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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.561 by root, Fri Apr 22 06:10:33 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
46our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 132
48our %CFG; 133our %CFG;
49 134
50our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 136our $RUNTIME;
137our $NOW;
52 138
53our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 142
57our %EXT_CORO; # coroutines bound to extensions 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
58 155
59binmode STDOUT; 156binmode STDOUT;
60binmode STDERR; 157binmode STDERR;
61 158
62# read virtual server time, if available 159# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
67} 164}
68 165
69mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 167
75# a special map that is always available 168mkdir $_
76our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
77our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 189
79############################################################################# 190#############################################################################
80 191
81=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
82 193
89=item $cf::RUNTIME 200=item $cf::RUNTIME
90 201
91The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 203every server tick.
93 204
94=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 208
96The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
98 213
99=item $cf::NOW 214=item $cf::NOW
100 215
101The time of the last (current) server tick. 216The time of the last (current) server tick.
102 217
103=item $cf::TICK 218=item $cf::TICK
104 219
105The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
106 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
107=item %cf::CFG 232=item %cf::CFG
108 233
109Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 235from wherever your confdir points to.
111 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
112=back 260=back
113 261
114=cut 262=cut
115 263
116BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 271 my $msg = join "", @_;
119 utf8::encode $msg;
120 272
121 $msg .= "\n" 273 $msg .= "\n"
122 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
123 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
124 LOG llevError, $msg; 278 LOG llevWarn, $msg;
125 }; 279};
126} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
127 294
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 302
135# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 304# within the Safe compartment.
137for my $pkg (qw( 305for my $pkg (qw(
138 cf::global cf::attachable 306 cf::global cf::attachable
139 cf::object cf::object::player 307 cf::object cf::object::player
140 cf::client cf::player 308 cf::client cf::player
141 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
142 cf::map cf::party cf::region 311 cf::party cf::region
143)) { 312)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 314}
147 315
148$Event::DIED = sub { 316$EV::DIED = sub {
149 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
150}; 318};
151 319
152my %ext_pkg; 320#############################################################################
153my @exts; 321
154my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
155 326
156=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
157 328
158=over 4 329=over 4
159 330
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 350 $d
180 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
181} 352}
182 353
183use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
184 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
185=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
186 369
187Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
188 371
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
197 373
198Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
199 375
200=cut 376=cut
201 377
202sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
204 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
205} 443}
206 444
207=item cf::lock_wait $string 445=item cf::lock_wait $string
208 446
209Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
210 448
211=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
212 450
213Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
216returned. 454returned.
217 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
218Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
220 461
221=cut 462=item $locked = cf::lock_active $string
222 463
223our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
224 469
225sub lock_wait($) { 470sub lock_wait($) {
226 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 472}
234 473
235sub lock_acquire($) { 474sub lock_acquire($) {
236 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
237 477
238 # wait, to be sure we are not locked 478sub lock_active($) {
239 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 480}
248 481
249sub freeze_mainloop { 482sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
251 484
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 486}
254 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
255} 572}
256 573
257=item cf::async { BLOCK } 574=item cf::async { BLOCK }
258 575
259Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
264 581
265BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
266 583
267=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
268 585
269The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
272 590
273If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
276fast or be very important. 594fast or be very important.
278=cut 596=cut
279 597
280sub sync_job(&) { 598sub sync_job(&) {
281 my ($job) = @_; 599 my ($job) = @_;
282 600
283 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
284 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
286 606
287 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 608
289 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
290 610
291 my $busy = 1; 611 my $busy = 1;
292 my @res; 612 my @res;
293 613
294 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 616 @res = eval { $job->() };
296 warn $@ if $@; 617 error $@ if $@;
297 undef $busy; 618 undef $busy;
298 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
299 620
300 while ($busy) { 621 while ($busy) {
301 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
302 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
303 632
304 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
305 } else { 634 } else {
306 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
307 636
309 } 638 }
310} 639}
311 640
312=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
313 642
314Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 644extension calling this is being unloaded.
316 645
317=cut 646=cut
318 647
319sub async_ext(&) { 648sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
328 657
329 $coro 658 $coro
330} 659}
331 660
332sub write_runtime { 661=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 662
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
336 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
337 667
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 669
342 aio_fsync $fh 670sub post_fork {
343 and return; 671 reset_signals;
672}
344 673
345 close $fh 674sub fork_call(&@) {
346 or return; 675 my ($cb, @args) = @_;
347 676
348 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
349 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
350 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
351 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 864}
353 865
354=back 866=back
355 867
356=cut 868=cut
357 869
358############################################################################# 870#############################################################################
359 871
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
483 873
484Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
487 877
488In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 880Deliantra).
491 881
492=over 4 882=over 4
493 883
494=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
495 885
539=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
540 930
541Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
543 933
544Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
546 936
547These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
548 938
549=over 4 939=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 1000our @CB_MAP = ();
611 1001
612my %attachment; 1002my %attachment;
613 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
614sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
616 1012
617 use sort 'stable'; 1013 use sort 'stable';
618 1014
652 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
653 1049
654 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1054
659 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
661 1057
662 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
667 1063
668 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1066
671 } elsif (ref $type) { 1067 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
673 1069
674 } else { 1070 } else {
675 shift @arg; 1071 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
677 } 1073 }
678 } 1074 }
679} 1075}
680 1076
681sub _object_attach { 1077sub _object_attach {
691 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
692 } 1088 }
693 1089
694 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
695 } else { 1091 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1093 }
698 1094
699 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
700} 1096}
701 1097
703 if (ref $_[0]) { 1099 if (ref $_[0]) {
704 _object_attach @_; 1100 _object_attach @_;
705 } else { 1101 } else {
706 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
707 } 1103 }
1104 _recalc_want;
708}; 1105};
709 1106
710# all those should be optimised 1107# all those should be optimised
711sub cf::attachable::detach { 1108sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1113 reattach ($obj);
717 } else { 1114 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
719 } 1116 }
1117 _recalc_want;
720}; 1118};
721 1119
722sub cf::attachable::attached { 1120sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
724 1122
739 "; 1137 ";
740 die if $@; 1138 die if $@;
741} 1139}
742 1140
743our $override; 1141our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1143
746sub override { 1144sub override {
747 $override = 1; 1145 $override = 1;
748 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
749} 1147}
750 1148
751sub do_invoke { 1149sub do_invoke {
752 my $event = shift; 1150 my $event = shift;
753 my $callbacks = shift; 1151 my $callbacks = shift;
754 1152
755 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
756 1154
757 local $override; 1155 local $override;
758 1156
759 for (@$callbacks) { 1157 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
761 1159
762 if ($@) { 1160 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1162 override;
766 } 1163 }
767 1164
768 return 1 if $override; 1165 return 1 if $override;
769 } 1166 }
770 1167
771 0 1168 0
772} 1169}
773 1170
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1172
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1174
778Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
779 1176
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1180
784=back 1181=back
785 1182
786=cut 1183=cut
787 1184
788############################################################################# 1185#############################################################################
789# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
790 1229
791sub reattach { 1230sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1236
795 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
796 1238
797 @$registry = (); 1239 @$registry = ();
798 1240
803 for (@$attach) { 1245 for (@$attach) {
804 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
806 } 1248 }
807 } else { 1249 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1251 }
810 } 1252 }
811} 1253}
812 1254
813cf::attachable->attach ( 1255cf::attachable->attach (
814 prio => -1000000, 1256 prio => -1000000,
815 on_instantiate => sub { 1257 on_instantiate => sub {
816 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
817 1259
818 $data = from_json $data; 1260 $data = decode_json $data;
819 1261
820 for (@$data) { 1262 for (@$data) {
821 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
822 1264
823 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1281sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
841 1283
842 sync_job { 1284 sync_job {
843 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
846 1290
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
851 close $fh; 1298 aio_close $fh;
852 1299
853 if (@$objs) { 1300 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
859 close $fh; 1309 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
861 } 1311 }
862 } else { 1312 } else {
863 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
864 } 1314 }
865 1315
866 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1320 } else {
868 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
869 } 1322 }
870 } else { 1323 } else {
871 aio_unlink $filename; 1324 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
873 } 1326 }
874 } 1327 };
875} 1328}
876 1329
877sub object_freezer_as_string { 1330sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
879 1332
891 or return; 1344 or return;
892 1345
893 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
895 or return; 1348 or return;
1349
896 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
897 } 1352 }
898 1353
1354 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
901 return ($data, $av); 1359 ($data, $av)
902} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
903 1367
904############################################################################# 1368#############################################################################
905# command handling &c 1369# command handling &c
906 1370
907=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1385}
922 1386
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1388
925Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
926 1394
927If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
928called. 1396called.
