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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 69
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 71
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 73
51our %COMMAND = (); 74our %COMMAND = ();
58our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
59 82
60our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
61our @EVENT; 84our @EVENT;
62 85
63our $CONFDIR = confdir; 86our $CONFDIR = confdir;
64our $DATADIR = datadir; 87our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
74our %RESOURCE; 100our %RESOURCE;
75 101
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 104our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
82 106
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 110our $DB_ENV;
88 111
99# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 124
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
105 129
106binmode STDOUT; 130binmode STDOUT;
107binmode STDERR; 131binmode STDERR;
108 132
109# read virtual server time, if available 133# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
114} 138}
115 139
116mkdir $_ 140mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 218
195 LOG llevError, $msg; 219 LOG llevError, $msg;
196 }; 220 };
197} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
198 237
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 248for my $pkg (qw(
210 cf::global cf::attachable 249 cf::global cf::attachable
211 cf::object cf::object::player 250 cf::object cf::object::player
212 cf::client cf::player 251 cf::client cf::player
213 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
214 cf::map cf::party cf::region 254 cf::party cf::region
215)) { 255)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 257}
219 258
220$EV::DIED = sub { 259$EV::DIED = sub {
221 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
327 366
328 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
329} 368}
330 369
331sub freeze_mainloop { 370sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
333 372
334 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 374}
340 375
341=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
342 377
343Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
398 } 433 }
399 } 434 }
400}; 435};
401 436
402sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
403 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
404 441
405 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
407 444
444 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
446 483
447 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
448 485
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
452 487
453 my $busy = 1; 488 my $busy = 1;
454 my @res; 489 my @res;
455 490
466 } else { 501 } else {
467 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
468 } 503 }
469 } 504 }
470 505
471 $time = EV::time - $time; 506 my $time = EV::time - $time;
472 507
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
477 509
478 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
479 } else { 511 } else {
480 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
481 513
523 reset_signals; 555 reset_signals;
524 &$cb 556 &$cb
525 }, @args; 557 }, @args;
526 558
527 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
528} 587}
529 588
530=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
531 590
532Returns a single value from the environment database. 591Returns a single value from the environment database.
1032 1091
1033sub reattach { 1092sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1094 my ($obj) = @_;
1036 1095
1096 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1098
1039 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1040 1100
1041 @$registry = (); 1101 @$registry = ();
1042 1102
1088 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1091 1151
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1156 aio_close $fh;
1097 1157
1098 if (@$objs) { 1158 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1164 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1166 }
1107 } else { 1167 } else {
1108 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1109 } 1169 }
1278 1338
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1341
1282 $ext{source} = 1342 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1285 . $source 1345 . $source
1286 . "\n};\n1"; 1346 . "\n};\n1";
1287 1347
1288 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1306 1366
1307 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1368 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1370 }
1312 1371
1313 warn $msg; 1372 warn $msg;
1314 } 1373 }
1315 1374
1404 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1464 or return;
1406 1465
1407 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1408 or return; 1467 or return;
1468
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1412 } 1472 }
1413 } 1473 }
1423 1483
1424 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1425 1485
1426 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1428 1490
1429 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1492 cf::cede_to_tick;
1431} 1493}
1432 1494
1464 my ($pl) = @_; 1526 my ($pl) = @_;
1465 1527
1466 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1467 1529
1468 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1532
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1475 1539
1476 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1580
1517 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1518 my $path = path $login; 1582 my $path = path $login;
1519 1583
1520 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1590 }
1526 1591
1561 1626
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563 1628
1564Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1565 1630
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1655=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1656 1632
1657Sends an ext reply to the player. 1633Sends an ext reply to the player.
1658 1634
1659=cut 1635=cut
1725our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1727 1703
1728sub generate_random_map { 1704sub generate_random_map {
1729 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1730 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1710 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1835
1857# the temporary/swap location 1836# the temporary/swap location
1858sub save_path { 1837sub save_path {
1859 my ($self) = @_; 1838 my ($self) = @_;
1860 1839
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1863} 1842}
1864 1843
1865# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1866sub uniq_path { 1845sub uniq_path {
1867 my ($self) = @_; 1846 my ($self) = @_;
1868 1847
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1871} 1850}
1872 1851
1873# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1874# all maps in C++... 1853# all maps in C++...
1972 1951
1973 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1975 1954
1976 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1958
1980 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1981 or return; 1960 or return;
1982 1961
1983 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1986 or return; 1965 or return;
1987 1966
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1991 undef $guard1; 1971 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1972 $map->reset;
1994 return find $path; 1973 return find $path;
1995 } 1974 }
1996 1975
1997 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2004 $f->skip_block;
2026 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2027 or return; 2006 or return;
2028 2007
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2030 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2031 2010
2032 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2012 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2060 } 2039 }
2061 2040
2062 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2064 2043
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2045 }
2067 2046
2068 $self->post_load; 2047 $self->post_load;
2069} 2048}
2070 2049
2128 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2129 2108
2130 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2131 2110
2132 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2113 }
2135 2114
2136 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2137 2116
2138 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2154 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2178 }; 2157 };
2179 2158
2159 cf::get_slot 0.02;
2160
2180 if ($uniq) { 2161 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2164 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2173 $self->save;
2193 2174
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2176
2196 return if $self->players; 2177 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2199 2180
2200 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2201 2182
2202 $self->deactivate; 2183 $self->deactivate;
2320 2301
2321sub unique_maps() { 2302sub unique_maps() {
2322 [ 2303 [
2323 map { 2304 map {
2324 utf8::decode $_; 2305 utf8::decode $_;
2325 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2326 ? normalise $_ 2309 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2311 ]
2330} 2312}
2331 2313
2332package cf;
2333
2334=back 2314=back
2335 2315
2336=head3 cf::object 2316=head3 cf::object
2337 2317
2338=cut 2318=cut
2341 2321
2342=over 4 2322=over 4
2343 2323
2344=item $ob->inv_recursive 2324=item $ob->inv_recursive
2345 2325
2346Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2347 2328
2348=cut 2329=cut
2349 2330
2350sub inv_recursive_; 2331sub inv_recursive_;
2351sub inv_recursive_ { 2332sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2357} 2338}
2358 2339
2359=item $ref = $ob->ref 2340=item $ref = $ob->ref
2360 2341
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2362 2343
2363=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2364 2345
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2347even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2380dialogue with the given NPC character.
2400 2381
2401=cut 2382=cut
2402 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2403# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2399# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2415
2421 } else { 2416 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2419 }
2425 } 2420 }
2426} 2421}
2427 2422
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2448
2454=item $player_object->enter_link 2449=item $player_object->enter_link
2455 2450
2456Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2457 2452
2458The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2460 2457
2461Will never block. 2458Will never block.
2462 2459
2463=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2464 2461
2522 2519
2523 $map->load; 2520 $map->load;
2524 $map->load_neighbours; 2521 $map->load_neighbours;
2525 2522
2526 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2525 $self->activate_recursive;
2528 2526
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2531} 2529}
2535Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2540 2541
2541=cut 2542=cut
2542 2543
2543our $GOTOGEN; 2544our $GOTOGEN;
2544 2545
2623} 2624}
2624 2625
2625sub prepare_random_map { 2626sub prepare_random_map {
2626 my ($exit) = @_; 2627 my ($exit) = @_;
2627 2628
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2631 # that depends on the exit object
2633 2632
2634 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2635 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2641 } 2642 }
2642 2643
2643 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2644 2645
2645 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2648 2649
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2652 undef $fh;
2652 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2653 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2656 } 2661 }
2657} 2662}
2658 2663
2659sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2661 2666
2662 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2663 2668
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2669 $self->enter_link;
2676 2670
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2671 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2683 2673
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2686 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2687 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2688 1; 2695 1
2689 }) { 2696 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2691 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2773 id => "infobox", 2780 id => "infobox",
2774 title => "Map Info", 2781 title => "Map Info",
2775 reply => undef, 2782 reply => undef,
2776 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2777 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2778); 2791);
2779 2792
2780sub cf::client::send_msg { 2793sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2795
2809 if ($self->can_msg) { 2822 if ($self->can_msg) {
2810 # default colour, mask it out 2823 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2813 2826
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2816 } else { 2843 } else {
2817 if ($color >= 0) { 2844 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2846 for ($msg) {
2820 1 while 2847 1 while
3019 3046
3020The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
3021 3048
3022 cf::object 3049 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3050 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
3025 3052
3026 cf::object::player 3053 cf::object::player
3027 player 3054 player
3028 3055
3029 cf::player 3056 cf::player
3034 3061
3035=cut 3062=cut
3036 3063
3037for ( 3064for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3067 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
3044) { 3071) {
3045 no strict 'refs'; 3072 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
3255 } 3282 }
3256}; 3283};
3257 3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3258sub reload_regions { 3295sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3297 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3299
3275} 3312}
3276 3313
3277sub reload_archetypes { 3314sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3317}
3286 3318
3287sub reload_treasures { 3319sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3290} 3322}
3291 3323
3292sub reload_resources { 3324sub reload_resources {
3293 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3294 3326
3327 reload_facedata;
3328 reload_archetypes;
3295 reload_regions; 3329 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3330 reload_treasures;
3300 3331
3301 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3302} 3333}
3303 3334
3304sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3305 reload_resources; 3340 reload_resources;
3306} 3341}
3307 3342
