ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
28 63
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 101our $NEXT_TICK;
46our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
47 108
48our %CFG; 109our %CFG;
49 110
50our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 112our $RUNTIME;
113our $NOW;
52 114
53our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 118
57our %EXT_CORO; # coroutines bound to extensions 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
58 126
59binmode STDOUT; 127binmode STDOUT;
60binmode STDERR; 128binmode STDERR;
61 129
62# read virtual server time, if available 130# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
67} 135}
68 136
69mkdir cf::localdir; 137mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 139
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, $msg; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
139 cf::object cf::object::player 247 cf::object cf::object::player
140 cf::client cf::player 248 cf::client cf::player
141 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
142 cf::map cf::party cf::region 251 cf::party cf::region
143)) { 252)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 285 $d
180 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
181} 287}
182 288
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
186 290
187Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
188 292
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
197 294
198Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
199 296
200=cut 297=cut
201 298
202sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
204 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
205} 302sub decode_json($) { $json_coder->decode ($_[0]) }
206 303
207=item cf::lock_wait $string 304=item cf::lock_wait $string
208 305
209Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
210 307
213Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
216returned. 313returned.
217 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
218Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
220 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
221=cut 325=cut
222 326
223our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
224 329
225sub lock_wait($) { 330sub lock_wait($) {
226 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
227 337
228 # wait for lock, if any 338 # wait for lock, if any
229 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 341 Coro::schedule;
237 347
238 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
239 lock_wait $key; 349 lock_wait $key;
240 350
241 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
242 353
243 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
246 } 358 }
247} 359}
248 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
249sub freeze_mainloop { 367sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
251 369
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 371}
254 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
255} 446}
256 447
257=item cf::async { BLOCK } 448=item cf::async { BLOCK }
258 449
259Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
264 455
265BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
266 457
267=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
268 459
269The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
272 464
273If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
276fast or be very important. 468fast or be very important.
279 471
280sub sync_job(&) { 472sub sync_job(&) {
281 my ($job) = @_; 473 my ($job) = @_;
282 474
283 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
284 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
286 480
287 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 482
289 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
290 484
291 my $busy = 1; 485 my $busy = 1;
292 my @res; 486 my @res;
293 487
294 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 490 @res = eval { $job->() };
296 warn $@ if $@; 491 warn $@ if $@;
297 undef $busy; 492 undef $busy;
298 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
299 494
300 while ($busy) { 495 while ($busy) {
301 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
302 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
303 506
304 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
305 } else { 508 } else {
306 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
307 510
309 } 512 }
310} 513}
311 514
312=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
313 516
314Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 518extension calling this is being unloaded.
316 519
317=cut 520=cut
318 521
319sub async_ext(&) { 522sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
328 531
329 $coro 532 $coro
330} 533}
331 534
332sub write_runtime { 535=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 536
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
336 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
337 541
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 543
342 aio_fsync $fh 544sub fork_call(&@) {
343 and return; 545 my ($cb, @args) = @_;
344 546
345 close $fh 547 # we seemingly have to make a local copy of the whole thing,
346 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
347 550
348 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
349 and return; 552 reset_signals;
553 &$cb
554 }, @args;
350 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
351 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 722}
353 723
354=back 724=back
355 725
356=cut 726=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 727
480############################################################################# 728#############################################################################
481 729
482=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
483 731
485attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
487 735
488In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 738Deliantra).
491 739
492=over 4 740=over 4
493 741
494=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
495 743
609our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 858our @CB_MAP = ();
611 859
612my %attachment; 860my %attachment;
613 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
614sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
616 870
617 use sort 'stable'; 871 use sort 'stable';
618 872
652 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
653 907
654 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 912
659 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 914 my $pkg = shift @arg;
661 915
662 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
692 } 946 }
693 947
694 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
695 } else { 949 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 951 }
698 952
699 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
700} 954}
701 955
703 if (ref $_[0]) { 957 if (ref $_[0]) {
704 _object_attach @_; 958 _object_attach @_;
705 } else { 959 } else {
706 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
707 } 961 }
962 _recalc_want;
708}; 963};
709 964
710# all those should be optimised 965# all those should be optimised
711sub cf::attachable::detach { 966sub cf::attachable::detach {
712 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
716 reattach ($obj); 971 reattach ($obj);
717 } else { 972 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
719 } 974 }
975 _recalc_want;
720}; 976};
721 977
722sub cf::attachable::attached { 978sub cf::attachable::attached {
723 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
724 980
739 "; 995 ";
740 die if $@; 996 die if $@;
741} 997}
742 998
743our $override; 999our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1001
746sub override { 1002sub override {
747 $override = 1; 1003 $override = 1;
748 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
749} 1005}
750 1006
751sub do_invoke { 1007sub do_invoke {
752 my $event = shift; 1008 my $event = shift;
753 my $callbacks = shift; 1009 my $callbacks = shift;
754 1010
755 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
756 1012
757 local $override; 1013 local $override;
758 1014
759 for (@$callbacks) { 1015 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
769 } 1025 }
770 1026
771 0 1027 0
772} 1028}
773 1029
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1031
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1033
778Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
779 1035
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1039
784=back 1040=back
785 1041
786=cut 1042=cut
787 1043
788############################################################################# 1044#############################################################################
789# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
790 1088
791sub reattach { 1089sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1095
795 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
796 1097
797 @$registry = (); 1098 @$registry = ();
798 1099
813cf::attachable->attach ( 1114cf::attachable->attach (
814 prio => -1000000, 1115 prio => -1000000,
815 on_instantiate => sub { 1116 on_instantiate => sub {
816 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
817 1118
818 $data = from_json $data; 1119 $data = decode_json $data;
819 1120
820 for (@$data) { 1121 for (@$data) {
821 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
822 1123
823 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1140sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
841 1142
842 sync_job { 1143 sync_job {
843 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
846 1148
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1153 aio_close $fh;
852 1154
853 if (@$objs) { 1155 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1161 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
861 } 1163 }
862 } else { 1164 } else {
863 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
864 } 1166 }
869 } 1171 }
870 } else { 1172 } else {
871 aio_unlink $filename; 1173 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
873 } 1175 }
874 } 1176 };
875} 1177}
876 1178
877sub object_freezer_as_string { 1179sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
879 1181
891 or return; 1193 or return;
892 1194
893 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
895 or return; 1197 or return;
1198
896 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
897 } 1201 }
898 1202
1203 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
901 return ($data, $av); 1207 ($data, $av)
902} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
903 1215
904############################################################################# 1216#############################################################################
905# command handling &c 1217# command handling &c
906 1218
907=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1233}
922 1234
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1236
925Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
926 1242
927If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
928called. 1244called.
929 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
930=cut 1257=cut
931 1258
932sub register_extcmd { 1259sub register_extcmd {
933 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
934 1261
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
939} 1269}
940 1270
941cf::player->attach ( 1271cf::player->attach (
942 on_command => sub { 1272 on_command => sub {
943 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
952 cf::override; 1282 cf::override;
953 }, 1283 },
954 on_extcmd => sub { 1284 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
956 1286
957 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1288
959 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
965 } else { 1304 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1306 }
968 1307
969 cf::override; 1308 cf::override;
970 }, 1309 },
971); 1310);
972 1311
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1050 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1317 next unless -r $path;
1052 eval { 1318
1053 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1054 1 1375 }
1055 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1056 } 1381 };
1057} 1382}
1058 1383
1059############################################################################# 1384#############################################################################
1060# load/save/clean perl data associated with a map
1061 1385
1062*cf::mapsupport::on_clean = sub { 1386=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1387
1097=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1098 1389
1099Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1100 1391
1106 1397
1107=head3 cf::player 1398=head3 cf::player
1108 1399
1109=over 4 1400=over 4
1110 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1111=item cf::player::find $login 1416=item cf::player::find $login
1112 1417
1113Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1114 1419
1115=cut 1420=cut
1116 1421
1117sub playerdir($) { 1422sub playerdir($) {
1118 cf::localdir 1423 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1425}
1124 1426
1125sub path($) { 1427sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1429
1128 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1129} 1431}
1130 1432
1131sub find_active($) { 1433sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1136 1438
1137sub exists($) { 1439sub exists($) {
1138 my ($login) = @_; 1440 my ($login) = @_;
1139 1441
1140 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1142} 1444}
1143 1445
1144sub find($) { 1446sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1448 my $login = $_[0];
1147 1449
1148 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1149 1451
1150 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1154 } 1469 }
1155 } 1470 }
1156} 1471}
1157 1472
1166 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1167 1482
1168 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1170 1485
1486 cf::get_slot 0.01;
1487
1171 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1172 Coro::cede; 1489 cf::cede_to_tick;
1173} 1490}
1174 1491
1175sub new($) { 1492sub new($) {
1176 my ($login) = @_; 1493 my ($login) = @_;
1177 1494
1183 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1184 1501
1185 $self 1502 $self
1186} 1503}
1187 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1188=item $pl->quit_character 1515=item $pl->quit_character
1189 1516
1190Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1192 1519
1193=cut 1520=cut
1194 1521
1195sub quit_character { 1522sub quit_character {
1196 my ($pl) = @_; 1523 my ($pl) = @_;
1197 1524
1525 my $name = $pl->ob->name;
1526
1198 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1529
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1205 1536
1206 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1211 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1212} 1563}
1213 1564
1214=item cf::player::list_logins 1565=item cf::player::list_logins
1215 1566
1216Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1218 1569
1219=cut 1570=cut
1220 1571
1221sub list_logins { 1572sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1574 or return [];
1224 1575
1225 my @logins; 1576 my @logins;
1226 1577
1227 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1231 1588
1232 utf8::decode $login; 1589 utf8::decode $login;
1233 push @logins, $login; 1590 push @logins, $login;
1234 } 1591 }
1235 1592
1236 \@logins 1593 \@logins
1237} 1594}
1238 1595
1239=item $player->maps 1596=item $player->maps
1240 1597
1241Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1242player. May block. 1599player. May block.