929 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
930=cut 1409=cut
931 1410
932sub register_extcmd { 1411sub register_extcmd {
933 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
934 1413
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
939} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
940 1424
941cf::player->attach ( 1425cf::player->attach (
942 on_command => sub { 1426 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
944 1428
945 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
946 or return; 1430 or return;
947 1431
952 cf::override; 1436 cf::override;
953 }, 1437 },
954 on_extcmd => sub { 1438 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
956 1440
957 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1442
959 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
965 } else { 1458 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1460 }
968 1461
969 cf::override; 1462 cf::override;
970 }, 1463 },
971); 1464);
972 1465
973sub register { 1466# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1467sub cache_extensions {
980 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
981 1469
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1473 }
1032 } 1474 };
1033 1475
1034 # remove extcmds 1476 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1477}
1048 1478
1049sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1050 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1486 next unless -r $path;
1052 eval { 1487
1053 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1054 1 1551 }
1055 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1056 } 1564 };
1057} 1565}
1058 1566
1059############################################################################# 1567#############################################################################
1060# load/save/clean perl data associated with a map
1061 1568
1062*cf::mapsupport::on_clean = sub { 1569=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1570
1097=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1098 1572
1099Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1100 1574
1101=cut 1575=cut
1102 1576
1103package cf::player; 1577package cf::player;
1104 1578
1106 1580
1107=head3 cf::player 1581=head3 cf::player
1108 1582
1109=over 4 1583=over 4
1110 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1111=item cf::player::find $login 1599=item cf::player::find $login
1112 1600
1113Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1114 1602
1115=cut 1603=cut
1116 1604
1117sub playerdir($) { 1605sub playerdir($) {
1118 cf::localdir 1606 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1608}
1124 1609
1125sub path($) { 1610sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1612
1128 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
1129} 1614}
1130 1615
1131sub find_active($) { 1616sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1136 1621
1137sub exists($) { 1622sub exists($) {
1138 my ($login) = @_; 1623 my ($login) = @_;
1139 1624
1140 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1142} 1627}
1143 1628
1144sub find($) { 1629sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1631 my $login = $_[0];
1147 1632
1148 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1149 1634
1150 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1154 } 1652 }
1155 } 1653 }
1156} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1157 1668
1158sub save($) { 1669sub save($) {
1159 my ($pl) = @_; 1670 my ($pl) = @_;
1160 1671
1161 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1167 1678
1168 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1170 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1171 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1172 Coro::cede; 1688 cf::cede_to_tick;
1173} 1689}
1174 1690
1175sub new($) { 1691sub new($) {
1176 my ($login) = @_; 1692 my ($login) = @_;
1177 1693
1183 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1184 1700
1185 $self 1701 $self
1186} 1702}
1187 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1188=item $pl->quit_character 1714=item $pl->quit_character
1189 1715
1190Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1192 1718
1193=cut 1719=cut
1194 1720
1195sub quit_character { 1721sub quit_character {
1196 my ($pl) = @_; 1722 my ($pl) = @_;
1197 1723
1724 my $name = $pl->ob->name;
1725
1198 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1728
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1204 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1205 1737
1206 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1211 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1212} 1764}
1213 1765
1214=item cf::player::list_logins 1766=item cf::player::list_logins
1215 1767
1216Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1218 1770
1219=cut 1771=cut
1220 1772
1221sub list_logins { 1773sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1775 or return [];
1224 1776
1225 my @logins; 1777 my @logins;
1226 1778
1227 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1231 1789
1232 utf8::decode $login; 1790 utf8::decode $login;
1233 push @logins, $login; 1791 push @logins, $login;
1234 } 1792 }
1235 1793
1236 \@logins 1794 \@logins
1237} 1795}
1238 1796
1239=item $player->maps 1797=item $player->maps
1240 1798
1799=item cf::player::maps $login
1800
1241Returns an arrayref of cf::path's of all maps that are private for this 1801Returns an arrayref of map paths that are private for this
1242player. May block. 1802player. May block.
1243 1803
1244=cut 1804=cut
1245 1805
1246sub maps($) { 1806sub maps($) {
1247 my ($pl) = @_; 1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1810
1249 my $files = aio_readdir playerdir $pl 1811 my $files = aio_readdir playerdir $pl
1250 or return; 1812 or return;
1251 1813
1252 my @paths; 1814 my @paths;
1253 1815
1254 for (@$files) { 1816 for (@$files) {
1255 utf8::decode $_; 1817 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1818 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1819 next unless /^$PATH_SEP/o;
1258 1820
1259 s/$PATH_SEP/\//g; 1821 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1822 }
1262 1823
1263 \@paths 1824 \@paths
1264} 1825}
1265 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1267 1832
1268Sends an ext reply to the player. 1833Sends an ext reply to the player.
1269 1834
1270=cut 1835=cut
1271 1836
1272sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1274 1839
1275 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1841}
1279 1842
1280package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1281 1885
1282=back 1886=back
1283
1284 1887
1285=head3 cf::map 1888=head3 cf::map
1286 1889
1287=over 4 1890=over 4
1288 1891
1291package cf::map; 1894package cf::map;
1292 1895
1293use Fcntl; 1896use Fcntl;
1294use Coro::AIO; 1897use Coro::AIO;
1295 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1296our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1298 1905
1299sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1300 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1301 1946
1302 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1303 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1304 $path, 1976 $path
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316} 1977}
1317 1978
1318# and all this just because we cannot iterate over 1979sub new_from_path {
1319# all maps in C++... 1980 my (undef, $path, $base) = @_;
1320sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1321 my ($change) = @_; 2001 my ($self) = @_;
1322 2002
1323 $_->change_map_light ($change) 2003 $self
1324 for grep $_->outdoor, values %cf::MAP;
1325} 2004}
1326 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1327sub try_load_header($) { 2056sub load_header_from($) {
1328 my ($path) = @_; 2057 my ($self, $path) = @_;
1329 2058
1330 utf8::encode $path; 2059 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1332 or return; 2061 or return;
1333 2062
1334 my $map = cf::map::new 2063 $self->_load_header ($f)
1335 or return; 2064 or return;
1336 2065
1337 # for better error messages only, will be overwritten 2066 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2067 $f->resolve_delayed_derefs;
1339 2068
1340 $map->load_header ($path) 2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074sub load_header_orig {
2075 my ($self) = @_;
2076
2077 $self->load_header_from ($self->load_path)
2078}
2079
2080sub load_header_temp {
2081 my ($self) = @_;
2082
2083 $self->load_header_from ($self->save_path)
2084}
2085
2086sub prepare_temp {
2087 my ($self) = @_;
2088
2089 $self->last_access ((delete $self->{last_access})
2090 || $cf::RUNTIME); #d#
2091 # safety
2092 $self->{instantiate_time} = $cf::RUNTIME
2093 if $self->{instantiate_time} > $cf::RUNTIME;
2094}
2095
2096sub prepare_orig {
2097 my ($self) = @_;
2098
2099 $self->{load_original} = 1;
2100 $self->{instantiate_time} = $cf::RUNTIME;
2101 $self->last_access ($cf::RUNTIME);
2102 $self->instantiate;
2103}
2104
2105sub load_header {
2106 my ($self) = @_;
2107
2108 if ($self->load_header_temp) {
2109 $self->prepare_temp;
2110 } else {
2111 $self->load_header_orig
1341 or return; 2112 or return;
2113 $self->prepare_orig;
2114 }
1342 2115
1343 $map->{load_path} = $path; 2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
1344 2118
1345 $map 2119 $self->default_region (cf::region::find_by_path $self->{path})
2120 unless $self->default_region;
2121
2122 1
1346} 2123}
1347 2124
1348sub find; 2125sub find;
1349sub find { 2126sub find {
1350 my ($path, $origin) = @_; 2127 my ($path, $origin) = @_;
1351 2128
1352 #warn "find<$path,$origin>\n";#d# 2129 cf::cede_to_tick;
1353 2130
1354 $path = new cf::path $path, $origin && $origin->path; 2131 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2132
1357 cf::lock_wait "map_find:$key"; 2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2134 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2135
1362 # do it the slow way 2136 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2137 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2138 or return;
1381 2139
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2140 $map->{last_save} = $cf::RUNTIME;
1394 2141
1395 Coro::cede; 2142 $map->load_header
2143 or return;
1396 2144
1397 if ($map->should_reset) { 2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2146 # doing this can freeze the server in a sync job, obviously
2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
1398 $map->reset; 2150 $map->reset;
1399 undef $guard;
1400 $map = find $path 2151 return find $path;
1401 or return;
1402 } 2152 }
1403 2153
1404 $cf::MAP{$key} = $map 2154 $cf::MAP{$path} = $map
1405 } 2155 }
1406} 2156}
2157
2158sub pre_load { }
2159#sub post_load { } # XS
1407 2160
1408sub load { 2161sub load {
1409 my ($self) = @_; 2162 my ($self) = @_;
1410 2163
2164 local $self->{deny_reset} = 1; # loading can take a long time
2165
1411 my $path = $self->{path}; 2166 my $path = $self->{path};
2167
2168 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2169 my $guard = cf::lock_acquire "map_data:$path";
1413 2170
2171 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2172 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2173
1416 $self->in_memory (cf::MAP_LOADING); 2174 $self->in_memory (cf::MAP_LOADING);
1417 2175
1418 $self->alloc; 2176 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2177
2178 $self->pre_load;
2179 cf::cede_to_tick;
2180
2181 my $f = new_from_file cf::object::thawer $self->{load_path};
2182 $f->skip_block;
2183 $self->_load_objects ($f)
1420 or return; 2184 or return;
1421 2185
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2186 $self->post_load_original
1423 if delete $self->{load_original}; 2187 if delete $self->{load_original};
1424 2188
1425 if (my $uniq = $path->uniq_path) { 2189 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2190 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2191 unless (aio_stat $uniq) {
2192 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2193 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2194 $self->_load_objects ($f);
2195 $f->resolve_delayed_derefs;
2196 }
1430 } 2197 }
1431 } 2198 }
1432 2199
1433 Coro::cede; 2200 $f->resolve_delayed_derefs;
1434 2201
2202 cf::cede_to_tick;
1435 # now do the right thing for maps 2203 # now do the right thing for maps
1436 $self->link_multipart_objects; 2204 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2205 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2206 unless $self->difficulty;
2207 cf::cede_to_tick;
2208
2209 unless ($self->{deny_activate}) {
2210 $self->decay_objects;
2211 $self->fix_auto_apply;
2212 $self->update_buttons;
2213 cf::cede_to_tick;
1448 $self->activate; 2214 $self->activate;
1449 } 2215 }
1450 2216
1451 Coro::cede; 2217 $self->{last_save} = $cf::RUNTIME;
2218 $self->last_access ($cf::RUNTIME);
1452 2219
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2220 $self->in_memory (cf::MAP_ACTIVE);
2221 }
2222
2223 $self->post_load;
2224
2225 1
2226}
2227
2228# customize the map for a given player, i.e.
