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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
39 78
40############################################################################# 79#############################################################################
41 80
42=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
43 82
44=over 4 83=over 4
45 84
46=item $cf::UPTIME 85=item $cf::UPTIME
47 86
48The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
49 93
50=item $cf::LIBDIR 94=item $cf::LIBDIR
51 95
52The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
54 102
55=item $cf::TICK 103=item $cf::TICK
56 104
57The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
58 106
66=cut 114=cut
67 115
68BEGIN { 116BEGIN {
69 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
71 $msg .= "\n" 121 $msg .= "\n"
72 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
73 123
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
76 }; 125 };
77} 126}
78 127
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 134
86# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 136# within the Safe compartment.
88for my $pkg (qw( 137for my $pkg (qw(
89 cf::global 138 cf::global cf::attachable
90 cf::object cf::object::player 139 cf::object cf::object::player
91 cf::client cf::player 140 cf::client cf::player
92 cf::arch cf::living 141 cf::arch cf::living
93 cf::map cf::party cf::region 142 cf::map cf::party cf::region
94)) { 143)) {
132sub to_json($) { 181sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
135} 184}
136 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
137=back 279=back
138 280
139=cut 281=cut
140 282
141############################################################################# 283#############################################################################
142 284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
143=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
144 396
145You can define and attach attachments to each "attachable" object in 397Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
147class). In the following description, CLASS can be any of C<global>, 401In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
149 404
150=over 4 405=over 4
151 406
407=item $attachable->attach ($attachment, key => $value...)
408
409=item $attachable->detach ($attachment)
410
411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
413
414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
416
417 $obj->attach (minesweeper => width => 10, height => 10);
418
419=item $bool = $attachable->attached ($name)
420
421Checks wether the named attachment is currently attached to the object.
422
423=item cf::CLASS->attach ...
424
425=item cf::CLASS->detach ...
426
427Define an anonymous attachment and attach it to all objects of the given
428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
152=item cf::CLASS::attachment $name, ... 452=item cf::CLASS::attachment $name, ...
153 453
154Register an attachment by name through which attachable objects can refer 454Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 455given CLASS can refer to this attachment.
156 456
157=item $bool = $attachable->attached ($name) 457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
158 459
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 460These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 461
174=over 4 462=over 4
175 463
176=item prio => $number 464=item prio => $number
177 465
203package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
204object/class are recognised. 492object/class are recognised.
205 493
206=back 494=back
207 495
496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
498
499 cf::object::attachment sockpuppet =>
500 on_skill_attack => sub {
501 my ($self, $victim) = @_;
502 ...
503 }
504 }
505
506=item $attachable->valid
507
508Just because you have a perl object does not mean that the corresponding
509C-level object still exists. If you try to access an object that has no
510valid C counterpart anymore you get an exception at runtime. This method
511can be used to test for existence of the C object part without causing an
512exception.
513
208=cut 514=cut
209 515
210# the following variables are defined in .xs and must not be re-created 516# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 520our @CB_PLAYER = ();
214our @CB_CLIENT = (); 521our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 523our @CB_MAP = ();
217 524
218my %attachment; 525my %attachment;
219 526
220sub _attach_cb($$$$) { 527sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
226 533
227 @{$registry->[$event]} = sort 534 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 535 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 536 @{$registry->[$event] || []}, $cb;
230} 537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 541
232# attach handles attaching event callbacks 542# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 543# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 544# registry (== where the callback attaches to).
235sub _attach { 545sub _attach {
237 547
238 my $object_type; 548 my $object_type;
239 my $prio = 0; 549 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
556
242 while (@arg) { 557 while (@arg) {
243 my $type = shift @arg; 558 my $type = shift @arg;
244 559
245 if ($type eq "prio") { 560 if ($type eq "prio") {
246 $prio = shift @arg; 561 $prio = shift @arg;
321 my ($obj, $name) = @_; 636 my ($obj, $name) = @_;
322 637
323 exists $obj->{_attachment}{$name} 638 exists $obj->{_attachment}{$name}
324} 639}
325 640
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 642 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 643 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 644 (\\\@CB_$klass, KLASS_$klass)
330 } 645 }
331 646
367 } 682 }
368 683
369 0 684 0
370} 685}
371 686
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 688
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 690
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 691Generate an object-specific event with the given arguments.
