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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
259 360
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 362 or return;
262 363
364 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 369 and return;
266 370
371 # always fsync - this file is important
267 aio_fsync $fh 372 aio_fsync $fh
268 and return; 373 and return;
269 374
270 close $fh 375 close $fh
271 or return; 376 or return;
277} 382}
278 383
279=back 384=back
280 385
281=cut 386=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 387
393############################################################################# 388#############################################################################
394 389
395=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
396 391
522our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 518our @CB_MAP = ();
524 519
525my %attachment; 520my %attachment;
526 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
527sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
529 530
530 use sort 'stable'; 531 use sort 'stable';
531 532
702# object support 703# object support
703 704
704sub reattach { 705sub reattach {
705 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 710
708 my $registry = $obj->registry; 711 my $registry = $obj->registry;
709 712
710 @$registry = (); 713 @$registry = ();
711 714
758 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
759 762
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 767 close $fh;
765 768
766 if (@$objs) { 769 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 775 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
774 } 777 }
775 } else { 778 } else {
776 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
782 } 785 }
783 } else { 786 } else {
784 aio_unlink $filename; 787 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
786 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
787 } 796 }
788} 797}
789 798
790sub object_freezer_as_string { 799sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
797 806
798sub object_thawer_load { 807sub object_thawer_load {
799 my ($filename) = @_; 808 my ($filename) = @_;
800 809
801 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
802 814
803 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
804 or return; 816 or return;
805 817
806 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 819 (aio_load "$filename.pst", $av) >= 0
808 or return; 820 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 821 $av = eval { (Storable::thaw $av)->{objs} };
810 } 822 }
811 823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 826 return ($data, $av);
813} 827}
814 828
815############################################################################# 829#############################################################################
816# command handling &c 830# command handling &c
841=cut 855=cut
842 856
843sub register_extcmd { 857sub register_extcmd {
844 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
845 859
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
850} 861}
851 862
852cf::player->attach ( 863cf::player->attach (
853 on_command => sub { 864 on_command => sub {
854 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
867 878
868 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
869 880
870 if (ref $msg) { 881 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 885 }
875 } 886 }
876 } else { 887 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 890
880 cf::override; 891 cf::override;
881 }, 892 },
882); 893);
883 894
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 895sub load_extension {
891 my ($path) = @_; 896 my ($path) = @_;
892 897
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 899 my $base = $1;
895 my $pkg = $1; 900 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
898 903
899 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
900 905
901 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 907 or die "$path: $!";
903 908
904 my $source = 909 my $source =
905 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
908 . "\n};\n1"; 913 . "\n};\n1";
909 914
910 eval $source 915 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 917 : "extension disabled.\n";
913 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 919 warn $@;
915 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
916 921 exit 1;
917# no strict 'refs'; 922 }
918# @{"$pkg\::ISA"} = ext::; 923 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 924 }
933 925
934 # remove commands 926 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 927}
959 928
960sub load_extensions { 929sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 931 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
967 } 936 }
968} 937}
969 938
970############################################################################# 939#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 940
1008=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1009 942
1010Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1011 944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
1012=head3 cf::player 951=head3 cf::player
1013 952
1014=over 4 953=over 4
1015 954
1016=item cf::player::exists $login 955=item cf::player::find $login
1017 956
1018Returns true when the given account exists. 957Returns the given player object, loading it if necessary (might block).
1019 958
1020=cut 959=cut
1021 960
1022sub cf::player::exists($) { 961sub playerdir($) {
1023 cf::player::find $_[0] 962 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1025} 1109}
1026 1110
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1112
1029Sends an ext reply to the player. 1113Sends an ext reply to the player.
