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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.572 by root, Sun May 8 11:44:43 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
46our $NOW; 138our $NOW;
47 139
48our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
49 143
50our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
51our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 146
53our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
54our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
55our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
56our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
57our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
58 159
59binmode STDOUT; 160binmode STDOUT;
60binmode STDERR; 161binmode STDERR;
61 162
62# read virtual server time, if available 163# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
67} 168}
68 169
69mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 171
75# a special map that is always available 172mkdir $_
76our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
77our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
78 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
79############################################################################# 183#############################################################################
80 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
81=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
82 197
83=over 4 198=over 4
84 199
85=item $cf::UPTIME 200=item $cf::UPTIME
86 201
87The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
88 218
89=item $cf::RUNTIME 219=item $cf::RUNTIME
90 220
91The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 222every server tick.
93 223
94=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 227
96The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
98 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
99=item $cf::NOW 239=item $cf::LOAD
100 240
101The time of the last (current) server tick. 241The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 242
107=item %cf::CFG 243=item %cf::CFG
108 244
109Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 246from wherever your confdir points to.
111 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
112=back 283=back
113 284
114=cut 285=cut
115 286
116BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 294 my $msg = join "", @_;
119 utf8::encode $msg;
120 295
121 $msg .= "\n" 296 $msg .= "\n"
122 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
123 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
124 LOG llevError, $msg; 301 LOG llevWarn, $msg;
125 }; 302};
126} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
127 317
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 325
135# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 327# within the Safe compartment.
137for my $pkg (qw( 328for my $pkg (qw(
138 cf::global cf::attachable 329 cf::global cf::attachable
139 cf::object cf::object::player 330 cf::object cf::object::player
140 cf::client cf::player 331 cf::client cf::player
141 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
142 cf::map cf::party cf::region 334 cf::party cf::region
143)) { 335)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 337}
147 338
148$Event::DIED = sub { 339$EV::DIED = sub {
149 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
150}; 341};
151 342
152my %ext_pkg; 343#############################################################################
153my @exts; 344
154my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
155 349
156=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
157 351
158=over 4 352=over 4
159 353
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 373 $d
180 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
181} 375}
182 376
183use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
184 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
185=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
186 392
187Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
188 394
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
197 396
198Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
199 398
200=cut 399=cut
201 400
202sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
204 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
205} 466}
206 467
207=item cf::lock_wait $string 468=item cf::lock_wait $string
208 469
209Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
210 471
211=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
212 473
213Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
216returned. 477returned.
217 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
218Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
220 484
221=cut 485=item $locked = cf::lock_active $string
222 486
223our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
224 492
225sub lock_wait($) { 493sub lock_wait($) {
226 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 495}
234 496
235sub lock_acquire($) { 497sub lock_acquire($) {
236 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
237 500
238 # wait, to be sure we are not locked 501sub lock_active($) {
239 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 503}
248 504
249sub freeze_mainloop { 505sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
251 507
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 509}
254 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
255} 594}
256 595
257=item cf::async { BLOCK } 596=item cf::async { BLOCK }
258 597
259Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
264 603
265BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
266 605
267=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
268 607
269The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
272 612
273If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
276fast or be very important. 616fast or be very important.
278=cut 618=cut
279 619
280sub sync_job(&) { 620sub sync_job(&) {
281 my ($job) = @_; 621 my ($job) = @_;
282 622
283 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
284 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
286 628
287 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 630
289 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
290 632
291 my $busy = 1; 633 my $busy = 1;
292 my @res; 634 my @res;
293 635
294 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 638 @res = eval { $job->() };
296 warn $@ if $@; 639 error $@ if $@;
297 undef $busy; 640 undef $busy;
298 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
299 642
300 while ($busy) { 643 while ($busy) {
301 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
302 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
303 654
304 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
305 } else { 656 } else {
306 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
307 658
309 } 660 }
310} 661}
311 662
312=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
313 664
314Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 666extension calling this is being unloaded.
316 667
317=cut 668=cut
318 669
319sub async_ext(&) { 670sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
328 679
329 $coro 680 $coro
330} 681}
331 682
332sub write_runtime { 683=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 684
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
336 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
337 689
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 691
342 aio_fsync $fh 692sub post_fork {
343 and return; 693 reset_signals;
694}
344 695
345 close $fh 696sub fork_call(&@) {
346 or return; 697 my ($cb, @args) = @_;
347 698
348 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
349 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
350 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
351 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 886}
353 887
354=back 888=back
355 889
356=cut 890=cut
357 891
358############################################################################# 892#############################################################################
359 893
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
483 895
484Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
487 899
488In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 902Deliantra).
491 903
492=over 4 904=over 4
493 905
494=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
495 907
539=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
540 952
541Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
543 955
544Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
546 958
547These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
548 960
549=over 4 961=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 1022our @CB_MAP = ();
611 1023
612my %attachment; 1024my %attachment;
613 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
614sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
616 1034
617 use sort 'stable'; 1035 use sort 'stable';
618 1036
652 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
653 1071
654 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1076
659 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
661 1079
662 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
667 1085
668 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1088
671 } elsif (ref $type) { 1089 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
673 1091
674 } else { 1092 } else {
675 shift @arg; 1093 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
677 } 1095 }
678 } 1096 }
679} 1097}
680 1098
681sub _object_attach { 1099sub _object_attach {
691 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
692 } 1110 }
693 1111
694 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
695 } else { 1113 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1115 }
698 1116
699 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
700} 1118}
701 1119
703 if (ref $_[0]) { 1121 if (ref $_[0]) {
704 _object_attach @_; 1122 _object_attach @_;
705 } else { 1123 } else {
706 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
707 } 1125 }
1126 _recalc_want;
708}; 1127};
709 1128
710# all those should be optimised 1129# all those should be optimised
711sub cf::attachable::detach { 1130sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1135 reattach ($obj);
717 } else { 1136 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
719 } 1138 }
1139 _recalc_want;
720}; 1140};
721 1141
722sub cf::attachable::attached { 1142sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
724 1144
739 "; 1159 ";
740 die if $@; 1160 die if $@;
741} 1161}
742 1162
743our $override; 1163our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1165
746sub override { 1166sub override {
747 $override = 1; 1167 $override = 1;
748 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
749} 1169}
750 1170
751sub do_invoke { 1171sub do_invoke {
752 my $event = shift; 1172 my $event = shift;
753 my $callbacks = shift; 1173 my $callbacks = shift;
754 1174
755 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
756 1176
757 local $override; 1177 local $override;
758 1178
759 for (@$callbacks) { 1179 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
761 1181
762 if ($@) { 1182 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1184 override;
766 } 1185 }
767 1186
768 return 1 if $override; 1187 return 1 if $override;
769 } 1188 }
770 1189
771 0 1190 0
772} 1191}
773 1192
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1194
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1196
778Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
779 1198
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1202
784=back 1203=back
785 1204
786=cut 1205=cut
787 1206
788############################################################################# 1207#############################################################################
789# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
790 1251
791sub reattach { 1252sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1258
795 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
796 1260
797 @$registry = (); 1261 @$registry = ();
798 1262
803 for (@$attach) { 1267 for (@$attach) {
804 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
806 } 1270 }
807 } else { 1271 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1273 }
810 } 1274 }
811} 1275}
812 1276
813cf::attachable->attach ( 1277cf::attachable->attach (
814 prio => -1000000, 1278 prio => -1000000,
815 on_instantiate => sub { 1279 on_instantiate => sub {
816 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
817 1281
818 $data = from_json $data; 1282 $data = decode_json $data;
819 1283
820 for (@$data) { 1284 for (@$data) {
821 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
822 1286
823 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1303sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
841 1305
842 sync_job { 1306 sync_job {
843 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
846 1312
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
851 close $fh; 1320 aio_close $fh;
852 1321
853 if (@$objs) { 1322 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
859 close $fh; 1331 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
861 } 1333 }
862 } else { 1334 } else {
863 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
864 } 1336 }
865 1337
866 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1342 } else {
868 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
869 } 1344 }
870 } else { 1345 } else {
871 aio_unlink $filename; 1346 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
873 } 1348 }
874 } 1349 };
875} 1350}
876 1351
877sub object_freezer_as_string { 1352sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
879 1354
891 or return; 1366 or return;
892 1367
893 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
895 or return; 1370 or return;
1371
896 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
897 } 1374 }
898 1375
1376 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
901 return ($data, $av); 1381 ($data, $av)
902} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
903 1389
904############################################################################# 1390#############################################################################
905# command handling &c 1391# command handling &c
906 1392
907=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1407}
922 1408
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1410
925Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
926 1416
927If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
928called. 1418called.
