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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

24use YAML::Syck (); 24use YAML::Syck ();
25use Time::HiRes; 25use Time::HiRes;
26 26
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
31 33
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 35
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
50our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 55our $RUNTIME;
52 56
53our %PLAYER; # all users 57our %PLAYER; # all users
54our %MAP; # all maps 58our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 67
59binmode STDOUT; 68binmode STDOUT;
60binmode STDERR; 69binmode STDERR;
61 70
62# read virtual server time, if available 71# read virtual server time, if available
70mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
74 83
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
78 85
79############################################################################# 86#############################################################################
80 87
81=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
106 113
107=item %cf::CFG 114=item %cf::CFG
108 115
109Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
111 125
112=back 126=back
113 127
114=cut 128=cut
115 129
146} 160}
147 161
148$Event::DIED = sub { 162$Event::DIED = sub {
149 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
150}; 164};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 165
156=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
157 167
158=over 4 168=over 4
159 169
309 } 319 }
310} 320}
311 321
312=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
313 323
314Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 325extension calling this is being unloaded.
316 326
317=cut 327=cut
318 328
319sub async_ext(&) { 329sub async_ext(&) {
328 338
329 $coro 339 $coro
330} 340}
331 341
332sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
333 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
334 346
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 348 or return;
337 349
352} 364}
353 365
354=back 366=back
355 367
356=cut 368=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 369
480############################################################################# 370#############################################################################
481 371
482=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
483 373
930=cut 820=cut
931 821
932sub register_extcmd { 822sub register_extcmd {
933 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
934 824
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
939} 826}
940 827
941cf::player->attach ( 828cf::player->attach (
942 on_command => sub { 829 on_command => sub {
943 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
956 843
957 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
958 845
959 if (ref $msg) { 846 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 850 }
964 } 851 }
965 } else { 852 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 855
969 cf::override; 856 cf::override;
970 }, 857 },
971); 858);
972 859
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 860sub load_extension {
980 my ($path) = @_; 861 my ($path) = @_;
981 862
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 864 my $base = $1;
984 my $pkg = $1; 865 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
987 868
988 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
989 870
990 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 872 or die "$path: $!";
992 873
993 my $source = 874 my $source =
994 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
997 . "\n};\n1"; 878 . "\n};\n1";
998 879
999 eval $source 880 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 882 : "extension disabled.\n";
1002 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 884 warn $@;
1004 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
1005 886 exit 1;
1006# no strict 'refs'; 887 }
1007# @{"$pkg\::ISA"} = ext::; 888 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 889 }
1022 890
1023 # remove commands 891 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 892}
1048 893
1049sub load_extensions { 894sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 896 next unless -r $ext;
1069}; 914};
1070 915
1071cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072 917
1073############################################################################# 918#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 919
1097=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
1098 921
1099Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
1100 923
1225 my @logins; 1048 my @logins;
1226 1049
1227 for my $login (@$dirs) { 1050 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1054
1232 utf8::decode $login; 1055 utf8::decode $login;
1233 push @logins, $login; 1056 push @logins, $login;
1234 } 1057 }
1235 1058
1236 \@logins 1059 \@logins
1237} 1060}
1238 1061
1239=item $player->maps 1062=item $player->maps
1240 1063
1241Returns an arrayref of cf::path's of all maps that are private for this 1064Returns an arrayref of map paths that are private for this
1242player. May block. 1065player. May block.
1243 1066
1244=cut 1067=cut
1245 1068
1246sub maps($) { 1069sub maps($) {
1252 my @paths; 1075 my @paths;
1253 1076
1254 for (@$files) { 1077 for (@$files) {
1255 utf8::decode $_; 1078 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1079 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1080 next unless /^$PATH_SEP/o;
1258 1081
1259 s/$PATH_SEP/\//g;
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1261 } 1083 }
1262 1084
1263 \@paths 1085 \@paths
1264} 1086}
1265 1087
1291package cf::map; 1113package cf::map;
1292 1114
1293use Fcntl; 1115use Fcntl;
1294use Coro::AIO; 1116use Coro::AIO;
1295 1117
1118use overload
1119 '""' => \&as_string;
1120
1296our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1298 1123
1299sub generate_random_map { 1124sub generate_random_map {
1300 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1301 1126
1302 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1128 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1316} 1251}
1317 1252
1318# and all this just because we cannot iterate over 1253# and all this just because we cannot iterate over
1319# all maps in C++... 1254# all maps in C++...
