ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP; 103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176 222
177=cut 223=item cf::lock_wait $string
178 224
179sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
181 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
182} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
183 284
184=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
185 286
186The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
195=cut 296=cut
196 297
197sub sync_job(&) { 298sub sync_job(&) {
198 my ($job) = @_; 299 my ($job) = @_;
199 300
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
214 while ($busy) { 318 while ($busy) {
215 Coro::cede_notself; 319 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 320 }
321
322 wantarray ? @res : $res[0]
218 } else { 323 } else {
219 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
220 } 327 }
221
222 wantarray ? @res : $res[0]
223} 328}
224 329
225=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
226 331
227Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 333extension calling this is being unloaded.
229 334
230=cut 335=cut
231 336
232sub coro(&) { 337sub async_ext(&) {
233 my $cb = shift; 338 my $cb = shift;
234 339
235 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 341
242 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
244 }); 344 });
245 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
246 346
247 $coro 347 $coro
248} 348}
249 349
250sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
251 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
252 354
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 356 or return;
255 357
256 my $value = $cf::RUNTIME; 358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 363 and return;
259 364
365 # always fsync - this file is important
260 aio_fsync $fh 366 aio_fsync $fh
261 and return; 367 and return;
262 368
263 close $fh 369 close $fh
264 or return; 370 or return;
267 and return; 373 and return;
268 374
269 1 375 1
270} 376}
271 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
272=back 389=back
273 390
274=cut 391=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 392
379############################################################################# 393#############################################################################
380 394
381=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
382 396
508our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 523our @CB_MAP = ();
510 524
511my %attachment; 525my %attachment;
512 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
513sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
515 535
516 use sort 'stable'; 536 use sort 'stable';
517 537
688# object support 708# object support
689 709
690sub reattach { 710sub reattach {
691 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 715
694 my $registry = $obj->registry; 716 my $registry = $obj->registry;
695 717
696 @$registry = (); 718 @$registry = ();
697 719
744 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
745 767
746 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
747 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
748 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
749 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
750 close $fh; 772 close $fh;
751 773
752 if (@$objs) { 774 if (@$objs) {
753 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
754 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
755 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
756 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
757 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 780 close $fh;
759 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
760 } 782 }
761 } else { 783 } else {
762 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
790 or return; 812 or return;
791 813
792 unless (aio_stat "$filename.pst") { 814 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
794 or return; 816 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
796 } 818 }
797 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 822 return ($data, $av);
799} 823}
800 824
801############################################################################# 825#############################################################################
802# command handling &c 826# command handling &c
827=cut 851=cut
828 852
829sub register_extcmd { 853sub register_extcmd {
830 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
831 855
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
836} 857}
837 858
838cf::player->attach ( 859cf::player->attach (
839 on_command => sub { 860 on_command => sub {
840 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
853 874
854 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
855 876
856 if (ref $msg) { 877 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 881 }
861 } 882 }
862 } else { 883 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 886
866 cf::override; 887 cf::override;
867 }, 888 },
868); 889);
869 890
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 891sub load_extension {
877 my ($path) = @_; 892 my ($path) = @_;
878 893
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 895 my $base = $1;
881 my $pkg = $1; 896 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
884 899
885 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
886 901
887 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 903 or die "$path: $!";
889 904
890 my $source = 905 my $source =
891 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
894 . "\n};\n1"; 909 . "\n};\n1";
895 910
896 eval $source 911 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 913 : "extension disabled.\n";
899 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 915 warn $@;
901 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
902 917 exit 1;
903# no strict 'refs'; 918 }
904# @{"$pkg\::ISA"} = ext::; 919 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 920 }
919 921
920 # remove commands 922 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 923}
945 924
946sub load_extensions { 925sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 927 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
953 } 932 }
954} 933}
955 934
956############################################################################# 935#############################################################################
957# load/save/clean perl data associated with a map
958 936
959*cf::mapsupport::on_clean = sub { 937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157}
1158
1159package cf;
1160
1161=back
1162
1163
1164=head3 cf::map
1165
1166=over 4
1167
1168=cut
1169
1170package cf::map;
1171
1172use Fcntl;
1173use Coro::AIO;
1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1179our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000;
1181
1182sub generate_random_map {
1183 my ($self, $rmp) = @_;
1184 # mit "rum" bekleckern, nicht
1185 $self->_create_random_map (
1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1189 $rmp->{exit_on_final_map},
1190 $rmp->{xsize}, $rmp->{ysize},
1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1327}
1328
1329# and all this just because we cannot iterate over
1330# all maps in C++...