1243 1600
1244=cut 1601=cut
1245 1602
1246sub maps($) { 1603sub maps($) {
1247 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1607
1249 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1250 or return; 1609 or return;
1251 1610
1252 my @paths; 1611 my @paths;
1253 1612
1254 for (@$files) { 1613 for (@$files) {
1255 utf8::decode $_; 1614 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1616 next unless /^$PATH_SEP/o;
1258 1617
1259 s/$PATH_SEP/\//g; 1618 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1619 }
1262 1620
1263 \@paths 1621 \@paths
1264} 1622}
1265 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630use re 'eval';
1631
1632my $group;
1633my $interior; $interior = qr{
1634 # match a pod interior sequence sans C<< >>
1635 (?:
1636 \ (.*?)\ (?{ $group = $^N })
1637 | < (??{$interior}) >
1638 )
1639}x;
1640
1641sub expand_cfpod {
1642 my ($self, $pod) = @_;
1643
1644 my $xml;
1645
1646 while () {
1647 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1648 $group = $1;
1649
1650 $group =~ s/&/&amp;/g;
1651 $group =~ s/</&lt;/g;
1652
1653 $xml .= $group;
1654 } elsif ($pod =~ m%\G
1655 ([BCGHITU])
1656 <
1657 (?:
1658 ([^<>]*) (?{ $group = $^N })
1659 | < $interior >
1660 )
1661 >
1662 %gcsx
1663 ) {
1664 my ($code, $data) = ($1, $group);
1665
1666 if ($code eq "B") {
1667 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1668 } elsif ($code eq "I") {
1669 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1670 } elsif ($code eq "U") {
1671 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1672 } elsif ($code eq "C") {
1673 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1674 } elsif ($code eq "T") {
1675 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1676 } elsif ($code eq "G") {
1677 my ($male, $female) = split /\|/, $data;
1678 $data = $self->gender ? $female : $male;
1679 $xml .= expand_cfpod ($self, $data);
1680 } elsif ($code eq "H") {
1681 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1682 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1683 "")
1684 [$self->{hintmode}];
1685 } else {
1686 $xml .= "error processing '$code($data)' directive";
1687 }
1688 } else {
1689 if ($pod =~ /\G(.+)/) {
1690 warn "parse error while expanding $pod (at $1)";
1691 }
1692 last;
1693 }
1694 }
1695
1696 for ($xml) {
1697 # create single paragraphs (very hackish)
1698 s/(?<=\S)\n(?=\w)/ /g;
1699
1700 # compress some whitespace
1701 s/\s+\n/\n/g; # ws line-ends
1702 s/\n\n+/\n/g; # double lines
1703 s/^\n+//; # beginning lines
1704 s/\n+$//; # ending lines
1705 }
1706
1707 $xml
1708}
1709
1710no re 'eval';
1711
1712sub hintmode {
1713 $_[0]{hintmode} = $_[1] if @_ > 1;
1714 $_[0]{hintmode}
1715}
1716
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1717=item $player->ext_reply ($msgid, @msg)
1267 1718
1268Sends an ext reply to the player. 1719Sends an ext reply to the player.
1269 1720
1270=cut 1721=cut
1271 1722
1272sub ext_reply($$$%) { 1723sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1724 my ($self, $id, @msg) = @_;
1274 1725
1275 $msg{msgid} = $id; 1726 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1727}
1279 1728
1280package cf; 1729=item $player->ext_msg ($type, @msg)
1730
1731Sends an ext event to the client.
1732
1733=cut
1734
1735sub ext_msg($$@) {
1736 my ($self, $type, @msg) = @_;
1737
1738 $self->ns->ext_msg ($type, @msg);
1739}
1740
1741=head3 cf::region
1742
1743=over 4
1744
1745=cut
1746
1747package cf::region;
1748
1749=item cf::region::find_by_path $path
1750
1751Tries to decuce the likely region for a map knowing only its path.
1752
1753=cut
1754
1755sub find_by_path($) {
1756 my ($path) = @_;
1757
1758 my ($match, $specificity);
1759
1760 for my $region (list) {
1761 if ($region->{match} && $path =~ $region->{match}) {
1762 ($match, $specificity) = ($region, $region->specificity)
1763 if $region->specificity > $specificity;
1764 }
1765 }
1766
1767 $match
1768}
1281 1769
1282=back 1770=back
1283
1284 1771
1285=head3 cf::map 1772=head3 cf::map
1286 1773
1287=over 4 1774=over 4
1288 1775
1291package cf::map; 1778package cf::map;
1292 1779
1293use Fcntl; 1780use Fcntl;
1294use Coro::AIO; 1781use Coro::AIO;
1295 1782
1783use overload
1784 '""' => \&as_string,
1785 fallback => 1;
1786
1296our $MAX_RESET = 3600; 1787our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1788our $DEFAULT_RESET = 3000;
1298 1789
1299sub generate_random_map { 1790sub generate_random_map {
1300 my ($path, $rmp) = @_; 1791 my ($self, $rmp) = @_;
1792
1793 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1794
1302 # mit "rum" bekleckern, nicht 1795 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1796 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1797 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1798 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1799 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1800 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1801 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1802 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1803 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1804 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1805 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1806 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1807 (cf::region::find $rmp->{region}), $rmp->{custom}
1808 )
1809}
1810
1811=item cf::map->register ($regex, $prio)
1812
1813Register a handler for the map path matching the given regex at the
1814givne priority (higher is better, built-in handlers have priority 0, the
1815default).
1816
1817=cut
1818
1819sub register {
1820 my (undef, $regex, $prio) = @_;
1821 my $pkg = caller;
1822
1823 no strict;
1824 push @{"$pkg\::ISA"}, __PACKAGE__;
1825
1826 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1827}
1828
1829# also paths starting with '/'
1830$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1831
1832sub thawer_merge {
1833 my ($self, $merge) = @_;
1834
1835 # we have to keep some variables in memory intact
1836 local $self->{path};
1837 local $self->{load_path};
1838
1839 $self->SUPER::thawer_merge ($merge);
1840}
1841
1842sub normalise {
1843 my ($path, $base) = @_;
1844
1845 $path = "$path"; # make sure its a string
1846
1847 $path =~ s/\.map$//;
1848
1849 # map plan:
1850 #
1851 # /! non-realised random map exit (special hack!)