2229# return the _real_ map. used by e.g. per-player
2230# maps to change the path to ~playername/mappath
2231sub customise_for {
2232 my ($self, $ob) = @_;
2233
2234 return find "~" . $ob->name . "/" . $self->{path}
2235 if $self->per_player;
2236
2237# return find "?party/" . $ob->name . "/" . $self->{path}
2238# if $self->per_party;
2239
2240 $self
2241}
2242
2243# find and load all maps in the 3x3 area around a map
2244sub load_neighbours {
2245 my ($map) = @_;
2246
2247 my @neigh; # diagonal neighbours
2248
2249 for (0 .. 3) {
2250 my $neigh = $map->tile_path ($_)
2251 or next;
2252 $neigh = find $neigh, $map
2253 or next;
2254 $neigh->load;
2255
2256 # now find the diagonal neighbours
2257 push @neigh,
2258 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2259 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2260 }
2261
2262 for (grep defined $_->[0], @neigh) {
2263 my ($path, $origin) = @$_;
2264 my $neigh = find $path, $origin
2265 or next;
2266 $neigh->load;
2267 }
1454} 2268}
1455 2269
1456sub find_sync { 2270sub find_sync {
1457 my ($path, $origin) = @_; 2271 my ($path, $origin) = @_;
1458 2272
1459 cf::sync_job { cf::map::find $path, $origin } 2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1460} 2277}
1461 2278
1462sub do_load_sync { 2279sub do_load_sync {
1463 my ($map) = @_; 2280 my ($map) = @_;
1464 2281
1465 cf::sync_job { $map->load }; 2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2283 if $Coro::current == $Coro::main;
2284
2285 $map->load;
2286}
2287
2288our %MAP_PREFETCH;
2289our $MAP_PREFETCHER = undef;
2290
2291sub find_async {
2292 my ($path, $origin, $load) = @_;
2293
2294 $path = normalise $path, $origin && $origin->{path};
2295
2296 if (my $map = $cf::MAP{$path}) {
2297 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2298 }
2299
2300 $MAP_PREFETCH{$path} |= $load;
2301
2302 $MAP_PREFETCHER ||= cf::async {
2303 $Coro::current->{desc} = "map prefetcher";
2304
2305 while (%MAP_PREFETCH) {
2306 while (my ($k, $v) = each %MAP_PREFETCH) {
2307 if (my $map = find $k) {
2308 $map->load if $v;
2309 }
2310
2311 delete $MAP_PREFETCH{$k};
2312 }
2313 }
2314 undef $MAP_PREFETCHER;
2315 };
2316 $MAP_PREFETCHER->prio (6);
2317
2318 ()
2319}
2320
2321# common code, used by both ->save and ->swapout
2322sub _save {
2323 my ($self) = @_;
2324
2325 $self->{last_save} = $cf::RUNTIME;
2326
2327 return unless $self->dirty;
2328
2329 my $save = $self->save_path; utf8::encode $save;
2330 my $uniq = $self->uniq_path; utf8::encode $uniq;
2331
2332 $self->{load_path} = $save;
2333
2334 return if $self->{deny_save};
2335
2336 local $self->{last_access} = $self->last_access;#d#
2337
2338 cf::async {
2339 $Coro::current->{desc} = "map player save";
2340 $_->contr->save for $self->players;
2341 };
2342
2343 cf::get_slot 0.02;
2344
2345 if ($uniq) {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2347 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2348 } else {
2349 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2350 }
1466} 2351}
1467 2352
1468sub save { 2353sub save {
1469 my ($self) = @_; 2354 my ($self) = @_;
1470 2355
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2356 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2357
1473 $self->{last_save} = $cf::RUNTIME; 2358 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2359}
1497 2360
1498sub swap_out { 2361sub swap_out {
1499 my ($self) = @_; 2362 my ($self) = @_;
1500 2363
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2364 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2365
2366 return if $self->in_memory != cf::MAP_ACTIVE;
2367 return if $self->{deny_save};
1506 return if $self->players; 2368 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2369
2370 # first deactivate the map and "unlink" it from the core
2371 $self->deactivate;
2372 $_->clear_links_to ($self) for values %cf::MAP;
2373 $self->in_memory (cf::MAP_SWAPPED);
2374
2375 # then atomically save
2376 $self->_save;
2377
2378 # then free the map
1510 $self->clear; 2379 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2380}
1513 2381
1514sub reset_at { 2382sub reset_at {
1515 my ($self) = @_; 2383 my ($self) = @_;
1516 2384
1517 # TODO: safety, remove and allow resettable per-player maps 2385 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2386 return 1e99 if $self->{deny_reset};
1520 2387
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2388 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2389 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2390
1528 my ($self) = @_; 2395 my ($self) = @_;
1529 2396
1530 $self->reset_at <= $cf::RUNTIME 2397 $self->reset_at <= $cf::RUNTIME
1531} 2398}
1532 2399
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2400sub reset {
1555 my ($self) = @_; 2401 my ($self) = @_;
1556 2402
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2404
1559 return if $self->players; 2405 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2406
1562 warn "resetting map ", $self->path;#d# 2407 cf::trace "resetting map ", $self->path, "\n";
2408
2409 $self->in_memory (cf::MAP_SWAPPED);
2410
2411 # need to save uniques path
2412 unless ($self->{deny_save}) {
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2416 if $uniq;
2417 }
1563 2418
1564 delete $cf::MAP{$self->path}; 2419 delete $cf::MAP{$self->path};
1565 2420
2421 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2422 $_->clear_links_to ($self) for values %cf::MAP;
2423 $self->clear;
1567 2424
1568 $self->unlink_save; 2425 $self->unlink_save;
1569 $self->destroy; 2426 $self->destroy;
1570} 2427}
1571 2428
1572my $nuke_counter = "aaaa"; 2429my $nuke_counter = "aaaa";
1573 2430
1574sub nuke { 2431sub nuke {
1575 my ($self) = @_; 2432 my ($self) = @_;
1576 2433
2434 {
2435 my $lock = cf::lock_acquire "map_data:$self->{path}";
2436
2437 delete $cf::MAP{$self->path};
2438
2439 $self->unlink_save;
2440
2441 bless $self, "cf::map::wrap";
2442 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2443 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2444 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2445 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2446
2447 $cf::MAP{$self->path} = $self;
2448 }
2449
1580 $self->reset; # polite request, might not happen 2450 $self->reset; # polite request, might not happen
1581} 2451}
1582 2452
1583sub customise_for { 2453=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2454
1586 if ($map->per_player) { 2455Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2456maps. May block.
2457
2458=cut
2459
2460sub tmp_maps() {
1588 } 2461 [
1589 2462 map {
1590 $map 2463 utf8::decode $_;
2464 /\.map$/
2465 ? normalise $_
2466 : ()
2467 } @{ aio_readdir $TMPDIR or [] }
2468 ]
1591} 2469}
1592 2470
1593sub emergency_save { 2471=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2472
1596 warn "enter emergency perl save\n"; 2473Returns an arrayref with all map paths of currently instantiated and saved
2474random maps. May block.
