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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.345 by root, Tue Aug 28 19:30:11 2007 UTC vs.
Revision 1.390 by root, Thu Oct 25 09:01:24 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket; 8use Socket;
9use Storable;
10use Event; 9use Event;
11use Opcode; 10use Opcode;
12use Safe; 11use Safe;
13use Safe::Hole; 12use Safe::Hole;
13use Storable ();
14 14
15use Coro 3.64 (); 15use Coro 4.1 ();
16use Coro::State; 16use Coro::State;
17use Coro::Handle; 17use Coro::Handle;
18use Coro::Event; 18use Coro::Event;
19use Coro::Timer; 19use Coro::Timer;
20use Coro::Signal; 20use Coro::Signal;
27use BDB (); 27use BDB ();
28use Data::Dumper; 28use Data::Dumper;
29use Digest::MD5; 29use Digest::MD5;
30use Fcntl; 30use Fcntl;
31use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 (); 32use IO::AIO 2.51 ();
33use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF; 34use Compress::LZF;
35use Digest::MD5 (); 35use Digest::MD5 ();
36 36
37# configure various modules to our taste 37# configure various modules to our taste
80our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 82our $USE_FSYNC = 1; # use fsync to write maps - default off
83 83
84our $BDB_POLL_WATCHER; 84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 88our $DB_ENV;
86 89
87our %CFG; 90our %CFG;
88 91
89our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 93our $RUNTIME;
91 94
92our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 97our $LINK_MAP; # the special {link} map, which is always available
95 98
96# used to convert map paths into valid unix filenames by replacing / by ∕ 99# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 101
187 $msg .= "\n" 190 $msg .= "\n"
188 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
189 192
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 194
192 utf8::encode $msg;
193 LOG llevError, $msg; 195 LOG llevError, $msg;
194 }; 196 };
195} 197}
196 198
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
272Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
275returned. 277returned.
276 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
277Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
278uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
279 284
280=item $locked = cf::lock_active $string 285=item $locked = cf::lock_active $string
281 286
282Return true if the lock is currently active, i.e. somebody has locked it. 287Return true if the lock is currently active, i.e. somebody has locked it.
283 288
284=cut 289=cut
285 290
286our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
287 293
288sub lock_wait($) { 294sub lock_wait($) {
289 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
290 301
291 # wait for lock, if any 302 # wait for lock, if any
292 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
293 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
294 Coro::schedule; 305 Coro::schedule;
300 311
301 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
302 lock_wait $key; 313 lock_wait $key;
303 314
304 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
305 317
306 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
307 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
308 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
309 } 322 }
310} 323}
311 324
341our @SLOT_QUEUE; 354our @SLOT_QUEUE;
342our $SLOT_QUEUE; 355our $SLOT_QUEUE;
343 356
344$SLOT_QUEUE->cancel if $SLOT_QUEUE; 357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
345$SLOT_QUEUE = Coro::async { 358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
346 my $signal = new Coro::Signal; 361 my $signal = new Coro::Signal;
347 362
348 while () { 363 while () {
349 next_job: 364 next_job:
350 my $avail = cf::till_tick; 365 my $avail = cf::till_tick;
358 } 373 }
359 } 374 }
360 } 375 }
361 376
362 if (@SLOT_QUEUE) { 377 if (@SLOT_QUEUE) {
363 # we do not use wait_For_tick() as it returns immediately when tick is inactive 378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
364 push @cf::WAIT_FOR_TICK, $signal; 379 push @cf::WAIT_FOR_TICK, $signal;
365 $signal->wait; 380 $signal->wait;
366 } else { 381 } else {
367 Coro::schedule; 382 Coro::schedule;
368 } 383 }
412 my $time = Event::time; 427 my $time = Event::time;
413 428
414 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
415 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
416 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
417 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
418 # (but this is cancel-safe) 435 # (but this is cancel-safe)
419 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
420 437
421 my $busy = 1; 438 my $busy = 1;
422 my @res; 439 my @res;
423 440
424 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
425 @res = eval { $job->() }; 443 @res = eval { $job->() };
426 warn $@ if $@; 444 warn $@ if $@;
427 undef $busy; 445 undef $busy;
428 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
429 447
430 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
431 Coro::cede or Event::one_event; 452 Event::one_event;
453 }
432 } 454 }
433 455
434 $time = Event::time - $time; 456 $time = Event::time - $time;
435 457
436 LOG llevError | logBacktrace, Carp::longmess "long sync job" 458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
478sub fork_call(&@) { 500sub fork_call(&@) {