1852 # {... are special paths that are not being touched
1853 # ?xxx/... are special absolute paths
1854 # ?random/... random maps
1855 # /... normal maps
1856 # ~user/... per-player map of a specific user
1857
1858 $path =~ s/$PATH_SEP/\//go;
1859
1860 # treat it as relative path if it starts with
1861 # something that looks reasonable
1862 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1863 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1864
1865 $base =~ s{[^/]+/?$}{};
1866 $path = "$base/$path";
1867 }
1868
1869 for ($path) {
1870 redo if s{//}{/};
1871 redo if s{/\.?/}{/};
1872 redo if s{/[^/]+/\.\./}{/};
1873 }
1874
1875 $path
1876}
1877
1878sub new_from_path {
1879 my (undef, $path, $base) = @_;
1880
1881 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1882
1883 $path = normalise $path, $base;
1884
1885 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1886 if ($path =~ $EXT_MAP{$pkg}[1]) {
1887 my $self = bless cf::map::new, $pkg;
1888 $self->{path} = $path; $self->path ($path);
1889 $self->init; # pass $1 etc.
1890 return $self;
1891 }
1892 }
1893
1894 Carp::cluck "unable to resolve path '$path' (base '$base').";
1895 ()
1896}
1897
1898sub init {
1899 my ($self) = @_;
1900
1901 $self
1902}
1903
1904sub as_string {
1905 my ($self) = @_;
1906
1907 "$self->{path}"
1908}
1909
1910# the displayed name, this is a one way mapping
1911sub visible_name {
1912 &as_string
1913}
1914
1915# the original (read-only) location
1916sub load_path {
1917 my ($self) = @_;
1918
1919 "$MAPDIR/$self->{path}.map"
1920}
1921
1922# the temporary/swap location
1923sub save_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$TMPDIR/$path.map"
1928}
1929
1930# the unique path, undef == no special unique path
1931sub uniq_path {
1932 my ($self) = @_;
1933
1934 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1935 "$UNIQUEDIR/$path"
1316} 1936}
1317 1937
1318# and all this just because we cannot iterate over 1938# and all this just because we cannot iterate over
1319# all maps in C++... 1939# all maps in C++...
1320sub change_all_map_light { 1940sub change_all_map_light {
1322 1942
1323 $_->change_map_light ($change) 1943 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1944 for grep $_->outdoor, values %cf::MAP;
1325} 1945}
1326 1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1327sub try_load_header($) { 1963sub load_header_from($) {
1328 my ($path) = @_; 1964 my ($self, $path) = @_;
1329 1965
1330 utf8::encode $path; 1966 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1332 or return; 1968 or return;
1333 1969
1334 my $map = cf::map::new 1970 $self->_load_header ($f)
1335 or return; 1971 or return;
1336 1972
1337 # for better error messages only, will be overwritten 1973 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1974 $f->resolve_delayed_derefs;
1339 1975
1340 $map->load_header ($path) 1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
1341 or return; 2019 or return;
2020 $self->prepare_orig;
2021 }
1342 2022
1343 $map->{load_path} = $path; 2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
1344 2025
1345 $map 2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
1346} 2030}
1347 2031
1348sub find; 2032sub find;
1349sub find { 2033sub find {
1350 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1351 2035
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2037
2038 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 2039 cf::lock_wait "map_find:$path";
1358 2040
1359 $cf::MAP{$key} || do { 2041 $cf::MAP{$path} || do {
2042 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1360 my $guard = cf::lock_acquire "map_find:$key"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2044
1362 # do it the slow way 2045 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2046 or return;
1381 2047
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2048 $map->{last_save} = $cf::RUNTIME;
1394 2049
1395 Coro::cede; 2050 $map->load_header
2051 or return;
1396 2052
1397 if ($map->should_reset) { 2053 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2054 # doing this can freeze the server in a sync job, obviously
2055 #$cf::WAIT_FOR_TICK->wait;
2056 undef $guard2;
2057 undef $guard1;
1398 $map->reset; 2058 $map->reset;
1399 undef $guard;
1400 $map = find $path 2059 return find $path;
1401 or return;
1402 } 2060 }
1403 2061
1404 $cf::MAP{$key} = $map 2062 $cf::MAP{$path} = $map
1405 } 2063 }
1406} 2064}
2065
2066sub pre_load { }
2067sub post_load { }
1407 2068
1408sub load { 2069sub load {
1409 my ($self) = @_; 2070 my ($self) = @_;
1410 2071
2072 local $self->{deny_reset} = 1; # loading can take a long time
2073
1411 my $path = $self->{path}; 2074 my $path = $self->{path};
2075
2076 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2077 my $guard = cf::lock_acquire "map_data:$path";
1413 2078
2079 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2080 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2081
1416 $self->in_memory (cf::MAP_LOADING); 2082 $self->in_memory (cf::MAP_LOADING);
1417 2083
1418 $self->alloc; 2084 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2085
2086 $self->pre_load;
2087 cf::cede_to_tick;
2088
2089 my $f = new_from_file cf::object::thawer $self->{load_path};
2090 $f->skip_block;
2091 $self->_load_objects ($f)
1420 or return; 2092 or return;
1421 2093
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2094 $self->post_load_original
1423 if delete $self->{load_original}; 2095 if delete $self->{load_original};
1424 2096
1425 if (my $uniq = $path->uniq_path) { 2097 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2098 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2099 unless (aio_stat $uniq) {
2100 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2101 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2102 $self->_load_objects ($f);
2103 $f->resolve_delayed_derefs;
2104 }
1430 } 2105 }
1431 } 2106 }
1432 2107
1433 Coro::cede; 2108 $f->resolve_delayed_derefs;
1434 2109
2110 cf::cede_to_tick;
1435 # now do the right thing for maps 2111 # now do the right thing for maps
1436 $self->link_multipart_objects; 2112 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2113 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2114 unless $self->difficulty;
2115 cf::cede_to_tick;
2116
2117 unless ($self->{deny_activate}) {
2118 $self->decay_objects;
2119 $self->fix_auto_apply;
2120 $self->update_buttons;
2121 cf::cede_to_tick;
2122 $self->set_darkness_map;
2123 cf::cede_to_tick;
1448 $self->activate; 2124 $self->activate;
1449 } 2125 }
1450 2126
1451 Coro::cede; 2127 $self->{last_save} = $cf::RUNTIME;
2128 $self->last_access ($cf::RUNTIME);
1452 2129
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2130 $self->in_memory (cf::MAP_ACTIVE);
2131 }
2132
2133 $self->post_load;
2134}
2135
2136sub customise_for {
2137 my ($self, $ob) = @_;
2138
2139 return find "~" . $ob->name . "/" . $self->{path}
2140 if $self->per_player;
2141
2142# return find "?party/" . $ob->name . "/" . $self->{path}
2143# if $self->per_party;
2144
2145 $self
2146}
2147
2148# find and load all maps in the 3x3 area around a map
2149sub load_neighbours {
2150 my ($map) = @_;
2151
2152 my @neigh; # diagonal neighbours
2153
2154 for (0 .. 3) {
2155 my $neigh = $map->tile_path ($_)
2156 or next;
2157 $neigh = find $neigh, $map
2158 or next;
2159 $neigh->load;
2160
2161 push @neigh,
2162 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2163 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2164 }
2165
2166 for (grep defined $_->[0], @neigh) {
2167 my ($path, $origin) = @$_;
2168 my $neigh = find $path, $origin
2169 or next;
2170 $neigh->load;
2171 }
1454} 2172}
1455 2173
1456sub find_sync { 2174sub find_sync {
1457 my ($path, $origin) = @_; 2175 my ($path, $origin) = @_;
1458 2176
1459 cf::sync_job { cf::map::find $path, $origin } 2177 cf::sync_job { find $path, $origin }
1460} 2178}
1461 2179
1462sub do_load_sync { 2180sub do_load_sync {
1463 my ($map) = @_; 2181 my ($map) = @_;
1464 2182
2183 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2184 if $Coro::current == $Coro::main;
2185
1465 cf::sync_job { $map->load }; 2186 cf::sync_job { $map->load };
2187}
2188
2189our %MAP_PREFETCH;
2190our $MAP_PREFETCHER = undef;
2191
2192sub find_async {
2193 my ($path, $origin, $load) = @_;
2194
2195 $path = normalise $path, $origin && $origin->{path};
2196
2197 if (my $map = $cf::MAP{$path}) {
2198 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2199 }
2200
2201 $MAP_PREFETCH{$path} |= $load;
2202
2203 $MAP_PREFETCHER ||= cf::async {
2204 $Coro::current->{desc} = "map prefetcher";
2205
2206 while (%MAP_PREFETCH) {
2207 while (my ($k, $v) = each %MAP_PREFETCH) {
2208 if (my $map = find $k) {
2209 $map->load if $v;
2210 }
2211
2212 delete $MAP_PREFETCH{$k};
2213 }
2214 }
2215 undef $MAP_PREFETCHER;
2216 };
2217 $MAP_PREFETCHER->prio (6);
2218
2219 ()
1466} 2220}
1467 2221
1468sub save { 2222sub save {
1469 my ($self) = @_; 2223 my ($self) = @_;
1470 2224
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2226
1473 $self->{last_save} = $cf::RUNTIME; 2227 $self->{last_save} = $cf::RUNTIME;
