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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.574 by root, Sun May 8 21:51:27 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %MAP; # all maps 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 149our $JITTER; # average jitter
55our %EXT_CORO; 150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
56 159
57binmode STDOUT; 160binmode STDOUT;
58binmode STDERR; 161binmode STDERR;
59 162
60# read virtual server time, if available 163# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
65} 168}
66 169
67mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 171
73# a special map that is always available 172mkdir $_
74our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
75our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
76 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
77############################################################################# 183#############################################################################
78 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
79=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
80 197
81=over 4 198=over 4
82 199
83=item $cf::UPTIME 200=item $cf::UPTIME
84 201
85The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
86 218
87=item $cf::RUNTIME 219=item $cf::RUNTIME
88 220
89The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 222every server tick.
91 223
92=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 227
94The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
96 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
97=item $cf::NOW 239=item $cf::LOAD
98 240
99The time of the last (current) server tick. 241The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 242
105=item %cf::CFG 243=item %cf::CFG
106 244
107Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 246from wherever your confdir points to.
109 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
110=back 283=back
111 284
112=cut 285=cut
113 286
114BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 294 my $msg = join "", @_;
117 utf8::encode $msg;
118 295
119 $msg .= "\n" 296 $msg .= "\n"
120 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
121 298
122 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 300
124} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
125 317
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 325
133# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 327# within the Safe compartment.
135for my $pkg (qw( 328for my $pkg (qw(
136 cf::global cf::attachable 329 cf::global cf::attachable
137 cf::object cf::object::player 330 cf::object cf::object::player
138 cf::client cf::player 331 cf::client cf::player
139 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
140 cf::map cf::party cf::region 334 cf::party cf::region
141)) { 335)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 337}
145 338
146$Event::DIED = sub { 339$EV::DIED = sub {
147 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
148}; 341};
149 342
150my %ext_pkg; 343#############################################################################
151my @exts; 344
152my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
153 349
154=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
155 351
156=over 4 352=over 4
157 353
158=cut 354=item dumpval $ref
159 355
160use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
161 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
162=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
163 392
164Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
165 394
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
174 396
175Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
176 398
177=cut 399=cut
178 400
179sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
181 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
182} 466}
183 467
184=item cf::lock_wait $string 468=item cf::lock_wait $string
185 469
186Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
187 471
188=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
189 473
190Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
193returned. 477returned.
194 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
195Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
197 484
198=cut 485=item $locked = cf::lock_active $string
199 486
200our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
201 492
202sub lock_wait($) { 493sub lock_wait($) {
203 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 495}
211 496
212sub lock_acquire($) { 497sub lock_acquire($) {
213 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
214 500
215 # wait, to be sure we are not locked 501sub lock_active($) {
216 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 503}
225 504
226sub freeze_mainloop { 505sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
228 507
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 509}
231 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
232} 594}
233 595
234=item cf::async { BLOCK } 596=item cf::async { BLOCK }
235 597
236Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
241 603
242BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
243 605
244=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
245 607
246The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
249 612
250If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
253fast or be very important. 616fast or be very important.
255=cut 618=cut
256 619
257sub sync_job(&) { 620sub sync_job(&) {
258 my ($job) = @_; 621 my ($job) = @_;
259 622
260 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
261 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
263 628
264 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 630
266 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
267 632
268 my $busy = 1; 633 my $busy = 1;
269 my @res; 634 my @res;
270 635
271 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 638 @res = eval { $job->() };
273 warn $@ if $@; 639 error $@ if $@;
274 undef $busy; 640 undef $busy;
275 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
276 642
277 while ($busy) { 643 while ($busy) {
278 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
279 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
280 654
281 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
282 } else { 656 } else {
283 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
284 658
286 } 660 }
287} 661}
288 662
289=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
290 664
291Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 666extension calling this is being unloaded.
293 667
294=cut 668=cut
295 669
296sub async_ext(&) { 670sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
305 679
306 $coro 680 $coro
307} 681}
308 682
309sub write_runtime { 683=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 684
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
313 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
314 689
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 691
319 aio_fsync $fh 692sub post_fork {
320 and return; 693 reset_signals;
694}
321 695
322 close $fh 696sub fork_call(&@) {
323 or return; 697 my ($cb, @args) = @_;
324 698
325 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
326 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
327 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
328 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 886}
330 887
331=back 888=back
332 889
333=cut 890=cut
334 891
335############################################################################# 892#############################################################################
336 893
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
458 895
459Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
462 899
463In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 902Deliantra).
