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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28 37
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
31 40
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 42
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
39 52
53our $RELOAD; # number of reloads so far
40our @EVENT; 54our @EVENT;
41our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
42 56
43our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 61our $NEXT_TICK;
46our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
47 67
48our %CFG; 68our %CFG;
49 69
50our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 71our $RUNTIME;
52 72
53our %PLAYER; # all users 73our %PLAYER; # all users
54our %MAP; # all maps 74our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 84
59binmode STDOUT; 85binmode STDOUT;
60binmode STDERR; 86binmode STDERR;
61 87
62# read virtual server time, if available 88# read virtual server time, if available
69mkdir cf::localdir; 95mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
74 101
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
146} 180}
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 185
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 209 $d
180 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
181} 211}
182 212
183use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 214
185=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
186 216
187Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
188 218
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
197 220
198Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 222
207=item cf::lock_wait $string 223=item cf::lock_wait $string
208 224
209Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
210 226
247} 263}
248 264
249sub freeze_mainloop { 265sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
251 267
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
253 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
254 $guard 272 $guard
255} 273}
256 274
257=item cf::async { BLOCK } 275=item cf::async { BLOCK }
309 } 327 }
310} 328}
311 329
312=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
313 331
314Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 333extension calling this is being unloaded.
316 334
317=cut 335=cut
318 336
319sub async_ext(&) { 337sub async_ext(&) {
328 346
329 $coro 347 $coro
330} 348}
331 349
332sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
333 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
334 354
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 356 or return;
337 357
358 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 363 and return;
341 364
365 # always fsync - this file is important
342 aio_fsync $fh 366 aio_fsync $fh
343 and return; 367 and return;
344 368
345 close $fh 369 close $fh
346 or return; 370 or return;
349 and return; 373 and return;
350 374
351 1 375 1
352} 376}
353 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
354=back 389=back
355 390
356=cut 391=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 392
480############################################################################# 393#############################################################################
481 394
482=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
483 396
609our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 523our @CB_MAP = ();
611 524
612my %attachment; 525my %attachment;
613 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
614sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
616 535
617 use sort 'stable'; 536 use sort 'stable';
618 537
789# object support 708# object support
790 709
791sub reattach { 710sub reattach {
792 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 715
795 my $registry = $obj->registry; 716 my $registry = $obj->registry;
796 717
797 @$registry = (); 718 @$registry = ();
798 719
845 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
846 767
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 772 close $fh;
852 773
853 if (@$objs) { 774 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 780 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
861 } 782 }
862 } else { 783 } else {
863 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
930=cut 851=cut
931 852
932sub register_extcmd { 853sub register_extcmd {
933 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
934 855
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
939} 857}
940 858
941cf::player->attach ( 859cf::player->attach (
942 on_command => sub { 860 on_command => sub {
943 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
956 874
957 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
958 876
959 if (ref $msg) { 877 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 881 }
964 } 882 }
965 } else { 883 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 886
969 cf::override; 887 cf::override;
970 }, 888 },
971); 889);
972 890
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 891sub load_extension {
980 my ($path) = @_; 892 my ($path) = @_;
981 893
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 895 my $base = $1;
984 my $pkg = $1; 896 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
987 899
988 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
989 901
990 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 903 or die "$path: $!";
992 904
993 my $source = 905 my $source =
994 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
997 . "\n};\n1"; 909 . "\n};\n1";
998 910
999 eval $source 911 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 913 : "extension disabled.\n";
1002 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 915 warn $@;
1004 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1005 917 exit 1;
1006# no strict 'refs'; 918 }
1007# @{"$pkg\::ISA"} = ext::; 919 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 920 }
1022 921
1023 # remove commands 922 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 923}
1048 924
1049sub load_extensions { 925sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 927 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1056 } 932 }
1057} 933}
1058 934
1059############################################################################# 935#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 936
1097=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1098 938
1099Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1100 940
1136 976
1137sub exists($) { 977sub exists($) {
1138 my ($login) = @_; 978 my ($login) = @_;
1139 979
1140 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1142} 982}
1143 983
1144sub find($) { 984sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 986 my $login = $_[0];
1192 1032
1193=cut 1033=cut
1194 1034
1195sub quit_character { 1035sub quit_character {
1196 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1197 1039
1198 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1042
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1211 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1212} 1074}
1213 1075
1214=item cf::player::list_logins 1076=item cf::player::list_logins
1215 1077
1216Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1225 my @logins; 1087 my @logins;
1226 1088
1227 for my $login (@$dirs) { 1089 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1093
1232 utf8::decode $login; 1094 utf8::decode $login;
1233 push @logins, $login; 1095 push @logins, $login;
1234 } 1096 }
1235 1097
1236 \@logins 1098 \@logins
1237} 1099}
1238 1100
1239=item $player->maps 1101=item $player->maps
1240 1102
1241Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1242player. May block. 1104player. May block.