929 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
930=cut 1431=cut
931 1432
932sub register_extcmd { 1433sub register_extcmd {
933 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
934 1435
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
939} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
940 1446
941cf::player->attach ( 1447cf::player->attach (
942 on_command => sub { 1448 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
944 1450
945 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
946 or return; 1452 or return;
947 1453
952 cf::override; 1458 cf::override;
953 }, 1459 },
954 on_extcmd => sub { 1460 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
956 1462
957 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1464
959 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
965 } else { 1480 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1482 }
968 1483
969 cf::override; 1484 cf::override;
970 }, 1485 },
971); 1486);
972 1487
973sub register { 1488# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1489sub cache_extensions {
980 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
981 1491
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1495 }
1032 } 1496 };
1033 1497
1034 # remove extcmds 1498 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1499}
1048 1500
1049sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1050 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1508 next unless -r $path;
1052 eval { 1509
1053 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1054 1 1573 }
1055 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1056 } 1586 };
1057} 1587}
1058 1588
1059############################################################################# 1589#############################################################################
1060# load/save/clean perl data associated with a map
1061 1590
1062*cf::mapsupport::on_clean = sub { 1591=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1592
1097=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1098 1594
1099Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1100 1596
1101=cut 1597=cut
1102 1598
1103package cf::player; 1599package cf::player;
1104 1600
1106 1602
1107=head3 cf::player 1603=head3 cf::player
1108 1604
1109=over 4 1605=over 4
1110 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1111=item cf::player::find $login 1621=item cf::player::find $login
1112 1622
1113Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1114 1624
1115=cut 1625=cut
1116 1626
1117sub playerdir($) { 1627sub playerdir($) {
1118 cf::localdir 1628 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1630}
1124 1631
1125sub path($) { 1632sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1634
1128 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1129} 1636}
1130 1637
1131sub find_active($) { 1638sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1136 1643
1137sub exists($) { 1644sub exists($) {
1138 my ($login) = @_; 1645 my ($login) = @_;
1139 1646
1140 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1142} 1649}
1143 1650
1144sub find($) { 1651sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1653 my $login = $_[0];
1147 1654
1148 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1149 1656
1150 $cf::PLAYER{$_[0]} || do { 1657 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1673 $cf::PLAYER{$login} = $pl
1154 } 1674 }
1155 } 1675 }
1156} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1157 1690
1158sub save($) { 1691sub save($) {
1159 my ($pl) = @_; 1692 my ($pl) = @_;
1160 1693
1161 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1167 1700
1168 aio_mkdir playerdir $pl, 0770; 1701 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1170 1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1171 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1172 Coro::cede; 1710 cf::cede_to_tick;
1173} 1711}
1174 1712
1175sub new($) { 1713sub new($) {
1176 my ($login) = @_; 1714 my ($login) = @_;
1177 1715
1183 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1184 1722
1185 $self 1723 $self
1186} 1724}
1187 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1188=item $pl->quit_character 1736=item $pl->quit_character
1189 1737
1190Nukes the player without looking back. If logged in, the connection will 1738Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1739be destroyed. May block for a long time.
1192 1740
1193=cut 1741=cut
1194 1742
1195sub quit_character { 1743sub quit_character {
1196 my ($pl) = @_; 1744 my ($pl) = @_;
1197 1745
1746 my $name = $pl->ob->name;
1747
1198 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1750
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1204 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1205 1759
1206 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1762 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1211 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1212} 1786}
1213 1787
1214=item cf::player::list_logins 1788=item cf::player::list_logins
1215 1789
1216Returns am arrayref of all valid playernames in the system, can take a 1790Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1791while and may block, so not sync_job-capable, ever.
1218 1792
1219=cut 1793=cut
1220 1794
1221sub list_logins { 1795sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1796 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1797 or return [];
1224 1798
1225 my @logins; 1799 my @logins;
1226 1800
1227 for my $login (@$dirs) { 1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1231 1811
1232 utf8::decode $login; 1812 utf8::decode $login;
1233 push @logins, $login; 1813 push @logins, $login;
1234 } 1814 }
1235 1815
1236 \@logins 1816 \@logins
1237} 1817}
1238 1818
1239=item $player->maps 1819=item $player->maps
1240 1820
1821=item cf::player::maps $login
1822
1241Returns an arrayref of cf::path's of all maps that are private for this 1823Returns an arrayref of map paths that are private for this
1242player. May block. 1824player. May block.
1243 1825
1244=cut 1826=cut
1245 1827
1246sub maps($) { 1828sub maps($) {
1247 my ($pl) = @_; 1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1832
1249 my $files = aio_readdir playerdir $pl 1833 my $files = aio_readdir playerdir $pl
1250 or return; 1834 or return;
1251 1835
1252 my @paths; 1836 my @paths;
1253 1837
1254 for (@$files) { 1838 for (@$files) {
1255 utf8::decode $_; 1839 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1840 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1841 next unless /^$PATH_SEP/o;
1258 1842
1259 s/$PATH_SEP/\//g; 1843 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1844 }
1262 1845
1263 \@paths 1846 \@paths
1264} 1847}
1265 1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1267 1854
1268Sends an ext reply to the player. 1855Sends an ext reply to the player.
1269 1856
1270=cut 1857=cut
1271 1858
1272sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1274 1861
1275 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1863}
1279 1864
1280package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1281 1907
1282=back 1908=back
1283
1284 1909
1285=head3 cf::map 1910=head3 cf::map
1286 1911
1287=over 4 1912=over 4
1288 1913
1291package cf::map; 1916package cf::map;
1292 1917
1293use Fcntl; 1918use Fcntl;
1294use Coro::AIO; 1919use Coro::AIO;
1295 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1296our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1298 1927
1299sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1300 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1301 1968
1302 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1303 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1304 $path, 1998 $path
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316} 1999}
1317 2000
1318# and all this just because we cannot iterate over 2001sub new_from_path {
1319# all maps in C++... 2002 my (undef, $path, $base) = @_;
1320sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1321 my ($change) = @_; 2023 my ($self) = @_;
1322 2024
1323 $_->change_map_light ($change) 2025 $self
1324 for grep $_->outdoor, values %cf::MAP;
1325} 2026}
1326 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1327sub try_load_header($) { 2078sub load_header_from($) {
1328 my ($path) = @_; 2079 my ($self, $path) = @_;
1329 2080
1330 utf8::encode $path; 2081 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1332 or return; 2083 or return;
1333 2084
1334 my $map = cf::map::new 2085 $self->_load_header ($f)
1335 or return; 2086 or return;
1336 2087
1337 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1339 2090
1340 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1341 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1342 2141
1343 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1344 2144
1345 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1346} 2149}
1347 2150
1348sub find; 2151sub find;
1349sub find { 2152sub find {
1350 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1351 2154
1352 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1353 2156
1354 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1355 my $key = $path->as_string;
1356 2158
1357 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2161
1362 # do it the slow way 2162 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2164 or return;
1381 2165
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1394 2167
1395 Coro::cede; 2168 $map->load_header
2169 or return;
1396 2170
1397 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1398 $map->reset; 2176 $map->reset;
1399 undef $guard;
1400 $map = find $path 2177 return find $path;
1401 or return;
1402 } 2178 }
1403 2179
1404 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1405 } 2181 }
1406} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1407 2186
1408sub load { 2187sub load {
1409 my ($self) = @_; 2188 my ($self) = @_;
1410 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1411 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1413 2196
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1415 2199
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc; 2200 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1420 or return; 2209 or return;
1421 2210
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1423 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1424 2213
1425 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2215 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2218 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1430 } 2223 }
1431 }
1432 2224
1433 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1434 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1435 # now do the right thing for maps 2234 # now do the right thing for maps
1436 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2237 unless $self->difficulty;
1448 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 $self->post_load_physics;
2245 cf::cede_to_tick;
2246 #$self->activate; # no longer activate maps automatically
2247 }
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250 $self->last_access ($cf::RUNTIME);
2251 }
2252
2253 $self->post_load;