1331sub change_all_map_light {
1332 my ($change) = @_;
1333
1334 $_->change_map_light ($change)
1335 for grep $_->outdoor, values %cf::MAP;
1336}
1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1346sub load_header_from($) {
1347 my ($self, $path) = @_;
1348
1349 utf8::encode $path;
1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1354 or return;
1355
1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1399 or return;
1400 $self->prepare_orig;
1401 }
1402
1403 1
1404}
1405
1406sub find;
1407sub find {
1408 my ($path, $origin) = @_;
1409
1410 $path = normalise $path, $origin && $origin->path;
1411
1412 cf::lock_wait "map_find:$path";
1413
1414 $cf::MAP{$path} || do {
1415 my $guard = cf::lock_acquire "map_find:$path";
1416 my $map = new_from_path cf::map $path
1417 or return;
1418
1419 $map->{last_save} = $cf::RUNTIME;
1420
1421 $map->load_header
1422 or return;
1423
1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1427 $map->reset;
1428 undef $guard;
1429 return find $path;
1430 }
1431
1432 $cf::MAP{$path} = $map
1433 }
1434}
1435
1436sub pre_load { }
1437sub post_load { }
1438
1439sub load {
1440 my ($self) = @_;
1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1444 my $path = $self->{path};
1445 my $guard = cf::lock_acquire "map_load:$path";
1446
1447 return if $self->in_memory != cf::MAP_SWAPPED;
1448
1449 $self->in_memory (cf::MAP_LOADING);
1450
1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1455 $self->_load_objects ($self->{load_path}, 1)
1456 or return;
1457
1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1459 if delete $self->{load_original};
1460
1461 if (my $uniq = $self->uniq_path) {
1462 utf8::encode $uniq;
1463 if (aio_open $uniq, O_RDONLY, 0) {
1464 $self->clear_unique_items;
1465 $self->_load_objects ($uniq, 0);
1466 }
1467 }
1468
1469 Coro::cede;
1470
1471 # now do the right thing for maps
1472 $self->link_multipart_objects;
1473
1474 unless ($self->{deny_activate}) {
1475 $self->decay_objects;
1476 $self->fix_auto_apply;
1477 $self->update_buttons;
1478 Coro::cede;
1479 $self->set_darkness_map;
1480 $self->difficulty ($self->estimate_difficulty)
1481 unless $self->difficulty;
1482 Coro::cede;
1483 $self->activate;
1484 }
1485
1486 $self->post_load;
1487
1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
960 my ($map) = @_; 1502 my ($map) = @_;
961 1503
962 my $path = $map->tmpname; 1504 my @diag; # diagonal neighbours
963 defined $path or return;
964 1505
965 unlink "$path.pst"; 1506 for (0 .. 3) {
966}; 1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
967 1512
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
969 1516
970############################################################################# 1517 for (@diag) {
971# load/save perl data associated with player->ob objects 1518 my $neigh = find @$_
972 1519 or next;
973sub all_objects(@) { 1520 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1521 }
975} 1522}
976 1523
977# TODO: compatibility cruft, remove when no longer needed 1524sub find_sync {
978cf::player->attach ( 1525 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1526
982 for my $o (all_objects $pl->ob) { 1527 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1528}
984 $o->set_ob_key_value ("_perl_data");
985 1529
986 %$o = %{ Storable::thaw pack "H*", $value }; 1530sub do_load_sync {
1531 my ($map) = @_;
1532
1533 cf::sync_job { $map->load };
1534}
1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
987 } 1557 }
988 } 1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1564}
1565
1566sub save {
1567 my ($self) = @_;
1568
1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1570
1571 $self->{last_save} = $cf::RUNTIME;
1572
1573 return unless $self->dirty;
1574
1575 my $save = $self->save_path; utf8::encode $save;
1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1577
1578 $self->{load_path} = $save;
1579
1580 return if $self->{deny_save};
1581
1582 local $self->{last_access} = $self->last_access;#d#
1583
1584 cf::async {