1474 2228
1475 return unless $self->dirty; 2229 return unless $self->dirty;
1476 2230
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2231 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2232 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2233
1480 $self->{load_path} = $save; 2234 $self->{load_path} = $save;
1481 2235
1482 return if $self->{deny_save}; 2236 return if $self->{deny_save};
1483 2237
1484 local $self->{last_access} = $self->last_access;#d# 2238 local $self->{last_access} = $self->last_access;#d#
1485 2239
1486 cf::async { 2240 cf::async {
2241 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2242 $_->contr->save for $self->players;
1488 }; 2243 };
1489 2244
2245 cf::get_slot 0.02;
2246
1490 if ($uniq) { 2247 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2249 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2250 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2251 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2252 }
1496} 2253}
1497 2254
1498sub swap_out { 2255sub swap_out {
1499 my ($self) = @_; 2256 my ($self) = @_;
1500 2257
1501 # save first because save cedes 2258 # save first because save cedes
1502 $self->save; 2259 $self->save;
1503 2260
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2262
1506 return if $self->players; 2263 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2264 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2265 return if $self->{deny_save};
1509 2266
2267 $self->in_memory (cf::MAP_SWAPPED);
2268
2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2271 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2272}
1513 2273
1514sub reset_at { 2274sub reset_at {
1515 my ($self) = @_; 2275 my ($self) = @_;
1516 2276
1517 # TODO: safety, remove and allow resettable per-player maps 2277 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2278 return 1e99 if $self->{deny_reset};
1520 2279
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2280 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2281 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2282
1528 my ($self) = @_; 2287 my ($self) = @_;
1529 2288
1530 $self->reset_at <= $cf::RUNTIME 2289 $self->reset_at <= $cf::RUNTIME
1531} 2290}
1532 2291
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2292sub reset {
1555 my ($self) = @_; 2293 my ($self) = @_;
1556 2294
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2295 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2296
1559 return if $self->players; 2297 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2298
1562 warn "resetting map ", $self->path;#d# 2299 warn "resetting map ", $self->path;
2300
2301 $self->in_memory (cf::MAP_SWAPPED);
2302
2303 # need to save uniques path
2304 unless ($self->{deny_save}) {
2305 my $uniq = $self->uniq_path; utf8::encode $uniq;
2306
2307 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2308 if $uniq;
2309 }
1563 2310
1564 delete $cf::MAP{$self->path}; 2311 delete $cf::MAP{$self->path};
1565 2312
2313 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2314 $_->clear_links_to ($self) for values %cf::MAP;
2315 $self->clear;
1567 2316
1568 $self->unlink_save; 2317 $self->unlink_save;
1569 $self->destroy; 2318 $self->destroy;
1570} 2319}
1571 2320
1572my $nuke_counter = "aaaa"; 2321my $nuke_counter = "aaaa";
1573 2322
1574sub nuke { 2323sub nuke {
1575 my ($self) = @_; 2324 my ($self) = @_;
1576 2325
2326 {
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 delete $cf::MAP{$self->path};
2330
2331 $self->unlink_save;
2332
2333 bless $self, "cf::map";
2334 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2335 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2336 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2337 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2338
2339 $cf::MAP{$self->path} = $self;
2340 }
2341
1580 $self->reset; # polite request, might not happen 2342 $self->reset; # polite request, might not happen
1581} 2343}
1582 2344
1583sub customise_for { 2345=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2346
1586 if ($map->per_player) { 2347Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2348maps. May block.
2349
2350=cut
2351
2352sub tmp_maps() {
1588 } 2353 [
1589 2354 map {
1590 $map 2355 utf8::decode $_;
2356 /\.map$/
2357 ? normalise $_
2358 : ()
2359 } @{ aio_readdir $TMPDIR or [] }
2360 ]
1591} 2361}
1592 2362
1593sub emergency_save { 2363=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2364
1596 warn "enter emergency perl save\n"; 2365Returns an arrayref with all map paths of currently instantiated and saved
2366random maps. May block.
1597 2367
1598 cf::sync_job { 2368=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2369
1603 warn "begin emergency map save\n"; 2370sub random_maps() {
1604 $_->save for values %cf::MAP; 2371 [
1605 warn "end emergency map save\n"; 2372 map {
2373 utf8::decode $_;
2374 /\.map$/
2375 ? normalise "?random/$_"
2376 : ()
2377 } @{ aio_readdir $RANDOMDIR or [] }
2378 ]
2379}
2380
2381=item cf::map::unique_maps
2382
2383Returns an arrayref of paths of all shared maps that have
2384instantiated unique items. May block.
2385
2386=cut
2387
2388sub unique_maps() {
2389 [
2390 map {
2391 utf8::decode $_;
2392 s/\.map$//; # TODO future compatibility hack
2393 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2394 ? ()
2395 : normalise $_
2396 } @{ aio_readdir $UNIQUEDIR or [] }
2397 ]
2398}
2399
2400=back
2401
2402=head3 cf::object
2403
2404=cut
2405
2406package cf::object;
2407
2408=over 4
2409
2410=item $ob->inv_recursive
2411
2412Returns the inventory of the object I<and> their inventories, recursively,
2413but I<not> the object itself.
2414
2415=cut
2416
2417sub inv_recursive_;
2418sub inv_recursive_ {
2419 map { $_, inv_recursive_ $_->inv } @_
2420}
2421
2422sub inv_recursive {
2423 inv_recursive_ inv $_[0]
2424}
2425
2426=item $ref = $ob->ref
2427
2428Creates and returns a persistent reference to an object that can be stored as a string.
2429
2430=item $ob = cf::object::deref ($refstring)
2431
2432returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2433even if the object actually exists. May block.
2434
2435=cut
2436
2437sub deref {
2438 my ($ref) = @_;
2439
2440 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2441 my ($uuid, $name) = ($1, $2);
2442 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2443 or return;
2444 $pl->ob->uuid eq $uuid
2445 or return;
2446
2447 $pl->ob
2448 } else {
2449 warn "$ref: cannot resolve object reference\n";
2450 undef
1606 }; 2451 }
1607
1608 warn "leave emergency perl save\n";
1609} 2452}
1610 2453
1611package cf; 2454package cf;
1612 2455
1613=back 2456=back
1614
1615 2457
1616=head3 cf::object::player 2458=head3 cf::object::player
1617 2459
1618=over 4 2460=over 4
1619 2461
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2464Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2465can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2466dialogue with the given NPC character.
1625 2467
1626=cut 2468=cut
2469
2470our $SAY_CHANNEL = {
2471 id => "say",
2472 title => "Map",
2473 reply => "say ",
2474 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2475};
2476
2477our $CHAT_CHANNEL = {
2478 id => "chat",
2479 title => "Chat",
2480 reply => "chat ",
2481 tooltip => "Player chat and shouts, global to the server.",
2482};
1627 2483
1628# rough implementation of a future "reply" method that works 2484# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2485# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2486#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2487sub cf::object::player::reply($$$;$) {
1633 2489
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2490 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2491
1636 if ($self->{record_replies}) { 2492 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2493 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2494
1638 } else { 2495 } else {
2496 my $pl = $self->contr;
2497
2498 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2499 my $dialog = $pl->{npc_dialog};
2500 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2501
2502 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2503 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2504 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2505 }
1641 } 2506 }
2507}
2508
2509=item $object->send_msg ($channel, $msg, $color, [extra...])
2510
2511=cut
2512
2513sub cf::object::send_msg {
2514 my $pl = shift->contr
2515 or return;
2516 $pl->send_msg (@_);
1642} 2517}
1643 2518
1644=item $player_object->may ("access") 2519=item $player_object->may ("access")
1645 2520
1646Returns wether the given player is authorized to access resource "access" 2521Returns wether the given player is authorized to access resource "access"
1659 2534
1660=item $player_object->enter_link 2535=item $player_object->enter_link
1661 2536
1662Freezes the player and moves him/her to a special map (C<{link}>). 2537Freezes the player and moves him/her to a special map (C<{link}>).