1030 1114
1031=cut 1115=cut
1032 1116
1033sub cf::player::ext_reply($$$%) { 1117sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1118 my ($self, $id, %msg) = @_;
1035 1119
1036 $msg{msgid} = $id; 1120 $msg{msgid} = $id;
1037 1121
1038 $self->send ("ext " . to_json \%msg); 1122 $self->send ("ext " . cf::to_json \%msg);
1039} 1123}
1124
1125package cf;
1040 1126
1041=back 1127=back
1042 1128
1043 1129
1044=head3 cf::map 1130=head3 cf::map
1050package cf::map; 1136package cf::map;
1051 1137
1052use Fcntl; 1138use Fcntl;
1053use Coro::AIO; 1139use Coro::AIO;
1054 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1055our $MAX_RESET = 7200; 1145our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1146our $DEFAULT_RESET = 3000;
1057 1147
1058sub generate_random_map { 1148sub generate_random_map {
1059 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1151 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1293}
1076 1294
1077# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1078# all maps in C++... 1296# all maps in C++...
1079sub change_all_map_light { 1297sub change_all_map_light {
1080 my ($change) = @_; 1298 my ($change) = @_;
1081 1299
1082 $_->change_map_light ($change) for values %cf::MAP; 1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1083} 1302}
1084 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1085sub try_load_header($) { 1317sub load_header_from($) {
1086 my ($path) = @_; 1318 my ($self, $path) = @_;
1087 1319
1088 utf8::encode $path; 1320 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1090 or return; 1325 or return;
1091 1326
1092 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1093 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1094 1373
1095 $map->load_header ($path) 1374 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1375}
1102 1376
1377sub find;
1103sub find_map { 1378sub find {
1104 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1105 1380
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1382
1383 cf::lock_wait "map_find:$path";
1384
1111 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1112 # do it the slow way 1386 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1387 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1388 or return;
1127 1389
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1390 $map->{last_save} = $cf::RUNTIME;
1139 1391
1140 if ($map->should_reset) { 1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1398 $map->reset;
1142 $map = find_map $path; 1399 undef $guard;
1400 return find $path;
1143 } 1401 }
1144 1402
1145 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1146 } 1404 }
1147} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1148 1409
1149sub load { 1410sub load {
1150 my ($self) = @_; 1411 my ($self) = @_;
1151 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1419
1154 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1155 1421
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1159 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1427 or return;
1161 1428
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1164 1431
1165 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1433 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1435 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1170 } 1437 }
1171 } 1438 }
1439
1440 Coro::cede;
1172 1441
1173 # now do the right thing for maps 1442 # now do the right thing for maps
1174 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1175 1444
1176 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1446 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1183 $self->set_darkness_map; 1450 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1186 $self->activate; 1454 $self->activate;
1187 } 1455 }
1188 1456
1457 $self->post_load;
1458
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1460}
1191 1461
1192sub load_map_sync { 1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1493}
1494
1495sub find_sync {
1193 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1194 1497
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1498 cf::sync_job { find $path, $origin }
1499}
1196 1500
1197 cf::sync_job { 1501sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1502 my ($map) = @_;
1199 or return; 1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1200 $map->load; 1525 $map->load;
1201 $map 1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1202 } 1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1203} 1535}
1204 1536
1205sub save { 1537sub save {
1206 my ($self) = @_; 1538 my ($self) = @_;
1207 1539
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1541
1211 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1212 1543
1213 return unless $self->dirty; 1544 return unless $self->dirty;
1214 1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1215 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1216 1550
1217 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1218 1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1219 if ($uniq) { 1559 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1562 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1564 }
1225} 1565}
1226 1566
1227sub swap_out { 1567sub swap_out {
1228 my ($self) = @_; 1568 my ($self) = @_;
1569
1570 # save first because save cedes
1571 $self->save;
1572
1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1574
1230 return if $self->players; 1575 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1577 return if $self->{deny_save};
1233 1578
1234 $self->save;
1235 $self->clear; 1579 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1580 $self->in_memory (cf::MAP_SWAPPED);
1237} 1581}
1238 1582
1239sub reset_at { 1583sub reset_at {
1240 my ($self) = @_; 1584 my ($self) = @_;
1241 1585
1242 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1245 1589
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1592
1250 $time + $to 1593 $time + $to
1251} 1594}
1252 1595
1253sub should_reset { 1596sub should_reset {
1254 my ($self) = @_; 1597 my ($self) = @_;
