ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.253 by root, Wed Apr 18 17:32:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
197=cut 317=cut
198 318
199sub sync_job(&) { 319sub sync_job(&) {
200 my ($job) = @_; 320 my ($job) = @_;
201 321
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
212 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
338
215 while ($busy) { 339 while ($busy) {
216 Coro::cede_notself; 340 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 341 }
342
343 wantarray ? @res : $res[0]
219 } else { 344 } else {
220 $coro->join; 345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
221 } 348 }
222
223 wantarray ? @res : $res[0]
224} 349}
225 350
226=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
227 352
228Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 354extension calling this is being unloaded.
230 355
231=cut 356=cut
232 357
233sub coro(&) { 358sub async_ext(&) {
234 my $cb = shift; 359 my $cb = shift;
235 360
236 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 362
243 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
245 }); 365 });
246 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
247 367
248 $coro 368 $coro
249} 369}
250 370
251sub write_runtime { 371sub write_runtime {
252 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
253 375
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 377 or return;
256 378
257 my $value = $cf::RUNTIME; 379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 384 and return;
260 385
386 # always fsync - this file is important
261 aio_fsync $fh 387 aio_fsync $fh
262 and return; 388 and return;
263 389
264 close $fh 390 close $fh
265 or return; 391 or return;
268 and return; 394 and return;
269 395
270 1 396 1
271} 397}
272 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
273=back 410=back
274 411
275=cut 412=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 413
387############################################################################# 414#############################################################################
388 415
389=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
390 417
516our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 544our @CB_MAP = ();
518 545
519my %attachment; 546my %attachment;
520 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
521sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
523 556
524 use sort 'stable'; 557 use sort 'stable';
525 558
696# object support 729# object support
697 730
698sub reattach { 731sub reattach {
699 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 736
702 my $registry = $obj->registry; 737 my $registry = $obj->registry;
703 738
704 @$registry = (); 739 @$registry = ();
705 740
752 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
753 788
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 793 close $fh;
759 794
760 if (@$objs) { 795 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 801 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
768 } 803 }
769 } else { 804 } else {
770 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
798 or return; 833 or return;
799 834
800 unless (aio_stat "$filename.pst") { 835 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 836 (aio_load "$filename.pst", $av) >= 0
802 or return; 837 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 838 $av = eval { (Storable::thaw $av)->{objs} };
804 } 839 }
805 840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 843 return ($data, $av);
807} 844}
808 845
809############################################################################# 846#############################################################################
810# command handling &c 847# command handling &c
835=cut 872=cut
836 873
837sub register_extcmd { 874sub register_extcmd {
838 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
839 876
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
844} 878}
845 879
846cf::player->attach ( 880cf::player->attach (
847 on_command => sub { 881 on_command => sub {
848 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
861 895
862 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
863 897
864 if (ref $msg) { 898 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 902 }
869 } 903 }
870 } else { 904 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 907
874 cf::override; 908 cf::override;
875 }, 909 },
876); 910);
877 911
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 912sub load_extension {
885 my ($path) = @_; 913 my ($path) = @_;
886 914
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 916 my $base = $1;
889 my $pkg = $1; 917 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
892 920
893 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
894 922
895 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 924 or die "$path: $!";
897 925
898 my $source = 926 my $source =
899 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
902 . "\n};\n1"; 930 . "\n};\n1";
903 931
904 eval $source 932 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 934 : "extension disabled.\n";
907 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 936 warn $@;
909 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
910 938 exit 1;
911# no strict 'refs'; 939 }
912# @{"$pkg\::ISA"} = ext::; 940 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 941 }
927 942
928 # remove commands 943 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 944}
953 945
954sub load_extensions { 946sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 948 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
961 } 953 }
962} 954}
963 955
964############################################################################# 956#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 957
1002=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1003 959
1004Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1005 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1006=head3 cf::player 968=head3 cf::player
1007 969
1008=over 4 970=over 4
1009 971
1010=item cf::player::exists $login 972=item cf::player::find $login
1011 973
1012Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1013 975
1014=cut 976=cut
1015 977
1016sub cf::player::exists($) { 978sub playerdir($) {
1017 cf::player::find $_[0] 979 "$PLAYERDIR/"
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1019} 981}
1020 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1022 1155
1023Sends an ext reply to the player. 1156Sends an ext reply to the player.
1024 1157
1025=cut 1158=cut
1026 1159
1027sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1028 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1029 1162
1030 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1031 1164
1032 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1033} 1207}
1034 1208
1035=back 1209=back
1036
1037 1210
1038=head3 cf::map 1211=head3 cf::map
1039 1212
1040=over 4 1213=over 4
1041 1214
1044package cf::map; 1217package cf::map;
1045 1218
1046use Fcntl; 1219use Fcntl;
1047use Coro::AIO; 1220use Coro::AIO;
1048 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1049our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1228
1054sub generate_random_map { 1229sub generate_random_map {
1055 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1232 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR($self->{path}"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1071} 1374}
1072 1375
1073# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1074# all maps in C++... 1377# all maps in C++...