1663 2538
1664The player should be reaosnably safe there for short amounts of time. You 2539The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2540I<MUST> call C<leave_link> as soon as possible, though.
1666 2541
2542Will never block.
2543
1667=item $player_object->leave_link ($map, $x, $y) 2544=item $player_object->leave_link ($map, $x, $y)
1668 2545
1669Moves the player out of the specila link map onto the given map. If the 2546Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2547map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2548to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2549fails, to the emergency map position.
1673 2550
1674Might block. 2551Might block.
1675 2552
1676=cut 2553=cut
2554
2555sub link_map {
2556 unless ($LINK_MAP) {
2557 $LINK_MAP = cf::map::find "{link}"
2558 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2559 $LINK_MAP->load;
2560 }
2561
2562 $LINK_MAP
2563}
1677 2564
1678sub cf::object::player::enter_link { 2565sub cf::object::player::enter_link {
1679 my ($self) = @_; 2566 my ($self) = @_;
1680 2567
1681 $self->deactivate_recursive; 2568 $self->deactivate_recursive;
1682 2569
1683 return if $self->map == $LINK_MAP; 2570 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2571
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2572 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2573 if $self->map && $self->map->{path} ne "{link}";
1687 2574
1688 $self->enter_map ($LINK_MAP, 20, 20); 2575 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2576}
1690 2577
1691sub cf::object::player::leave_link { 2578sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2579 my ($self, $map, $x, $y) = @_;
2580
2581 return unless $self->contr->active;
1693 2582
1694 my $link_pos = delete $self->{_link_pos}; 2583 my $link_pos = delete $self->{_link_pos};
1695 2584
1696 unless ($map) { 2585 unless ($map) {
1697 # restore original map position 2586 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2600 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2601 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2602 if $x <=0 && $y <= 0;
1714 2603
1715 $map->load; 2604 $map->load;
2605 $map->load_neighbours;
1716 2606
1717 return unless $self->contr->active; 2607 return unless $self->contr->active;
1718 $self->activate_recursive; 2608 $self->activate_recursive;
2609
2610 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2611 $self->enter_map ($map, $x, $y);
1720} 2612}
1721 2613
1722cf::player->attach ( 2614=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2615
1726 # abort map switching before logout 2616Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2617her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2618that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2619the new (success) or old (failed) map position. In either case, $done will
1730 }; 2620be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2621
1736 # try to abort aborted map switching on player login :) 2622Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2623it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2624
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2625=cut
2626
2627our $GOTOGEN;
1757 2628
1758sub cf::object::player::goto { 2629sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2630 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2631
1761 $path = new cf::path $path; 2632 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2633 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2634
1764 $self->enter_link; 2635 $self->enter_link;
1765 2636
1766 (async { 2637 (async {
1767 my $map = cf::map::find $path->as_string; 2638 $Coro::current->{desc} = "player::goto $path $x $y";
2639
2640 # *tag paths override both path and x|y
2641 if ($path =~ /^\*(.*)$/) {
2642 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2643 my $ob = $obs[rand @obs];
2644
2645 # see if we actually can go there
2646 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2647 $ob = $obs[rand @obs];
2648 } else {
2649 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651 # else put us there anyways for now #d#
2652
2653 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2654 } else {
2655 ($path, $x, $y) = (undef, undef, undef);
2656 }
2657 }
2658
2659 my $map = eval {
2660 my $map = defined $path ? cf::map::find $path : undef;
2661
2662 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2663 $map = $map->customise_for ($self);
1769 2664 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2665 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2666 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
1774 2668
2669 $map
2670 };
2671
2672 if ($@) {
2673 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2674 LOG llevError | logBacktrace, Carp::longmess $@;
2675 }
2676
2677 if ($gen == $self->{_goto_generation}) {
2678 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2679 $self->leave_link ($map, $x, $y);
2680 }
2681
2682 $done->() if $done;
1776 })->prio (1); 2683 })->prio (1);
1777} 2684}
1778 2685
1779=item $player_object->enter_exit ($exit_object) 2686=item $player_object->enter_exit ($exit_object)
1780 2687
1782 2689
1783sub parse_random_map_params { 2690sub parse_random_map_params {
1784 my ($spec) = @_; 2691 my ($spec) = @_;
1785 2692
1786 my $rmp = { # defaults 2693 my $rmp = { # defaults
1787 xsize => 10, 2694 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2695 ysize => (cf::rndm 15, 40),
2696 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2697 #layout => string,
1789 }; 2698 };
1790 2699
1791 for (split /\n/, $spec) { 2700 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2701 my ($k, $v) = split /\s+/, $_, 2;
1793 2702
1805 # that depends on the exit object 2714 # that depends on the exit object
1806 2715
1807 my $rmp = parse_random_map_params $exit->msg; 2716 my $rmp = parse_random_map_params $exit->msg;
1808 2717
1809 if ($exit->map) { 2718 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2719 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2720 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2721 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2722 $rmp->{origin_y} = $exit->y;
2723
2724 $exit->map->touch;
1814 } 2725 }
1815 2726
1816 $rmp->{random_seed} ||= $exit->random_seed; 2727 $rmp->{random_seed} ||= $exit->random_seed;
1817 2728
1818 my $data = cf::to_json $rmp; 2729 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2730 my $md5 = Digest::MD5::md5_hex $data;
2731 my $meta = "$RANDOMDIR/$md5.meta";
1820 2732
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2733 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2734 aio_write $fh, 0, (length $data), $data, 0;
2735 undef $fh;
2736 aio_rename "$meta~", $meta;
1823 2737
2738 my $slaying = "?random/$md5";
2739
2740 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2741 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2742 $exit->msg (undef);
2743 }
1826 } 2744 }
1827} 2745}
1828 2746
1829sub cf::object::player::enter_exit { 2747sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2748 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2750 return unless $self->type == cf::PLAYER;
1833 2751
1834 $self->enter_link; 2752 $self->enter_link;
1835 2753
1836 (async { 2754 (async {
1837 $self->deactivate_recursive; # just to be sure 2755 $Coro::current->{desc} = "enter_exit";
2756
1838 unless (eval { 2757 unless (eval {
2758 $self->deactivate_recursive; # just to be sure
2759
2760 # random map handling
2761 {
2762 my $guard = cf::lock_acquire "exit_prepare:$exit";
2763
1839 prepare_random_map $exit 2764 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2765 if $exit->slaying eq "/!";
2766 }
1841 2767
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2768 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2769 my $x = $exit->stats->hp;
2770 my $y = $exit->stats->sp;
1844 2771
2772 $self->goto ($map, $x, $y);
2773
2774 # if exit is damned, update players death & WoR home-position
2775 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED);
2777
1845 1; 2778 1
1846 }) { 2779 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2780 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2781 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2782 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2783 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2784
1852 warn "ERROR in enter_exit: $@"; 2785 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2786 $self->leave_link;
1854 } 2787 }
1855 })->prio (1); 2788 })->prio (1);
1868 2801
1869sub cf::client::send_drawinfo { 2802sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2803 my ($self, $text, $flags) = @_;
1871 2804
1872 utf8::encode $text; 2805 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2806 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2807}
1875 2808
2809=item $client->send_msg ($channel, $msg, $color, [extra...])
2810
2811Send a drawinfo or msg packet to the client, formatting the msg for the
2812client if neccessary. C<$type> should be a string identifying the type of
2813the message, with C<log> being the default. If C<$color> is negative, suppress
2814the message unless the client supports the msg packet.