3308sub reload_config { 3343sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3345 or return;
3311 3346
3312 local $/; 3347 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
3314 3349
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3351
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3359 };
3325 warn $@ if $@; 3360 warn $@ if $@;
3326 } 3361 }
3327} 3362}
3328 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3329sub main { 3383sub main {
3384 atomic;
3385
3330 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3389 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3391 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3337 }; 3393 };
3338 3394
3395 {
3396 my $guard = freeze_mainloop;
3339 reload_config; 3397 reload_config;
3340 db_init; 3398 db_init;
3341 load_extensions; 3399 load_extensions;
3342 3400
3343 $TICK_WATCHER->start;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3345 EV::loop; 3409 EV::loop;
3346} 3410}
3347 3411
3348############################################################################# 3412#############################################################################
3349# initialisation and cleanup 3413# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
3357 }; 3421 };
3358 } 3422 }
3359} 3423}
3360 3424
3361sub write_runtime { 3425sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3366 3428
3367 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3430
3369 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3370 3432
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3434 or return;
3373 3435
3374 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3387 3449
3388 close $fh 3450 close $fh
3389 or return; 3451 or return;
3390 3452
3391 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3454 and return;
3393 3455
3394 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3395 3457
3396 1 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3397} 3502}
3398 3503
3399sub emergency_save() { 3504sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
3401 3506
3423 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3424 3529
3425 warn "begin emergency database checkpoint\n"; 3530 warn "begin emergency database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3531 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3428 }; 3537 };
3429 3538
3430 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
3431} 3540}
3432 3541
3433sub post_cleanup { 3542sub post_cleanup {
3434 my ($make_core) = @_; 3543 my ($make_core) = @_;
3435 3544
3436 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3438} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3439 3579
3440sub do_reload_perl() { 3580sub do_reload_perl() {
3441 # can/must only be called in main 3581 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3444 return; 3584 return;
3445 } 3585 }
3446 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3447 warn "reloading..."; 3590 warn "reloading...";
3448 3591
3449 warn "entering sync_job"; 3592 warn "entering sync_job";
3450 3593
3451 cf::sync_job { 3594 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3596 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3455 3598
3456 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3601
3459 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3460 3603
3461 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3607 }
3493 3608
3494 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3496 } 3611 %EXT_CORO = ();
3497 3612
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3623
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3509 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3510 } 3633 }
3511 3634
3512 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3513 } 3650 }
3514 3651
3515 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3655
3519 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3522 3659
3523 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3661 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3526 3663
3527 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3528 3665
3529 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3530 require cf; 3667 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3669
3533 warn "loading config and database again"; 3670 warn "loading config and database again";
3534 cf::reload_config; 3671 cf::reload_config;
3535 3672
3536 warn "loading extensions"; 3673 warn "loading extensions";
3537 cf::load_extensions; 3674 cf::load_extensions;
3538 3675
3539 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3545 3682
3546 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3547 3684
3548 1 3685 1
3549 } or do { 3686 } or do {
3550 warn $@; 3687 warn $@;
3551 warn "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3689 };
3554 3690
3555 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3556}; 3694};
3557 3695
3558our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3559 3697
3560sub reload_perl() { 3698sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3699 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3700 # coro crashes during coro_state_free->destroy here.
3563 3701
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3704 undef $RELOAD_WATCHER;
3566 do_reload_perl;
3567 }; 3705 };
3568} 3706}
3569 3707
3570register_command "reload" => sub { 3708register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
3585 3723
3586our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3588 3726
3589sub wait_for_tick { 3727sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3729
3593 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3732 $signal->wait;
3596} 3733}
3597 3734
3598sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3737
3602 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3740 $signal->wait;
3605} 3741}
3606 3742
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3743sub tick {
3608 if ($Coro::current != $Coro::main) { 3744 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3746 unless ++$bug_warning > 10;
3611 return; 3747 return;
3612 } 3748 }
3613 3749
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3751
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3754 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3755 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3756 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3758 };
3628 } 3759 }
3629 3760
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3763 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3764 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3765 $sig->send;
3635 } 3766 }
3636 3767
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3770
3640 _post_tick; 3771 if (0) {
3641}; 3772 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3643 3779
3644{ 3780{
3645 # configure BDB 3781 # configure BDB
3646 3782
3647 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3784 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3785 $AnyEvent::BDB::WATCHER->priority (1);
3650 3786
3651 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3794
3658 cf::sync_job { 3795 cf::sync_job {
3659 eval { 3796 eval {
3685{ 3822{
3686 # configure IO::AIO 3823 # configure IO::AIO
3687 3824
3688 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3827 undef $AnyEvent::AIO::WATCHER;
3691} 3828}
3692 3829
3693my $_log_backtrace; 3830my $_log_backtrace;
3694 3831
3695sub _log_backtrace { 3832sub _log_backtrace {
3698 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3699 3836
3700 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3703 async { 3841 async {
3704 $Coro::current->{desc} = "abt $msg"; 3842 $Coro::current->{desc} = "abt $msg";
3705 3843
3706 my @bt = fork_call { 3844 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3856 }
3719 3857
3720 @funcs 3858 @funcs
3721 }; 3859 };
3722 3860
3723 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3864 --$_log_backtrace;
3726 }; 3865 };
3727 } else { 3866 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

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