1585 $_->contr->save for $self->players;
1586 };
1587
1588 if ($uniq) {
1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1591 } else {
1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1593 }
990); 1594}
991 1595
992############################################################################# 1596sub swap_out {
1597 my ($self) = @_;
993 1598
994=head2 CORE EXTENSIONS 1599 # save first because save cedes
1600 $self->save;
995 1601
996Functions and methods that extend core crossfire objects. 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1603
998=head3 cf::player 1604 return if $self->players;
1605 return if $self->in_memory != cf::MAP_IN_MEMORY;
1606 return if $self->{deny_save};
1607
1608 $self->clear;
1609 $self->in_memory (cf::MAP_SWAPPED);
1610}
1611
1612sub reset_at {
1613 my ($self) = @_;
1614
1615 # TODO: safety, remove and allow resettable per-player maps
1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1617 return 1e99 if $self->{deny_reset};
1618
1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1621
1622 $time + $to
1623}
1624
1625sub should_reset {
1626 my ($self) = @_;
1627
1628 $self->reset_at <= $cf::RUNTIME
1629}
1630
1631sub reset {
1632 my ($self) = @_;
1633
1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1635
1636 return if $self->players;
1637 return if $self->isa ("ext::map_per_player");#d#
1638
1639 warn "resetting map ", $self->path;#d#
1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1654
1655 $_->clear_links_to ($self) for values %cf::MAP;
1656
1657 $self->unlink_save;
1658 $self->destroy;
1659}
1660
1661my $nuke_counter = "aaaa";
1662
1663sub nuke {
1664 my ($self) = @_;
1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1672 $self->{deny_save} = 1;
1673 $self->reset_timeout (1);
1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1678 $self->reset; # polite request, might not happen
1679}
1680
1681=item cf::map::unique_maps
1682
1683Returns an arrayref of paths of all shared maps that have
1684instantiated unique items. May block.
1685
1686=cut
1687
1688sub unique_maps() {
1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1691
1692 my @paths;
1693
1694 for (@$files) {
1695 utf8::decode $_;
1696 next if /\.pst$/;
1697 next unless /^$PATH_SEP/o;
1698
1699 push @paths, cf::map::normalise $_;
1700 }
1701
1702 \@paths
1703}
1704
1705package cf;
1706
1707=back
1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
999 1714
1000=over 4 1715=over 4
1001 1716
1002=item cf::player::exists $login 1717=item $ob->inv_recursive
1003 1718
1004Returns true when the given account exists. 1719Returns the inventory of the object _and_ their inventories, recursively.
1005 1720
1006=cut 1721=cut
1007 1722
1008sub cf::player::exists($) { 1723sub inv_recursive_;
1009 cf::player::find $_[0] 1724sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1725 map { $_, inv_recursive_ $_->inv } @_
1011} 1726}
1012 1727
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1728sub inv_recursive {
1014 1729 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1730}
1731
1732package cf;
1026 1733
1027=back 1734=back
1028 1735
1029=head3 cf::object::player 1736=head3 cf::object::player
1030 1737
1068 (ref $cf::CFG{"may_$access"} 1775 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1776 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1777 : $cf::CFG{"may_$access"})
1071} 1778}
1072 1779
1780=item $player_object->enter_link
1781
1782Freezes the player and moves him/her to a special map (C<{link}>).
1783
1784The player should be reasonably safe there for short amounts of time. You
1785I<MUST> call C<leave_link> as soon as possible, though.
1786
1787Will never block.
1788
1789=item $player_object->leave_link ($map, $x, $y)
1790
1791Moves the player out of the special C<{link}> map onto the specified
1792map. If the map is not valid (or omitted), the player will be moved back
1793to the location he/she was before the call to C<enter_link>, or, if that
1794fails, to the emergency map position.
1795
1796Might block.