1075sub change_all_map_light { 1378sub change_all_map_light {
1076 my ($change) = @_; 1379 my ($change) = @_;
1077 1380
1078 $_->change_map_light ($change) for values %cf::MAP; 1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1079} 1383}
1080 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1081sub try_load_header($) { 1393sub load_header_from($) {
1082 my ($path) = @_; 1394 my ($self, $path) = @_;
1083 1395
1084 utf8::encode $path; 1396 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1086 or return; 1401 or return;
1087 1402
1088 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1089 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1090 1449
1091 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1092 or return; 1451 unless $self->default_region;
1093 1452
1094 $map->{load_path} = $path; 1453 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1454}
1099 1455
1456sub find;
1100sub find_map { 1457sub find {
1101 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1102 1459
1103 #warn "find_map<$path,$origin>\n";#d# 1460 $path = normalise $path, $origin && $origin->path;
1104 1461
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1462 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1463
1108 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1109 # do it the slow way 1465 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1466 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1467 or return;
1124 1468
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1469 $map->{last_save} = $cf::RUNTIME;
1135 1470
1136 $map->reset if $map->should_reset; 1471 $map->load_header
1472 or return;
1137 1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1138 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1139 } 1483 }
1140} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1141 1488
1142sub load { 1489sub load {
1143 my ($self) = @_; 1490 my ($self) = @_;
1144 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495 my $guard = cf::lock_acquire "map_load:$path";
1496
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1497 return if $self->in_memory != cf::MAP_SWAPPED;
1146 1498
1147 $self->in_memory (cf::MAP_LOADING); 1499 $self->in_memory (cf::MAP_LOADING);
1148 1500
1149 my $path = $self->{path};
1150
1151 $self->alloc; 1501 $self->alloc;
1502
1503 $self->pre_load;
1504 Coro::cede;
1505
1152 $self->load_objects ($self->{load_path}, 1) 1506 $self->_load_objects ($self->{load_path}, 1)
1153 or return; 1507 or return;
1154 1508
1509 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1510 if delete $self->{load_original};
1511
1155 if (my $uniq = $path->uniq_path) { 1512 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 1513 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 1514 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items; 1515 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 1516 $self->_load_objects ($uniq, 0);
1160 } 1517 }
1161 } 1518 }
1162 1519
1520 Coro::cede;
1163 # now do the right thing for maps 1521 # now do the right thing for maps
1164 $self->link_multipart_objects; 1522 $self->link_multipart_objects;
1523 Coro::cede;
1165 1524
1166 if ($self->{path}->is_style_map) { 1525 unless ($self->{deny_activate}) {
1167 $self->{deny_save} = 1; 1526 $self->decay_objects;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply; 1527 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons; 1528 $self->update_buttons;
1529 Coro::cede;
1173 $self->set_darkness_map; 1530 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 1531 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 1532 unless $self->difficulty;
1533 Coro::cede;
1176 $self->activate; 1534 $self->activate;
1535 Coro::cede;
1177 } 1536 }
1537
1538 $self->post_load;
1539 Coro::cede;
1178 1540
1179 $self->in_memory (cf::MAP_IN_MEMORY); 1541 $self->in_memory (cf::MAP_IN_MEMORY);
1180} 1542}
1181 1543
1182sub load_map_sync { 1544sub customise_for {
1545 my ($self, $ob) = @_;
1546
1547 return find "~" . $ob->name . "/" . $self->{path}
1548 if $self->per_player;
1549
1550 $self
1551}
1552
1553# find and load all maps in the 3x3 area around a map
1554sub load_diag {
1555 my ($map) = @_;
1556
1557 my @diag; # diagonal neighbours
1558
1559 for (0 .. 3) {
1560 my $neigh = $map->tile_path ($_)
1561 or next;
1562 $neigh = find $neigh, $map
1563 or next;
1564 $neigh->load;
1565
1566 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1567 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1568 }
1569
1570 for (@diag) {
1571 my $neigh = find @$_
1572 or next;
1573 $neigh->load;
1574 }
1575}
1576
1577sub find_sync {
1183 my ($path, $origin) = @_; 1578 my ($path, $origin) = @_;
1184 1579
1185 #warn "load_map_sync<$path, $origin>\n";#d# 1580 cf::sync_job { find $path, $origin }
1581}
1186 1582
1187 cf::sync_job { 1583sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 1584 my ($map) = @_;
1189 or return; 1585
1586 cf::sync_job { $map->load };
1587}
1588
1589our %MAP_PREFETCH;
1590our $MAP_PREFETCHER = undef;
1591
1592sub find_async {
1593 my ($path, $origin) = @_;
1594
1595 $path = normalise $path, $origin && $origin->{path};
1596
1597 if (my $map = $cf::MAP{$path}) {
1598 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1599 }
1600
1601 undef $MAP_PREFETCH{$path};
1602 $MAP_PREFETCHER ||= cf::async {
1603 while (%MAP_PREFETCH) {
1604 for my $path (keys %MAP_PREFETCH) {
1605 my $map = find $path
1606 or next;
1190 $map->load; 1607 $map->load;
1191 $map 1608
1609 delete $MAP_PREFETCH{$path};
1610 }
1611 }
1612 undef $MAP_PREFETCHER;
1192 } 1613 };
1614 $MAP_PREFETCHER->prio (6);
1615
1616 ()
1193} 1617}
1194 1618
1195sub save { 1619sub save {
1196 my ($self) = @_; 1620 my ($self) = @_;
1197 1621
1198 my $save = $self->{path}->save_path; utf8::encode $save; 1622 my $lock = cf::lock_acquire "map_data:" . $self->path;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 1623