479 my ($cb, @args) = @_; 501 my ($cb, @args) = @_;
480 502
481 # we seemingly have to make a local copy of the whole thing, 503 # we seemingly have to make a local copy of the whole thing,
482 # otherwise perl prematurely frees the stuff :/ 504 # otherwise perl prematurely frees the stuff :/
483 # TODO: investigate and fix (liekly this will be rather laborious) 505 # TODO: investigate and fix (likely this will be rather laborious)
484 506
485 my @res = Coro::Util::fork_eval { 507 my @res = Coro::Util::fork_eval {
486 reset_signals; 508 reset_signals;
487 &$cb 509 &$cb
488 }, @args; 510 }, @args;
497=item cf::db_put $family => $key => $value 519=item cf::db_put $family => $key => $value
498 520
499Stores the given C<$value> in the family. It can currently store binary 521Stores the given C<$value> in the family. It can currently store binary
500data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
501 523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
502=cut 529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
503 547
504our $DB; 548our $DB;
505 549
506sub db_init { 550sub db_init {
507 unless ($DB) {
508 $DB = BDB::db_create $DB_ENV;
509
510 cf::sync_job { 551 cf::sync_job {
511 eval { 552 $DB ||= db_table "db";
512 $DB->set_flags (BDB::CHKSUM);
513
514 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
515 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
516 cf::cleanup "db_open(db): $!" if $!;
517 };
518 cf::cleanup "db_open(db): $@" if $@;
519 };
520 } 553 };
521} 554}
522 555
523sub db_get($$) { 556sub db_get($$) {
524 my $key = "$_[0]/$_[1]"; 557 my $key = "$_[0]/$_[1]";
525 558
575 if (1) { 608 if (1) {
576 $md5 = 609 $md5 =
577 join "\x00", 610 join "\x00",
578 $processversion, 611 $processversion,
579 map { 612 map {
580 Coro::cede; 613 cf::cede_to_tick;
581 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
582 } 0.. $#$src; 615 } 0.. $#$src;
583 616
584 617
585 my $dbmd5 = db_get cache => "$id/md5"; 618 my $dbmd5 = db_get cache => "$id/md5";
937 970
938=cut 971=cut
939 972
940############################################################################# 973#############################################################################
941# object support 974# object support
942#
943 975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
944sub _can_merge { 1009sub _can_merge {
945 my ($ob1, $ob2) = @_; 1010 my ($ob1, $ob2) = @_;
946 1011
947 local $Storable::canonical = 1; 1012 ++$SLOW_MERGES;#d#
948 my $fob1 = Storable::freeze $ob1;
949 my $fob2 = Storable::freeze $ob2;
950 1013
951 $fob1 eq $fob2 1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
952} 1016}
953 1017
954sub reattach { 1018sub reattach {
955 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
956 my ($obj) = @_; 1020 my ($obj) = @_;
1004sub object_freezer_save { 1068sub object_freezer_save {
1005 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
1006 1070
1007 sync_job { 1071 sync_job {
1008 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
1009 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
1010 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
1011 1076
1012 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1013 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
1014 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1015 aio_fsync $fh if $cf::USE_FSYNC; 1080 aio_fsync $fh if $cf::USE_FSYNC;
1016 close $fh; 1081 close $fh;
1017 1082
1018 if (@$objs) { 1083 if (@$objs) {
1019 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1020 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
1021 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1022 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
1023 aio_fsync $fh if $cf::USE_FSYNC; 1088 aio_fsync $fh if $cf::USE_FSYNC;
1024 close $fh; 1089 close $fh;
1025 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
1026 } 1091 }
1034 } 1099 }
1035 } else { 1100 } else {
1036 aio_unlink $filename; 1101 aio_unlink $filename;
1037 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
1038 } 1103 }
1039 } 1104 };
1040} 1105}
1041 1106
1042sub object_freezer_as_string { 1107sub object_freezer_as_string {
1043 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
1044 1109
1056 or return; 1121 or return;
1057 1122
1058 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
1059 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
1060 or return; 1125 or return;
1126
1061 $av = eval { (Storable::thaw $av)->{objs} }; 1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
1062 } 1129 }
1063 1130
1131 utf8::decode (my $decname = $filename);
1064 warn sprintf "loading %s (%d)\n", 1132 warn sprintf "loading %s (%d,%d)\n",
1065 $filename, length $data, scalar @{$av || []}; 1133 $decname, length $data, scalar @{$av || []};
1134
1066 return ($data, $av); 1135 ($data, $av)
1067} 1136}
1068 1137
1069=head2 COMMAND CALLBACKS 1138=head2 COMMAND CALLBACKS
1070 1139
1071=over 4 1140=over 4
1257 1326
1258=head3 cf::player 1327=head3 cf::player
1259 1328
1260=over 4 1329=over 4
1261 1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1262=item cf::player::find $login 1345=item cf::player::find $login
1263 1346
1264Returns the given player object, loading it if necessary (might block). 1347Returns the given player object, loading it if necessary (might block).