1255 1598
1256 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1257} 1600}
1258 1601
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1602sub reset {
1281 my ($self) = @_; 1603 my ($self) = @_;
1282 1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1283 return if $self->players; 1607 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1285 1609
1286 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1287 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1288 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1289 1625
1290 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1291 1627
1292 $self->unlink_save; 1628 $self->unlink_save;
1293 $self->destroy; 1629 $self->destroy;
1294} 1630}
1295 1631
1296sub customise_for { 1632my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1633
1299 if ($map->per_player) { 1634sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1635 my ($self) = @_;
1301 }
1302 1636
1303 $map 1637 delete $cf::MAP{$self->path};
1304}
1305 1638
1306sub emergency_save { 1639 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1640
1309 warn "enter emergency map save\n"; 1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1646
1311 cf::sync_job { 1647 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1648
1313 $_->save for values %cf::MAP; 1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1314 }; 1671 }
1315 1672
1316 warn "end emergency map save\n"; 1673 \@paths
1317} 1674}
1318 1675
1319package cf; 1676package cf;
1320 1677
1321=back 1678=back
1322 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1323 1706
1324=head3 cf::object::player 1707=head3 cf::object::player
1325 1708
1326=over 4 1709=over 4
1327 1710
1363 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
1366} 1749}
1367 1750
1751=item $player_object->enter_link
1752
1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1368sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1369 my ($self) = @_; 1782 my ($self) = @_;
1370 1783
1371 return if $self->map == $LINK_MAP; 1784 $self->deactivate_recursive;
1372 1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1789 if $self->map;
1375 1790
1376 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1792}
1379 1793
1380sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1382 1796
1383 my $link_pos = delete $self->{_link_pos}; 1797 my $link_pos = delete $self->{_link_pos};
1384 1798
1385 unless ($map) { 1799 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1800 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1801 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1802 $map = cf::map::find $map;
1391 1803
1392 unless ($map) { 1804 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1806 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1807 or die "FATAL: cannot load emergency map\n";
1396 } 1808 }
1397 } 1809 }
1398 1810
1399 ($x, $y) = (-1, -1) 1811 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1405 1817
1406 $map->load; 1818 $map->load;
1819 $map->load_diag;
1407 1820
1821 return unless $self->contr->active;
1408 $self->activate_recursive; 1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1410} 1826}
1411 1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1412=item $player_object->goto_map ($map, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1413 1861
1414=cut 1862=cut
1415 1863
1416sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1418 1866
1419 $self->enter_link; 1867 $self->enter_link;
1420 1868
1421 (Coro::async { 1869 (async {
1422 $path = new cf::path $path; 1870 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1876
1430 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1878 })->prio (1);
1432} 1879}
1433 1880
1437 1884
1438sub parse_random_map_params { 1885sub parse_random_map_params {
1439 my ($spec) = @_; 1886 my ($spec) = @_;
1440 1887
1441 my $rmp = { # defaults 1888 my $rmp = { # defaults
1442 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1444 }; 1893 };
1445 1894
1446 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1448 1897
1452 $rmp 1901 $rmp
1453} 1902}
1454 1903
1455sub prepare_random_map { 1904sub prepare_random_map {
1456 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1908
1458 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1911 # that depends on the exit object
1461 1912
1462 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1463 1914
1464 if ($exit->map) { 1915 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1469 } 1920 }
1470 1921
1471 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1472 1923
1473 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1927
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1478 1932
1479 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1934 $exit->msg (undef);
1481 } 1935 }
1482} 1936}
1484sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1486 1940
1487 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1488 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1489 $self->enter_link; 1952 $self->enter_link;
1490 1953
1491 (Coro::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1956 unless (eval {
1493 1957 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1958
1500 1; 1959 1;
1501 }) { 1960 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1965
1507 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1967 $self->leave_link;
1509 } 1968 }
1560 on_reply => sub { 2019 on_reply => sub {
1561 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1562 2021
1563 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1564 # get handled first 2023 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2026
1567 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2029
1569 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1570 2031
1571 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2033 if (@$queue) {
1576 } 2037 }
1577 } 2038 }
1578 }, 2039 },
1579); 2040);
1580 2041
1581=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1582 2043
1583Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2046or loss of connection).
1586 2047
1587=cut 2048=cut
1588 2049
1589sub cf::client::coro { 2050sub cf::client::async {
1590 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1591 2052
1592 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2054
1599 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1601 }); 2057 });
1602 2058
1738The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2195using it, it should be unique.
1740 2196
1741=over 4 2197=over 4
1742 2198
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1750 2200
1751Returns a single value from the database 2201Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2202
1758=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1759 2204
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2206
1771=cut 2207=cut
1772 2208
1773our $DB; 2209our $DB;
1774 2210
1775{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1776 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1777 2230
1778 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1779 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1781 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1782 2235
1783 my $pid; 2236 unlink $path;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2237 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2238 }
1832 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1833} 2256}
1834 2257
1835############################################################################# 2258#############################################################################
1836# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1837 2265
1838sub cfg_load { 2266sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2268 or return;
1841 2269
1842 local $/; 2270 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1844} 2289}
1845 2290
1846sub main { 2291sub main {
1847 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2295 (async {
1851 Event::one_event; 2296 Event::one_event;
1852 })->(); 2297 })->prio (Coro::PRIO_MAX);
1853 }; 2298 };
1854 2299
1855 cfg_load; 2300 cfg_load;
1856 db_load; 2301 db_init;
1857 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1858 Event::loop; 2305 Event::loop;
1859} 2306}
1860 2307
1861############################################################################# 2308#############################################################################
1862# initialisation 2309# initialisation and cleanup
2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
1863 2365
1864sub reload() { 2366sub reload() {
1865 # can/must only be called in main 2367 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
1868 return; 2370 return;
1869 } 2371 }
1870 2372
1871 warn "reloading..."; 2373 warn "reloading...";
1872 2374
1873 local $FREEZE = 1; 2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
1875 2381
1876 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
1877 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
1878 2386
1879 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2390 }
1883 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
1884 # cancel all extension coros 2401 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2403 %EXT_CORO = ();
1887 2404
1888 # unload all extensions 2405 warn "removing commands";
1889 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
1891 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2420 }
1893 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
1894 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2429
1898 warn "removing <$k>"; 2430 warn "... unloading $k";
1899 delete $INC{$k}; 2431 delete $INC{$k};
1900 2432
1901 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
1903 2435
1906 } 2438 }
1907 2439
1908 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
1909 } 2441 }
1910 2442
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2446
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
1924 2449
1925 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2451 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
1928 2453
1929 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
1930 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
1931 require cf; 2457 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2459
1934 # load config and database again 2460 warn "loading config and database again";
1935 cf::cfg_load; 2461 cf::cfg_load;
1936 cf::db_load;
1937 2462
1938 # load extensions
1939 warn "load extensions"; 2463 warn "loading extensions";
1940 cf::load_extensions; 2464 cf::load_extensions;
1941 2465
1942 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2467 _global_reattach;
1945 }; 2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
1946 2470
1947 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
1948 warn $@; 2478 warn $@;
1949 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
1950 exit 1; 2480 exit 1;
1951 } 2481 };
1952 2482
1953 warn "reloaded successfully"; 2483 warn "reloaded";
1954}; 2484};
1955 2485
1956############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2487
2001register_command "reload" => sub { 2488register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
2003 2490
2004 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2006 reload; 2502 reload;
2007 $who->message ("end of reload."); 2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2008 } 2506 }
2009}; 2507};
2010 2508
2011unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
2012 2512
2013$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
2015 prio => 0, 2516 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2018 cb => sub { 2519 cb => sub {
2019 unless ($FREEZE) { 2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
2020 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2025 2546
2026 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2549
2029 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2031 }, 2552 },
2032); 2553);
2033 2554
2555{
2034IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
2035 2557 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2558 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
2038 poll => 'r', 2560 poll => 'r',
2039 prio => 5, 2561 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
2046 after => 0, 2563 cb => \&BDB::poll_cb,
2047 interval => 10, 2564 );
2048 cb => sub { 2565 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2566
2050 write_runtime 2567 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2601 };
2053 }, 2602 }
2054); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
2055 2621
20561 26221
2057 2623

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