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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
197=cut 298=cut
198 299
199sub sync_job(&) { 300sub sync_job(&) {
200 my ($job) = @_; 301 my ($job) = @_;
201 302
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
212 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
319
215 while ($busy) { 320 while ($busy) {
216 Coro::cede_notself; 321 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 322 }
323
324 wantarray ? @res : $res[0]
219 } else { 325 } else {
220 $coro->join; 326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
221 } 329 }
222
223 wantarray ? @res : $res[0]
224} 330}
225 331
226=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
227 333
228Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 335extension calling this is being unloaded.
230 336
231=cut 337=cut
232 338
233sub coro(&) { 339sub async_ext(&) {
234 my $cb = shift; 340 my $cb = shift;
235 341
236 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 343
243 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
245 }); 346 });
246 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
247 348
248 $coro 349 $coro
249} 350}
250 351
251sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
252 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
253 356
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 358 or return;
256 359
257 my $value = $cf::RUNTIME; 360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 365 and return;
260 366
367 # always fsync - this file is important
261 aio_fsync $fh 368 aio_fsync $fh
262 and return; 369 and return;
263 370
264 close $fh 371 close $fh
265 or return; 372 or return;
268 and return; 375 and return;
269 376
270 1 377 1
271} 378}
272 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
273=back 391=back
274 392
275=cut 393=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 394
387############################################################################# 395#############################################################################
388 396
389=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
390 398
516our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 525our @CB_MAP = ();
518 526
519my %attachment; 527my %attachment;
520 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
521sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
523 537
524 use sort 'stable'; 538 use sort 'stable';
525 539
696# object support 710# object support
697 711
698sub reattach { 712sub reattach {
699 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 717
702 my $registry = $obj->registry; 718 my $registry = $obj->registry;
703 719
704 @$registry = (); 720 @$registry = ();
705 721
752 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
753 769
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 774 close $fh;
759 775
760 if (@$objs) { 776 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 782 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
768 } 784 }
769 } else { 785 } else {
770 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
798 or return; 814 or return;
799 815
800 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
802 or return; 818 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
804 } 820 }
805 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 824 return ($data, $av);
807} 825}
808 826
809############################################################################# 827#############################################################################
810# command handling &c 828# command handling &c
835=cut 853=cut
836 854
837sub register_extcmd { 855sub register_extcmd {
838 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
839 857
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
844} 859}
845 860
846cf::player->attach ( 861cf::player->attach (
847 on_command => sub { 862 on_command => sub {
848 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
861 876
862 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
863 878
864 if (ref $msg) { 879 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 883 }
869 } 884 }
870 } else { 885 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 888
874 cf::override; 889 cf::override;
875 }, 890 },
876); 891);
877 892
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 893sub load_extension {
885 my ($path) = @_; 894 my ($path) = @_;
886 895
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 897 my $base = $1;
889 my $pkg = $1; 898 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
892 901
893 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
894 903
895 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 905 or die "$path: $!";
897 906
898 my $source = 907 my $source =
899 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
902 . "\n};\n1"; 911 . "\n};\n1";
903 912
904 eval $source 913 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 915 : "extension disabled.\n";
907 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 917 warn $@;
909 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
910 919 exit 1;
911# no strict 'refs'; 920 }
912# @{"$pkg\::ISA"} = ext::; 921 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 922 }
927 923
928 # remove commands 924 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 925}
953 926
954sub load_extensions { 927sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 929 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
961 } 934 }
962} 935}
963 936
964############################################################################# 937#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 938
1002=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1003 940
1004Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1005 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1006=head3 cf::player 949=head3 cf::player
1007 950
1008=over 4 951=over 4
1009 952
1010=item cf::player::exists $login 953=item cf::player::find $login
1011 954
1012Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1013 956
1014=cut 957=cut
1015 958
1016sub cf::player::exists($) { 959sub playerdir($) {
1017 cf::player::find $_[0] 960 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1019} 965}
1020 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1022 1139
1023Sends an ext reply to the player. 1140Sends an ext reply to the player.
1024 1141
1025=cut 1142=cut
1026 1143
1027sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1028 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1029 1146
1030 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1031 1148
1032 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1033} 1191}
1034 1192
1035=back 1193=back
1036
1037 1194
1038=head3 cf::map 1195=head3 cf::map
1039 1196
1040=over 4 1197=over 4
1041 1198
1044package cf::map; 1201package cf::map;
1045 1202
1046use Fcntl; 1203use Fcntl;
1047use Coro::AIO; 1204use Coro::AIO;
1048 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1049our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1212
1054sub generate_random_map { 1213sub generate_random_map {
1055 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1216 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1358}
1072 1359
1073# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1074# all maps in C++... 1361# all maps in C++...
