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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC vs.
Revision 1.461 by root, Fri Dec 19 22:47:29 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5; 56use Digest::MD5;
23use Fcntl; 57use Fcntl;
58use YAML ();
24use IO::AIO 2.32 (); 59use IO::AIO ();
25use YAML::Syck ();
26use Time::HiRes; 60use Time::HiRes;
27use Compress::LZF; 61use Compress::LZF;
62use Digest::MD5 ();
28 63
64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 76
31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 78
40our %COMMAND = (); 79our %COMMAND = ();
41our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
42 81
43our @EXTS = (); # list of extension package names 82our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
47 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 89our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 90
51our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
52our $TICK_WATCHER; 92our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 109our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
58 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 115our $DB_ENV;
61 116
62our %CFG; 117our %CFG;
63 118
64our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 120our $RUNTIME;
121our $NOW;
66 122
67our %PLAYER; # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 124our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 126
76# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
79binmode STDOUT; 139binmode STDOUT;
80binmode STDERR; 140binmode STDERR;
81 141
82# read virtual server time, if available 142# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
87} 147}
88 148
89mkdir cf::localdir; 149mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 151
96our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
97 153
98sub cf::map::normalise; 154sub cf::map::normalise;
99 155
110=item $cf::RUNTIME 166=item $cf::RUNTIME
111 167
112The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 169every server tick.
114 170
115=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 174
117The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
119 179
120=item $cf::NOW 180=item $cf::NOW
121 181
122The time of the last (current) server tick. 182The time of the last (current) server tick.
123 183
124=item $cf::TICK 184=item $cf::TICK
125 185
126The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
127 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
128=item %cf::CFG 198=item %cf::CFG
129 199
130Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 201from wherever your confdir points to.
132 202
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 203=item cf::wait_for_tick, cf::wait_for_tick_begin
134 204
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 206returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
139 214
140=back 215=back
141 216
142=cut 217=cut
143 218
144BEGIN { 219BEGIN {
145 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 221 my $msg = join "", @_;
147 utf8::encode $msg;
148 222
149 $msg .= "\n" 223 $msg .= "\n"
150 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
151 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
152 LOG llevError, $msg; 228 LOG llevError, $msg;
153 }; 229 };
154} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
155 246
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 254
163# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 256# within the Safe compartment.
165for my $pkg (qw( 257for my $pkg (qw(
166 cf::global cf::attachable 258 cf::global cf::attachable
167 cf::object cf::object::player 259 cf::object cf::object::player
168 cf::client cf::player 260 cf::client cf::player
169 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
170 cf::map cf::party cf::region 263 cf::party cf::region
171)) { 264)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 266}
175 267
176$Event::DIED = sub { 268$EV::DIED = sub {
177 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
178}; 270};
271
272#############################################################################
179 273
180=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
181 275
182=over 4 276=over 4
183 277
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 297 $d
204 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
205} 299}
206 300
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
210 302
211Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
212 304
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
221 306
222Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
223 308
224=cut 309=cut
225 310
226sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
228 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
229} 328}
230 329
231=item cf::lock_wait $string 330=item cf::lock_wait $string
232 331
233Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
234 333
235=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
236 335
237Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
240returned. 339returned.
241 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
242Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
244 346
245=cut 347=item $locked = cf::lock_active $string
246 348
247our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
248 354
249sub lock_wait($) { 355sub lock_wait($) {
250 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 357}
258 358
259sub lock_acquire($) { 359sub lock_acquire($) {
260 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
261 362
262 # wait, to be sure we are not locked 363sub lock_active($) {
263 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 365}
272 366
273sub freeze_mainloop { 367sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
275 369
276 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
278 }; 431 }
279 $TICK_WATCHER->stop; 432};
280 $guard 433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
281} 446}
282 447
283=item cf::async { BLOCK } 448=item cf::async { BLOCK }
284 449
285Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
290 455
291BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
292 457
293=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
294 459
295The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
298 464
299If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
302fast or be very important. 468fast or be very important.
305 471
306sub sync_job(&) { 472sub sync_job(&) {
307 my ($job) = @_; 473 my ($job) = @_;
308 474
309 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
310 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
312 480
313 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 482
315 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
316 484
317 my $busy = 1; 485 my $busy = 1;
318 my @res; 486 my @res;
319 487
320 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 490 @res = eval { $job->() };
322 warn $@ if $@; 491 warn $@ if $@;
323 undef $busy; 492 undef $busy;
324 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
325 494
326 while ($busy) { 495 while ($busy) {
327 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
328 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
329 506
330 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
331 } else { 508 } else {
332 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
333 510
353 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
354 531
355 $coro 532 $coro
356} 533}
357 534
358sub write_runtime { 535=item fork_call { }, $args
359 my $runtime = cf::localdir . "/runtime";
360 536
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
362 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
363 541
364 my $value = $cf::RUNTIME + 90 + 10; 542=cut
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367 543
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0 544sub fork_call(&@) {
369 and return; 545 my ($cb, @args) = @_;
370 546
371 # always fsync - this file is important 547 # we seemingly have to make a local copy of the whole thing,
372 aio_fsync $fh 548 # otherwise perl prematurely frees the stuff :/
373 and return; 549 # TODO: investigate and fix (likely this will be rather laborious)
374 550
375 close $fh 551 my @res = Coro::Util::fork_eval {
376 or return; 552 reset_signals;
553 &$cb
554 }, @args;
377 555
378 aio_rename "$runtime~", $runtime 556 wantarray ? @res : $res[-1]
379 and return; 557}
380 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
381 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
382} 722}
383 723
384=back 724=back
385 725
386=cut 726=cut
387 727
388############################################################################# 728#############################################################################
389 729
390=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
391 731
392Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
395 735
396In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+). 738Deliantra).
399 739
400=over 4 740=over 4
401 741
402=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
403 743
447=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
448 788
449Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
451 791
452Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
454 794
455These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
456 796
457=over 4 797=over 4
566 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
567 907
568 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
572 912
573 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
574 my $pkg = shift @arg; 914 my $pkg = shift @arg;
575 915
576 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
605 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
606 } 946 }
607 947
608 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
609 } else { 949 } else {
610 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
611 } 951 }
612 952
613 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
614} 954}
615 955
617 if (ref $_[0]) { 957 if (ref $_[0]) {
618 _object_attach @_; 958 _object_attach @_;
619 } else { 959 } else {
620 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
621 } 961 }
962 _recalc_want;
622}; 963};
623 964
624# all those should be optimised 965# all those should be optimised
625sub cf::attachable::detach { 966sub cf::attachable::detach {
626 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
629 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
630 reattach ($obj); 971 reattach ($obj);
631 } else { 972 } else {
632 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
633 } 974 }
975 _recalc_want;
634}; 976};
635 977
636sub cf::attachable::attached { 978sub cf::attachable::attached {
637 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
638 980
653 "; 995 ";
654 die if $@; 996 die if $@;
655} 997}
656 998
657our $override; 999our $override;
658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
659 1001
660sub override { 1002sub override {
661 $override = 1; 1003 $override = 1;
662 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
663} 1005}
664 1006
665sub do_invoke { 1007sub do_invoke {
666 my $event = shift; 1008 my $event = shift;
667 my $callbacks = shift; 1009 my $callbacks = shift;
668 1010
669 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
670 1012
671 local $override; 1013 local $override;
672 1014
673 for (@$callbacks) { 1015 for (@$callbacks) {
674 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
683 } 1025 }
684 1026
685 0 1027 0
686} 1028}
687 1029
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
689 1031
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691 1033
692Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
693 1035
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
697 1039
698=back 1040=back
699 1041
700=cut 1042=cut
701 1043
702############################################################################# 1044#############################################################################
703# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
704 1088
705sub reattach { 1089sub reattach {
706 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
707 my ($obj) = @_; 1091 my ($obj) = @_;
708 1092
1093 # no longer needed after getting rid of delete_package?