2815
2816=cut
2817
2818# non-persistent channels (usually the info channel)
2819our %CHANNEL = (
2820 "c/identify" => {
2821 id => "infobox",
2822 title => "Identify",
2823 reply => undef,
2824 tooltip => "Items recently identified",
2825 },
2826 "c/examine" => {
2827 id => "infobox",
2828 title => "Examine",
2829 reply => undef,
2830 tooltip => "Signs and other items you examined",
2831 },
2832 "c/book" => {
2833 id => "infobox",
2834 title => "Book",
2835 reply => undef,
2836 tooltip => "The contents of a note or book",
2837 },
2838 "c/lookat" => {
2839 id => "infobox",
2840 title => "Look",
2841 reply => undef,
2842 tooltip => "What you saw there",
2843 },
2844 "c/who" => {
2845 id => "infobox",
2846 title => "Players",
2847 reply => undef,
2848 tooltip => "Shows players who are currently online",
2849 },
2850 "c/body" => {
2851 id => "infobox",
2852 title => "Body Parts",
2853 reply => undef,
2854 tooltip => "Shows which body parts you posess and are available",
2855 },
2856 "c/uptime" => {
2857 id => "infobox",
2858 title => "Uptime",
2859 reply => undef,
2860 tooltip => "How long the server has been running since last restart",
2861 },
2862 "c/mapinfo" => {
2863 id => "infobox",
2864 title => "Map Info",
2865 reply => undef,
2866 tooltip => "Information related to the maps",
2867 },
2868 "c/party" => {
2869 id => "party",
2870 title => "Party",
2871 reply => "gsay ",
2872 tooltip => "Messages and chat related to your party",
2873 },
2874);
2875
2876sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_;
2878
2879 $msg = $self->pl->expand_cfpod ($msg);
2880
2881 $color &= cf::NDI_CLIENT_MASK; # just in case...
2882
2883 # check predefined channels, for the benefit of C
2884 if ($CHANNEL{$channel}) {
2885 $channel = $CHANNEL{$channel};
2886
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889
2890 $channel = $channel->{id};
2891
2892 } elsif (ref $channel) {
2893 # send meta info to client, if not yet sent
2894 unless (exists $self->{channel}{$channel->{id}}) {
2895 $self->{channel}{$channel->{id}} = $channel;
2896 $self->ext_msg (channel_info => $channel)
2897 if $self->can_msg;
2898 }
2899
2900 $channel = $channel->{id};
2901 }
2902
2903 return unless @extra || length $msg;
2904
2905 if ($self->can_msg) {
2906 # default colour, mask it out
2907 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2908 if $color & cf::NDI_DEF;
2909
2910 $self->send_packet ("msg " . $self->{json_coder}->encode (
2911 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2912 } else {
2913 if ($color >= 0) {
2914 # replace some tags by gcfclient-compatible ones
2915 for ($msg) {
2916 1 while
2917 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2918 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2919 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2920 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2921 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2922 }
2923
2924 $color &= cf::NDI_COLOR_MASK;
2925
2926 utf8::encode $msg;
2927
2928 if (0 && $msg =~ /\[/) {
2929 # COMMAND/INFO
2930 $self->send_packet ("drawextinfo $color 10 8 $msg")
2931 } else {
2932 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2933 $self->send_packet ("drawinfo $color $msg")
2934 }
2935 }
2936 }
2937}
2938
2939=item $client->ext_msg ($type, @msg)
2940
2941Sends an ext event to the client.
2942
2943=cut
2944
2945sub cf::client::ext_msg($$@) {
2946 my ($self, $type, @msg) = @_;
2947
2948 if ($self->extcmd == 2) {
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2950 } elsif ($self->extcmd == 1) { # TODO: remove
2951 push @msg, msgtype => "event_$type";
2952 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2953 }
2954}
2955
2956=item $client->ext_reply ($msgid, @msg)
2957
2958Sends an ext reply to the client.
2959
2960=cut
2961
2962sub cf::client::ext_reply($$@) {
2963 my ($self, $id, @msg) = @_;
2964
2965 if ($self->extcmd == 2) {
2966 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2967 } elsif ($self->extcmd == 1) {
2968 #TODO: version 1, remove
2969 unshift @msg, msgtype => "reply", msgid => $id;
2970 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2971 }
2972}
1876 2973
1877=item $success = $client->query ($flags, "text", \&cb) 2974=item $success = $client->query ($flags, "text", \&cb)
1878 2975
1879Queues a query to the client, calling the given callback with 2976Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2977the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2978C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2979
1883Queries can fail, so check the return code. Or don't, as queries will become 2980Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2981become reliable at some point in the future.
1885 2982
1886=cut 2983=cut
1887 2984
1888sub cf::client::query { 2985sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2986 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2994 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2995 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2996
1900 $self->send_packet ($self->{query_queue}[0][0]) 2997 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2998 if @{ $self->{query_queue} } == 1;
2999
3000 1
1902} 3001}
1903 3002
1904cf::client->attach ( 3003cf::client->attach (
3004 on_connect => sub {
3005 my ($ns) = @_;
3006
3007 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3008 },
1905 on_reply => sub { 3009 on_reply => sub {
1906 my ($ns, $msg) = @_; 3010 my ($ns, $msg) = @_;
1907 3011
1908 # this weird shuffling is so that direct followup queries 3012 # this weird shuffling is so that direct followup queries
1909 # get handled first 3013 # get handled first
1910 my $queue = delete $ns->{query_queue} 3014 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3015 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3016
1913 (shift @$queue)->[1]->($msg); 3017 (shift @$queue)->[1]->($msg);
3018 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3019
1915 push @{ $ns->{query_queue} }, @$queue; 3020 push @{ $ns->{query_queue} }, @$queue;
1916 3021
1917 if (@{ $ns->{query_queue} } == @$queue) { 3022 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3023 if (@$queue) {
1920 } else { 3025 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3026 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3027 }
1923 } 3028 }
1924 }, 3029 },
3030 on_exticmd => sub {
3031 my ($ns, $buf) = @_;
3032
3033 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3034
3035 if (ref $msg) {
3036 my ($type, $reply, @payload) =
3037 "ARRAY" eq ref $msg
3038 ? @$msg
3039 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3040
3041 my @reply;
3042
3043 if (my $cb = $EXTICMD{$type}) {
3044 @reply = $cb->($ns, @payload);
3045 }
3046
3047 $ns->ext_reply ($reply, @reply)
3048 if $reply;
3049
3050 } else {
3051 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3052 }
3053
3054 cf::override;
3055 },
1925); 3056);
1926 3057
1927=item $client->async (\&cb) 3058=item $client->async (\&cb)
1928 3059
1929Create a new coroutine, running the specified callback. The coroutine will 3060Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3101our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3102our $safe_hole = new Safe::Hole;
1972 3103
1973$SIG{FPE} = 'IGNORE'; 3104$SIG{FPE} = 'IGNORE';
1974 3105
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3106$safe->permit_only (Opcode::opset qw(
3107 :base_core :base_mem :base_orig :base_math
3108 grepstart grepwhile mapstart mapwhile
3109 sort time
3110));
1976 3111
1977# here we export the classes and methods available to script code 3112# here we export the classes and methods available to script code
1978 3113
1979=pod 3114=pod
1980 3115
1981The following fucntions and emthods are available within a safe environment: 3116The following functions and methods are available within a safe environment:
1982 3117
1983 cf::object contr pay_amount pay_player map 3118 cf::object
3119 contr pay_amount pay_player map x y force_find force_add destroy
3120 insert remove name archname title slaying race decrease split
3121
1984 cf::object::player player 3122 cf::object::player
1985 cf::player peaceful 3123 player
1986 cf::map trigger 3124
3125 cf::player
3126 peaceful
3127
3128 cf::map
3129 trigger
1987 3130
1988=cut 3131=cut
1989 3132
1990for ( 3133for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3134 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3135 insert remove inv nrof name archname title slaying race
3136 decrease split destroy change_exp)],
1992 ["cf::object::player" => qw(player)], 3137 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3138 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3139 ["cf::map" => qw(trigger)],
1995) { 3140) {
1996 no strict 'refs'; 3141 no strict 'refs';
2067=back 3212=back
2068 3213
2069=cut 3214=cut
2070 3215
2071############################################################################# 3216#############################################################################
3217# the server's init and main functions
2072 3218
2073=head2 EXTENSION DATABASE SUPPORT 3219sub load_facedata($) {
3220 my ($path) = @_;
2074 3221
2075Crossfire maintains a very simple database for extension use. It can 3222 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3223 # for this (global event?)