1243 1105
1244=cut 1106=cut
1245 1107
1246sub maps($) { 1108sub maps($) {
1247 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1112
1249 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1250 or return; 1114 or return;
1251 1115
1252 my @paths; 1116 my @paths;
1253 1117
1254 for (@$files) { 1118 for (@$files) {
1255 utf8::decode $_; 1119 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1121 next unless /^$PATH_SEP/o;
1258 1122
1259 s/$PATH_SEP/\//g; 1123 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1124 }
1262 1125
1263 \@paths 1126 \@paths
1264} 1127}
1265 1128
1291package cf::map; 1154package cf::map;
1292 1155
1293use Fcntl; 1156use Fcntl;
1294use Coro::AIO; 1157use Coro::AIO;
1295 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1296our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1298 1165
1299sub generate_random_map { 1166sub generate_random_map {
1300 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1169 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1311}
1317 1312
1318# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1319# all maps in C++... 1314# all maps in C++...
1320sub change_all_map_light { 1315sub change_all_map_light {
1322 1317
1323 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1325} 1320}
1326 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1327sub try_load_header($) { 1330sub load_header_from($) {
1328 my ($path) = @_; 1331 my ($self, $path) = @_;
1329 1332
1330 utf8::encode $path; 1333 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1332 or return; 1338 or return;
1333 1339
1334 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1335 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1336 1386
1337 # for better error messages only, will be overwritten 1387 1
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1388}
1347 1389
1348sub find; 1390sub find;
1349sub find { 1391sub find {
1350 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1351 1393
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1395
1357 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1358 1397
1359 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1361 1400 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1401 or return;
1381 1402
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1394 1404
1395 Coro::cede; 1405 $map->load_header
1406 or return;
1396 1407
1397 if ($map->should_reset) { 1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1411 $map->reset;
1399 undef $guard; 1412 undef $guard;
1400 $map = find $path 1413 return find $path;
1401 or return;
1402 } 1414 }
1403 1415
1404 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1405 } 1417 }
1406} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1407 1422
1408sub load { 1423sub load {
1409 my ($self) = @_; 1424 my ($self) = @_;
1410 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1411 my $path = $self->{path}; 1428 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1413 1430
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1432
1416 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1417 1434
1418 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1419 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1440 or return;
1421 1441
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1424 1444
1425 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1446 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1448 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1430 } 1450 }
1431 } 1451 }
1432 1452
1433 Coro::cede; 1453 Coro::cede;
1434 1454
1435 # now do the right thing for maps 1455 # now do the right thing for maps
1436 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1437 1457
1438 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1459 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1445 $self->set_darkness_map; 1463 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1448 $self->activate; 1467 $self->activate;
1449 } 1468 }
1450 1469
1451 Coro::cede; 1470 $self->post_load;
1452 1471
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1454} 1506}
1455 1507
1456sub find_sync { 1508sub find_sync {
1457 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1458 1510
1459 cf::sync_job { cf::map::find $path, $origin } 1511 cf::sync_job { find $path, $origin }
1460} 1512}
1461 1513
1462sub do_load_sync { 1514sub do_load_sync {
1463 my ($map) = @_; 1515 my ($map) = @_;
1464 1516
1465 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1466} 1518}
1467 1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1468sub save { 1550sub save {
1469 my ($self) = @_; 1551 my ($self) = @_;
1470 1552
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1554
1473 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1474 1556
1475 return unless $self->dirty; 1557 return unless $self->dirty;
1476 1558
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1561
1480 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1481 1563
1482 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1483 1565
1486 cf::async { 1568 cf::async {
1487 $_->contr->save for $self->players; 1569 $_->contr->save for $self->players;
1488 }; 1570 };
1489 1571
1490 if ($uniq) { 1572 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1575 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1577 }
1496} 1578}
1497 1579
1498sub swap_out { 1580sub swap_out {
1499 my ($self) = @_; 1581 my ($self) = @_;
1513 1595
1514sub reset_at { 1596sub reset_at {
1515 my ($self) = @_; 1597 my ($self) = @_;
1516 1598
1517 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1520 1602
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1605
1528 my ($self) = @_; 1610 my ($self) = @_;
1529 1611
1530 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1531} 1613}
1532 1614
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1615sub reset {
1555 my ($self) = @_; 1616 my ($self) = @_;
1556 1617
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1619
1559 return if $self->players; 1620 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1561 1622
1562 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1563 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1564 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1565 1638
1566 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1567 1640
1568 $self->unlink_save; 1641 $self->unlink_save;