1201 $self->{last_save} = $cf::RUNTIME; 1624 $self->{last_save} = $cf::RUNTIME;
1202 1625
1203 return unless $self->dirty; 1626 return unless $self->dirty;
1204 1627
1628 my $save = $self->save_path; utf8::encode $save;
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1205 $self->{load_path} = $save; 1631 $self->{load_path} = $save;
1206 1632
1207 return if $self->{deny_save}; 1633 return if $self->{deny_save};
1208 1634
1209 warn "saving map ", $self->path; 1635 local $self->{last_access} = $self->last_access;#d#
1636
1637 cf::async {
1638 $_->contr->save for $self->players;
1639 };
1210 1640
1211 if ($uniq) { 1641 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1642 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 1643 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 1644 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 1646 }
1217} 1647}
1218 1648
1219sub swap_out { 1649sub swap_out {
1220 my ($self) = @_; 1650 my ($self) = @_;
1651
1652 # save first because save cedes
1653 $self->save;
1654
1655 my $lock = cf::lock_acquire "map_data:" . $self->path;
1221 1656
1222 return if $self->players; 1657 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 1658 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save}; 1659 return if $self->{deny_save};
1225 1660
1226 $self->save;
1227 $self->clear; 1661 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 1662 $self->in_memory (cf::MAP_SWAPPED);
1229} 1663}
1230 1664
1665sub reset_at {
1666 my ($self) = @_;
1667
1668 # TODO: safety, remove and allow resettable per-player maps
1669 return 1e99 if $self->isa ("ext::map_per_player");#d#
1670 return 1e99 if $self->{deny_reset};
1671
1672 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1673 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1674
1675 $time + $to
1676}
1677
1231sub should_reset { 1678sub should_reset {
1232 my ($map) = @_; 1679 my ($self) = @_;
1233 1680
1234 # TODO: safety, remove and allow resettable per-player maps 1681 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 1682}
1243 1683
1244sub reset { 1684sub reset {
1245 my ($self) = @_; 1685 my ($self) = @_;
1246 1686
1687 my $lock = cf::lock_acquire "map_data:$self->{path}";
1688
1247 return if $self->players; 1689 return if $self->players;
1248 return if $self->{path}{user_rel};#d# 1690 return if $self->isa ("ext::map_per_player");#d#
1249 1691
1250 warn "resetting map ", $self->path;#d# 1692 warn "resetting map ", $self->path;#d#
1251 1693
1252 utf8::encode (my $save = $self->{path}->save_path); 1694 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1695
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1696 # need to save uniques path
1697 unless ($self->{deny_save}) {
1698 my $uniq = $self->uniq_path; utf8::encode $uniq;
1699
1700 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1701 if $uniq;
1702 }
1703
1704 delete $cf::MAP{$self->path};
1705
1706 $self->clear;
1255 1707
1256 $_->clear_links_to ($self) for values %cf::MAP; 1708 $_->clear_links_to ($self) for values %cf::MAP;
1257 1709
1710 $self->unlink_save;
1258 $self->clear; 1711 $self->destroy;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261} 1712}
1262 1713
1263sub customise_for { 1714my $nuke_counter = "aaaa";
1264 my ($map, $ob) = @_;
1265 1715
1266 if ($map->per_player) { 1716sub nuke {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1717 my ($self) = @_;
1268 }
1269 1718
1270 $map 1719 delete $cf::MAP{$self->path};
1271}
1272 1720
1273sub emergency_save { 1721 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 1722
1276 warn "enter emergency map save\n"; 1723 bless $self, "cf::map";
1724 delete $self->{deny_reset};
1725 $self->{deny_save} = 1;
1726 $self->reset_timeout (1);
1727 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 1728
1278 cf::sync_job { 1729 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n"; 1730
1280 $_->save for values %cf::MAP; 1731 $self->reset; # polite request, might not happen
1732}
1733
1734=item cf::map::unique_maps
1735
1736Returns an arrayref of paths of all shared maps that have
1737instantiated unique items. May block.
1738
1739=cut
1740
1741sub unique_maps() {
1742 my $files = aio_readdir $UNIQUEDIR
1743 or return;
1744
1745 my @paths;
1746
1747 for (@$files) {
1748 utf8::decode $_;
1749 next if /\.pst$/;
1750 next unless /^$PATH_SEP/o;
1751
1752 push @paths, cf::map::normalise $_;
1281 }; 1753 }
1282 1754
1283 warn "end emergency map save\n"; 1755 \@paths
1284} 1756}
1285 1757
1286package cf; 1758package cf;
1287 1759
1288=back 1760=back
1289 1761
1762=head3 cf::object
1763
1764=cut
1765
1766package cf::object;
1767
1768=over 4
1769
1770=item $ob->inv_recursive
1771
1772Returns the inventory of the object _and_ their inventories, recursively.
1773
1774=cut
1775
1776sub inv_recursive_;
1777sub inv_recursive_ {
1778 map { $_, inv_recursive_ $_->inv } @_
1779}
1780
1781sub inv_recursive {
1782 inv_recursive_ inv $_[0]
1783}
1784
1785package cf;
1786
1787=back
1290 1788
1291=head3 cf::object::player 1789=head3 cf::object::player
1292 1790
1293=over 4 1791=over 4
1294 1792
1330 (ref $cf::CFG{"may_$access"} 1828 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 1830 : $cf::CFG{"may_$access"})
1333} 1831}
1334 1832
1833=item $player_object->enter_link
1834
1835Freezes the player and moves him/her to a special map (C<{link}>).
1836
1837The player should be reasonably safe there for short amounts of time. You
1838I<MUST> call C<leave_link> as soon as possible, though.
1839
1840Will never block.
1841
1842=item $player_object->leave_link ($map, $x, $y)
1843
1844Moves the player out of the special C<{link}> map onto the specified
1845map. If the map is not valid (or omitted), the player will be moved back
1846to the location he/she was before the call to C<enter_link>, or, if that
1847fails, to the emergency map position.
1848
1849Might block.