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710 1095
711 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
712 1097
713 @$registry = (); 1098 @$registry = ();
714 1099
729cf::attachable->attach ( 1114cf::attachable->attach (
730 prio => -1000000, 1115 prio => -1000000,
731 on_instantiate => sub { 1116 on_instantiate => sub {
732 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
733 1118
734 $data = from_json $data; 1119 $data = decode_json $data;
735 1120
736 for (@$data) { 1121 for (@$data) {
737 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
738 1123
739 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
755sub object_freezer_save { 1140sub object_freezer_save {
756 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
757 1142
758 sync_job { 1143 sync_job {
759 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
760 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
762 1148
763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
764 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
765 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
766 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
767 close $fh; 1153 aio_close $fh;
768 1154
769 if (@$objs) { 1155 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
772 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh; 1161 aio_close $fh;
776 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
777 } 1163 }
778 } else { 1164 } else {
779 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
780 } 1166 }
781 1167
782 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
783 } else { 1172 } else {
784 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
785 } 1174 }
786 } else { 1175 } else {
787 aio_unlink $filename; 1176 aio_unlink $filename;
788 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
789 } 1178 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
796 } 1179 };
797} 1180}
798 1181
799sub object_freezer_as_string { 1182sub object_freezer_as_string {
800 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
801 1184
806 1189
807sub object_thawer_load { 1190sub object_thawer_load {
808 my ($filename) = @_; 1191 my ($filename) = @_;
809 1192
810 my ($data, $av); 1193 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814 1194
815 (aio_load $filename, $data) >= 0 1195 (aio_load $filename, $data) >= 0
816 or return; 1196 or return;
817 1197
818 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
819 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
820 or return; 1200 or return;
1201
821 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
822 } 1204 }
823 1205
1206 utf8::decode (my $decname = $filename);
824 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
825 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
826 return ($data, $av); 1210 ($data, $av)
827} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
828 1218
829############################################################################# 1219#############################################################################
830# command handling &c 1220# command handling &c
831 1221
832=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
845 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
846} 1236}
847 1237
848=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
849 1239
850Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
851 1245
852If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
853called. 1247called.
854 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
855=cut 1260=cut
856 1261
857sub register_extcmd { 1262sub register_extcmd {
858 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
859 1264
860 $EXTCMD{$name} = $cb; 1265 $EXTCMD{$name} = $cb;
861} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
862 1275
863cf::player->attach ( 1276cf::player->attach (
864 on_command => sub { 1277 on_command => sub {
865 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
866 1279
874 cf::override; 1287 cf::override;
875 }, 1288 },
876 on_extcmd => sub { 1289 on_extcmd => sub {
877 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
878 1291
879 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
880 1293
881 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
882 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
883 if (my %reply = $cb->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
884 $pl->ext_reply ($msg->{msgid}, %reply);
885 }
886 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
887 } else { 1309 } else {
888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 } 1311 }
890 1312
891 cf::override; 1313 cf::override;
892 }, 1314 },
893); 1315);
894 1316
1317# "readahead" all extensions
895sub load_extension { 1318sub cache_extensions {
896 my ($path) = @_; 1319 my $grp = IO::AIO::aio_group;
897 1320
898 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
899 my $base = $1; 1322 for (grep /\.ext$/, @{$_[0]}) {
900 my $pkg = $1; 1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
901 $pkg =~ s/[^[:word:]]/_/g;
902 $pkg = "ext::$pkg";
903
904 warn "... loading '$path' into '$pkg'\n";
905
906 open my $fh, "<:utf8", $path
907 or die "$path: $!";
908
909 my $source =
910 "package $pkg; use strict; use utf8;\n"
911 . "#line 1 \"$path\"\n{\n"
912 . (do { local $/; <$fh> })
913 . "\n};\n1";
914
915 unless (eval $source) {
916 my $msg = $@ ? "$path: $@\n"
917 : "extension disabled.\n";
918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
919 warn $@;
920 warn "mandatory extension failed to load, exiting.\n";
921 exit 1;
922 } 1324 }
923 die $@;
924 } 1325 };
925 1326
926 push @EXTS, $pkg; 1327 $grp
927} 1328}
928 1329
929sub load_extensions { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
930 for my $ext (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
931 next unless -r $ext; 1335 next unless -r $path;
932 eval { 1336
933 load_extension $ext; 1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
934 1 1393 }
935 } or warn "$ext not loaded: $@"; 1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
936 } 1399 };
937} 1400}
938 1401
939############################################################################# 1402#############################################################################
940 1403
1404=back
1405
941=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
942 1407
943Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
944 1409
945=cut 1410=cut
946 1411
947package cf::player; 1412package cf::player;
948 1413
950 1415
951=head3 cf::player 1416=head3 cf::player
952 1417
953=over 4 1418=over 4
954 1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
955=item cf::player::find $login 1434=item cf::player::find $login
956 1435
957Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
958 1437
959=cut 1438=cut
960 1439
961sub playerdir($) { 1440sub playerdir($) {
962 cf::localdir 1441 "$PLAYERDIR/"
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967} 1443}
968 1444
969sub path($) { 1445sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971 1447
972 (playerdir $login) . "/$login.pl" 1448 (playerdir $login) . "/playerdata"
973} 1449}
974 1450
975sub find_active($) { 1451sub find_active($) {
976 $cf::PLAYER{$_[0]} 1452 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active 1453 and $cf::PLAYER{$_[0]}->active
980 1456
981sub exists($) { 1457sub exists($) {
982 my ($login) = @_; 1458 my ($login) = @_;
983 1459
984 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
986} 1462}
987 1463
988sub find($) { 1464sub find($) {
989 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0]; 1466 my $login = $_[0];
991 1467
992 my $guard = cf::lock_acquire "user_find:$login"; 1468 my $guard = cf::lock_acquire "user_find:$login";
993 1469
994 $cf::PLAYER{$_[0]} || do { 1470 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login 1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
996 or return; 1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
997 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
998 } 1487 }
999 } 1488 }
1000} 1489}
1001 1490
1010 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1011 1500
1012 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1014 1503
1504 cf::get_slot 0.01;
1505
1015 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1016 Coro::cede; 1507 cf::cede_to_tick;
1017} 1508}
1018 1509
1019sub new($) { 1510sub new($) {
1020 my ($login) = @_; 1511 my ($login) = @_;
1021 1512
1027 $cf::PLAYER{$login} = $self; 1518 $cf::PLAYER{$login} = $self;
1028 1519
1029 $self 1520 $self
1030} 1521}
1031 1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1032=item $pl->quit_character 1533=item $pl->quit_character
1033 1534
1034Nukes the player without looking back. If logged in, the connection will 1535Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time. 1536be destroyed. May block for a long time.
1036 1537
1037=cut 1538=cut
1038 1539
1039sub quit_character { 1540sub quit_character {
1040 my ($pl) = @_; 1541 my ($pl) = @_;
1041 1542
1543 my $name = $pl->ob->name;
1544
1042 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1044 1547
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1049 1554
1050 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp; 1557 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name}; 1558 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy; 1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1055 IO::AIO::aio_rmtree $temp; 1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1056} 1581}
1057 1582
1058=item cf::player::list_logins 1583=item cf::player::list_logins
1059 1584
1060Returns am arrayref of all valid playernames in the system, can take a 1585Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever. 1586while and may block, so not sync_job-capable, ever.
1062 1587
1063=cut 1588=cut
1064 1589
1065sub list_logins { 1590sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1591 my $dirs = aio_readdir $PLAYERDIR
1067 or return []; 1592 or return [];
1068 1593
1069 my @logins; 1594 my @logins;
1070 1595
1071 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1075 1606
1076 utf8::decode $login; 1607 utf8::decode $login;
1077 push @logins, $login; 1608 push @logins, $login;
1078 } 1609 }
1079 1610
1106 } 1637 }
1107 1638
1108 \@paths 1639 \@paths
1109} 1640}
1110 1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1111=item $player->ext_reply ($msgid, $msgtype, %msg) 1646=item $player->ext_reply ($msgid, @msg)
1112 1647
1113Sends an ext reply to the player. 1648Sends an ext reply to the player.