1597 2475
1598 cf::sync_job { 2476=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2477
1603 warn "begin emergency map save\n"; 2478sub random_maps() {
1604 $_->save for values %cf::MAP; 2479 [
1605 warn "end emergency map save\n"; 2480 map {
2481 utf8::decode $_;
2482 /\.map$/
2483 ? normalise "?random/$_"
2484 : ()
2485 } @{ aio_readdir $RANDOMDIR or [] }
2486 ]
2487}
2488
2489=item cf::map::unique_maps
2490
2491Returns an arrayref of paths of all shared maps that have
2492instantiated unique items. May block.
2493
2494=cut
2495
2496sub unique_maps() {
2497 [
2498 map {
2499 utf8::decode $_;
2500 s/\.map$//; # TODO future compatibility hack
2501 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2502 ? ()
2503 : normalise $_
2504 } @{ aio_readdir $UNIQUEDIR or [] }
2505 ]
2506}
2507
2508=item cf::map::static_maps
2509
2510Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2511file in the shared directory excluding F</styles> and F</editor>). May
2512block.
2513
2514=cut
2515
2516sub static_maps() {
2517 my @dirs = "";
2518 my @maps;
2519
2520 while (@dirs) {
2521 my $dir = shift @dirs;
2522
2523 next if $dir eq "/styles" || $dir eq "/editor";
2524
2525 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2526 or return;
2527
2528 for (@$files) {
2529 s/\.map$// or next;
2530 utf8::decode $_;
2531 push @maps, "$dir/$_";
2532 }
2533
2534 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2535 }
1607 2536
1608 warn "leave emergency perl save\n"; 2537 \@maps
2538}
2539
2540=back
2541
2542=head3 cf::object
2543
2544=cut
2545
2546package cf::object;
2547
2548=over 4
2549
2550=item $ob->inv_recursive
2551
2552Returns the inventory of the object I<and> their inventories, recursively,
2553but I<not> the object itself.
2554
2555=cut
2556
2557sub inv_recursive_;
2558sub inv_recursive_ {
2559 map { $_, inv_recursive_ $_->inv } @_
2560}
2561
2562sub inv_recursive {
2563 inv_recursive_ inv $_[0]
2564}
2565
2566=item $ref = $ob->ref
2567
2568Creates and returns a persistent reference to an object that can be stored as a string.
2569
2570=item $ob = cf::object::deref ($refstring)
2571
2572returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2573even if the object actually exists. May block.
2574
2575=cut
2576
2577sub deref {
2578 my ($ref) = @_;
2579
2580 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2581 my ($uuid, $name) = ($1, $2);
2582 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2583 or return;
2584 $pl->ob->uuid eq $uuid
2585 or return;
2586
2587 $pl->ob
2588 } else {
2589 warn "$ref: cannot resolve object reference\n";
2590 undef
2591 }
1609} 2592}
1610 2593
1611package cf; 2594package cf;
1612 2595
1613=back 2596=back
1614
1615 2597
1616=head3 cf::object::player 2598=head3 cf::object::player
1617 2599
1618=over 4 2600=over 4
1619 2601
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2604Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2605can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2606dialogue with the given NPC character.
1625 2607
1626=cut 2608=cut
2609
2610our $SAY_CHANNEL = {
2611 id => "say",
2612 title => "Map",
2613 reply => "say ",
2614 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2615};
2616
2617our $CHAT_CHANNEL = {
2618 id => "chat",
2619 title => "Chat",
2620 reply => "chat ",
2621 tooltip => "Player chat and shouts, global to the server.",
2622};
1627 2623
1628# rough implementation of a future "reply" method that works 2624# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2625# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2626#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2627sub cf::object::player::reply($$$;$) {
1633 2629
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2631
1636 if ($self->{record_replies}) { 2632 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2633 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2634
1638 } else { 2635 } else {
2636 my $pl = $self->contr;
2637
2638 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2639 my $dialog = $pl->{npc_dialog};
2640 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2641
2642 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2643 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2644 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2645 }
1641 } 2646 }
2647}
2648
2649=item $object->send_msg ($channel, $msg, $color, [extra...])
2650
2651=cut
2652
2653sub cf::object::send_msg {
2654 my $pl = shift->contr
2655 or return;
2656 $pl->send_msg (@_);
1642} 2657}
1643 2658
1644=item $player_object->may ("access") 2659=item $player_object->may ("access")
1645 2660
1646Returns wether the given player is authorized to access resource "access" 2661Returns wether the given player is authorized to access resource "access"
1659 2674
1660=item $player_object->enter_link 2675=item $player_object->enter_link
1661 2676
1662Freezes the player and moves him/her to a special map (C<{link}>). 2677Freezes the player and moves him/her to a special map (C<{link}>).
1663 2678
1664The player should be reaosnably safe there for short amounts of time. You 2679The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2680for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2681though, as the player cannot control the character while it is on the link
2682map.
2683
2684Will never block.
1666 2685
1667=item $player_object->leave_link ($map, $x, $y) 2686=item $player_object->leave_link ($map, $x, $y)
1668 2687
1669Moves the player out of the specila link map onto the given map. If the 2688Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2689map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2690to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2691fails, to the emergency map position.
1673 2692
1674Might block. 2693Might block.
1675 2694
1676=cut 2695=cut
2696
2697sub link_map {
2698 unless ($LINK_MAP) {
2699 $LINK_MAP = cf::map::find "{link}"
2700 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2701 $LINK_MAP->load;
2702 }
2703
2704 $LINK_MAP
2705}
1677 2706
1678sub cf::object::player::enter_link { 2707sub cf::object::player::enter_link {
1679 my ($self) = @_; 2708 my ($self) = @_;
1680 2709
1681 $self->deactivate_recursive; 2710 $self->deactivate_recursive;
1682 2711
1683 return if $self->map == $LINK_MAP; 2712 ++$self->{_link_recursion};
2713
2714 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2715
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2716 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2717 if $self->map && $self->map->{path} ne "{link}";
1687 2718
1688 $self->enter_map ($LINK_MAP, 20, 20); 2719 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2720}
1690 2721
1691sub cf::object::player::leave_link { 2722sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2723 my ($self, $map, $x, $y) = @_;
2724
2725 return unless $self->contr->active;
1693 2726
1694 my $link_pos = delete $self->{_link_pos}; 2727 my $link_pos = delete $self->{_link_pos};
1695 2728
1696 unless ($map) { 2729 unless ($map) {
1697 # restore original map position 2730 # restore original map position
1708 ($x, $y) = (-1, -1) 2741 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2742 unless (defined $x) && (defined $y);
1710 2743
1711 # use -1 or undef as default coordinates, not 0, 0 2744 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2745 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2746 if $x <= 0 && $y <= 0;
1714 2747
1715 $map->load; 2748 $map->load;
2749 $map->load_neighbours;
1716 2750
1717 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2758 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2759 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2760
1736 # try to abort aborted map switching on player login :) 2761}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2762
1754=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1756=cut 2774=cut
2775
2776our $GOTOGEN;
1757 2777
1758sub cf::object::player::goto { 2778sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2780
1761 $path = new cf::path $path; 2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2789
1764 $self->enter_link; 2790 $self->enter_link;
1765 2791
1766 (async { 2792 (async {
1767 my $map = cf::map::find $path->as_string; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path : undef;
2816
2817 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1769 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1774 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1776 })->prio (1); 2838 })->prio (1);
1777} 2839}
1778 2840
1779=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1780 2842
1782 2844
1783sub parse_random_map_params { 2845sub parse_random_map_params {
1784 my ($spec) = @_; 2846 my ($spec) = @_;
1785 2847
1786 my $rmp = { # defaults 2848 my $rmp = { # defaults
1787 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1789 }; 2853 };
1790 2854
1791 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1793 2857
1805 # that depends on the exit object 2869 # that depends on the exit object
1806 2870
1807 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1808 2872
1809 if ($exit->map) { 2873 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1814 } 2880 }
1815 2881
1816 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1817 2883
1818 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1820 2887
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1823 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1826 } 2899 }
1827} 2900}
1828 2901
1829sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1833 2906
1834 $self->enter_link; 2907 $self->enter_link;
1835 2908
1836 (async { 2909 (async {
1837 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1838 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 # random map handling
2916 {
2917 my $guard = cf::lock_acquire "exit_prepare:$exit";
2918
1839 prepare_random_map $exit 2919 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2920 if $exit->slaying eq "/!";
2921 }
1841 2922
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2923 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2924 my $x = $exit->stats->hp;
2925 my $y = $exit->stats->sp;
1844 2926
2927 $self->goto ($map, $x, $y);
2928
2929 # if exit is damned, update players death & WoR home-position
2930 $self->contr->savebed ($map, $x, $y)
2931 if $exit->flag (cf::FLAG_DAMNED);
2932
1845 1; 2933 1
1846 }) { 2934 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2935 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2936 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2937 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2938 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2939
1852 warn "ERROR in enter_exit: $@"; 2940 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 2941 $self->leave_link;
1854 } 2942 }
1855 })->prio (1); 2943 })->prio (1);
1856} 2944}
1857 2945
1868 2956
1869sub cf::client::send_drawinfo { 2957sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2958 my ($self, $text, $flags) = @_;
1871 2959
1872 utf8::encode $text; 2960 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2961 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2962}
1875 2963
2964=item $client->send_big_packet ($pkt)
2965
2966Like C<send_packet>, but tries to compress large packets, and fragments
2967them as required.
