… | |
… | |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
31 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
32 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
33 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
56 | |
58 | |
57 | binmode STDOUT; |
59 | binmode STDOUT; |
58 | binmode STDERR; |
60 | binmode STDERR; |
59 | |
61 | |
60 | # read virtual server time, if available |
62 | # read virtual server time, if available |
… | |
… | |
117 | utf8::encode $msg; |
119 | utf8::encode $msg; |
118 | |
120 | |
119 | $msg .= "\n" |
121 | $msg .= "\n" |
120 | unless $msg =~ /\n$/; |
122 | unless $msg =~ /\n$/; |
121 | |
123 | |
122 | LOG llevError, "cfperl: $msg"; |
124 | LOG llevError, $msg; |
123 | }; |
125 | }; |
124 | } |
126 | } |
125 | |
127 | |
126 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
128 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
127 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
129 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
153 | |
155 | |
154 | =head2 UTILITY FUNCTIONS |
156 | =head2 UTILITY FUNCTIONS |
155 | |
157 | |
156 | =over 4 |
158 | =over 4 |
157 | |
159 | |
|
|
160 | =item dumpval $ref |
|
|
161 | |
158 | =cut |
162 | =cut |
|
|
163 | |
|
|
164 | sub dumpval { |
|
|
165 | eval { |
|
|
166 | local $SIG{__DIE__}; |
|
|
167 | my $d; |
|
|
168 | if (1) { |
|
|
169 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
170 | $d->Terse(1); |
|
|
171 | $d->Indent(2); |
|
|
172 | $d->Quotekeys(0); |
|
|
173 | $d->Useqq(1); |
|
|
174 | #$d->Bless(...); |
|
|
175 | $d->Seen($_[1]) if @_ > 1; |
|
|
176 | $d = $d->Dump(); |
|
|
177 | } |
|
|
178 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
179 | $d |
|
|
180 | } || "[unable to dump $_[0]: '$@']"; |
|
|
181 | } |
159 | |
182 | |
160 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
183 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
161 | |
184 | |
162 | =item $ref = cf::from_json $json |
185 | =item $ref = cf::from_json $json |
163 | |
186 | |
… | |
… | |
179 | sub to_json($) { |
202 | sub to_json($) { |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
203 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | JSON::Syck::Dump $_[0] |
204 | JSON::Syck::Dump $_[0] |
182 | } |
205 | } |
183 | |
206 | |
184 | =item my $guard = cf::guard { BLOCK } |
|
|
185 | |
|
|
186 | Run the given callback when the guard object gets destroyed (useful for |
|
|
187 | coroutine cancellations). |
|
|
188 | |
|
|
189 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
190 | being executed. |
|
|
191 | |
|
|
192 | =cut |
|
|
193 | |
|
|
194 | sub guard(&) { |
|
|
195 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
196 | } |
|
|
197 | |
|
|
198 | sub cf::guard::cancel { |
|
|
199 | ${$_[0]} = sub { }; |
|
|
200 | } |
|
|
201 | |
|
|
202 | sub cf::guard::DESTROY { |
|
|
203 | ${$_[0]}->(); |
|
|
204 | } |
|
|
205 | |
|
|
206 | =item cf::lock_wait $string |
207 | =item cf::lock_wait $string |
207 | |
208 | |
208 | Wait until the given lock is available. See cf::lock_acquire. |
209 | Wait until the given lock is available. See cf::lock_acquire. |
209 | |
210 | |
210 | =item my $lock = cf::lock_acquire $string |
211 | =item my $lock = cf::lock_acquire $string |
211 | |
212 | |
212 | Wait until the given lock is available and then acquires it and returns |
213 | Wait until the given lock is available and then acquires it and returns |