2254
1449 } 2255 1
2256}
1450 2257
1451 Coro::cede; 2258# customize the map for a given player, i.e.
2259# return the _real_ map. used by e.g. per-player
2260# maps to change the path to ~playername/mappath
2261sub customise_for {
2262 my ($self, $ob) = @_;
1452 2263
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2264 return find "~" . $ob->name . "/" . $self->{path}
2265 if $self->per_player;
2266
2267# return find "?party/" . $ob->name . "/" . $self->{path}
2268# if $self->per_party;
2269
2270 $self
2271}
2272
2273# find and load all maps in the 3x3 area around a map
2274sub load_neighbours {
2275 my ($map) = @_;
2276
2277 my @neigh; # diagonal neighbours
2278
2279 for (0 .. 3) {
2280 my $neigh = $map->tile_path ($_)
2281 or next;
2282 $neigh = find $neigh, $map
2283 or next;
2284 $neigh->load;
2285
2286 # now find the diagonal neighbours
2287 push @neigh,
2288 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2289 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2290 }
2291
2292 for (grep defined $_->[0], @neigh) {
2293 my ($path, $origin) = @$_;
2294 my $neigh = find $path, $origin
2295 or next;
2296 $neigh->load;
2297 }
1454} 2298}
1455 2299
1456sub find_sync { 2300sub find_sync {
1457 my ($path, $origin) = @_; 2301 my ($path, $origin) = @_;
1458 2302
1459 cf::sync_job { cf::map::find $path, $origin } 2303 # it's a bug to call this from the main context
2304 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2305 if $Coro::current == $Coro::main;
2306
2307 find $path, $origin
1460} 2308}
1461 2309
1462sub do_load_sync { 2310sub do_load_sync {
1463 my ($map) = @_; 2311 my ($map) = @_;
1464 2312
1465 cf::sync_job { $map->load }; 2313 # it's a bug to call this from the main context
2314 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2315 if $Coro::current == $Coro::main;
2316
2317 $map->load;
2318}
2319
2320our %MAP_PREFETCH;
2321our $MAP_PREFETCHER = undef;
2322
2323sub find_async {
2324 my ($path, $origin, $load) = @_;
2325
2326 $path = normalise $path, $origin;
2327
2328 print "find async $path (from $origin)\n";#d#
2329
2330 if (my $map = $cf::MAP{$path}) {
2331 return $map if !$load || $map->linkable;
2332 }
2333
2334 $MAP_PREFETCH{$path} |= $load;
2335
2336 $MAP_PREFETCHER ||= cf::async {
2337 $Coro::current->{desc} = "map prefetcher";
2338
2339 while (%MAP_PREFETCH) {
2340 while (my ($k, $v) = each %MAP_PREFETCH) {
2341 if (my $map = find $k) {
2342 $map->load if $v;
2343 }
2344
2345 delete $MAP_PREFETCH{$k};
2346 }
2347 }
2348 undef $MAP_PREFETCHER;
2349 };
2350 $MAP_PREFETCHER->prio (6);
2351
2352 ()
2353}
2354
2355# common code, used by both ->save and ->swapout
2356sub _save {
2357 my ($self) = @_;
2358
2359 $self->{last_save} = $cf::RUNTIME;
2360
2361 return unless $self->dirty;
2362
2363 my $save = $self->save_path; utf8::encode $save;
2364 my $uniq = $self->uniq_path; utf8::encode $uniq;
2365
2366 $self->{load_path} = $save;
2367
2368 return if $self->{deny_save};
2369
2370 local $self->{last_access} = $self->last_access;#d#
2371
2372 cf::async {
2373 $Coro::current->{desc} = "map player save";
2374 $_->contr->save for $self->players;
2375 };
2376
2377 cf::get_slot 0.02;
2378
2379 if ($uniq) {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2382 } else {
2383 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2384 }
1466} 2385}
1467 2386
1468sub save { 2387sub save {
1469 my ($self) = @_; 2388 my ($self) = @_;
1470 2389
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2390 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2391
1473 $self->{last_save} = $cf::RUNTIME; 2392 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2393}
1497 2394
1498sub swap_out { 2395sub swap_out {
1499 my ($self) = @_; 2396 my ($self) = @_;
1500 2397
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2398 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2399
2400 return if !$self->linkable;
2401 return if $self->{deny_save};
1506 return if $self->players; 2402 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2403
2404 # first deactivate the map and "unlink" it from the core
2405 $self->deactivate;
2406 $_->clear_links_to ($self) for values %cf::MAP;
2407 $self->state (cf::MAP_SWAPPED);
2408
2409 # then atomically save
2410 $self->_save;
2411
2412 # then free the map
1510 $self->clear; 2413 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2414}
1513 2415
1514sub reset_at { 2416sub reset_at {
1515 my ($self) = @_; 2417 my ($self) = @_;
1516 2418
1517 # TODO: safety, remove and allow resettable per-player maps 2419 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2420 return 1e99 if $self->{deny_reset};
1520 2421
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2422 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2423 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2424
1528 my ($self) = @_; 2429 my ($self) = @_;
1529 2430
1530 $self->reset_at <= $cf::RUNTIME 2431 $self->reset_at <= $cf::RUNTIME
1531} 2432}
1532 2433
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2434sub reset {
1555 my ($self) = @_; 2435 my ($self) = @_;
1556 2436
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2437 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2438
1559 return if $self->players; 2439 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2440
1562 warn "resetting map ", $self->path;#d# 2441 cf::trace "resetting map ", $self->path, "\n";
2442
2443 $self->state (cf::MAP_SWAPPED);
2444
2445 # need to save uniques path
2446 unless ($self->{deny_save}) {
2447 my $uniq = $self->uniq_path; utf8::encode $uniq;
2448
2449 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2450 if $uniq;
2451 }
1563 2452
1564 delete $cf::MAP{$self->path}; 2453 delete $cf::MAP{$self->path};
1565 2454
2455 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2456 $_->clear_links_to ($self) for values %cf::MAP;
2457 $self->clear;
1567 2458
1568 $self->unlink_save; 2459 $self->unlink_save;
1569 $self->destroy; 2460 $self->destroy;
1570} 2461}
1571 2462
1572my $nuke_counter = "aaaa"; 2463my $nuke_counter = "aaaa";
1573 2464
1574sub nuke { 2465sub nuke {
1575 my ($self) = @_; 2466 my ($self) = @_;
1576 2467
2468 {
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
2471 delete $cf::MAP{$self->path};
2472
2473 $self->unlink_save;
2474
2475 bless $self, "cf::map::wrap";
2476 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2477 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2478 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2479 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2480
2481 $cf::MAP{$self->path} = $self;
2482 }
2483
1580 $self->reset; # polite request, might not happen 2484 $self->reset; # polite request, might not happen
1581} 2485}
1582 2486
1583sub customise_for { 2487=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2488
1586 if ($map->per_player) { 2489Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2490maps. May block.
2491
2492=cut
2493
2494sub tmp_maps() {
1588 } 2495 [
1589 2496 map {
1590 $map 2497 utf8::decode $_;
2498 /\.map$/
2499 ? normalise $_
2500 : ()
2501 } @{ aio_readdir $TMPDIR or [] }
2502 ]
1591} 2503}
1592 2504
1593sub emergency_save { 2505=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2506
1596 warn "enter emergency perl save\n"; 2507Returns an arrayref with all map paths of currently instantiated and saved
2508random maps. May block.
1597 2509
1598 cf::sync_job { 2510=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2511
1603 warn "begin emergency map save\n"; 2512sub random_maps() {
1604 $_->save for values %cf::MAP; 2513 [
1605 warn "end emergency map save\n"; 2514 map {
2515 utf8::decode $_;
2516 /\.map$/
2517 ? normalise "?random/$_"
2518 : ()
2519 } @{ aio_readdir $RANDOMDIR or [] }
2520 ]
2521}
2522
2523=item cf::map::unique_maps
2524
2525Returns an arrayref of paths of all shared maps that have
2526instantiated unique items. May block.
2527
2528=cut
2529
2530sub unique_maps() {
2531 [
2532 map {
2533 utf8::decode $_;
2534 s/\.map$//; # TODO future compatibility hack
2535 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2536 ? ()
2537 : normalise $_
2538 } @{ aio_readdir $UNIQUEDIR or [] }
2539 ]
2540}
2541
2542=item cf::map::static_maps
2543
2544Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2545file in the shared directory excluding F</styles> and F</editor>). May
2546block.
2547
2548=cut
2549
2550sub static_maps() {
2551 my @dirs = "";
2552 my @maps;
2553
2554 while (@dirs) {
2555 my $dir = shift @dirs;
2556
2557 next if $dir eq "/styles" || $dir eq "/editor";
2558
2559 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2560 or return;
2561
2562 for (@$files) {
2563 s/\.map$// or next;
2564 utf8::decode $_;
2565 push @maps, "$dir/$_";
2566 }
2567
2568 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2569 }
1607 2570
1608 warn "leave emergency perl save\n"; 2571 \@maps
2572}
2573
2574=back
2575
2576=head3 cf::object
2577
2578=cut
2579
2580package cf::object;
2581
2582=over 4
2583
2584=item $ob->inv_recursive
2585
2586Returns the inventory of the object I<and> their inventories, recursively,
2587but I<not> the object itself.
2588
2589=cut
2590
2591sub inv_recursive_;
2592sub inv_recursive_ {
2593 map { $_, inv_recursive_ $_->inv } @_
2594}
2595
2596sub inv_recursive {
2597 inv_recursive_ inv $_[0]
2598}
2599
2600=item $ref = $ob->ref
2601
2602Creates and returns a persistent reference to an object that can be stored as a string.
2603
2604=item $ob = cf::object::deref ($refstring)
2605
2606returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2607even if the object actually exists. May block.
2608
2609=cut
2610
2611sub deref {
2612 my ($ref) = @_;
2613
2614 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2615 my ($uuid, $name) = ($1, $2);
2616 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2617 or return;
2618 $pl->ob->uuid eq $uuid
2619 or return;
2620
2621 $pl->ob
2622 } else {
2623 warn "$ref: cannot resolve object reference\n";
2624 undef
2625 }
1609} 2626}
1610 2627
1611package cf; 2628package cf;
1612 2629
1613=back 2630=back
1614
1615 2631
1616=head3 cf::object::player 2632=head3 cf::object::player
1617 2633
1618=over 4 2634=over 4
1619 2635
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2638Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2639can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2640dialogue with the given NPC character.