1797
1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1809
1810sub cf::object::player::enter_link {
1811 my ($self) = @_;
1812
1813 $self->deactivate_recursive;
1814
1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1816
1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1818 if $self->map;
1819
1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1821}
1822
1823sub cf::object::player::leave_link {
1824 my ($self, $map, $x, $y) = @_;
1825
1826 my $link_pos = delete $self->{_link_pos};
1827
1828 unless ($map) {
1829 # restore original map position
1830 ($map, $x, $y) = @{ $link_pos || [] };
1831 $map = cf::map::find $map;
1832
1833 unless ($map) {
1834 ($map, $x, $y) = @$EMERGENCY_POSITION;
1835 $map = cf::map::find $map
1836 or die "FATAL: cannot load emergency map\n";
1837 }
1838 }
1839
1840 ($x, $y) = (-1, -1)
1841 unless (defined $x) && (defined $y);
1842
1843 # use -1 or undef as default coordinates, not 0, 0
1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1845 if $x <=0 && $y <= 0;
1846
1847 $map->load;
1848 $map->load_diag;
1849
1850 return unless $self->contr->active;
1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1854 $self->enter_map ($map, $x, $y);
1855}
1856
1857cf::player->attach (
1858 on_logout => sub {
1859 my ($pl) = @_;
1860
1861 # abort map switching before logout
1862 if ($pl->ob->{_link_pos}) {
1863 cf::sync_job {
1864 $pl->ob->leave_link
1865 };
1866 }
1867 },
1868 on_login => sub {
1869 my ($pl) = @_;
1870
1871 # try to abort aborted map switching on player login :)
1872 # should happen only on crashes
1873 if ($pl->ob->{_link_pos}) {
1874 $pl->ob->enter_link;
1875 (async {
1876 $pl->ob->reply (undef,
1877 "There was an internal problem at your last logout, "
1878 . "the server will try to bring you to your intended destination in a second.",
1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1882 Coro::Timer::sleep 1;
1883 $pl->ob->leave_link;
1884 })->prio (2);
1885 }
1886 },
1887);
1888
1889=item $player_object->goto ($path, $x, $y)
1890
1891=cut
1892
1893sub cf::object::player::goto {
1894 my ($self, $path, $x, $y) = @_;
1895
1896 $self->enter_link;
1897
1898 (async {
1899 my $map = eval {
1900 my $map = cf::map::find $path;
1901 $map = $map->customise_for ($self) if $map;
1902 $map
1903 } or
1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1905
1906 $self->leave_link ($map, $x, $y);
1907 })->prio (1);
1908}
1909
1910=item $player_object->enter_exit ($exit_object)
1911
1912=cut
1913
1914sub parse_random_map_params {
1915 my ($spec) = @_;
1916
1917 my $rmp = { # defaults
1918 xsize => (cf::rndm 15, 40),
1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1922 };
1923
1924 for (split /\n/, $spec) {
1925 my ($k, $v) = split /\s+/, $_, 2;
1926
1927 $rmp->{lc $k} = $v if (length $k) && (length $v);
1928 }
1929
1930 $rmp
1931}
1932
1933sub prepare_random_map {
1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1937
1938 # all this does is basically replace the /! path by
1939 # a new random map path (?random/...) with a seed
1940 # that depends on the exit object
1941
1942 my $rmp = parse_random_map_params $exit->msg;
1943
1944 if ($exit->map) {
1945 $rmp->{region} = $exit->region->name;
1946 $rmp->{origin_map} = $exit->map->path;
1947 $rmp->{origin_x} = $exit->x;
1948 $rmp->{origin_y} = $exit->y;
1949 }
1950
1951 $rmp->{random_seed} ||= $exit->random_seed;
1952
1953 my $data = cf::to_json $rmp;
1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1956
1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1961
1962 $exit->slaying ("?random/$md5");
1963 $exit->msg (undef);
1964 }
1965}
1966
1967sub cf::object::player::enter_exit {
1968 my ($self, $exit) = @_;
1969
1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1980
1981 $self->enter_link;
1982
1983 (async {
1984 $self->deactivate_recursive; # just to be sure
1985 unless (eval {
1986 $self->goto ($slaying, $hp, $sp);
1987
1988 1;
1989 }) {
1990 $self->message ("Something went wrong deep within the crossfire server. "
1991 . "I'll try to bring you back to the map you were before. "
1992 . "Please report this to the dungeon master!",
1993 cf::NDI_UNIQUE | cf::NDI_RED);
1994
1995 warn "ERROR in enter_exit: $@";
1996 $self->leave_link;
1997 }
1998 })->prio (1);
1999}
2000
1073=head3 cf::client 2001=head3 cf::client
1074 2002
1075=over 4 2003=over 4
1076 2004
1077=item $client->send_drawinfo ($text, $flags) 2005=item $client->send_drawinfo ($text, $flags)
1083 2011
1084sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1085 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1086 2014
1087 utf8::encode $text; 2015 utf8::encode $text;
1088 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1089} 2017}
1090 2018
1091 2019
1092=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1093 2021
1120 on_reply => sub { 2048 on_reply => sub {
1121 my ($ns, $msg) = @_; 2049 my ($ns, $msg) = @_;
1122 2050
1123 # this weird shuffling is so that direct followup queries 2051 # this weird shuffling is so that direct followup queries
1124 # get handled first 2052 # get handled first
1125 my $queue = delete $ns->{query_queue}; 2053 my $queue = delete $ns->{query_queue}
2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 2055
1127 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1128 2058
1129 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1130 2060
1131 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1132 if (@$queue) { 2062 if (@$queue) {
1136 } 2066 }
1137 } 2067 }
1138 }, 2068 },
1139); 2069);
1140 2070
1141=item $client->coro (\&cb) 2071=item $client->async (\&cb)
1142 2072
1143Create a new coroutine, running the specified callback. The coroutine will 2073Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 2074be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2075or loss of connection).
1146 2076
1147=cut 2077=cut
1148 2078
1149sub cf::client::coro { 2079sub cf::client::async {
1150 my ($self, $cb) = @_; 2080 my ($self, $cb) = @_;
1151 2081
1152 my $coro; $coro = async { 2082 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2083
1159 $coro->on_destroy (sub { 2084 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2085 delete $self->{_coro}{$coro+0};
1161 }); 2086 });
1162 2087
1195 2120
1196# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1197 2122
1198=pod 2123=pod
1199 2124
1200The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1201 2126
1202 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1203 cf::object::player player 2128 cf::object::player player
1204 cf::player peaceful 2129 cf::player peaceful
1205 cf::map trigger 2130 cf::map trigger
1298The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1299using it, it should be unique. 2224using it, it should be unique.
1300 2225
1301=over 4 2226=over 4
1302 2227
1303=item $hashref = cf::db_get $family
1304
1305Return a hashref for use by the extension C<$family>, which can be
1306modified. After modifications, you have to call C<cf::db_dirty> or
1307C<cf::db_sync>.
1308
1309=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
1310 2229
1311Returns a single value from the database 2230Returns a single value from the database.
1312
1313=item cf::db_put $family => $hashref
1314
1315Stores the given family hashref into the database. Updates are delayed, if
1316you want the data to be synced to disk immediately, use C<cf::db_sync>.
1317 2231
1318=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
1319 2233
1320Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
1321want the data to be synced to disk immediately, use C<cf::db_sync>.
1322
1323=item cf::db_dirty
1324
1325Marks the database as dirty, to be updated at a later time.
1326
1327=item cf::db_sync
1328
1329Immediately write the database to disk I<if it is dirty>.
1330 2235
1331=cut 2236=cut
1332 2237
1333our $DB; 2238our $DB;
1334 2239
1335{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
1336 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
1337 2259
1338 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
1339 warn "loading database $path\n";#d# remove later 2261 cf::db_put (guildrules => data => $pst->{guildrules});
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
1341 } 2263 BDB::db_env_txn_checkpoint $DB_ENV;
1342 2264
1343 my $pid; 2265 unlink $path;
1344
1345 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path;
1352 cf::_exit 0 if defined $pid;
1353 } 2266 };
1354 } 2267 }
1355
1356 my $dirty;
1357
1358 sub db_sync() {
1359 db_save if $dirty;
1360 undef $dirty;
1361 }
1362
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1364 db_sync;
1365 }); 2268 }
2269}
1366 2270
1367 sub db_dirty() {
1368 $dirty = 1;
1369 $idle->start;
1370 }
1371
1372 sub db_get($;$) { 2271sub db_get($$) {
1373 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
1374 ? $DB->{$_[0]}{$_[1]}
1375 : ($DB->{$_[0]} ||= { })
1376 }
1377 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
1378 sub db_put($$;$) { 2282sub db_put($$$) {
1379 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
1380 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
1381 } else { 2321 } else {
1382 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
1383 }
1384 db_dirty;
1385 }
1386
1387 cf::global->attach (
1388 prio => 10000,
1389 on_cleanup => sub {
1390 db_sync;
1391 }, 2323 }
1392 ); 2324 Coro::cede;
1393} 2325 }
1394 2326
1395############################################################################# 2327 1
1396# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
1397 2340
1398sub cfg_load { 2341sub cfg_load {
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2343 or return;
1401 2344
1402 local $/; 2345 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2346 *CFG = YAML::Syck::Load <$fh>;
2347
2348 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2349
2350 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2351 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2352
2353 if (exists $CFG{mlockall}) {
2354 eval {
2355 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2356 and die "WARNING: m(un)lockall failed: $!\n";
2357 };
2358 warn $@ if $@;
2359 }
1404} 2360}
1405 2361
1406sub main { 2362sub main {
1407 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2366 (async {
1411 Event::one_event; 2367 Event::one_event;
1412 })->(); 2368 })->prio (Coro::PRIO_MAX);
1413 }; 2369 };
1414 2370
1415 cfg_load; 2371 cfg_load;
1416 db_load; 2372 db_init;
1417 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
1418 Event::loop; 2376 Event::loop;
1419} 2377}
1420 2378