383 692
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 694removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 695results (if you must, access C<@cf::invoke_results> directly).
387 696
388=back 697=back
389 698
390=cut 699=cut
391 700
392############################################################################# 701#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 702# object support
414 703
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 706 my ($obj) = @_;
707
430 my $registry = $obj->registry; 708 my $registry = $obj->registry;
431 709
432 @$registry = (); 710 @$registry = ();
433 711
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 722 }
445 } 723 }
446} 724}
447 725
448sub object_freezer_save { 726cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
508 on_clone => sub { 740 on_clone => sub {
509 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
510 742
511 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
512 744
514 746
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
517 }, 749 },
518); 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw $av)->{objs} };
810 }
811
812 return ($data, $av);
813}
519 814
520############################################################################# 815#############################################################################
521# command handling &c 816# command handling &c
522 817
523=item cf::register_command $name => \&callback($ob,$args); 818=item cf::register_command $name => \&callback($ob,$args);
712 1007
713=head2 CORE EXTENSIONS 1008=head2 CORE EXTENSIONS
714 1009
715Functions and methods that extend core crossfire objects. 1010Functions and methods that extend core crossfire objects.
716 1011
1012=head3 cf::player
1013
717=over 4 1014=over 4
718 1015
719=item cf::player::exists $login 1016=item cf::player::exists $login
720 1017
721Returns true when the given account exists. 1018Returns true when the given account exists.
725sub cf::player::exists($) { 1022sub cf::player::exists($) {
726 cf::player::find $_[0] 1023 cf::player::find $_[0]
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
728} 1025}
729 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset {
1281 my ($self) = @_;
1282
1283 return if $self->players;
1284 return if $self->{path}{user_rel};#d#
1285
1286 warn "resetting map ", $self->path;#d#
1287
1288 delete $cf::MAP{$self->path};
1289
1290 $_->clear_links_to ($self) for values %cf::MAP;
1291
1292 $self->unlink_save;
1293 $self->destroy;
1294}
1295
1296sub customise_for {
1297 my ($map, $ob) = @_;
1298
1299 if ($map->per_player) {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1301 }
1302
1303 $map
1304}
1305
1306sub emergency_save {
1307 local $cf::FREEZE = 1;
1308
1309 warn "enter emergency map save\n";
1310
1311 cf::sync_job {
1312 warn "begin emergency map save\n";
1313 $_->save for values %cf::MAP;
1314 };
1315
1316 warn "end emergency map save\n";
1317}
1318
1319package cf;
1320
1321=back
1322
1323
1324=head3 cf::object::player
1325
1326=over 4
1327
730=item $player_object->reply ($npc, $msg[, $flags]) 1328=item $player_object->reply ($npc, $msg[, $flags])
731 1329
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1330Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1331can be C<undef>. Does the right thing when the player is currently in a
734dialogue with the given NPC character. 1332dialogue with the given NPC character.
735 1333
736=cut 1334=cut
737 1335
738# rough implementation of a future "reply" method that works 1336# rough implementation of a future "reply" method that works
739# with dialog boxes. 1337# with dialog boxes.
1338#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1339sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1340 my ($self, $npc, $msg, $flags) = @_;
742 1341
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1342 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1343
748 $msg = $npc->name . " says: $msg" if $npc; 1347 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1348 $self->message ($msg, $flags);
750 } 1349 }
751} 1350}
752 1351
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1352=item $player_object->may ("access")
768 1353
769Returns wether the given player is authorized to access resource "access" 1354Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1355(e.g. "command_wizcast").