1320sub change_all_map_light { 1255sub change_all_map_light {
1322 1257
1323 $_->change_map_light ($change) 1258 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1259 for grep $_->outdoor, values %cf::MAP;
1325} 1260}
1326 1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1327sub try_load_header($) { 1270sub load_header_from($) {
1328 my ($path) = @_; 1271 my ($self, $path) = @_;
1329 1272
1330 utf8::encode $path; 1273 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1274 aio_open $path, O_RDONLY, 0
1332 or return; 1275 or return;
1333 1276
1334 my $map = cf::map::new 1277 $self->_load_header ($path)
1335 or return; 1278 or return;
1336 1279
1337 # for better error messages only, will be overwritten 1280 $self->{load_path} = $path;
1338 $map->path ($path);
1339 1281
1340 $map->load_header ($path) 1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1341 or return; 1308 or return;
1342 1309
1343 $map->{load_path} = $path; 1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1344 1315
1345 $map 1316 1
1346} 1317}
1347 1318
1348sub find; 1319sub find;
1349sub find { 1320sub find {
1350 my ($path, $origin) = @_; 1321 my ($path, $origin) = @_;
1351 1322
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1323 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1324
1357 cf::lock_wait "map_find:$key"; 1325 cf::lock_wait "map_find:$path";
1358 1326
1359 $cf::MAP{$key} || do { 1327 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1328 my $guard = cf::lock_acquire "map_find:$path";
1361 1329 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1330 or return;
1381 1331
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1332 $map->{last_save} = $cf::RUNTIME;
1394 1333
1395 Coro::cede; 1334 $map->load_header
1335 or return;
1396 1336
1397 if ($map->should_reset) { 1337 if ($map->should_reset) {
1398 $map->reset; 1338 $map->reset;
1399 undef $guard; 1339 undef $guard;
1400 $map = find $path 1340 $map = find $path
1401 or return; 1341 or return;
1402 } 1342 }
1403 1343
1404 $cf::MAP{$key} = $map 1344 $cf::MAP{$path} = $map
1405 } 1345 }
1406} 1346}
1407 1347
1408sub load { 1348sub load {
1409 my ($self) = @_; 1349 my ($self) = @_;
1410 1350
1411 my $path = $self->{path}; 1351 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1352 my $guard = cf::lock_acquire "map_load:$path";
1413 1353
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1354 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1355
1416 $self->in_memory (cf::MAP_LOADING); 1356 $self->in_memory (cf::MAP_LOADING);
1417 1357
1418 $self->alloc; 1358 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1359 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1360 or return;
1421 1361
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1363 if delete $self->{load_original};
1424 1364
1425 if (my $uniq = $path->uniq_path) { 1365 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1366 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1367 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1368 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1369 $self->_load_objects ($uniq, 0);
1430 } 1370 }
1431 } 1371 }
1432 1372
1433 Coro::cede; 1373 Coro::cede;
1434 1374
1435 # now do the right thing for maps 1375 # now do the right thing for maps
1436 $self->link_multipart_objects; 1376 $self->link_multipart_objects;
1437 1377
1438 if ($self->{path}->is_style_map) { 1378 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1379 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1380 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1381 $self->update_buttons;
1382 Coro::cede;
1445 $self->set_darkness_map; 1383 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1384 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1385 unless $self->difficulty;
1386 Coro::cede;
1448 $self->activate; 1387 $self->activate;
1449 } 1388 }
1450 1389
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1454} 1424}
1455 1425
1456sub find_sync { 1426sub find_sync {
1457 my ($path, $origin) = @_; 1427 my ($path, $origin) = @_;
1458 1428
1459 cf::sync_job { cf::map::find $path, $origin } 1429 cf::sync_job { find $path, $origin }
1460} 1430}
1461 1431
1462sub do_load_sync { 1432sub do_load_sync {
1463 my ($map) = @_; 1433 my ($map) = @_;
1464 1434
1465 cf::sync_job { $map->load }; 1435 cf::sync_job { $map->load };
1466} 1436}
1467 1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1468sub save { 1467sub save {
1469 my ($self) = @_; 1468 my ($self) = @_;
1470 1469
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1471
1473 $self->{last_save} = $cf::RUNTIME; 1472 $self->{last_save} = $cf::RUNTIME;