1114 1649
1115=cut 1650=cut
1116 1651
1117sub ext_reply($$$%) { 1652sub ext_reply($$@) {
1118 my ($self, $id, %msg) = @_; 1653 my ($self, $id, @msg) = @_;
1119 1654
1120 $msg{msgid} = $id; 1655 $self->ns->ext_reply ($id, @msg)
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123} 1656}
1124 1657
1125package cf; 1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1126 1698
1127=back 1699=back
1128
1129 1700
1130=head3 cf::map 1701=head3 cf::map
1131 1702
1132=over 4 1703=over 4
1133 1704
1145our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1147 1718
1148sub generate_random_map { 1719sub generate_random_map {
1149 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1150 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map ( 1725 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1188 my ($self, $merge) = @_; 1762 my ($self, $merge) = @_;
1189 1763
1190 # we have to keep some variables in memory intact 1764 # we have to keep some variables in memory intact
1191 local $self->{path}; 1765 local $self->{path};
1192 local $self->{load_path}; 1766 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195 1767
1196 $self->SUPER::thawer_merge ($merge); 1768 $self->SUPER::thawer_merge ($merge);
1197} 1769}
1198 1770
1199sub normalise { 1771sub normalise {
1246 $self->init; # pass $1 etc. 1818 $self->init; # pass $1 etc.
1247 return $self; 1819 return $self;
1248 } 1820 }
1249 } 1821 }
1250 1822
1251 Carp::carp "unable to resolve path '$path' (base '$base')."; 1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1252 () 1824 ()
1253} 1825}
1254 1826
1255sub init { 1827sub init {
1256 my ($self) = @_; 1828 my ($self) = @_;
1271 1843
1272# the original (read-only) location 1844# the original (read-only) location
1273sub load_path { 1845sub load_path {
1274 my ($self) = @_; 1846 my ($self) = @_;
1275 1847
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1848 "$MAPDIR/$self->{path}.map"
1277} 1849}
1278 1850
1279# the temporary/swap location 1851# the temporary/swap location
1280sub save_path { 1852sub save_path {
1281 my ($self) = @_; 1853 my ($self) = @_;
1282 1854
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1856 "$TMPDIR/$path.map"
1285} 1857}
1286 1858
1287# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1288sub uniq_path { 1860sub uniq_path {
1289 my ($self) = @_; 1861 my ($self) = @_;
1290 1862
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1864 "$UNIQUEDIR/$path"
1293} 1865}
1294 1866
1295# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1296# all maps in C++... 1868# all maps in C++...
1297sub change_all_map_light { 1869sub change_all_map_light {
1299 1871
1300 $_->change_map_light ($change) 1872 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1873 for grep $_->outdoor, values %cf::MAP;
1302} 1874}
1303 1875
1876sub decay_objects {
1877 my ($self) = @_;
1878
1879 return if $self->{deny_reset};
1880
1881 $self->do_decay_objects;
1882}
1883
1304sub unlink_save { 1884sub unlink_save {
1305 my ($self) = @_; 1885 my ($self) = @_;
1306 1886
1307 utf8::encode (my $save = $self->save_path); 1887 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1888 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315} 1890}
1316 1891
1317sub load_header_from($) { 1892sub load_header_from($) {
1318 my ($self, $path) = @_; 1893 my ($self, $path) = @_;
1319 1894
1320 utf8::encode $path; 1895 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0 1896 my $f = new_from_file cf::object::thawer $path
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return; 1897 or return;
1898
1899 $self->_load_header ($f)
1900 or return;
1901
1902 local $MAP_LOADING{$self->{path}} = $self;
1903 $f->resolve_delayed_derefs;
1326 1904
1327 $self->{load_path} = $path; 1905 $self->{load_path} = $path;
1328 1906
1329 1 1907 1
1330} 1908}
1369 $self->load_header_orig 1947 $self->load_header_orig
1370 or return; 1948 or return;
1371 $self->prepare_orig; 1949 $self->prepare_orig;
1372 } 1950 }
1373 1951
1952 $self->{deny_reset} = 1
1953 if $self->no_reset;
1954
1955 $self->default_region (cf::region::find_by_path $self->{path})
1956 unless $self->default_region;
1957
1374 1 1958 1
1375} 1959}
1376 1960
1377sub find; 1961sub find;
1378sub find { 1962sub find {
1379 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1380 1964
1381 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1382 1966
1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1383 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1384 1969
1385 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1388 or return; 1972 or return;
1389 1973
1390 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1391 1975
1392 $map->load_header 1976 $map->load_header
1393 or return; 1977 or return;
1394 1978
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1983 undef $guard1;
1398 $map->reset; 1984 $map->reset;
1399 undef $guard;
1400 return find $path; 1985 return find $path;
1401 } 1986 }
1402 1987
1403 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
1404 } 1989 }
1411 my ($self) = @_; 1996 my ($self) = @_;
1412 1997
1413 local $self->{deny_reset} = 1; # loading can take a long time 1998 local $self->{deny_reset} = 1; # loading can take a long time
1414 1999
1415 my $path = $self->{path}; 2000 my $path = $self->{path};
2001
2002 {
1416 my $guard = cf::lock_acquire "map_load:$path"; 2003 my $guard = cf::lock_acquire "map_data:$path";
1417 2004
2005 return unless $self->valid;
1418 return if $self->in_memory != cf::MAP_SWAPPED; 2006 return unless $self->in_memory == cf::MAP_SWAPPED;
1419 2007
1420 $self->in_memory (cf::MAP_LOADING); 2008 $self->in_memory (cf::MAP_LOADING);
1421 2009
1422 $self->alloc; 2010 $self->alloc;
1423 2011
1424 $self->pre_load; 2012 $self->pre_load;
2013 cf::cede_to_tick;
1425 2014
1426 $self->_load_objects ($self->{load_path}, 1) 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2016 $f->skip_block;
2017 $self->_load_objects ($f)
1427 or return; 2018 or return;
1428 2019
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1430 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1431 2022
1432 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq; 2024 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) { 2025 unless (aio_stat $uniq) {
2026 if (my $f = new_from_file cf::object::thawer $uniq) {
1435 $self->clear_unique_items; 2027 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0); 2028 $self->_load_objects ($f);
2029 $f->resolve_delayed_derefs;
2030 }
1437 } 2031 }
1438 } 2032 }
1439 2033
1440 Coro::cede; 2034 $f->resolve_delayed_derefs;
1441 2035
2036 cf::cede_to_tick;
1442 # now do the right thing for maps 2037 # now do the right thing for maps
1443 $self->link_multipart_objects; 2038 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty) 2039 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty; 2040 unless $self->difficulty;
1453 Coro::cede; 2041 cf::cede_to_tick;
2042
2043 unless ($self->{deny_activate}) {
2044 $self->decay_objects;
2045 $self->fix_auto_apply;
2046 $self->update_buttons;
2047 cf::cede_to_tick;
2048 $self->set_darkness_map;
2049 cf::cede_to_tick;
1454 $self->activate; 2050 $self->activate;
2051 }
2052
2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
2055
2056 $self->in_memory (cf::MAP_ACTIVE);
1455 } 2057 }
1456 2058
1457 $self->post_load; 2059 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460} 2060}
1461 2061
1462sub customise_for { 2062sub customise_for {
1463 my ($self, $ob) = @_; 2063 my ($self, $ob) = @_;
1464 2064
1465 return find "~" . $ob->name . "/" . $self->{path} 2065 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player; 2066 if $self->per_player;
1467 2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
1468 $self 2071 $self
1469} 2072}
1470 2073
1471# find and load all maps in the 3x3 area around a map 2074# find and load all maps in the 3x3 area around a map
1472sub load_diag { 2075sub load_neighbours {
1473 my ($map) = @_; 2076 my ($map) = @_;
1474 2077
1475 my @diag; # diagonal neighbours 2078 my @neigh; # diagonal neighbours
1476 2079
1477 for (0 .. 3) { 2080 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_) 2081 my $neigh = $map->tile_path ($_)
1479 or next; 2082 or next;
1480 $neigh = find $neigh, $map 2083 $neigh = find $neigh, $map
1481 or next; 2084 or next;
1482 $neigh->load; 2085 $neigh->load;
1483 2086
2087 push @neigh,
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 } 2090 }
1487 2091
1488 for (@diag) { 2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
1489 my $neigh = find @$_ 2094 my $neigh = find $path, $origin
1490 or next; 2095 or next;
1491 $neigh->load; 2096 $neigh->load;
1492 } 2097 }
1493} 2098}
1494 2099
1499} 2104}
1500 2105
1501sub do_load_sync { 2106sub do_load_sync {
1502 my ($map) = @_; 2107 my ($map) = @_;
1503 2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
1504 cf::sync_job { $map->load }; 2112 cf::sync_job { $map->load };
1505} 2113}
1506 2114
1507our %MAP_PREFETCH; 2115our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef; 2116our $MAP_PREFETCHER = undef;
1509 2117
1510sub find_async { 2118sub find_async {
1511 my ($path, $origin) = @_; 2119 my ($path, $origin, $load) = @_;
1512 2120
1513 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
1514 2122
1515 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1517 } 2125 }
1518 2126
1519 undef $MAP_PREFETCH{$path}; 2127 $MAP_PREFETCH{$path} |= $load;
2128
1520 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
1521 while (%MAP_PREFETCH) { 2132 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) { 2133 while (my ($k, $v) = each %MAP_PREFETCH) {
1523 my $map = find $path 2134 if (my $map = find $k) {
1524 or next;
1525 $map->load; 2135 $map->load if $v;
2136 }
1526 2137
1527 delete $MAP_PREFETCH{$path}; 2138 delete $MAP_PREFETCH{$k};
1528 } 2139 }
1529 } 2140 }
1530 undef $MAP_PREFETCHER; 2141 undef $MAP_PREFETCHER;
1531 }; 2142 };
1532 $MAP_PREFETCHER->prio (6); 2143 $MAP_PREFETCHER->prio (6);
1535} 2146}
1536 2147
1537sub save { 2148sub save {
1538 my ($self) = @_; 2149 my ($self) = @_;
1539 2150
1540 my $lock = cf::lock_acquire "map_data:" . $self->path; 2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
1541 2152
1542 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1543 2154
1544 return unless $self->dirty; 2155 return unless $self->dirty;
1545 2156
1551 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1552 2163
1553 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
1554 2165
1555 cf::async { 2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
1556 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
1557 }; 2169 };
2170
2171 cf::get_slot 0.02;
1558 2172
1559 if ($uniq) { 2173 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else { 2176 } else {
1568 my ($self) = @_; 2182 my ($self) = @_;
1569 2183
1570 # save first because save cedes 2184 # save first because save cedes
1571 $self->save; 2185 $self->save;
1572 2186
1573 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1574 2188
1575 return if $self->players; 2189 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1577 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1578 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1579 $self->clear; 2197 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581} 2198}
1582 2199
1583sub reset_at { 2200sub reset_at {
1584 my ($self) = @_; 2201 my ($self) = @_;
1585 2202
1586 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1589 2205
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592 2208
1603 my ($self) = @_; 2219 my ($self) = @_;
1604 2220
1605 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2222
1607 return if $self->players; 2223 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609 2224
1610 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path;
1611 2226
1612 $self->in_memory (cf::MAP_SWAPPED); 2227 $self->in_memory (cf::MAP_SWAPPED);
1613 2228
1614 # need to save uniques path 2229 # need to save uniques path
1615 unless ($self->{deny_save}) { 2230 unless ($self->{deny_save}) {
1619 if $uniq; 2234 if $uniq;
1620 } 2235 }
1621 2236
1622 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1623 2238
2239 $self->deactivate;
2240 $_->clear_links_to ($self) for values %cf::MAP;
1624 $self->clear; 2241 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627 2242
1628 $self->unlink_save; 2243 $self->unlink_save;
1629 $self->destroy; 2244 $self->destroy;
1630} 2245}
1631 2246
1632my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1633 2248
1634sub nuke { 2249sub nuke {
1635 my ($self) = @_; 2250 my ($self) = @_;
1636 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
1637 delete $cf::MAP{$self->path}; 2255 delete $cf::MAP{$self->path};
1638 2256
1639 $self->unlink_save; 2257 $self->unlink_save;
1640 2258
1641 bless $self, "cf::map"; 2259 bless $self, "cf::map";
1642 delete $self->{deny_reset}; 2260 delete $self->{deny_reset};
1643 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1644 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646 2264
1647 $cf::MAP{$self->path} = $self; 2265 $cf::MAP{$self->path} = $self;
2266 }
1648 2267
1649 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
2269}
2270
2271=item $maps = cf::map::tmp_maps
2272
2273Returns an arrayref with all map paths of currently instantiated and saved
2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
2279 [
2280 map {
2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
2287}
2288
2289=item $maps = cf::map::random_maps
2290
2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
2293
2294=cut
2295
2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
1650} 2305}
1651 2306
1652=item cf::map::unique_maps 2307=item cf::map::unique_maps
1653 2308
1654Returns an arrayref of paths of all shared maps that have 2309Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block. 2310instantiated unique items. May block.
1656 2311
1657=cut 2312=cut
1658 2313
1659sub unique_maps() { 2314sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2315 [
1661 or return; 2316 map {
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_; 2317 utf8::decode $_;
1667 next if /\.pst$/; 2318 s/\.map$//; # TODO future compatibility hack
1668 next unless /^$PATH_SEP/o; 2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1669 2320 ? ()
1670 push @paths, cf::map::normalise $_; 2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
1671 } 2323 ]
1672
1673 \@paths
1674} 2324}
1675
1676package cf;
1677 2325
1678=back 2326=back
1679 2327
1680=head3 cf::object 2328=head3 cf::object
1681 2329
1685 2333
1686=over 4 2334=over 4
1687 2335
1688=item $ob->inv_recursive 2336=item $ob->inv_recursive
1689 2337
1690Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
1691 2340
1692=cut 2341=cut
1693 2342
1694sub inv_recursive_; 2343sub inv_recursive_;
1695sub inv_recursive_ { 2344sub inv_recursive_ {
1698 2347
1699sub inv_recursive { 2348sub inv_recursive {
1700 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
1701} 2350}
1702 2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
2377 }
2378}
2379
1703package cf; 2380package cf;
1704 2381
1705=back 2382=back
1706 2383
1707=head3 cf::object::player 2384=head3 cf::object::player
1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1714can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1715dialogue with the given NPC character. 2392dialogue with the given NPC character.
1716 2393
1717=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1718 2409
1719# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1720# with dialog boxes. 2411# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1722sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1724 2415
1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1726 2417
1727 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1728 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1729 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1730 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1731 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1732 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1733} 2443}
1734 2444
1735=item $player_object->may ("access") 2445=item $player_object->may ("access")
1736 2446
1737Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1750 2460
1751=item $player_object->enter_link 2461=item $player_object->enter_link
1752 2462
1753Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1754 2464
1755The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1756I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
1757 2469
1758Will never block. 2470Will never block.
1759 2471
1760=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1761 2473
1784 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
1785 2497
1786 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787 2499
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map; 2501 if $self->map && $self->map->{path} ne "{link}";
1790 2502
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792} 2504}
1793 2505
1794sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1796 2510
1797 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1798 2512
1799 unless ($map) { 2513 unless ($map) {
1800 # restore original map position 2514 # restore original map position
1814 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1817 2531
1818 $map->load; 2532 $map->load;
1819 $map->load_diag; 2533 $map->load_neighbours;
1820 2534
1821 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1822 $self->activate_recursive; 2537 $self->activate_recursive;
1823 2538
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
1826} 2541}
1827 2542
1828cf::player->attach ( 2543=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1829 on_logout => sub {
1830 my ($pl) = @_;
1831 2544
1832 # abort map switching before logout 2545Moves the player to the given map-path and coordinates by first freezing
1833 if ($pl->ob->{_link_pos}) { 2546her, loading and preparing them map, calling the provided $check callback
1834 cf::sync_job { 2547that has to return the map if sucecssful, and then unfreezes the player on
1835 $pl->ob->leave_link 2548the new (success) or old (failed) map position. In either case, $done will
1836 }; 2549be called at the end of this process.
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841 2550
1842 # try to abort aborted map switching on player login :) 2551Note that $check will be called with a potentially non-loaded map, so if
1843 # should happen only on crashes 2552it needs a loaded map it has to call C<< ->load >>.
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859 2553
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut 2554=cut
2555
2556our $GOTOGEN;
1863 2557
1864sub cf::object::player::goto { 2558sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_; 2559 my ($self, $path, $x, $y, $check, $done) = @_;
2560
2561 # do generation counting so two concurrent goto's will be executed in-order
2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1866 2563
1867 $self->enter_link; 2564 $self->enter_link;
1868 2565
1869 (async { 2566 (async {
2567 $Coro::current->{desc} = "player::goto $path $x $y";
2568
2569 # *tag paths override both path and x|y
2570 if ($path =~ /^\*(.*)$/) {
2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2572 my $ob = $obs[rand @obs];
2573
2574 # see if we actually can go there
2575 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2576 $ob = $obs[rand @obs];
2577 } else {
2578 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2579 }
2580 # else put us there anyways for now #d#
2581
2582 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2583 } else {
2584 ($path, $x, $y) = (undef, undef, undef);
2585 }
2586 }
2587
1870 my $map = eval { 2588 my $map = eval {
1871 my $map = cf::map::find $path; 2589 my $map = defined $path ? cf::map::find $path : undef;
2590
2591 if ($map) {
1872 $map = $map->customise_for ($self) if $map; 2592 $map = $map->customise_for ($self);
2593 $map = $check->($map) if $check && $map;
2594 } else {
2595 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2596 }
2597
1873 $map 2598 $map
2599 };
2600
2601 if ($@) {
2602 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2603 LOG llevError | logBacktrace, Carp::longmess $@;
1874 } or 2604 }
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876 2605
2606 if ($gen == $self->{_goto_generation}) {
2607 delete $self->{_goto_generation};
1877 $self->leave_link ($map, $x, $y); 2608 $self->leave_link ($map, $x, $y);
2609 }
2610
2611 $done->() if $done;
1878 })->prio (1); 2612 })->prio (1);
1879} 2613}
1880 2614
1881=item $player_object->enter_exit ($exit_object) 2615=item $player_object->enter_exit ($exit_object)
1882 2616
1902} 2636}
1903 2637
1904sub prepare_random_map { 2638sub prepare_random_map {
1905 my ($exit) = @_; 2639 my ($exit) = @_;
1906 2640
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object 2643 # that depends on the exit object
1912 2644
1913 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1915 if ($exit->map) { 2647 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
1920 } 2654 }
1921 2655
1922 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
1923 2657
1924 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1925 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
1927 2661
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh; 2664 undef $fh;
1931 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
1932 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
1933 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
1935 } 2673 }
1936} 2674}
1937 2675
1938sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
1940 2678
1941 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
1942 2680
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link; 2681 $self->enter_link;
1953 2682
1954 (async { 2683 (async {
1955 $self->deactivate_recursive; # just to be sure 2684 $Coro::current->{desc} = "enter_exit";
2685
1956 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
1957 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
1958 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
1959 1; 2707 1
1960 }) { 2708 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
1962 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
1965 2713
1966 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
1967 $self->leave_link; 2715 $self->leave_link;
1968 } 2716 }
1969 })->prio (1); 2717 })->prio (1);
1982 2730
1983sub cf::client::send_drawinfo { 2731sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_; 2732 my ($self, $text, $flags) = @_;
1985 2733
1986 utf8::encode $text; 2734 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2735 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1988} 2736}
1989 2737
2738=item $client->send_msg ($channel, $msg, $color, [extra...])
2739
2740Send a drawinfo or msg packet to the client, formatting the msg for the
2741client if neccessary. C<$type> should be a string identifying the type of
2742the message, with C<log> being the default. If C<$color> is negative, suppress
2743the message unless the client supports the msg packet.
2744
2745=cut
2746
2747# non-persistent channels (usually the info channel)
2748our %CHANNEL = (
2749 "c/identify" => {
2750 id => "infobox",
2751 title => "Identify",
2752 reply => undef,
2753 tooltip => "Items recently identified",
2754 },
2755 "c/examine" => {
2756 id => "infobox",
2757 title => "Examine",
2758 reply => undef,
2759 tooltip => "Signs and other items you examined",
2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2809);
2810
2811sub cf::client::send_msg {
2812 my ($self, $channel, $msg, $color, @extra) = @_;
2813
2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2816
2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2818
2819 # check predefined channels, for the benefit of C
2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2828 } elsif (ref $channel) {
2829 # send meta info to client, if not yet sent
2830 unless (exists $self->{channel}{$channel->{id}}) {
2831 $self->{channel}{$channel->{id}} = $channel;
2832 $self->ext_msg (channel_info => $channel)
2833 if $self->can_msg;
2834 }
2835
2836 $channel = $channel->{id};
2837 }
2838
2839 return unless @extra || length $msg;
2840
2841 if ($self->can_msg) {
2842 # default colour, mask it out
2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2844 if $color & cf::NDI_DEF;
2845
2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2862 } else {
2863 if ($color >= 0) {
2864 # replace some tags by gcfclient-compatible ones
2865 for ($msg) {
2866 1 while
2867 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2868 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2869 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2870 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2871 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2872 }
2873
2874 $color &= cf::NDI_COLOR_MASK;
2875
2876 utf8::encode $msg;
2877
2878 if (0 && $msg =~ /\[/) {
2879 # COMMAND/INFO
2880 $self->send_packet ("drawextinfo $color 10 8 $msg")
2881 } else {
2882 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2883 $self->send_packet ("drawinfo $color $msg")
2884 }
2885 }
2886 }
2887}
2888
2889=item $client->ext_msg ($type, @msg)
2890
2891Sends an ext event to the client.
2892
2893=cut
2894
2895sub cf::client::ext_msg($$@) {
2896 my ($self, $type, @msg) = @_;
2897
2898 if ($self->extcmd == 2) {
2899 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2900 } elsif ($self->extcmd == 1) { # TODO: remove
2901 push @msg, msgtype => "event_$type";
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
2905
2906=item $client->ext_reply ($msgid, @msg)
2907
2908Sends an ext reply to the client.
2909
2910=cut
2911
2912sub cf::client::ext_reply($$@) {
2913 my ($self, $id, @msg) = @_;
2914
2915 if ($self->extcmd == 2) {
2916 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2917 } elsif ($self->extcmd == 1) {
2918 #TODO: version 1, remove
2919 unshift @msg, msgtype => "reply", msgid => $id;
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2921 }
2922}
1990 2923
1991=item $success = $client->query ($flags, "text", \&cb) 2924=item $success = $client->query ($flags, "text", \&cb)
1992 2925
1993Queues a query to the client, calling the given callback with 2926Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2927the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2928C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996 2929
1997Queries can fail, so check the return code. Or don't, as queries will become 2930Queries can fail, so check the return code. Or don't, as queries will
1998reliable at some point in the future. 2931become reliable at some point in the future.
1999 2932
2000=cut 2933=cut
2001 2934
2002sub cf::client::query { 2935sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_; 2936 my ($self, $flags, $text, $cb) = @_;
2011 utf8::encode $text; 2944 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2945 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013 2946
2014 $self->send_packet ($self->{query_queue}[0][0]) 2947 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1; 2948 if @{ $self->{query_queue} } == 1;
2949
2950 1
2016} 2951}
2017 2952
2018cf::client->attach ( 2953cf::client->attach (
2954 on_connect => sub {
2955 my ($ns) = @_;
2956
2957 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2958 },
2019 on_reply => sub { 2959 on_reply => sub {
2020 my ($ns, $msg) = @_; 2960 my ($ns, $msg) = @_;
2021 2961
2022 # this weird shuffling is so that direct followup queries 2962 # this weird shuffling is so that direct followup queries
2023 # get handled first 2963 # get handled first
2035 } else { 2975 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2976 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 } 2977 }
2038 } 2978 }
2039 }, 2979 },
2980 on_exticmd => sub {
2981 my ($ns, $buf) = @_;
2982
2983 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2984
2985 if (ref $msg) {
2986 my ($type, $reply, @payload) =
2987 "ARRAY" eq ref $msg
2988 ? @$msg
2989 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2990
2991 my @reply;
2992
2993 if (my $cb = $EXTICMD{$type}) {
2994 @reply = $cb->($ns, @payload);
2995 }
2996
2997 $ns->ext_reply ($reply, @reply)
2998 if $reply;
2999
3000 } else {
3001 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3002 }
3003
3004 cf::override;
3005 },
2040); 3006);
2041 3007
2042=item $client->async (\&cb) 3008=item $client->async (\&cb)
2043 3009
2044Create a new coroutine, running the specified callback. The coroutine will 3010Create a new coroutine, running the specified callback. The coroutine will
2085our $safe = new Safe "safe"; 3051our $safe = new Safe "safe";
2086our $safe_hole = new Safe::Hole; 3052our $safe_hole = new Safe::Hole;
2087 3053
2088$SIG{FPE} = 'IGNORE'; 3054$SIG{FPE} = 'IGNORE';
2089 3055
2090$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3056$safe->permit_only (Opcode::opset qw(
3057 :base_core :base_mem :base_orig :base_math
3058 grepstart grepwhile mapstart mapwhile
3059 sort time
3060));
2091 3061
2092# here we export the classes and methods available to script code 3062# here we export the classes and methods available to script code
2093 3063
2094=pod 3064=pod
2095 3065
2096The following fucntions and emthods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
2097 3067
2098 cf::object contr pay_amount pay_player map 3068 cf::object
3069 contr pay_amount pay_player map x y force_find force_add destroy
3070 insert remove name archname title slaying race decrease split
3071
2099 cf::object::player player 3072 cf::object::player
2100 cf::player peaceful 3073 player
2101 cf::map trigger 3074
3075 cf::player
3076 peaceful
3077
3078 cf::map
3079 trigger
2102 3080
2103=cut 3081=cut
2104 3082
2105for ( 3083for (
2106 ["cf::object" => qw(contr pay_amount pay_player map)], 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3085 insert remove inv nrof name archname title slaying race
3086 decrease split destroy change_exp)],
2107 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
2108 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
2109 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
2110) { 3090) {
2111 no strict 'refs'; 3091 no strict 'refs';
2182=back 3162=back
2183 3163
2184=cut 3164=cut
2185 3165
2186############################################################################# 3166#############################################################################
2187
2188=head2 EXTENSION DATABASE SUPPORT
2189
2190Crossfire maintains a very simple database for extension use. It can
2191currently store anything that can be serialised using Storable, which
2192excludes objects.
2193
2194The parameter C<$family> should best start with the name of the extension
2195using it, it should be unique.
2196
2197=over 4
2198
2199=item $value = cf::db_get $family => $key
2200
2201Returns a single value from the database.
2202
2203=item cf::db_put $family => $key => $value
2204
2205Stores the given C<$value> in the family.
2206
2207=cut
2208
2209our $DB;
2210
2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
2230
2231 cf::db_put (board => data => $pst->{board});
2232 cf::db_put (guildrules => data => $pst->{guildrules});
2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
2235
2236 unlink $path;
2237 };
2238 }
2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2256}
2257
2258#############################################################################
2259# the server's init and main functions 3167# the server's init and main functions
2260 3168
3169sub load_facedata($) {
3170 my ($path) = @_;
3171
3172 # HACK to clear player env face cache, we need some signal framework
3173 # for this (global event?)
3174 %ext::player_env::MUSIC_FACE_CACHE = ();
3175
3176 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3177
3178 warn "loading facedata from $path\n";
3179
3180 my $facedata;
3181 0 < aio_load $path, $facedata
3182 or die "$path: $!";
3183
3184 $facedata = Coro::Storable::thaw $facedata;
3185
3186 $facedata->{version} == 2
3187 or cf::cleanup "$path: version mismatch, cannot proceed.";
3188
3189 # patch in the exptable
3190 $facedata->{resource}{"res/exp_table"} = {
3191 type => FT_RSRC,
3192 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3193 };
3194 cf::cede_to_tick;
3195
3196 {
3197 my $faces = $facedata->{faceinfo};
3198
3199 while (my ($face, $info) = each %$faces) {
3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3201
3202 cf::face::set_visibility $idx, $info->{visibility};
3203 cf::face::set_magicmap $idx, $info->{magicmap};
3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3206
3207 cf::cede_to_tick;
3208 }
3209
3210 while (my ($face, $info) = each %$faces) {
3211 next unless $info->{smooth};
3212
3213 my $idx = cf::face::find $face
3214 or next;
3215
3216 if (my $smooth = cf::face::find $info->{smooth}) {
3217 cf::face::set_smooth $idx, $smooth;
3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3219 } else {
3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 {
3228 my $anims = $facedata->{animinfo};
3229
3230 while (my ($anim, $info) = each %$anims) {
3231 cf::anim::set $anim, $info->{frames}, $info->{facings};
3232 cf::cede_to_tick;
3233 }
3234
3235 cf::anim::invalidate_all; # d'oh
3236 }
3237
3238 {
3239 # TODO: for gcfclient pleasure, we should give resources
3240 # that gcfclient doesn't grok a >10000 face index.
3241 my $res = $facedata->{resource};
3242
3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3246 my $data;
3247
3248 if ($info->{type} & 1) {
3249 # prepend meta info
3250
3251 my $meta = $enc->encode ({
3252 name => $name,
3253 %{ $info->{meta} || {} },
3254 });
3255
3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3263 } else {
3264 $RESOURCE{$name} = $info;
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3272
3273 1
3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3295
3296register_exticmd fx_want => sub {
3297 my ($ns, $want) = @_;
3298
3299 while (my ($k, $v) = each %$want) {
3300 $ns->fx_want ($k, $v);
3301 }
3302};
3303
2261sub load_resources { 3304sub load_resource_file($) {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3314sub reload_regions {
3315 # HACK to clear player env face cache, we need some signal framework
3316 # for this (global event?)
3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3318
3319 load_resource_file "$MAPDIR/regions"
2263 or die "unable to load regions file\n";#d# 3320 or die "unable to load regions file\n";
2264}
2265 3321
2266sub cfg_load { 3322 for (cf::region::list) {
3323 $_->{match} = qr/$_->{match}/
3324 if exists $_->{match};
3325 }
3326}
3327
3328sub reload_facedata {
3329 load_facedata "$DATADIR/facedata"
3330 or die "unable to load facedata\n";
3331}
3332
3333sub reload_archetypes {
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_facedata;
3347 reload_archetypes;
3348 reload_regions;
3349 reload_treasures;
3350
3351 warn "finished reloading resource files\n";
3352}
3353
3354sub reload_config {
2267 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
2268 or return; 3356 or return;
2269 3357
2270 local $/; 3358 local $/;
2271 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
2272 3360
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274 3362
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2282 }; 3370 };
2283 warn $@ if $@; 3371 warn $@ if $@;
2284 } 3372 }
2285} 3373}
2286 3374
2287sub init { 3375sub pidfile() {
2288 load_resources; 3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
2289} 3392}
2290 3393
2291sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406
3407 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3408
2292 # we must not ever block the main coroutine 3409 # we must not ever block the main coroutine
2293 local $Coro::idle = sub { 3410 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3411 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async { 3412 (async {
2296 Event::one_event; 3413 $Coro::current->{desc} = "IDLE BUG HANDLER";
3414 EV::loop EV::LOOP_ONESHOT;
2297 })->prio (Coro::PRIO_MAX); 3415 })->prio (Coro::PRIO_MAX);
2298 }; 3416 };
2299 3417
2300 cfg_load; 3418 evthread_start IO::AIO::poll_fileno;
3419
3420 cf::sync_job {
3421 reload_resources;
3422 reload_config;
2301 db_init; 3423 db_init;
3424
3425 cf::load_settings;
3426 cf::load_materials;
3427 cf::init_uuid;
3428 cf::init_signals;
3429 cf::init_commands;
3430 cf::init_skills;
3431
3432 cf::init_beforeplay;
3433
3434 atomic;
3435
2302 load_extensions; 3436 load_extensions;
2303 3437
2304 $TICK_WATCHER->start; 3438 utime time, time, $RUNTIMEFILE;
3439
3440 # no (long-running) fork's whatsoever before this point(!)