1265 1348
1266=cut 1349=cut
1301 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1302 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1303 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1304 aio_unlink +(playerdir $login) . "/$login.pl"; 1387 aio_unlink +(playerdir $login) . "/$login.pl";
1305 1388
1306 my $pl = load_pl path $login 1389 my $f = new_from_file cf::object::thawer path $login
1307 or return; 1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1308 $cf::PLAYER{$login} = $pl 1396 $cf::PLAYER{$login} = $pl
1309 } 1397 }
1310 } 1398 }
1311} 1399}
1312 1400
1322 1410
1323 aio_mkdir playerdir $pl, 0770; 1411 aio_mkdir playerdir $pl, 0770;
1324 $pl->{last_save} = $cf::RUNTIME; 1412 $pl->{last_save} = $cf::RUNTIME;
1325 1413
1326 $pl->save_pl ($path); 1414 $pl->save_pl ($path);
1327 Coro::cede; 1415 cf::cede_to_tick;
1328} 1416}
1329 1417
1330sub new($) { 1418sub new($) {
1331 my ($login) = @_; 1419 my ($login) = @_;
1332 1420
1410 or return []; 1498 or return [];
1411 1499
1412 my @logins; 1500 my @logins;
1413 1501
1414 for my $login (@$dirs) { 1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1415 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1416 aio_read $fh, 0, 512, my $buf, 0 or next; 1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1417 $buf !~ /^password -------------$/m or next; # official not-valid tag 1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1418 1511
1419 utf8::decode $login; 1512 utf8::decode $login;
1420 push @logins, $login; 1513 push @logins, $login;
1421 } 1514 }
1422 1515
1460sub expand_cfpod { 1553sub expand_cfpod {
1461 ((my $self), (local $_)) = @_; 1554 ((my $self), (local $_)) = @_;
1462 1555
1463 # escape & and < 1556 # escape & and <
1464 s/&/&amp;/g; 1557 s/&/&amp;/g;
1465 s/(?<![BIUGH])</&lt;/g; 1558 s/(?<![BIUGHT])</&lt;/g;
1466 1559
1467 # this is buggy, it needs to properly take care of nested <'s 1560 # this is buggy, it needs to properly take care of nested <'s
1468 1561
1469 1 while 1562 1 while
1470 # replace B<>, I<>, U<> etc. 1563 # replace B<>, I<>, U<> etc.
1471 s/B<([^\>]*)>/<b>$1<\/b>/ 1564 s/B<([^\>]*)>/<b>$1<\/b>/
1472 || s/I<([^\>]*)>/<i>$1<\/i>/ 1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1473 || s/U<([^\>]*)>/<u>$1<\/u>/ 1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1474 # replace G<male|female> tags 1568 # replace G<male|female> tags
1475 || s{G<([^>|]*)\|([^>]*)>}{ 1569 || s{G<([^>|]*)\|([^>]*)>}{
1476 $self->gender ? $2 : $1 1570 $self->gender ? $2 : $1
1477 }ge 1571 }ge
1478 # replace H<hint text> 1572 # replace H<hint text>
1746 1840
1747sub load_header_from($) { 1841sub load_header_from($) {
1748 my ($self, $path) = @_; 1842 my ($self, $path) = @_;
1749 1843
1750 utf8::encode $path; 1844 utf8::encode $path;
1751 #aio_open $path, O_RDONLY, 0 1845 my $f = new_from_file cf::object::thawer $path
1752 # or return;
1753
1754 $self->_load_header ($path)
1755 or return; 1846 or return;
1847
1848 $self->_load_header ($f)
1849 or return;
1850
1851 local $MAP_LOADING{$self->{path}} = $self;
1852 $f->resolve_delayed_derefs;
1756 1853
1757 $self->{load_path} = $path; 1854 $self->{load_path} = $path;
1758 1855
1759 1 1856 1
1760} 1857}
1814sub find { 1911sub find {
1815 my ($path, $origin) = @_; 1912 my ($path, $origin) = @_;
1816 1913
1817 $path = normalise $path, $origin && $origin->path; 1914 $path = normalise $path, $origin && $origin->path;
1818 1915
1916 cf::lock_wait "map_data:$path";#d#remove
1819 cf::lock_wait "map_find:$path"; 1917 cf::lock_wait "map_find:$path";
1820 1918
1821 $cf::MAP{$path} || do { 1919 $cf::MAP{$path} || do {
1822 my $guard = cf::lock_acquire "map_find:$path"; 1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1823 my $map = new_from_path cf::map $path 1923 my $map = new_from_path cf::map $path
1824 or return; 1924 or return;
1825 1925
1826 $map->{last_save} = $cf::RUNTIME; 1926 $map->{last_save} = $cf::RUNTIME;
1827 1927
1829 or return; 1929 or return;
1830 1930
1831 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1832 # doing this can freeze the server in a sync job, obviously 1932 # doing this can freeze the server in a sync job, obviously
1833 #$cf::WAIT_FOR_TICK->wait; 1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1834 $map->reset; 1936 $map->reset;
1835 undef $guard;
1836 return find $path; 1937 return find $path;
1837 } 1938 }
1838 1939
1839 $cf::MAP{$path} = $map 1940 $cf::MAP{$path} = $map