2968
2969=cut
2970
2971our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2972
2973sub cf::client::send_big_packet {
2974 my ($self, $pkt) = @_;
2975
2976 # try lzf for large packets
2977 $pkt = "lzf " . Compress::LZF::compress $pkt
2978 if 1024 <= length $pkt and $self->{can_lzf};
2979
2980 # split very large packets
2981 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2982 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2983 $pkt = "frag";
2984 }
2985
2986 $self->send_packet ($pkt);
2987}
2988
2989=item $client->send_msg ($channel, $msg, $color, [extra...])
2990
2991Send a drawinfo or msg packet to the client, formatting the msg for the
2992client if neccessary. C<$type> should be a string identifying the type of
2993the message, with C<log> being the default. If C<$color> is negative, suppress
2994the message unless the client supports the msg packet.
2995
2996=cut
2997
2998# non-persistent channels (usually the info channel)
2999our %CHANNEL = (
3000 "c/motd" => {
3001 id => "infobox",
3002 title => "MOTD",
3003 reply => undef,
3004 tooltip => "The message of the day",
3005 },
3006 "c/identify" => {
3007 id => "infobox",
3008 title => "Identify",
3009 reply => undef,
3010 tooltip => "Items recently identified",
3011 },
3012 "c/examine" => {
3013 id => "infobox",
3014 title => "Examine",
3015 reply => undef,
3016 tooltip => "Signs and other items you examined",
3017 },
3018 "c/shopinfo" => {
3019 id => "infobox",
3020 title => "Shop Info",
3021 reply => undef,
3022 tooltip => "What your bargaining skill tells you about the shop",
3023 },
3024 "c/book" => {
3025 id => "infobox",
3026 title => "Book",
3027 reply => undef,
3028 tooltip => "The contents of a note or book",
3029 },
3030 "c/lookat" => {
3031 id => "infobox",
3032 title => "Look",
3033 reply => undef,
3034 tooltip => "What you saw there",
3035 },
3036 "c/who" => {
3037 id => "infobox",
3038 title => "Players",
3039 reply => undef,
3040 tooltip => "Shows players who are currently online",
3041 },
3042 "c/body" => {
3043 id => "infobox",
3044 title => "Body Parts",
3045 reply => undef,
3046 tooltip => "Shows which body parts you posess and are available",
3047 },
3048 "c/statistics" => {
3049 id => "infobox",
3050 title => "Statistics",
3051 reply => undef,
3052 tooltip => "Shows your primary statistics",
3053 },
3054 "c/skills" => {
3055 id => "infobox",
3056 title => "Skills",
3057 reply => undef,
3058 tooltip => "Shows your experience per skill and item power",
3059 },
3060 "c/shopitems" => {
3061 id => "infobox",
3062 title => "Shop Items",
3063 reply => undef,
3064 tooltip => "Shows the items currently for sale in this shop",
3065 },
3066 "c/resistances" => {
3067 id => "infobox",
3068 title => "Resistances",
3069 reply => undef,
3070 tooltip => "Shows your resistances",
3071 },
3072 "c/pets" => {
3073 id => "infobox",
3074 title => "Pets",
3075 reply => undef,
3076 tooltip => "Shows information abotu your pets/a specific pet",
3077 },
3078 "c/perceiveself" => {
3079 id => "infobox",
3080 title => "Perceive Self",
3081 reply => undef,
3082 tooltip => "You gained detailed knowledge about yourself",
3083 },
3084 "c/uptime" => {
3085 id => "infobox",
3086 title => "Uptime",
3087 reply => undef,
3088 tooltip => "How long the server has been running since last restart",
3089 },
3090 "c/mapinfo" => {
3091 id => "infobox",
3092 title => "Map Info",
3093 reply => undef,
3094 tooltip => "Information related to the maps",
3095 },
3096 "c/party" => {
3097 id => "party",
3098 title => "Party",
3099 reply => "gsay ",
3100 tooltip => "Messages and chat related to your party",
3101 },
3102 "c/death" => {
3103 id => "death",
3104 title => "Death",
3105 reply => undef,
3106 tooltip => "Reason for and more info about your most recent death",
3107 },
3108 "c/say" => $SAY_CHANNEL,
3109 "c/chat" => $CHAT_CHANNEL,
3110);
3111
3112sub cf::client::send_msg {
3113 my ($self, $channel, $msg, $color, @extra) = @_;
3114
3115 $msg = $self->pl->expand_cfpod ($msg)
3116 unless $color & cf::NDI_VERBATIM;
3117
3118 $color &= cf::NDI_CLIENT_MASK; # just in case...
3119
3120 # check predefined channels, for the benefit of C
3121 if ($CHANNEL{$channel}) {
3122 $channel = $CHANNEL{$channel};
3123
3124 $self->ext_msg (channel_info => $channel);
3125 $channel = $channel->{id};
3126
3127 } elsif (ref $channel) {
3128 # send meta info to client, if not yet sent
3129 unless (exists $self->{channel}{$channel->{id}}) {
3130 $self->{channel}{$channel->{id}} = $channel;
3131 $self->ext_msg (channel_info => $channel);
3132 }
3133
3134 $channel = $channel->{id};
3135 }
3136
3137 return unless @extra || length $msg;
3138
3139 # default colour, mask it out
3140 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3141 if $color & cf::NDI_DEF;
3142
3143 my $pkt = "msg "
3144 . $self->{json_coder}->encode (
3145 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3146 );
3147
3148 $self->send_big_packet ($pkt);
3149}
3150
3151=item $client->ext_msg ($type, @msg)
3152
3153Sends an ext event to the client.
3154
3155=cut
3156
3157sub cf::client::ext_msg($$@) {
3158 my ($self, $type, @msg) = @_;
3159
3160 if ($self->extcmd == 2) {
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3162 } elsif ($self->extcmd == 1) { # TODO: remove
3163 push @msg, msgtype => "event_$type";
3164 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3165 }
3166}
3167
3168=item $client->ext_reply ($msgid, @msg)
3169
3170Sends an ext reply to the client.
3171
3172=cut
3173
3174sub cf::client::ext_reply($$@) {
3175 my ($self, $id, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3179 } elsif ($self->extcmd == 1) {
3180 #TODO: version 1, remove
3181 unshift @msg, msgtype => "reply", msgid => $id;
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
1876 3185
1877=item $success = $client->query ($flags, "text", \&cb) 3186=item $success = $client->query ($flags, "text", \&cb)
1878 3187
1879Queues a query to the client, calling the given callback with 3188Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3189the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3190C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3191
1883Queries can fail, so check the return code. Or don't, as queries will become 3192Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3193become reliable at some point in the future.