1625 2641
1626=cut 2642=cut
2643
2644our $SAY_CHANNEL = {
2645 id => "say",
2646 title => "Map",
2647 reply => "say ",
2648 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2649};
2650
2651our $CHAT_CHANNEL = {
2652 id => "chat",
2653 title => "Chat",
2654 reply => "chat ",
2655 tooltip => "Player chat and shouts, global to the server.",
2656};
1627 2657
1628# rough implementation of a future "reply" method that works 2658# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2659# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2660#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2661sub cf::object::player::reply($$$;$) {
1633 2663
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2664 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2665
1636 if ($self->{record_replies}) { 2666 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2667 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2668
1638 } else { 2669 } else {
2670 my $pl = $self->contr;
2671
2672 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2673 my $dialog = $pl->{npc_dialog};
2674 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2675
2676 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2677 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2678 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2679 }
1641 } 2680 }
2681}
2682
2683=item $object->send_msg ($channel, $msg, $color, [extra...])
2684
2685=cut
2686
2687sub cf::object::send_msg {
2688 my $pl = shift->contr
2689 or return;
2690 $pl->send_msg (@_);
1642} 2691}
1643 2692
1644=item $player_object->may ("access") 2693=item $player_object->may ("access")
1645 2694
1646Returns wether the given player is authorized to access resource "access" 2695Returns wether the given player is authorized to access resource "access"
1659 2708
1660=item $player_object->enter_link 2709=item $player_object->enter_link
1661 2710
1662Freezes the player and moves him/her to a special map (C<{link}>). 2711Freezes the player and moves him/her to a special map (C<{link}>).
1663 2712
1664The player should be reaosnably safe there for short amounts of time. You 2713The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2714for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2715though, as the player cannot control the character while it is on the link
2716map.
2717
2718Will never block.
1666 2719
1667=item $player_object->leave_link ($map, $x, $y) 2720=item $player_object->leave_link ($map, $x, $y)
1668 2721
1669Moves the player out of the specila link map onto the given map. If the 2722Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2723map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2724to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2725fails, to the emergency map position.
1673 2726
1674Might block. 2727Might block.
1675 2728
1676=cut 2729=cut
2730
2731sub link_map {
2732 unless ($LINK_MAP) {
2733 $LINK_MAP = cf::map::find "{link}"
2734 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2735 $LINK_MAP->load;
2736 }
2737
2738 $LINK_MAP
2739}
1677 2740
1678sub cf::object::player::enter_link { 2741sub cf::object::player::enter_link {
1679 my ($self) = @_; 2742 my ($self) = @_;
1680 2743
1681 $self->deactivate_recursive; 2744 $self->deactivate_recursive;
1682 2745
1683 return if $self->map == $LINK_MAP; 2746 ++$self->{_link_recursion};
2747
2748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2749
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2751 if $self->map && $self->map->{path} ne "{link}";
1687 2752
1688 $self->enter_map ($LINK_MAP, 20, 20); 2753 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2754}
1690 2755
1691sub cf::object::player::leave_link { 2756sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2757 my ($self, $map, $x, $y) = @_;
2758
2759 return unless $self->contr->active;
1693 2760
1694 my $link_pos = delete $self->{_link_pos}; 2761 my $link_pos = delete $self->{_link_pos};
1695 2762
1696 unless ($map) { 2763 unless ($map) {
1697 # restore original map position 2764 # restore original map position
1708 ($x, $y) = (-1, -1) 2775 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2776 unless (defined $x) && (defined $y);
1710 2777
1711 # use -1 or undef as default coordinates, not 0, 0 2778 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2779 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2780 if $x <= 0 && $y <= 0;
1714 2781
1715 $map->load; 2782 $map->load;
2783 $map->load_neighbours;
1716 2784
1717 return unless $self->contr->active; 2785 return unless $self->contr->active;
2786
2787 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2788 if ($self->enter_map ($map, $x, $y)) {
2789 # entering was successful
2790 delete $self->{_link_recursion};
2791 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2792 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2793 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2794
1736 # try to abort aborted map switching on player login :) 2795}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2796
1754=item $player_object->goto ($path, $x, $y) 2797=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2798
2799Moves the player to the given map-path and coordinates by first freezing
2800her, loading and preparing them map, calling the provided $check callback
2801that has to return the map if sucecssful, and then unfreezes the player on
2802the new (success) or old (failed) map position. In either case, $done will
2803be called at the end of this process.
2804
2805Note that $check will be called with a potentially non-loaded map, so if
2806it needs a loaded map it has to call C<< ->load >>.
2807
1756=cut 2808=cut
2809
2810our $GOTOGEN;
1757 2811
1758sub cf::object::player::goto { 2812sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2813 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2814
1761 $path = new cf::path $path; 2815 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2816 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2817 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2818 ($path, $x, $y) = @$EMERGENCY_POSITION;
2819 }
2820
2821 # do generation counting so two concurrent goto's will be executed in-order
2822 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2823
1764 $self->enter_link; 2824 $self->enter_link;
1765 2825
1766 (async { 2826 (async {
1767 my $map = cf::map::find $path->as_string; 2827 $Coro::current->{desc} = "player::goto $path $x $y";
2828
2829 # *tag paths override both path and x|y
2830 if ($path =~ /^\*(.*)$/) {
2831 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2832 my $ob = $obs[rand @obs];
2833
2834 # see if we actually can go there
2835 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2836 $ob = $obs[rand @obs];
2837 } else {
2838 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
2840 # else put us there anyways for now #d#
2841
2842 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2843 } else {
2844 ($path, $x, $y) = (undef, undef, undef);
2845 }
2846 }
2847
2848 my $map = eval {
2849 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2850
2851 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2852 $map = $map->customise_for ($self);
1769 2853 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2854 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2855 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2856 }
1774 2857
2858 $map
2859 };
2860
2861 if ($@) {
2862 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2863 LOG llevError | logBacktrace, Carp::longmess $@;
2864 }
2865
2866 if ($gen == $self->{_goto_generation}) {
2867 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2868 $self->leave_link ($map, $x, $y);
2869 }
2870
2871 $done->($self) if $done;
1776 })->prio (1); 2872 })->prio (1);
1777} 2873}
1778 2874
1779=item $player_object->enter_exit ($exit_object) 2875=item $player_object->enter_exit ($exit_object)
1780 2876
1782 2878
1783sub parse_random_map_params { 2879sub parse_random_map_params {
1784 my ($spec) = @_; 2880 my ($spec) = @_;
1785 2881
1786 my $rmp = { # defaults 2882 my $rmp = { # defaults
1787 xsize => 10, 2883 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2884 ysize => (cf::rndm 15, 40),
2885 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2886 #layout => string,
1789 }; 2887 };
1790 2888
1791 for (split /\n/, $spec) { 2889 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2890 my ($k, $v) = split /\s+/, $_, 2;
1793 2891
1805 # that depends on the exit object 2903 # that depends on the exit object
1806 2904
1807 my $rmp = parse_random_map_params $exit->msg; 2905 my $rmp = parse_random_map_params $exit->msg;
1808 2906
1809 if ($exit->map) { 2907 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2908 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2909 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2910 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2911 $rmp->{origin_y} = $exit->y;
2912
2913 $exit->map->touch;
1814 } 2914 }
1815 2915
1816 $rmp->{random_seed} ||= $exit->random_seed; 2916 $rmp->{random_seed} ||= $exit->random_seed;
1817 2917
1818 my $data = cf::to_json $rmp; 2918 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2919 my $md5 = Digest::MD5::md5_hex $data;
2920 my $meta = "$RANDOMDIR/$md5.meta";
1820 2921
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2922 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2923 aio_write $fh, 0, (length $data), $data, 0;
2924 undef $fh;
2925 aio_rename "$meta~", $meta;
1823 2926
2927 my $slaying = "?random/$md5";
2928
2929 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2930 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2931 $exit->msg (undef);
2932 }
1826 } 2933 }
1827} 2934}
1828 2935
1829sub cf::object::player::enter_exit { 2936sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2937 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2939 return unless $self->type == cf::PLAYER;
1833 2940
1834 $self->enter_link; 2941 $self->enter_link;
1835 2942
1836 (async { 2943 (async {
1837 $self->deactivate_recursive; # just to be sure 2944 $Coro::current->{desc} = "enter_exit";
2945
1838 unless (eval { 2946 unless (eval {
2947 $self->deactivate_recursive; # just to be sure
2948
2949 my $map = cf::map::normalise $exit->slaying, $exit->map;
2950 my $x = $exit->stats->hp;
2951 my $y = $exit->stats->sp;
2952
2953 # special map handling
2954 my $slaying = $exit->slaying;
2955
2956 # special map handling
2957 if ($slaying eq "/!") {
2958 my $guard = cf::lock_acquire "exit_prepare:$exit";
2959
1839 prepare_random_map $exit 2960 prepare_random_map $exit
2961 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2962
1840 if $exit->slaying eq "/!"; 2963 $map = $exit->slaying;
1841 2964
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2965 } elsif ($slaying eq '!up') {
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2966 $map = $exit->map->tile_path (cf::TILE_UP);
2967 $x = $exit->x;
2968 $y = $exit->y;
1844 2969
2970 } elsif ($slaying eq '!down') {
2971 $map = $exit->map->tile_path (cf::TILE_DOWN);
2972 $x = $exit->x;
2973 $y = $exit->y;
2974 }
2975
2976 $self->goto ($map, $x, $y);
2977
2978 # if exit is damned, update players death & WoR home-position
2979 $self->contr->savebed ($map, $x, $y)
2980 if $exit->flag (cf::FLAG_DAMNED);
2981
1845 1; 2982 1
1846 }) { 2983 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2984 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2985 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2986 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2987 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2988
1852 warn "ERROR in enter_exit: $@"; 2989 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 2990 $self->leave_link;
1854 } 2991 }
1855 })->prio (1); 2992 })->prio (1);
1856} 2993}
1857 2994
1868 3005
1869sub cf::client::send_drawinfo { 3006sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 3007 my ($self, $text, $flags) = @_;
1871 3008
1872 utf8::encode $text; 3009 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3010 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 3011}
1875 3012
3013=item $client->send_big_packet ($pkt)
3014
3015Like C<send_packet>, but tries to compress large packets, and fragments
3016them as required.