1840 } 1941 }
1849 local $self->{deny_reset} = 1; # loading can take a long time 1950 local $self->{deny_reset} = 1; # loading can take a long time
1850 1951
1851 my $path = $self->{path}; 1952 my $path = $self->{path};
1852 1953
1853 { 1954 {
1854 my $guard1 = cf::lock_acquire "map_data:$path"; 1955 my $guard = cf::lock_acquire "map_data:$path";
1855 my $guard2 = cf::lock_acquire "map_load:$path";
1856 1956
1957 return unless $self->valid;
1857 return if $self->in_memory != cf::MAP_SWAPPED; 1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1858 1959
1859 $self->in_memory (cf::MAP_LOADING); 1960 $self->in_memory (cf::MAP_LOADING);
1860 1961
1861 $self->alloc; 1962 $self->alloc;
1862 1963
1863 $self->pre_load; 1964 $self->pre_load;
1864 Coro::cede; 1965 cf::cede_to_tick;
1865 1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1866 $self->_load_objects ($self->{load_path}, 1) 1969 $self->_load_objects ($f)
1867 or return; 1970 or return;
1868 1971
1869 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1870 if delete $self->{load_original}; 1973 if delete $self->{load_original};
1871 1974
1872 if (my $uniq = $self->uniq_path) { 1975 if (my $uniq = $self->uniq_path) {
1873 utf8::encode $uniq; 1976 utf8::encode $uniq;
1874 if (aio_open $uniq, O_RDONLY, 0) { 1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1875 $self->clear_unique_items; 1979 $self->clear_unique_items;
1876 $self->_load_objects ($uniq, 0); 1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
1982 }
1877 } 1983 }
1878 } 1984 }
1879 1985
1880 Coro::cede; 1986 $f->resolve_delayed_derefs;
1987
1988 cf::cede_to_tick;
1881 # now do the right thing for maps 1989 # now do the right thing for maps
1882 $self->link_multipart_objects; 1990 $self->link_multipart_objects;
1883 $self->difficulty ($self->estimate_difficulty) 1991 $self->difficulty ($self->estimate_difficulty)
1884 unless $self->difficulty; 1992 unless $self->difficulty;
1885 Coro::cede; 1993 cf::cede_to_tick;
1886 1994
1887 unless ($self->{deny_activate}) { 1995 unless ($self->{deny_activate}) {
1888 $self->decay_objects; 1996 $self->decay_objects;
1889 $self->fix_auto_apply; 1997 $self->fix_auto_apply;
1890 $self->update_buttons; 1998 $self->update_buttons;
1891 Coro::cede; 1999 cf::cede_to_tick;
1892 $self->set_darkness_map; 2000 $self->set_darkness_map;
1893 Coro::cede; 2001 cf::cede_to_tick;
1894 $self->activate; 2002 $self->activate;
1895 } 2003 }
1896 2004
1897 $self->{last_save} = $cf::RUNTIME; 2005 $self->{last_save} = $cf::RUNTIME;
1898 $self->last_access ($cf::RUNTIME); 2006 $self->last_access ($cf::RUNTIME);
1969 } 2077 }
1970 2078
1971 $MAP_PREFETCH{$path} |= $load; 2079 $MAP_PREFETCH{$path} |= $load;
1972 2080
1973 $MAP_PREFETCHER ||= cf::async { 2081 $MAP_PREFETCHER ||= cf::async {
2082 $Coro::current->{desc} = "map prefetcher";
2083
1974 while (%MAP_PREFETCH) { 2084 while (%MAP_PREFETCH) {
1975 while (my ($k, $v) = each %MAP_PREFETCH) { 2085 while (my ($k, $v) = each %MAP_PREFETCH) {
1976 if (my $map = find $k) { 2086 if (my $map = find $k) {
1977 $map->load if $v; 2087 $map->load if $v;
1978 } 2088 }
2004 return if $self->{deny_save}; 2114 return if $self->{deny_save};
2005 2115
2006 local $self->{last_access} = $self->last_access;#d# 2116 local $self->{last_access} = $self->last_access;#d#
2007 2117
2008 cf::async { 2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
2009 $_->contr->save for $self->players; 2120 $_->contr->save for $self->players;
2010 }; 2121 };
2011 2122
2012 if ($uniq) { 2123 if ($uniq) {
2013 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2027 2138
2028 return if $self->players; 2139 return if $self->players;
2029 return if $self->in_memory != cf::MAP_IN_MEMORY; 2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
2030 return if $self->{deny_save}; 2141 return if $self->{deny_save};
2031 2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2032 $self->clear; 2147 $self->clear;
2033 $self->in_memory (cf::MAP_SWAPPED);
2034} 2148}
2035 2149
2036sub reset_at { 2150sub reset_at {
2037 my ($self) = @_; 2151 my ($self) = @_;
2038 2152
2070 if $uniq; 2184 if $uniq;
2071 } 2185 }
2072 2186
2073 delete $cf::MAP{$self->path}; 2187 delete $cf::MAP{$self->path};
2074 2188
2189 $self->deactivate;
2190 $_->clear_links_to ($self) for values %cf::MAP;
2075 $self->clear; 2191 $self->clear;
2076
2077 $_->clear_links_to ($self) for values %cf::MAP;
2078 2192
2079 $self->unlink_save; 2193 $self->unlink_save;