1885 3194
1886=cut 3195=cut
1887 3196
1888sub cf::client::query { 3197sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3198 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3206 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3207 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3208
1900 $self->send_packet ($self->{query_queue}[0][0]) 3209 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3210 if @{ $self->{query_queue} } == 1;
3211
3212 1
1902} 3213}
1903 3214
1904cf::client->attach ( 3215cf::client->attach (
3216 on_connect => sub {
3217 my ($ns) = @_;
3218
3219 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3220 },
1905 on_reply => sub { 3221 on_reply => sub {
1906 my ($ns, $msg) = @_; 3222 my ($ns, $msg) = @_;
1907 3223
1908 # this weird shuffling is so that direct followup queries 3224 # this weird shuffling is so that direct followup queries
1909 # get handled first 3225 # get handled first
1910 my $queue = delete $ns->{query_queue} 3226 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3227 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3228
1913 (shift @$queue)->[1]->($msg); 3229 (shift @$queue)->[1]->($msg);
3230 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3231
1915 push @{ $ns->{query_queue} }, @$queue; 3232 push @{ $ns->{query_queue} }, @$queue;
1916 3233
1917 if (@{ $ns->{query_queue} } == @$queue) { 3234 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3235 if (@$queue) {
1920 } else { 3237 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3238 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3239 }
1923 } 3240 }
1924 }, 3241 },
3242 on_exticmd => sub {
3243 my ($ns, $buf) = @_;
3244
3245 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3246
3247 if (ref $msg) {
3248 my ($type, $reply, @payload) =
3249 "ARRAY" eq ref $msg
3250 ? @$msg
3251 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3252
3253 my @reply;
3254
3255 if (my $cb = $EXTICMD{$type}) {
3256 @reply = $cb->($ns, @payload);
3257 }
3258
3259 $ns->ext_reply ($reply, @reply)
3260 if $reply;
3261
3262 } else {
3263 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3264 }
3265
3266 cf::override;
3267 },
1925); 3268);
1926 3269
1927=item $client->async (\&cb) 3270=item $client->async (\&cb)
1928 3271
1929Create a new coroutine, running the specified callback. The coroutine will 3272Create a new coroutine, running the specified callback. The coroutine will
1945 3288
1946 $coro 3289 $coro
1947} 3290}
1948 3291
1949cf::client->attach ( 3292cf::client->attach (
1950 on_destroy => sub { 3293 on_client_destroy => sub {
1951 my ($ns) = @_; 3294 my ($ns) = @_;
1952 3295
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3296 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3297 },
1955); 3298);
1970our $safe = new Safe "safe"; 3313our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3314our $safe_hole = new Safe::Hole;
1972 3315
1973$SIG{FPE} = 'IGNORE'; 3316$SIG{FPE} = 'IGNORE';
1974 3317
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3318$safe->permit_only (Opcode::opset qw(
3319 :base_core :base_mem :base_orig :base_math :base_loop
3320 grepstart grepwhile mapstart mapwhile
3321 sort time
3322));
1976 3323
1977# here we export the classes and methods available to script code 3324# here we export the classes and methods available to script code
1978 3325
1979=pod 3326=pod
1980 3327
1981The following fucntions and emthods are available within a safe environment: 3328The following functions and methods are available within a safe environment:
1982 3329
1983 cf::object contr pay_amount pay_player map 3330 cf::object
3331 contr pay_amount pay_player map x y force_find force_add destroy
3332 insert remove name archname title slaying race decrease split
3333 value
3334
1984 cf::object::player player 3335 cf::object::player
1985 cf::player peaceful 3336 player
1986 cf::map trigger 3337
3338 cf::player
3339 peaceful
3340
3341 cf::map
3342 trigger
1987 3343
1988=cut 3344=cut
1989 3345
1990for ( 3346for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3347 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3348 insert remove inv nrof name archname title slaying race
3349 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3350 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3351 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3352 ["cf::map" => qw(trigger)],
1995) { 3353) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3354 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3355 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3356 for @funs;
2000} 3357}
2001 3358
2016 3373
2017 my $qcode = $code; 3374 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3375 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3376 $qcode =~ s/\n/\\n/g;
2020 3377
3378 %vars = (_dummy => 0) unless %vars;
3379
3380 my @res;
2021 local $_; 3381 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3382
2024 my $eval = 3383 my $eval =
2025 "do {\n" 3384 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3385 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3386 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3387 . $code
2029 . "\n}" 3388 . "\n}"
2030 ; 3389 ;
2031 3390
3391 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3392 sub_generation_inc;
3393 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3394 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3395 sub_generation_inc;
3396 } else {
3397 local @cf::_safe_eval_args = values %vars;
3398 @res = wantarray ? eval eval : scalar eval $eval;
3399 }
2035 3400
2036 if ($@) { 3401 if ($@) {
2037 warn "$@"; 3402 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3403 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3404 "with arguments " . (join " ", %vars) . "\n";
2040 } 3405 }
2041 3406
2042 wantarray ? @res : $res[0] 3407 wantarray ? @res : $res[0]
2043} 3408}
2044 3409
2058=cut 3423=cut
2059 3424
2060sub register_script_function { 3425sub register_script_function {
2061 my ($fun, $cb) = @_; 3426 my ($fun, $cb) = @_;
2062 3427
2063 no strict 'refs'; 3428 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3429 *$fun = $safe_hole->wrap ($cb);
2065} 3430}
2066 3431
2067=back 3432=back
2068 3433
2069=cut 3434=cut
2070 3435
2071############################################################################# 3436#############################################################################
3437# the server's init and main functions
2072 3438
2073=head2 EXTENSION DATABASE SUPPORT 3439sub load_facedata($) {
3440 my ($path) = @_;
2074 3441
2075Crossfire maintains a very simple database for extension use. It can 3442 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3443 # for this (global event?)
2077excludes objects. 3444 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3445
2079The parameter C<$family> should best start with the name of the extension 3446 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3447
2082=over 4 3448 trace "loading facedata from $path\n";
2083 3449
2084=item $hashref = cf::db_get $family 3450 my $facedata = decode_storable load_file $path;
2085 3451
2086Return a hashref for use by the extension C<$family>, which can be 3452 $facedata->{version} == 2
2087modified. After modifications, you have to call C<cf::db_dirty> or 3453 or cf::cleanup "$path: version mismatch, cannot proceed.";
2088C<cf::db_sync>.
2089 3454
2090=item $value = cf::db_get $family => $key 3455 # patch in the exptable
2091 3456 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2092Returns a single value from the database 3457 $facedata->{resource}{"res/exp_table"} = {
2093 3458 type => FT_RSRC,
2094=item cf::db_put $family => $hashref 3459 data => $exp_table,
2095 3460 hash => (Digest::MD5::md5 $exp_table),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3461 };
3462 cf::cede_to_tick;
2145 3463
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3464 {
3465 my $faces = $facedata->{faceinfo};
2150 3466
2151 sub db_get($;$) { 3467 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3468 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3469
2157 sub db_put($$;$) { 3470 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3471 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3472 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3473 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1]; 3474 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2162 }
2163 db_dirty;
2164 }
2165 3475
2166 cf::global->attach ( 3476 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3477 }
2171 );
2172}
2173 3478
2174############################################################################# 3479 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3480 next unless $info->{smooth};
2176 3481
2177sub cfg_load { 3482 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3483 or next;
2179 or return;
2180 3484
2181 local $/; 3485 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3486 cf::face::set_smooth $idx, $smooth;
3487 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3488 } else {
3489 error "smooth face '$info->{smooth}' not found for face '$face'";
3490 }
2183 3491
3492 cf::cede_to_tick;
3493 }
3494 }
3495
3496 {
3497 my $anims = $facedata->{animinfo};
3498
3499 while (my ($anim, $info) = each %$anims) {
3500 cf::anim::set $anim, $info->{frames}, $info->{facings};
3501 cf::cede_to_tick;
3502 }
3503
3504 cf::anim::invalidate_all; # d'oh
3505 }
3506
3507 {
3508 my $res = $facedata->{resource};
3509
3510 while (my ($name, $info) = each %$res) {
3511 if (defined $info->{type}) {
3512 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3513
3514 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3515 cf::face::set_type $idx, $info->{type};
3516 } else {
3517 $RESOURCE{$name} = $info; # unused
3518 }
3519
3520 cf::cede_to_tick;
3521 }
3522 }
3523
3524 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3525
3526 1
3527}
3528
3529register_exticmd fx_want => sub {
3530 my ($ns, $want) = @_;
3531
3532 while (my ($k, $v) = each %$want) {
3533 $ns->fx_want ($k, $v);
3534 }
3535};
3536
3537sub load_resource_file($) {
3538 my $guard = lock_acquire "load_resource_file";
3539
3540 my $status = load_resource_file_ $_[0];
3541 get_slot 0.1, 100;
3542 cf::arch::commit_load;
3543
3544 $status
3545}
3546
3547sub reload_regions {
3548 # HACK to clear player env face cache, we need some signal framework
3549 # for this (global event?)