466 903
467=over 4 904=over 4
468 905
469=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
470 907
514=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
515 952
516Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
518 955
519Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
521 958
522These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
523 960
524=over 4 961=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 1022our @CB_MAP = ();
586 1023
587my %attachment; 1024my %attachment;
588 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
589sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
591 1034
592 use sort 'stable'; 1035 use sort 'stable';
593 1036
627 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
628 1071
629 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1076
634 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
636 1079
637 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
642 1085
643 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1088
646 } elsif (ref $type) { 1089 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
648 1091
649 } else { 1092 } else {
650 shift @arg; 1093 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
652 } 1095 }
653 } 1096 }
654} 1097}
655 1098
656sub _object_attach { 1099sub _object_attach {
666 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
667 } 1110 }
668 1111
669 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
670 } else { 1113 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1115 }
673 1116
674 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
675} 1118}
676 1119
678 if (ref $_[0]) { 1121 if (ref $_[0]) {
679 _object_attach @_; 1122 _object_attach @_;
680 } else { 1123 } else {
681 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
682 } 1125 }
1126 _recalc_want;
683}; 1127};
684 1128
685# all those should be optimised 1129# all those should be optimised
686sub cf::attachable::detach { 1130sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1135 reattach ($obj);
692 } else { 1136 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
694 } 1138 }
1139 _recalc_want;
695}; 1140};
696 1141
697sub cf::attachable::attached { 1142sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
699 1144
714 "; 1159 ";
715 die if $@; 1160 die if $@;
716} 1161}
717 1162
718our $override; 1163our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1165
721sub override { 1166sub override {
722 $override = 1; 1167 $override = 1;
723 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
724} 1169}
725 1170
726sub do_invoke { 1171sub do_invoke {
727 my $event = shift; 1172 my $event = shift;
728 my $callbacks = shift; 1173 my $callbacks = shift;
729 1174
730 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
731 1176
732 local $override; 1177 local $override;
733 1178
734 for (@$callbacks) { 1179 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
736 1181
737 if ($@) { 1182 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1184 override;
741 } 1185 }
742 1186
743 return 1 if $override; 1187 return 1 if $override;
744 } 1188 }
745 1189
746 0 1190 0
747} 1191}
748 1192
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1194
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1196
753Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
754 1198
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1202
759=back 1203=back
760 1204
761=cut 1205=cut
762 1206
763############################################################################# 1207#############################################################################
764# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
765 1251
766sub reattach { 1252sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1258
770 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
771 1260
772 @$registry = (); 1261 @$registry = ();
773 1262
778 for (@$attach) { 1267 for (@$attach) {
779 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
781 } 1270 }
782 } else { 1271 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1273 }
785 } 1274 }
786} 1275}
787 1276
788cf::attachable->attach ( 1277cf::attachable->attach (
789 prio => -1000000, 1278 prio => -1000000,
790 on_instantiate => sub { 1279 on_instantiate => sub {
791 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
792 1281
793 $data = from_json $data; 1282 $data = decode_json $data;
794 1283
795 for (@$data) { 1284 for (@$data) {
796 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
797 1286
798 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1303sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
816 1305
817 sync_job { 1306 sync_job {
818 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
821 1312
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
826 close $fh; 1320 aio_close $fh;
827 1321
828 if (@$objs) { 1322 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
834 close $fh; 1331 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
836 } 1333 }
837 } else { 1334 } else {
838 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
839 } 1336 }
840 1337
841 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1342 } else {
843 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
844 } 1344 }
845 } else { 1345 } else {
846 aio_unlink $filename; 1346 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
848 } 1348 }
849 } 1349 };
850} 1350}
851 1351
852sub object_freezer_as_string { 1352sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
854 1354
866 or return; 1366 or return;
867 1367
868 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
870 or return; 1370 or return;
1371
871 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
872 } 1374 }
873 1375
1376 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
876 return ($data, $av); 1381 ($data, $av)
877} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
878 1389
879############################################################################# 1390#############################################################################
880# command handling &c 1391# command handling &c
881 1392
882=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1407}
897 1408
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1410
900Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
901 1416
902If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
903called. 1418called.
904 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
905=cut 1431=cut
906 1432
907sub register_extcmd { 1433sub register_extcmd {
908 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
909 1435
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
914} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
915 1446
916cf::player->attach ( 1447cf::player->attach (
917 on_command => sub { 1448 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
919 1450
920 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
921 or return; 1452 or return;
922 1453
927 cf::override; 1458 cf::override;
928 }, 1459 },
929 on_extcmd => sub { 1460 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
931 1462
932 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1464
934 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
940 } else { 1480 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1482 }
943 1483
944 cf::override; 1484 cf::override;
945 }, 1485 },
946); 1486);
947 1487
948sub register { 1488# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1489sub cache_extensions {
955 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
956 1491
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1495 }
1007 } 1496 };
1008 1497
1009 # remove extcmds 1498 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1499}
1023 1500
1024sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1025 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1508 next unless -r $path;
1027 eval { 1509
1028 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1029 1 1573 }
1030 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1031 } 1586 };
1032} 1587}
1033 1588
1034############################################################################# 1589#############################################################################
1035# load/save/clean perl data associated with a map
1036 1590
1037*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
1038 my ($map) = @_; 1645 my ($login) = @_;
1039 1646
1040 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
1041 defined $path or return; 1648 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1649}
1054 1650
1055# TODO: compatibility cruft, remove when no longer needed 1651sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1056cf::player->attach ( 1678cf::player->attach (
1057 on_load => sub { 1679 on_load => sub {
1058 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
1059 1681
1060 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1684
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1065 } 1686 $pl->combat_ob ($slots->[1]);
1066 } 1687 $pl->ranged_ob ($slots->[2]);
1067 }, 1688 },
1068); 1689);
1069 1690
1070############################################################################# 1691sub save($) {
1692 my ($pl) = @_;
1071 1693
1072=head2 CORE EXTENSIONS 1694 return if $pl->{deny_save};
1073 1695
1074Functions and methods that extend core crossfire objects. 1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1075 1698
1076=head3 cf::player 1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1077 1878
1078=over 4 1879=over 4
1079 1880
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1881=cut
1085 1882
1086sub cf::player::exists($) { 1883package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1884
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1885=item cf::region::find_by_path $path
1092 1886
1093Sends an ext reply to the player. 1887Tries to decuce the likely region for a map knowing only its path.