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
214 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
214 | for example when the coroutine gets canceled), the lock is automatically |
215 | for example when the coroutine gets canceled), the lock is automatically |
215 | returned. |
216 | returned. |
216 | |
217 | |
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
218 | Lock names should begin with a unique identifier (for example, cf::map::find |
218 | uses map_find and cf::map::load uses map_load). |
219 | uses map_find and cf::map::load uses map_load). |
… | |
… | |
237 | # wait, to be sure we are not locked |
238 | # wait, to be sure we are not locked |
238 | lock_wait $key; |
239 | lock_wait $key; |
239 | |
240 | |
240 | $LOCK{$key} = []; |
241 | $LOCK{$key} = []; |
241 | |
242 | |
242 | cf::guard { |
243 | Coro::guard { |
243 | # wake up all waiters, to be on the safe side |
244 | # wake up all waiters, to be on the safe side |
244 | $_->ready for @{ delete $LOCK{$key} }; |
245 | $_->ready for @{ delete $LOCK{$key} }; |
245 | } |
246 | } |
246 | } |
247 | } |
247 | |
248 | |
248 | =item cf::async { BLOCK } |
|
|
249 | |
|
|
250 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
251 | error instead of exiting the server in case of a problem. |
|
|
252 | |
|
|
253 | =cut |
|
|
254 | |
|
|
255 | sub async(&) { |
|
|
256 | my ($cb) = @_; |
|
|
257 | |
|
|
258 | Coro::async { |
|
|
259 | eval { $cb->() }; |
|
|
260 | warn $@ if $@; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub freeze_mainloop { |
249 | sub freeze_mainloop { |
265 | return unless $TICK_WATCHER->is_active; |
250 | return unless $TICK_WATCHER->is_active; |
266 | |
251 | |
267 | my $guard = guard { $TICK_WATCHER->start }; |
252 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
268 | $TICK_WATCHER->stop; |
253 | $TICK_WATCHER->stop; |
269 | $guard |
254 | $guard |
270 | } |
255 | } |
|
|
256 | |
|
|
257 | =item cf::async { BLOCK } |
|
|
258 | |
|
|
259 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
260 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
261 | thing you are allowed to do is call C<prio> on it. |
|
|
262 | |
|
|
263 | =cut |
|
|
264 | |
|
|
265 | BEGIN { *async = \&Coro::async_pool } |
271 | |
266 | |
272 | =item cf::sync_job { BLOCK } |
267 | =item cf::sync_job { BLOCK } |
273 | |
268 | |
274 | The design of crossfire+ requires that the main coro ($Coro::main) is |
269 | The design of crossfire+ requires that the main coro ($Coro::main) is |
275 | always able to handle events or runnable, as crossfire+ is only partly |
270 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
294 | my $freeze_guard = freeze_mainloop; |
289 | my $freeze_guard = freeze_mainloop; |
295 | |
290 | |
296 | my $busy = 1; |
291 | my $busy = 1; |
297 | my @res; |
292 | my @res; |
298 | |
293 | |
299 | (Coro::async { |
294 | (async { |
300 | @res = eval { $job->() }; |
295 | @res = eval { $job->() }; |
301 | warn $@ if $@; |
296 | warn $@ if $@; |
302 | undef $busy; |
297 | undef $busy; |
303 | })->prio (Coro::PRIO_MAX); |
298 | })->prio (Coro::PRIO_MAX); |
304 | |
299 | |
305 | while ($busy) { |
300 | while ($busy) { |
306 | Coro::cede_notself; |
301 | Coro::cede or Event::one_event; |
307 | Event::one_event unless Coro::nready; |
|
|
308 | } |
302 | } |
309 | |
303 | |
310 | wantarray ? @res : $res[0] |
304 | wantarray ? @res : $res[0] |
