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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
28 34
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
31 37
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 39
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 40our %COMMAND = ();
37our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
39 47
48our $RELOAD; # number of reloads so far
40our @EVENT; 49our @EVENT;
41our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
42 51
43our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 56our $NEXT_TICK;
46our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
47 62
48our %CFG; 63our %CFG;
49 64
50our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 66our $RUNTIME;
52 67
53our %PLAYER; # all users 68our %PLAYER; # all users
54our %MAP; # all maps 69our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 79
59binmode STDOUT; 80binmode STDOUT;
60binmode STDERR; 81binmode STDERR;
61 82
62# read virtual server time, if available 83# read virtual server time, if available
69mkdir cf::localdir; 90mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
74 96
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
78 100
79############################################################################# 101#############################################################################
80 102
81=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
82 104
106 128
107=item %cf::CFG 129=item %cf::CFG
108 130
109Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
111 140
112=back 141=back
113 142
114=cut 143=cut
115 144
146} 175}
147 176
148$Event::DIED = sub { 177$Event::DIED = sub {
149 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
150}; 179};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 180
156=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
157 182
158=over 4 183=over 4
159 184
247} 272}
248 273
249sub freeze_mainloop { 274sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
251 276
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
253 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
254 $guard 281 $guard
255} 282}
256 283
257=item cf::async { BLOCK } 284=item cf::async { BLOCK }
309 } 336 }
310} 337}
311 338
312=item $coro = cf::async_ext { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
313 340
314Like async, but this coro is automcatially being canceled when the 341Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 342extension calling this is being unloaded.
316 343
317=cut 344=cut
318 345
319sub async_ext(&) { 346sub async_ext(&) {
328 355
329 $coro 356 $coro
330} 357}
331 358
332sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
333 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
334 363
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 365 or return;
337 366
367 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 372 and return;
341 373
374 # always fsync - this file is important
342 aio_fsync $fh 375 aio_fsync $fh
343 and return; 376 and return;
344 377
345 close $fh 378 close $fh
346 or return; 379 or return;
352} 385}
353 386
354=back 387=back
355 388
356=cut 389=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 390
480############################################################################# 391#############################################################################
481 392
482=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
483 394
609our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 521our @CB_MAP = ();
611 522
612my %attachment; 523my %attachment;
613 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
614sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
616 533
617 use sort 'stable'; 534 use sort 'stable';
618 535
789# object support 706# object support
790 707
791sub reattach { 708sub reattach {
792 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 713
795 my $registry = $obj->registry; 714 my $registry = $obj->registry;
796 715
797 @$registry = (); 716 @$registry = ();
798 717
845 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
846 765
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 770 close $fh;
852 771
853 if (@$objs) { 772 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 778 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
861 } 780 }
862 } else { 781 } else {
863 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
930=cut 849=cut
931 850
932sub register_extcmd { 851sub register_extcmd {
933 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
934 853
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
939} 855}
940 856
941cf::player->attach ( 857cf::player->attach (
942 on_command => sub { 858 on_command => sub {
943 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
956 872
957 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
958 874
959 if (ref $msg) { 875 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 879 }
964 } 880 }
965 } else { 881 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 884
969 cf::override; 885 cf::override;
970 }, 886 },
971); 887);
972 888
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 889sub load_extension {
980 my ($path) = @_; 890 my ($path) = @_;
981 891
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 893 my $base = $1;
984 my $pkg = $1; 894 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
987 897
988 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
989 899
990 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 901 or die "$path: $!";
992 902
993 my $source = 903 my $source =
994 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
997 . "\n};\n1"; 907 . "\n};\n1";
998 908
999 eval $source 909 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 911 : "extension disabled.\n";
1002 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 913 warn $@;
1004 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
1005 915 exit 1;
1006# no strict 'refs'; 916 }
1007# @{"$pkg\::ISA"} = ext::; 917 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 918 }
1022 919
1023 # remove commands 920 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 921}
1048 922
1049sub load_extensions { 923sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 925 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1056 } 930 }
1057} 931}
1058 932
1059############################################################################# 933#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 934
1097=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1098 936
1099Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1100 938
1136 974
1137sub exists($) { 975sub exists($) {
1138 my ($login) = @_; 976 my ($login) = @_;
1139 977
1140 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1142} 980}
1143 981
1144sub find($) { 982sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 984 my $login = $_[0];
1192 1030
1193=cut 1031=cut
1194 1032
1195sub quit_character { 1033sub quit_character {
1196 my ($pl) = @_; 1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1197 1037
1198 $pl->{deny_save} = 1; 1038 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1040
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1046 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1048 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1049 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1211 IO::AIO::aio_rmtree $temp; 1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1212} 1072}
1213 1073
1214=item cf::player::list_logins 1074=item cf::player::list_logins
1215 1075
1216Returns am arrayref of all valid playernames in the system, can take a 1076Returns am arrayref of all valid playernames in the system, can take a
1225 my @logins; 1085 my @logins;
1226 1086
1227 for my $login (@$dirs) { 1087 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1091
1232 utf8::decode $login; 1092 utf8::decode $login;
1233 push @logins, $login; 1093 push @logins, $login;
1234 } 1094 }
1235 1095
1236 \@logins 1096 \@logins
1237} 1097}
1238 1098
1239=item $player->maps 1099=item $player->maps
1240 1100
1241Returns an arrayref of cf::path's of all maps that are private for this 1101Returns an arrayref of map paths that are private for this
1242player. May block. 1102player. May block.