3441 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3442
3443 (pop @POST_INIT)->(0) while @POST_INIT;
3444 };
3445
2305 Event::loop; 3446 EV::loop;
2306} 3447}
2307 3448
2308############################################################################# 3449#############################################################################
2309# initialisation and cleanup 3450# initialisation and cleanup
2310 3451
2311# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2312BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2313 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2321 },
2322 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
2323 } 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_seq uuid_cur;
3513
3514 unless ($value) {
3515 warn "cowardly refusing to write zero uuid value!\n";
3516 return;
3517 }
3518
3519 my $value = uuid_str $value + $uuid_skip;
3520 $uuid_skip = 0;
3521
3522 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3523 and return;
3524
3525 # always fsync - this file is important
3526 aio_fsync $fh
3527 and return;
3528
3529 close $fh
3530 or return;
3531
3532 aio_rename "$uuid~", $uuid
3533 and return;
3534
3535 warn "uuid file written ($value).\n";
3536
3537 1
3538
3539}
3540
3541sub write_uuid($$) {
3542 my ($skip, $sync) = @_;
3543
3544 $sync ? write_uuid_sync $skip
3545 : async { write_uuid_sync $skip };
2324} 3546}
2325 3547
2326sub emergency_save() { 3548sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop; 3549 my $freeze_guard = cf::freeze_mainloop;
2328 3550
2329 warn "enter emergency perl save\n"; 3551 warn "emergency_perl_save: enter\n";
2330 3552
2331 cf::sync_job { 3553 cf::sync_job {
3554 # this is a trade-off: we want to be very quick here, so
3555 # save all maps without fsync, and later call a global sync
3556 # (which in turn might be very very slow)
3557 local $USE_FSYNC = 0;
3558
2332 # use a peculiar iteration method to avoid tripping on perl 3559 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players 3560 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously. 3561 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n"; 3562 warn "emergency_perl_save: begin player save\n";
2336 for my $login (keys %cf::PLAYER) { 3563 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next; 3564 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next; 3565 $pl->valid or next;
3566 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2339 $pl->save; 3567 $pl->save;
2340 } 3568 }
2341 warn "end emergency player save\n"; 3569 warn "emergency_perl_save: end player save\n";
2342 3570
2343 warn "begin emergency map save\n"; 3571 warn "emergency_perl_save: begin map save\n";
2344 for my $path (keys %cf::MAP) { 3572 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next; 3573 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next; 3574 $map->valid or next;
2347 $map->save; 3575 $map->save;
2348 } 3576 }
2349 warn "end emergency map save\n"; 3577 warn "emergency_perl_save: end map save\n";
2350 3578
2351 warn "begin emergency database checkpoint\n"; 3579 warn "emergency_perl_save: begin database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV; 3580 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n"; 3581 warn "emergency_perl_save: end database checkpoint\n";
3582
3583 warn "emergency_perl_save: begin write uuid\n";
3584 write_uuid_sync 1;
3585 warn "emergency_perl_save: end write uuid\n";
2354 }; 3586 };
2355 3587
3588 warn "emergency_perl_save: starting sync()\n";
3589 IO::AIO::aio_sync sub {
3590 warn "emergency_perl_save: finished sync()\n";
3591 };
3592
2356 warn "leave emergency perl save\n"; 3593 warn "emergency_perl_save: leave\n";
2357} 3594}
2358 3595
2359sub post_cleanup { 3596sub post_cleanup {
2360 my ($make_core) = @_; 3597 my ($make_core) = @_;
2361 3598
2362 warn Carp::longmess "post_cleanup backtrace" 3599 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core; 3600 if $make_core;
2364}
2365 3601
3602 my $fh = pidfile;
3603 unlink $PIDFILE if <$fh> == $$;
3604}
3605
3606# a safer delete_package, copied from Symbol
3607sub clear_package($) {
3608 my $pkg = shift;
3609
3610 # expand to full symbol table name if needed
3611 unless ($pkg =~ /^main::.*::$/) {
3612 $pkg = "main$pkg" if $pkg =~ /^::/;
3613 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3614 $pkg .= '::' unless $pkg =~ /::$/;
3615 }
3616
3617 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3618 my $stem_symtab = *{$stem}{HASH};
3619
3620 defined $stem_symtab and exists $stem_symtab->{$leaf}
3621 or return;
3622
3623 # clear all symbols
3624 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3625 for my $name (keys %$leaf_symtab) {
3626 _gv_clear *{"$pkg$name"};
3627# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3628 }
3629 warn "cleared package $pkg\n";#d#
3630}
3631
2366sub reload() { 3632sub do_reload_perl() {
2367 # can/must only be called in main 3633 # can/must only be called in main
2368 if ($Coro::current != $Coro::main) { 3634 if ($Coro::current != $Coro::main) {
2369 warn "can only reload from main coroutine"; 3635 warn "can only reload from main coroutine";
2370 return; 3636 return;
2371 } 3637 }
2372 3638
3639 return if $RELOAD++;
3640
3641 my $t1 = EV::time;
3642
3643 while ($RELOAD) {
2373 warn "reloading..."; 3644 warn "reloading...";
2374 3645
2375 warn "entering sync_job"; 3646 warn "entering sync_job";
2376 3647
2377 cf::sync_job { 3648 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
2379 cf::emergency_save; 3650 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
2381 3652
2382 warn "syncing database to disk"; 3653 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
2384 3655
2385 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
2386 3657
2387 warn "cancelling all WF_AUTOCANCEL watchers";
2388 for (Event::all_watchers) {
2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2390 }
2391
2392 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
2398 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2399 }
2400
2401 warn "cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = ();
2404
2405 warn "removing commands";
2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2413 warn "... unloading $pkg";
2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
2420 } 3661 }
2421 3662
2422 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
2423 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
2424 } 3665 %EXT_CORO = ();
2425 3666
2426 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
2427 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2429 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
2430 warn "... unloading $k"; 3676 warn "... unloading $pkg";
2431 delete $INC{$k};
2432 3677
2433 $k =~ s/\.pm$//;
2434 $k =~ s/\//::/g;
2435
2436 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
2437 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
2438 } 3687 }
2439 3688
2440 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
2441 } 3704 }
2442 3705
2443 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
2444 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2446 3709
2447 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
2448 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
2449 3713
2450 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
2451 # and global variables created in xs 3715 # and global variables created in xs
2452 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
2453 3717
2454 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
2455 3719
2456 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
2457 require cf; 3721 require cf;
2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2459 3723
2460 warn "loading config and database again"; 3724 warn "loading config and database again";
2461 cf::cfg_load; 3725 cf::reload_config;
2462 3726
2463 warn "loading extensions"; 3727 warn "loading extensions";
2464 cf::load_extensions; 3728 cf::load_extensions;
2465 3729
3730 if ($REATTACH_ON_RELOAD) {
2466 warn "reattaching attachments to objects/players"; 3731 warn "reattaching attachments to objects/players";
2467 _global_reattach; 3732 _global_reattach; # objects, sockets
2468 warn "reattaching attachments to maps"; 3733 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP; 3734 reattach $_ for values %MAP;
3735 warn "reattaching attachments to players";
3736 reattach $_ for values %PLAYER;
3737 }
2470 3738
2471 warn "loading reloadable resources"; 3739 warn "running post_init jobs";
2472 load_resources; 3740 (pop @POST_INIT)->(1) while @POST_INIT;
2473 3741
2474 warn "leaving sync_job"; 3742 warn "leaving sync_job";
2475 3743
2476 1 3744 1
2477 } or do { 3745 } or do {
2478 warn $@; 3746 warn $@;
2479 warn "error while reloading, exiting."; 3747 cf::cleanup "error while reloading, exiting.";
2480 exit 1; 3748 };
3749
3750 warn "reloaded";
3751 --$RELOAD;
3752 }
3753
3754 $t1 = EV::time - $t1;
3755 warn "reload completed in ${t1}s\n";
3756};
3757
3758our $RELOAD_WATCHER; # used only during reload
3759
3760sub reload_perl() {
3761 # doing reload synchronously and two reloads happen back-to-back,
3762 # coro crashes during coro_state_free->destroy here.
3763
3764 $RELOAD_WATCHER ||= cf::async {
3765 Coro::AIO::aio_wait cache_extensions;
3766
3767 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3768 do_reload_perl;
3769 undef $RELOAD_WATCHER;
3770 };
2481 }; 3771 };
2482 3772}
2483 warn "reloaded";
2484};
2485
2486our $RELOAD_WATCHER; # used only during reload
2487 3773
2488register_command "reload" => sub { 3774register_command "reload" => sub {
2489 my ($who, $arg) = @_; 3775 my ($who, $arg) = @_;
2490 3776
2491 if ($who->flag (FLAG_WIZ)) { 3777 if ($who->flag (FLAG_WIZ)) {
2492 $who->message ("reloading server."); 3778 $who->message ("reloading server.");
2493 3779 async {
2494 # doing reload synchronously and two reloads happen back-to-back, 3780 $Coro::current->{desc} = "perl_reload";
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload; 3781 reload_perl;
2503 undef $RELOAD_WATCHER;
2504 },
2505 ); 3782 };
2506 } 3783 }
2507}; 3784};
2508 3785
2509unshift @INC, $LIBDIR; 3786unshift @INC, $LIBDIR;
2510 3787
2511my $bug_warning = 0; 3788my $bug_warning = 0;
2512 3789
2513$TICK_WATCHER = Event->timer ( 3790our @WAIT_FOR_TICK;
2514 reentrant => 0, 3791our @WAIT_FOR_TICK_BEGIN;
2515 parked => 1, 3792
2516 prio => 0, 3793sub wait_for_tick {
2517 at => $NEXT_TICK || $TICK, 3794 return if tick_inhibit || $Coro::current == $Coro::main;
2518 data => WF_AUTOCANCEL, 3795
2519 cb => sub { 3796 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK, $signal;
3798 $signal->wait;
3799}
3800
3801sub wait_for_tick_begin {
3802 return if tick_inhibit || $Coro::current == $Coro::main;
3803
3804 my $signal = new Coro::Signal;
3805 push @WAIT_FOR_TICK_BEGIN, $signal;
3806 $signal->wait;
3807}
3808
3809sub tick {
2520 if ($Coro::current != $Coro::main) { 3810 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3811 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10; 3812 unless ++$bug_warning > 10;
2523 return; 3813 return;
2524 } 3814 }
2525 3815
2526 $NOW = Event::time;
2527
2528 cf::server_tick; # one server iteration 3816 cf::server_tick; # one server iteration
2529 $RUNTIME += $TICK;
2530 $NEXT_TICK += $TICK;
2531 3817
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3818 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10; 3819 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2534 Coro::async_pool { 3820 Coro::async_pool {
3821 $Coro::current->{desc} = "runtime saver";
2535 write_runtime 3822 write_runtime_sync
2536 or warn "ERROR: unable to write runtime file: $!"; 3823 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 } 3824 };
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2546
2547 # if we are delayed by four ticks or more, skip them all
2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2549
2550 $TICK_WATCHER->at ($NEXT_TICK);
2551 $TICK_WATCHER->start;
2552 }, 3825 }
2553); 3826
3827 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3828 $sig->send;
3829 }
3830 while (my $sig = shift @WAIT_FOR_TICK) {
3831 $sig->send;
3832 }
3833
3834 $LOAD = ($NOW - $TICK_START) / $TICK;
3835 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3836
3837 if (0) {
3838 if ($NEXT_TICK) {
3839 my $jitter = $TICK_START - $NEXT_TICK;
3840 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3841 warn "jitter $JITTER\n";#d#
3842 }
3843 }
3844}
2554 3845
2555{ 3846{
2556 BDB::max_poll_time $TICK * 0.1; 3847 # configure BDB
2557 $BDB_POLL_WATCHER = Event->io ( 3848
2558 reentrant => 0,
2559 fd => BDB::poll_fileno,
2560 poll => 'r',
2561 prio => 0,
2562 data => WF_AUTOCANCEL,
2563 cb => \&BDB::poll_cb,
2564 );
2565 BDB::min_parallel 8; 3849 BDB::min_parallel 8;
2566 3850 BDB::max_poll_reqs $TICK * 0.1;
2567 BDB::set_sync_prepare { 3851 $AnyEvent::BDB::WATCHER->priority (1);
2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581 3852
2582 unless ($DB_ENV) { 3853 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create; 3854 $DB_ENV = BDB::db_env_create;
3855 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3856 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3857 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3858 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3859 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2584 3860
2585 cf::sync_job { 3861 cf::sync_job {
2586 eval { 3862 eval {
2587 BDB::db_env_open 3863 BDB::db_env_open
2588 $DB_ENV, 3864 $DB_ENV,
2589 $BDB_ENV_DIR, 3865 $BDBDIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3866 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3867 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666; 3868 0666;
2593 3869
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3870 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 }; 3871 };
2599 3872
2600 cf::cleanup "db_env_open(db): $@" if $@; 3873 cf::cleanup "db_env_open(db): $@" if $@;
2601 }; 3874 };
2602 } 3875 }
3876
3877 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3878 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3879 };
3880 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3881 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3882 };
3883 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3884 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3885 };
2603} 3886}
2604 3887
2605{ 3888{
3889 # configure IO::AIO
3890
2606 IO::AIO::min_parallel 8; 3891 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1; 3892 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io ( 3893 undef $AnyEvent::AIO::WATCHER;
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618} 3894}
3895
3896my $_log_backtrace;
3897
3898sub _log_backtrace {
3899 my ($msg, @addr) = @_;
3900
3901 $msg =~ s/\n//;
3902
3903 # limit the # of concurrent backtraces
3904 if ($_log_backtrace < 2) {
3905 ++$_log_backtrace;
3906 my $perl_bt = Carp::longmess $msg;
3907 async {
3908 $Coro::current->{desc} = "abt $msg";
3909
3910 my @bt = fork_call {
3911 @addr = map { sprintf "%x", $_ } @addr;
3912 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3913 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3914 or die "addr2line: $!";
3915
3916 my @funcs;
3917 my @res = <$fh>;
3918 chomp for @res;
3919 while (@res) {
3920 my ($func, $line) = splice @res, 0, 2, ();
3921 push @funcs, "[$func] $line";
3922 }
3923
3924 @funcs
3925 };
3926
3927 LOG llevInfo, "[ABT] $perl_bt\n";
3928 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3929 LOG llevInfo, "[ABT] $_\n" for @bt;
3930 --$_log_backtrace;
3931 };
3932 } else {
3933 LOG llevInfo, "[ABT] $msg\n";
3934 LOG llevInfo, "[ABT] [suppressed]\n";
3935 }
3936}
3937
3938# load additional modules
3939use cf::pod;
2619 3940
2620END { cf::emergency_save } 3941END { cf::emergency_save }
2621 3942
26221 39431
2623 3944

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