311 | } else { |
305 | } else { |
312 | # we are in another coroutine, how wonderful, everything just works |
306 | # we are in another coroutine, how wonderful, everything just works |
313 | |
307 | |
314 | $job->() |
308 | $job->() |
315 | } |
309 | } |
316 | } |
310 | } |
317 | |
311 | |
318 | =item $coro = cf::coro { BLOCK } |
312 | =item $coro = cf::async_ext { BLOCK } |
319 | |
313 | |
320 | Creates and returns a new coro. This coro is automcatially being canceled |
314 | Like async, but this coro is automcatially being canceled when the |
321 | when the extension calling this is being unloaded. |
315 | extension calling this is being unloaded. |
322 | |
316 | |
323 | =cut |
317 | =cut |
324 | |
318 | |
325 | sub coro(&) { |
319 | sub async_ext(&) { |
326 | my $cb = shift; |
320 | my $cb = shift; |
327 | |
321 | |
328 | my $coro = &cf::async ($cb); |
322 | my $coro = &Coro::async ($cb); |
329 | |
323 | |
330 | $coro->on_destroy (sub { |
324 | $coro->on_destroy (sub { |
331 | delete $EXT_CORO{$coro+0}; |
325 | delete $EXT_CORO{$coro+0}; |
332 | }); |
326 | }); |
333 | $EXT_CORO{$coro+0} = $coro; |
327 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
362 | =cut |
356 | =cut |
363 | |
357 | |
364 | ############################################################################# |
358 | ############################################################################# |
365 | |
359 | |
366 | package cf::path; |
360 | package cf::path; |
|
|
361 | |
|
|
362 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
363 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
367 | |
364 | |
368 | sub new { |
365 | sub new { |
369 | my ($class, $path, $base) = @_; |
366 | my ($class, $path, $base) = @_; |
370 | |
367 | |
371 | $path = $path->as_string if ref $path; |
368 | $path = $path->as_string if ref $path; |
… | |
… | |
435 | # } |
432 | # } |
436 | } |
433 | } |
437 | |
434 | |
438 | # escape the /'s in the path |
435 | # escape the /'s in the path |
439 | sub _escaped_path { |
436 | sub _escaped_path { |
440 | # ∕ is U+2215 |
|
|
441 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
437 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
442 | $path |
438 | $path |
443 | } |
439 | } |
444 | |
440 | |
445 | # the original (read-only) location |
441 | # the original (read-only) location |
446 | sub load_path { |
442 | sub load_path { |
… | |
… | |
1100 | |
1096 | |
1101 | =head2 CORE EXTENSIONS |
1097 | =head2 CORE EXTENSIONS |
1102 | |
1098 | |
1103 | Functions and methods that extend core crossfire objects. |
1099 | Functions and methods that extend core crossfire objects. |
1104 | |
1100 | |
|
|
1101 | =cut |
|
|
1102 | |
|
|
1103 | package cf::player; |
|
|
1104 | |
|
|
1105 | use Coro::AIO; |
|
|
1106 | |
1105 | =head3 cf::player |
1107 | =head3 cf::player |
1106 | |
1108 | |
1107 | =over 4 |
1109 | =over 4 |
1108 | |
1110 | |
1109 | =item cf::player::exists $login |
1111 | =item cf::player::find $login |
1110 | |
1112 | |
1111 | Returns true when the given account exists. |
1113 | Returns the given player object, loading it if necessary (might block). |
1112 | |
1114 | |
1113 | =cut |
1115 | =cut |
1114 | |
1116 | |
1115 | sub cf::player::exists($) { |
1117 | sub playerdir($) { |
1116 | cf::player::find $_[0] |
1118 | cf::localdir |
1117 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1119 | . "/" |
|
|
1120 | . cf::playerdir |
|
|