3550 %ext::player_env::MUSIC_FACE_CACHE = ();
3551
3552 load_resource_file "$MAPDIR/regions"
3553 or die "unable to load regions file\n";
3554
3555 for (cf::region::list) {
3556 $_->{match} = qr/$_->{match}/
3557 if exists $_->{match};
3558 }
3559}
3560
3561sub reload_facedata {
3562 load_facedata "$DATADIR/facedata"
3563 or die "unable to load facedata\n";
3564}
3565
3566sub reload_archetypes {
3567 load_resource_file "$DATADIR/archetypes"
3568 or die "unable to load archetypes\n";
3569}
3570
3571sub reload_treasures {
3572 load_resource_file "$DATADIR/treasures"
3573 or die "unable to load treasurelists\n";
3574}
3575
3576sub reload_sound {
3577 trace "loading sound config from $DATADIR/sound\n";
3578
3579 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3580
3581 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3582 my $sound = $soundconf->{compat}[$_]
3583 or next;
3584
3585 my $face = cf::face::find "sound/$sound->[1]";
3586 cf::sound::set $sound->[0] => $face;
3587 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3588 }
3589
3590 while (my ($k, $v) = each %{$soundconf->{event}}) {
3591 my $face = cf::face::find "sound/$v";
3592 cf::sound::set $k => $face;
3593 }
3594}
3595
3596sub reload_resources {
3597 trace "reloading resource files...\n";
3598
3599 reload_exp_table;
3600 reload_materials;
3601 reload_facedata;
3602 reload_sound;
3603 reload_archetypes;
3604 reload_regions;
3605 reload_treasures;
3606
3607 trace "finished reloading resource files\n";
3608}
3609
3610sub reload_config {
3611 trace "reloading config file...\n";
3612
3613 my $config = load_file "$CONFDIR/config";
3614 utf8::decode $config;
3615 *CFG = decode_yaml $config;
3616
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3617 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3618
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3619 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3620 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3621
2189 if (exists $CFG{mlockall}) { 3622 if (exists $CFG{mlockall}) {
2193 }; 3626 };
2194 warn $@ if $@; 3627 warn $@ if $@;
2195 } 3628 }
2196} 3629}
2197 3630
3631sub pidfile() {
3632 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3633 or die "$PIDFILE: $!";
3634 flock $fh, &Fcntl::LOCK_EX
3635 or die "$PIDFILE: flock: $!";
3636 $fh
3637}
3638
3639# make sure only one server instance is running at any one time
3640sub atomic {
3641 my $fh = pidfile;
3642
3643 my $pid = <$fh>;
3644 kill 9, $pid if $pid > 0;
3645
3646 seek $fh, 0, 0;
3647 print $fh $$;
3648}
3649
3650sub main_loop {
3651 trace "EV::loop starting\n";
3652 if (1) {
3653 EV::loop;
3654 }
3655 trace "EV::loop returned\n";
3656 goto &main_loop unless $REALLY_UNLOOP;
3657}
3658
2198sub main { 3659sub main {
3660 cf::init_globals; # initialise logging
3661
3662 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3663 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3664 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3665 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3666
3667 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3668
2199 # we must not ever block the main coroutine 3669 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3670 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3671 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3672 (async {
3673 $Coro::current->{desc} = "IDLE BUG HANDLER";
3674 EV::loop EV::LOOP_ONESHOT;
3675 })->prio (Coro::PRIO_MAX);
2203 }; 3676 };
2204 3677
2205 cfg_load; 3678 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3679
3680 cf::sync_job {
3681 cf::incloader::init ();
3682
3683 cf::init_anim;
3684 cf::init_attackmess;
3685 cf::init_dynamic;
3686
3687 cf::load_settings;
3688
3689 reload_resources;
3690 reload_config;
3691 db_init;
3692
3693 cf::init_uuid;
3694 cf::init_signals;
3695 cf::init_skills;
3696
3697 cf::init_beforeplay;
3698
3699 atomic;
3700
2207 load_extensions; 3701 load_extensions;
2208 Event::loop; 3702
3703 utime time, time, $RUNTIMEFILE;
3704
3705 # no (long-running) fork's whatsoever before this point(!)
3706 use POSIX ();
3707 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3708
3709 cf::_post_init 0;
3710 };
3711
3712 cf::object::thawer::errors_are_fatal 0;
3713 info "parse errors in files are no longer fatal from this point on.\n";
3714
3715 my $free_main; $free_main = EV::idle sub {
3716 undef $free_main;
3717 undef &main; # free gobs of memory :)
3718 };
3719
3720 goto &main_loop;
2209} 3721}
2210 3722
2211############################################################################# 3723#############################################################################
2212# initialisation 3724# initialisation and cleanup
2213 3725
3726# install some emergency cleanup handlers
3727BEGIN {
3728 our %SIGWATCHER = ();
3729 for my $signal (qw(INT HUP TERM)) {
3730 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3731 cf::cleanup "SIG$signal";
3732 };
3733 }
3734}
3735
3736sub write_runtime_sync {
3737 my $t0 = AE::time;
3738
3739 # first touch the runtime file to show we are still running:
3740 # the fsync below can take a very very long time.
3741
3742 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3743
3744 my $guard = cf::lock_acquire "write_runtime";
3745
3746 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3747 or return;
3748
3749 my $value = $cf::RUNTIME + 90 + 10;
3750 # 10 is the runtime save interval, for a monotonic clock
3751 # 60 allows for the watchdog to kill the server.
3752
3753 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3754 and return;
3755
3756 # always fsync - this file is important
3757 aio_fsync $fh
3758 and return;
3759
3760 # touch it again to show we are up-to-date
3761 aio_utime $fh, undef, undef;
3762
3763 close $fh
3764 or return;
3765
3766 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3767 and return;
3768
3769 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3770
3771 1
3772}
3773
3774our $uuid_lock;
3775our $uuid_skip;
3776
3777sub write_uuid_sync($) {
3778 $uuid_skip ||= $_[0];
3779
3780 return if $uuid_lock;
3781 local $uuid_lock = 1;
3782
3783 my $uuid = "$LOCALDIR/uuid";
3784
3785 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3786 or return;
3787
3788 my $value = uuid_seq uuid_cur;
3789
3790 unless ($value) {
3791 info "cowardly refusing to write zero uuid value!\n";
3792 return;
3793 }
3794
3795 my $value = uuid_str $value + $uuid_skip;
3796 $uuid_skip = 0;
3797
3798 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3799 and return;
3800
3801 # always fsync - this file is important
3802 aio_fsync $fh
3803 and return;
3804
3805 close $fh
3806 or return;
3807
3808 aio_rename "$uuid~", $uuid
3809 and return;
3810
3811 trace "uuid file written ($value).\n";
3812
3813 1
3814
3815}
3816
3817sub write_uuid($$) {
3818 my ($skip, $sync) = @_;
3819
3820 $sync ? write_uuid_sync $skip
3821 : async { write_uuid_sync $skip };
3822}
3823
3824sub emergency_save() {
3825 my $freeze_guard = cf::freeze_mainloop;
3826
3827 info "emergency_perl_save: enter\n";
3828
3829 # this is a trade-off: we want to be very quick here, so
3830 # save all maps without fsync, and later call a global sync
3831 # (which in turn might be very very slow)
3832 local $USE_FSYNC = 0;
3833
3834 cf::sync_job {
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 # use a peculiar iteration method to avoid tripping on perl
3838 # refcount bugs in for. also avoids problems with players
3839 # and maps saved/destroyed asynchronously.
3840 info "emergency_perl_save: begin player save\n";
3841 for my $login (keys %cf::PLAYER) {
3842 my $pl = $cf::PLAYER{$login} or next;
3843 $pl->valid or next;
3844 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3845 $pl->save;
3846 }
3847 info "emergency_perl_save: end player save\n";
3848
3849 cf::write_runtime_sync; # external watchdog should not bark
3850
3851 info "emergency_perl_save: begin map save\n";
3852 for my $path (keys %cf::MAP) {
3853 my $map = $cf::MAP{$path} or next;
3854 $map->valid or next;
3855 $map->save;
3856 }
3857 info "emergency_perl_save: end map save\n";
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 info "emergency_perl_save: begin database checkpoint\n";
3862 BDB::db_env_txn_checkpoint $DB_ENV;
3863 info "emergency_perl_save: end database checkpoint\n";
3864
3865 info "emergency_perl_save: begin write uuid\n";
3866 write_uuid_sync 1;
3867 info "emergency_perl_save: end write uuid\n";
3868
3869 cf::write_runtime_sync; # external watchdog should not bark
3870
3871 trace "emergency_perl_save: syncing database to disk";
3872 BDB::db_env_txn_checkpoint $DB_ENV;
3873
3874 info "emergency_perl_save: starting sync\n";
3875 IO::AIO::aio_sync sub {
3876 info "emergency_perl_save: finished sync\n";
3877 };
3878
3879 cf::write_runtime_sync; # external watchdog should not bark
3880
3881 trace "emergency_perl_save: flushing outstanding aio requests";
3882 while (IO::AIO::nreqs || BDB::nreqs) {
3883 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3884 }
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887 };
3888
3889 info "emergency_perl_save: leave\n";
3890}
3891
3892sub post_cleanup {
3893 my ($make_core) = @_;
3894
3895 IO::AIO::flush;
3896
3897 error Carp::longmess "post_cleanup backtrace"
3898 if $make_core;
3899
3900 my $fh = pidfile;
3901 unlink $PIDFILE if <$fh> == $$;
3902}
3903
3904# a safer delete_package, copied from Symbol
3905sub clear_package($) {
3906 my $pkg = shift;
3907
3908 # expand to full symbol table name if needed
3909 unless ($pkg =~ /^main::.*::$/) {
3910 $pkg = "main$pkg" if $pkg =~ /^::/;
3911 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3912 $pkg .= '::' unless $pkg =~ /::$/;
3913 }
3914
3915 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3916 my $stem_symtab = *{$stem}{HASH};
3917
3918 defined $stem_symtab and exists $stem_symtab->{$leaf}
3919 or return;
3920
3921 # clear all symbols
