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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 88sub cf::map::normalise;
78 89
79############################################################################# 90#############################################################################
80 91
81=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
82 93
106 117
107=item %cf::CFG 118=item %cf::CFG
108 119
109Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
111 129
112=back 130=back
113 131
114=cut 132=cut
115 133
119 utf8::encode $msg; 137 utf8::encode $msg;
120 138
121 $msg .= "\n" 139 $msg .= "\n"
122 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
123 141
124 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
125 }; 143 };
126} 144}
127 145
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 165
148$Event::DIED = sub { 166$Event::DIED = sub {
149 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
150}; 168};
151 169
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
157 171
158=over 4 172=over 4
159 173
174=item dumpval $ref
175
160=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
161 196
162use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
163 198
164=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
165 200
180 215
181sub to_json($) { 216sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
184} 219}
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
197=cut 296=cut
198 297
199sub sync_job(&) { 298sub sync_job(&) {
200 my ($job) = @_; 299 my ($job) = @_;
201 300
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
212 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
215 while ($busy) { 318 while ($busy) {
216 Coro::cede_notself; 319 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 320 }
321
322 wantarray ? @res : $res[0]
219 } else { 323 } else {
220 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
221 } 327 }
222
223 wantarray ? @res : $res[0]
224} 328}
225 329
226=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
227 331
228Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 333extension calling this is being unloaded.
230 334
231=cut 335=cut
232 336
233sub coro(&) { 337sub async_ext(&) {
234 my $cb = shift; 338 my $cb = shift;
235 339
236 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 341
243 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
245 }); 344 });
246 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
252 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
253 352
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 354 or return;
256 355
257 my $value = $cf::RUNTIME; 356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 361 and return;
260 362
261 aio_fsync $fh 363 aio_fsync $fh
262 and return; 364 and return;
271} 373}
272 374
273=back 375=back
274 376
275=cut 377=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 378
387############################################################################# 379#############################################################################
388 380
389=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
390 382
516our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 509our @CB_MAP = ();
518 510
519my %attachment; 511my %attachment;
520 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
521sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
523 521
524 use sort 'stable'; 522 use sort 'stable';
525 523
696# object support 694# object support
697 695
698sub reattach { 696sub reattach {
699 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 701
702 my $registry = $obj->registry; 702 my $registry = $obj->registry;
703 703
704 @$registry = (); 704 @$registry = ();
705 705
798 or return; 798 or return;
799 799
800 unless (aio_stat "$filename.pst") { 800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 801 (aio_load "$filename.pst", $av) >= 0
802 or return; 802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 803 $av = eval { (Storable::thaw $av)->{objs} };
804 } 804 }
805 805
806 warn sprintf "loading %s (%d)\n",
807 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 808 return ($data, $av);
807} 809}
808 810
809############################################################################# 811#############################################################################
810# command handling &c 812# command handling &c
835=cut 837=cut
836 838
837sub register_extcmd { 839sub register_extcmd {
838 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
839 841
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
844} 843}
845 844
846cf::player->attach ( 845cf::player->attach (
847 on_command => sub { 846 on_command => sub {
848 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
861 860
862 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
863 862
864 if (ref $msg) { 863 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 867 }
869 } 868 }
870 } else { 869 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 872
874 cf::override; 873 cf::override;
875 }, 874 },
876); 875);
877 876
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 877sub load_extension {
885 my ($path) = @_; 878 my ($path) = @_;
886 879
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 881 my $base = $1;
889 my $pkg = $1; 882 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
892 885
893 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
894 887
895 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 889 or die "$path: $!";
897 890
898 my $source = 891 my $source =
899 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
902 . "\n};\n1"; 895 . "\n};\n1";
903 896
904 eval $source 897 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 899 : "extension disabled.\n";
907 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 901 warn $@;
909 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
910 903 exit 1;
911# no strict 'refs'; 904 }
912# @{"$pkg\::ISA"} = ext::; 905 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 906 }
927 907
928 # remove commands 908 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 909}
953 910
954sub load_extensions { 911sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 913 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
961 } 918 }
962} 919}
963 920
964############################################################################# 921#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 922
1002=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1003 924
1004Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1005 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1006=head3 cf::player 933=head3 cf::player
1007 934
1008=over 4 935=over 4
1009 936
1010=item cf::player::exists $login 937=item cf::player::find $login
1011 938
1012Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1013 940
1014=cut 941=cut
1015 942
1016sub cf::player::exists($) { 943sub playerdir($) {
1017 cf::player::find $_[0] 944 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1019} 1089}
1020 1090
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1092
1023Sends an ext reply to the player. 1093Sends an ext reply to the player.