1094 1888
1095=cut 1889=cut
1096 1890
1097sub cf::player::ext_reply($$$%) { 1891sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1892 my ($path) = @_;
1099 1893
1100 $msg{msgid} = $id; 1894 $path =~ s/^~[^\/]*//; # skip ~login
1101 1895
1102 $self->send ("ext " . to_json \%msg); 1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1103} 1906}
1104 1907
1105=back 1908=back
1106
1107 1909
1108=head3 cf::map 1910=head3 cf::map
1109 1911
1110=over 4 1912=over 4
1111 1913
1114package cf::map; 1916package cf::map;
1115 1917
1116use Fcntl; 1918use Fcntl;
1117use Coro::AIO; 1919use Coro::AIO;
1118 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1119our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1121 1927
1122sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1123 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1124 1968
1125 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1126 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1127 $path, 1998 $path
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139} 1999}
1140 2000
1141# and all this just because we cannot iterate over 2001sub new_from_path {
1142# all maps in C++... 2002 my (undef, $path, $base) = @_;
1143sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1144 my ($change) = @_; 2023 my ($self) = @_;
1145 2024
1146 $_->change_map_light ($change) 2025 $self
1147 for grep $_->outdoor, values %cf::MAP;
1148} 2026}
1149 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1150sub try_load_header($) { 2078sub load_header_from($) {
1151 my ($path) = @_; 2079 my ($self, $path) = @_;
1152 2080
1153 utf8::encode $path; 2081 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1155 or return; 2083 or return;
1156 2084
1157 my $map = cf::map::new 2085 $self->_load_header ($f)
1158 or return; 2086 or return;
1159 2087
1160 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1162 2090
1163 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1164 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1165 2141
1166 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1167 2144
1168 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1169} 2149}
1170 2150
1171sub find; 2151sub find;
1172sub find { 2152sub find {
1173 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1174 2154
1175 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1176 2156
1177 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1178 my $key = $path->as_string;
1179 2158
1180 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2161
1185 # do it the slow way 2162 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2164 or return;
1204 2165
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1217 2167
1218 Coro::cede; 2168 $map->load_header
2169 or return;
1219 2170
1220 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1221 $map->reset; 2176 $map->reset;
1222 undef $guard;
1223 $map = find $path 2177 return find $path;
1224 or return;
1225 } 2178 }
1226 2179
1227 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1228 } 2181 }
1229} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1230 2186
1231sub load { 2187sub load {
1232 my ($self) = @_; 2188 my ($self) = @_;
1233 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1234 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1236 2196
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1238 2199
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc; 2200 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1243 or return; 2209 or return;
1244 2210
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1246 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1247 2213
1248 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2215 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2218 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1253 } 2223 }
1254 }
1255 2224
1256 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1257 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1258 # now do the right thing for maps 2234 # now do the right thing for maps
1259 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2237 unless $self->difficulty;
1271 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1272 } 2254 1
2255}
1273 2256
1274 Coro::cede; 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
1275 2262
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
1277} 2270}
1278 2271
1279sub find_sync { 2272sub find_sync {
1280 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1281 2274
1282 cf::sync_job { cf::map::find $path, $origin } 2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
1283} 2280}
1284 2281
1285sub do_load_sync { 2282sub do_load_sync {
1286 my ($map) = @_; 2283 my ($map) = @_;
1287 2284
1288 cf::sync_job { $map->load }; 2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
2290}
2291
2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
2306 $MAP_PREFETCHER ||= cf::async {
2307 $Coro::current->{desc} = "map prefetcher";
2308
2309 while (%MAP_PREFETCH) {
2310 while (my ($k, $v) = each %MAP_PREFETCH) {
2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
2315 delete $MAP_PREFETCH{$k};
2316 }
2317 }
2318 undef $MAP_PREFETCHER;
2319 };
2320 $MAP_PREFETCHER->prio (6);
2321
2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
1289} 2355}
1290 2356
1291sub save { 2357sub save {
1292 my ($self) = @_; 2358 my ($self) = @_;
1293 2359
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2361
1296 $self->{last_save} = $cf::RUNTIME; 2362 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2363}
1316 2364
1317sub swap_out { 2365sub swap_out {
1318 my ($self) = @_; 2366 my ($self) = @_;
1319 2367
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
1325 return if $self->players; 2372 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
1329 $self->clear; 2383 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2384}
1332 2385
1333sub reset_at { 2386sub reset_at {
1334 my ($self) = @_; 2387 my ($self) = @_;
1335 2388
1336 # TODO: safety, remove and allow resettable per-player maps 2389 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2390 return 1e99 if $self->{deny_reset};
1339 2391
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2394
1347 my ($self) = @_; 2399 my ($self) = @_;
1348 2400
1349 $self->reset_at <= $cf::RUNTIME 2401 $self->reset_at <= $cf::RUNTIME
1350} 2402}
1351 2403
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2404sub reset {
1374 my ($self) = @_; 2405 my ($self) = @_;
1375 2406
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2408
1378 return if $self->players; 2409 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2410
1381 warn "resetting map ", $self->path;#d# 2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
1382 2422
1383 delete $cf::MAP{$self->path}; 2423 delete $cf::MAP{$self->path};
1384 2424
2425 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
1386 2428
1387 $self->unlink_save; 2429 $self->unlink_save;
1388 $self->destroy; 2430 $self->destroy;
1389} 2431}
1390 2432
1391my $nuke_counter = "aaaa"; 2433my $nuke_counter = "aaaa";
1392 2434
1393sub nuke { 2435sub nuke {
1394 my ($self) = @_; 2436 my ($self) = @_;
1395 2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2447 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2448 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
1399 $self->reset; # polite request, might not happen 2454 $self->reset; # polite request, might not happen
1400} 2455}
1401 2456
1402sub customise_for { 2457=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2458
1405 if ($map->per_player) { 2459Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
1407 } 2465 [
1408 2466 map {
1409 $map 2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
1410} 2473}
1411 2474
1412sub emergency_save { 2475=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2476
1415 warn "enter emergency map save\n"; 2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
1416 2479
1417 cf::sync_job { 2480=cut
1418 warn "begin emergency map save\n"; 2481
1419 $_->save for values %cf::MAP; 2482sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491}
2492
2493=item cf::map::unique_maps
2494
2495Returns an arrayref of paths of all shared maps that have
2496instantiated unique items. May block.
