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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
259 375
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 377 or return;
262 378
379 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 384 and return;
266 385
386 # always fsync - this file is important
267 aio_fsync $fh 387 aio_fsync $fh
268 and return; 388 and return;
269 389
270 close $fh 390 close $fh
271 or return; 391 or return;
274 and return; 394 and return;
275 395
276 1 396 1
277} 397}
278 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
279=back 410=back
280 411
281=cut 412=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 413
393############################################################################# 414#############################################################################
394 415
395=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
396 417
522our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 544our @CB_MAP = ();
524 545
525my %attachment; 546my %attachment;
526 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
527sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
529 556
530 use sort 'stable'; 557 use sort 'stable';
531 558
702# object support 729# object support
703 730
704sub reattach { 731sub reattach {
705 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 736
708 my $registry = $obj->registry; 737 my $registry = $obj->registry;
709 738
710 @$registry = (); 739 @$registry = ();
711 740
758 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
759 788
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 793 close $fh;
765 794
766 if (@$objs) { 795 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 801 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
774 } 803 }
775 } else { 804 } else {
776 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 836 (aio_load "$filename.pst", $av) >= 0
808 or return; 837 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 838 $av = eval { (Storable::thaw $av)->{objs} };
810 } 839 }
811 840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 843 return ($data, $av);
813} 844}
814 845
815############################################################################# 846#############################################################################
816# command handling &c 847# command handling &c
841=cut 872=cut
842 873
843sub register_extcmd { 874sub register_extcmd {
844 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
845 876
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
850} 878}
851 879
852cf::player->attach ( 880cf::player->attach (
853 on_command => sub { 881 on_command => sub {
854 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
867 895
868 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
869 897
870 if (ref $msg) { 898 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 902 }
875 } 903 }
876 } else { 904 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 907
880 cf::override; 908 cf::override;
881 }, 909 },
882); 910);
883 911
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 912sub load_extension {
891 my ($path) = @_; 913 my ($path) = @_;
892 914
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 916 my $base = $1;
895 my $pkg = $1; 917 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
898 920
899 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
900 922
901 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 924 or die "$path: $!";
903 925
904 my $source = 926 my $source =
905 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
908 . "\n};\n1"; 930 . "\n};\n1";
909 931
910 eval $source 932 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 934 : "extension disabled.\n";
913 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 936 warn $@;
915 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
916 938 exit 1;
917# no strict 'refs'; 939 }
918# @{"$pkg\::ISA"} = ext::; 940 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 941 }
933 942
934 # remove commands 943 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 944}
959 945
960sub load_extensions { 946sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 948 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
967 } 953 }
968} 954}
969 955
970############################################################################# 956#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 957
1008=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1009 959
1010Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1011 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1012=head3 cf::player 968=head3 cf::player
1013 969
1014=over 4 970=over 4
1015 971
1016=item cf::player::exists $login 972=item cf::player::find $login
1017 973
1018Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1019 975
1020=cut 976=cut
1021 977
1022sub cf::player::exists($) { 978sub playerdir($) {
1023 cf::player::find $_[0] 979 "$PLAYERDIR/"
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 981}
1026 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1028 1155
1029Sends an ext reply to the player. 1156Sends an ext reply to the player.
1030 1157
1031=cut 1158=cut
1032 1159
1033sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1035 1162
1036 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1037 1164
1038 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1039} 1207}
1040 1208
1041=back 1209=back
1042
1043 1210
1044=head3 cf::map 1211=head3 cf::map
1045 1212
1046=over 4 1213=over 4
1047 1214
1050package cf::map; 1217package cf::map;
1051 1218
1052use Fcntl; 1219use Fcntl;
1053use Coro::AIO; 1220use Coro::AIO;
1054 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1055our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1057 1228
1058sub generate_random_map { 1229sub generate_random_map {
1059 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1232 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1075} 1374}
1076 1375
1077# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1078# all maps in C++... 1377# all maps in C++...