1024 1094
1025=cut 1095=cut
1026 1096
1027sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1029 1099
1030 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1031 1101
1032 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1033} 1103}
1104
1105package cf;
1034 1106
1035=back 1107=back
1036 1108
1037 1109
1038=head3 cf::map 1110=head3 cf::map
1044package cf::map; 1116package cf::map;
1045 1117
1046use Fcntl; 1118use Fcntl;
1047use Coro::AIO; 1119use Coro::AIO;
1048 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1049our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1127
1054sub generate_random_map { 1128sub generate_random_map {
1055 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1131 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1273}
1072 1274
1073# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1074# all maps in C++... 1276# all maps in C++...
1075sub change_all_map_light { 1277sub change_all_map_light {
1076 my ($change) = @_; 1278 my ($change) = @_;
1077 1279
1078 $_->change_map_light ($change) for values %cf::MAP; 1280 $_->change_map_light ($change)
1281 for grep $_->outdoor, values %cf::MAP;
1079} 1282}
1080 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1081sub try_load_header($) { 1292sub load_header_from($) {
1082 my ($path) = @_; 1293 my ($self, $path) = @_;
1083 1294
1084 utf8::encode $path; 1295 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1086 or return; 1297 or return;
1087 1298
1088 my $map = cf::map::new 1299 $self->_load_header ($path)
1089 or return; 1300 or return;
1090 1301
1091 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1092 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1093 1348
1094 $map->{load_path} = $path; 1349 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1350}
1099 1351
1352sub find;
1100sub find_map { 1353sub find {
1101 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1102 1355
1103 #warn "find_map<$path,$origin>\n";#d# 1356 $path = normalise $path, $origin && $origin->path;
1104 1357
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1358 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1359
1108 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1109 # do it the slow way 1361 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1362 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1363 or return;
1124 1364
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1365 $map->{last_save} = $cf::RUNTIME;
1135 1366
1136 $map->reset if $map->should_reset; 1367 $map->load_header
1368 or return;
1137 1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1373 $map->reset;
1374 undef $guard;
1375 return find $path;
1376 }
1377
1138 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1139 } 1379 }
1140} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1141 1384
1142sub load { 1385sub load {
1143 my ($self) = @_; 1386 my ($self) = @_;
1144 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1390 my $path = $self->{path};
1391 my $guard = cf::lock_acquire "map_load:$path";
1392
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1394
1147 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1148 1396
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1152 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1402 or return;
1154 1403
1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1405 if delete $self->{load_original};
1406
1155 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1408 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1410 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1160 } 1412 }
1161 } 1413 }
1414
1415 Coro::cede;
1162 1416
1163 # now do the right thing for maps 1417 # now do the right thing for maps
1164 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1165 1419
1166 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1421 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1173 $self->set_darkness_map; 1425 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1176 $self->activate; 1429 $self->activate;
1177 } 1430 }
1178 1431
1432 $self->post_load;
1433
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1435}
1181 1436
1182sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1183 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1184 1472
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1186 1475
1187 cf::sync_job { 1476sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1189 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1190 $map->load; 1500 $map->load;