2497
2498=cut
2499
2500sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510}
2511
2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2539 }
1421 2540
1422 warn "end emergency map save\n"; 2541 \@maps
2542}
2543
2544=back
2545
2546=head3 cf::object
2547
2548=cut
2549
2550package cf::object;
2551
2552=over 4
2553
2554=item $ob->inv_recursive
2555
2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
2558
2559=cut
2560
2561sub inv_recursive_;
2562sub inv_recursive_ {
2563 map { $_, inv_recursive_ $_->inv } @_
2564}
2565
2566sub inv_recursive {
2567 inv_recursive_ inv $_[0]
2568}
2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
1423} 2596}
1424 2597
1425package cf; 2598package cf;
1426 2599
1427=back 2600=back
1428
1429 2601
1430=head3 cf::object::player 2602=head3 cf::object::player
1431 2603
1432=over 4 2604=over 4
1433 2605
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2610dialogue with the given NPC character.
1439 2611
1440=cut 2612=cut
2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
1441 2627
1442# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2629# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2630#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
1447 2633
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2635
1450 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
1452 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
1455 } 2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
1456} 2661}
1457 2662
1458=item $player_object->may ("access") 2663=item $player_object->may ("access")
1459 2664
1460Returns wether the given player is authorized to access resource "access" 2665Returns wether the given player is authorized to access resource "access"
1473 2678
1474=item $player_object->enter_link 2679=item $player_object->enter_link
1475 2680
1476Freezes the player and moves him/her to a special map (C<{link}>). 2681Freezes the player and moves him/her to a special map (C<{link}>).
1477 2682
1478The player should be reaosnably safe there for short amounts of time. You 2683The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
1480 2689
1481=item $player_object->leave_link ($map, $x, $y) 2690=item $player_object->leave_link ($map, $x, $y)
1482 2691
1483Moves the player out of the specila link map onto the given map. If the 2692Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2693map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2694to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2695fails, to the emergency map position.
1487 2696
1488Might block. 2697Might block.
1489 2698
1490=cut 2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
1491 2710
1492sub cf::object::player::enter_link { 2711sub cf::object::player::enter_link {
1493 my ($self) = @_; 2712 my ($self) = @_;
1494 2713
1495 $self->deactivate_recursive; 2714 $self->deactivate_recursive;
1496 2715
1497 return if $self->map == $LINK_MAP; 2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2719
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2721 if $self->map && $self->map->{path} ne "{link}";
1501 2722
1502 $self->enter_map ($LINK_MAP, 20, 20); 2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2724}
1504 2725
1505sub cf::object::player::leave_link { 2726sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
1507 2730
1508 my $link_pos = delete $self->{_link_pos}; 2731 my $link_pos = delete $self->{_link_pos};
1509 2732
1510 unless ($map) { 2733 unless ($map) {
1511 # restore original map position 2734 # restore original map position
1522 ($x, $y) = (-1, -1) 2745 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2746 unless (defined $x) && (defined $y);
1524 2747
1525 # use -1 or undef as default coordinates, not 0, 0 2748 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2749 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2750 if $x <= 0 && $y <= 0;
1528 2751
1529 $map->load; 2752 $map->load;
1530 2753
2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2761 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2762 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2763
1549 # try to abort aborted map switching on player login :) 2764}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2765
1553 $pl->ob->enter_link; 2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2767
1568=item $player_object->goto ($path, $x, $y) 2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
1569 2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
1570=cut 2777=cut
2778
2779our $GOTOGEN;
1571 2780
1572sub cf::object::player::goto { 2781sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2782 my ($self, $path, $x, $y, $check, $done) = @_;
2783
2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2792
1575 $self->enter_link; 2793 $self->enter_link;
1576 2794
1577 (async { 2795 (async {
1578 $path = new cf::path $path; 2796 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2797
1580 my $map = cf::map::find $path->as_string; 2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2821 $map = $map->customise_for ($self);
1582 2822 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2823 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
1587 2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
1589 })->prio (1); 2841 })->prio (1);
1590} 2842}
1591 2843
1592=item $player_object->enter_exit ($exit_object) 2844=item $player_object->enter_exit ($exit_object)
1593 2845
1595 2847
1596sub parse_random_map_params { 2848sub parse_random_map_params {
1597 my ($spec) = @_; 2849 my ($spec) = @_;
1598 2850
1599 my $rmp = { # defaults 2851 my $rmp = { # defaults
1600 xsize => 10, 2852 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
1602 }; 2856 };
1603 2857
1604 for (split /\n/, $spec) { 2858 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2859 my ($k, $v) = split /\s+/, $_, 2;
1606 2860
1618 # that depends on the exit object 2872 # that depends on the exit object
1619 2873
1620 my $rmp = parse_random_map_params $exit->msg; 2874 my $rmp = parse_random_map_params $exit->msg;
1621 2875
1622 if ($exit->map) { 2876 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2877 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2878 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2879 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
1627 } 2883 }
1628 2884
1629 $rmp->{random_seed} ||= $exit->random_seed; 2885 $rmp->{random_seed} ||= $exit->random_seed;
1630 2886
1631 my $data = cf::to_json $rmp; 2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
1633 2890
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
1636 2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2899 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2900 $exit->msg (undef);
2901 }
1639 } 2902 }
1640} 2903}