1079sub change_all_map_light { 1378sub change_all_map_light {
1080 my ($change) = @_; 1379 my ($change) = @_;
1081 1380
1082 $_->change_map_light ($change) for values %cf::MAP; 1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1083} 1383}
1084 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1085sub try_load_header($) { 1393sub load_header_from($) {
1086 my ($path) = @_; 1394 my ($self, $path) = @_;
1087 1395
1088 utf8::encode $path; 1396 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1090 or return; 1401 or return;
1091 1402
1092 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1093 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1094 1449
1095 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1096 or return; 1451 unless $self->default_region;
1097 1452
1098 $map->{load_path} = $path; 1453 1
1099
1100 $map
1101} 1454}
1102 1455
1456sub find;
1103sub find_map { 1457sub find {
1104 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1105 1459
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1461
1462 cf::lock_wait "map_find:$path";
1463
1111 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1112 # do it the slow way 1465 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1466 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1467 or return;
1127 1468
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1469 $map->{last_save} = $cf::RUNTIME;
1139 1470
1140 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1477 $map->reset;
1142 $map = find_map $path; 1478 undef $guard;
1479 return find $path;
1143 } 1480 }
1144 1481
1145 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1146 } 1483 }
1147} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1148 1488
1149sub load { 1489sub load {
1150 my ($self) = @_; 1490 my ($self) = @_;
1151 1491
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1492 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 1493
1156 my $path = $self->{path}; 1494 my $path = $self->{path};
1157 1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1158 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1159 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1509 or return;
1161 1510
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1164 1513
1165 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1515 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1517 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1170 } 1519 }
1171 } 1520 }
1172 1521
1522 Coro::cede;
1173 # now do the right thing for maps 1523 # now do the right thing for maps
1174 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1186 $self->activate; 1536 $self->activate;
1187 } 1537 }
1188 1538
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1540 }
1191 1541
1192sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1193 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1194 1580
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1196 1583
1197 cf::sync_job { 1584sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1199 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1200 $map->load; 1608 $map->load;
1201 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1202 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1203} 1618}
1204 1619
1205sub save { 1620sub save {
1206 my ($self) = @_; 1621 my ($self) = @_;
1207 1622
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1624
1211 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1212 1626
1213 return unless $self->dirty; 1627 return unless $self->dirty;
1214 1628
1629 my $save = $self->save_path; utf8::encode $save;
1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1631
1215 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1216 1633
1217 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1218 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1219 if ($uniq) { 1642 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1645 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1647 }
1225} 1648}
1226 1649
1227sub swap_out { 1650sub swap_out {
1228 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1657
1230 return if $self->players; 1658 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1233 1661
1234 $self->save;
1235 $self->clear; 1662 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1237} 1664}
1238 1665
1239sub reset_at { 1666sub reset_at {
1240 my ($self) = @_; 1667 my ($self) = @_;
1241 1668
1242 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1245 1672
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1675
1250 $time + $to 1676 $time + $to
1251} 1677}
1252 1678
1253sub should_reset { 1679sub should_reset {
1254 my ($self) = @_; 1680 my ($self) = @_;
1255 1681
1256 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1257} 1683}
1258 1684
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1685sub reset {
1281 my ($self) = @_; 1686 my ($self) = @_;
1282 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1283 return if $self->players; 1690 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1285 1692
1286 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1287 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1288 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1289 1708
1290 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1291 1710
1292 $self->unlink_save; 1711 $self->unlink_save;
1293 $self->destroy; 1712 $self->destroy;
1294} 1713}
1295 1714
1296sub customise_for { 1715my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1716
1299 if ($map->per_player) { 1717sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718 my ($self) = @_;
1301 }
1302 1719
1303 $map 1720 delete $cf::MAP{$self->path};
1304}
1305 1721
1306sub emergency_save { 1722 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1723
1309 warn "enter emergency map save\n"; 1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1726 $self->{deny_save} = 1;
1727 $self->reset_timeout (1);
1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1729
1311 cf::sync_job { 1730 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1731
1313 $_->save for values %cf::MAP; 1732 $self->reset; # polite request, might not happen
1733}
1734
1735=item cf::map::unique_maps
1736
1737Returns an arrayref of paths of all shared maps that have
1738instantiated unique items. May block.
1739
1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1314 }; 1754 }
1315 1755
1316 warn "end emergency map save\n"; 1756 \@paths
1317} 1757}
1318 1758
1319package cf; 1759package cf;
1320 1760
1321=back 1761=back
1322 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1323 1789
1324=head3 cf::object::player 1790=head3 cf::object::player
1325 1791
1326=over 4 1792=over 4
1327 1793
1363 (ref $cf::CFG{"may_$access"} 1829 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1831 : $cf::CFG{"may_$access"})
1366} 1832}
1367 1833
1834=item $player_object->enter_link
1835
1836Freezes the player and moves him/her to a special map (C<{link}>).
1837
1838The player should be reasonably safe there for short amounts of time. You
1839I<MUST> call C<leave_link> as soon as possible, though.
1840
1841Will never block.