771 1356
778 (ref $cf::CFG{"may_$access"} 1363 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1365 : $cf::CFG{"may_$access"})
781} 1366}
782 1367
783=cut 1368sub cf::object::player::enter_link {
1369 my ($self) = @_;
784 1370
785############################################################################# 1371 return if $self->map == $LINK_MAP;
1372
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1374 if $self->map;
1375
1376 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive;
1378}
1379
1380sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_;
1382
1383 my $link_pos = delete $self->{_link_pos};
1384
1385 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map;
1391
1392 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map
1395 or die "FATAL: cannot load emergency map\n";
1396 }
1397 }
1398
1399 ($x, $y) = (-1, -1)
1400 unless (defined $x) && (defined $y);
1401
1402 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0;
1405
1406 $map->load;
1407
1408 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y);
1410}
1411
1412=item $player_object->goto_map ($map, $x, $y)
1413
1414=cut
1415
1416sub cf::object::player::goto_map {
1417 my ($self, $path, $x, $y) = @_;
1418
1419 $self->enter_link;
1420
1421 (Coro::async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string;
1425 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map;
1429
1430 $self->leave_link ($map, $x, $y);
1431 })->prio (1);
1432}
1433
1434=item $player_object->enter_exit ($exit_object)
1435
1436=cut
1437
1438sub parse_random_map_params {
1439 my ($spec) = @_;
1440
1441 my $rmp = { # defaults
1442 xsize => 10,
1443 ysize => 10,
1444 };
1445
1446 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2;
1448
1449 $rmp->{lc $k} = $v if (length $k) && (length $v);
1450 }
1451
1452 $rmp
1453}
1454
1455sub prepare_random_map {
1456 my ($exit) = @_;
1457
1458 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object
1461
1462 my $rmp = parse_random_map_params $exit->msg;
1463
1464 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name;
1466 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y;
1469 }
1470
1471 $rmp->{random_seed} ||= $exit->random_seed;
1472
1473 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data;
1475
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0;
1478
1479 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef);
1481 }
1482}
1483
1484sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_;
1486
1487 return unless $self->type == cf::PLAYER;
1488
1489 $self->enter_link;
1490
1491 (Coro::async {
1492 unless (eval {
1493
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499
1500 1;
1501 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master",
1505 cf::NDI_UNIQUE | cf::NDI_RED);
1506
1507 warn "ERROR in enter_exit: $@";
1508 $self->leave_link;
1509 }
1510 })->prio (1);
1511}
1512
1513=head3 cf::client
1514
1515=over 4
1516
1517=item $client->send_drawinfo ($text, $flags)
1518
1519Sends a drawinfo packet to the client. Circumvents output buffering so
1520should not be used under normal circumstances.
1521
1522=cut
1523
1524sub cf::client::send_drawinfo {
1525 my ($self, $text, $flags) = @_;
1526
1527 utf8::encode $text;
1528 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1529}
1530
1531
1532=item $success = $client->query ($flags, "text", \&cb)
1533
1534Queues a query to the client, calling the given callback with
1535the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1536C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1537
1538Queries can fail, so check the return code. Or don't, as queries will become
1539reliable at some point in the future.
1540
1541=cut
1542
1543sub cf::client::query {
1544 my ($self, $flags, $text, $cb) = @_;
1545
1546 return unless $self->state == ST_PLAYING
1547 || $self->state == ST_SETUP
1548 || $self->state == ST_CUSTOM;
1549
1550 $self->state (ST_CUSTOM);
1551
1552 utf8::encode $text;
1553 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1554
1555 $self->send_packet ($self->{query_queue}[0][0])
1556 if @{ $self->{query_queue} } == 1;
1557}
1558
1559cf::client->attach (
1560 on_reply => sub {
1561 my ($ns, $msg) = @_;
1562
1563 # this weird shuffling is so that direct followup queries
1564 # get handled first
1565 my $queue = delete $ns->{query_queue};
1566
1567 (shift @$queue)->[1]->($msg);
1568
1569 push @{ $ns->{query_queue} }, @$queue;
1570
1571 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) {
1573 $ns->send_packet ($ns->{query_queue}[0][0]);
1574 } else {
1575 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1576 }
1577 }
1578 },
1579);
1580
1581=item $client->coro (\&cb)
1582
1583Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection).
1586
1587=cut
1588
1589sub cf::client::coro {
1590 my ($self, $cb) = @_;
1591
1592 my $coro; $coro = async {
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598
1599 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0};
1601 });
1602
1603 $self->{_coro}{$coro+0} = $coro;
1604
1605 $coro
1606}
1607
1608cf::client->attach (
1609 on_destroy => sub {
1610 my ($ns) = @_;
1611
1612 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1613 },
1614);
1615
1616=back
1617
786 1618
787=head2 SAFE SCRIPTING 1619=head2 SAFE SCRIPTING
788 1620
789Functions that provide a safe environment to compile and execute 1621Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 1622snippets of perl code without them endangering the safety of the server
1010 local $/; 1842 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 1843 *CFG = YAML::Syck::Load <$fh>;
1012} 1844}
1013 1845
1014sub main { 1846sub main {
1847 # we must not ever block the main coroutine
1848 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1850 (Coro::unblock_sub {
1851 Event::one_event;
1852 })->();
1853 };
1854
1015 cfg_load; 1855 cfg_load;
1016 db_load; 1856 db_load;
1017 load_extensions; 1857 load_extensions;
1018 Event::loop; 1858 Event::loop;
1019} 1859}
1020 1860
1021############################################################################# 1861#############################################################################
1022# initialisation 1862# initialisation
1023 1863
1024sub _perl_reload(&) { 1864sub reload() {
1025 my ($msg) = @_; 1865 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n";
1868 return;
1869 }
1026 1870
1027 $msg->("reloading..."); 1871 warn "reloading...";
1872
1873 local $FREEZE = 1;
1874 cf::emergency_save;
1028 1875
1029 eval { 1876 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved
1878
1030 # cancel all watchers 1879 # cancel all watchers
1031 for (Event::all_watchers) { 1880 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 1881 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 1882 }
1034 1883
1884 # cancel all extension coros
1885 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = ();
1887
1035 # unload all extensions 1888 # unload all extensions
1036 for (@exts) { 1889 for (@exts) {
1037 $msg->("unloading <$_>"); 1890 warn "unloading <$_>";
1038 unload_extension $_; 1891 unload_extension $_;
1039 } 1892 }
1040 1893
1041 # unload all modules loaded from $LIBDIR 1894 # unload all modules loaded from $LIBDIR
1042 while (my ($k, $v) = each %INC) { 1895 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 1897
1045 $msg->("removing <$k>"); 1898 warn "removing <$k>";
1046 delete $INC{$k}; 1899 delete $INC{$k};
1047 1900
1048 $k =~ s/\.pm$//; 1901 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 1902 $k =~ s/\//::/g;
1050 1903
1055 Symbol::delete_package $k; 1908 Symbol::delete_package $k;
1056 } 1909 }
1057 1910
1058 # sync database to disk 1911 # sync database to disk
1059 cf::db_sync; 1912 cf::db_sync;
1913 IO::AIO::flush;
1060 1914
1061 # get rid of safe::, as good as possible 1915 # get rid of safe::, as good as possible
1062 Symbol::delete_package "safe::$_" 1916 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 1918
1065 # remove register_script_function callbacks 1919 # remove register_script_function callbacks
1066 # TODO 1920 # TODO
1067 1921
1068 # unload cf.pm "a bit" 1922 # unload cf.pm "a bit"
1071 # don't, removes xs symbols, too, 1925 # don't, removes xs symbols, too,
1072 # and global variables created in xs 1926 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 1927 #Symbol::delete_package __PACKAGE__;
1074 1928
1075 # reload cf.pm 1929 # reload cf.pm
1076 $msg->("reloading cf.pm"); 1930 warn "reloading cf.pm";
1077 require cf; 1931 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 1933
1079 # load config and database again 1934 # load config and database again
1080 cf::cfg_load; 1935 cf::cfg_load;
1081 cf::db_load; 1936 cf::db_load;
1082 1937
1083 # load extensions 1938 # load extensions
1084 $msg->("load extensions"); 1939 warn "load extensions";
1085 cf::load_extensions; 1940 cf::load_extensions;
1086 1941
1087 # reattach attachments to objects 1942 # reattach attachments to objects
1088 $msg->("reattach"); 1943 warn "reattach";
1089 _global_reattach; 1944 _global_reattach;
1090 }; 1945 };
1091 $msg->($@) if $@;
1092 1946
1093 $msg->("reloaded"); 1947 if ($@) {
1948 warn $@;
1949 warn "error while reloading, exiting.";
1950 exit 1;
1951 }
1952
1953 warn "reloaded successfully";
1094}; 1954};
1095 1955
1096sub perl_reload() { 1956#############################################################################
1097 _perl_reload { 1957
1098 warn $_[0]; 1958unless ($LINK_MAP) {
1099 print "$_[0]\n"; 1959 $LINK_MAP = cf::map::new;
1100 }; 1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1101} 1997}
1102 1998
1103register "<global>", __PACKAGE__; 1999register "<global>", __PACKAGE__;
1104 2000
1105register_command "perl-reload" => sub { 2001register_command "reload" => sub {
1106 my ($who, $arg) = @_; 2002 my ($who, $arg) = @_;
1107 2003
1108 if ($who->flag (FLAG_WIZ)) { 2004 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 2005 $who->message ("start of reload.");
1110 warn $_[0]; 2006 reload;
1111 $who->message ($_[0]); 2007 $who->message ("end of reload.");
1112 };
1113 } 2008 }
1114}; 2009};
1115 2010
1116unshift @INC, $LIBDIR; 2011unshift @INC, $LIBDIR;
1117 2012
1118$TICK_WATCHER = Event->timer ( 2013$TICK_WATCHER = Event->timer (
2014 reentrant => 0,
1119 prio => 0, 2015 prio => 0,
1120 at => $NEXT_TICK || 1, 2016 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 2017 data => WF_AUTOCANCEL,
1122 cb => sub { 2018 cb => sub {
2019 unless ($FREEZE) {
1123 cf::server_tick; # one server iteration 2020 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK;
2022 }
1124 2023
1125 my $NOW = Event::time;
1126 $NEXT_TICK += $TICK; 2024 $NEXT_TICK += $TICK;
1127 2025
1128 # if we are delayed by four ticks or more, skip them all 2026 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1130 2028
1131 $TICK_WATCHER->at ($NEXT_TICK); 2029 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2030 $TICK_WATCHER->start;
1133 }, 2031 },
1134); 2032);
1135 2033
1136IO::AIO::max_poll_time $TICK * 0.2; 2034IO::AIO::max_poll_time $TICK * 0.2;
1137 2035
2036Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2037 fd => IO::AIO::poll_fileno,
1139 poll => 'r', 2038 poll => 'r',
1140 prio => 5, 2039 prio => 5,
1141 data => WF_AUTOCANCEL, 2040 data => WF_AUTOCANCEL,
1142 cb => \&IO::AIO::poll_cb); 2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL,
2046 after => 0,
2047 interval => 10,
2048 cb => sub {
2049 (Coro::unblock_sub {
2050 write_runtime
2051 or warn "ERROR: unable to write runtime file: $!";
2052 })->();
2053 },
2054);
1143 2055
11441 20561
1145 2057

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