1075sub change_all_map_light { 1362sub change_all_map_light {
1076 my ($change) = @_; 1363 my ($change) = @_;
1077 1364
1078 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1079} 1367}
1080 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1081sub try_load_header($) { 1377sub load_header_from($) {
1082 my ($path) = @_; 1378 my ($self, $path) = @_;
1083 1379
1084 utf8::encode $path; 1380 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1086 or return; 1385 or return;
1087 1386
1088 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1089 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1090 1433
1091 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1092 or return; 1435 unless $self->default_region;
1093 1436
1094 $map->{load_path} = $path; 1437 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1438}
1099 1439
1440sub find;
1100sub find_map { 1441sub find {
1101 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1102 1443
1103 #warn "find_map<$path,$origin>\n";#d# 1444 $path = normalise $path, $origin && $origin->path;
1104 1445
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1446 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1447
1108 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1109 # do it the slow way 1449 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1450 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1451 or return;
1124 1452
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1453 $map->{last_save} = $cf::RUNTIME;
1135 1454
1136 $map->reset if $map->should_reset; 1455 $map->load_header
1456 or return;
1137 1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1138 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1139 } 1467 }
1140} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1141 1472
1142sub load { 1473sub load {
1143 my ($self) = @_; 1474 my ($self) = @_;
1144 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1482
1147 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1148 1484
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1152 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1490 or return;
1154 1491
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1493 if delete $self->{load_original};
1494
1155 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1496 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1498 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1160 } 1500 }
1161 } 1501 }
1502
1503 Coro::cede;
1162 1504
1163 # now do the right thing for maps 1505 # now do the right thing for maps
1164 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1165 1507
1166 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1509 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1173 $self->set_darkness_map; 1513 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1176 $self->activate; 1517 $self->activate;
1177 } 1518 }
1178 1519
1520 $self->post_load;
1521
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1523}
1181 1524
1182sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1183 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1184 1560
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1186 1563
1187 cf::sync_job { 1564sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1189 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1190 $map->load; 1588 $map->load;
1191 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1192 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1193} 1598}
1194 1599
1195sub save { 1600sub save {
1196 my ($self) = @_; 1601 my ($self) = @_;
1197 1602
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1604
1201 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1202 1606
1203 return unless $self->dirty; 1607 return unless $self->dirty;
1204 1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1205 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1206 1613
1207 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1208 1615
1209 warn "saving map ", $self->path; 1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1210 1621
1211 if ($uniq) { 1622 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1625 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1627 }
1217} 1628}
1218 1629
1219sub swap_out { 1630sub swap_out {
1220 my ($self) = @_; 1631 my ($self) = @_;
1632
1633 # save first because save cedes
1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1637
1222 return if $self->players; 1638 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1225 1641
1226 $self->save;
1227 $self->clear; 1642 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1643 $self->in_memory (cf::MAP_SWAPPED);
1229} 1644}
1230 1645
1646sub reset_at {
1647 my ($self) = @_;
1648
1649 # TODO: safety, remove and allow resettable per-player maps
1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1651 return 1e99 if $self->{deny_reset};
1652
1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1655
1656 $time + $to
1657}
1658
1231sub should_reset { 1659sub should_reset {
1232 my ($map) = @_; 1660 my ($self) = @_;
1233 1661
1234 # TODO: safety, remove and allow resettable per-player maps 1662 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1663}
1243 1664
1244sub reset { 1665sub reset {
1245 my ($self) = @_; 1666 my ($self) = @_;
1246 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1247 return if $self->players; 1670 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1249 1672
1250 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1251 1674
1252 utf8::encode (my $save = $self->{path}->save_path); 1675 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1676
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1255 1688
1256 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1257 1690
1691 $self->unlink_save;
1258 $self->clear; 1692 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1693}
1262 1694
1263sub customise_for { 1695my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1696
1266 if ($map->per_player) { 1697sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1698 my ($self) = @_;
1268 }
1269 1699
1270 $map 1700 delete $cf::MAP{$self->path};
1271}
1272 1701
1273sub emergency_save { 1702 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1703
1276 warn "enter emergency map save\n"; 1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1709
1278 cf::sync_job { 1710 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1711
1280 $_->save for values %cf::MAP; 1712 $self->reset; # polite request, might not happen
1713}
1714
1715=item cf::map::unique_maps
1716
1717Returns an arrayref of paths of all shared maps that have
1718instantiated unique items. May block.