1569 $self->destroy; 1642 $self->destroy;
1572my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1573 1646
1574sub nuke { 1647sub nuke {
1575 my ($self) = @_; 1648 my ($self) = @_;
1576 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1580 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1581} 1663}
1582 1664
1583sub customise_for { 1665=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1666
1586 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1588 }
1589 1669
1590 $map 1670=cut
1591}
1592 1671
1593sub emergency_save { 1672sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1595 1675
1596 warn "enter emergency perl save\n"; 1676 my @paths;
1597 1677
1598 cf::sync_job { 1678 for (@$files) {
1599 warn "begin emergency player save\n"; 1679 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1680 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1681 next unless /^$PATH_SEP/o;
1602 1682
1603 warn "begin emergency map save\n"; 1683 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1684 }
1607 1685
1608 warn "leave emergency perl save\n"; 1686 \@paths
1609} 1687}
1610 1688
1611package cf; 1689package cf;
1612 1690
1613=back 1691=back
1614 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1615 1719
1616=head3 cf::object::player 1720=head3 cf::object::player
1617 1721
1618=over 4 1722=over 4
1619 1723
1659 1763
1660=item $player_object->enter_link 1764=item $player_object->enter_link
1661 1765
1662Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1663 1767
1664The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1666 1770
1771Will never block.
1772
1667=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1668 1774
1669Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1778fails, to the emergency map position.
1673 1779
1674Might block. 1780Might block.
1675 1781
1676=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1677 1793
1678sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1679 my ($self) = @_; 1795 my ($self) = @_;
1680 1796
1681 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1682 1798
1683 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1800
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1802 if $self->map;
1687 1803
1688 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1805}
1690 1806
1691sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1693 1809
1711 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1714 1830
1715 $map->load; 1831 $map->load;
1832 $map->load_diag;
1716 1833
1717 return unless $self->contr->active; 1834 return unless $self->contr->active;
1718 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1720} 1839}
1721 1840
1722cf::player->attach ( 1841cf::player->attach (
1723 on_logout => sub { 1842 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1856 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1740 (async { 1859 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1860 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1861 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1862 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1749 })->prio (2); 1868 })->prio (2);
1750 } 1869 }
1751 }, 1870 },
1756=cut 1875=cut
1757 1876
1758sub cf::object::player::goto { 1877sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1760 1879
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1880 $self->enter_link;
1765 1881
1766 (async { 1882 (async {
1883 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1769 1886 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1889
1775 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1891 })->prio (1);
1777} 1892}
1778 1893
1782 1897
1783sub parse_random_map_params { 1898sub parse_random_map_params {
1784 my ($spec) = @_; 1899 my ($spec) = @_;
1785 1900
1786 my $rmp = { # defaults 1901 my $rmp = { # defaults
1787 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1789 }; 1906 };
1790 1907
1791 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1793 1910
1797 $rmp 1914 $rmp
1798} 1915}
1799 1916
1800sub prepare_random_map { 1917sub prepare_random_map {
1801 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 1921
1803 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 1924 # that depends on the exit object
1806 1925
1807 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1808 1927
1809 if ($exit->map) { 1928 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1814 } 1933 }
1815 1934
1816 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1817 1936
1818 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1820 1940
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1823 1945
1824 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 1947 $exit->msg (undef);
1826 } 1948 }
1827} 1949}
1828 1950
1829sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1831 1953
1832 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1833 1964
1834 $self->enter_link; 1965 $self->enter_link;
1835 1966
1836 (async { 1967 (async {
1837 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1969 unless (eval {
1839 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1971
1845 1; 1972 1;
1846 }) { 1973 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1978
1852 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1980 $self->leave_link;
1854 } 1981 }
1868 1995
1869sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1871 1998
1872 utf8::encode $text; 1999 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2001}
1875 2002
1876 2003
1877=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1878 2005
1909 # get handled first 2036 # get handled first
1910 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2039
1913 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2042
1915 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1916 2044
1917 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2046 if (@$queue) {
1976 2104
1977# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1978 2106
1979=pod 2107=pod
1980 2108
1981The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1982 2110
1983 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2112 cf::object::player player
1985 cf::player peaceful 2113 cf::player peaceful
1986 cf::map trigger 2114 cf::map trigger
2079The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2208using it, it should be unique.