1641 2904
1642sub cf::object::player::enter_exit { 2905sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2906 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2908 return unless $self->type == cf::PLAYER;
1646 2909
1647 $self->enter_link; 2910 $self->enter_link;
1648 2911
1649 (async { 2912 (async {
1650 $self->deactivate_recursive; # just to be sure 2913 $Coro::current->{desc} = "enter_exit";
2914
1651 unless (eval { 2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
1652 prepare_random_map $exit 2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
1653 if $exit->slaying eq "/!"; 2932 $map = $exit->slaying;
1654 2933
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2934 } elsif ($slaying eq '!up') {
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
1657 2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
1658 1; 2951 1
1659 }) { 2952 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2953 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2954 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2955 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2956 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2957
1665 warn "ERROR in enter_exit: $@"; 2958 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2959 $self->leave_link;
1667 } 2960 }
1668 })->prio (1); 2961 })->prio (1);
1669} 2962}
1670 2963
1681 2974
1682sub cf::client::send_drawinfo { 2975sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2976 my ($self, $text, $flags) = @_;
1684 2977
1685 utf8::encode $text; 2978 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2980}
1688 2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
3186=item $client->ext_reply ($msgid, @msg)
3187
3188Sends an ext reply to the client.
3189
3190=cut
3191
3192sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202}
1689 3203
1690=item $success = $client->query ($flags, "text", \&cb) 3204=item $success = $client->query ($flags, "text", \&cb)
1691 3205
1692Queues a query to the client, calling the given callback with 3206Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3209
1696Queries can fail, so check the return code. Or don't, as queries will become 3210Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3211become reliable at some point in the future.
1698 3212
1699=cut 3213=cut
1700 3214
1701sub cf::client::query { 3215sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3216 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3224 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3226
1713 $self->send_packet ($self->{query_queue}[0][0]) 3227 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
1715} 3231}
1716 3232
1717cf::client->attach ( 3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
1718 on_reply => sub { 3239 on_reply => sub {
1719 my ($ns, $msg) = @_; 3240 my ($ns, $msg) = @_;
1720 3241
1721 # this weird shuffling is so that direct followup queries 3242 # this weird shuffling is so that direct followup queries
1722 # get handled first 3243 # get handled first
1723 my $queue = delete $ns->{query_queue} 3244 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3246
1726 (shift @$queue)->[1]->($msg); 3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3249
1728 push @{ $ns->{query_queue} }, @$queue; 3250 push @{ $ns->{query_queue} }, @$queue;
1729 3251
1730 if (@{ $ns->{query_queue} } == @$queue) { 3252 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3253 if (@$queue) {
1733 } else { 3255 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3257 }
1736 } 3258 }
1737 }, 3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
1738); 3286);
1739 3287
1740=item $client->async (\&cb) 3288=item $client->async (\&cb)
1741 3289
1742Create a new coroutine, running the specified callback. The coroutine will 3290Create a new coroutine, running the specified callback. The coroutine will
1758 3306
1759 $coro 3307 $coro
1760} 3308}
1761 3309
1762cf::client->attach ( 3310cf::client->attach (
1763 on_destroy => sub { 3311 on_client_destroy => sub {
1764 my ($ns) = @_; 3312 my ($ns) = @_;
1765 3313
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3315 },
1768); 3316);
1783our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
1785 3333
1786$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
1787 3335
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
1789 3341
1790# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
1791 3343
1792=pod 3344=pod
1793 3345
1794The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
1795 3347
1796 cf::object contr pay_amount pay_player map 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
1797 cf::object::player player 3353 cf::object::player
1798 cf::player peaceful 3354 player
1799 cf::map trigger 3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
1800 3361
1801=cut 3362=cut
1802 3363
1803for ( 3364for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3370 ["cf::map" => qw(trigger)],
1808) { 3371) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3374 for @funs;
1813} 3375}
1814 3376
1829 3391
1830 my $qcode = $code; 3392 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
1833 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
1834 local $_; 3399 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3400
1837 my $eval = 3401 my $eval =
1838 "do {\n" 3402 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3405 . $code
1842 . "\n}" 3406 . "\n}"
1843 ; 3407 ;
1844 3408
3409 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
1848 3418
1849 if ($@) { 3419 if ($@) {
1850 warn "$@"; 3420 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
1853 } 3423 }
1854 3424
1855 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
1856} 3426}
1857 3427
1871=cut 3441=cut
1872 3442
1873sub register_script_function { 3443sub register_script_function {
1874 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
1875 3445
1876 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
1878} 3448}
1879 3449
1880=back 3450=back
1881 3451
1882=cut 3452=cut
1883 3453
1884############################################################################# 3454#############################################################################
3455# the server's init and main functions
1885 3456
1886=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
1887 3459
1888Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
1890excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3463
1892The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3465
1895=over 4 3466 trace "loading facedata from $path\n";
1896 3467
1897=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
1898 3469
1899Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
1900modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901C<cf::db_sync>.