1121 | . "/" |
|
|
1122 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub path($) { |
|
|
1126 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1127 | |
|
|
1128 | (playerdir $login) . "/$login.pl" |
|
|
1129 | } |
|
|
1130 | |
|
|
1131 | sub find_active($) { |
|
|
1132 | $cf::PLAYER{$_[0]} |
|
|
1133 | and $cf::PLAYER{$_[0]}->active |
|
|
1134 | and $cf::PLAYER{$_[0]} |
|
|
1135 | } |
|
|
1136 | |
|
|
1137 | sub exists($) { |
|
|
1138 | my ($login) = @_; |
|
|
1139 | |
|
|
1140 | $cf::PLAYER{$login} |
|
|
1141 | or cf::sync_job { !aio_stat $login } |
|
|
1142 | } |
|
|
1143 | |
|
|
1144 | sub find($) { |
|
|
1145 | return $cf::PLAYER{$_[0]} || do { |
|
|
1146 | my $login = $_[0]; |
|
|
1147 | |
|
|
1148 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1149 | |
|
|
1150 | $cf::PLAYER{$_[0]} || do { |
|
|
1151 | my $pl = load_pl path $login |
|
|
1152 | or return; |
|
|
1153 | $cf::PLAYER{$login} = $pl |
|
|
1154 | } |
|
|
1155 | } |
|
|
1156 | } |
|
|
1157 | |
|
|
1158 | sub save($) { |
|
|
1159 | my ($pl) = @_; |
|
|
1160 | |
|
|
1161 | return if $pl->{deny_save}; |
|
|
1162 | |
|
|
1163 | my $path = path $pl; |
|
|
1164 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1165 | |
|
|
1166 | return if $pl->{deny_save}; |
|
|
1167 | |
|
|
1168 | aio_mkdir playerdir $pl, 0770; |
|
|
1169 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1170 | |
|
|
1171 | $pl->save_pl ($path); |
|
|
1172 | Coro::cede; |
|
|
1173 | } |
|
|
1174 | |
|
|
1175 | sub new($) { |
|
|
1176 | my ($login) = @_; |
|
|
1177 | |
|
|
1178 | my $self = create; |
|
|
1179 | |
|
|
1180 | $self->ob->name ($login); |
|
|
1181 | $self->{deny_save} = 1; |
|
|
1182 | |
|
|
1183 | $cf::PLAYER{$login} = $self; |
|
|
1184 | |
|
|
1185 | $self |
|
|
1186 | } |
|
|
1187 | |
|
|
1188 | =item $pl->quit_character |
|
|
1189 | |
|
|
1190 | Nukes the player without looking back. If logged in, the connection will |
|
|
1191 | be destroyed. May block for a long time. |
|
|
1192 | |
|
|
1193 | =cut |
|
|
1194 | |
|
|
1195 | sub quit_character { |
|
|
1196 | my ($pl) = @_; |
|
|
1197 | |
|
|
1198 | $pl->{deny_save} = 1; |
|
|
1199 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1200 | |
|
|
1201 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1202 | $pl->deactivate; |
|
|
1203 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1204 | $pl->ns->destroy if $pl->ns; |
|
|
1205 | |
|
|
1206 | my $path = playerdir $pl; |
|
|
1207 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1208 | aio_rename $path, $temp; |
|
|
1209 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1210 | $pl->destroy; |
|
|
1211 | IO::AIO::aio_rmtree $temp; |
|
|
1212 | } |
|
|
1213 | |
|
|
1214 | =item cf::player::list_logins |
|
|
1215 | |
|
|
1216 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1217 | while and may block, so not sync_job-capable, ever. |
|
|
1218 | |
|
|
1219 | =cut |
|
|
1220 | |
|
|
1221 | sub list_logins { |
|
|
1222 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1223 | or return []; |
|
|
1224 | |
|
|
1225 | my @logins; |
|
|
1226 | |
|
|
1227 | for my $login (@$dirs) { |
|
|
1228 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1229 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1230 | $buf !~ /^password -------------$/ or next; # official not-valid tag |
|
|
1231 | |
|
|
1232 | utf8::decode $login; |
|
|
1233 | push @logins, $login; |
|
|
1234 | } |
|
|