2081 2209
2082=over 4 2210=over 4
2083 2211
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
2091 2213
2092Returns a single value from the database 2214Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2215
2099=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
2100 2217
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2219
2112=cut 2220=cut
2113 2221
2114our $DB; 2222our $DB;
2115 2223
2116{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
2117 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
2118 2243
2119 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
2121 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
2122 2248
2123 my $pid; 2249 unlink $path;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2250 };
2133 } 2251 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 2252 }
2253}
2145 2254
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) { 2255sub db_get($$) {
2152 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
2157 sub db_put($$;$) { 2266sub db_put($$$) {
2158 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
2160 } else { 2305 } else {
2161 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 2307 }
2171 ); 2308 Coro::cede;
2172} 2309 }
2173 2310
2174############################################################################# 2311 1
2175# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
2176 2324
2177sub cfg_load { 2325sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return; 2327 or return;
2180 2328
2197 2345
2198sub main { 2346sub main {
2199 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2350 (async {
2202 async { Event::one_event }; 2351 Event::one_event;
2352 })->prio (Coro::PRIO_MAX);
2203 }; 2353 };
2204 2354
2205 cfg_load; 2355 cfg_load;
2206 db_load; 2356 db_init;
2207 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
2208 Event::loop; 2360 Event::loop;
2209} 2361}
2210 2362
2211############################################################################# 2363#############################################################################
2212# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2213 2420
2214sub reload() { 2421sub reload() {
2215 # can/must only be called in main 2422 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
2218 return; 2425 return;
2219 } 2426 }
2220 2427
2221 warn "reloading..."; 2428 warn "reloading...";
2222 2429
2223 my $guard = freeze_mainloop; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
2225 2436
2226 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2227 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
2228 2441
2229 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2445 }
2233 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
2234 # cancel all extension coros 2458 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2460 %EXT_CORO = ();
2237 2461
2238 # unload all extensions 2462 warn "removing commands";
2239 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
2241 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2477 }
2243 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
2244 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2486
2248 warn "removing <$k>"; 2487 warn "... unloading $k";
2249 delete $INC{$k}; 2488 delete $INC{$k};
2250 2489
2251 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
2253 2492
2256 } 2495 }
2257 2496
2258 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
2259 } 2498 }
2260 2499
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2503
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
2274 2506
2275 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2508 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
2278 2510
2279 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
2280 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
2281 require cf; 2514 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2516
2284 # load config and database again 2517 warn "loading config and database again";
2285 cf::cfg_load; 2518 cf::cfg_load;
2286 cf::db_load;
2287 2519
2288 # load extensions
2289 warn "load extensions"; 2520 warn "loading extensions";
2290 cf::load_extensions; 2521 cf::load_extensions;
2291 2522
2292 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2524 _global_reattach; # objects, sockets
2294 _global_reattach; 2525 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2526 reattach $_ for values %MAP;
2296 }; 2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2297 2529
2298 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2299 warn $@; 2537 warn $@;
2300 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
2301 exit 1; 2539 exit 1;
2302 } 2540 };
2303 2541
2304 warn "reloaded successfully"; 2542 warn "reloaded";
2305}; 2543};
2306 2544
2307############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2546
2352register_command "reload" => sub { 2547register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2354 2549
2355 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2357 reload; 2561 reload;
2358 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2359 } 2565 }
2360}; 2566};
2361 2567
2362unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2363 2571
2364$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2366 prio => 0, 2575 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2369 cb => sub { 2578 cb => sub {
2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2370 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2373 2604
2374 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2607
2377 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2379 }, 2610 },
2380); 2611);
2381 2612
2613{
2382IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2383 2615 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2616 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2386 poll => 'r', 2618 poll => 'r',
2387 prio => 5, 2619 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2394 after => 0, 2621 cb => \&BDB::poll_cb,
2395 interval => 10, 2622 );
2396 cb => sub { 2623 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2624
2398 write_runtime 2625 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2659 };
2401 }, 2660 }
2402); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2403 2677
2404END { cf::emergency_save } 2678END { cf::emergency_save }
2405 2679
24061 26801
2407 2681

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