3017
3018=cut
3019
3020our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3021
3022sub cf::client::send_big_packet {
3023 my ($self, $pkt) = @_;
3024
3025 # try lzf for large packets
3026 $pkt = "lzf " . Compress::LZF::compress $pkt
3027 if 1024 <= length $pkt and $self->{can_lzf};
3028
3029 # split very large packets
3030 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3031 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3032 $pkt = "frag";
3033 }
3034
3035 $self->send_packet ($pkt);
3036}
3037
3038=item $client->send_msg ($channel, $msg, $color, [extra...])
3039
3040Send a drawinfo or msg packet to the client, formatting the msg for the
3041client if neccessary. C<$type> should be a string identifying the type of
3042the message, with C<log> being the default. If C<$color> is negative, suppress
3043the message unless the client supports the msg packet.
3044
3045=cut
3046
3047# non-persistent channels (usually the info channel)
3048our %CHANNEL = (
3049 "c/motd" => {
3050 id => "infobox",
3051 title => "MOTD",
3052 reply => undef,
3053 tooltip => "The message of the day",
3054 },
3055 "c/identify" => {
3056 id => "infobox",
3057 title => "Identify",
3058 reply => undef,
3059 tooltip => "Items recently identified",
3060 },
3061 "c/examine" => {
3062 id => "infobox",
3063 title => "Examine",
3064 reply => undef,
3065 tooltip => "Signs and other items you examined",
3066 },
3067 "c/shopinfo" => {
3068 id => "infobox",
3069 title => "Shop Info",
3070 reply => undef,
3071 tooltip => "What your bargaining skill tells you about the shop",
3072 },
3073 "c/book" => {
3074 id => "infobox",
3075 title => "Book",
3076 reply => undef,
3077 tooltip => "The contents of a note or book",
3078 },
3079 "c/lookat" => {
3080 id => "infobox",
3081 title => "Look",
3082 reply => undef,
3083 tooltip => "What you saw there",
3084 },
3085 "c/who" => {
3086 id => "infobox",
3087 title => "Players",
3088 reply => undef,
3089 tooltip => "Shows players who are currently online",
3090 },
3091 "c/body" => {
3092 id => "infobox",
3093 title => "Body Parts",
3094 reply => undef,
3095 tooltip => "Shows which body parts you posess and are available",
3096 },
3097 "c/statistics" => {
3098 id => "infobox",
3099 title => "Statistics",
3100 reply => undef,
3101 tooltip => "Shows your primary statistics",
3102 },
3103 "c/skills" => {
3104 id => "infobox",
3105 title => "Skills",
3106 reply => undef,
3107 tooltip => "Shows your experience per skill and item power",
3108 },
3109 "c/shopitems" => {
3110 id => "infobox",
3111 title => "Shop Items",
3112 reply => undef,
3113 tooltip => "Shows the items currently for sale in this shop",
3114 },
3115 "c/resistances" => {
3116 id => "infobox",
3117 title => "Resistances",
3118 reply => undef,
3119 tooltip => "Shows your resistances",
3120 },
3121 "c/pets" => {
3122 id => "infobox",
3123 title => "Pets",
3124 reply => undef,
3125 tooltip => "Shows information abotu your pets/a specific pet",
3126 },
3127 "c/perceiveself" => {
3128 id => "infobox",
3129 title => "Perceive Self",
3130 reply => undef,
3131 tooltip => "You gained detailed knowledge about yourself",
3132 },
3133 "c/uptime" => {
3134 id => "infobox",
3135 title => "Uptime",
3136 reply => undef,
3137 tooltip => "How long the server has been running since last restart",
3138 },
3139 "c/mapinfo" => {
3140 id => "infobox",
3141 title => "Map Info",
3142 reply => undef,
3143 tooltip => "Information related to the maps",
3144 },
3145 "c/party" => {
3146 id => "party",
3147 title => "Party",
3148 reply => "gsay ",
3149 tooltip => "Messages and chat related to your party",
3150 },
3151 "c/death" => {
3152 id => "death",
3153 title => "Death",
3154 reply => undef,
3155 tooltip => "Reason for and more info about your most recent death",
3156 },
3157 "c/say" => $SAY_CHANNEL,
3158 "c/chat" => $CHAT_CHANNEL,
3159);
3160
3161sub cf::client::send_msg {
3162 my ($self, $channel, $msg, $color, @extra) = @_;
3163
3164 $msg = $self->pl->expand_cfpod ($msg)
3165 unless $color & cf::NDI_VERBATIM;
3166
3167 $color &= cf::NDI_CLIENT_MASK; # just in case...
3168
3169 # check predefined channels, for the benefit of C
3170 if ($CHANNEL{$channel}) {
3171 $channel = $CHANNEL{$channel};
3172
3173 $self->ext_msg (channel_info => $channel);
3174 $channel = $channel->{id};
3175
3176 } elsif (ref $channel) {
3177 # send meta info to client, if not yet sent
3178 unless (exists $self->{channel}{$channel->{id}}) {
3179 $self->{channel}{$channel->{id}} = $channel;
3180 $self->ext_msg (channel_info => $channel);
3181 }
3182
3183 $channel = $channel->{id};
3184 }
3185
3186 return unless @extra || length $msg;
3187
3188 # default colour, mask it out
3189 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3190 if $color & cf::NDI_DEF;
3191
3192 my $pkt = "msg "
3193 . $self->{json_coder}->encode (
3194 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3195 );
3196
3197 $self->send_big_packet ($pkt);
3198}
3199
3200=item $client->ext_msg ($type, @msg)
3201
3202Sends an ext event to the client.
3203
3204=cut
3205
3206sub cf::client::ext_msg($$@) {
3207 my ($self, $type, @msg) = @_;
3208
3209 if ($self->extcmd == 2) {
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3211 } elsif ($self->extcmd == 1) { # TODO: remove
3212 push @msg, msgtype => "event_$type";
3213 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3214 }
3215}
3216
3217=item $client->ext_reply ($msgid, @msg)
3218
3219Sends an ext reply to the client.
3220
3221=cut
3222
3223sub cf::client::ext_reply($$@) {
3224 my ($self, $id, @msg) = @_;
3225
3226 if ($self->extcmd == 2) {
3227 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3228 } elsif ($self->extcmd == 1) {
3229 #TODO: version 1, remove
3230 unshift @msg, msgtype => "reply", msgid => $id;
3231 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3232 }
3233}
1876 3234
1877=item $success = $client->query ($flags, "text", \&cb) 3235=item $success = $client->query ($flags, "text", \&cb)
1878 3236
1879Queues a query to the client, calling the given callback with 3237Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3238the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3239C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3240
1883Queries can fail, so check the return code. Or don't, as queries will become 3241Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3242become reliable at some point in the future.