1243 1103
1244=cut 1104=cut
1245 1105
1246sub maps($) { 1106sub maps($) {
1247 my ($pl) = @_; 1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1110
1249 my $files = aio_readdir playerdir $pl 1111 my $files = aio_readdir playerdir $pl
1250 or return; 1112 or return;
1251 1113
1252 my @paths; 1114 my @paths;
1253 1115
1254 for (@$files) { 1116 for (@$files) {
1255 utf8::decode $_; 1117 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1118 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1119 next unless /^$PATH_SEP/o;
1258 1120
1259 s/$PATH_SEP/\//g; 1121 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1122 }
1262 1123
1263 \@paths 1124 \@paths
1264} 1125}
1265 1126
1291package cf::map; 1152package cf::map;
1292 1153
1293use Fcntl; 1154use Fcntl;
1294use Coro::AIO; 1155use Coro::AIO;
1295 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1296our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1298 1163
1299sub generate_random_map { 1164sub generate_random_map {
1300 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1167 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1309}
1317 1310
1318# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1319# all maps in C++... 1312# all maps in C++...
1320sub change_all_map_light { 1313sub change_all_map_light {
1322 1315
1323 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1325} 1318}
1326 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1327sub try_load_header($) { 1328sub load_header_from($) {
1328 my ($path) = @_; 1329 my ($self, $path) = @_;
1329 1330
1330 utf8::encode $path; 1331 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1332 or return; 1336 or return;
1333 1337
1334 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1335 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1336 1384
1337 # for better error messages only, will be overwritten 1385 1
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1386}
1347 1387
1348sub find; 1388sub find;
1349sub find { 1389sub find {
1350 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1351 1391
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1393
1357 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1358 1395
1359 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1361 1398 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1399 or return;
1381 1400
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1394 1402
1395 Coro::cede; 1403 $map->load_header
1404 or return;
1396 1405
1397 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1409 $map->reset;
1399 undef $guard; 1410 undef $guard;
1400 $map = find $path 1411 return find $path;
1401 or return;
1402 } 1412 }
1403 1413
1404 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1405 } 1415 }
1406} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1407 1420
1408sub load { 1421sub load {
1409 my ($self) = @_; 1422 my ($self) = @_;
1410 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1411 my $path = $self->{path}; 1426 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1413 1428
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1430
1416 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1417 1432
1418 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1419 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1438 or return;
1421 1439
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1424 1442
1425 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1444 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1446 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1430 } 1448 }
1431 } 1449 }
1432 1450
1433 Coro::cede; 1451 Coro::cede;
1434 1452
1435 # now do the right thing for maps 1453 # now do the right thing for maps
1436 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1437 1455
1438 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1457 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1445 $self->set_darkness_map; 1461 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1448 $self->activate; 1465 $self->activate;
1449 } 1466 }
1450 1467
1451 Coro::cede; 1468 $self->post_load;
1452 1469
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1454} 1504}
1455 1505
1456sub find_sync { 1506sub find_sync {
1457 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1458 1508
1459 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1460} 1510}
1461 1511
1462sub do_load_sync { 1512sub do_load_sync {
1463 my ($map) = @_; 1513 my ($map) = @_;
1464 1514
1465 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1466} 1516}
1467 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1468sub save { 1548sub save {
1469 my ($self) = @_; 1549 my ($self) = @_;
1470 1550
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1552
1473 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1474 1554
1475 return unless $self->dirty; 1555 return unless $self->dirty;
1476 1556
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1559
1480 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1481 1561
1482 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1483 1563
1486 cf::async { 1566 cf::async {
1487 $_->contr->save for $self->players; 1567 $_->contr->save for $self->players;
1488 }; 1568 };
1489 1569
1490 if ($uniq) { 1570 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1573 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1575 }
1496} 1576}
1497 1577
1498sub swap_out { 1578sub swap_out {
1499 my ($self) = @_; 1579 my ($self) = @_;
1513 1593
1514sub reset_at { 1594sub reset_at {
1515 my ($self) = @_; 1595 my ($self) = @_;
1516 1596
1517 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1520 1600
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1603
1528 my ($self) = @_; 1608 my ($self) = @_;
1529 1609
1530 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1531} 1611}
1532 1612
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1613sub reset {
1555 my ($self) = @_; 1614 my ($self) = @_;
1556 1615
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1617
1559 return if $self->players; 1618 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1561 1620