1719
1720=cut
1721
1722sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1281 }; 1734 }
1282 1735
1283 warn "end emergency map save\n"; 1736 \@paths
1284} 1737}
1285 1738
1286package cf; 1739package cf;
1287 1740
1288=back 1741=back
1289 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1290 1769
1291=head3 cf::object::player 1770=head3 cf::object::player
1292 1771
1293=over 4 1772=over 4
1294 1773
1330 (ref $cf::CFG{"may_$access"} 1809 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1811 : $cf::CFG{"may_$access"})
1333} 1812}
1334 1813
1814=item $player_object->enter_link
1815
1816Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818The player should be reasonably safe there for short amounts of time. You
1819I<MUST> call C<leave_link> as soon as possible, though.
1820
1821Will never block.
1822
1823=item $player_object->leave_link ($map, $x, $y)
1824
1825Moves the player out of the special C<{link}> map onto the specified
1826map. If the map is not valid (or omitted), the player will be moved back
1827to the location he/she was before the call to C<enter_link>, or, if that
1828fails, to the emergency map position.
1829
1830Might block.
1831
1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1843
1335sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1336 my ($self) = @_; 1845 my ($self) = @_;
1337 1846
1338 return if $self->map == $LINK_MAP; 1847 $self->deactivate_recursive;
1339 1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1852 if $self->map;
1342 1853
1343 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1855}
1346 1856
1347sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1349 1859
1350 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1351 1861
1352 unless ($map) { 1862 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1863 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1358 1866
1359 unless ($map) { 1867 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1363 } 1871 }
1364 } 1872 }
1365 1873
1366 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1372 1880
1373 $map->load; 1881 $map->load;
1882 $map->load_diag;
1374 1883
1884 return unless $self->contr->active;
1375 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1377} 1889}
1378 1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1379=item $player_object->goto_map ($map, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1380 1924
1381=cut 1925=cut
1382 1926
1383sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1385 1929
1386 $self->enter_link; 1930 $self->enter_link;
1387 1931
1388 (Coro::async { 1932 (async {
1389 $path = new cf::path $path; 1933 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1939
1397 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1941 })->prio (1);
1399} 1942}
1400 1943
1404 1947
1405sub parse_random_map_params { 1948sub parse_random_map_params {
1406 my ($spec) = @_; 1949 my ($spec) = @_;
1407 1950
1408 my $rmp = { # defaults 1951 my $rmp = { # defaults
1409 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1411 }; 1956 };
1412 1957
1413 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1415 1960
1419 $rmp 1964 $rmp
1420} 1965}
1421 1966
1422sub prepare_random_map { 1967sub prepare_random_map {
1423 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1971
1425 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1974 # that depends on the exit object
1428 1975
1429 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1430 1977
1431 if ($exit->map) { 1978 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1436 } 1983 }
1437 1984
1438 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1439 1986
1440 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1442 1990
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1445 1995
1446 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 1997 $exit->msg (undef);
1448 } 1998 }
1449} 1999}
1451sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1453 2003
1454 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1455 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1456 $self->enter_link; 2017 $self->enter_link;
1457 2018
1458 (Coro::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 2021 unless (eval {
1460 2022 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 2023
1467 1; 2024 1;
1468 }) { 2025 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2030
1474 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2032 $self->leave_link;
1476 } 2033 }
1477 })->prio (1); 2034 })->prio (1);
1490 2047
1491sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1493 2050
1494 utf8::encode $text; 2051 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2053}
1497 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1498 2067
1499=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1500 2069
1501Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1527 on_reply => sub { 2096 on_reply => sub {
1528 my ($ns, $msg) = @_; 2097 my ($ns, $msg) = @_;
1529 2098
1530 # this weird shuffling is so that direct followup queries 2099 # this weird shuffling is so that direct followup queries
1531 # get handled first 2100 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2103
1534 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2106
1536 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1537 2108
1538 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2110 if (@$queue) {
1543 } 2114 }
1544 } 2115 }
1545 }, 2116 },
1546); 2117);
1547 2118
1548=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1549 2120
1550Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2123or loss of connection).
1553 2124
1554=cut 2125=cut
1555 2126
1556sub cf::client::coro { 2127sub cf::client::async {
1557 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1558 2129
1559 my $coro; $coro = async { 2130 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2131
1566 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1568 }); 2134 });
1569 2135
1602 2168
1603# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1604 2170
1605=pod 2171=pod
1606 2172
1607The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1608 2174
1609 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1610 cf::object::player player 2176 cf::object::player player
1611 cf::player peaceful 2177 cf::player peaceful
1612 cf::map trigger 2178 cf::map trigger
1705The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1706using it, it should be unique. 2272using it, it should be unique.
1707 2273
1708=over 4 2274=over 4
1709 2275
1710=item $hashref = cf::db_get $family
1711
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1717 2277
1718Returns a single value from the database 2278Returns a single value from the database.
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724 2279
1725=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1726 2281
1727Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737 2283
1738=cut 2284=cut
1739 2285
1740our $DB; 2286our $DB;
1741 2287
1742{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1743 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1744 2307
1745 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1746 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1748 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1749 2312
1750 my $pid; 2313 unlink $path;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 } 2314 };
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 });
1773
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) {
1780 @_ >= 2
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784
1785 sub db_put($$;$) {
1786 if (@_ >= 3) {
1787 $DB->{$_[0]}{$_[1]} = $_[2];
1788 } else {
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793
1794 cf::global->attach (
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 2315 }
1799 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1800} 2333}
1801 2334
1802############################################################################# 2335#############################################################################
1803# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1804 2400
1805sub cfg_load { 2401sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1807 or return; 2403 or return;
1808 2404
1809 local $/; 2405 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1811} 2420}
1812 2421
1813sub main { 2422sub main {
1814 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2426 (async {
1818 Event::one_event; 2427 Event::one_event;
1819 })->(); 2428 })->prio (Coro::PRIO_MAX);
1820 }; 2429 };
1821 2430
1822 cfg_load; 2431 cfg_load;
1823 db_load; 2432 db_init;
1824 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1825 Event::loop; 2436 Event::loop;
1826} 2437}
1827 2438
1828############################################################################# 2439#############################################################################
1829# initialisation 2440# initialisation and cleanup
1830 2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2496
1831sub perl_reload() { 2497sub reload() {
1832 # can/must only be called in main 2498 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
1835 return; 2501 return;
1836 } 2502 }
1837 2503
1838 warn "reloading..."; 2504 warn "reloading...";
1839 2505
1840 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
1842 2512
1843 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
1844 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
1845 2517
1846 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2521 }
1850 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
1851 # cancel all extension coros 2534 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2536 %EXT_CORO = ();
1854 2537
1855 # unload all extensions 2538 warn "removing commands";
1856 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
1858 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2553 }
1860 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
1861 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2562
1865 warn "removing <$k>"; 2563 warn "... unloading $k";
1866 delete $INC{$k}; 2564 delete $INC{$k};
1867 2565
1868 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
1870 2568
1873 } 2571 }
1874 2572
1875 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
1876 } 2574 }
1877 2575
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2579
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
1891 2582
1892 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2584 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
1895 2586
1896 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
1897 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
1898 require cf; 2590 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2592
1901 # load config and database again 2593 warn "loading config and database again";
1902 cf::cfg_load; 2594 cf::cfg_load;
1903 cf::db_load;
1904 2595
1905 # load extensions
1906 warn "load extensions"; 2596 warn "loading extensions";
1907 cf::load_extensions; 2597 cf::load_extensions;
1908 2598
1909 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 2600 _global_reattach; # objects, sockets
1911 _global_reattach; 2601 warn "reattaching attachments to maps";
1912 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
1913 2605
1914 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
1915 warn $@; 2613 warn $@;
1916 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
1917 exit 1; 2615 exit 1;
1918 } 2616 };
1919 2617
1920 warn "reloaded successfully"; 2618 warn "reloaded";
1921}; 2619};
1922 2620
1923############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
1924 2622
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2623register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
1970 2625
1971 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
2640 );
1975 } 2641 }
1976}; 2642};
1977 2643
1978unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
1979 2647
1980$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
1982 prio => 0, 2651 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
1985 cb => sub { 2654 cb => sub {
1986 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
1987 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
1992 2680
1993 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2683
1996 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
1998 }, 2686 },
1999); 2687);
2000 2688
2689{
2001IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2002 2691 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 2692 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2005 poll => 'r', 2694 poll => 'r',
2006 prio => 5, 2695 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2013 after => 0, 2697 cb => \&BDB::poll_cb,
2014 interval => 10, 2698 );
2015 cb => sub { 2699 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 2700
2017 write_runtime 2701 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 2735 };
2020 }, 2736 }
2021); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
2022 2755
20231 27561
2024 2757

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