1850
1851=cut
1852
1853sub link_map {
1854 unless ($LINK_MAP) {
1855 $LINK_MAP = cf::map::find "{link}"
1856 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1857 $LINK_MAP->load;
1858 }
1859
1860 $LINK_MAP
1861}
1862
1335sub cf::object::player::enter_link { 1863sub cf::object::player::enter_link {
1336 my ($self) = @_; 1864 my ($self) = @_;
1337 1865
1338 return if $self->map == $LINK_MAP; 1866 $self->deactivate_recursive;
1339 1867
1868 return if UNIVERSAL::isa $self->map, "ext::map_link";
1869
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1870 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1341 if $self->map; 1871 if $self->map;
1342 1872
1343 $self->enter_map ($LINK_MAP, 20, 20); 1873 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1344 $self->deactivate_recursive;
1345} 1874}
1346 1875
1347sub cf::object::player::leave_link { 1876sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 1877 my ($self, $map, $x, $y) = @_;
1349 1878
1350 my $link_pos = delete $self->{_link_pos}; 1879 my $link_pos = delete $self->{_link_pos};
1351 1880
1352 unless ($map) { 1881 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 1882 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 1883 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 1884 $map = cf::map::find $map;
1358 1885
1359 unless ($map) { 1886 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 1887 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 1888 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 1889 or die "FATAL: cannot load emergency map\n";
1363 } 1890 }
1364 } 1891 }
1365 1892
1366 ($x, $y) = (-1, -1) 1893 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 1896 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 1897 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 1898 if $x <=0 && $y <= 0;
1372 1899
1373 $map->load; 1900 $map->load;
1901 $map->load_diag;
1374 1902
1903 return unless $self->contr->active;
1375 $self->activate_recursive; 1904 $self->activate_recursive;
1905
1906 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 1907 $self->enter_map ($map, $x, $y);
1377} 1908}
1378 1909
1910cf::player->attach (
1911 on_logout => sub {
1912 my ($pl) = @_;
1913
1914 # abort map switching before logout
1915 if ($pl->ob->{_link_pos}) {
1916 cf::sync_job {
1917 $pl->ob->leave_link
1918 };
1919 }
1920 },
1921 on_login => sub {
1922 my ($pl) = @_;
1923
1924 # try to abort aborted map switching on player login :)
1925 # should happen only on crashes
1926 if ($pl->ob->{_link_pos}) {
1927 $pl->ob->enter_link;
1928 (async {
1929 $pl->ob->reply (undef,
1930 "There was an internal problem at your last logout, "
1931 . "the server will try to bring you to your intended destination in a second.",
1932 cf::NDI_RED);
1933 # we need this sleep as the login has a concurrent enter_exit running
1934 # and this sleep increases chances of the player not ending up in scorn
1935 Coro::Timer::sleep 1;
1936 $pl->ob->leave_link;
1937 })->prio (2);
1938 }
1939 },
1940);
1941
1379=item $player_object->goto_map ($map, $x, $y) 1942=item $player_object->goto ($path, $x, $y)
1380 1943
1381=cut 1944=cut
1382 1945
1383sub cf::object::player::goto_map { 1946sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 1947 my ($self, $path, $x, $y) = @_;
1385 1948
1386 $self->enter_link; 1949 $self->enter_link;
1387 1950
1388 (Coro::async { 1951 (async {
1389 $path = new cf::path $path; 1952 my $map = eval {
1390
1391 my $map = cf::map::find_map $path->as_string; 1953 my $map = cf::map::find $path;
1392 $map = $map->customise_for ($self) if $map; 1954 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 1955 $map
1956 } or
1957 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1396 1958
1397 $self->leave_link ($map, $x, $y); 1959 $self->leave_link ($map, $x, $y);
1398 })->prio (1); 1960 })->prio (1);
1399} 1961}
1400 1962
1404 1966
1405sub parse_random_map_params { 1967sub parse_random_map_params {
1406 my ($spec) = @_; 1968 my ($spec) = @_;
1407 1969
1408 my $rmp = { # defaults 1970 my $rmp = { # defaults
1409 xsize => 10, 1971 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 1972 ysize => (cf::rndm 15, 40),
1973 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1974 #layout => string,
1411 }; 1975 };
1412 1976
1413 for (split /\n/, $spec) { 1977 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 1978 my ($k, $v) = split /\s+/, $_, 2;
1415 1979
1419 $rmp 1983 $rmp
1420} 1984}
1421 1985
1422sub prepare_random_map { 1986sub prepare_random_map {
1423 my ($exit) = @_; 1987 my ($exit) = @_;
1988
1989 my $guard = cf::lock_acquire "exit_prepare:$exit";
1424 1990
1425 # all this does is basically replace the /! path by 1991 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed 1992 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object 1993 # that depends on the exit object
1428 1994
1429 my $rmp = parse_random_map_params $exit->msg; 1995 my $rmp = parse_random_map_params $exit->msg;
1430 1996
1431 if ($exit->map) { 1997 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 1998 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 1999 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2000 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2001 $rmp->{origin_y} = $exit->y;
1436 } 2002 }
1437 2003
1438 $rmp->{random_seed} ||= $exit->random_seed; 2004 $rmp->{random_seed} ||= $exit->random_seed;
1439 2005
1440 my $data = cf::to_json $rmp; 2006 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data; 2007 my $md5 = Digest::MD5::md5_hex $data;
2008 my $meta = "$RANDOMDIR/$md5.meta";
1442 2009
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2010 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2011 aio_write $fh, 0, (length $data), $data, 0;
2012 undef $fh;
2013 aio_rename "$meta~", $meta;
1445 2014
1446 $exit->slaying ("?random/$md5"); 2015 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2016 $exit->msg (undef);
1448 } 2017 }
1449} 2018}
1451sub cf::object::player::enter_exit { 2020sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2021 my ($self, $exit) = @_;
1453 2022
1454 return unless $self->type == cf::PLAYER; 2023 return unless $self->type == cf::PLAYER;
1455 2024
2025 if ($exit->slaying eq "/!") {
2026 #TODO: this should de-fi-ni-te-ly not be a sync-job
2027 # the problem is that $exit might not survive long enough
2028 # so it needs to be done right now, right here
2029 cf::sync_job { prepare_random_map $exit };
2030 }
2031
2032 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2033 my $hp = $exit->stats->hp;
2034 my $sp = $exit->stats->sp;
2035
1456 $self->enter_link; 2036 $self->enter_link;
1457 2037
1458 (Coro::async { 2038 (async {
2039 $self->deactivate_recursive; # just to be sure
1459 unless (eval { 2040 unless (eval {
1460 2041 $self->goto ($slaying, $hp, $sp);
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466 2042
1467 1; 2043 1;
1468 }) { 2044 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2045 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. " 2046 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2047 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2048 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2049
1474 warn "ERROR in enter_exit: $@"; 2050 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2051 $self->leave_link;
1476 } 2052 }
1477 })->prio (1); 2053 })->prio (1);
1490 2066
1491sub cf::client::send_drawinfo { 2067sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2068 my ($self, $text, $flags) = @_;
1493 2069
1494 utf8::encode $text; 2070 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2071 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2072}
1497 2073
2074=item $client->ext_event ($type, %msg)
2075
2076Sends an exti event to the client.
2077
2078=cut
2079
2080sub cf::client::ext_event($$%) {
2081 my ($self, $type, %msg) = @_;
2082
2083 $msg{msgtype} = "event_$type";
2084 $self->send_packet ("ext " . cf::to_json \%msg);
2085}
1498 2086
1499=item $success = $client->query ($flags, "text", \&cb) 2087=item $success = $client->query ($flags, "text", \&cb)
1500 2088
1501Queues a query to the client, calling the given callback with 2089Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2090the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1527 on_reply => sub { 2115 on_reply => sub {
1528 my ($ns, $msg) = @_; 2116 my ($ns, $msg) = @_;
1529 2117
1530 # this weird shuffling is so that direct followup queries 2118 # this weird shuffling is so that direct followup queries
1531 # get handled first 2119 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2120 my $queue = delete $ns->{query_queue}
2121 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2122
1534 (shift @$queue)->[1]->($msg); 2123 (shift @$queue)->[1]->($msg);
2124 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2125
1536 push @{ $ns->{query_queue} }, @$queue; 2126 push @{ $ns->{query_queue} }, @$queue;
1537 2127
1538 if (@{ $ns->{query_queue} } == @$queue) { 2128 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2129 if (@$queue) {
1543 } 2133 }
1544 } 2134 }
1545 }, 2135 },
1546); 2136);
1547 2137
1548=item $client->coro (\&cb) 2138=item $client->async (\&cb)
1549 2139
1550Create a new coroutine, running the specified callback. The coroutine will 2140Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2141be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2142or loss of connection).
1553 2143
1554=cut 2144=cut
1555 2145
1556sub cf::client::coro { 2146sub cf::client::async {
1557 my ($self, $cb) = @_; 2147 my ($self, $cb) = @_;
1558 2148
1559 my $coro; $coro = async { 2149 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 2150
1566 $coro->on_destroy (sub { 2151 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 2152 delete $self->{_coro}{$coro+0};
1568 }); 2153 });
1569 2154
1602 2187
1603# here we export the classes and methods available to script code 2188# here we export the classes and methods available to script code
1604 2189
1605=pod 2190=pod
1606 2191
1607The following fucntions and emthods are available within a safe environment: 2192The following functions and methods are available within a safe environment:
1608 2193
1609 cf::object contr pay_amount pay_player map 2194 cf::object contr pay_amount pay_player map
1610 cf::object::player player 2195 cf::object::player player
1611 cf::player peaceful 2196 cf::player peaceful
1612 cf::map trigger 2197 cf::map trigger
1697############################################################################# 2282#############################################################################
1698 2283
1699=head2 EXTENSION DATABASE SUPPORT 2284=head2 EXTENSION DATABASE SUPPORT
1700 2285
1701Crossfire maintains a very simple database for extension use. It can 2286Crossfire maintains a very simple database for extension use. It can
1702currently store anything that can be serialised using Storable, which 2287currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1703excludes objects. 2288convert to/from binary).
1704 2289
1705The parameter C<$family> should best start with the name of the extension 2290The parameter C<$family> should best start with the name of the extension
1706using it, it should be unique. 2291using it, it should be unique.
1707 2292
1708=over 4 2293=over 4
1709 2294
1710=item $hashref = cf::db_get $family
1711
1712Return a hashref for use by the extension C<$family>, which can be
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715
1716=item $value = cf::db_get $family => $key 2295=item $value = cf::db_get $family => $key
1717 2296
1718Returns a single value from the database 2297Returns a single value from the database.
1719
1720=item cf::db_put $family => $hashref
1721
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724 2298
1725=item cf::db_put $family => $key => $value 2299=item cf::db_put $family => $key => $value
1726 2300
1727Stores the given C<$value> in the family hash. Updates are delayed, if you 2301Stores the given C<$value> in the family.
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737 2302
1738=cut 2303=cut
1739 2304
1740our $DB; 2305our $DB;
1741 2306
1742{ 2307sub db_init {
1743 my $path = cf::localdir . "/database.pst"; 2308 unless ($DB) {
2309 $DB = BDB::db_create $DB_ENV;
1744 2310
1745 sub db_load() { 2311 cf::sync_job {
1746 warn "loading database $path\n";#d# remove later 2312 eval {
1747 $DB = stat $path ? Storable::retrieve $path : { }; 2313 $DB->set_flags (BDB::CHKSUM);
1748 }
1749 2314
1750 my $pid; 2315 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1751 2316 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1752 sub db_save() { 2317 cf::cleanup "db_open(db): $!" if $!;
1753 warn "saving database $path\n";#d# remove later 2318 };
1754 waitpid $pid, 0 if $pid; 2319 cf::cleanup "db_open(db): $@" if $@;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 } 2320 };
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 }); 2321 }
2322}
1773 2323
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 }
1778
1779 sub db_get($;$) { 2324sub db_get($$) {
1780 @_ >= 2 2325 my $key = "$_[0]/$_[1]";
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784 2326
2327 cf::sync_job {
2328 BDB::db_get $DB, undef, $key, my $data;
2329
2330 $! ? ()
2331 : $data
2332 }
2333}
2334
1785 sub db_put($$;$) { 2335sub db_put($$$) {
1786 if (@_ >= 3) { 2336 BDB::dbreq_pri 4;
1787 $DB->{$_[0]}{$_[1]} = $_[2]; 2337 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1788 } else { 2338}
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793 2339
1794 cf::global->attach ( 2340=item cf::cache $id => [$paths...], $processversion => $process
1795 prio => 10000, 2341
1796 on_cleanup => sub { 2342Generic caching function that returns the value of the resource $id,
1797 db_sync; 2343caching and regenerating as required.
2344
2345This function can block.
2346
2347=cut
2348
2349sub cache {
2350 my ($id, $src, $processversion, $process) = @_;
2351
2352 my $meta =
2353 join "\x00",
2354 $processversion,
2355 map {
2356 aio_stat $_
2357 and Carp::croak "$_: $!";
2358
2359 ($_, (stat _)[7,9])
2360 } @$src;
2361
2362 my $dbmeta = db_get cache => "$id/meta";
2363 if ($dbmeta ne $meta) {
2364 # changed, we may need to process
2365
2366 my @data;
2367 my $md5;
2368
2369 for (0 .. $#$src) {
2370 0 <= aio_load $src->[$_], $data[$_]
2371 or Carp::croak "$src->[$_]: $!";
1798 }, 2372 }
1799 ); 2373
2374 # if processing is expensive, check
2375 # checksum first
2376 if (1) {
2377 $md5 =
2378 join "\x00",
2379 $processversion,
2380 map {
2381 Coro::cede;
2382 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2383 } 0.. $#$src;
2384
2385
2386 my $dbmd5 = db_get cache => "$id/md5";
2387 if ($dbmd5 eq $md5) {
2388 db_put cache => "$id/meta", $meta;
2389
2390 return db_get cache => "$id/data";
2391 }
2392 }
2393
2394 my $t1 = Time::HiRes::time;
2395 my $data = $process->(\@data);
2396 my $t2 = Time::HiRes::time;
2397
2398 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2399
2400 db_put cache => "$id/data", $data;
2401 db_put cache => "$id/md5" , $md5;
2402 db_put cache => "$id/meta", $meta;
2403
2404 return $data;
2405 }
2406
2407 db_get cache => "$id/data"
1800} 2408}
2409
2410=item fork_call { }, $args
2411
2412Executes the given code block with the given arguments in a seperate
2413process, returning the results. Everything must be serialisable with
2414Coro::Storable. May, of course, block. Note that the executed sub may
2415never block itself or use any form of Event handling.
2416
2417=cut
2418
2419sub fork_call(&@) {
2420 my ($cb, @args) = @_;
2421
2422# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2423# or die "socketpair: $!";
2424 pipe my $fh1, my $fh2
2425 or die "pipe: $!";
2426
2427 if (my $pid = fork) {
2428 close $fh2;
2429
2430 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2431 $res = Coro::Storable::thaw $res;
2432
2433 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2434
2435 die $$res unless "ARRAY" eq ref $res;
2436
2437 return wantarray ? @$res : $res->[-1];
2438 } else {
2439 local $SIG{__WARN__};
2440 eval {
2441 local $SIG{__DIE__};
2442 close $fh1;
2443
2444 my @res = eval { $cb->(@args) };
2445 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2446 };
2447
2448 warn $@ if $@;
2449 _exit 0;
2450 }
2451}
2452
2453
1801 2454
1802############################################################################# 2455#############################################################################
1803# the server's main() 2456# the server's init and main functions
2457
2458sub load_facedata($) {
2459 my ($path) = @_;
2460
2461 warn "loading facedata from $path\n";
2462
2463 my $facedata;
2464 0 < aio_load $path, $facedata
2465 or die "$path: $!";
2466
2467 $facedata = Coro::Storable::thaw $facedata;
2468
2469 $facedata->{version} == 2
2470 or cf::cleanup "$path: version mismatch, cannot proceed.";
2471
2472 {
2473 my $faces = $facedata->{faceinfo};
2474
2475 while (my ($face, $info) = each %$faces) {
2476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2477 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2478 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2479 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2480 Coro::cede;
2481 }
2482
2483 while (my ($face, $info) = each %$faces) {
2484 next unless $info->{smooth};
2485 my $idx = cf::face::find $face
2486 or next;
2487 if (my $smooth = cf::face::find $info->{smooth}) {
2488 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2489 } else {
2490 warn "smooth face '$info->{smooth}' not found for face '$face'";
2491 }
2492 Coro::cede;
2493 }
2494 }
2495
2496 {
2497 my $anims = $facedata->{animinfo};
2498
2499 while (my ($anim, $info) = each %$anims) {
2500 cf::anim::set $anim, $info->{frames}, $info->{facings};
2501 Coro::cede;
2502 }
2503
2504 cf::anim::invalidate_all; # d'oh
2505 }
2506
2507 1
2508}
2509
2510sub reload_regions {
2511 load_resource_file "$MAPDIR/regions"
2512 or die "unable to load regions file\n";
2513}
2514
2515sub reload_facedata {
2516 load_facedata "$DATADIR/facedata"
2517 or die "unable to load facedata\n";
2518}
2519
2520sub reload_archetypes {
2521 load_resource_file "$DATADIR/archetypes"
2522 or die "unable to load archetypes\n";
2523}
2524
2525sub reload_treasures {
2526 load_resource_file "$DATADIR/treasures"
2527 or die "unable to load treasurelists\n";
2528}
2529
2530sub reload_resources {
2531 warn "reloading resource files...\n";
2532
2533 reload_regions;
2534 reload_facedata;
2535 reload_archetypes;
2536 reload_treasures;
2537
2538 warn "finished reloading resource files\n";
2539}
2540
2541sub init {
2542 reload_resources;
2543}
1804 2544
1805sub cfg_load { 2545sub cfg_load {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 2546 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 2547 or return;
1808 2548
1809 local $/; 2549 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 2550 *CFG = YAML::Syck::Load <$fh>;
2551
2552 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2553
2554 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2555 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2556
2557 if (exists $CFG{mlockall}) {
2558 eval {
2559 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2560 and die "WARNING: m(un)lockall failed: $!\n";
2561 };
2562 warn $@ if $@;
2563 }
1811} 2564}
1812 2565
1813sub main { 2566sub main {
1814 # we must not ever block the main coroutine 2567 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 2568 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2569 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 2570 (async {
1818 Event::one_event; 2571 Event::one_event;
1819 })->(); 2572 })->prio (Coro::PRIO_MAX);
1820 }; 2573 };
1821 2574
1822 cfg_load; 2575 cfg_load;
1823 db_load; 2576 db_init;
1824 load_extensions; 2577 load_extensions;
2578
2579 $TICK_WATCHER->start;
1825 Event::loop; 2580 Event::loop;
1826} 2581}
1827 2582
1828############################################################################# 2583#############################################################################
1829# initialisation 2584# initialisation and cleanup
1830 2585
1831sub perl_reload() { 2586# install some emergency cleanup handlers
2587BEGIN {
2588 for my $signal (qw(INT HUP TERM)) {
2589 Event->signal (
2590 reentrant => 0,
2591 data => WF_AUTOCANCEL,
2592 signal => $signal,
2593 prio => 0,
2594 cb => sub {
2595 cf::cleanup "SIG$signal";
2596 },
2597 );
2598 }
2599}
2600
2601sub emergency_save() {
2602 my $freeze_guard = cf::freeze_mainloop;
2603
2604 warn "enter emergency perl save\n";
2605
2606 cf::sync_job {
2607 # use a peculiar iteration method to avoid tripping on perl
2608 # refcount bugs in for. also avoids problems with players
2609 # and maps saved/destroyed asynchronously.
2610 warn "begin emergency player save\n";
2611 for my $login (keys %cf::PLAYER) {
2612 my $pl = $cf::PLAYER{$login} or next;
2613 $pl->valid or next;
2614 $pl->save;
2615 }
2616 warn "end emergency player save\n";
2617
2618 warn "begin emergency map save\n";
2619 for my $path (keys %cf::MAP) {
2620 my $map = $cf::MAP{$path} or next;
2621 $map->valid or next;
2622 $map->save;
2623 }
2624 warn "end emergency map save\n";
2625
2626 warn "begin emergency database checkpoint\n";
2627 BDB::db_env_txn_checkpoint $DB_ENV;
2628 warn "end emergency database checkpoint\n";
2629 };
2630
2631 warn "leave emergency perl save\n";
2632}
2633
2634sub post_cleanup {
2635 my ($make_core) = @_;
2636
2637 warn Carp::longmess "post_cleanup backtrace"
2638 if $make_core;
2639}
2640
2641sub do_reload_perl() {
1832 # can/must only be called in main 2642 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 2643 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 2644 warn "can only reload from main coroutine";
1835 return; 2645 return;
1836 } 2646 }
1837 2647
1838 warn "reloading..."; 2648 warn "reloading...";
1839 2649
1840 local $FREEZE = 1; 2650 warn "entering sync_job";
2651
2652 cf::sync_job {
2653 cf::write_runtime; # external watchdog should not bark
1841 cf::emergency_save; 2654 cf::emergency_save;
2655 cf::write_runtime; # external watchdog should not bark
1842 2656
1843 eval { 2657 warn "syncing database to disk";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659
1844 # if anything goes wrong in here, we should simply crash as we already saved 2660 # if anything goes wrong in here, we should simply crash as we already saved
1845 2661
1846 # cancel all watchers 2662 warn "cancelling all WF_AUTOCANCEL watchers";
1847 for (Event::all_watchers) { 2663 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 2664 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 } 2665 }
1850 2666
2667 warn "flushing outstanding aio requests";
2668 for (;;) {
2669 BDB::flush;
2670 IO::AIO::flush;
2671 Coro::cede;
2672 last unless IO::AIO::nreqs || BDB::nreqs;
2673 warn "iterate...";
2674 }
2675
2676 ++$RELOAD;
2677
1851 # cancel all extension coros 2678 warn "cancelling all extension coros";
1852 $_->cancel for values %EXT_CORO; 2679 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = (); 2680 %EXT_CORO = ();
1854 2681
1855 # unload all extensions 2682 warn "removing commands";
1856 for (@exts) { 2683 %COMMAND = ();
2684
2685 warn "removing ext commands";
2686 %EXTCMD = ();
2687
2688 warn "unloading/nuking all extensions";
2689 for my $pkg (@EXTS) {
1857 warn "unloading <$_>"; 2690 warn "... unloading $pkg";
1858 unload_extension $_; 2691
2692 if (my $cb = $pkg->can ("unload")) {
2693 eval {
2694 $cb->($pkg);
2695 1
2696 } or warn "$pkg unloaded, but with errors: $@";
1859 } 2697 }
1860 2698
2699 warn "... nuking $pkg";
2700 Symbol::delete_package $pkg;
2701 }
2702
1861 # unload all modules loaded from $LIBDIR 2703 warn "unloading all perl modules loaded from $LIBDIR";
1862 while (my ($k, $v) = each %INC) { 2704 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2705 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864 2706
1865 warn "removing <$k>"; 2707 warn "... unloading $k";
1866 delete $INC{$k}; 2708 delete $INC{$k};
1867 2709
1868 $k =~ s/\.pm$//; 2710 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g; 2711 $k =~ s/\//::/g;
1870 2712
1873 } 2715 }
1874 2716
1875 Symbol::delete_package $k; 2717 Symbol::delete_package $k;
1876 } 2718 }
1877 2719
1878 # sync database to disk
1879 cf::db_sync;
1880 IO::AIO::flush;
1881
1882 # get rid of safe::, as good as possible 2720 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 2721 Symbol::delete_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2722 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 2723
1886 # remove register_script_function callbacks
1887 # TODO
1888
1889 # unload cf.pm "a bit" 2724 warn "unloading cf.pm \"a bit\"";
1890 delete $INC{"cf.pm"}; 2725 delete $INC{"cf.pm"};
2726 delete $INC{"cf/pod.pm"};
1891 2727
1892 # don't, removes xs symbols, too, 2728 # don't, removes xs symbols, too,
1893 # and global variables created in xs 2729 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 2730 #Symbol::delete_package __PACKAGE__;
1895 2731
1896 # reload cf.pm 2732 warn "unload completed, starting to reload now";
2733
1897 warn "reloading cf.pm"; 2734 warn "reloading cf.pm";
1898 require cf; 2735 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2736 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 2737
1901 # load config and database again 2738 warn "loading config and database again";
1902 cf::cfg_load; 2739 cf::cfg_load;
1903 cf::db_load;
1904 2740
1905 # load extensions
1906 warn "load extensions"; 2741 warn "loading extensions";
1907 cf::load_extensions; 2742 cf::load_extensions;
1908 2743
1909 # reattach attachments to objects 2744 warn "reattaching attachments to objects/players";
1910 warn "reattach"; 2745 _global_reattach; # objects, sockets
1911 _global_reattach; 2746 warn "reattaching attachments to maps";
1912 }; 2747 reattach $_ for values %MAP;
2748 warn "reattaching attachments to players";
2749 reattach $_ for values %PLAYER;
1913 2750
1914 if ($@) { 2751 warn "leaving sync_job";
2752
2753 1
2754 } or do {
1915 warn $@; 2755 warn $@;
1916 warn "error while reloading, exiting."; 2756 warn "error while reloading, exiting.";
1917 exit 1; 2757 exit 1;
1918 } 2758 };
1919 2759
1920 warn "reloaded successfully"; 2760 warn "reloaded";
1921}; 2761};
1922 2762
1923############################################################################# 2763our $RELOAD_WATCHER; # used only during reload
1924 2764
1925unless ($LINK_MAP) { 2765sub reload_perl() {
1926 $LINK_MAP = cf::map::new; 2766 # doing reload synchronously and two reloads happen back-to-back,
2767 # coro crashes during coro_state_free->destroy here.