1902 3472
1903=item $value = cf::db_get $family => $key 3473 # patch in the exptable
1904 3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1905Returns a single value from the database 3475 $facedata->{resource}{"res/exp_table"} = {
1906 3476 type => FT_RSRC,
1907=item cf::db_put $family => $hashref 3477 data => $exp_table,
1908 3478 hash => (Digest::MD5::md5 $exp_table),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3479 };
3480 cf::cede_to_tick;
1958 3481
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3482 {
3483 my $faces = $facedata->{faceinfo};
1963 3484
1964 sub db_get($;$) { 3485 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3487
1970 sub db_put($$;$) { 3488 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3489 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1]; 3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1975 }
1976 db_dirty;
1977 }
1978 3493
1979 cf::global->attach ( 3494 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3495 }
1984 );
1985}
1986 3496
1987############################################################################# 3497 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3498 next unless $info->{smooth};
1989 3499
1990sub cfg_load { 3500 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3501 or next;
1992 or return;
1993 3502
1994 local $/; 3503 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
1996 3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3636
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3639
2002 if (exists $CFG{mlockall}) { 3640 if (exists $CFG{mlockall}) {
2003 eval { 3641 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3642 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3643 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3644 };
2007 warn $@ if $@; 3645 warn $@ if $@;
2008 } 3646 }
2009} 3647}
2010 3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675}
3676
2011sub main { 3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
2012 # we must not ever block the main coroutine 3687 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3688 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
2016 }; 3694 };
2017 3695
2018 cfg_load; 3696 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
2020 load_extensions; 3719 load_extensions;
2021 Event::loop; 3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 my $free_main; $free_main = EV::idle sub {
3734 undef $free_main;
3735 undef &main; # free gobs of memory :)
3736 };
3737
3738 goto &main_loop;
2022} 3739}
2023 3740
2024############################################################################# 3741#############################################################################
2025# initialisation 3742# initialisation and cleanup
2026 3743
3744# install some emergency cleanup handlers
3745BEGIN {
3746 our %SIGWATCHER = ();
3747 for my $signal (qw(INT HUP TERM)) {
3748 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3749 cf::cleanup "SIG$signal";
3750 };
3751 }
3752}
3753
3754sub write_runtime_sync {
3755 my $t0 = AE::time;
3756
3757 # first touch the runtime file to show we are still running:
3758 # the fsync below can take a very very long time.
3759
3760 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3761
3762 my $guard = cf::lock_acquire "write_runtime";
3763
3764 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3765 or return;
3766
3767 my $value = $cf::RUNTIME + 90 + 10;
3768 # 10 is the runtime save interval, for a monotonic clock
3769 # 60 allows for the watchdog to kill the server.
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 # touch it again to show we are up-to-date
3779 aio_utime $fh, undef, undef;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3785 and return;
3786
3787 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3788
3789 1
3790}
3791
3792our $uuid_lock;
3793our $uuid_skip;
3794
3795sub write_uuid_sync($) {
3796 $uuid_skip ||= $_[0];
3797
3798 return if $uuid_lock;
3799 local $uuid_lock = 1;
3800
3801 my $uuid = "$LOCALDIR/uuid";
3802
3803 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3804 or return;
3805
3806 my $value = uuid_seq uuid_cur;
3807
3808 unless ($value) {
3809 info "cowardly refusing to write zero uuid value!\n";
3810 return;
3811 }
3812
3813 my $value = uuid_str $value + $uuid_skip;
3814 $uuid_skip = 0;
3815
3816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3817 and return;
3818
3819 # always fsync - this file is important
3820 aio_fsync $fh
3821 and return;
3822
3823 close $fh
3824 or return;
3825
3826 aio_rename "$uuid~", $uuid
3827 and return;
3828
3829 trace "uuid file written ($value).\n";
3830
3831 1
3832
3833}
3834
3835sub write_uuid($$) {
3836 my ($skip, $sync) = @_;
3837
3838 $sync ? write_uuid_sync $skip
3839 : async { write_uuid_sync $skip };
3840}
3841
3842sub emergency_save() {
3843 my $freeze_guard = cf::freeze_mainloop;
3844
3845 info "emergency_perl_save: enter\n";
3846
3847 # this is a trade-off: we want to be very quick here, so
3848 # save all maps without fsync, and later call a global sync
3849 # (which in turn might be very very slow)
3850 local $USE_FSYNC = 0;
3851
3852 cf::sync_job {
3853 cf::write_runtime_sync; # external watchdog should not bark
3854
3855 # use a peculiar iteration method to avoid tripping on perl
3856 # refcount bugs in for. also avoids problems with players
3857 # and maps saved/destroyed asynchronously.