2080 $self->destroy; 2194 $self->destroy;
2081} 2195}
2082 2196
2083my $nuke_counter = "aaaa"; 2197my $nuke_counter = "aaaa";
2084 2198
2085sub nuke { 2199sub nuke {
2086 my ($self) = @_; 2200 my ($self) = @_;
2087 2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2088 delete $cf::MAP{$self->path}; 2205 delete $cf::MAP{$self->path};
2089 2206
2090 $self->unlink_save; 2207 $self->unlink_save;
2091 2208
2092 bless $self, "cf::map"; 2209 bless $self, "cf::map";
2093 delete $self->{deny_reset}; 2210 delete $self->{deny_reset};
2094 $self->{deny_save} = 1; 2211 $self->{deny_save} = 1;
2095 $self->reset_timeout (1); 2212 $self->reset_timeout (1);
2096 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2097 2214
2098 $cf::MAP{$self->path} = $self; 2215 $cf::MAP{$self->path} = $self;
2216 }
2099 2217
2100 $self->reset; # polite request, might not happen 2218 $self->reset; # polite request, might not happen
2101} 2219}
2102 2220
2103=item $maps = cf::map::tmp_maps 2221=item $maps = cf::map::tmp_maps
2179 2297
2180sub inv_recursive { 2298sub inv_recursive {
2181 inv_recursive_ inv $_[0] 2299 inv_recursive_ inv $_[0]
2182} 2300}
2183 2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
2328}
2329
2184package cf; 2330package cf;
2185 2331
2186=back 2332=back
2187 2333
2188=head3 cf::object::player 2334=head3 cf::object::player
2346 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2347 2493
2348 $self->enter_link; 2494 $self->enter_link;
2349 2495
2350 (async { 2496 (async {
2497 $Coro::current->{desc} = "player::goto $path $x $y";
2498
2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2351 my $map = eval { 2518 my $map = eval {
2352 my $map = cf::map::find $path; 2519 my $map = defined $path ? cf::map::find $path : undef;
2353 2520
2354 if ($map) { 2521 if ($map) {
2355 $map = $map->customise_for ($self); 2522 $map = $map->customise_for ($self);
2356 $map = $check->($map) if $check && $map; 2523 $map = $check->($map) if $check && $map;
2357 } else { 2524 } else {
2358 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2359 } 2526 }
2360 2527
2361 $map 2528 $map
2362 }; 2529 };
2363 2530
2453 # if exit is damned, update players death & WoR home-position 2620 # if exit is damned, update players death & WoR home-position
2454 $self->contr->savebed ($slaying, $hp, $sp) 2621 $self->contr->savebed ($slaying, $hp, $sp)
2455 if $exit->flag (FLAG_DAMNED); 2622 if $exit->flag (FLAG_DAMNED);
2456 2623
2457 (async { 2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
2458 $self->deactivate_recursive; # just to be sure 2627 $self->deactivate_recursive; # just to be sure
2459 unless (eval { 2628 unless (eval {
2460 $self->goto ($slaying, $hp, $sp); 2629 $self->goto ($slaying, $hp, $sp);
2461 2630
2462 1; 2631 1;
2497the message, with C<log> being the default. If C<$color> is negative, suppress 2666the message, with C<log> being the default. If C<$color> is negative, suppress
2498the message unless the client supports the msg packet. 2667the message unless the client supports the msg packet.
2499 2668
2500=cut 2669=cut
2501 2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/book" => {
2685 id => "infobox",
2686 title => "Book",
2687 reply => undef,
2688 tooltip => "The contents of a note or book",
2689 },
2690 "c/lookat" => {
2691 id => "infobox",
2692 title => "Look",
2693 reply => undef,
2694 tooltip => "What you saw there",
2695 },
2696 "c/who" => {
2697 id => "infobox",
2698 title => "Players",
2699 reply => undef,
2700 tooltip => "Shows players who are currently online",
2701 },
2702 "c/body" => {
2703 id => "infobox",
2704 title => "Body Parts",
2705 reply => undef,
2706 tooltip => "Shows which body parts you posess and are available",
2707 },
2708 "c/uptime" => {
2709 id => "infobox",
2710 title => "Uptime",
2711 reply => undef,
2712 tooltip => "How long the server has been running sicne last restart",
2713 },
2714 "c/mapinfo" => {
2715 id => "infobox",
2716 title => "Map Info",
2717 reply => undef,
2718 tooltip => "Information related to the maps",
2719 },
2720);
2721
2502sub cf::client::send_msg { 2722sub cf::client::send_msg {
2503 my ($self, $channel, $msg, $color, @extra) = @_; 2723 my ($self, $channel, $msg, $color, @extra) = @_;
2504 2724
2505 $msg = $self->pl->expand_cfpod ($msg); 2725 $msg = $self->pl->expand_cfpod ($msg);
2506 2726
2507 $color &= cf::NDI_CLIENT_MASK; # just in case... 2727 $color &= cf::NDI_CLIENT_MASK; # just in case...
2508 2728
2729 # check predefined channels, for the benefit of C
2730 if ($CHANNEL{$channel}) {
2731 $channel = $CHANNEL{$channel};
2732
2733 $self->ext_msg (channel_info => $channel)
2734 if $self->can_msg;
2735
2736 $channel = $channel->{id};
2737
2509 if (ref $channel) { 2738 } elsif (ref $channel) {
2510 # send meta info to client, if not yet sent 2739 # send meta info to client, if not yet sent
2511 unless (exists $self->{channel}{$channel->{id}}) { 2740 unless (exists $self->{channel}{$channel->{id}}) {
2512 $self->{channel}{$channel->{id}} = $channel; 2741 $self->{channel}{$channel->{id}} = $channel;
2513 $self->ext_msg (channel_info => $channel); 2742 $self->ext_msg (channel_info => $channel)
2743 if $self->can_msg;
2514 } 2744 }
2515 2745
2516 $channel = $channel->{id}; 2746 $channel = $channel->{id};
2517 } 2747 }
2518 2748
2730=pod 2960=pod
2731 2961
2732The following functions and methods are available within a safe environment: 2962The following functions and methods are available within a safe environment:
2733 2963
2734 cf::object 2964 cf::object
2735 contr pay_amount pay_player map x y force_find force_add 2965 contr pay_amount pay_player map x y force_find force_add destroy
2736 insert remove name archname title slaying race decrease_ob_nr 2966 insert remove name archname title slaying race decrease_ob_nr
2737 2967
2738 cf::object::player 2968 cf::object::player
2739 player 2969 player
2740 2970
2747=cut 2977=cut
2748 2978
2749for ( 2979for (
2750 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 2980 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2751 insert remove inv name archname title slaying race 2981 insert remove inv name archname title slaying race
2752 decrease_ob_nr)], 2982 decrease_ob_nr destroy)],
2753 ["cf::object::player" => qw(player)], 2983 ["cf::object::player" => qw(player)],
2754 ["cf::player" => qw(peaceful)], 2984 ["cf::player" => qw(peaceful)],
2755 ["cf::map" => qw(trigger)], 2985 ["cf::map" => qw(trigger)],
2756) { 2986) {
2757 no strict 'refs'; 2987 no strict 'refs';
2832############################################################################# 3062#############################################################################
2833# the server's init and main functions 3063# the server's init and main functions
2834 3064
2835sub load_facedata($) { 3065sub load_facedata($) {
2836 my ($path) = @_; 3066 my ($path) = @_;
3067
3068 # HACK to clear player env face cache, we need some signal framework
3069 # for this (global event?)
3070 %ext::player_env::MUSIC_FACE_CACHE = ();
2837 3071
2838 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3072 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2839 3073
2840 warn "loading facedata from $path\n"; 3074 warn "loading facedata from $path\n";
2841 3075
2953 $ns->fx_want ($k, $v); 3187 $ns->fx_want ($k, $v);
2954 } 3188 }
2955}; 3189};
2956 3190
2957sub reload_regions { 3191sub reload_regions {
3192 # HACK to clear player env face cache, we need some signal framework
3193 # for this (global event?)
3194 %ext::player_env::MUSIC_FACE_CACHE = ();
3195
2958 load_resource_file "$MAPDIR/regions" 3196 load_resource_file "$MAPDIR/regions"
2959 or die "unable to load regions file\n"; 3197 or die "unable to load regions file\n";
2960 3198
2961 for (cf::region::list) { 3199 for (cf::region::list) {
2962 $_->{match} = qr/$_->{match}/ 3200 $_->{match} = qr/$_->{match}/
3024sub main { 3262sub main {
3025 # we must not ever block the main coroutine 3263 # we must not ever block the main coroutine
3026 local $Coro::idle = sub { 3264 local $Coro::idle = sub {
3027 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3265 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3028 (async { 3266 (async {
3267 $Coro::current->{desc} = "IDLE BUG HANDLER";
3029 Event::one_event; 3268 Event::one_event;
3030 })->prio (Coro::PRIO_MAX); 3269 })->prio (Coro::PRIO_MAX);
3031 }; 3270 };
3032 3271
3033 reload_config; 3272 reload_config;
3105 # and maps saved/destroyed asynchronously. 3344 # and maps saved/destroyed asynchronously.
3106 warn "begin emergency player save\n"; 3345 warn "begin emergency player save\n";
3107 for my $login (keys %cf::PLAYER) { 3346 for my $login (keys %cf::PLAYER) {
3108 my $pl = $cf::PLAYER{$login} or next; 3347 my $pl = $cf::PLAYER{$login} or next;
3109 $pl->valid or next; 3348 $pl->valid or next;
3349 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3110 $pl->save; 3350 $pl->save;
3111 } 3351 }
3112 warn "end emergency player save\n"; 3352 warn "end emergency player save\n";
3113 3353
3114 warn "begin emergency map save\n"; 3354 warn "begin emergency map save\n";
3162 3402
3163 warn "flushing outstanding aio requests"; 3403 warn "flushing outstanding aio requests";
3164 for (;;) { 3404 for (;;) {
3165 BDB::flush; 3405 BDB::flush;
3166 IO::AIO::flush; 3406 IO::AIO::flush;
3167 Coro::cede; 3407 Coro::cede_notself;
3168 last unless IO::AIO::nreqs || BDB::nreqs; 3408 last unless IO::AIO::nreqs || BDB::nreqs;
3169 warn "iterate..."; 3409 warn "iterate...";
3170 } 3410 }
3171 3411
3172 ++$RELOAD; 3412 ++$RELOAD;
3277register_command "reload" => sub { 3517register_command "reload" => sub {
3278 my ($who, $arg) = @_; 3518 my ($who, $arg) = @_;
3279 3519
3280 if ($who->flag (FLAG_WIZ)) { 3520 if ($who->flag (FLAG_WIZ)) {
3281 $who->message ("reloading server."); 3521 $who->message ("reloading server.");
3522 async {
3523 $Coro::current->{desc} = "perl_reload";
3282 async { reload_perl }; 3524 reload_perl;
3525 };
3283 } 3526 }
3284}; 3527};
3285 3528
3286unshift @INC, $LIBDIR; 3529unshift @INC, $LIBDIR;
3287 3530
3306 my $signal = new Coro::Signal; 3549 my $signal = new Coro::Signal;
3307 push @WAIT_FOR_TICK_BEGIN, $signal; 3550 push @WAIT_FOR_TICK_BEGIN, $signal;
3308 $signal->wait; 3551 $signal->wait;
3309} 3552}
3310 3553
3311 my $min = 1e6;#d#
3312 my $avg = 10;
3313$TICK_WATCHER = Event->timer ( 3554$TICK_WATCHER = Event->timer (
3314 reentrant => 0, 3555 reentrant => 0,
3315 parked => 1, 3556 parked => 1,
3316 prio => 0, 3557 prio => 0,
3317 at => $NEXT_TICK || $TICK, 3558 at => $NEXT_TICK || $TICK,
3325 3566
3326 $NOW = $tick_start = Event::time; 3567 $NOW = $tick_start = Event::time;
3327 3568
3328 cf::server_tick; # one server iteration 3569 cf::server_tick; # one server iteration
3329 3570
3330 0 && sync_job {#d#
3331 for(1..10) {
3332 my $t = Event::time;
3333 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3334 or die;
3335
3336 $map->width (50);
3337 $map->height (50);
3338 $map->alloc;
3339 $map->_load_objects ("/tmp/x.map", 1);
3340 my $t = Event::time - $t;
3341
3342 #next unless $t < 0.0013;#d#
3343 if ($t < $min) {
3344 $min = $t;
3345 }
3346 $avg = $avg * 0.99 + $t * 0.01;
3347 }
3348 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3349 exit 0;
3350 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3351 };
3352
3353 $RUNTIME += $TICK; 3571 $RUNTIME += $TICK;
3354 $NEXT_TICK += $TICK; 3572 $NEXT_TICK += $TICK;
3355 3573
3356 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3574 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3357 $NEXT_RUNTIME_WRITE = $NOW + 10; 3575 $NEXT_RUNTIME_WRITE = $NOW + 10;
3358 Coro::async_pool { 3576 Coro::async_pool {
3577 $Coro::current->{desc} = "runtime saver";
3359 write_runtime 3578 write_runtime
3360 or warn "ERROR: unable to write runtime file: $!"; 3579 or warn "ERROR: unable to write runtime file: $!";
3361 }; 3580 };
3362 } 3581 }
3363 3582
3364# my $AFTER = Event::time;
3365# warn $AFTER - $NOW;#d#
3366
3367 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3583 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3368 $sig->send; 3584 $sig->send;
3369 } 3585 }
3370 while (my $sig = shift @WAIT_FOR_TICK) { 3586 while (my $sig = shift @WAIT_FOR_TICK) {
3371 $sig->send; 3587 $sig->send;
3381 3597
3382 $LOAD = ($NOW - $tick_start) / $TICK; 3598 $LOAD = ($NOW - $tick_start) / $TICK;
3383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3599 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3384 3600