2077excludes objects. 3224 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3225
2079The parameter C<$family> should best start with the name of the extension 3226 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3227
2082=over 4 3228 warn "loading facedata from $path\n";
2083 3229
2084=item $hashref = cf::db_get $family 3230 my $facedata;
3231 0 < aio_load $path, $facedata
3232 or die "$path: $!";
2085 3233
2086Return a hashref for use by the extension C<$family>, which can be 3234 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3235
2090=item $value = cf::db_get $family => $key 3236 $facedata->{version} == 2
3237 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3238
2092Returns a single value from the database 3239 # patch in the exptable
2093 3240 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3241 type => FT_RSRC,
2095 3242 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3243 };
3244 cf::cede_to_tick;
2145 3245
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3246 {
3247 my $faces = $facedata->{faceinfo};
2150 3248
2151 sub db_get($;$) { 3249 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3250 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3251
2157 sub db_put($$;$) { 3252 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3253 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3254 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3255 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3256
2166 cf::global->attach ( 3257 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3258 }
2171 );
2172}
2173 3259
2174############################################################################# 3260 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3261 next unless $info->{smooth};
2176 3262
2177sub cfg_load { 3263 my $idx = cf::face::find $face
3264 or next;
3265
3266 if (my $smooth = cf::face::find $info->{smooth}) {
3267 cf::face::set_smooth $idx, $smooth;
3268 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3269 } else {
3270 warn "smooth face '$info->{smooth}' not found for face '$face'";
3271 }
3272
3273 cf::cede_to_tick;
3274 }
3275 }
3276
3277 {
3278 my $anims = $facedata->{animinfo};
3279
3280 while (my ($anim, $info) = each %$anims) {
3281 cf::anim::set $anim, $info->{frames}, $info->{facings};
3282 cf::cede_to_tick;
3283 }
3284
3285 cf::anim::invalidate_all; # d'oh
3286 }
3287
3288 {
3289 # TODO: for gcfclient pleasure, we should give resources
3290 # that gcfclient doesn't grok a >10000 face index.
3291 my $res = $facedata->{resource};
3292
3293 while (my ($name, $info) = each %$res) {
3294 if (defined $info->{type}) {
3295 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3296 my $data;
3297
3298 if ($info->{type} & 1) {
3299 # prepend meta info
3300
3301 my $meta = $enc->encode ({
3302 name => $name,
3303 %{ $info->{meta} || {} },
3304 });
3305
3306 $data = pack "(w/a*)*", $meta, $info->{data};
3307 } else {
3308 $data = $info->{data};
3309 }
3310
3311 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3312 cf::face::set_type $idx, $info->{type};
3313 } else {
3314 $RESOURCE{$name} = $info;
3315 }
3316
3317 cf::cede_to_tick;
3318 }
3319 }
3320
3321 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3322
3323 1
3324}
3325
3326cf::global->attach (on_resource_update => sub {
3327 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3328 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3329
3330 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3331 my $sound = $soundconf->{compat}[$_]
3332 or next;
3333
3334 my $face = cf::face::find "sound/$sound->[1]";
3335 cf::sound::set $sound->[0] => $face;
3336 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3337 }
3338
3339 while (my ($k, $v) = each %{$soundconf->{event}}) {
3340 my $face = cf::face::find "sound/$v";
3341 cf::sound::set $k => $face;
3342 }
3343 }
3344});
3345
3346register_exticmd fx_want => sub {
3347 my ($ns, $want) = @_;
3348
3349 while (my ($k, $v) = each %$want) {
3350 $ns->fx_want ($k, $v);
3351 }
3352};
3353
3354sub load_resource_file($) {
3355 my $guard = lock_acquire "load_resource_file";
3356
3357 my $status = load_resource_file_ $_[0];
3358 get_slot 0.1, 100;
3359 cf::arch::commit_load;
3360
3361 $status
3362}
3363
3364sub reload_regions {
3365 # HACK to clear player env face cache, we need some signal framework
3366 # for this (global event?)
3367 %ext::player_env::MUSIC_FACE_CACHE = ();
3368
3369 load_resource_file "$MAPDIR/regions"
3370 or die "unable to load regions file\n";
3371
3372 for (cf::region::list) {
3373 $_->{match} = qr/$_->{match}/
3374 if exists $_->{match};
3375 }
3376}
3377
3378sub reload_facedata {
3379 load_facedata "$DATADIR/facedata"
3380 or die "unable to load facedata\n";
3381}
3382
3383sub reload_archetypes {
3384 load_resource_file "$DATADIR/archetypes"
3385 or die "unable to load archetypes\n";
3386}
3387
3388sub reload_treasures {
3389 load_resource_file "$DATADIR/treasures"
3390 or die "unable to load treasurelists\n";
3391}
3392
3393sub reload_resources {
3394 warn "reloading resource files...\n";
3395
3396 reload_facedata;
3397 reload_archetypes;
3398 reload_regions;
3399 reload_treasures;
3400
3401 warn "finished reloading resource files\n";
3402}
3403
3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3409 reload_resources;
3410}
3411
3412sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3413 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3414 or return;
2180 3415
2181 local $/; 3416 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3417 *CFG = YAML::Load <$fh>;
2183 3418
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3419 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3420
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3421 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3422 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3432
2198sub main { 3433sub main {
2199 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3437 (async {
3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3439 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX);
2203 }; 3441 };
2204 3442
2205 cfg_load; 3443 {
2206 db_load; 3444 my $guard = freeze_mainloop;
3445 reload_config;
3446 db_init;
2207 load_extensions; 3447 load_extensions;
3448
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450 }
3451
2208 Event::loop; 3452 EV::loop;
2209} 3453}
2210 3454
2211############################################################################# 3455#############################################################################
2212# initialisation 3456# initialisation and cleanup
2213 3457
3458# install some emergency cleanup handlers
3459BEGIN {
3460 our %SIGWATCHER = ();
3461 for my $signal (qw(INT HUP TERM)) {
3462 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3463 cf::cleanup "SIG$signal";
3464 };
3465 }
3466}
3467
3468sub write_runtime_sync {
3469 my $runtime = "$LOCALDIR/runtime";
3470
3471 # first touch the runtime file to show we are still running:
3472 # the fsync below can take a very very long time.
3473
3474 IO::AIO::aio_utime $runtime, undef, undef;
3475
3476 my $guard = cf::lock_acquire "write_runtime";
3477
3478 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3479 or return;
3480
3481 my $value = $cf::RUNTIME + 90 + 10;
3482 # 10 is the runtime save interval, for a monotonic clock
3483 # 60 allows for the watchdog to kill the server.
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 # touch it again to show we are up-to-date
3493 aio_utime $fh, undef, undef;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$runtime~", $runtime
3499 and return;
3500
3501 warn "runtime file written.\n";
3502
3503 1
3504}
3505
3506our $uuid_lock;
3507our $uuid_skip;
3508
3509sub write_uuid_sync($) {
3510 $uuid_skip ||= $_[0];
3511
3512 return if $uuid_lock;
3513 local $uuid_lock = 1;
3514
3515 my $uuid = "$LOCALDIR/uuid";
3516
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3547}
3548
3549sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop;
3551
3552 warn "enter emergency perl save\n";
3553
3554 cf::sync_job {
3555 # use a peculiar iteration method to avoid tripping on perl
3556 # refcount bugs in for. also avoids problems with players
3557 # and maps saved/destroyed asynchronously.
3558 warn "begin emergency player save\n";
3559 for my $login (keys %cf::PLAYER) {
3560 my $pl = $cf::PLAYER{$login} or next;
3561 $pl->valid or next;
3562 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3563 $pl->save;
3564 }
3565 warn "end emergency player save\n";
3566
3567 warn "begin emergency map save\n";
3568 for my $path (keys %cf::MAP) {
3569 my $map = $cf::MAP{$path} or next;
3570 $map->valid or next;
3571 $map->save;
3572 }
3573 warn "end emergency map save\n";
3574
3575 warn "begin emergency database checkpoint\n";
3576 BDB::db_env_txn_checkpoint $DB_ENV;
3577 warn "end emergency database checkpoint\n";
3578
3579 warn "begin write uuid\n";
3580 write_uuid_sync 1;
3581 warn "end write uuid\n";
3582 };
3583
3584 warn "leave emergency perl save\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592}
3593
3594# a safer delete_package, copied from Symbol
3595sub clear_package($) {
3596 my $pkg = shift;
3597
3598 # expand to full symbol table name if needed
3599 unless ($pkg =~ /^main::.*::$/) {
3600 $pkg = "main$pkg" if $pkg =~ /^::/;
3601 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3602 $pkg .= '::' unless $pkg =~ /::$/;
3603 }
3604
3605 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3606 my $stem_symtab = *{$stem}{HASH};
3607
3608 defined $stem_symtab and exists $stem_symtab->{$leaf}
3609 or return;
3610
3611 # clear all symbols
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 }
3617 warn "cleared package #$pkg\n";#d#
3618}
3619
3620our $RELOAD; # how many times to reload
3621
2214sub reload() { 3622sub do_reload_perl() {
2215 # can/must only be called in main 3623 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3624 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3625 warn "can only reload from main coroutine";
2218 return; 3626 return;
2219 } 3627 }
2220 3628
3629 return if $RELOAD++;
3630
3631 while ($RELOAD) {
2221 warn "reloading..."; 3632 warn "reloading...";
2222 3633
2223 my $guard = freeze_mainloop; 3634 warn "entering sync_job";
3635
3636 cf::sync_job {
3637 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3638 cf::emergency_save;
3639 cf::write_runtime_sync; # external watchdog should not bark
2225 3640
2226 eval { 3641 warn "syncing database to disk";
3642 BDB::db_env_txn_checkpoint $DB_ENV;
3643
2227 # if anything goes wrong in here, we should simply crash as we already saved 3644 # if anything goes wrong in here, we should simply crash as we already saved
2228 3645
2229 # cancel all watchers 3646 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3647 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3648 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3649 }
2257 3650
2258 Symbol::delete_package $k; 3651 warn "cancelling all extension coros";
3652 $_->cancel for values %EXT_CORO;
3653 %EXT_CORO = ();
3654
3655 warn "removing commands";
3656 %COMMAND = ();
3657
3658 warn "removing ext/exti commands";
3659 %EXTCMD = ();
3660 %EXTICMD = ();
3661
3662 warn "unloading/nuking all extensions";
3663 for my $pkg (@EXTS) {
3664 warn "... unloading $pkg";
3665
3666 if (my $cb = $pkg->can ("unload")) {
3667 eval {
3668 $cb->($pkg);
3669 1
3670 } or warn "$pkg unloaded, but with errors: $@";
3671 }
3672
3673 warn "... clearing $pkg";
3674 clear_package $pkg;
2259 } 3675 }
2260 3676
2261 # sync database to disk 3677 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3678 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3679 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3680
3681 warn "... unloading $k";
3682 delete $INC{$k};
3683
3684 $k =~ s/\.pm$//;
3685 $k =~ s/\//::/g;
3686
3687 if (my $cb = $k->can ("unload_module")) {
3688 $cb->();
3689 }
3690
3691 clear_package $k;
3692 }
3693
2265 # get rid of safe::, as good as possible 3694 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3695 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3696 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3697
2269 # remove register_script_function callbacks 3698 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3699 delete $INC{"cf.pm"};
3700 delete $INC{"cf/pod.pm"};
2274 3701
2275 # don't, removes xs symbols, too, 3702 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3703 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3704 #clear_package __PACKAGE__;
2278 3705
2279 # reload cf.pm 3706 warn "unload completed, starting to reload now";
3707
2280 warn "reloading cf.pm"; 3708 warn "reloading cf.pm";
2281 require cf; 3709 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3710 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3711
2284 # load config and database again 3712 warn "loading config and database again";
2285 cf::cfg_load; 3713 cf::reload_config;
2286 cf::db_load;
2287 3714
2288 # load extensions
2289 warn "load extensions"; 3715 warn "loading extensions";
2290 cf::load_extensions; 3716 cf::load_extensions;
2291 3717
2292 # reattach attachments to objects 3718 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3719 _global_reattach; # objects, sockets
2294 _global_reattach; 3720 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3721 reattach $_ for values %MAP;
3722 warn "reattaching attachments to players";
3723 reattach $_ for values %PLAYER;
3724
3725 warn "leaving sync_job";
3726
3727 1
3728 } or do {
3729 warn $@;
3730 cf::cleanup "error while reloading, exiting.";
3731 };
3732
3733 warn "reloaded";
3734 --$RELOAD;
3735 }
3736};
3737
3738our $RELOAD_WATCHER; # used only during reload
3739
3740sub reload_perl() {
3741 # doing reload synchronously and two reloads happen back-to-back,
3742 # coro crashes during coro_state_free->destroy here.
3743
3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3745 do_reload_perl;
3746 undef $RELOAD_WATCHER;
2296 }; 3747 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3748}
2349
2350register "<global>", __PACKAGE__;
2351 3749
2352register_command "reload" => sub { 3750register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3751 my ($who, $arg) = @_;
2354 3752
2355 if ($who->flag (FLAG_WIZ)) { 3753 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3754 $who->message ("reloading server.");
3755 async {
3756 $Coro::current->{desc} = "perl_reload";
3757 reload_perl;
3758 };
2359 } 3759 }
2360}; 3760};
2361 3761
2362unshift @INC, $LIBDIR; 3762unshift @INC, $LIBDIR;
2363 3763
2364$TICK_WATCHER = Event->timer ( 3764my $bug_warning = 0;
2365 reentrant => 0, 3765
2366 prio => 0, 3766our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3767our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3768
2369 cb => sub { 3769sub wait_for_tick {
3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK, $signal;
3774 $signal->wait;
3775}
3776
3777sub wait_for_tick_begin {
3778 return if tick_inhibit || $Coro::current == $Coro::main;
3779
3780 my $signal = new Coro::Signal;
3781 push @WAIT_FOR_TICK_BEGIN, $signal;
3782 $signal->wait;
3783}
3784
3785sub tick {
3786 if ($Coro::current != $Coro::main) {
3787 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3788 unless ++$bug_warning > 10;
3789 return;
3790 }
3791
2370 cf::server_tick; # one server iteration 3792 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3793
2374 # if we are delayed by four ticks or more, skip them all 3794 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3795 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3796 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3797 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3798 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3799 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3800 };
2401 }, 3801 }
2402); 3802
3803 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3804 $sig->send;
3805 }
3806 while (my $sig = shift @WAIT_FOR_TICK) {
3807 $sig->send;
3808 }
3809
3810 $LOAD = ($NOW - $TICK_START) / $TICK;
3811 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3812
3813 if (0) {
3814 if ($NEXT_TICK) {
3815 my $jitter = $TICK_START - $NEXT_TICK;
3816 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3817 warn "jitter $JITTER\n";#d#
3818 }
3819 }
3820}
3821
3822{
3823 # configure BDB
3824
3825 BDB::min_parallel 8;
3826 BDB::max_poll_reqs $TICK * 0.1;
3827 $AnyEvent::BDB::WATCHER->priority (1);
3828
3829 unless ($DB_ENV) {
3830 $DB_ENV = BDB::db_env_create;
3831 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3832 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3833 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3834 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3835 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3836
3837 cf::sync_job {
3838 eval {
3839 BDB::db_env_open
3840 $DB_ENV,
3841 $BDBDIR,
3842 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3843 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3844 0666;
3845
3846 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3847 };
3848
3849 cf::cleanup "db_env_open(db): $@" if $@;
3850 };
3851 }
3852
3853 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3854 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3855 };
3856 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3857 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3858 };
3859 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3860 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3861 };
3862}
3863
3864{
3865 # configure IO::AIO
3866
3867 IO::AIO::min_parallel 8;
3868 IO::AIO::max_poll_time $TICK * 0.1;
3869 undef $AnyEvent::AIO::WATCHER;
3870}
3871
3872my $_log_backtrace;
3873
3874sub _log_backtrace {
3875 my ($msg, @addr) = @_;
3876
3877 $msg =~ s/\n//;
3878
3879 # limit the # of concurrent backtraces
3880 if ($_log_backtrace < 2) {
3881 ++$_log_backtrace;
3882 async {
3883 $Coro::current->{desc} = "abt $msg";
3884
3885 my @bt = fork_call {
3886 @addr = map { sprintf "%x", $_ } @addr;
3887 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3888 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3889 or die "addr2line: $!";
3890
3891 my @funcs;
3892 my @res = <$fh>;
3893 chomp for @res;
3894 while (@res) {
3895 my ($func, $line) = splice @res, 0, 2, ();
3896 push @funcs, "[$func] $line";
3897 }
3898
3899 @funcs
3900 };
3901
3902 LOG llevInfo, "[ABT] $msg\n";
3903 LOG llevInfo, "[ABT] $_\n" for @bt;
3904 --$_log_backtrace;
3905 };
3906 } else {
3907 LOG llevInfo, "[ABT] $msg\n";
3908 LOG llevInfo, "[ABT] [suppressed]\n";
3909 }
3910}
3911
3912# load additional modules
3913use cf::pod;
2403 3914
2404END { cf::emergency_save } 3915END { cf::emergency_save }
2405 3916
24061 39171
2407 3918

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines