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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
28 63
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 101our $NEXT_TICK;
46our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
47 108
48our %CFG; 109our %CFG;
49 110
50our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 112our $RUNTIME;
113our $NOW;
52 114
53our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 118
57our %EXT_CORO; # coroutines bound to extensions 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
58 126
59binmode STDOUT; 127binmode STDOUT;
60binmode STDERR; 128binmode STDERR;
61 129
62# read virtual server time, if available 130# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
67} 135}
68 136
69mkdir cf::localdir; 137mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 139
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, $msg; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
139 cf::object cf::object::player 247 cf::object cf::object::player
140 cf::client cf::player 248 cf::client cf::player
141 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
142 cf::map cf::party cf::region 251 cf::party cf::region
143)) { 252)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 285 $d
180 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
181} 287}
182 288
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
186 290
187Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
188 292
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
197 294
198Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
199 296
200=cut 297=cut
201 298
202sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
204 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
205} 302sub decode_json($) { $json_coder->decode ($_[0]) }
206 303
207=item cf::lock_wait $string 304=item cf::lock_wait $string
208 305
209Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
210 307
213Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
216returned. 313returned.
217 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
218Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
220 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
221=cut 325=cut
222 326
223our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
224 329
225sub lock_wait($) { 330sub lock_wait($) {
226 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
227 337
228 # wait for lock, if any 338 # wait for lock, if any
229 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 341 Coro::schedule;
237 347
238 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
239 lock_wait $key; 349 lock_wait $key;
240 350
241 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
242 353
243 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
246 } 358 }
247} 359}
248 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
249sub freeze_mainloop { 367sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
251 369
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 371}
254 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
255} 446}
256 447
257=item cf::async { BLOCK } 448=item cf::async { BLOCK }
258 449
259Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
264 455
265BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
266 457
267=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
268 459
269The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
272 464
273If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
276fast or be very important. 468fast or be very important.
279 471
280sub sync_job(&) { 472sub sync_job(&) {
281 my ($job) = @_; 473 my ($job) = @_;
282 474
283 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
284 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
286 480
287 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 482
289 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
290 484
291 my $busy = 1; 485 my $busy = 1;
292 my @res; 486 my @res;
293 487
294 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 490 @res = eval { $job->() };
296 warn $@ if $@; 491 warn $@ if $@;
297 undef $busy; 492 undef $busy;
298 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
299 494
300 while ($busy) { 495 while ($busy) {
301 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
302 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
303 506
304 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
305 } else { 508 } else {
306 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
307 510
309 } 512 }
310} 513}
311 514
312=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
313 516
314Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 518extension calling this is being unloaded.
316 519
317=cut 520=cut
318 521
319sub async_ext(&) { 522sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
328 531
329 $coro 532 $coro
330} 533}
331 534
332sub write_runtime { 535=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 536
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
336 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
337 541
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 543
342 aio_fsync $fh 544sub fork_call(&@) {
343 and return; 545 my ($cb, @args) = @_;
344 546
345 close $fh 547 # we seemingly have to make a local copy of the whole thing,
346 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
347 550
348 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
349 and return; 552 reset_signals;
553 &$cb
554 }, @args;
350 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
351 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 722}
353 723
354=back 724=back
355 725
356=cut 726=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 727
480############################################################################# 728#############################################################################
481 729
482=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
483 731
485attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
487 735
488In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 738Deliantra).
491 739
492=over 4 740=over 4
493 741
494=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
495 743
609our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 858our @CB_MAP = ();
611 859
612my %attachment; 860my %attachment;
613 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
614sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
616 870
617 use sort 'stable'; 871 use sort 'stable';
618 872
652 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
653 907
654 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 912
659 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 914 my $pkg = shift @arg;
661 915
662 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
692 } 946 }
693 947
694 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
695 } else { 949 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 951 }
698 952
699 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
700} 954}
701 955
703 if (ref $_[0]) { 957 if (ref $_[0]) {
704 _object_attach @_; 958 _object_attach @_;
705 } else { 959 } else {
706 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
707 } 961 }
962 _recalc_want;
708}; 963};
709 964
710# all those should be optimised 965# all those should be optimised
711sub cf::attachable::detach { 966sub cf::attachable::detach {
712 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
716 reattach ($obj); 971 reattach ($obj);
717 } else { 972 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
719 } 974 }
975 _recalc_want;
720}; 976};
721 977
722sub cf::attachable::attached { 978sub cf::attachable::attached {
723 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
724 980
739 "; 995 ";
740 die if $@; 996 die if $@;
741} 997}
742 998
743our $override; 999our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1001
746sub override { 1002sub override {
747 $override = 1; 1003 $override = 1;
748 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
749} 1005}
750 1006
751sub do_invoke { 1007sub do_invoke {
752 my $event = shift; 1008 my $event = shift;
753 my $callbacks = shift; 1009 my $callbacks = shift;
754 1010
755 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
756 1012
757 local $override; 1013 local $override;
758 1014
759 for (@$callbacks) { 1015 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
769 } 1025 }
770 1026
771 0 1027 0
772} 1028}
773 1029
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1031
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1033
778Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
779 1035
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1039
784=back 1040=back
785 1041
786=cut 1042=cut
787 1043
788############################################################################# 1044#############################################################################
789# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
790 1088
791sub reattach { 1089sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1095
795 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
796 1097
797 @$registry = (); 1098 @$registry = ();
798 1099
813cf::attachable->attach ( 1114cf::attachable->attach (
814 prio => -1000000, 1115 prio => -1000000,
815 on_instantiate => sub { 1116 on_instantiate => sub {
816 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
817 1118
818 $data = from_json $data; 1119 $data = decode_json $data;
819 1120
820 for (@$data) { 1121 for (@$data) {
821 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
822 1123
823 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1140sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
841 1142
842 sync_job { 1143 sync_job {
843 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
846 1148
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1153 aio_close $fh;
852 1154
853 if (@$objs) { 1155 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1161 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
861 } 1163 }
862 } else { 1164 } else {
863 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
864 } 1166 }
869 } 1171 }
870 } else { 1172 } else {
871 aio_unlink $filename; 1173 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
873 } 1175 }
874 } 1176 };
875} 1177}
876 1178
877sub object_freezer_as_string { 1179sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
879 1181
891 or return; 1193 or return;
892 1194
893 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
895 or return; 1197 or return;
1198
896 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
897 } 1201 }
898 1202
1203 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
901 return ($data, $av); 1207 ($data, $av)
902} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
903 1215
904############################################################################# 1216#############################################################################
905# command handling &c 1217# command handling &c
906 1218
907=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1233}
922 1234
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1236
925Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
926 1242
927If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
928called. 1244called.
929 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
930=cut 1257=cut
931 1258
932sub register_extcmd { 1259sub register_extcmd {
933 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
934 1261
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
939} 1269}
940 1270
941cf::player->attach ( 1271cf::player->attach (
942 on_command => sub { 1272 on_command => sub {
943 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
952 cf::override; 1282 cf::override;
953 }, 1283 },
954 on_extcmd => sub { 1284 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
956 1286
957 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1288
959 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
965 } else { 1304 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1306 }
968 1307
969 cf::override; 1308 cf::override;
970 }, 1309 },
971); 1310);
972 1311
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1050 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1317 next unless -r $path;
1052 eval { 1318
1053 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1054 1 1375 }
1055 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1056 } 1381 };
1057} 1382}
1058 1383
1059############################################################################# 1384#############################################################################
1060# load/save/clean perl data associated with a map
1061 1385
1062*cf::mapsupport::on_clean = sub { 1386=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1387
1097=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1098 1389
1099Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1100 1391
1106 1397
1107=head3 cf::player 1398=head3 cf::player
1108 1399
1109=over 4 1400=over 4
1110 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1111=item cf::player::find $login 1416=item cf::player::find $login
1112 1417
1113Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1114 1419
1115=cut 1420=cut
1116 1421
1117sub playerdir($) { 1422sub playerdir($) {
1118 cf::localdir 1423 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1425}
1124 1426
1125sub path($) { 1427sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1429
1128 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1129} 1431}
1130 1432
1131sub find_active($) { 1433sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1136 1438
1137sub exists($) { 1439sub exists($) {
1138 my ($login) = @_; 1440 my ($login) = @_;
1139 1441
1140 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1142} 1444}
1143 1445
1144sub find($) { 1446sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1448 my $login = $_[0];
1147 1449
1148 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1149 1451
1150 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1154 } 1469 }
1155 } 1470 }
1156} 1471}
1157 1472
1166 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1167 1482
1168 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1170 1485
1486 cf::get_slot 0.01;
1487
1171 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1172 Coro::cede; 1489 cf::cede_to_tick;
1173} 1490}
1174 1491
1175sub new($) { 1492sub new($) {
1176 my ($login) = @_; 1493 my ($login) = @_;
1177 1494
1183 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1184 1501
1185 $self 1502 $self
1186} 1503}
1187 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1188=item $pl->quit_character 1515=item $pl->quit_character
1189 1516
1190Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1192 1519
1193=cut 1520=cut
1194 1521
1195sub quit_character { 1522sub quit_character {
1196 my ($pl) = @_; 1523 my ($pl) = @_;
1197 1524
1525 my $name = $pl->ob->name;
1526
1198 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1529
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1205 1536
1206 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1211 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1212} 1563}
1213 1564
1214=item cf::player::list_logins 1565=item cf::player::list_logins
1215 1566
1216Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1218 1569
1219=cut 1570=cut
1220 1571
1221sub list_logins { 1572sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1574 or return [];
1224 1575
1225 my @logins; 1576 my @logins;
1226 1577
1227 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1231 1588
1232 utf8::decode $login; 1589 utf8::decode $login;
1233 push @logins, $login; 1590 push @logins, $login;
1234 } 1591 }
1235 1592
1236 \@logins 1593 \@logins
1237} 1594}
1238 1595
1239=item $player->maps 1596=item $player->maps
1240 1597
1241Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1242player. May block. 1599player. May block.
1243 1600
1244=cut 1601=cut
1245 1602
1246sub maps($) { 1603sub maps($) {
1247 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1607
1249 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1250 or return; 1609 or return;
1251 1610
1252 my @paths; 1611 my @paths;
1253 1612
1254 for (@$files) { 1613 for (@$files) {
1255 utf8::decode $_; 1614 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1616 next unless /^$PATH_SEP/o;
1258 1617
1259 s/$PATH_SEP/\//g; 1618 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1619 }
1262 1620
1263 \@paths 1621 \@paths
1264} 1622}
1265 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1628=item $player->ext_reply ($msgid, @msg)
1267 1629
1268Sends an ext reply to the player. 1630Sends an ext reply to the player.
1269 1631
1270=cut 1632=cut
1271 1633
1272sub ext_reply($$$%) { 1634sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1635 my ($self, $id, @msg) = @_;
1274 1636
1275 $msg{msgid} = $id; 1637 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1638}
1279 1639
1280package cf; 1640=item $player->ext_msg ($type, @msg)
1641
1642Sends an ext event to the client.
1643
1644=cut
1645
1646sub ext_msg($$@) {
1647 my ($self, $type, @msg) = @_;
1648
1649 $self->ns->ext_msg ($type, @msg);
1650}
1651
1652=head3 cf::region
1653
1654=over 4
1655
1656=cut
1657
1658package cf::region;
1659
1660=item cf::region::find_by_path $path
1661
1662Tries to decuce the likely region for a map knowing only its path.
1663
1664=cut
1665
1666sub find_by_path($) {
1667 my ($path) = @_;
1668
1669 my ($match, $specificity);
1670
1671 for my $region (list) {
1672 if ($region->{match} && $path =~ $region->{match}) {
1673 ($match, $specificity) = ($region, $region->specificity)
1674 if $region->specificity > $specificity;
1675 }
1676 }
1677
1678 $match
1679}
1281 1680
1282=back 1681=back
1283
1284 1682
1285=head3 cf::map 1683=head3 cf::map
1286 1684
1287=over 4 1685=over 4
1288 1686
1291package cf::map; 1689package cf::map;
1292 1690
1293use Fcntl; 1691use Fcntl;
1294use Coro::AIO; 1692use Coro::AIO;
1295 1693
1694use overload
1695 '""' => \&as_string,
1696 fallback => 1;
1697
1296our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1298 1700
1299sub generate_random_map { 1701sub generate_random_map {
1300 my ($path, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1705
1302 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1707 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1711 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1712 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1713 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1714 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1715 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1716 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1717 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1718 (cf::region::find $rmp->{region}), $rmp->{custom}
1719 )
1720}
1721
1722=item cf::map->register ($regex, $prio)
1723
1724Register a handler for the map path matching the given regex at the
1725givne priority (higher is better, built-in handlers have priority 0, the
1726default).
1727
1728=cut
1729
1730sub register {
1731 my (undef, $regex, $prio) = @_;
1732 my $pkg = caller;
1733
1734 no strict;
1735 push @{"$pkg\::ISA"}, __PACKAGE__;
1736
1737 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1738}
1739
1740# also paths starting with '/'
1741$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1742
1743sub thawer_merge {
1744 my ($self, $merge) = @_;
1745
1746 # we have to keep some variables in memory intact
1747 local $self->{path};
1748 local $self->{load_path};
1749
1750 $self->SUPER::thawer_merge ($merge);
1751}
1752
1753sub normalise {
1754 my ($path, $base) = @_;
1755
1756 $path = "$path"; # make sure its a string
1757
1758 $path =~ s/\.map$//;
1759
1760 # map plan:
1761 #
1762 # /! non-realised random map exit (special hack!)
1763 # {... are special paths that are not being touched
1764 # ?xxx/... are special absolute paths
1765 # ?random/... random maps
1766 # /... normal maps
1767 # ~user/... per-player map of a specific user
1768
1769 $path =~ s/$PATH_SEP/\//go;
1770
1771 # treat it as relative path if it starts with
1772 # something that looks reasonable
1773 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1774 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1775
1776 $base =~ s{[^/]+/?$}{};
1777 $path = "$base/$path";
1778 }
1779
1780 for ($path) {
1781 redo if s{//}{/};
1782 redo if s{/\.?/}{/};
1783 redo if s{/[^/]+/\.\./}{/};
1784 }
1785
1786 $path
1787}
1788
1789sub new_from_path {
1790 my (undef, $path, $base) = @_;
1791
1792 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1793
1794 $path = normalise $path, $base;
1795
1796 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1797 if ($path =~ $EXT_MAP{$pkg}[1]) {
1798 my $self = bless cf::map::new, $pkg;
1799 $self->{path} = $path; $self->path ($path);
1800 $self->init; # pass $1 etc.
1801 return $self;
1802 }
1803 }
1804
1805 Carp::cluck "unable to resolve path '$path' (base '$base').";
1806 ()
1807}
1808
1809sub init {
1810 my ($self) = @_;
1811
1812 $self
1813}
1814
1815sub as_string {
1816 my ($self) = @_;
1817
1818 "$self->{path}"
1819}
1820
1821# the displayed name, this is a one way mapping
1822sub visible_name {
1823 &as_string
1824}
1825
1826# the original (read-only) location
1827sub load_path {
1828 my ($self) = @_;
1829
1830 "$MAPDIR/$self->{path}.map"
1831}
1832
1833# the temporary/swap location
1834sub save_path {
1835 my ($self) = @_;
1836
1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1838 "$TMPDIR/$path.map"
1839}
1840
1841# the unique path, undef == no special unique path
1842sub uniq_path {
1843 my ($self) = @_;
1844
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path"
1316} 1847}
1317 1848
1318# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1319# all maps in C++... 1850# all maps in C++...
1320sub change_all_map_light { 1851sub change_all_map_light {
1322 1853
1323 $_->change_map_light ($change) 1854 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1855 for grep $_->outdoor, values %cf::MAP;
1325} 1856}
1326 1857
1858sub decay_objects {
1859 my ($self) = @_;
1860
1861 return if $self->{deny_reset};
1862
1863 $self->do_decay_objects;
1864}
1865
1866sub unlink_save {
1867 my ($self) = @_;
1868
1869 utf8::encode (my $save = $self->save_path);
1870 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1871 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1872}
1873
1327sub try_load_header($) { 1874sub load_header_from($) {
1328 my ($path) = @_; 1875 my ($self, $path) = @_;
1329 1876
1330 utf8::encode $path; 1877 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1332 or return; 1879 or return;
1333 1880
1334 my $map = cf::map::new 1881 $self->_load_header ($f)
1335 or return; 1882 or return;
1336 1883
1337 # for better error messages only, will be overwritten 1884 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1885 $f->resolve_delayed_derefs;
1339 1886
1340 $map->load_header ($path) 1887 $self->{load_path} = $path;
1888
1889 1
1890}
1891
1892sub load_header_orig {
1893 my ($self) = @_;
1894
1895 $self->load_header_from ($self->load_path)
1896}
1897
1898sub load_header_temp {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->save_path)
1902}
1903
1904sub prepare_temp {
1905 my ($self) = @_;
1906
1907 $self->last_access ((delete $self->{last_access})
1908 || $cf::RUNTIME); #d#
1909 # safety
1910 $self->{instantiate_time} = $cf::RUNTIME
1911 if $self->{instantiate_time} > $cf::RUNTIME;
1912}
1913
1914sub prepare_orig {
1915 my ($self) = @_;
1916
1917 $self->{load_original} = 1;
1918 $self->{instantiate_time} = $cf::RUNTIME;
1919 $self->last_access ($cf::RUNTIME);
1920 $self->instantiate;
1921}
1922
1923sub load_header {
1924 my ($self) = @_;
1925
1926 if ($self->load_header_temp) {
1927 $self->prepare_temp;
1928 } else {
1929 $self->load_header_orig
1341 or return; 1930 or return;
1931 $self->prepare_orig;
1932 }
1342 1933
1343 $map->{load_path} = $path; 1934 $self->{deny_reset} = 1
1935 if $self->no_reset;
1344 1936
1345 $map 1937 $self->default_region (cf::region::find_by_path $self->{path})
1938 unless $self->default_region;
1939
1940 1
1346} 1941}
1347 1942
1348sub find; 1943sub find;
1349sub find { 1944sub find {
1350 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1351 1946
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1950 cf::lock_wait "map_find:$path";
1358 1951
1359 $cf::MAP{$key} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1360 my $guard = cf::lock_acquire "map_find:$key"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1361 1955
1362 # do it the slow way 1956 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1957 or return;
1381 1958
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1394 1960
1395 Coro::cede; 1961 $map->load_header
1962 or return;
1396 1963
1397 if ($map->should_reset) { 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1965 # doing this can freeze the server in a sync job, obviously
1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1398 $map->reset; 1969 $map->reset;
1399 undef $guard;
1400 $map = find $path 1970 return find $path;
1401 or return;
1402 } 1971 }
1403 1972
1404 $cf::MAP{$key} = $map 1973 $cf::MAP{$path} = $map
1405 } 1974 }
1406} 1975}
1976
1977sub pre_load { }
1978sub post_load { }
1407 1979
1408sub load { 1980sub load {
1409 my ($self) = @_; 1981 my ($self) = @_;
1410 1982
1983 local $self->{deny_reset} = 1; # loading can take a long time
1984
1411 my $path = $self->{path}; 1985 my $path = $self->{path};
1986
1987 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1988 my $guard = cf::lock_acquire "map_data:$path";
1413 1989
1990 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1992
1416 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1417 1994
1418 $self->alloc; 1995 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1996
1997 $self->pre_load;
1998 cf::cede_to_tick;
1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
2002 $self->_load_objects ($f)
1420 or return; 2003 or return;
1421 2004
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1423 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1424 2007
1425 if (my $uniq = $path->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2009 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2012 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1430 } 2016 }
1431 } 2017 }
1432 2018
1433 Coro::cede; 2019 $f->resolve_delayed_derefs;
1434 2020
2021 cf::cede_to_tick;
1435 # now do the right thing for maps 2022 # now do the right thing for maps
1436 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2025 unless $self->difficulty;
2026 cf::cede_to_tick;
2027
2028 unless ($self->{deny_activate}) {
2029 $self->decay_objects;
2030 $self->fix_auto_apply;
2031 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick;
1448 $self->activate; 2035 $self->activate;
1449 } 2036 }
1450 2037
1451 Coro::cede; 2038 $self->{last_save} = $cf::RUNTIME;
2039 $self->last_access ($cf::RUNTIME);
1452 2040
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2042 }
2043
2044 $self->post_load;
2045}
2046
2047sub customise_for {
2048 my ($self, $ob) = @_;
2049
2050 return find "~" . $ob->name . "/" . $self->{path}
2051 if $self->per_player;
2052
2053# return find "?party/" . $ob->name . "/" . $self->{path}
2054# if $self->per_party;
2055
2056 $self
2057}
2058
2059# find and load all maps in the 3x3 area around a map
2060sub load_neighbours {
2061 my ($map) = @_;
2062
2063 my @neigh; # diagonal neighbours
2064
2065 for (0 .. 3) {
2066 my $neigh = $map->tile_path ($_)
2067 or next;
2068 $neigh = find $neigh, $map
2069 or next;
2070 $neigh->load;
2071
2072 push @neigh,
2073 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2074 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2075 }
2076
2077 for (grep defined $_->[0], @neigh) {
2078 my ($path, $origin) = @$_;
2079 my $neigh = find $path, $origin
2080 or next;
2081 $neigh->load;
2082 }
1454} 2083}
1455 2084
1456sub find_sync { 2085sub find_sync {
1457 my ($path, $origin) = @_; 2086 my ($path, $origin) = @_;
1458 2087
1459 cf::sync_job { cf::map::find $path, $origin } 2088 cf::sync_job { find $path, $origin }
1460} 2089}
1461 2090
1462sub do_load_sync { 2091sub do_load_sync {
1463 my ($map) = @_; 2092 my ($map) = @_;
1464 2093
2094 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2095 if $Coro::current == $Coro::main;
2096
1465 cf::sync_job { $map->load }; 2097 cf::sync_job { $map->load };
2098}
2099
2100our %MAP_PREFETCH;
2101our $MAP_PREFETCHER = undef;
2102
2103sub find_async {
2104 my ($path, $origin, $load) = @_;
2105
2106 $path = normalise $path, $origin && $origin->{path};
2107
2108 if (my $map = $cf::MAP{$path}) {
2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2110 }
2111
2112 $MAP_PREFETCH{$path} |= $load;
2113
2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
2117 while (%MAP_PREFETCH) {
2118 while (my ($k, $v) = each %MAP_PREFETCH) {
2119 if (my $map = find $k) {
2120 $map->load if $v;
2121 }
2122
2123 delete $MAP_PREFETCH{$k};
2124 }
2125 }
2126 undef $MAP_PREFETCHER;
2127 };
2128 $MAP_PREFETCHER->prio (6);
2129
2130 ()
1466} 2131}
1467 2132
1468sub save { 2133sub save {
1469 my ($self) = @_; 2134 my ($self) = @_;
1470 2135
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2137
1473 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1474 2139
1475 return unless $self->dirty; 2140 return unless $self->dirty;
1476 2141
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2144
1480 $self->{load_path} = $save; 2145 $self->{load_path} = $save;
1481 2146
1482 return if $self->{deny_save}; 2147 return if $self->{deny_save};
1483 2148
1484 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
1485 2150
1486 cf::async { 2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
1488 }; 2154 };
1489 2155
2156 cf::get_slot 0.02;
2157
1490 if ($uniq) { 2158 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2161 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2163 }
1496} 2164}
1497 2165
1498sub swap_out { 2166sub swap_out {
1499 my ($self) = @_; 2167 my ($self) = @_;
1500 2168
1501 # save first because save cedes 2169 # save first because save cedes
1502 $self->save; 2170 $self->save;
1503 2171
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2173
1506 return if $self->players; 2174 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1509 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2182 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2183}
1513 2184
1514sub reset_at { 2185sub reset_at {
1515 my ($self) = @_; 2186 my ($self) = @_;
1516 2187
1517 # TODO: safety, remove and allow resettable per-player maps 2188 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2189 return 1e99 if $self->{deny_reset};
1520 2190
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2191 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2192 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2193
1528 my ($self) = @_; 2198 my ($self) = @_;
1529 2199
1530 $self->reset_at <= $cf::RUNTIME 2200 $self->reset_at <= $cf::RUNTIME
1531} 2201}
1532 2202
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2203sub reset {
1555 my ($self) = @_; 2204 my ($self) = @_;
1556 2205
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2207
1559 return if $self->players; 2208 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2209
1562 warn "resetting map ", $self->path;#d# 2210 warn "resetting map ", $self->path;
2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 # need to save uniques path
2215 unless ($self->{deny_save}) {
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2219 if $uniq;
2220 }
1563 2221
1564 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
1565 2223
2224 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
1567 2227
1568 $self->unlink_save; 2228 $self->unlink_save;
1569 $self->destroy; 2229 $self->destroy;
1570} 2230}
1571 2231
1572my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
1573 2233
1574sub nuke { 2234sub nuke {
1575 my ($self) = @_; 2235 my ($self) = @_;
1576 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2240 delete $cf::MAP{$self->path};
2241
2242 $self->unlink_save;
2243
2244 bless $self, "cf::map";
2245 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2249
2250 $cf::MAP{$self->path} = $self;
2251 }
2252
1580 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
1581} 2254}
1582 2255
1583sub customise_for { 2256=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2257
1586 if ($map->per_player) { 2258Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2259maps. May block.
2260
2261=cut
2262
2263sub tmp_maps() {
1588 } 2264 [
1589 2265 map {
1590 $map 2266 utf8::decode $_;
2267 /\.map$/
2268 ? normalise $_
2269 : ()
2270 } @{ aio_readdir $TMPDIR or [] }
2271 ]
1591} 2272}
1592 2273
1593sub emergency_save { 2274=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2275
1596 warn "enter emergency perl save\n"; 2276Returns an arrayref with all map paths of currently instantiated and saved
2277random maps. May block.
1597 2278
1598 cf::sync_job { 2279=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2280
1603 warn "begin emergency map save\n"; 2281sub random_maps() {
1604 $_->save for values %cf::MAP; 2282 [
1605 warn "end emergency map save\n"; 2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise "?random/$_"
2287 : ()
2288 } @{ aio_readdir $RANDOMDIR or [] }
2289 ]
2290}
2291
2292=item cf::map::unique_maps
2293
2294Returns an arrayref of paths of all shared maps that have
2295instantiated unique items. May block.
2296
2297=cut
2298
2299sub unique_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2306 : normalise $_
2307 } @{ aio_readdir $UNIQUEDIR or [] }
2308 ]
2309}
2310
2311=back
2312
2313=head3 cf::object
2314
2315=cut
2316
2317package cf::object;
2318
2319=over 4
2320
2321=item $ob->inv_recursive
2322
2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2325
2326=cut
2327
2328sub inv_recursive_;
2329sub inv_recursive_ {
2330 map { $_, inv_recursive_ $_->inv } @_
2331}
2332
2333sub inv_recursive {
2334 inv_recursive_ inv $_[0]
2335}
2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
1606 }; 2362 }
1607
1608 warn "leave emergency perl save\n";
1609} 2363}
1610 2364
1611package cf; 2365package cf;
1612 2366
1613=back 2367=back
1614
1615 2368
1616=head3 cf::object::player 2369=head3 cf::object::player
1617 2370
1618=over 4 2371=over 4
1619 2372
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2377dialogue with the given NPC character.
1625 2378
1626=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
1627 2394
1628# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2396# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
1633 2400
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2401 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2402
1636 if ($self->{record_replies}) { 2403 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2404 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2405
1638 } else { 2406 } else {
2407 my $pl = $self->contr;
2408
2409 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2410 my $dialog = $pl->{npc_dialog};
2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2412
2413 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2416 }
1641 } 2417 }
2418}
2419
2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2421
2422=cut
2423
2424sub cf::object::send_msg {
2425 my $pl = shift->contr
2426 or return;
2427 $pl->send_msg (@_);
1642} 2428}
1643 2429
1644=item $player_object->may ("access") 2430=item $player_object->may ("access")
1645 2431
1646Returns wether the given player is authorized to access resource "access" 2432Returns wether the given player is authorized to access resource "access"
1659 2445
1660=item $player_object->enter_link 2446=item $player_object->enter_link
1661 2447
1662Freezes the player and moves him/her to a special map (C<{link}>). 2448Freezes the player and moves him/her to a special map (C<{link}>).
1663 2449
1664The player should be reaosnably safe there for short amounts of time. You 2450The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2451I<MUST> call C<leave_link> as soon as possible, though.
1666 2452
2453Will never block.
2454
1667=item $player_object->leave_link ($map, $x, $y) 2455=item $player_object->leave_link ($map, $x, $y)
1668 2456
1669Moves the player out of the specila link map onto the given map. If the 2457Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2458map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2459to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2460fails, to the emergency map position.
1673 2461
1674Might block. 2462Might block.
1675 2463
1676=cut 2464=cut
2465
2466sub link_map {
2467 unless ($LINK_MAP) {
2468 $LINK_MAP = cf::map::find "{link}"
2469 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2470 $LINK_MAP->load;
2471 }
2472
2473 $LINK_MAP
2474}
1677 2475
1678sub cf::object::player::enter_link { 2476sub cf::object::player::enter_link {
1679 my ($self) = @_; 2477 my ($self) = @_;
1680 2478
1681 $self->deactivate_recursive; 2479 $self->deactivate_recursive;
1682 2480
1683 return if $self->map == $LINK_MAP; 2481 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2482
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2483 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2484 if $self->map && $self->map->{path} ne "{link}";
1687 2485
1688 $self->enter_map ($LINK_MAP, 20, 20); 2486 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2487}
1690 2488
1691sub cf::object::player::leave_link { 2489sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2490 my ($self, $map, $x, $y) = @_;
2491
2492 return unless $self->contr->active;
1693 2493
1694 my $link_pos = delete $self->{_link_pos}; 2494 my $link_pos = delete $self->{_link_pos};
1695 2495
1696 unless ($map) { 2496 unless ($map) {
1697 # restore original map position 2497 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2511 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2512 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2513 if $x <=0 && $y <= 0;
1714 2514
1715 $map->load; 2515 $map->load;
2516 $map->load_neighbours;
1716 2517
1717 return unless $self->contr->active; 2518 return unless $self->contr->active;
1718 $self->activate_recursive; 2519 $self->activate_recursive;
2520
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2522 $self->enter_map ($map, $x, $y);
1720} 2523}
1721 2524
1722cf::player->attach ( 2525=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2526
1726 # abort map switching before logout 2527Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2528her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2529that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2530the new (success) or old (failed) map position. In either case, $done will
1730 }; 2531be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2532
1736 # try to abort aborted map switching on player login :) 2533Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2534it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2535
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2536=cut
2537
2538our $GOTOGEN;
1757 2539
1758sub cf::object::player::goto { 2540sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2541 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2542
1761 $path = new cf::path $path; 2543 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2545
1764 $self->enter_link; 2546 $self->enter_link;
1765 2547
1766 (async { 2548 (async {
1767 my $map = cf::map::find $path->as_string; 2549 $Coro::current->{desc} = "player::goto $path $x $y";
2550
2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2570 my $map = eval {
2571 my $map = defined $path ? cf::map::find $path : undef;
2572
2573 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2574 $map = $map->customise_for ($self);
1769 2575 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2576 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
1774 2579
2580 $map
2581 };
2582
2583 if ($@) {
2584 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2585 LOG llevError | logBacktrace, Carp::longmess $@;
2586 }
2587
2588 if ($gen == $self->{_goto_generation}) {
2589 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2590 $self->leave_link ($map, $x, $y);
2591 }
2592
2593 $done->() if $done;
1776 })->prio (1); 2594 })->prio (1);
1777} 2595}
1778 2596
1779=item $player_object->enter_exit ($exit_object) 2597=item $player_object->enter_exit ($exit_object)
1780 2598
1782 2600
1783sub parse_random_map_params { 2601sub parse_random_map_params {
1784 my ($spec) = @_; 2602 my ($spec) = @_;
1785 2603
1786 my $rmp = { # defaults 2604 my $rmp = { # defaults
1787 xsize => 10, 2605 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2606 ysize => (cf::rndm 15, 40),
2607 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2608 #layout => string,
1789 }; 2609 };
1790 2610
1791 for (split /\n/, $spec) { 2611 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2612 my ($k, $v) = split /\s+/, $_, 2;
1793 2613
1805 # that depends on the exit object 2625 # that depends on the exit object
1806 2626
1807 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
1808 2628
1809 if ($exit->map) { 2629 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2630 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
1814 } 2636 }
1815 2637
1816 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
1817 2639
1818 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2642 my $meta = "$RANDOMDIR/$md5.meta";
1820 2643
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2646 undef $fh;
2647 aio_rename "$meta~", $meta;
1823 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
1826 } 2655 }
1827} 2656}
1828 2657
1829sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1833 2662
1834 $self->enter_link; 2663 $self->enter_link;
1835 2664
1836 (async { 2665 (async {
1837 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
1838 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
1839 prepare_random_map $exit 2675 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2676 if $exit->slaying eq "/!";
2677 }
1841 2678
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
1844 2682
2683 $self->goto ($map, $x, $y);
2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
1845 1; 2689 1
1846 }) { 2690 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2693 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2695
1852 warn "ERROR in enter_exit: $@"; 2696 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2697 $self->leave_link;
1854 } 2698 }
1855 })->prio (1); 2699 })->prio (1);
1868 2712
1869sub cf::client::send_drawinfo { 2713sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2714 my ($self, $text, $flags) = @_;
1871 2715
1872 utf8::encode $text; 2716 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2717 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2718}
1875 2719
2720=item $client->send_msg ($channel, $msg, $color, [extra...])
2721
2722Send a drawinfo or msg packet to the client, formatting the msg for the
2723client if neccessary. C<$type> should be a string identifying the type of
2724the message, with C<log> being the default. If C<$color> is negative, suppress
2725the message unless the client supports the msg packet.
2726
2727=cut
2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2787sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_;
2789
2790 $msg = $self->pl->expand_cfpod ($msg);
2791
2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2803 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2809 }
2810
2811 $channel = $channel->{id};
2812 }
2813
2814 return unless @extra || length $msg;
2815
2816 if ($self->can_msg) {
2817 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF;
2820
2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862}
2863
2864=item $client->ext_msg ($type, @msg)
2865
2866Sends an ext event to the client.
2867
2868=cut
2869
2870sub cf::client::ext_msg($$@) {
2871 my ($self, $type, @msg) = @_;
2872
2873 if ($self->extcmd == 2) {
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2875 } elsif ($self->extcmd == 1) { # TODO: remove
2876 push @msg, msgtype => "event_$type";
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2878 }
2879}
2880
2881=item $client->ext_reply ($msgid, @msg)
2882
2883Sends an ext reply to the client.
2884
2885=cut
2886
2887sub cf::client::ext_reply($$@) {
2888 my ($self, $id, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2892 } elsif ($self->extcmd == 1) {
2893 #TODO: version 1, remove
2894 unshift @msg, msgtype => "reply", msgid => $id;
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2896 }
2897}
1876 2898
1877=item $success = $client->query ($flags, "text", \&cb) 2899=item $success = $client->query ($flags, "text", \&cb)
1878 2900
1879Queues a query to the client, calling the given callback with 2901Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2902the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2903C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2904
1883Queries can fail, so check the return code. Or don't, as queries will become 2905Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2906become reliable at some point in the future.
1885 2907
1886=cut 2908=cut
1887 2909
1888sub cf::client::query { 2910sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2911 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2919 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2920 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2921
1900 $self->send_packet ($self->{query_queue}[0][0]) 2922 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2923 if @{ $self->{query_queue} } == 1;
2924
2925 1
1902} 2926}
1903 2927
1904cf::client->attach ( 2928cf::client->attach (
2929 on_connect => sub {
2930 my ($ns) = @_;
2931
2932 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2933 },
1905 on_reply => sub { 2934 on_reply => sub {
1906 my ($ns, $msg) = @_; 2935 my ($ns, $msg) = @_;
1907 2936
1908 # this weird shuffling is so that direct followup queries 2937 # this weird shuffling is so that direct followup queries
1909 # get handled first 2938 # get handled first
1910 my $queue = delete $ns->{query_queue} 2939 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2940 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2941
1913 (shift @$queue)->[1]->($msg); 2942 (shift @$queue)->[1]->($msg);
2943 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2944
1915 push @{ $ns->{query_queue} }, @$queue; 2945 push @{ $ns->{query_queue} }, @$queue;
1916 2946
1917 if (@{ $ns->{query_queue} } == @$queue) { 2947 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2948 if (@$queue) {
1920 } else { 2950 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2951 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2952 }
1923 } 2953 }
1924 }, 2954 },
2955 on_exticmd => sub {
2956 my ($ns, $buf) = @_;
2957
2958 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2959
2960 if (ref $msg) {
2961 my ($type, $reply, @payload) =
2962 "ARRAY" eq ref $msg
2963 ? @$msg
2964 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2965
2966 my @reply;
2967
2968 if (my $cb = $EXTICMD{$type}) {
2969 @reply = $cb->($ns, @payload);
2970 }
2971
2972 $ns->ext_reply ($reply, @reply)
2973 if $reply;
2974
2975 } else {
2976 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2977 }
2978
2979 cf::override;
2980 },
1925); 2981);
1926 2982
1927=item $client->async (\&cb) 2983=item $client->async (\&cb)
1928 2984
1929Create a new coroutine, running the specified callback. The coroutine will 2985Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3026our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3027our $safe_hole = new Safe::Hole;
1972 3028
1973$SIG{FPE} = 'IGNORE'; 3029$SIG{FPE} = 'IGNORE';
1974 3030
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3031$safe->permit_only (Opcode::opset qw(
3032 :base_core :base_mem :base_orig :base_math
3033 grepstart grepwhile mapstart mapwhile
3034 sort time
3035));
1976 3036
1977# here we export the classes and methods available to script code 3037# here we export the classes and methods available to script code
1978 3038
1979=pod 3039=pod
1980 3040
1981The following fucntions and emthods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
1982 3042
1983 cf::object contr pay_amount pay_player map 3043 cf::object
3044 contr pay_amount pay_player map x y force_find force_add destroy
3045 insert remove name archname title slaying race decrease split
3046
1984 cf::object::player player 3047 cf::object::player
1985 cf::player peaceful 3048 player
1986 cf::map trigger 3049
3050 cf::player
3051 peaceful
3052
3053 cf::map
3054 trigger
1987 3055
1988=cut 3056=cut
1989 3057
1990for ( 3058for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3060 insert remove inv nrof name archname title slaying race
3061 decrease split destroy change_exp)],
1992 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
1995) { 3065) {
1996 no strict 'refs'; 3066 no strict 'refs';
2067=back 3137=back
2068 3138
2069=cut 3139=cut
2070 3140
2071############################################################################# 3141#############################################################################
3142# the server's init and main functions
2072 3143
2073=head2 EXTENSION DATABASE SUPPORT 3144sub load_facedata($) {
3145 my ($path) = @_;
2074 3146
2075Crossfire maintains a very simple database for extension use. It can 3147 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3148 # for this (global event?)
2077excludes objects. 3149 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3150
2079The parameter C<$family> should best start with the name of the extension 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3152
2082=over 4 3153 warn "loading facedata from $path\n";
2083 3154
2084=item $hashref = cf::db_get $family 3155 my $facedata;
3156 0 < aio_load $path, $facedata
3157 or die "$path: $!";
2085 3158
2086Return a hashref for use by the extension C<$family>, which can be 3159 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3160
2090=item $value = cf::db_get $family => $key 3161 $facedata->{version} == 2
3162 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3163
2092Returns a single value from the database 3164 # patch in the exptable
2093 3165 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3166 type => FT_RSRC,
2095 3167 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3168 };
3169 cf::cede_to_tick;
2145 3170
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3171 {
3172 my $faces = $facedata->{faceinfo};
2150 3173
2151 sub db_get($;$) { 3174 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3176
2157 sub db_put($$;$) { 3177 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3178 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3181
2166 cf::global->attach ( 3182 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3183 }
2171 );
2172}
2173 3184
2174############################################################################# 3185 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3186 next unless $info->{smooth};
2176 3187
2177sub cfg_load { 3188 my $idx = cf::face::find $face
3189 or next;
3190
3191 if (my $smooth = cf::face::find $info->{smooth}) {
3192 cf::face::set_smooth $idx, $smooth;
3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3194 } else {
3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3196 }
3197
3198 cf::cede_to_tick;
3199 }
3200 }
3201
3202 {
3203 my $anims = $facedata->{animinfo};
3204
3205 while (my ($anim, $info) = each %$anims) {
3206 cf::anim::set $anim, $info->{frames}, $info->{facings};
3207 cf::cede_to_tick;
3208 }
3209
3210 cf::anim::invalidate_all; # d'oh
3211 }
3212
3213 {
3214 # TODO: for gcfclient pleasure, we should give resources
3215 # that gcfclient doesn't grok a >10000 face index.
3216 my $res = $facedata->{resource};
3217
3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3221 my $data;
3222
3223 if ($info->{type} & 1) {
3224 # prepend meta info
3225
3226 my $meta = $enc->encode ({
3227 name => $name,
3228 %{ $info->{meta} || {} },
3229 });
3230
3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3238 } else {
3239 $RESOURCE{$name} = $info;
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3247
3248 1
3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3270
3271register_exticmd fx_want => sub {
3272 my ($ns, $want) = @_;
3273
3274 while (my ($k, $v) = each %$want) {
3275 $ns->fx_want ($k, $v);
3276 }
3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
3294 load_resource_file "$MAPDIR/regions"
3295 or die "unable to load regions file\n";
3296
3297 for (cf::region::list) {
3298 $_->{match} = qr/$_->{match}/
3299 if exists $_->{match};
3300 }
3301}
3302
3303sub reload_facedata {
3304 load_facedata "$DATADIR/facedata"
3305 or die "unable to load facedata\n";
3306}
3307
3308sub reload_archetypes {
3309 load_resource_file "$DATADIR/archetypes"
3310 or die "unable to load archetypes\n";
3311}
3312
3313sub reload_treasures {
3314 load_resource_file "$DATADIR/treasures"
3315 or die "unable to load treasurelists\n";
3316}
3317
3318sub reload_resources {
3319 warn "reloading resource files...\n";
3320
3321 reload_facedata;
3322 reload_archetypes;
3323 reload_regions;
3324 reload_treasures;
3325
3326 warn "finished reloading resource files\n";
3327}
3328
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3339 or return;
2180 3340
2181 local $/; 3341 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
2183 3343
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3345
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3357
2198sub main { 3358sub main {
2199 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3362 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX);
2203 }; 3366 };
2204 3367
2205 cfg_load; 3368 {
2206 db_load; 3369 my $guard = freeze_mainloop;
3370 reload_config;
3371 db_init;
2207 load_extensions; 3372 load_extensions;
3373
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
2208 Event::loop; 3377 EV::loop;
2209} 3378}
2210 3379
2211############################################################################# 3380#############################################################################
2212# initialisation 3381# initialisation and cleanup
2213 3382
3383# install some emergency cleanup handlers
3384BEGIN {
3385 our %SIGWATCHER = ();
3386 for my $signal (qw(INT HUP TERM)) {
3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3388 cf::cleanup "SIG$signal";
3389 };
3390 }
3391}
3392
3393sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time.
3398
3399 IO::AIO::aio_utime $runtime, undef, undef;
3400
3401 my $guard = cf::lock_acquire "write_runtime";
3402
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3404 or return;
3405
3406 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server.
3409
3410 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3411 and return;
3412
3413 # always fsync - this file is important
3414 aio_fsync $fh
3415 and return;
3416
3417 # touch it again to show we are up-to-date
3418 aio_utime $fh, undef, undef;
3419
3420 close $fh
3421 or return;
3422
3423 aio_rename "$runtime~", $runtime
3424 and return;
3425
3426 warn "runtime file written.\n";
3427
3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3472}
3473
3474sub emergency_save() {
3475 my $freeze_guard = cf::freeze_mainloop;
3476
3477 warn "enter emergency perl save\n";
3478
3479 cf::sync_job {
3480 # use a peculiar iteration method to avoid tripping on perl
3481 # refcount bugs in for. also avoids problems with players
3482 # and maps saved/destroyed asynchronously.
3483 warn "begin emergency player save\n";
3484 for my $login (keys %cf::PLAYER) {
3485 my $pl = $cf::PLAYER{$login} or next;
3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3488 $pl->save;
3489 }
3490 warn "end emergency player save\n";
3491
3492 warn "begin emergency map save\n";
3493 for my $path (keys %cf::MAP) {
3494 my $map = $cf::MAP{$path} or next;
3495 $map->valid or next;
3496 $map->save;
3497 }
3498 warn "end emergency map save\n";
3499
3500 warn "begin emergency database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3507 };
3508
3509 warn "leave emergency perl save\n";
3510}
3511
3512sub post_cleanup {
3513 my ($make_core) = @_;
3514
3515 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core;
3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3546
2214sub reload() { 3547sub do_reload_perl() {
2215 # can/must only be called in main 3548 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3550 warn "can only reload from main coroutine";
2218 return; 3551 return;
2219 } 3552 }
2220 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
2221 warn "reloading..."; 3557 warn "reloading...";
2222 3558
2223 my $guard = freeze_mainloop; 3559 warn "entering sync_job";
3560
3561 cf::sync_job {
3562 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3563 cf::emergency_save;
3564 cf::write_runtime_sync; # external watchdog should not bark
2225 3565
2226 eval { 3566 warn "syncing database to disk";
3567 BDB::db_env_txn_checkpoint $DB_ENV;
3568
2227 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
2228 3570
2229 # cancel all watchers 3571 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3572 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3574 }
2257 3575
2258 Symbol::delete_package $k; 3576 warn "cancelling all extension coros";
3577 $_->cancel for values %EXT_CORO;
3578 %EXT_CORO = ();
3579
3580 warn "removing commands";
3581 %COMMAND = ();
3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3589 warn "... unloading $pkg";
3590
3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
2259 } 3600 }
2260 3601
2261 # sync database to disk 3602 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3603 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3617 }
3618
2265 # get rid of safe::, as good as possible 3619 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3622
2269 # remove register_script_function callbacks 3623 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3625 delete $INC{"cf/pod.pm"};
2274 3626
2275 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3628 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
2278 3630
2279 # reload cf.pm 3631 warn "unload completed, starting to reload now";
3632
2280 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
2281 require cf; 3634 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3636
2284 # load config and database again 3637 warn "loading config and database again";
2285 cf::cfg_load; 3638 cf::reload_config;
2286 cf::db_load;
2287 3639
2288 # load extensions
2289 warn "load extensions"; 3640 warn "loading extensions";
2290 cf::load_extensions; 3641 cf::load_extensions;
2291 3642
2292 # reattach attachments to objects 3643 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3644 _global_reattach; # objects, sockets
2294 _global_reattach; 3645 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER;
3649
3650 warn "leaving sync_job";
3651
3652 1
3653 } or do {
3654 warn $@;
3655 cf::cleanup "error while reloading, exiting.";
3656 };
3657
3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3661};
3662
3663our $RELOAD_WATCHER; # used only during reload
3664
3665sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
2296 }; 3672 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3673}
2349
2350register "<global>", __PACKAGE__;
2351 3674
2352register_command "reload" => sub { 3675register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2354 3677
2355 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2359 } 3684 }
2360}; 3685};
2361 3686
2362unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2363 3688
2364$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2365 reentrant => 0, 3690
2366 prio => 0, 3691our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3693
2369 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit || $Coro::current == $Coro::main;
3696
3697 my $signal = new Coro::Signal;
3698 push @WAIT_FOR_TICK, $signal;
3699 $signal->wait;
3700}
3701
3702sub wait_for_tick_begin {
3703 return if tick_inhibit || $Coro::current == $Coro::main;
3704
3705 my $signal = new Coro::Signal;
3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3707 $signal->wait;
3708}
3709
3710sub tick {
3711 if ($Coro::current != $Coro::main) {
3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3713 unless ++$bug_warning > 10;
3714 return;
3715 }
3716
2370 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3718
2374 # if we are delayed by four ticks or more, skip them all 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3721 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3722 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3723 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3725 };
2401 }, 3726 }
2402); 3727
3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3729 $sig->send;
3730 }
3731 while (my $sig = shift @WAIT_FOR_TICK) {
3732 $sig->send;
3733 }
3734
3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3737
3738 if (0) {
3739 if ($NEXT_TICK) {
3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3746
3747{
3748 # configure BDB
3749
3750 BDB::min_parallel 8;
3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3753
3754 unless ($DB_ENV) {
3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3761
3762 cf::sync_job {
3763 eval {
3764 BDB::db_env_open
3765 $DB_ENV,
3766 $BDBDIR,
3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3769 0666;
3770
3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3772 };
3773
3774 cf::cleanup "db_env_open(db): $@" if $@;
3775 };
3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3787}
3788
3789{
3790 # configure IO::AIO
3791
3792 IO::AIO::min_parallel 8;
3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3795}
3796
3797my $_log_backtrace;
3798
3799sub _log_backtrace {
3800 my ($msg, @addr) = @_;
3801
3802 $msg =~ s/\n//;
3803
3804 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace;
3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3810 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr;
3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3814 or die "addr2line: $!";
3815
3816 my @funcs;
3817 my @res = <$fh>;
3818 chomp for @res;
3819 while (@res) {
3820 my ($func, $line) = splice @res, 0, 2, ();
3821 push @funcs, "[$func] $line";
3822 }
3823
3824 @funcs
3825 };
3826
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace;
3830 };
3831 } else {
3832 LOG llevInfo, "[ABT] $msg\n";
3833 LOG llevInfo, "[ABT] [suppressed]\n";
3834 }
3835}
3836
3837# load additional modules
3838use cf::pod;
2403 3839
2404END { cf::emergency_save } 3840END { cf::emergency_save }
2405 3841
24061 38421
2407 3843

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