1927 2768
1928 $LINK_MAP->width (41); 2769 $RELOAD_WATCHER ||= Event->timer (
1929 $LINK_MAP->height (41); 2770 reentrant => 0,
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2, 2771 after => 0,
2772 data => WF_AUTOCANCEL,
1938 cb => sub { 2773 cb => sub {
1939 $_[0]->w->cancel; 2774 do_reload_perl;
1940 2775 undef $RELOAD_WATCHER;
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 }); 2776 },
1959 2777 );
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964} 2778}
1965 2779
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub { 2780register_command "reload" => sub {
1969 my ($who, $arg) = @_; 2781 my ($who, $arg) = @_;
1970 2782
1971 if ($who->flag (FLAG_WIZ)) { 2783 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload."); 2784 $who->message ("reloading server.");
2785 async { reload_perl };
1975 } 2786 }
1976}; 2787};
1977 2788
1978unshift @INC, $LIBDIR; 2789unshift @INC, $LIBDIR;
2790
2791my $bug_warning = 0;
2792
2793our @WAIT_FOR_TICK;
2794our @WAIT_FOR_TICK_BEGIN;
2795
2796sub wait_for_tick {
2797 return unless $TICK_WATCHER->is_active;
2798 return if $Coro::current == $Coro::main;
2799
2800 my $signal = new Coro::Signal;
2801 push @WAIT_FOR_TICK, $signal;
2802 $signal->wait;
2803}
2804
2805sub wait_for_tick_begin {
2806 return unless $TICK_WATCHER->is_active;
2807 return if $Coro::current == $Coro::main;
2808
2809 my $signal = new Coro::Signal;
2810 push @WAIT_FOR_TICK_BEGIN, $signal;
2811 $signal->wait;
2812}
1979 2813
1980$TICK_WATCHER = Event->timer ( 2814$TICK_WATCHER = Event->timer (
1981 reentrant => 0, 2815 reentrant => 0,
2816 parked => 1,
1982 prio => 0, 2817 prio => 0,
1983 at => $NEXT_TICK || $TICK, 2818 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL, 2819 data => WF_AUTOCANCEL,
1985 cb => sub { 2820 cb => sub {
1986 unless ($FREEZE) { 2821 if ($Coro::current != $Coro::main) {
2822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2823 unless ++$bug_warning > 10;
2824 return;
2825 }
2826
2827 $NOW = Event::time;
2828
1987 cf::server_tick; # one server iteration 2829 cf::server_tick; # one server iteration
2830
1988 $RUNTIME += $TICK; 2831 $RUNTIME += $TICK;
1989 }
1990
1991 $NEXT_TICK += $TICK; 2832 $NEXT_TICK += $TICK;
2833
2834 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2835 $NEXT_RUNTIME_WRITE = $NOW + 10;
2836 Coro::async_pool {
2837 write_runtime
2838 or warn "ERROR: unable to write runtime file: $!";
2839 };
2840 }
2841
2842# my $AFTER = Event::time;
2843# warn $AFTER - $NOW;#d#
1992 2844
1993 # if we are delayed by four ticks or more, skip them all 2845 # if we are delayed by four ticks or more, skip them all
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2846 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1995 2847
1996 $TICK_WATCHER->at ($NEXT_TICK); 2848 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start; 2849 $TICK_WATCHER->start;
2850
2851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2852 $sig->send;
2853 }
2854 while (my $sig = shift @WAIT_FOR_TICK) {
2855 $sig->send;
2856 }
2857
2858 _post_tick;
1998 }, 2859 },
1999); 2860);
2000 2861
2862{
2001IO::AIO::max_poll_time $TICK * 0.2; 2863 BDB::max_poll_time $TICK * 0.1;
2002 2864 $BDB_POLL_WATCHER = Event->io (
2003Event->io ( 2865 reentrant => 0,
2004 fd => IO::AIO::poll_fileno, 2866 fd => BDB::poll_fileno,
2005 poll => 'r', 2867 poll => 'r',
2006 prio => 5, 2868 prio => 0,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL, 2869 data => WF_AUTOCANCEL,
2013 after => 0, 2870 cb => \&BDB::poll_cb,
2014 interval => 10, 2871 );
2015 cb => sub { 2872 BDB::min_parallel 8;
2016 (Coro::unblock_sub { 2873
2017 write_runtime 2874 BDB::set_sync_prepare {
2018 or warn "ERROR: unable to write runtime file: $!"; 2875 my $status;
2876 my $current = $Coro::current;
2877 (
2878 sub {
2879 $status = $!;
2880 $current->ready; undef $current;
2881 },
2882 sub {
2883 Coro::schedule while defined $current;
2884 $! = $status;
2885 },
2886 )
2887 };
2888
2889 unless ($DB_ENV) {
2890 $DB_ENV = BDB::db_env_create;
2891
2892 cf::sync_job {
2893 eval {
2894 BDB::db_env_open
2895 $DB_ENV,
2896 $BDBDIR,
2897 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2898 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2899 0666;
2900
2901 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2902
2903 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2904 $DB_ENV->set_lk_detect;
2905 };
2906
2907 cf::cleanup "db_env_open(db): $@" if $@;
2019 })->(); 2908 };
2020 }, 2909 }
2021); 2910}
2911
2912{
2913 IO::AIO::min_parallel 8;
2914
2915 undef $Coro::AIO::WATCHER;
2916 IO::AIO::max_poll_time $TICK * 0.1;
2917 $AIO_POLL_WATCHER = Event->io (
2918 reentrant => 0,
2919 data => WF_AUTOCANCEL,
2920 fd => IO::AIO::poll_fileno,
2921 poll => 'r',
2922 prio => 6,
2923 cb => \&IO::AIO::poll_cb,
2924 );
2925}
2926
2927# load additional modules
2928use cf::pod;
2929
2930END { cf::emergency_save }
2022 2931
20231 29321
2024 2933

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines