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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.423 by root, Sun Apr 20 00:44:13 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use EV 1.86; 30use EV 3.2;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.32 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::EV; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
27use JSON::XS 2.01 (); 48use JSON::XS 2.01 ();
28use BDB (); 49use BDB ();
29use Data::Dumper; 50use Data::Dumper;
30use Digest::MD5; 51use Digest::MD5;
31use Fcntl; 52use Fcntl;
32use YAML::Syck (); 53use YAML ();
33use IO::AIO 2.51 (); 54use IO::AIO 2.51 ();
34use Time::HiRes; 55use Time::HiRes;
35use Compress::LZF; 56use Compress::LZF;
36use Digest::MD5 (); 57use Digest::MD5 ();
37 58
38# configure various modules to our taste 59# configure various modules to our taste
39# 60#
40$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 64
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 66
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 68
72our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE; 92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
82 99
99# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 118
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
105 123
106binmode STDOUT; 124binmode STDOUT;
107binmode STDERR; 125binmode STDERR;
108 126
109# read virtual server time, if available 127# read virtual server time, if available
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 212
195 LOG llevError, $msg; 213 LOG llevError, $msg;
196 }; 214 };
197} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
198 231
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
327 360
328 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
329} 362}
330 363
331sub freeze_mainloop { 364sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
333 366
334 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 368}
340 369
341=item cf::periodic $interval, $cb 370=item cf::periodic $interval, $cb
342 371
343Like EV::periodic, but randomly selects a starting point so that the actions 372Like EV::periodic, but randomly selects a starting point so that the actions
398 } 427 }
399 } 428 }
400}; 429};
401 430
402sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
403 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
404 435
405 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
407 438
444 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
446 477
447 LOG llevError, Carp::longmess "sync job";#d# 478 LOG llevError, Carp::longmess "sync job";#d#
448 479
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
452 481
453 my $busy = 1; 482 my $busy = 1;
454 my @res; 483 my @res;
455 484
466 } else { 495 } else {
467 EV::loop EV::LOOP_ONESHOT; 496 EV::loop EV::LOOP_ONESHOT;
468 } 497 }
469 } 498 }
470 499
471 $time = EV::time - $time; 500 my $time = EV::time - $time;
472 501
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
477 503
478 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
479 } else { 505 } else {
480 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
481 507
523 reset_signals; 549 reset_signals;
524 &$cb 550 &$cb
525 }, @args; 551 }, @args;
526 552
527 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
528} 581}
529 582
530=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
531 584
532Returns a single value from the environment database. 585Returns a single value from the environment database.
1304 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1306 1359
1307 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1361 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1363 }
1312 1364
1313 warn $msg; 1365 warn $msg;
1314 } 1366 }
1315 1367
1423 1475
1424 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1425 1477
1426 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1480
1481 cf::get_slot 0.01;
1428 1482
1429 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1484 cf::cede_to_tick;
1431} 1485}
1432 1486
1725our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1727 1781
1728sub generate_random_map { 1782sub generate_random_map {
1729 my ($self, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1730 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1788 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1913
1857# the temporary/swap location 1914# the temporary/swap location
1858sub save_path { 1915sub save_path {
1859 my ($self) = @_; 1916 my ($self) = @_;
1860 1917
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1919 "$TMPDIR/$path.map"
1863} 1920}
1864 1921
1865# the unique path, undef == no special unique path 1922# the unique path, undef == no special unique path
1866sub uniq_path { 1923sub uniq_path {
1867 my ($self) = @_; 1924 my ($self) = @_;
1868 1925
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1871} 1928}
1872 1929
1873# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1874# all maps in C++... 1931# all maps in C++...
2060 } 2117 }
2061 2118
2062 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
2064 2121
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2123 }
2067 2124
2068 $self->post_load; 2125 $self->post_load;
2069} 2126}
2070 2127
2128 my ($path, $origin, $load) = @_; 2185 my ($path, $origin, $load) = @_;
2129 2186
2130 $path = normalise $path, $origin && $origin->{path}; 2187 $path = normalise $path, $origin && $origin->{path};
2131 2188
2132 if (my $map = $cf::MAP{$path}) { 2189 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2191 }
2135 2192
2136 $MAP_PREFETCH{$path} |= $load; 2193 $MAP_PREFETCH{$path} |= $load;
2137 2194
2138 $MAP_PREFETCHER ||= cf::async { 2195 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2232 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2233 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
2178 }; 2235 };
2179 2236
2237 cf::get_slot 0.02;
2238
2180 if ($uniq) { 2239 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2242 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2251 $self->save;
2193 2252
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2254
2196 return if $self->players; 2255 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2257 return if $self->{deny_save};
2199 2258
2200 $self->in_memory (cf::MAP_SWAPPED); 2259 $self->in_memory (cf::MAP_SWAPPED);
2201 2260
2202 $self->deactivate; 2261 $self->deactivate;
2320 2379
2321sub unique_maps() { 2380sub unique_maps() {
2322 [ 2381 [
2323 map { 2382 map {
2324 utf8::decode $_; 2383 utf8::decode $_;
2325 /\.map$/ 2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2326 ? normalise $_ 2387 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2388 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2389 ]
2330} 2390}
2331 2391
2332package cf;
2333
2334=back 2392=back
2335 2393
2336=head3 cf::object 2394=head3 cf::object
2337 2395
2338=cut 2396=cut
2341 2399
2342=over 4 2400=over 4
2343 2401
2344=item $ob->inv_recursive 2402=item $ob->inv_recursive
2345 2403
2346Returns the inventory of the object _and_ their inventories, recursively. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2347 2406
2348=cut 2407=cut
2349 2408
2350sub inv_recursive_; 2409sub inv_recursive_;
2351sub inv_recursive_ { 2410sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2415 inv_recursive_ inv $_[0]
2357} 2416}
2358 2417
2359=item $ref = $ob->ref 2418=item $ref = $ob->ref
2360 2419
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2420Creates and returns a persistent reference to an object that can be stored as a string.
2362 2421
2363=item $ob = cf::object::deref ($refstring) 2422=item $ob = cf::object::deref ($refstring)
2364 2423
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2425even if the object actually exists. May block.
2640 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
2641 } 2700 }
2642 2701
2643 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
2644 2703
2645 my $data = cf::encode_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2706 my $meta = "$RANDOMDIR/$md5.meta";
2648 2707
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
3253 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
3255 } 3314 }
3256}; 3315};
3257 3316
3317sub load_resource_file($) {
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321 $status
3322}
3323
3258sub reload_regions { 3324sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3325 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3326 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3327 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3328
3275} 3341}
3276 3342
3277sub reload_archetypes { 3343sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3344 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3345 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3346}
3286 3347
3287sub reload_treasures { 3348sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3349 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3350 or die "unable to load treasurelists\n";
3290} 3351}
3291 3352
3292sub reload_resources { 3353sub reload_resources {
3293 warn "reloading resource files...\n"; 3354 warn "reloading resource files...\n";
3294 3355
3356 reload_facedata;
3357 reload_archetypes;
3295 reload_regions; 3358 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3359 reload_treasures;
3300 3360
3301 warn "finished reloading resource files\n"; 3361 warn "finished reloading resource files\n";
3302} 3362}
3303 3363
3304sub init { 3364sub init {
3365 my $guard = freeze_mainloop;
3366
3305 reload_resources; 3367 reload_resources;
3306} 3368}
3307 3369
3308sub reload_config { 3370sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3371 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3372 or return;
3311 3373
3312 local $/; 3374 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3375 *CFG = YAML::Load <$fh>;
3314 3376
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3377 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3378
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3379 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3380 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3396 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3397 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3398 })->prio (Coro::PRIO_MAX);
3337 }; 3399 };
3338 3400
3401 {
3402 my $guard = freeze_mainloop;
3339 reload_config; 3403 reload_config;
3340 db_init; 3404 db_init;
3341 load_extensions; 3405 load_extensions;
3342 3406
3343 $TICK_WATCHER->start;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3407 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3408 evthread_start IO::AIO::poll_fileno;
3409 }
3410
3345 EV::loop; 3411 EV::loop;
3346} 3412}
3347 3413
3348############################################################################# 3414#############################################################################
3349# initialisation and cleanup 3415# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3422 cf::cleanup "SIG$signal";
3357 }; 3423 };
3358 } 3424 }
3359} 3425}
3360 3426
3361sub write_runtime { 3427sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime"; 3428 my $runtime = "$LOCALDIR/runtime";
3363 3429
3364 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3366 3432
3392 and return; 3458 and return;
3393 3459
3394 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3395 3461
3396 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3397} 3506}
3398 3507
3399sub emergency_save() { 3508sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3401 3510
3423 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3424 3533
3425 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3428 }; 3541 };
3429 3542
3430 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3431} 3544}
3432 3545
3447 warn "reloading..."; 3560 warn "reloading...";
3448 3561
3449 warn "entering sync_job"; 3562 warn "entering sync_job";
3450 3563
3451 cf::sync_job { 3564 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3565 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3566 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3567 cf::write_runtime_sync; # external watchdog should not bark
3455 3568
3456 warn "syncing database to disk"; 3569 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3571
3459 # if anything goes wrong in here, we should simply crash as we already saved 3572 # if anything goes wrong in here, we should simply crash as we already saved
3546 warn "leaving sync_job"; 3659 warn "leaving sync_job";
3547 3660
3548 1 3661 1
3549 } or do { 3662 } or do {
3550 warn $@; 3663 warn $@;
3551 warn "error while reloading, exiting."; 3664 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3665 };
3554 3666
3555 warn "reloaded"; 3667 warn "reloaded";
3556}; 3668};
3557 3669
3560sub reload_perl() { 3672sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3673 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3674 # coro crashes during coro_state_free->destroy here.
3563 3675
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3676 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3677 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3678 undef $RELOAD_WATCHER;
3566 do_reload_perl;
3567 }; 3679 };
3568} 3680}
3569 3681
3570register_command "reload" => sub { 3682register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3683 my ($who, $arg) = @_;
3585 3697
3586our @WAIT_FOR_TICK; 3698our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3699our @WAIT_FOR_TICK_BEGIN;
3588 3700
3589sub wait_for_tick { 3701sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3702 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3703
3593 my $signal = new Coro::Signal; 3704 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3705 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3706 $signal->wait;
3596} 3707}
3597 3708
3598sub wait_for_tick_begin { 3709sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3710 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3711
3602 my $signal = new Coro::Signal; 3712 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3713 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3714 $signal->wait;
3605} 3715}
3606 3716
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3717sub tick {
3608 if ($Coro::current != $Coro::main) { 3718 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3719 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3720 unless ++$bug_warning > 10;
3611 return; 3721 return;
3612 } 3722 }
3613 3723
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3724 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3725
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3726 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3727 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3728 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3729 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3730 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3731 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3732 };
3628 } 3733 }
3629 3734
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3735 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3737 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3738 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3739 $sig->send;
3635 } 3740 }
3636 3741
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3742 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3743 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3744
3640 _post_tick; 3745 if (0) {
3641}; 3746 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3747 my $jitter = $TICK_START - $NEXT_TICK;
3748 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3749 warn "jitter $JITTER\n";#d#
3750 }
3751 }
3752}
3643 3753
3644{ 3754{
3645 # configure BDB 3755 # configure BDB
3646 3756
3647 BDB::min_parallel 8; 3757 BDB::min_parallel 8;

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