3922 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3923 for my $name (keys %$leaf_symtab) {
3924 _gv_clear *{"$pkg$name"};
3925# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3926 }
3927}
3928
2214sub reload() { 3929sub do_reload_perl() {
2215 # can/must only be called in main 3930 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3931 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 3932 error "can only reload from main coroutine";
2218 return; 3933 return;
2219 } 3934 }
2220 3935
2221 warn "reloading..."; 3936 return if $RELOAD++;
2222 3937
2223 my $guard = freeze_mainloop; 3938 my $t1 = AE::time;
3939
3940 while ($RELOAD) {
3941 cf::get_slot 0.1, -1, "reload_perl";
3942 info "perl_reload: reloading...";
3943
3944 trace "perl_reload: entering sync_job";
3945
3946 cf::sync_job {
2224 cf::emergency_save; 3947 #cf::emergency_save;
2225 3948
2226 eval { 3949 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 3950 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3951 %EXT_CORO = ();
2237 3952
2238 # unload all extensions 3953 trace "perl_reload: removing commands";
2239 for (@exts) { 3954 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 3955
2244 # unload all modules loaded from $LIBDIR 3956 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 3957 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3958 %EXTICMD = ();
2247 3959
2248 warn "removing <$k>"; 3960 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 3961 for my $pkg (@EXTS) {
3962 trace "... unloading $pkg";
2250 3963
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 3964 if (my $cb = $pkg->can ("unload")) {
3965 eval {
2255 $cb->(); 3966 $cb->($pkg);
3967 1
3968 } or error "$pkg unloaded, but with errors: $@";
3969 }
3970
3971 trace "... clearing $pkg";
3972 clear_package $pkg;
2256 } 3973 }
2257 3974
2258 Symbol::delete_package $k; 3975 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3976 while (my ($k, $v) = each %INC) {
3977 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3978
3979 trace "... unloading $k";
3980 delete $INC{$k};
3981
3982 $k =~ s/\.pm$//;
3983 $k =~ s/\//::/g;
3984
3985 if (my $cb = $k->can ("unload_module")) {
3986 $cb->();
3987 }
3988
3989 clear_package $k;
2259 } 3990 }
2260 3991
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3992 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3993 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3994 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3995
2269 # remove register_script_function callbacks 3996 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3997 delete $INC{"cf.pm"};
3998 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3999
2275 # don't, removes xs symbols, too, 4000 # don't, removes xs symbols, too,
2276 # and global variables created in xs 4001 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 4002 #clear_package __PACKAGE__;
2278 4003
2279 # reload cf.pm 4004 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 4005
4006 trace "perl_reload: reloading cf.pm";
2281 require cf; 4007 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4008 cf::_connect_to_perl_1;
2283 4009
2284 # load config and database again 4010 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 4011 cf::reload_config;
2286 cf::db_load;
2287 4012
2288 # load extensions 4013 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 4014 cf::load_extensions;
2291 4015
2292 # reattach attachments to objects 4016 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 4017 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 4018 _global_reattach; # objects, sockets
4019 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 4020 reattach $_ for values %MAP;
4021 trace "perl_reload: reattaching attachments to players";
4022 reattach $_ for values %PLAYER;
4023 }
4024
4025 cf::_post_init 1;
4026
4027 trace "perl_reload: leaving sync_job";
4028
4029 1
4030 } or do {
4031 error $@;
4032 cf::cleanup "perl_reload: error, exiting.";
4033 };
4034
4035 --$RELOAD;
4036 }
4037
4038 $t1 = AE::time - $t1;
4039 info "perl_reload: completed in ${t1}s\n";
4040};
4041
4042our $RELOAD_WATCHER; # used only during reload
4043
4044sub reload_perl() {
4045 # doing reload synchronously and two reloads happen back-to-back,
4046 # coro crashes during coro_state_free->destroy here.
4047
4048 $RELOAD_WATCHER ||= cf::async {
4049 Coro::AIO::aio_wait cache_extensions;
4050
4051 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4052 do_reload_perl;
4053 undef $RELOAD_WATCHER;
4054 };
2296 }; 4055 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4056}
2349
2350register "<global>", __PACKAGE__;
2351 4057
2352register_command "reload" => sub { 4058register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4059 my ($who, $arg) = @_;
2354 4060
2355 if ($who->flag (FLAG_WIZ)) { 4061 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4062 $who->message ("reloading server.");
4063 async {
4064 $Coro::current->{desc} = "perl_reload";
4065 reload_perl;
4066 };
2359 } 4067 }
2360}; 4068};
2361 4069
2362unshift @INC, $LIBDIR; 4070#############################################################################
2363 4071
2364$TICK_WATCHER = Event->timer ( 4072my $bug_warning = 0;
2365 reentrant => 0, 4073
2366 prio => 0, 4074our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 4075our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 4076
2369 cb => sub { 4077sub wait_for_tick() {
4078 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4079
4080 my $signal = new Coro::Signal;
4081 push @WAIT_FOR_TICK, $signal;
4082 $signal->wait;
4083}
4084
4085sub wait_for_tick_begin() {
4086 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4087
4088 my $signal = new Coro::Signal;
4089 push @WAIT_FOR_TICK_BEGIN, $signal;
4090 $signal->wait;
4091}
4092
4093sub tick {
4094 if ($Coro::current != $Coro::main) {
4095 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4096 unless ++$bug_warning > 10;
4097 return;
4098 }
4099
2370 cf::server_tick; # one server iteration 4100 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4101
2374 # if we are delayed by four ticks or more, skip them all 4102 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 4103
2377 $TICK_WATCHER->at ($NEXT_TICK); 4104 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 4105 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 4106 Coro::async_pool {
2380); 4107 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4108 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4109 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4110 };
2401 }, 4111 }
2402); 4112
4113 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4114 $sig->send;
4115 }
4116 while (my $sig = shift @WAIT_FOR_TICK) {
4117 $sig->send;
4118 }
4119
4120 $LOAD = ($NOW - $TICK_START) / $TICK;
4121 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4122
4123 if (0) {
4124 if ($NEXT_TICK) {
4125 my $jitter = $TICK_START - $NEXT_TICK;
4126 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4127 debug "jitter $JITTER\n";#d#
4128 }
4129 }
4130}
4131
4132{
4133 # configure BDB
4134
4135 BDB::min_parallel 16;
4136 BDB::max_poll_reqs $TICK * 0.1;
4137 $AnyEvent::BDB::WATCHER->priority (1);
4138
4139 unless ($DB_ENV) {
4140 $DB_ENV = BDB::db_env_create;
4141 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4142 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4143 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4144 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4145 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4146
4147 cf::sync_job {
4148 eval {
4149 BDB::db_env_open
4150 $DB_ENV,
4151 $BDBDIR,
4152 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4153 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4154 0666;
4155
4156 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4157 };
4158
4159 cf::cleanup "db_env_open(db): $@" if $@;
4160 };
4161 }
4162
4163 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4164 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4165 };
4166 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4167 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4168 };
4169 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4170 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4171 };
4172}
4173
4174{
4175 # configure IO::AIO
4176
4177 IO::AIO::min_parallel 8;
4178 IO::AIO::max_poll_time $TICK * 0.1;
4179 undef $AnyEvent::AIO::WATCHER;
4180}
4181
4182our $_log_backtrace;
4183our $_log_backtrace_last;
4184
4185sub _log_backtrace {
4186 my ($msg, @addr) = @_;
4187
4188 $msg =~ s/\n$//;
4189
4190 if ($_log_backtrace_last eq $msg) {
4191 LOG llevInfo, "[ABT] $msg\n";
4192 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4193 # limit the # of concurrent backtraces
4194 } elsif ($_log_backtrace < 2) {
4195 $_log_backtrace_last = $msg;
4196 ++$_log_backtrace;
4197 my $perl_bt = Carp::longmess $msg;
4198 async {
4199 $Coro::current->{desc} = "abt $msg";
4200
4201 my @bt = fork_call {
4202 @addr = map { sprintf "%x", $_ } @addr;
4203 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4204 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4205 or die "addr2line: $!";
4206
4207 my @funcs;
4208 my @res = <$fh>;
4209 chomp for @res;
4210 while (@res) {
4211 my ($func, $line) = splice @res, 0, 2, ();
4212 push @funcs, "[$func] $line";
4213 }
4214
4215 @funcs
4216 };
4217
4218 LOG llevInfo, "[ABT] $perl_bt\n";
4219 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4220 LOG llevInfo, "[ABT] $_\n" for @bt;
4221 --$_log_backtrace;
4222 };
4223 } else {
4224 LOG llevInfo, "[ABT] $msg\n";
4225 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4226 }
4227}
4228
4229# load additional modules
4230require "cf/$_.pm" for @EXTRA_MODULES;
4231cf::_connect_to_perl_2;
2403 4232
2404END { cf::emergency_save } 4233END { cf::emergency_save }
2405 4234
24061 42351
2407 4236

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