1191 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1192 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1193} 1510}
1194 1511
1195sub save { 1512sub save {
1196 my ($self) = @_; 1513 my ($self) = @_;
1197 1514
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1516
1201 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1202 1518
1203 return unless $self->dirty; 1519 return unless $self->dirty;
1204 1520
1521 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523
1205 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1206 1525
1207 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1208 1527
1209 warn "saving map ", $self->path; 1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1210 1533
1211 if ($uniq) { 1534 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1537 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1539 }
1217} 1540}
1218 1541
1219sub swap_out { 1542sub swap_out {
1220 my ($self) = @_; 1543 my ($self) = @_;
1544
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1549
1222 return if $self->players; 1550 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1225 1553
1226 $self->save;
1227 $self->clear; 1554 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1555 $self->in_memory (cf::MAP_SWAPPED);
1229} 1556}
1230 1557
1558sub reset_at {
1559 my ($self) = @_;
1560
1561 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset};
1564
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567
1568 $time + $to
1569}
1570
1231sub should_reset { 1571sub should_reset {
1232 my ($map) = @_; 1572 my ($self) = @_;
1233 1573
1234 # TODO: safety, remove and allow resettable per-player maps 1574 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1575}
1243 1576
1244sub reset { 1577sub reset {
1245 my ($self) = @_; 1578 my ($self) = @_;
1246 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1247 return if $self->players; 1582 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1249 1584
1250 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1251 1586
1252 utf8::encode (my $save = $self->{path}->save_path); 1587 delete $cf::MAP{$self->path};
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1588
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1255 1591
1256 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1257 1593
1594 $self->unlink_save;
1258 $self->clear; 1595 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1596}
1262 1597
1263sub customise_for { 1598my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1599
1266 if ($map->per_player) { 1600sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1601 my ($self) = @_;
1268 }
1269 1602
1270 $map 1603 delete $cf::MAP{$self->path};
1271}
1272 1604
1273sub emergency_save { 1605 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1606
1276 warn "enter emergency map save\n"; 1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1612
1278 cf::sync_job { 1613 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1614
1280 $_->save for values %cf::MAP; 1615 $self->reset; # polite request, might not happen
1616}
1617
1618=item cf::map::unique_maps
1619
1620Returns an arrayref of paths of all shared maps that have
1621instantiated unique items. May block.
1622
1623=cut
1624
1625sub unique_maps() {
1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1281 }; 1637 }
1282 1638
1283 warn "end emergency map save\n"; 1639 \@paths
1284} 1640}
1285 1641
1286package cf; 1642package cf;
1287 1643
1288=back 1644=back
1289 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1290 1672
1291=head3 cf::object::player 1673=head3 cf::object::player
1292 1674
1293=over 4 1675=over 4
1294 1676
1330 (ref $cf::CFG{"may_$access"} 1712 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1713 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1714 : $cf::CFG{"may_$access"})
1333} 1715}
1334 1716
1717=item $player_object->enter_link
1718
1719Freezes the player and moves him/her to a special map (C<{link}>).
1720
1721The player should be reasonably safe there for short amounts of time. You
1722I<MUST> call C<leave_link> as soon as possible, though.
1723
1724Will never block.
1725
1726=item $player_object->leave_link ($map, $x, $y)
1727
1728Moves the player out of the special C<{link}> map onto the specified
1729map. If the map is not valid (or omitted), the player will be moved back
1730to the location he/she was before the call to C<enter_link>, or, if that
1731fails, to the emergency map position.
1732
1733Might block.
1734
1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1746
1335sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1336 my ($self) = @_; 1748 my ($self) = @_;
1337 1749
1338 return if $self->map == $LINK_MAP; 1750 $self->deactivate_recursive;
1339 1751
1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1753
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1755 if $self->map;
1342 1756
1343 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1758}
1346 1759
1347sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1349 1762
1350 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1351 1764
1352 unless ($map) { 1765 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1766 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1358 1769
1359 unless ($map) { 1770 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1363 } 1774 }
1364 } 1775 }
1365 1776
1366 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1372 1783
1373 $map->load; 1784 $map->load;
1785 $map->load_diag;
1374 1786
1787 return unless $self->contr->active;
1375 $self->activate_recursive; 1788 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1377} 1790}
1378 1791
1792cf::player->attach (
1793 on_logout => sub {
1794 my ($pl) = @_;
1795
1796 # abort map switching before logout
1797 if ($pl->ob->{_link_pos}) {
1798 cf::sync_job {
1799 $pl->ob->leave_link
1800 };
1801 }
1802 },
1803 on_login => sub {
1804 my ($pl) = @_;
1805
1806 # try to abort aborted map switching on player login :)
1807 # should happen only on crashes
1808 if ($pl->ob->{_link_pos}) {
1809 $pl->ob->enter_link;
1810 (async {
1811 # we need this sleep as the login has a concurrent enter_exit running
1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1817 Coro::Timer::sleep 1;
1818 $pl->ob->leave_link;
1819 })->prio (2);
1820 }
1821 },
1822);
1823
1379=item $player_object->goto_map ($map, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1380 1825
1381=cut 1826=cut
1382 1827
1383sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1385 1830
1386 $self->enter_link; 1831 $self->enter_link;
1387 1832
1388 (Coro::async { 1833 (async {
1389 $path = new cf::path $path; 1834 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1837 $map
1838 } or
1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1840
1397 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1842 })->prio (1);
1399} 1843}
1400 1844
1404 1848
1405sub parse_random_map_params { 1849sub parse_random_map_params {
1406 my ($spec) = @_; 1850 my ($spec) = @_;
1407 1851
1408 my $rmp = { # defaults 1852 my $rmp = { # defaults
1409 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1411 }; 1857 };
1412 1858
1413 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1415 1861
1419 $rmp 1865 $rmp
1420} 1866}
1421 1867
1422sub prepare_random_map { 1868sub prepare_random_map {
1423 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1872
1425 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1875 # that depends on the exit object
1428 1876
1429 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1430 1878
1431 if ($exit->map) { 1879 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1436 } 1884 }
1437 1885
1438 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1439 1887
1440 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1891
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1445 1896
1446 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1898 $exit->msg (undef);
1448 } 1899 }
1449} 1900}
1451sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1453 1904
1454 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1455 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1456 $self->enter_link; 1916 $self->enter_link;
1457 1917
1458 (Coro::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 1920 unless (eval {
1460 1921 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 1922
1467 1; 1923 1;
1468 }) { 1924 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1473 1929
1474 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 1931 $self->leave_link;
1476 } 1932 }
1527 on_reply => sub { 1983 on_reply => sub {
1528 my ($ns, $msg) = @_; 1984 my ($ns, $msg) = @_;
1529 1985
1530 # this weird shuffling is so that direct followup queries 1986 # this weird shuffling is so that direct followup queries
1531 # get handled first 1987 # get handled first
1532 my $queue = delete $ns->{query_queue}; 1988 my $queue = delete $ns->{query_queue}
1989 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 1990
1534 (shift @$queue)->[1]->($msg); 1991 (shift @$queue)->[1]->($msg);
1535 1992
1536 push @{ $ns->{query_queue} }, @$queue; 1993 push @{ $ns->{query_queue} }, @$queue;
1537 1994
1543 } 2000 }
1544 } 2001 }
1545 }, 2002 },
1546); 2003);
1547 2004
1548=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1549 2006
1550Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2009or loss of connection).
1553 2010
1554=cut 2011=cut
1555 2012
1556sub cf::client::coro { 2013sub cf::client::async {
1557 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1558 2015
1559 my $coro; $coro = async { 2016 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2017
1566 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1568 }); 2020 });
1569 2021
1741 2193
1742{ 2194{
1743 my $path = cf::localdir . "/database.pst"; 2195 my $path = cf::localdir . "/database.pst";
1744 2196
1745 sub db_load() { 2197 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2198 $DB = stat $path ? Storable::retrieve $path : { };
1748 } 2199 }
1749 2200
1750 my $pid; 2201 my $pid;
1751 2202
1752 sub db_save() { 2203 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid; 2204 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) { 2205 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1; 2206 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~"; 2207 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path; 2208 rename "$path~", $path;
1765 sub db_sync() { 2215 sub db_sync() {
1766 db_save if $dirty; 2216 db_save if $dirty;
1767 undef $dirty; 2217 undef $dirty;
1768 } 2218 }
1769 2219
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1771 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1772 }); 2227 );
1773 2228
1774 sub db_dirty() { 2229 sub db_dirty() {
1775 $dirty = 1; 2230 $dirty = 1;
1776 $idle->start; 2231 $idle->start;
1777 } 2232 }
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2261 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2262 or return;
1808 2263
1809 local $/; 2264 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
2266
2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
2272 if (exists $CFG{mlockall}) {
2273 eval {
2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2275 and die "WARNING: m(un)lockall failed: $!\n";
2276 };
2277 warn $@ if $@;
2278 }
1811} 2279}
1812 2280
1813sub main { 2281sub main {
1814 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2285 (async {
1818 Event::one_event; 2286 Event::one_event;
1819 })->(); 2287 })->prio (Coro::PRIO_MAX);
1820 }; 2288 };
1821 2289
1822 cfg_load; 2290 cfg_load;
1823 db_load; 2291 db_load;
1824 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
1825 Event::loop; 2295 Event::loop;
1826} 2296}
1827 2297
1828############################################################################# 2298#############################################################################
1829# initialisation 2299# initialisation and cleanup
1830 2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
1831sub perl_reload() { 2345sub reload() {
1832 # can/must only be called in main 2346 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
1835 return; 2349 return;
1836 } 2350 }
1837 2351
1838 warn "reloading..."; 2352 warn "reloading...";
1839 2353
1840 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
1841 cf::emergency_save; 2357 cf::emergency_save;
1842 2358
1843 eval { 2359 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
1845 2361
1846 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2368 }
1850 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
1851 # cancel all extension coros 2378 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2380 %EXT_CORO = ();
1854 2381
1855 # unload all extensions 2382 warn "removing commands";
1856 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
1858 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2397 }
1860 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
1861 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2406
1865 warn "removing <$k>"; 2407 warn "... unloading $k";
1866 delete $INC{$k}; 2408 delete $INC{$k};
1867 2409
1868 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
1870 2412
1873 } 2415 }
1874 2416
1875 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
1876 } 2418 }
1877 2419
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2423
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
1891 2426
1892 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2428 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
1895 2430
1896 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
1897 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
1898 require cf; 2434 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2436
1901 # load config and database again 2437 warn "loading config and database again";
1902 cf::cfg_load; 2438 cf::cfg_load;
1903 cf::db_load; 2439 cf::db_load;
1904 2440
1905 # load extensions
1906 warn "load extensions"; 2441 warn "loading extensions";
1907 cf::load_extensions; 2442 cf::load_extensions;
1908 2443
1909 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
1910 warn "reattach";
1911 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
1912 }; 2452 };
1913 2453
1914 if ($@) { 2454 if ($@) {
1915 warn $@; 2455 warn $@;
1916 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
1917 exit 1; 2457 exit 1;
1918 } 2458 }
1919 2459
1920 warn "reloaded successfully"; 2460 warn "reloaded";
1921}; 2461};
1922 2462
1923############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
1924 2464
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2465register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
1970 2467
1971 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2479 reload;
2480 undef $RELOAD_WATCHER;
2481 },
2482 );
1975 } 2483 }
1976}; 2484};
1977 2485
1978unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
1979 2489
1980$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
1982 prio => 0, 2493 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
1985 cb => sub { 2496 cb => sub {
1986 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
1987 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
1992 2517
1993 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2520
1996 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
1998 }, 2523 },
1999); 2524);
2000 2525
2001IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2002 2527
2003Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2005 poll => 'r', 2532 poll => 'r',
2006 prio => 5, 2533 prio => 6,
2007 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2009); 2536);
2010 2537
2011Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2012 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2013 after => 0, 2541 after => 1,
2014 interval => 10, 2542 interval => 10,
2015 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2016 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2017 write_runtime 2545 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 }, 2547 },
2021); 2548);
2022 2549
2550END { cf::emergency_save }
2551
20231 25521
2024 2553

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