3385 _post_tick; 3601 _post_tick;
3386
3387
3388 }, 3602 },
3389); 3603);
3390 3604
3391{ 3605{
3606 BDB::min_parallel 8;
3392 BDB::max_poll_time $TICK * 0.1; 3607 BDB::max_poll_time $TICK * 0.1;
3393 $BDB_POLL_WATCHER = Event->io ( 3608 $BDB_POLL_WATCHER = Event->io (
3394 reentrant => 0, 3609 reentrant => 0,
3395 fd => BDB::poll_fileno, 3610 fd => BDB::poll_fileno,
3396 poll => 'r', 3611 poll => 'r',
3397 prio => 0, 3612 prio => 0,
3398 data => WF_AUTOCANCEL, 3613 data => WF_AUTOCANCEL,
3399 cb => \&BDB::poll_cb, 3614 cb => \&BDB::poll_cb,
3400 ); 3615 );
3401 BDB::min_parallel 8;
3402 3616
3403 BDB::set_sync_prepare { 3617 BDB::set_sync_prepare {
3404 my $status; 3618 my $status;
3405 my $current = $Coro::current; 3619 my $current = $Coro::current;
3406 ( 3620 (
3415 ) 3629 )
3416 }; 3630 };
3417 3631
3418 unless ($DB_ENV) { 3632 unless ($DB_ENV) {
3419 $DB_ENV = BDB::db_env_create; 3633 $DB_ENV = BDB::db_env_create;
3634 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3635 | BDB::LOG_AUTOREMOVE, 1);
3636 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3637 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3420 3638
3421 cf::sync_job { 3639 cf::sync_job {
3422 eval { 3640 eval {
3423 BDB::db_env_open 3641 BDB::db_env_open
3424 $DB_ENV, 3642 $DB_ENV,
3426 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3644 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3427 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3645 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3428 0666; 3646 0666;
3429 3647
3430 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3648 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3431
3432 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3433 $DB_ENV->set_lk_detect;
3434 }; 3649 };
3435 3650
3436 cf::cleanup "db_env_open(db): $@" if $@; 3651 cf::cleanup "db_env_open(db): $@" if $@;
3437 }; 3652 };
3438 } 3653 }
3654
3655 $BDB_DEADLOCK_WATCHER = Event->timer (
3656 after => 3,
3657 interval => 1,
3658 hard => 1,
3659 prio => 0,
3660 data => WF_AUTOCANCEL,
3661 cb => sub {
3662 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3663 },
3664 );
3665 $BDB_CHECKPOINT_WATCHER = Event->timer (
3666 after => 11,
3667 interval => 60,
3668 hard => 1,
3669 prio => 0,
3670 data => WF_AUTOCANCEL,
3671 cb => sub {
3672 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3673 },
3674 );
3675 $BDB_TRICKLE_WATCHER = Event->timer (
3676 after => 5,
3677 interval => 10,
3678 hard => 1,
3679 prio => 0,
3680 data => WF_AUTOCANCEL,
3681 cb => sub {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 },
3684 );
3439} 3685}
3440 3686
3441{ 3687{
3442 IO::AIO::min_parallel 8; 3688 IO::AIO::min_parallel 8;
3443 3689
3446 $AIO_POLL_WATCHER = Event->io ( 3692 $AIO_POLL_WATCHER = Event->io (
3447 reentrant => 0, 3693 reentrant => 0,
3448 data => WF_AUTOCANCEL, 3694 data => WF_AUTOCANCEL,
3449 fd => IO::AIO::poll_fileno, 3695 fd => IO::AIO::poll_fileno,
3450 poll => 'r', 3696 poll => 'r',
3451 prio => 6, 3697 prio => 0,
3452 cb => \&IO::AIO::poll_cb, 3698 cb => \&IO::AIO::poll_cb,
3453 ); 3699 );
3454} 3700}
3455 3701
3456my $_log_backtrace; 3702my $_log_backtrace;
3462 3708
3463 # limit the # of concurrent backtraces 3709 # limit the # of concurrent backtraces
3464 if ($_log_backtrace < 2) { 3710 if ($_log_backtrace < 2) {
3465 ++$_log_backtrace; 3711 ++$_log_backtrace;
3466 async { 3712 async {
3713 $Coro::current->{desc} = "abt $msg";
3714
3467 my @bt = fork_call { 3715 my @bt = fork_call {
3468 @addr = map { sprintf "%x", $_ } @addr; 3716 @addr = map { sprintf "%x", $_ } @addr;
3469 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3717 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3470 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3718 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3471 or die "addr2line: $!"; 3719 or die "addr2line: $!";

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