1885 3243
1886=cut 3244=cut
1887 3245
1888sub cf::client::query { 3246sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3247 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3255 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3257
1900 $self->send_packet ($self->{query_queue}[0][0]) 3258 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
1902} 3262}
1903 3263
1904cf::client->attach ( 3264cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
1905 on_reply => sub { 3270 on_reply => sub {
1906 my ($ns, $msg) = @_; 3271 my ($ns, $msg) = @_;
1907 3272
1908 # this weird shuffling is so that direct followup queries 3273 # this weird shuffling is so that direct followup queries
1909 # get handled first 3274 # get handled first
1910 my $queue = delete $ns->{query_queue} 3275 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3277
1913 (shift @$queue)->[1]->($msg); 3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3280
1915 push @{ $ns->{query_queue} }, @$queue; 3281 push @{ $ns->{query_queue} }, @$queue;
1916 3282
1917 if (@{ $ns->{query_queue} } == @$queue) { 3283 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3284 if (@$queue) {
1920 } else { 3286 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3288 }
1923 } 3289 }
1924 }, 3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) =
3298 "ARRAY" eq ref $msg
3299 ? @$msg
3300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3301
3302 my @reply;
3303
3304 if (my $cb = $EXTICMD{$type}) {
3305 @reply = $cb->($ns, @payload);
3306 }
3307
3308 $ns->ext_reply ($reply, @reply)
3309 if $reply;
3310
3311 } else {
3312 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3313 }
3314
3315 cf::override;
3316 },
1925); 3317);
1926 3318
1927=item $client->async (\&cb) 3319=item $client->async (\&cb)
1928 3320
1929Create a new coroutine, running the specified callback. The coroutine will 3321Create a new coroutine, running the specified callback. The coroutine will
1945 3337
1946 $coro 3338 $coro
1947} 3339}
1948 3340
1949cf::client->attach ( 3341cf::client->attach (
1950 on_destroy => sub { 3342 on_client_destroy => sub {
1951 my ($ns) = @_; 3343 my ($ns) = @_;
1952 3344
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3345 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3346 },
1955); 3347);
1970our $safe = new Safe "safe"; 3362our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3363our $safe_hole = new Safe::Hole;
1972 3364
1973$SIG{FPE} = 'IGNORE'; 3365$SIG{FPE} = 'IGNORE';
1974 3366
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3367$safe->permit_only (Opcode::opset qw(
3368 :base_core :base_mem :base_orig :base_math :base_loop
3369 grepstart grepwhile mapstart mapwhile
3370 sort time
3371));
1976 3372
1977# here we export the classes and methods available to script code 3373# here we export the classes and methods available to script code
1978 3374
1979=pod 3375=pod
1980 3376
1981The following fucntions and emthods are available within a safe environment: 3377The following functions and methods are available within a safe environment:
1982 3378
1983 cf::object contr pay_amount pay_player map 3379 cf::object
3380 contr pay_amount pay_player map x y force_find force_add destroy
3381 insert remove name archname title slaying race decrease split
3382 value
3383
1984 cf::object::player player 3384 cf::object::player
1985 cf::player peaceful 3385 player
1986 cf::map trigger 3386
3387 cf::player
3388 peaceful
3389
3390 cf::map
3391 trigger
1987 3392
1988=cut 3393=cut
1989 3394
1990for ( 3395for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3396 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3397 insert remove inv nrof name archname title slaying race
3398 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3399 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3400 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3401 ["cf::map" => qw(trigger)],
1995) { 3402) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3403 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3404 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3405 for @funs;
2000} 3406}
2001 3407
2016 3422
2017 my $qcode = $code; 3423 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3424 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3425 $qcode =~ s/\n/\\n/g;
2020 3426
3427 %vars = (_dummy => 0) unless %vars;
3428
3429 my @res;
2021 local $_; 3430 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3431
2024 my $eval = 3432 my $eval =
2025 "do {\n" 3433 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3434 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3435 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3436 . $code
2029 . "\n}" 3437 . "\n}"
2030 ; 3438 ;
2031 3439
3440 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3441 sub_generation_inc;
3442 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3443 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3444 sub_generation_inc;
3445 } else {
3446 local @cf::_safe_eval_args = values %vars;
3447 @res = wantarray ? eval eval : scalar eval $eval;
3448 }
2035 3449
2036 if ($@) { 3450 if ($@) {
2037 warn "$@"; 3451 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3452 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3453 "with arguments " . (join " ", %vars) . "\n";
2040 } 3454 }
2041 3455
2042 wantarray ? @res : $res[0] 3456 wantarray ? @res : $res[0]
2043} 3457}
2044 3458
2058=cut 3472=cut
2059 3473
2060sub register_script_function { 3474sub register_script_function {
2061 my ($fun, $cb) = @_; 3475 my ($fun, $cb) = @_;
2062 3476
2063 no strict 'refs'; 3477 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3478 *$fun = $safe_hole->wrap ($cb);
2065} 3479}
2066 3480
2067=back 3481=back
2068 3482
2069=cut 3483=cut
2070 3484
2071############################################################################# 3485#############################################################################
3486# the server's init and main functions
2072 3487
2073=head2 EXTENSION DATABASE SUPPORT 3488sub load_facedata($) {
3489 my ($path) = @_;
2074 3490
2075Crossfire maintains a very simple database for extension use. It can 3491 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3492 # for this (global event?)
2077excludes objects. 3493 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3494
2079The parameter C<$family> should best start with the name of the extension 3495 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3496
2082=over 4 3497 trace "loading facedata from $path\n";
2083 3498
2084=item $hashref = cf::db_get $family 3499 my $facedata = decode_storable load_file $path;
2085 3500
2086Return a hashref for use by the extension C<$family>, which can be 3501 $facedata->{version} == 2
2087modified. After modifications, you have to call C<cf::db_dirty> or 3502 or cf::cleanup "$path: version mismatch, cannot proceed.";
2088C<cf::db_sync>.
2089 3503
2090=item $value = cf::db_get $family => $key 3504 # patch in the exptable
2091 3505 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2092Returns a single value from the database 3506 $facedata->{resource}{"res/exp_table"} = {
2093 3507 type => FT_RSRC,
2094=item cf::db_put $family => $hashref 3508 data => $exp_table,
2095 3509 hash => (Digest::MD5::md5 $exp_table),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3510 };
3511 cf::cede_to_tick;
2145 3512
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3513 {
3514 my $faces = $facedata->{faceinfo};
2150 3515
2151 sub db_get($;$) { 3516 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3517 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3518
2157 sub db_put($$;$) { 3519 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3520 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3521 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3522 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1]; 3523 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2162 }
2163 db_dirty;
2164 }
2165 3524
2166 cf::global->attach ( 3525 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3526 }
2171 );
2172}
2173 3527
2174############################################################################# 3528 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3529 next unless $info->{smooth};
2176 3530
2177sub cfg_load { 3531 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3532 or next;
2179 or return;
2180 3533
2181 local $/; 3534 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3535 cf::face::set_smooth $idx, $smooth;
3536 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3537 } else {
3538 error "smooth face '$info->{smooth}' not found for face '$face'";
3539 }
2183 3540
3541 cf::cede_to_tick;
3542 }
3543 }
3544
3545 {
3546 my $anims = $facedata->{animinfo};
3547
3548 while (my ($anim, $info) = each %$anims) {
3549 cf::anim::set $anim, $info->{frames}, $info->{facings};
3550 cf::cede_to_tick;
3551 }
3552
3553 cf::anim::invalidate_all; # d'oh
3554 }
3555
3556 {
3557 my $res = $facedata->{resource};
3558
3559 while (my ($name, $info) = each %$res) {
3560 if (defined $info->{type}) {
3561 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3562
3563 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3564 cf::face::set_type $idx, $info->{type};
3565 } else {
3566 $RESOURCE{$name} = $info; # unused
3567 }
3568
3569 cf::cede_to_tick;
3570 }
3571 }
3572
3573 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3574
3575 1
3576}
3577
3578register_exticmd fx_want => sub {
3579 my ($ns, $want) = @_;
3580
3581 while (my ($k, $v) = each %$want) {
3582 $ns->fx_want ($k, $v);
3583 }
3584};
3585
3586sub load_resource_file($) {
3587 my $guard = lock_acquire "load_resource_file";
3588
3589 my $status = load_resource_file_ $_[0];
3590 get_slot 0.1, 100;
3591 cf::arch::commit_load;
3592
3593 $status
3594}
3595
3596sub reload_regions {
3597 # HACK to clear player env face cache, we need some signal framework
3598 # for this (global event?)
3599 %ext::player_env::MUSIC_FACE_CACHE = ();
3600
3601 load_resource_file "$MAPDIR/regions"
3602 or die "unable to load regions file\n";
3603
3604 for (cf::region::list) {
3605 $_->{match} = qr/$_->{match}/
3606 if exists $_->{match};
3607 }
3608}
3609
3610sub reload_facedata {
3611 load_facedata "$DATADIR/facedata"
3612 or die "unable to load facedata\n";
3613}
3614
3615sub reload_archetypes {
3616 load_resource_file "$DATADIR/archetypes"
3617 or die "unable to load archetypes\n";
3618}
3619
3620sub reload_treasures {
3621 load_resource_file "$DATADIR/treasures"
3622 or die "unable to load treasurelists\n";
3623}
3624
3625sub reload_sound {
3626 trace "loading sound config from $DATADIR/sound\n";
3627
3628 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3629
3630 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3631 my $sound = $soundconf->{compat}[$_]
3632 or next;
3633
3634 my $face = cf::face::find "sound/$sound->[1]";
3635 cf::sound::set $sound->[0] => $face;
3636 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3637 }
3638
3639 while (my ($k, $v) = each %{$soundconf->{event}}) {
3640 my $face = cf::face::find "sound/$v";
3641 cf::sound::set $k => $face;
3642 }
3643}
3644
3645sub reload_resources {
3646 trace "reloading resource files...\n";
3647
3648 reload_exp_table;
3649 reload_materials;
3650 reload_facedata;
3651 reload_sound;
3652 reload_archetypes;
3653 reload_regions;
3654 reload_treasures;
3655
3656 trace "finished reloading resource files\n";
3657}
3658
3659sub reload_config {
3660 trace "reloading config file...\n";
3661
3662 my $config = load_file "$CONFDIR/config";
3663 utf8::decode $config;
3664 *CFG = decode_yaml $config;
3665
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3666 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3667
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3668 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3669 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3670
2189 if (exists $CFG{mlockall}) { 3671 if (exists $CFG{mlockall}) {
2193 }; 3675 };
2194 warn $@ if $@; 3676 warn $@ if $@;
2195 } 3677 }
2196} 3678}
2197 3679
3680sub pidfile() {
3681 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3682 or die "$PIDFILE: $!";
3683 flock $fh, &Fcntl::LOCK_EX
3684 or die "$PIDFILE: flock: $!";
3685 $fh
3686}
3687
3688# make sure only one server instance is running at any one time
3689sub atomic {
3690 my $fh = pidfile;
3691
3692 my $pid = <$fh>;
3693 kill 9, $pid if $pid > 0;
3694
3695 seek $fh, 0, 0;
3696 print $fh $$;
3697}
3698
3699sub main_loop {
3700 trace "EV::loop starting\n";
3701 if (1) {
3702 EV::loop;
3703 }
3704 trace "EV::loop returned\n";
3705 goto &main_loop unless $REALLY_UNLOOP;
3706}
3707
2198sub main { 3708sub main {
3709 cf::init_globals; # initialise logging
3710
3711 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3712 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3713 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3714 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3715
3716 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3717
2199 # we must not ever block the main coroutine 3718 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3719 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3720 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3721 (async {
3722 $Coro::current->{desc} = "IDLE BUG HANDLER";
3723 EV::loop EV::LOOP_ONESHOT;
3724 })->prio (Coro::PRIO_MAX);
2203 }; 3725 };
2204 3726
2205 cfg_load; 3727 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3728
3729 cf::sync_job {
3730 cf::incloader::init ();
3731
3732 cf::init_anim;
3733 cf::init_attackmess;
3734 cf::init_dynamic;
3735
3736 cf::load_settings;
3737
3738 reload_resources;
3739 reload_config;
3740 db_init;
3741
3742 cf::init_uuid;
3743 cf::init_signals;
3744 cf::init_skills;
3745
3746 cf::init_beforeplay;
3747
3748 atomic;
3749
2207 load_extensions; 3750 load_extensions;
2208 Event::loop; 3751
3752 utime time, time, $RUNTIMEFILE;
3753
3754 # no (long-running) fork's whatsoever before this point(!)
3755 use POSIX ();
3756 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3757
3758 cf::_post_init 0;
3759 };
3760
3761 cf::object::thawer::errors_are_fatal 0;
3762 info "parse errors in files are no longer fatal from this point on.\n";
3763
3764 my $free_main; $free_main = EV::idle sub {
3765 undef $free_main;
3766 undef &main; # free gobs of memory :)
3767 };
3768
3769 goto &main_loop;
2209} 3770}
2210 3771
2211############################################################################# 3772#############################################################################
2212# initialisation 3773# initialisation and cleanup
2213 3774
3775# install some emergency cleanup handlers
3776BEGIN {
3777 our %SIGWATCHER = ();
3778 for my $signal (qw(INT HUP TERM)) {
3779 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3780 cf::cleanup "SIG$signal";
3781 };
3782 }
3783}
3784
3785sub write_runtime_sync {
3786 my $t0 = AE::time;
3787
3788 # first touch the runtime file to show we are still running:
3789 # the fsync below can take a very very long time.
3790
3791 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3792
3793 my $guard = cf::lock_acquire "write_runtime";
3794
3795 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3796 or return;
3797
3798 my $value = $cf::RUNTIME + 90 + 10;
3799 # 10 is the runtime save interval, for a monotonic clock
3800 # 60 allows for the watchdog to kill the server.
3801
3802 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3803 and return;
3804
3805 # always fsync - this file is important
3806 aio_fsync $fh
3807 and return;
3808
3809 # touch it again to show we are up-to-date
3810 aio_utime $fh, undef, undef;
3811
3812 close $fh
3813 or return;
3814
3815 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3816 and return;
3817
3818 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3819
3820 1
3821}
3822
3823our $uuid_lock;
3824our $uuid_skip;
3825
3826sub write_uuid_sync($) {
3827 $uuid_skip ||= $_[0];
3828
3829 return if $uuid_lock;
3830 local $uuid_lock = 1;
3831
3832 my $uuid = "$LOCALDIR/uuid";
3833
3834 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3835 or return;
3836
3837 my $value = uuid_seq uuid_cur;
3838
3839 unless ($value) {
3840 info "cowardly refusing to write zero uuid value!\n";
3841 return;
3842 }
3843
3844 my $value = uuid_str $value + $uuid_skip;
3845 $uuid_skip = 0;
3846
3847 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3848 and return;
3849
3850 # always fsync - this file is important
3851 aio_fsync $fh
3852 and return;
3853
3854 close $fh
3855 or return;
3856
3857 aio_rename "$uuid~", $uuid
3858 and return;
3859
3860 trace "uuid file written ($value).\n";
3861
3862 1
3863
3864}
3865
3866sub write_uuid($$) {
3867 my ($skip, $sync) = @_;
3868
3869 $sync ? write_uuid_sync $skip
3870 : async { write_uuid_sync $skip };
3871}
3872
3873sub emergency_save() {
3874 my $freeze_guard = cf::freeze_mainloop;
3875
3876 info "emergency_perl_save: enter\n";
3877
3878 # this is a trade-off: we want to be very quick here, so
3879 # save all maps without fsync, and later call a global sync
3880 # (which in turn might be very very slow)
3881 local $USE_FSYNC = 0;
3882
3883 cf::sync_job {
3884 cf::write_runtime_sync; # external watchdog should not bark
3885
3886 # use a peculiar iteration method to avoid tripping on perl
3887 # refcount bugs in for. also avoids problems with players
3888 # and maps saved/destroyed asynchronously.
3889 info "emergency_perl_save: begin player save\n";
3890 for my $login (keys %cf::PLAYER) {
3891 my $pl = $cf::PLAYER{$login} or next;
3892 $pl->valid or next;
3893 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3894 $pl->save;
3895 }
3896 info "emergency_perl_save: end player save\n";
3897
3898 cf::write_runtime_sync; # external watchdog should not bark
3899
3900 info "emergency_perl_save: begin map save\n";
3901 for my $path (keys %cf::MAP) {
3902 my $map = $cf::MAP{$path} or next;
3903 $map->valid or next;
3904 $map->save;
3905 }
3906 info "emergency_perl_save: end map save\n";
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909
3910 info "emergency_perl_save: begin database checkpoint\n";
3911 BDB::db_env_txn_checkpoint $DB_ENV;
3912 info "emergency_perl_save: end database checkpoint\n";
3913
3914 info "emergency_perl_save: begin write uuid\n";
3915 write_uuid_sync 1;
3916 info "emergency_perl_save: end write uuid\n";
3917
3918 cf::write_runtime_sync; # external watchdog should not bark
3919
3920 trace "emergency_perl_save: syncing database to disk";
3921 BDB::db_env_txn_checkpoint $DB_ENV;
3922
3923 info "emergency_perl_save: starting sync\n";
3924 IO::AIO::aio_sync sub {
3925 info "emergency_perl_save: finished sync\n";
3926 };
3927
3928 cf::write_runtime_sync; # external watchdog should not bark
3929
3930 trace "emergency_perl_save: flushing outstanding aio requests";
3931 while (IO::AIO::nreqs || BDB::nreqs) {
3932 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3933 }
3934
3935 cf::write_runtime_sync; # external watchdog should not bark
3936 };
3937
3938 info "emergency_perl_save: leave\n";
3939}
3940
3941sub post_cleanup {
3942 my ($make_core) = @_;
3943
3944 IO::AIO::flush;
3945
3946 error Carp::longmess "post_cleanup backtrace"
3947 if $make_core;
3948
3949 my $fh = pidfile;
3950 unlink $PIDFILE if <$fh> == $$;
3951}
3952
3953# a safer delete_package, copied from Symbol
3954sub clear_package($) {
3955 my $pkg = shift;
3956
3957 # expand to full symbol table name if needed
3958 unless ($pkg =~ /^main::.*::$/) {
3959 $pkg = "main$pkg" if $pkg =~ /^::/;
3960 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3961 $pkg .= '::' unless $pkg =~ /::$/;
3962 }
3963
3964 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3965 my $stem_symtab = *{$stem}{HASH};
3966
3967 defined $stem_symtab and exists $stem_symtab->{$leaf}
3968 or return;
3969
3970 # clear all symbols
3971 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3972 for my $name (keys %$leaf_symtab) {
3973 _gv_clear *{"$pkg$name"};
3974# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3975 }
3976}
3977
2214sub reload() { 3978sub do_reload_perl() {
2215 # can/must only be called in main 3979 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3980 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 3981 error "can only reload from main coroutine";
2218 return; 3982 return;
2219 } 3983 }
2220 3984
2221 warn "reloading..."; 3985 return if $RELOAD++;
2222 3986
2223 my $guard = freeze_mainloop; 3987 my $t1 = AE::time;
3988
3989 while ($RELOAD) {
3990 cf::get_slot 0.1, -1, "reload_perl";
3991 info "perl_reload: reloading...";
3992
3993 trace "perl_reload: entering sync_job";
3994
3995 cf::sync_job {
2224 cf::emergency_save; 3996 #cf::emergency_save;
2225 3997
2226 eval { 3998 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 3999 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 4000 %EXT_CORO = ();
2237 4001
2238 # unload all extensions 4002 trace "perl_reload: removing commands";
2239 for (@exts) { 4003 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 4004
2244 # unload all modules loaded from $LIBDIR 4005 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 4006 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4007 %EXTICMD = ();
2247 4008
2248 warn "removing <$k>"; 4009 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 4010 for my $pkg (@EXTS) {
4011 trace "... unloading $pkg";
2250 4012
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 4013 if (my $cb = $pkg->can ("unload")) {
4014 eval {
2255 $cb->(); 4015 $cb->($pkg);
4016 1
4017 } or error "$pkg unloaded, but with errors: $@";
4018 }
4019
4020 trace "... clearing $pkg";
4021 clear_package $pkg;
2256 } 4022 }
2257 4023
2258 Symbol::delete_package $k; 4024 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4025 while (my ($k, $v) = each %INC) {
4026 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4027
4028 trace "... unloading $k";
4029 delete $INC{$k};
4030
4031 $k =~ s/\.pm$//;
4032 $k =~ s/\//::/g;
4033
4034 if (my $cb = $k->can ("unload_module")) {
4035 $cb->();
4036 }
4037
4038 clear_package $k;
2259 } 4039 }
2260 4040
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 4041 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 4042 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4043 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 4044
2269 # remove register_script_function callbacks 4045 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 4046 delete $INC{"cf.pm"};
4047 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 4048
2275 # don't, removes xs symbols, too, 4049 # don't, removes xs symbols, too,
2276 # and global variables created in xs 4050 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 4051 #clear_package __PACKAGE__;
2278 4052
2279 # reload cf.pm 4053 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 4054
4055 trace "perl_reload: reloading cf.pm";
2281 require cf; 4056 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4057 cf::_connect_to_perl_1;
2283 4058
2284 # load config and database again 4059 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 4060 cf::reload_config;
2286 cf::db_load;
2287 4061
2288 # load extensions 4062 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 4063 cf::load_extensions;
2291 4064
2292 # reattach attachments to objects 4065 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 4066 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 4067 _global_reattach; # objects, sockets
4068 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 4069 reattach $_ for values %MAP;
4070 trace "perl_reload: reattaching attachments to players";
4071 reattach $_ for values %PLAYER;
4072 }
4073
4074 cf::_post_init 1;
4075
4076 trace "perl_reload: leaving sync_job";
4077
4078 1
4079 } or do {
4080 error $@;
4081 cf::cleanup "perl_reload: error, exiting.";
4082 };
4083
4084 --$RELOAD;
4085 }
4086
4087 $t1 = AE::time - $t1;
4088 info "perl_reload: completed in ${t1}s\n";
4089};
4090
4091our $RELOAD_WATCHER; # used only during reload
4092
4093sub reload_perl() {
4094 # doing reload synchronously and two reloads happen back-to-back,
4095 # coro crashes during coro_state_free->destroy here.
4096
4097 $RELOAD_WATCHER ||= cf::async {
4098 Coro::AIO::aio_wait cache_extensions;
4099
4100 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4101 do_reload_perl;
4102 undef $RELOAD_WATCHER;
4103 };
2296 }; 4104 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4105}
2349
2350register "<global>", __PACKAGE__;
2351 4106
2352register_command "reload" => sub { 4107register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4108 my ($who, $arg) = @_;
2354 4109
2355 if ($who->flag (FLAG_WIZ)) { 4110 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4111 $who->message ("reloading server.");
4112 async {
4113 $Coro::current->{desc} = "perl_reload";
4114 reload_perl;
4115 };
2359 } 4116 }
2360}; 4117};
2361 4118
2362unshift @INC, $LIBDIR; 4119#############################################################################
2363 4120
2364$TICK_WATCHER = Event->timer ( 4121my $bug_warning = 0;
2365 reentrant => 0,
2366 prio => 0,
2367 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL,
2369 cb => sub {
2370 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4122
2374 # if we are delayed by four ticks or more, skip them all 4123sub wait_for_tick() {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4124 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2376 4125
2377 $TICK_WATCHER->at ($NEXT_TICK); 4126 $WAIT_FOR_TICK->wait;
2378 $TICK_WATCHER->start; 4127}
4128
4129sub wait_for_tick_begin() {
4130 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4131
4132 my $signal = new Coro::Signal;
4133 push @WAIT_FOR_TICK_BEGIN, $signal;
4134 $signal->wait;
4135}
4136
4137sub tick {
4138 if ($Coro::current != $Coro::main) {
4139 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4140 unless ++$bug_warning > 10;
4141 return;
2379 }, 4142 }
2380);
2381 4143
2382IO::AIO::max_poll_time $TICK * 0.2; 4144 cf::one_tick; # one server iteration
2383 4145
2384Event->io ( 4146 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391 4147
2392Event->timer ( 4148 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2393 data => WF_AUTOCANCEL, 4149 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2394 after => 0, 4150 Coro::async_pool {
2395 interval => 10, 4151 $Coro::current->{desc} = "runtime saver";
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4152 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4153 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4154 };
2401 }, 4155 }
2402); 4156
4157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4158 $sig->send;
4159 }
4160 $WAIT_FOR_TICK->broadcast;
4161
4162 $LOAD = ($NOW - $TICK_START) / $TICK;
4163 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4164
4165 if (0) {
4166 if ($NEXT_TICK) {
4167 my $jitter = $TICK_START - $NEXT_TICK;
4168 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4169 debug "jitter $JITTER\n";#d#
4170 }
4171 }
4172}
4173
4174{
4175 # configure BDB
4176
4177 BDB::min_parallel 16;
4178 BDB::max_poll_reqs $TICK * 0.1;
4179 $AnyEvent::BDB::WATCHER->priority (1);
4180
4181 unless ($DB_ENV) {
4182 $DB_ENV = BDB::db_env_create;
4183 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4184 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4185 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4186 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4187 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4188
4189 cf::sync_job {
4190 eval {
4191 BDB::db_env_open
4192 $DB_ENV,
4193 $BDBDIR,
4194 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4195 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4196 0666;
4197
4198 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4199 };
4200
4201 cf::cleanup "db_env_open(db): $@" if $@;
4202 };
4203 }
4204
4205 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4206 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4207 };
4208 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4209 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4210 };
4211 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4212 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4213 };
4214}
4215
4216{
4217 # configure IO::AIO
4218
4219 IO::AIO::min_parallel 8;
4220 IO::AIO::max_poll_time $TICK * 0.1;
4221 undef $AnyEvent::AIO::WATCHER;
4222}
4223
4224our $_log_backtrace;
4225our $_log_backtrace_last;
4226
4227sub _log_backtrace {
4228 my ($msg, @addr) = @_;
4229
4230 $msg =~ s/\n$//;
4231
4232 if ($_log_backtrace_last eq $msg) {
4233 LOG llevInfo, "[ABT] $msg\n";
4234 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4235 # limit the # of concurrent backtraces
4236 } elsif ($_log_backtrace < 2) {
4237 $_log_backtrace_last = $msg;
4238 ++$_log_backtrace;
4239 my $perl_bt = Carp::longmess $msg;
4240 async {
4241 $Coro::current->{desc} = "abt $msg";
4242
4243 my @bt = fork_call {
4244 @addr = map { sprintf "%x", $_ } @addr;
4245 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4246 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4247 or die "addr2line: $!";
4248
4249 my @funcs;
4250 my @res = <$fh>;
4251 chomp for @res;
4252 while (@res) {
4253 my ($func, $line) = splice @res, 0, 2, ();
4254 push @funcs, "[$func] $line";
4255 }
4256
4257 @funcs
4258 };
4259
4260 LOG llevInfo, "[ABT] $perl_bt\n";
4261 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4262 LOG llevInfo, "[ABT] $_\n" for @bt;
4263 --$_log_backtrace;
4264 };
4265 } else {
4266 LOG llevInfo, "[ABT] $msg\n";
4267 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4268 }
4269}
4270
4271# load additional modules
4272require "cf/$_.pm" for @EXTRA_MODULES;
4273cf::_connect_to_perl_2;
2403 4274
2404END { cf::emergency_save } 4275END { cf::emergency_save }
2405 4276
24061 42771
2407 4278

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