1842
1843=item $player_object->leave_link ($map, $x, $y)
1844
1845Moves the player out of the special C<{link}> map onto the specified
1846map. If the map is not valid (or omitted), the player will be moved back
1847to the location he/she was before the call to C<enter_link>, or, if that
1848fails, to the emergency map position.
1849
1850Might block.
1851
1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1863
1368sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1369 my ($self) = @_; 1865 my ($self) = @_;
1370 1866
1371 return if $self->map == $LINK_MAP; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1372 1868
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1870 if $self->map;
1375 1871
1376 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1873}
1379 1874
1380sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1382 1877
1383 my $link_pos = delete $self->{_link_pos}; 1878 my $link_pos = delete $self->{_link_pos};
1384 1879
1385 unless ($map) { 1880 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1881 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1882 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1883 $map = cf::map::find $map;
1391 1884
1392 unless ($map) { 1885 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1886 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1887 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1888 or die "FATAL: cannot load emergency map\n";
1396 } 1889 }
1397 } 1890 }
1398 1891
1399 ($x, $y) = (-1, -1) 1892 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1895 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1896 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1897 if $x <=0 && $y <= 0;
1405 1898
1406 $map->load; 1899 $map->load;
1900 $map->load_diag;
1407 1901
1902 return unless $self->contr->active;
1408 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1410} 1907}
1411 1908
1909cf::player->attach (
1910 on_logout => sub {
1911 my ($pl) = @_;
1912
1913 # abort map switching before logout
1914 if ($pl->ob->{_link_pos}) {
1915 cf::sync_job {
1916 $pl->ob->leave_link
1917 };
1918 }
1919 },
1920 on_login => sub {
1921 my ($pl) = @_;
1922
1923 # try to abort aborted map switching on player login :)
1924 # should happen only on crashes
1925 if ($pl->ob->{_link_pos}) {
1926 $pl->ob->enter_link;
1927 (async {
1928 $pl->ob->reply (undef,
1929 "There was an internal problem at your last logout, "
1930 . "the server will try to bring you to your intended destination in a second.",
1931 cf::NDI_RED);
1932 # we need this sleep as the login has a concurrent enter_exit running
1933 # and this sleep increases chances of the player not ending up in scorn
1934 Coro::Timer::sleep 1;
1935 $pl->ob->leave_link;
1936 })->prio (2);
1937 }
1938 },
1939);
1940
1412=item $player_object->goto_map ($map, $x, $y) 1941=item $player_object->goto ($path, $x, $y)
1413 1942
1414=cut 1943=cut
1415 1944
1416sub cf::object::player::goto_map { 1945sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1418 1947
1419 $self->enter_link; 1948 $self->enter_link;
1420 1949
1421 (Coro::async { 1950 (async {
1422 $path = new cf::path $path; 1951 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1952 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1954 $map
1955 } or
1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1957
1430 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1959 })->prio (1);
1432} 1960}
1433 1961
1437 1965
1438sub parse_random_map_params { 1966sub parse_random_map_params {
1439 my ($spec) = @_; 1967 my ($spec) = @_;
1440 1968
1441 my $rmp = { # defaults 1969 my $rmp = { # defaults
1442 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1444 }; 1974 };
1445 1975
1446 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1448 1978
1452 $rmp 1982 $rmp
1453} 1983}
1454 1984
1455sub prepare_random_map { 1985sub prepare_random_map {
1456 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1989
1458 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1992 # that depends on the exit object
1461 1993
1462 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1463 1995
1464 if ($exit->map) { 1996 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1469 } 2001 }
1470 2002
1471 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1472 2004
1473 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1475 2008
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1478 2013
1479 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 2015 $exit->msg (undef);
1481 } 2016 }
1482} 2017}
1484sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1486 2021
1487 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
1488 2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
2034
1489 $self->enter_link; 2035 $self->enter_link;
1490 2036
1491 (Coro::async { 2037 (async {
2038 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 2039 unless (eval {
1493 2040 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 2041
1500 1; 2042 1;
1501 }) { 2043 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 2046 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1506 2048
1507 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 2050 $self->leave_link;
1509 } 2051 }
1510 })->prio (1); 2052 })->prio (1);
1523 2065
1524sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1526 2068
1527 utf8::encode $text; 2069 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1529} 2071}
1530 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1531 2085
1532=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1533 2087
1534Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1560 on_reply => sub { 2114 on_reply => sub {
1561 my ($ns, $msg) = @_; 2115 my ($ns, $msg) = @_;
1562 2116
1563 # this weird shuffling is so that direct followup queries 2117 # this weird shuffling is so that direct followup queries
1564 # get handled first 2118 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2119 my $queue = delete $ns->{query_queue}
2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2121
1567 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2124
1569 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1570 2126
1571 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2128 if (@$queue) {
1576 } 2132 }
1577 } 2133 }
1578 }, 2134 },
1579); 2135);
1580 2136
1581=item $client->coro (\&cb) 2137=item $client->async (\&cb)
1582 2138
1583Create a new coroutine, running the specified callback. The coroutine will 2139Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2140be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2141or loss of connection).
1586 2142
1587=cut 2143=cut
1588 2144
1589sub cf::client::coro { 2145sub cf::client::async {
1590 my ($self, $cb) = @_; 2146 my ($self, $cb) = @_;
1591 2147
1592 my $coro; $coro = async { 2148 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2149
1599 $coro->on_destroy (sub { 2150 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2151 delete $self->{_coro}{$coro+0};
1601 }); 2152 });
1602 2153
1635 2186
1636# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
1637 2188
1638=pod 2189=pod
1639 2190
1640The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
1641 2192
1642 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
1643 cf::object::player player 2194 cf::object::player player
1644 cf::player peaceful 2195 cf::player peaceful
1645 cf::map trigger 2196 cf::map trigger
1730############################################################################# 2281#############################################################################
1731 2282
1732=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
1733 2284
1734Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
1735currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1736excludes objects. 2287convert to/from binary).
1737 2288
1738The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2290using it, it should be unique.
1740 2291
1741=over 4 2292=over 4
1742 2293
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
1750 2295
1751Returns a single value from the database 2296Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2297
1758=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
1759 2299
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2301
1771=cut 2302=cut
1772 2303
1773our $DB; 2304our $DB;
1774 2305
1775{ 2306sub db_init {
1776 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
1777 2309
1778 sub db_load() { 2310 cf::sync_job {
1779 warn "loading database $path\n";#d# remove later 2311 eval {
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2312 $DB->set_flags (BDB::CHKSUM);
1781 }
1782 2313
1783 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1784 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1785 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
1786 warn "saving database $path\n";#d# remove later 2317 };
1787 waitpid $pid, 0 if $pid; 2318 cf::cleanup "db_open(db): $@" if $@;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2319 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 }); 2320 }
2321}
1806 2322
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) { 2323sub db_get($$) {
1813 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
1818 sub db_put($$;$) { 2334sub db_put($$$) {
1819 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
1820 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1821 } else { 2337}
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826 2338
1827 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
1828 prio => 10000, 2340
1829 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
1830 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
1831 }, 2371 }
1832 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
1833} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
1834 2453
1835############################################################################# 2454#############################################################################
1836# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
1837 2543
1838sub cfg_load { 2544sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
1840 or return; 2546 or return;
1841 2547
1842 local $/; 2548 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2550
2551 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2552
2553 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2554 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2555
2556 if (exists $CFG{mlockall}) {
2557 eval {
2558 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2559 and die "WARNING: m(un)lockall failed: $!\n";
2560 };
2561 warn $@ if $@;
2562 }
1844} 2563}
1845 2564
1846sub main { 2565sub main {
1847 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2569 (async {
1851 Event::one_event; 2570 Event::one_event;
1852 })->(); 2571 })->prio (Coro::PRIO_MAX);
1853 }; 2572 };
1854 2573
1855 cfg_load; 2574 cfg_load;
1856 db_load; 2575 db_init;
1857 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
1858 Event::loop; 2579 Event::loop;
1859} 2580}
1860 2581
1861############################################################################# 2582#############################################################################
1862# initialisation 2583# initialisation and cleanup
1863 2584
2585# install some emergency cleanup handlers
2586BEGIN {
2587 for my $signal (qw(INT HUP TERM)) {
2588 Event->signal (
2589 reentrant => 0,
2590 data => WF_AUTOCANCEL,
2591 signal => $signal,
2592 prio => 0,
2593 cb => sub {
2594 cf::cleanup "SIG$signal";
2595 },
2596 );
2597 }
2598}
2599
2600sub emergency_save() {
2601 my $freeze_guard = cf::freeze_mainloop;
2602
2603 warn "enter emergency perl save\n";
2604
2605 cf::sync_job {
2606 # use a peculiar iteration method to avoid tripping on perl
2607 # refcount bugs in for. also avoids problems with players
2608 # and maps saved/destroyed asynchronously.
2609 warn "begin emergency player save\n";
2610 for my $login (keys %cf::PLAYER) {
2611 my $pl = $cf::PLAYER{$login} or next;
2612 $pl->valid or next;
2613 $pl->save;
2614 }
2615 warn "end emergency player save\n";
2616
2617 warn "begin emergency map save\n";
2618 for my $path (keys %cf::MAP) {
2619 my $map = $cf::MAP{$path} or next;
2620 $map->valid or next;
2621 $map->save;
2622 }
2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2628 };
2629
2630 warn "leave emergency perl save\n";
2631}
2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
1864sub reload() { 2640sub do_reload_perl() {
1865 # can/must only be called in main 2641 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
1868 return; 2644 return;
1869 } 2645 }
1870 2646
1871 warn "reloading..."; 2647 warn "reloading...";
1872 2648
1873 local $FREEZE = 1; 2649 warn "entering sync_job";
2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
1875 2655
1876 eval { 2656 warn "syncing database to disk";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658
1877 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
1878 2660
1879 # cancel all watchers 2661 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2664 }
1883 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
1884 # cancel all extension coros 2677 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2679 %EXT_CORO = ();
1887 2680
1888 # unload all extensions 2681 warn "removing commands";
1889 for (@exts) { 2682 %COMMAND = ();
2683
2684 warn "removing ext commands";
2685 %EXTCMD = ();
2686
2687 warn "unloading/nuking all extensions";
2688 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2689 warn "... unloading $pkg";
1891 unload_extension $_; 2690
2691 if (my $cb = $pkg->can ("unload")) {
2692 eval {
2693 $cb->($pkg);
2694 1
2695 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2696 }
1893 2697
2698 warn "... nuking $pkg";
2699 Symbol::delete_package $pkg;
2700 }
2701
1894 # unload all modules loaded from $LIBDIR 2702 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2705
1898 warn "removing <$k>"; 2706 warn "... unloading $k";
1899 delete $INC{$k}; 2707 delete $INC{$k};
1900 2708
1901 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
1903 2711
1906 } 2714 }
1907 2715
1908 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
1909 } 2717 }
1910 2718
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2719 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2722
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2723 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
1924 2726
1925 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2728 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
1928 2730
1929 # reload cf.pm 2731 warn "unload completed, starting to reload now";
2732
1930 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
1931 require cf; 2734 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2736
1934 # load config and database again 2737 warn "loading config and database again";
1935 cf::cfg_load; 2738 cf::cfg_load;
1936 cf::db_load;
1937 2739
1938 # load extensions
1939 warn "load extensions"; 2740 warn "loading extensions";
1940 cf::load_extensions; 2741 cf::load_extensions;
1941 2742
1942 # reattach attachments to objects 2743 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2744 _global_reattach; # objects, sockets
1944 _global_reattach; 2745 warn "reattaching attachments to maps";
1945 }; 2746 reattach $_ for values %MAP;
2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
1946 2749
1947 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
1948 warn $@; 2754 warn $@;
1949 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
1950 exit 1; 2756 exit 1;
1951 } 2757 };
1952 2758
1953 warn "reloaded successfully"; 2759 warn "reloaded";
1954}; 2760};
1955 2761
1956############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
1957 2763
1958unless ($LINK_MAP) { 2764sub reload_perl() {
1959 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
1960 2767
1961 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
1962 $LINK_MAP->height (41); 2769 reentrant => 0,
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
1971 cb => sub { 2772 cb => sub {
1972 $_[0]->w->cancel; 2773 do_reload_perl;
1973 2774 undef $RELOAD_WATCHER;
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 }); 2775 },
1992 2776 );
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 2777}
1998
1999register "<global>", __PACKAGE__;
2000 2778
2001register_command "reload" => sub { 2779register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2003 2781
2004 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload.");
2006 reload;
2007 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2008 } 2785 }
2009}; 2786};
2010 2787
2011unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2012 2812
2013$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2015 prio => 0, 2816 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2018 cb => sub { 2819 cb => sub {
2019 unless ($FREEZE) { 2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2020 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2021 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2832
2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2025 2843
2026 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2846
2029 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2031 }, 2858 },
2032); 2859);
2033 2860
2861{
2034IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2035 2863 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2864 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2038 poll => 'r', 2866 poll => 'r',
2039 prio => 5, 2867 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2046 after => 0, 2869 cb => \&BDB::poll_cb,
2047 interval => 10, 2870 );
2048 cb => sub { 2871 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2872
2050 write_runtime 2873 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2907 };
2053 }, 2908 }
2054); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2928
2929END { cf::emergency_save }
2055 2930
20561 29311
2057 2932

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