1474 1473
1475 return unless $self->dirty; 1474 return unless $self->dirty;
1476 1475
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1476 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1478
1480 $self->{load_path} = $save; 1479 $self->{load_path} = $save;
1481 1480
1482 return if $self->{deny_save}; 1481 return if $self->{deny_save};
1483 1482
1486 cf::async { 1485 cf::async {
1487 $_->contr->save for $self->players; 1486 $_->contr->save for $self->players;
1488 }; 1487 };
1489 1488
1490 if ($uniq) { 1489 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1492 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1494 }
1496} 1495}
1497 1496
1498sub swap_out { 1497sub swap_out {
1499 my ($self) = @_; 1498 my ($self) = @_;
1513 1512
1514sub reset_at { 1513sub reset_at {
1515 my ($self) = @_; 1514 my ($self) = @_;
1516 1515
1517 # TODO: safety, remove and allow resettable per-player maps 1516 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1517 return 1e99 if $self->isa ("ext::map_per_player");
1519 return 1e99 if $self->{deny_reset}; 1518 return 1e99 if $self->{deny_reset};
1520 1519
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1522
1528 my ($self) = @_; 1527 my ($self) = @_;
1529 1528
1530 $self->reset_at <= $cf::RUNTIME 1529 $self->reset_at <= $cf::RUNTIME
1531} 1530}
1532 1531
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename { 1532sub rename {
1542 my ($self, $new_path) = @_; 1533 my ($self, $new_path) = @_;
1543 1534
1535 normalise $new_path;
1536
1544 $self->unlink_save; 1537 $self->unlink_save;
1545 1538
1546 delete $cf::MAP{$self->path}; 1539 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path; 1540 $self->{path} = $new_path; $self->path ($self->{path});
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self; 1541 $cf::MAP{$self->path} = $self;
1550 1542
1551 $self->save; 1543 $self->save;
1552} 1544}
1553 1545
1555 my ($self) = @_; 1547 my ($self) = @_;
1556 1548
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1558 1550
1559 return if $self->players; 1551 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1552 return if $self->isa ("ext::map_per_player");#d#
1561 1553
1562 warn "resetting map ", $self->path;#d# 1554 warn "resetting map ", $self->path;#d#
1563 1555
1564 delete $cf::MAP{$self->path}; 1556 delete $cf::MAP{$self->path};
1565 1557
1578 $self->reset_timeout (1); 1570 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1580 $self->reset; # polite request, might not happen 1572 $self->reset; # polite request, might not happen
1581} 1573}
1582 1574
1583sub customise_for { 1575=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1576
1586 if ($map->per_player) { 1577Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1578instantiated unique items. May block.
1588 }
1589 1579
1590 $map 1580=cut
1591}
1592 1581
1593sub emergency_save { 1582sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1595 1585
1596 warn "enter emergency perl save\n"; 1586 my @paths;
1597 1587
1598 cf::sync_job { 1588 for (@$files) {
1599 warn "begin emergency player save\n"; 1589 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1590 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1591 next unless /^$PATH_SEP/o;
1602 1592
1603 warn "begin emergency map save\n"; 1593 push @paths, $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1594 }
1607 1595
1608 warn "leave emergency perl save\n"; 1596 \@paths
1609} 1597}
1610 1598
1611package cf; 1599package cf;
1612 1600
1613=back 1601=back
1614 1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1615 1629
1616=head3 cf::object::player 1630=head3 cf::object::player
1617 1631
1618=over 4 1632=over 4
1619 1633
1659 1673
1660=item $player_object->enter_link 1674=item $player_object->enter_link
1661 1675
1662Freezes the player and moves him/her to a special map (C<{link}>). 1676Freezes the player and moves him/her to a special map (C<{link}>).
1663 1677
1664The player should be reaosnably safe there for short amounts of time. You 1678The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1679I<MUST> call C<leave_link> as soon as possible, though.
1666 1680
1681Will never block.
1682
1667=item $player_object->leave_link ($map, $x, $y) 1683=item $player_object->leave_link ($map, $x, $y)
1668 1684
1669Moves the player out of the specila link map onto the given map. If the 1685Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1686map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1687to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1688fails, to the emergency map position.
1673 1689
1674Might block. 1690Might block.
1675 1691
1676=cut 1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1677 1703
1678sub cf::object::player::enter_link { 1704sub cf::object::player::enter_link {
1679 my ($self) = @_; 1705 my ($self) = @_;
1680 1706
1681 $self->deactivate_recursive; 1707 $self->deactivate_recursive;
1682 1708
1683 return if $self->map == $LINK_MAP; 1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1710
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1712 if $self->map;
1687 1713
1688 $self->enter_map ($LINK_MAP, 20, 20); 1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1689} 1715}
1690 1716
1691sub cf::object::player::leave_link { 1717sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1718 my ($self, $map, $x, $y) = @_;
1693 1719
1711 # use -1 or undef as default coordinates, not 0, 0 1737 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1739 if $x <=0 && $y <= 0;
1714 1740
1715 $map->load; 1741 $map->load;
1742 $map->load_diag;
1716 1743
1717 return unless $self->contr->active; 1744 return unless $self->contr->active;
1718 $self->activate_recursive; 1745 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y); 1746 $self->enter_map ($map, $x, $y);
1720} 1747}
1756=cut 1783=cut
1757 1784
1758sub cf::object::player::goto { 1785sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1786 my ($self, $path, $x, $y) = @_;
1760 1787
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1788 $self->enter_link;
1765 1789
1766 (async { 1790 (async {
1767 my $map = cf::map::find $path->as_string; 1791 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1792 $map = $map->customise_for ($self) if $map;
1769 1793
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1794# warn "entering ", $map->path, " at ($x, $y)\n"
1771# if $map; 1795# if $map;
1772 1796
1837 $self->deactivate_recursive; # just to be sure 1861 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1862 unless (eval {
1839 prepare_random_map $exit 1863 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 1864 if $exit->slaying eq "/!";
1841 1865
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1868
1845 1; 1869 1;
1846 }) { 1870 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1871 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1872 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1873 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1874 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1875
1852 warn "ERROR in enter_exit: $@"; 1876 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1877 $self->leave_link;
1854 } 1878 }
2207 load_extensions; 2231 load_extensions;
2208 Event::loop; 2232 Event::loop;
2209} 2233}
2210 2234
2211############################################################################# 2235#############################################################################
2212# initialisation 2236# initialisation and cleanup
2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2213 2279
2214sub reload() { 2280sub reload() {
2215 # can/must only be called in main 2281 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
2218 return; 2284 return;
2219 } 2285 }
2220 2286
2221 warn "reloading..."; 2287 warn "reloading...";
2222 2288
2289 warn "freezing server";
2223 my $guard = freeze_mainloop; 2290 my $guard = freeze_mainloop;
2224 cf::emergency_save; 2291 cf::emergency_save;
2225 2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
2296
2226 eval { 2297 eval {
2227 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
2228 2299
2229 # cancel all watchers 2300 warn "cancel all watchers";
2230 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2303 }
2233 2304
2234 # cancel all extension coros 2305 warn "cancel all extension coros";
2235 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2307 %EXT_CORO = ();
2237 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
2238 # unload all extensions 2315 warn "unload/nuke all extensions";
2239 for (@exts) { 2316 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
2241 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2324 }
2243 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
2244 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2333
2248 warn "removing <$k>"; 2334 warn "removing <$k>";
2249 delete $INC{$k}; 2335 delete $INC{$k};
2256 } 2342 }
2257 2343
2258 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
2259 } 2345 }
2260 2346
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2350
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
2274 2353
2275 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2355 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
2278 2357
2279 # reload cf.pm
2280 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
2281 require cf; 2359 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2361
2284 # load config and database again 2362 warn "load config and database again";
2285 cf::cfg_load; 2363 cf::cfg_load;
2286 cf::db_load; 2364 cf::db_load;
2287 2365
2288 # load extensions
2289 warn "load extensions"; 2366 warn "load extensions";
2290 cf::load_extensions; 2367 cf::load_extensions;
2291 2368
2292 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2295 reattach $_ for values %MAP; 2372 reattach $_ for values %MAP;
2296 }; 2373 };
2297 2374
2298 if ($@) { 2375 if ($@) {
2299 warn $@; 2376 warn $@;
2300 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
2301 exit 1; 2378 exit 1;
2302 } 2379 }
2303 2380
2304 warn "reloaded successfully"; 2381 warn "reloaded";
2305}; 2382};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2383
2352register_command "reload" => sub { 2384register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
2354 2386
2355 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
2365 reentrant => 0, 2397 reentrant => 0,
2366 prio => 0, 2398 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
2369 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
2370 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2373 2410
2374 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2413
2377 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);

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