1562 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1563 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1564 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1565 1636
1566 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1567 1638
1568 $self->unlink_save; 1639 $self->unlink_save;
1569 $self->destroy; 1640 $self->destroy;
1572my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1573 1644
1574sub nuke { 1645sub nuke {
1575 my ($self) = @_; 1646 my ($self) = @_;
1576 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1580 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1581} 1661}
1582 1662
1583sub customise_for { 1663=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1664
1586 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1588 }
1589 1667
1590 $map 1668=cut
1591}
1592 1669
1593sub emergency_save { 1670sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1595 1673
1596 warn "enter emergency perl save\n"; 1674 my @paths;
1597 1675
1598 cf::sync_job { 1676 for (@$files) {
1599 warn "begin emergency player save\n"; 1677 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1678 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1679 next unless /^$PATH_SEP/o;
1602 1680
1603 warn "begin emergency map save\n"; 1681 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1682 }
1607 1683
1608 warn "leave emergency perl save\n"; 1684 \@paths
1609} 1685}
1610 1686
1611package cf; 1687package cf;
1612 1688
1613=back 1689=back
1614 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1615 1717
1616=head3 cf::object::player 1718=head3 cf::object::player
1617 1719
1618=over 4 1720=over 4
1619 1721
1659 1761
1660=item $player_object->enter_link 1762=item $player_object->enter_link
1661 1763
1662Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1663 1765
1664The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1666 1768
1769Will never block.
1770
1667=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1668 1772
1669Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1776fails, to the emergency map position.
1673 1777
1674Might block. 1778Might block.
1675 1779
1676=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1677 1791
1678sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1679 my ($self) = @_; 1793 my ($self) = @_;
1680 1794
1681 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1682 1796
1683 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1798
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1800 if $self->map;
1687 1801
1688 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1803}
1690 1804
1691sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1693 1807
1711 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1714 1828
1715 $map->load; 1829 $map->load;
1830 $map->load_diag;
1716 1831
1717 return unless $self->contr->active; 1832 return unless $self->contr->active;
1718 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1720} 1837}
1721 1838
1722cf::player->attach ( 1839cf::player->attach (
1723 on_logout => sub { 1840 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1854 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1740 (async { 1857 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1858 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1859 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1860 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1749 })->prio (2); 1866 })->prio (2);
1750 } 1867 }
1751 }, 1868 },
1756=cut 1873=cut
1757 1874
1758sub cf::object::player::goto { 1875sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1760 1877
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1878 $self->enter_link;
1765 1879
1766 (async { 1880 (async {
1881 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1769 1884 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1887
1775 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1889 })->prio (1);
1777} 1890}
1778 1891
1782 1895
1783sub parse_random_map_params { 1896sub parse_random_map_params {
1784 my ($spec) = @_; 1897 my ($spec) = @_;
1785 1898
1786 my $rmp = { # defaults 1899 my $rmp = { # defaults
1787 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1789 }; 1904 };
1790 1905
1791 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1793 1908
1797 $rmp 1912 $rmp
1798} 1913}
1799 1914
1800sub prepare_random_map { 1915sub prepare_random_map {
1801 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 1919
1803 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 1922 # that depends on the exit object
1806 1923
1807 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1808 1925
1809 if ($exit->map) { 1926 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1814 } 1931 }
1815 1932
1816 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1817 1934
1818 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1820 1938
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1823 1943
1824 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 1945 $exit->msg (undef);
1826 } 1946 }
1827} 1947}
1828 1948
1829sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1831 1951
1832 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1833 1962
1834 $self->enter_link; 1963 $self->enter_link;
1835 1964
1836 (async { 1965 (async {
1837 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1967 unless (eval {
1839 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1969
1845 1; 1970 1;
1846 }) { 1971 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1976
1852 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1978 $self->leave_link;
1854 } 1979 }
1909 # get handled first 2034 # get handled first
1910 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2037
1913 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2040
1915 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1916 2042
1917 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2044 if (@$queue) {
2079The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2206using it, it should be unique.
2081 2207
2082=over 4 2208=over 4
2083 2209
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
2091 2211
2092Returns a single value from the database 2212Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2213
2099=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
2100 2215
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2217
2112=cut 2218=cut
2113 2219
2114our $DB; 2220our $DB;
2115 2221
2116{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
2117 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
2118 2241
2119 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
2121 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
2122 2246
2123 my $pid; 2247 unlink $path;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2248 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 });
2145
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) {
2152 @_ >= 2
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156
2157 sub db_put($$;$) {
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 2249 }
2171 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2172} 2267}
2173 2268
2174############################################################################# 2269#############################################################################
2175# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
2176 2305
2177sub cfg_load { 2306sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return; 2308 or return;
2180 2309
2197 2326
2198sub main { 2327sub main {
2199 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2202 async { Event::one_event }; 2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2203 }; 2334 };
2204 2335
2205 cfg_load; 2336 cfg_load;
2206 db_load; 2337 db_init;
2207 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2208 Event::loop; 2341 Event::loop;
2209} 2342}
2210 2343
2211############################################################################# 2344#############################################################################
2212# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2213 2401
2214sub reload() { 2402sub reload() {
2215 # can/must only be called in main 2403 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2218 return; 2406 return;
2219 } 2407 }
2220 2408
2221 warn "reloading..."; 2409 warn "reloading...";
2222 2410
2223 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2225 2417
2226 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2227 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2228 2422
2229 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2426 }
2233 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2234 # cancel all extension coros 2439 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2441 %EXT_CORO = ();
2237 2442
2238 # unload all extensions 2443 warn "removing commands";
2239 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2241 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2458 }
2243 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2244 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2467
2248 warn "removing <$k>"; 2468 warn "... unloading $k";
2249 delete $INC{$k}; 2469 delete $INC{$k};
2250 2470
2251 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2253 2473
2256 } 2476 }
2257 2477
2258 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2259 } 2479 }
2260 2480
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2484
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2274 2487
2275 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2489 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2278 2491
2279 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2280 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2281 require cf; 2495 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2497
2284 # load config and database again 2498 warn "loading config and database again";
2285 cf::cfg_load; 2499 cf::cfg_load;
2286 cf::db_load;
2287 2500
2288 # load extensions
2289 warn "load extensions"; 2501 warn "loading extensions";
2290 cf::load_extensions; 2502 cf::load_extensions;
2291 2503
2292 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2505 _global_reattach; # objects, sockets
2294 _global_reattach; 2506 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2507 reattach $_ for values %MAP;
2296 }; 2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2297 2510
2298 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2299 warn $@; 2518 warn $@;
2300 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2301 exit 1; 2520 exit 1;
2302 } 2521 };
2303 2522
2304 warn "reloaded successfully"; 2523 warn "reloaded";
2305}; 2524};
2306 2525
2307############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2527
2352register_command "reload" => sub { 2528register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2354 2530
2355 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2357 reload; 2542 reload;
2358 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2359 } 2546 }
2360}; 2547};
2361 2548
2362unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2363 2552
2364$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2366 prio => 0, 2556 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2369 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2370 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2373 2585
2374 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2588
2377 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2379 }, 2591 },
2380); 2592);
2381 2593
2594{
2382IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2383 2596 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2597 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2386 poll => 'r', 2599 poll => 'r',
2387 prio => 5, 2600 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2394 after => 0, 2602 cb => \&BDB::poll_cb,
2395 interval => 10, 2603 );
2396 cb => sub { 2604 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2605
2398 write_runtime 2606 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2640 };
2401 }, 2641 }
2402); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2403 2658
2404END { cf::emergency_save } 2659END { cf::emergency_save }
2405 2660
24061 26611
2407 2662

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