1235 | |
|
|
1236 | \@logins |
|
|
1237 | } |
|
|
1238 | |
|
|
1239 | =item $player->maps |
|
|
1240 | |
|
|
1241 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1242 | player. May block. |
|
|
1243 | |
|
|
1244 | =cut |
|
|
1245 | |
|
|
1246 | sub maps($) { |
|
|
1247 | my ($pl) = @_; |
|
|
1248 | |
|
|
1249 | my $files = aio_readdir playerdir $pl |
|
|
1250 | or return; |
|
|
1251 | |
|
|
1252 | my @paths; |
|
|
1253 | |
|
|
1254 | for (@$files) { |
|
|
1255 | utf8::decode $_; |
|
|
1256 | next if /\.(?:pl|pst)$/; |
|
|
1257 | next unless /^$PATH_SEP/; |
|
|
1258 | |
|
|
1259 | s/$PATH_SEP/\//g; |
|
|
1260 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1261 | } |
|
|
1262 | |
|
|
1263 | \@paths |
1118 | } |
1264 | } |
1119 | |
1265 | |
1120 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1266 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1121 | |
1267 | |
1122 | Sends an ext reply to the player. |
1268 | Sends an ext reply to the player. |
1123 | |
1269 | |
1124 | =cut |
1270 | =cut |
1125 | |
1271 | |
1126 | sub cf::player::ext_reply($$$%) { |
1272 | sub ext_reply($$$%) { |
1127 | my ($self, $id, %msg) = @_; |
1273 | my ($self, $id, %msg) = @_; |
1128 | |
1274 | |
1129 | $msg{msgid} = $id; |
1275 | $msg{msgid} = $id; |
1130 | |
1276 | |
1131 | $self->send ("ext " . to_json \%msg); |
1277 | $self->send ("ext " . cf::to_json \%msg); |
1132 | } |
1278 | } |
|
|
1279 | |
|
|
1280 | package cf; |
1133 | |
1281 | |
1134 | =back |
1282 | =back |
1135 | |
1283 | |
1136 | |
1284 | |
1137 | =head3 cf::map |
1285 | =head3 cf::map |
… | |
… | |
1184 | or return; |
1332 | or return; |
1185 | |
1333 | |
1186 | my $map = cf::map::new |
1334 | my $map = cf::map::new |
1187 | or return; |
1335 | or return; |
1188 | |
1336 | |
|
|
1337 | # for better error messages only, will be overwritten |
|
|
1338 | $map->path ($path); |
|
|
1339 | |
1189 | $map->load_header ($path) |
1340 | $map->load_header ($path) |
1190 | or return; |
1341 | or return; |
1191 | |
1342 | |
1192 | $map->{load_path} = $path; |
1343 | $map->{load_path} = $path; |
1193 | |
1344 | |
… | |
… | |
1315 | } |
1466 | } |
1316 | |
1467 | |
1317 | sub save { |
1468 | sub save { |
1318 | my ($self) = @_; |
1469 | my ($self) = @_; |
1319 | |
1470 | |
|
|
1471 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1472 | |
1320 | $self->{last_save} = $cf::RUNTIME; |
1473 | $self->{last_save} = $cf::RUNTIME; |
1321 | |
1474 | |
1322 | return unless $self->dirty; |
1475 | return unless $self->dirty; |
1323 | |
1476 | |
1324 | my $save = $self->{path}->save_path; utf8::encode $save; |
1477 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1327 | $self->{load_path} = $save; |
1480 | $self->{load_path} = $save; |
1328 | |
1481 | |
1329 | return if $self->{deny_save}; |
1482 | return if $self->{deny_save}; |
1330 | |
1483 | |
1331 | local $self->{last_access} = $self->last_access;#d# |
1484 | local $self->{last_access} = $self->last_access;#d# |
|
|
1485 | |
|
|
1486 | cf::async { |
|
|
1487 | $_->contr->save for $self->players; |
|
|
1488 | }; |
1332 | |
1489 | |
1333 | if ($uniq) { |
1490 | if ($uniq) { |
1334 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1491 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1335 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1492 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1336 | } else { |
1493 | } else { |
… | |
… | |
1342 | my ($self) = @_; |
1499 | my ($self) = @_; |
1343 | |
1500 | |
1344 | # save first because save cedes |
1501 | # save first because save cedes |
1345 | $self->save; |
1502 | $self->save; |
1346 | |
1503 | |
|
|
1504 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1505 | |
1347 | return if $self->players; |
1506 | return if $self->players; |
1348 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1507 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1349 | return if $self->{deny_save}; |
1508 | return if $self->{deny_save}; |
1350 | |
1509 | |
1351 | $self->clear; |
1510 | $self->clear; |
… | |
… | |
1393 | } |
1552 | } |
1394 | |
1553 | |
1395 | sub reset { |
1554 | sub reset { |
1396 | my ($self) = @_; |
1555 | my ($self) = @_; |
1397 | |
1556 | |
|
|
1557 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1558 | |
1398 | return if $self->players; |
1559 | return if $self->players; |
1399 | return if $self->{path}{user_rel};#d# |
1560 | return if $self->{path}{user_rel};#d# |
1400 | |
1561 | |
1401 | warn "resetting map ", $self->path;#d# |
1562 | warn "resetting map ", $self->path;#d# |
1402 | |
1563 | |
… | |
… | |
1430 | } |
1591 | } |
1431 | |
1592 | |
1432 | sub emergency_save { |
1593 | sub emergency_save { |
1433 | my $freeze_guard = cf::freeze_mainloop; |
1594 | my $freeze_guard = cf::freeze_mainloop; |
1434 | |
1595 | |
1435 | warn "enter emergency map save\n"; |
1596 | warn "enter emergency perl save\n"; |
1436 | |
1597 | |
1437 | cf::sync_job { |
1598 | cf::sync_job { |
|
|
1599 | warn "begin emergency player save\n"; |
|
|
1600 | $_->save for values %cf::PLAYER; |
|
|
1601 | warn "end emergency player save\n"; |
|
|
1602 | |
1438 | warn "begin emergency map save\n"; |
1603 | warn "begin emergency map save\n"; |
1439 | $_->save for values %cf::MAP; |
1604 | $_->save for values %cf::MAP; |
|
|
1605 | warn "end emergency map save\n"; |
1440 | }; |
1606 | }; |
1441 | |
1607 | |
1442 | warn "end emergency map save\n"; |
1608 | warn "leave emergency perl save\n"; |
1443 | } |
1609 | } |
1444 | |
1610 | |
1445 | package cf; |
1611 | package cf; |
1446 | |
1612 | |
1447 | =back |
1613 | =back |
… | |
… | |
1546 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1712 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1547 | if $x <=0 && $y <= 0; |
1713 | if $x <=0 && $y <= 0; |
1548 | |
1714 | |
1549 | $map->load; |
1715 | $map->load; |
1550 | |
1716 | |
|
|
1717 | return unless $self->contr->active; |
1551 | $self->activate_recursive; |
1718 | $self->activate_recursive; |
1552 | $self->enter_map ($map, $x, $y); |
1719 | $self->enter_map ($map, $x, $y); |
1553 | } |
1720 | } |
1554 | |
1721 | |
1555 | cf::player->attach ( |
1722 | cf::player->attach ( |
… | |
… | |
1568 | |
1735 | |
1569 | # try to abort aborted map switching on player login :) |
1736 | # try to abort aborted map switching on player login :) |
1570 | # should happen only on crashes |
1737 | # should happen only on crashes |
1571 | if ($pl->ob->{_link_pos}) { |
1738 | if ($pl->ob->{_link_pos}) { |
1572 | $pl->ob->enter_link; |
1739 | $pl->ob->enter_link; |
1573 | cf::async { |
1740 | (async { |
1574 | # we need this sleep as the login has a concurrent enter_exit running |
1741 | # we need this sleep as the login has a concurrent enter_exit running |
1575 | # and this sleep increases chances of the player not ending up in scorn |
1742 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1743 | $pl->ob->reply (undef, |
|
|
1744 | "There was an internal problem at your last logout, " |
|
|
1745 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1746 | cf::NDI_RED); |
1576 | Coro::Timer::sleep 1; |
1747 | Coro::Timer::sleep 1; |
1577 | $pl->ob->leave_link; |
1748 | $pl->ob->leave_link; |
1578 | }; |
1749 | })->prio (2); |
1579 | } |
1750 | } |
1580 | }, |
1751 | }, |
1581 | ); |
1752 | ); |
1582 | |
1753 | |
1583 | =item $player_object->goto_map ($path, $x, $y) |
1754 | =item $player_object->goto ($path, $x, $y) |
1584 | |
1755 | |
1585 | =cut |
1756 | =cut |
1586 | |
1757 | |
1587 | sub cf::object::player::goto_map { |
1758 | sub cf::object::player::goto { |
1588 | my ($self, $path, $x, $y) = @_; |
1759 | my ($self, $path, $x, $y) = @_; |
1589 | |
1760 | |
|
|
1761 | $path = new cf::path $path; |
|
|
1762 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1763 | |
1590 | $self->enter_link; |
1764 | $self->enter_link; |
1591 | |
1765 | |
1592 | (cf::async { |
1766 | (async { |
1593 | $path = new cf::path $path; |
|
|
1594 | |
|
|
1595 | my $map = cf::map::find $path->as_string; |
1767 | my $map = cf::map::find $path->as_string; |
1596 | $map = $map->customise_for ($self) if $map; |
1768 | $map = $map->customise_for ($self) if $map; |
1597 | |
1769 | |
1598 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1770 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1599 | # if $map; |
1771 | # if $map; |
1600 | |
1772 | |
1601 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1773 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1602 | |
1774 | |
1603 | $self->leave_link ($map, $x, $y); |
1775 | $self->leave_link ($map, $x, $y); |
1604 | })->prio (1); |
1776 | })->prio (1); |
1605 | } |
1777 | } |
1606 | |
1778 | |
… | |
… | |
1659 | |
1831 | |
1660 | return unless $self->type == cf::PLAYER; |
1832 | return unless $self->type == cf::PLAYER; |
1661 | |
1833 | |
1662 | $self->enter_link; |
1834 | $self->enter_link; |
1663 | |
1835 | |
1664 | (cf::async { |
1836 | (async { |
1665 | $self->deactivate_recursive; # just to be sure |
1837 | $self->deactivate_recursive; # just to be sure |
1666 | unless (eval { |
1838 | unless (eval { |
1667 | prepare_random_map $exit |
1839 | prepare_random_map $exit |
1668 | if $exit->slaying eq "/!"; |
1840 | if $exit->slaying eq "/!"; |
1669 | |
1841 | |
1670 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1842 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1671 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1843 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1672 | |
1844 | |
1673 | 1; |
1845 | 1; |
1674 | }) { |
1846 | }) { |
1675 | $self->message ("Something went wrong deep within the crossfire server. " |
1847 | $self->message ("Something went wrong deep within the crossfire server. " |
1676 | . "I'll try to bring you back to the map you were before. " |
1848 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1750 | } |
1922 | } |
1751 | } |
1923 | } |
1752 | }, |
1924 | }, |
1753 | ); |
1925 | ); |
1754 | |
1926 | |
1755 | =item $client->coro (\&cb) |
1927 | =item $client->async (\&cb) |
1756 | |
1928 | |
1757 | Create a new coroutine, running the specified callback. The coroutine will |
1929 | Create a new coroutine, running the specified callback. The coroutine will |
1758 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1930 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1759 | or loss of connection). |
1931 | or loss of connection). |
1760 | |
1932 | |
1761 | =cut |
1933 | =cut |
1762 | |
1934 | |
1763 | sub cf::client::coro { |
1935 | sub cf::client::async { |
1764 | my ($self, $cb) = @_; |
1936 | my ($self, $cb) = @_; |
1765 | |
1937 | |
1766 | my $coro = &cf::async ($cb); |
1938 | my $coro = &Coro::async ($cb); |
1767 | |
1939 | |
1768 | $coro->on_destroy (sub { |
1940 | $coro->on_destroy (sub { |
1769 | delete $self->{_coro}{$coro+0}; |
1941 | delete $self->{_coro}{$coro+0}; |
1770 | }); |
1942 | }); |
1771 | |
1943 | |
… | |
… | |
2009 | local $/; |
2181 | local $/; |
2010 | *CFG = YAML::Syck::Load <$fh>; |
2182 | *CFG = YAML::Syck::Load <$fh>; |
2011 | |
2183 | |
2012 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2184 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2013 | |
2185 | |
|
|
2186 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2187 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2188 | |
2014 | if (exists $CFG{mlockall}) { |
2189 | if (exists $CFG{mlockall}) { |
2015 | eval { |
2190 | eval { |
2016 | $CFG{mlockall} ? &mlockall : &munlockall |
2191 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
2017 | and die "WARNING: m(un)lockall failed: $!\n"; |
2192 | and die "WARNING: m(un)lockall failed: $!\n"; |
2018 | }; |
2193 | }; |
2019 | warn $@ if $@; |
2194 | warn $@ if $@; |
2020 | } |
2195 | } |
2021 | } |
2196 | } |
2022 | |
2197 | |
2023 | sub main { |
2198 | sub main { |
2024 | # we must not ever block the main coroutine |
2199 | # we must not ever block the main coroutine |
2025 | local $Coro::idle = sub { |
2200 | local $Coro::idle = sub { |
2026 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2201 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2027 | (Coro::unblock_sub { |
|
|
2028 | Event::one_event; |
2202 | async { Event::one_event }; |
2029 | })->(); |
|
|
2030 | }; |
2203 | }; |
2031 | |
2204 | |
2032 | cfg_load; |
2205 | cfg_load; |
2033 | db_load; |
2206 | db_load; |
2034 | load_extensions; |
2207 | load_extensions; |
… | |
… | |
2117 | cf::load_extensions; |
2290 | cf::load_extensions; |
2118 | |
2291 | |
2119 | # reattach attachments to objects |
2292 | # reattach attachments to objects |
2120 | warn "reattach"; |
2293 | warn "reattach"; |
2121 | _global_reattach; |
2294 | _global_reattach; |
|
|
2295 | reattach $_ for values %MAP; |
2122 | }; |
2296 | }; |
2123 | |
2297 | |
2124 | if ($@) { |
2298 | if ($@) { |
2125 | warn $@; |
2299 | warn $@; |
2126 | warn "error while reloading, exiting."; |
2300 | warn "error while reloading, exiting."; |
… | |
… | |
2142 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2316 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2143 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2317 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2144 | |
2318 | |
2145 | # dirty hack because... archetypes are not yet loaded |
2319 | # dirty hack because... archetypes are not yet loaded |
2146 | Event->timer ( |
2320 | Event->timer ( |
2147 | after => 2, |
2321 | after => 10, |
2148 | cb => sub { |
2322 | cb => sub { |
2149 | $_[0]->w->cancel; |
2323 | $_[0]->w->cancel; |
2150 | |
2324 | |
2151 | # provide some exits "home" |
2325 | # provide some exits "home" |
2152 | my $exit = cf::object::new "exit"; |
2326 | my $exit = cf::object::new "exit"; |