3858 info "emergency_perl_save: begin player save\n";
3859 for my $login (keys %cf::PLAYER) {
3860 my $pl = $cf::PLAYER{$login} or next;
3861 $pl->valid or next;
3862 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3863 $pl->save;
3864 }
3865 info "emergency_perl_save: end player save\n";
3866
3867 cf::write_runtime_sync; # external watchdog should not bark
3868
3869 info "emergency_perl_save: begin map save\n";
3870 for my $path (keys %cf::MAP) {
3871 my $map = $cf::MAP{$path} or next;
3872 $map->valid or next;
3873 $map->save;
3874 }
3875 info "emergency_perl_save: end map save\n";
3876
3877 cf::write_runtime_sync; # external watchdog should not bark
3878
3879 info "emergency_perl_save: begin database checkpoint\n";
3880 BDB::db_env_txn_checkpoint $DB_ENV;
3881 info "emergency_perl_save: end database checkpoint\n";
3882
3883 info "emergency_perl_save: begin write uuid\n";
3884 write_uuid_sync 1;
3885 info "emergency_perl_save: end write uuid\n";
3886
3887 cf::write_runtime_sync; # external watchdog should not bark
3888
3889 trace "emergency_perl_save: syncing database to disk";
3890 BDB::db_env_txn_checkpoint $DB_ENV;
3891
3892 info "emergency_perl_save: starting sync\n";
3893 IO::AIO::aio_sync sub {
3894 info "emergency_perl_save: finished sync\n";
3895 };
3896
3897 cf::write_runtime_sync; # external watchdog should not bark
3898
3899 trace "emergency_perl_save: flushing outstanding aio requests";
3900 while (IO::AIO::nreqs || BDB::nreqs) {
3901 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3902 }
3903
3904 cf::write_runtime_sync; # external watchdog should not bark
3905 };
3906
3907 info "emergency_perl_save: leave\n";
3908}
3909
3910sub post_cleanup {
3911 my ($make_core) = @_;
3912
3913 IO::AIO::flush;
3914
3915 error Carp::longmess "post_cleanup backtrace"
3916 if $make_core;
3917
3918 my $fh = pidfile;
3919 unlink $PIDFILE if <$fh> == $$;
3920}
3921
3922# a safer delete_package, copied from Symbol
3923sub clear_package($) {
3924 my $pkg = shift;
3925
3926 # expand to full symbol table name if needed
3927 unless ($pkg =~ /^main::.*::$/) {
3928 $pkg = "main$pkg" if $pkg =~ /^::/;
3929 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3930 $pkg .= '::' unless $pkg =~ /::$/;
3931 }
3932
3933 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3934 my $stem_symtab = *{$stem}{HASH};
3935
3936 defined $stem_symtab and exists $stem_symtab->{$leaf}
3937 or return;
3938
3939 # clear all symbols
3940 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3941 for my $name (keys %$leaf_symtab) {
3942 _gv_clear *{"$pkg$name"};
3943# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3944 }
3945}
3946
2027sub reload() { 3947sub do_reload_perl() {
2028 # can/must only be called in main 3948 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3949 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 3950 error "can only reload from main coroutine";
2031 return; 3951 return;
2032 } 3952 }
2033 3953
2034 warn "reloading..."; 3954 return if $RELOAD++;
2035 3955
2036 my $guard = freeze_mainloop; 3956 my $t1 = AE::time;
3957
3958 while ($RELOAD) {
3959 cf::get_slot 0.1, -1, "reload_perl";
3960 info "perl_reload: reloading...";
3961
3962 trace "perl_reload: entering sync_job";
3963
3964 cf::sync_job {
2037 cf::emergency_save; 3965 #cf::emergency_save;
2038 3966
2039 eval { 3967 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 3968 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3969 %EXT_CORO = ();
2050 3970
2051 # unload all extensions 3971 trace "perl_reload: removing commands";
2052 for (@exts) { 3972 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 3973
2057 # unload all modules loaded from $LIBDIR 3974 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 3975 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3976 %EXTICMD = ();
2060 3977
2061 warn "removing <$k>"; 3978 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 3979 for my $pkg (@EXTS) {
3980 trace "... unloading $pkg";
2063 3981
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 3982 if (my $cb = $pkg->can ("unload")) {
3983 eval {
2068 $cb->(); 3984 $cb->($pkg);
3985 1
3986 } or error "$pkg unloaded, but with errors: $@";
3987 }
3988
3989 trace "... clearing $pkg";
3990 clear_package $pkg;
2069 } 3991 }
2070 3992
2071 Symbol::delete_package $k; 3993 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3994 while (my ($k, $v) = each %INC) {
3995 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3996
3997 trace "... unloading $k";
3998 delete $INC{$k};
3999
4000 $k =~ s/\.pm$//;
4001 $k =~ s/\//::/g;
4002
4003 if (my $cb = $k->can ("unload_module")) {
4004 $cb->();
4005 }
4006
4007 clear_package $k;
2072 } 4008 }
2073 4009
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 4010 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 4011 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4012 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 4013
2082 # remove register_script_function callbacks 4014 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 4015 delete $INC{"cf.pm"};
4016 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 4017
2088 # don't, removes xs symbols, too, 4018 # don't, removes xs symbols, too,
2089 # and global variables created in xs 4019 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 4020 #clear_package __PACKAGE__;
2091 4021
2092 # reload cf.pm 4022 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 4023
4024 trace "perl_reload: reloading cf.pm";
2094 require cf; 4025 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4026 cf::_connect_to_perl_1;
2096 4027
2097 # load config and database again 4028 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 4029 cf::reload_config;
2099 cf::db_load;
2100 4030
2101 # load extensions 4031 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 4032 cf::load_extensions;
2104 4033
2105 # reattach attachments to objects 4034 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 4035 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 4036 _global_reattach; # objects, sockets
4037 trace "perl_reload: reattaching attachments to maps";
4038 reattach $_ for values %MAP;
4039 trace "perl_reload: reattaching attachments to players";
4040 reattach $_ for values %PLAYER;
4041 }
4042
4043 cf::_post_init 1;
4044
4045 trace "perl_reload: leaving sync_job";
4046
4047 1
4048 } or do {
4049 error $@;
4050 cf::cleanup "perl_reload: error, exiting.";
4051 };
4052
4053 --$RELOAD;
4054 }
4055
4056 $t1 = AE::time - $t1;
4057 info "perl_reload: completed in ${t1}s\n";
4058};
4059
4060our $RELOAD_WATCHER; # used only during reload
4061
4062sub reload_perl() {
4063 # doing reload synchronously and two reloads happen back-to-back,
4064 # coro crashes during coro_state_free->destroy here.
4065
4066 $RELOAD_WATCHER ||= cf::async {
4067 Coro::AIO::aio_wait cache_extensions;
4068
4069 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4070 do_reload_perl;
4071 undef $RELOAD_WATCHER;
4072 };
2108 }; 4073 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4074}
2161
2162register "<global>", __PACKAGE__;
2163 4075
2164register_command "reload" => sub { 4076register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4077 my ($who, $arg) = @_;
2166 4078
2167 if ($who->flag (FLAG_WIZ)) { 4079 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4080 $who->message ("reloading server.");
4081 async {
4082 $Coro::current->{desc} = "perl_reload";
4083 reload_perl;
4084 };
2171 } 4085 }
2172}; 4086};
2173 4087
2174unshift @INC, $LIBDIR; 4088#############################################################################
2175 4089
2176$TICK_WATCHER = Event->timer ( 4090my $bug_warning = 0;
2177 reentrant => 0,
2178 prio => 0,
2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
2181 cb => sub {
2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4091
2186 # if we are delayed by four ticks or more, skip them all 4092sub wait_for_tick() {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4093 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2188 4094
2189 $TICK_WATCHER->at ($NEXT_TICK); 4095 $WAIT_FOR_TICK->wait;
2190 $TICK_WATCHER->start; 4096}
4097
4098sub wait_for_tick_begin() {
4099 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4100
4101 my $signal = new Coro::Signal;
4102 push @WAIT_FOR_TICK_BEGIN, $signal;
4103 $signal->wait;
4104}
4105
4106sub tick {
4107 if ($Coro::current != $Coro::main) {
4108 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4109 unless ++$bug_warning > 10;
4110 return;
2191 }, 4111 }
2192);
2193 4112
2194IO::AIO::max_poll_time $TICK * 0.2; 4113 cf::one_tick; # one server iteration
2195 4114
2196Event->io ( 4115 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203 4116
2204Event->timer ( 4117 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2205 data => WF_AUTOCANCEL, 4118 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2206 after => 0, 4119 Coro::async_pool {
2207 interval => 10, 4120 $Coro::current->{desc} = "runtime saver";
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4121 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4122 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4123 };
2213 }, 4124 }
2214); 4125
4126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4127 $sig->send;
4128 }
4129 $WAIT_FOR_TICK->broadcast;
4130
4131 $LOAD = ($NOW - $TICK_START) / $TICK;
4132 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4133
4134 if (0) {
4135 if ($NEXT_TICK) {
4136 my $jitter = $TICK_START - $NEXT_TICK;
4137 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4138 debug "jitter $JITTER\n";#d#
4139 }
4140 }
4141}
4142
4143{
4144 # configure BDB
4145
4146 BDB::min_parallel 16;
4147 BDB::max_poll_reqs $TICK * 0.1;
4148 $AnyEvent::BDB::WATCHER->priority (1);
4149
4150 unless ($DB_ENV) {
4151 $DB_ENV = BDB::db_env_create;
4152 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4153 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4154 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4155 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4156 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4157
4158 cf::sync_job {
4159 eval {
4160 BDB::db_env_open
4161 $DB_ENV,
4162 $BDBDIR,
4163 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4164 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4165 0666;
4166
4167 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4168 };
4169
4170 cf::cleanup "db_env_open(db): $@" if $@;
4171 };
4172 }
4173
4174 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4175 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4176 };
4177 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4178 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4179 };
4180 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4181 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4182 };
4183}
4184
4185{
4186 # configure IO::AIO
4187
4188 IO::AIO::min_parallel 8;
4189 IO::AIO::max_poll_time $TICK * 0.1;
4190 undef $AnyEvent::AIO::WATCHER;
4191}
4192
4193our $_log_backtrace;
4194our $_log_backtrace_last;
4195
4196sub _log_backtrace {
4197 my ($msg, @addr) = @_;
4198
4199 $msg =~ s/\n$//;
4200
4201 if ($_log_backtrace_last eq $msg) {
4202 LOG llevInfo, "[ABT] $msg\n";
4203 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4204 # limit the # of concurrent backtraces
4205 } elsif ($_log_backtrace < 2) {
4206 $_log_backtrace_last = $msg;
4207 ++$_log_backtrace;
4208 my $perl_bt = Carp::longmess $msg;
4209 async {
4210 $Coro::current->{desc} = "abt $msg";
4211
4212 my @bt = fork_call {
4213 @addr = map { sprintf "%x", $_ } @addr;
4214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4216 or die "addr2line: $!";
4217
4218 my @funcs;
4219 my @res = <$fh>;
4220 chomp for @res;
4221 while (@res) {
4222 my ($func, $line) = splice @res, 0, 2, ();
4223 push @funcs, "[$func] $line";
4224 }
4225
4226 @funcs
4227 };
4228
4229 LOG llevInfo, "[ABT] $perl_bt\n";
4230 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4231 LOG llevInfo, "[ABT] $_\n" for @bt;
4232 --$_log_backtrace;
4233 };
4234 } else {
4235 LOG llevInfo, "[ABT] $msg\n";
4236 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4237 }
4238}
4239
4240# load additional modules
4241require "cf/$_.pm" for @EXTRA_MODULES;
4242cf::_connect_to_perl_2;
2215 4243
2216END { cf::emergency_save } 4244END { cf::emergency_save }
2217 4245
22181 42461
2219 4247

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