1421############################################################################# 2379#############################################################################
1422# initialisation 2380# initialisation and cleanup
1423 2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
2436
1424sub perl_reload() { 2437sub reload() {
1425 # can/must only be called in main 2438 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
1428 return; 2441 return;
1429 } 2442 }
1430 2443
1431 warn "reloading..."; 2444 warn "reloading...";
1432 2445
1433 local $FREEZE = 1; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
1434 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
1435 2452
1436 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
1437 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
1438 2457
1439 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2461 }
1443 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
1444 # cancel all extension coros 2474 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2476 %EXT_CORO = ();
1447 2477
1448 # unload all extensions 2478 warn "removing commands";
1449 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
1451 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2493 }
1453 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
1454 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2502
1458 warn "removing <$k>"; 2503 warn "... unloading $k";
1459 delete $INC{$k}; 2504 delete $INC{$k};
1460 2505
1461 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
1463 2508
1466 } 2511 }
1467 2512
1468 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
1469 } 2514 }
1470 2515
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2519
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
1484 2522
1485 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2524 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
1488 2526
1489 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
1490 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
1491 require cf; 2530 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2532
1494 # load config and database again 2533 warn "loading config and database again";
1495 cf::cfg_load; 2534 cf::cfg_load;
1496 cf::db_load;
1497 2535
1498 # load extensions
1499 warn "load extensions"; 2536 warn "loading extensions";
1500 cf::load_extensions; 2537 cf::load_extensions;
1501 2538
1502 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
1503 warn "reattach"; 2540 _global_reattach; # objects, sockets
1504 _global_reattach; 2541 warn "reattaching attachments to maps";
1505 }; 2542 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
1506 2545
1507 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
1508 warn $@; 2553 warn $@;
1509 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
1510 exit 1; 2555 exit 1;
1511 } 2556 };
1512 2557
1513 warn "reloaded successfully"; 2558 warn "reloaded";
1514}; 2559};
1515 2560
1516############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
1517 2562
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2563register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
1533 2565
1534 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2577 reload;
2578 undef $RELOAD_WATCHER;
2579 },
2580 );
1538 } 2581 }
1539}; 2582};
1540 2583
1541unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
1542 2587
1543$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
1545 prio => 0, 2591 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
1548 cb => sub { 2594 cb => sub {
1549 unless ($FREEZE) { 2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
1550 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
1555 2620
1556 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2623
1559 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
1560 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
1561 }, 2626 },
1562); 2627);
1563 2628
2629{
1564IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
1565 2631 $BDB_POLL_WATCHER = Event->io (
1566Event->io ( 2632 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
1568 poll => 'r', 2634 poll => 'r',
1569 prio => 5, 2635 prio => 0,
1570 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb,
1572);
1573
1574Event->timer (
1575 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
1576 after => 0, 2637 cb => \&BDB::poll_cb,
1577 interval => 10, 2638 );
1578 cb => sub { 2639 BDB::min_parallel 8;
1579 (Coro::unblock_sub { 2640
1580 write_runtime 2641 BDB::set_sync_prepare {
1581 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
1582 })->(); 2675 };
1583 }, 2676 }
1584); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2693
2694END { cf::emergency_save }
1585 2695
15861 26961
1587 2697

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines