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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.114 by root, Mon Jan 1 16:00:10 2007 UTC vs.
Revision 1.221 by pippijn, Fri Mar 2 13:32:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
180 225
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
185 292
186=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
187 294
188The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
205 312
206 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 314 # (but this is cancel-safe)
208 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
209 316
210 my $busy = 1; 317 my $busy = 1;
211 my @res; 318 my @res;
212 319
213 (Coro::async { 320 (async {
214 @res = eval { $job->() }; 321 @res = eval { $job->() };
215 warn $@ if $@; 322 warn $@ if $@;
216 undef $busy; 323 undef $busy;
217 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
218 325
219 while ($busy) { 326 while ($busy) {
220 Coro::cede_notself; 327 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 328 }
223 329
224 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
225 } else { 331 } else {
226 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
227 333
228 $job->() 334 $job->()
229 } 335 }
230} 336}
231 337
232=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
233 339
234Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 341extension calling this is being unloaded.
236 342
237=cut 343=cut
238 344
239sub coro(&) { 345sub async_ext(&) {
240 my $cb = shift; 346 my $cb = shift;
241 347
242 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 349
249 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
251 }); 352 });
252 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
253 354
254 $coro 355 $coro
255} 356}
256 357
257sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
258 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
259 362
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 364 or return;
262 365
366 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 371 and return;
266 372
373 # always fsync - this file is important
267 aio_fsync $fh 374 aio_fsync $fh
268 and return; 375 and return;
269 376
270 close $fh 377 close $fh
271 or return; 378 or return;
277} 384}
278 385
279=back 386=back
280 387
281=cut 388=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 389
403############################################################################# 390#############################################################################
404 391
405=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
406 393
532our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 520our @CB_MAP = ();
534 521
535my %attachment; 522my %attachment;
536 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
537sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
539 532
540 use sort 'stable'; 533 use sort 'stable';
541 534
712# object support 705# object support
713 706
714sub reattach { 707sub reattach {
715 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 712
718 my $registry = $obj->registry; 713 my $registry = $obj->registry;
719 714
720 @$registry = (); 715 @$registry = ();
721 716
768 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
769 764
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 769 close $fh;
775 770
776 if (@$objs) { 771 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 777 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
784 } 779 }
785 } else { 780 } else {
786 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 812 (aio_load "$filename.pst", $av) >= 0
818 or return; 813 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 814 $av = eval { (Storable::thaw $av)->{objs} };
820 } 815 }
821 816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 819 return ($data, $av);
823} 820}
824 821
825############################################################################# 822#############################################################################
826# command handling &c 823# command handling &c
851=cut 848=cut
852 849
853sub register_extcmd { 850sub register_extcmd {
854 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
855 852
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
860} 854}
861 855
862cf::player->attach ( 856cf::player->attach (
863 on_command => sub { 857 on_command => sub {
864 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
877 871
878 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
879 873
880 if (ref $msg) { 874 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 878 }
885 } 879 }
886 } else { 880 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 883
890 cf::override; 884 cf::override;
891 }, 885 },
892); 886);
893 887
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 888sub load_extension {
901 my ($path) = @_; 889 my ($path) = @_;
902 890
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 892 my $base = $1;
905 my $pkg = $1; 893 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
908 896
909 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
910 898
911 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 900 or die "$path: $!";
913 901
914 my $source = 902 my $source =
915 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
918 . "\n};\n1"; 906 . "\n};\n1";
919 907
920 eval $source 908 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 910 : "extension disabled.\n";
923 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 912 warn $@;
925 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
926 914 exit 1;
927# no strict 'refs'; 915 }
928# @{"$pkg\::ISA"} = ext::; 916 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 917 }
943 918
944 # remove commands 919 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 920}
969 921
970sub load_extensions { 922sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 924 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
977 } 929 }
978} 930}
979 931
980############################################################################# 932#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 933
1018=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1019 935
1020Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1021 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1022=head3 cf::player 944=head3 cf::player
1023 945
1024=over 4 946=over 4
1025 947
1026=item cf::player::exists $login 948=item cf::player::find $login
1027 949
1028Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1029 951
1030=cut 952=cut
1031 953
1032sub cf::player::exists($) { 954sub playerdir($) {
1033 cf::player::find $_[0] 955 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1071}
1072
1073=item cf::player::list_logins
1074
1075Returns am arrayref of all valid playernames in the system, can take a
1076while and may block, so not sync_job-capable, ever.
1077
1078=cut
1079
1080sub list_logins {
1081 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1082 or return [];
1083
1084 my @logins;
1085
1086 for my $login (@$dirs) {
1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1090
1091 utf8::decode $login;
1092 push @logins, $login;
1093 }
1094
1095 \@logins
1096}
1097
1098=item $player->maps
1099
1100Returns an arrayref of map paths that are private for this
1101player. May block.
1102
1103=cut
1104
1105sub maps($) {
1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1109
1110 my $files = aio_readdir playerdir $pl
1111 or return;
1112
1113 my @paths;
1114
1115 for (@$files) {
1116 utf8::decode $_;
1117 next if /\.(?:pl|pst)$/;
1118 next unless /^$PATH_SEP/o;
1119
1120 push @paths, cf::map::normalise "~$pl/$_";
1121 }
1122
1123 \@paths
1035} 1124}
1036 1125
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1126=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1127
1039Sends an ext reply to the player. 1128Sends an ext reply to the player.
1040 1129
1041=cut 1130=cut
1042 1131
1043sub cf::player::ext_reply($$$%) { 1132sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1133 my ($self, $id, %msg) = @_;
1045 1134
1046 $msg{msgid} = $id; 1135 $msg{msgid} = $id;
1047 1136
1048 $self->send ("ext " . to_json \%msg); 1137 $self->send ("ext " . cf::to_json \%msg);
1049} 1138}
1139
1140package cf;
1050 1141
1051=back 1142=back
1052 1143
1053 1144
1054=head3 cf::map 1145=head3 cf::map
1060package cf::map; 1151package cf::map;
1061 1152
1062use Fcntl; 1153use Fcntl;
1063use Coro::AIO; 1154use Coro::AIO;
1064 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1065our $MAX_RESET = 7200; 1160our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1161our $DEFAULT_RESET = 3000;
1067 1162
1068sub generate_random_map { 1163sub generate_random_map {
1069 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1166 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1308}
1086 1309
1087# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1088# all maps in C++... 1311# all maps in C++...
1089sub change_all_map_light { 1312sub change_all_map_light {
1090 my ($change) = @_; 1313 my ($change) = @_;
1091 1314
1092 $_->change_map_light ($change) for values %cf::MAP; 1315 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP;
1093} 1317}
1094 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1095sub try_load_header($) { 1327sub load_header_from($) {
1096 my ($path) = @_; 1328 my ($self, $path) = @_;
1097 1329
1098 utf8::encode $path; 1330 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1100 or return; 1335 or return;
1101 1336
1102 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1103 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1104 1383
1105 $map->load_header ($path) 1384 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1385}
1112 1386
1387sub find;
1113sub find_map { 1388sub find {
1114 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1115 1390
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1392
1393 cf::lock_wait "map_find:$path";
1394
1121 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1122 # do it the slow way 1396 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1397 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1398 or return;
1137 1399
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1400 $map->{last_save} = $cf::RUNTIME;
1149 1401
1150 if ($map->should_reset) { 1402 $map->load_header
1403 or return;
1404
1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1408 $map->reset;
1152 $map = find_map $path; 1409 undef $guard;
1410 return find $path;
1153 } 1411 }
1154 1412
1155 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1156 } 1414 }
1157} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1158 1419
1159sub load { 1420sub load {
1160 my ($self) = @_; 1421 my ($self) = @_;
1161 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1425 my $path = $self->{path};
1426 my $guard = cf::lock_acquire "map_load:$path";
1427
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1429
1164 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1165 1431
1166 my $path = $self->{path};
1167
1168 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1169 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1437 or return;
1171 1438
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1174 1441
1175 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1443 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1445 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1180 } 1447 }
1181 } 1448 }
1449
1450 Coro::cede;
1182 1451
1183 # now do the right thing for maps 1452 # now do the right thing for maps
1184 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1185 1454
1186 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1187 $self->{deny_save} = 1; 1456 $self->decay_objects;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1193 $self->set_darkness_map; 1460 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1196 $self->activate; 1464 $self->activate;
1197 } 1465 }
1198 1466
1467 $self->post_load;
1468
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1470}
1201 1471
1202sub load_map_sync { 1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1503}
1504
1505sub find_sync {
1203 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1204 1507
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1508 cf::sync_job { find $path, $origin }
1509}
1206 1510
1207 cf::sync_job { 1511sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1512 my ($map) = @_;
1209 or return; 1513
1514 cf::sync_job { $map->load };
1515}
1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1210 $map->load; 1535 $map->load;
1211 $map 1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1212 } 1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1213} 1545}
1214 1546
1215sub save { 1547sub save {
1216 my ($self) = @_; 1548 my ($self) = @_;
1217 1549
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1551
1221 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1222 1553
1223 return unless $self->dirty; 1554 return unless $self->dirty;
1224 1555
1556 my $save = $self->save_path; utf8::encode $save;
1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1558
1225 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1226 1560
1227 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1228 1562
1563 local $self->{last_access} = $self->last_access;#d#
1564
1565 cf::async {
1566 $_->contr->save for $self->players;
1567 };
1568
1229 if ($uniq) { 1569 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1572 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1574 }
1235} 1575}
1236 1576
1237sub swap_out { 1577sub swap_out {
1238 my ($self) = @_; 1578 my ($self) = @_;
1579
1580 # save first because save cedes
1581 $self->save;
1582
1583 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1584
1240 return if $self->players; 1585 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1586 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1587 return if $self->{deny_save};
1243 1588
1244 $self->save;
1245 $self->clear; 1589 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1590 $self->in_memory (cf::MAP_SWAPPED);
1247} 1591}
1248 1592
1249sub reset_at { 1593sub reset_at {
1250 my ($self) = @_; 1594 my ($self) = @_;
1251 1595
1252 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1255 1599
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1602
1263 my ($self) = @_; 1607 my ($self) = @_;
1264 1608
1265 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1266} 1610}
1267 1611
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1612sub reset {
1290 my ($self) = @_; 1613 my ($self) = @_;
1291 1614
1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1616
1292 return if $self->players; 1617 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1294 1619
1295 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1296 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1297 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1298 1635
1299 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1300 1637
1301 $self->unlink_save; 1638 $self->unlink_save;
1302 $self->destroy; 1639 $self->destroy;
1305my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1306 1643
1307sub nuke { 1644sub nuke {
1308 my ($self) = @_; 1645 my ($self) = @_;
1309 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1313 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1314} 1660}
1315 1661
1316sub customise_for { 1662=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1663
1319 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1321 }
1322 1666
1323 $map 1667=cut
1324}
1325 1668
1326sub emergency_save { 1669sub unique_maps() {
1327 local $cf::FREEZE = 1; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1328 1672
1329 warn "enter emergency map save\n"; 1673 my @paths;
1330 1674
1331 cf::sync_job { 1675 for (@$files) {
1332 warn "begin emergency map save\n"; 1676 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1677 next if /\.pst$/;
1678 next unless /^$PATH_SEP/o;
1679
1680 push @paths, cf::map::normalise $_;
1334 }; 1681 }
1335 1682
1336 warn "end emergency map save\n"; 1683 \@paths
1337} 1684}
1338 1685
1339package cf; 1686package cf;
1340 1687
1341=back 1688=back
1342 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1343 1716
1344=head3 cf::object::player 1717=head3 cf::object::player
1345 1718
1346=over 4 1719=over 4
1347 1720
1383 (ref $cf::CFG{"may_$access"} 1756 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1757 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"}) 1758 : $cf::CFG{"may_$access"})
1386} 1759}
1387 1760
1761=item $player_object->enter_link
1762
1763Freezes the player and moves him/her to a special map (C<{link}>).
1764
1765The player should be reasonably safe there for short amounts of time. You
1766I<MUST> call C<leave_link> as soon as possible, though.
1767
1768Will never block.
1769
1770=item $player_object->leave_link ($map, $x, $y)
1771
1772Moves the player out of the special C<{link}> map onto the specified
1773map. If the map is not valid (or omitted), the player will be moved back
1774to the location he/she was before the call to C<enter_link>, or, if that
1775fails, to the emergency map position.
1776
1777Might block.
1778
1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1790
1388sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1389 my ($self) = @_; 1792 my ($self) = @_;
1390 1793
1391 return if $self->map == $LINK_MAP; 1794 $self->deactivate_recursive;
1392 1795
1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1797
1393 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1394 if $self->map; 1799 if $self->map;
1395 1800
1396 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1397 $self->deactivate_recursive;
1398} 1802}
1399 1803
1400sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1401 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1402 1806
1403 my $link_pos = delete $self->{_link_pos}; 1807 my $link_pos = delete $self->{_link_pos};
1404 1808
1405 unless ($map) { 1809 unless ($map) {
1406 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1407
1408 # restore original map position 1810 # restore original map position
1409 ($map, $x, $y) = @{ $link_pos || [] }; 1811 ($map, $x, $y) = @{ $link_pos || [] };
1410 $map = cf::map::find_map $map; 1812 $map = cf::map::find $map;
1411 1813
1412 unless ($map) { 1814 unless ($map) {
1413 ($map, $x, $y) = @$EMERGENCY_POSITION; 1815 ($map, $x, $y) = @$EMERGENCY_POSITION;
1414 $map = cf::map::find_map $map 1816 $map = cf::map::find $map
1415 or die "FATAL: cannot load emergency map\n"; 1817 or die "FATAL: cannot load emergency map\n";
1416 } 1818 }
1417 } 1819 }
1418 1820
1419 ($x, $y) = (-1, -1) 1821 ($x, $y) = (-1, -1)
1422 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1423 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1424 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1425 1827
1426 $map->load; 1828 $map->load;
1829 $map->load_diag;
1427 1830
1831 return unless $self->contr->active;
1428 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1429 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1430} 1836}
1431 1837
1838cf::player->attach (
1839 on_logout => sub {
1840 my ($pl) = @_;
1841
1842 # abort map switching before logout
1843 if ($pl->ob->{_link_pos}) {
1844 cf::sync_job {
1845 $pl->ob->leave_link
1846 };
1847 }
1848 },
1849 on_login => sub {
1850 my ($pl) = @_;
1851
1852 # try to abort aborted map switching on player login :)
1853 # should happen only on crashes
1854 if ($pl->ob->{_link_pos}) {
1855 $pl->ob->enter_link;
1856 (async {
1857 $pl->ob->reply (undef,
1858 "There was an internal problem at your last logout, "
1859 . "the server will try to bring you to your intended destination in a second.",
1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1863 Coro::Timer::sleep 1;
1864 $pl->ob->leave_link;
1865 })->prio (2);
1866 }
1867 },
1868);
1869
1432=item $player_object->goto_map ($map, $x, $y) 1870=item $player_object->goto ($path, $x, $y)
1433 1871
1434=cut 1872=cut
1435 1873
1436sub cf::object::player::goto_map { 1874sub cf::object::player::goto {
1437 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1438 1876
1439 $self->enter_link; 1877 $self->enter_link;
1440 1878
1441 (Coro::async { 1879 (async {
1442 $path = new cf::path $path; 1880 my $map = eval {
1443
1444 my $map = cf::map::find_map $path->as_string; 1881 my $map = cf::map::find $path;
1445 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1446
1447 warn "entering ", $map->path, " at ($x, $y)\n"
1448 if $map; 1883 $map
1884 } or
1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1449 1886
1450 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1451 })->prio (1); 1888 })->prio (1);
1452} 1889}
1453 1890
1457 1894
1458sub parse_random_map_params { 1895sub parse_random_map_params {
1459 my ($spec) = @_; 1896 my ($spec) = @_;
1460 1897
1461 my $rmp = { # defaults 1898 my $rmp = { # defaults
1462 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1463 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1464 }; 1903 };
1465 1904
1466 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1467 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1468 1907
1472 $rmp 1911 $rmp
1473} 1912}
1474 1913
1475sub prepare_random_map { 1914sub prepare_random_map {
1476 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1477 1918
1478 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1479 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1480 # that depends on the exit object 1921 # that depends on the exit object
1481 1922
1482 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1483 1924
1484 if ($exit->map) { 1925 if ($exit->map) {
1485 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1486 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1487 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1488 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1489 } 1930 }
1490 1931
1491 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1492 1933
1493 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1494 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1495 1937
1496 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1497 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1498 1942
1499 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1500 $exit->msg (undef); 1944 $exit->msg (undef);
1501 } 1945 }
1502} 1946}
1504sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1505 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1506 1950
1507 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1508 1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1961
1509 $self->enter_link; 1962 $self->enter_link;
1510 1963
1511 (Coro::async { 1964 (async {
1965 $self->deactivate_recursive; # just to be sure
1512 unless (eval { 1966 unless (eval {
1513 1967 $self->goto ($slaying, $hp, $sp);
1514 prepare_random_map $exit
1515 if $exit->slaying eq "/!";
1516
1517 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1518 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1519 1968
1520 1; 1969 1;
1521 }) { 1970 }) {
1522 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1523 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1524 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1525 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1526 1975
1527 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1528 $self->leave_link; 1977 $self->leave_link;
1529 } 1978 }
1580 on_reply => sub { 2029 on_reply => sub {
1581 my ($ns, $msg) = @_; 2030 my ($ns, $msg) = @_;
1582 2031
1583 # this weird shuffling is so that direct followup queries 2032 # this weird shuffling is so that direct followup queries
1584 # get handled first 2033 # get handled first
1585 my $queue = delete $ns->{query_queue}; 2034 my $queue = delete $ns->{query_queue}
2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1586 2036
1587 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1588 2039
1589 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1590 2041
1591 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1592 if (@$queue) { 2043 if (@$queue) {
1596 } 2047 }
1597 } 2048 }
1598 }, 2049 },
1599); 2050);
1600 2051
1601=item $client->coro (\&cb) 2052=item $client->async (\&cb)
1602 2053
1603Create a new coroutine, running the specified callback. The coroutine will 2054Create a new coroutine, running the specified callback. The coroutine will
1604be automatically cancelled when the client gets destroyed (e.g. on logout, 2055be automatically cancelled when the client gets destroyed (e.g. on logout,
1605or loss of connection). 2056or loss of connection).
1606 2057
1607=cut 2058=cut
1608 2059
1609sub cf::client::coro { 2060sub cf::client::async {
1610 my ($self, $cb) = @_; 2061 my ($self, $cb) = @_;
1611 2062
1612 my $coro; $coro = async { 2063 my $coro = &Coro::async ($cb);
1613 eval {
1614 $cb->();
1615 };
1616 warn $@ if $@;
1617 };
1618 2064
1619 $coro->on_destroy (sub { 2065 $coro->on_destroy (sub {
1620 delete $self->{_coro}{$coro+0}; 2066 delete $self->{_coro}{$coro+0};
1621 }); 2067 });
1622 2068
1758The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
1759using it, it should be unique. 2205using it, it should be unique.
1760 2206
1761=over 4 2207=over 4
1762 2208
1763=item $hashref = cf::db_get $family
1764
1765Return a hashref for use by the extension C<$family>, which can be
1766modified. After modifications, you have to call C<cf::db_dirty> or
1767C<cf::db_sync>.
1768
1769=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
1770 2210
1771Returns a single value from the database 2211Returns a single value from the database.
1772
1773=item cf::db_put $family => $hashref
1774
1775Stores the given family hashref into the database. Updates are delayed, if
1776you want the data to be synced to disk immediately, use C<cf::db_sync>.
1777 2212
1778=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
1779 2214
1780Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
1781want the data to be synced to disk immediately, use C<cf::db_sync>.
1782
1783=item cf::db_dirty
1784
1785Marks the database as dirty, to be updated at a later time.
1786
1787=item cf::db_sync
1788
1789Immediately write the database to disk I<if it is dirty>.
1790 2216
1791=cut 2217=cut
1792 2218
1793our $DB; 2219our $DB;
1794 2220
1795{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
1796 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
1797 2240
1798 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
1799 warn "loading database $path\n";#d# remove later 2242 cf::db_put (guildrules => data => $pst->{guildrules});
1800 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
1801 } 2244 BDB::db_env_txn_checkpoint $DB_ENV;
1802 2245
1803 my $pid; 2246 unlink $path;
1804
1805 sub db_save() {
1806 warn "saving database $path\n";#d# remove later
1807 waitpid $pid, 0 if $pid;
1808 if (0 == ($pid = fork)) {
1809 $DB->{_meta}{version} = 1;
1810 Storable::nstore $DB, "$path~";
1811 rename "$path~", $path;
1812 cf::_exit 0 if defined $pid;
1813 } 2247 };
1814 }
1815
1816 my $dirty;
1817
1818 sub db_sync() {
1819 db_save if $dirty;
1820 undef $dirty;
1821 }
1822
1823 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1824 db_sync;
1825 });
1826
1827 sub db_dirty() {
1828 $dirty = 1;
1829 $idle->start;
1830 }
1831
1832 sub db_get($;$) {
1833 @_ >= 2
1834 ? $DB->{$_[0]}{$_[1]}
1835 : ($DB->{$_[0]} ||= { })
1836 }
1837
1838 sub db_put($$;$) {
1839 if (@_ >= 3) {
1840 $DB->{$_[0]}{$_[1]} = $_[2];
1841 } else {
1842 $DB->{$_[0]} = $_[1];
1843 }
1844 db_dirty;
1845 }
1846
1847 cf::global->attach (
1848 prio => 10000,
1849 on_cleanup => sub {
1850 db_sync;
1851 }, 2248 }
1852 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1853} 2266}
1854 2267
1855############################################################################# 2268#############################################################################
1856# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
1857 2275
1858sub cfg_load { 2276sub cfg_load {
1859 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
1860 or return; 2278 or return;
1861 2279
1862 local $/; 2280 local $/;
1863 *CFG = YAML::Syck::Load <$fh>; 2281 *CFG = YAML::Syck::Load <$fh>;
2282
2283 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2284
2285 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2286 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2287
2288 if (exists $CFG{mlockall}) {
2289 eval {
2290 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2291 and die "WARNING: m(un)lockall failed: $!\n";
2292 };
2293 warn $@ if $@;
2294 }
2295}
2296
2297sub init {
2298 init_resources;
1864} 2299}
1865 2300
1866sub main { 2301sub main {
1867 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
1868 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
1869 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1870 (Coro::unblock_sub { 2305 (async {
1871 Event::one_event; 2306 Event::one_event;
1872 })->(); 2307 })->prio (Coro::PRIO_MAX);
1873 }; 2308 };
1874 2309
1875 cfg_load; 2310 cfg_load;
1876 db_load; 2311 db_init;
1877 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
1878 Event::loop; 2315 Event::loop;
1879} 2316}
1880 2317
1881############################################################################# 2318#############################################################################
1882# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
1883 2375
1884sub reload() { 2376sub reload() {
1885 # can/must only be called in main 2377 # can/must only be called in main
1886 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
1887 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
1888 return; 2380 return;
1889 } 2381 }
1890 2382
1891 warn "reloading..."; 2383 warn "reloading...";
1892 2384
1893 local $FREEZE = 1; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
1894 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
1895 2391
1896 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
1897 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
1898 2396
1899 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
1900 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
1901 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
1902 } 2400 }
1903 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
1904 # cancel all extension coros 2411 warn "cancelling all extension coros";
1905 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
1906 %EXT_CORO = (); 2413 %EXT_CORO = ();
1907 2414
1908 # unload all extensions 2415 warn "removing commands";
1909 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
1910 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
1911 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
1912 } 2430 }
1913 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
1914 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
1915 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
1916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1917 2439
1918 warn "removing <$k>"; 2440 warn "... unloading $k";
1919 delete $INC{$k}; 2441 delete $INC{$k};
1920 2442
1921 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
1922 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
1923 2445
1926 } 2448 }
1927 2449
1928 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
1929 } 2451 }
1930 2452
1931 # sync database to disk
1932 cf::db_sync;
1933 IO::AIO::flush;
1934
1935 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
1936 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
1937 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1938 2456
1939 # remove register_script_function callbacks
1940 # TODO
1941
1942 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
1943 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
1944 2459
1945 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
1946 # and global variables created in xs 2461 # and global variables created in xs
1947 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
1948 2463
1949 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
1950 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
1951 require cf; 2467 require cf;
1952 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1953 2469
1954 # load config and database again 2470 warn "loading config and database again";
1955 cf::cfg_load; 2471 cf::cfg_load;
1956 cf::db_load;
1957 2472
1958 # load extensions
1959 warn "load extensions"; 2473 warn "loading extensions";
1960 cf::load_extensions; 2474 cf::load_extensions;
1961 2475
1962 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
1963 warn "reattach";
1964 _global_reattach; 2477 _global_reattach;
1965 }; 2478 warn "reattaching attachments to maps";
2479 reattach $_ for values %MAP;
1966 2480
1967 if ($@) { 2481 warn "loading reloadable resources";
2482 init_resources;
2483
2484 warn "leaving sync_job";
2485
2486 1
2487 } or do {
1968 warn $@; 2488 warn $@;
1969 warn "error while reloading, exiting."; 2489 warn "error while reloading, exiting.";
1970 exit 1; 2490 exit 1;
1971 } 2491 };
1972 2492
1973 warn "reloaded successfully"; 2493 warn "reloaded";
1974}; 2494};
1975 2495
1976############################################################################# 2496our $RELOAD_WATCHER; # used only during reload
1977
1978unless ($LINK_MAP) {
1979 $LINK_MAP = cf::map::new;
1980
1981 $LINK_MAP->width (41);
1982 $LINK_MAP->height (41);
1983 $LINK_MAP->alloc;
1984 $LINK_MAP->path ("{link}");
1985 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1986 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1987
1988 # dirty hack because... archetypes are not yet loaded
1989 Event->timer (
1990 after => 2,
1991 cb => sub {
1992 $_[0]->w->cancel;
1993
1994 # provide some exits "home"
1995 my $exit = cf::object::new "exit";
1996
1997 $exit->slaying ($EMERGENCY_POSITION->[0]);
1998 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1999 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2000
2001 $LINK_MAP->insert ($exit->clone, 19, 19);
2002 $LINK_MAP->insert ($exit->clone, 19, 20);
2003 $LINK_MAP->insert ($exit->clone, 19, 21);
2004 $LINK_MAP->insert ($exit->clone, 20, 19);
2005 $LINK_MAP->insert ($exit->clone, 20, 21);
2006 $LINK_MAP->insert ($exit->clone, 21, 19);
2007 $LINK_MAP->insert ($exit->clone, 21, 20);
2008 $LINK_MAP->insert ($exit->clone, 21, 21);
2009
2010 $exit->destroy;
2011 });
2012
2013 $LINK_MAP->{deny_save} = 1;
2014 $LINK_MAP->{deny_reset} = 1;
2015
2016 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2017}
2018
2019register "<global>", __PACKAGE__;
2020 2497
2021register_command "reload" => sub { 2498register_command "reload" => sub {
2022 my ($who, $arg) = @_; 2499 my ($who, $arg) = @_;
2023 2500
2024 if ($who->flag (FLAG_WIZ)) { 2501 if ($who->flag (FLAG_WIZ)) {
2025 $who->message ("start of reload."); 2502 $who->message ("reloading server.");
2503
2504 # doing reload synchronously and two reloads happen back-to-back,
2505 # coro crashes during coro_state_free->destroy here.
2506
2507 $RELOAD_WATCHER ||= Event->timer (
2508 reentrant => 0,
2509 after => 0,
2510 data => WF_AUTOCANCEL,
2511 cb => sub {
2026 reload; 2512 reload;
2027 $who->message ("end of reload."); 2513 undef $RELOAD_WATCHER;
2514 },
2515 );
2028 } 2516 }
2029}; 2517};
2030 2518
2031unshift @INC, $LIBDIR; 2519unshift @INC, $LIBDIR;
2520
2521my $bug_warning = 0;
2032 2522
2033$TICK_WATCHER = Event->timer ( 2523$TICK_WATCHER = Event->timer (
2034 reentrant => 0, 2524 reentrant => 0,
2525 parked => 1,
2035 prio => 0, 2526 prio => 0,
2036 at => $NEXT_TICK || $TICK, 2527 at => $NEXT_TICK || $TICK,
2037 data => WF_AUTOCANCEL, 2528 data => WF_AUTOCANCEL,
2038 cb => sub { 2529 cb => sub {
2039 unless ($FREEZE) { 2530 if ($Coro::current != $Coro::main) {
2531 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2532 unless ++$bug_warning > 10;
2533 return;
2534 }
2535
2536 $NOW = Event::time;
2537
2040 cf::server_tick; # one server iteration 2538 cf::server_tick; # one server iteration
2041 $RUNTIME += $TICK; 2539 $RUNTIME += $TICK;
2042 }
2043
2044 $NEXT_TICK += $TICK; 2540 $NEXT_TICK += $TICK;
2541
2542 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2543 $NEXT_RUNTIME_WRITE = $NOW + 10;
2544 Coro::async_pool {
2545 write_runtime
2546 or warn "ERROR: unable to write runtime file: $!";
2547 };
2548 }
2549
2550 $WAIT_FOR_TICK->broadcast;
2551 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2552
2553# my $AFTER = Event::time;
2554# warn $AFTER - $NOW;#d#
2045 2555
2046 # if we are delayed by four ticks or more, skip them all 2556 # if we are delayed by four ticks or more, skip them all
2047 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2048 2558
2049 $TICK_WATCHER->at ($NEXT_TICK); 2559 $TICK_WATCHER->at ($NEXT_TICK);
2050 $TICK_WATCHER->start; 2560 $TICK_WATCHER->start;
2051 }, 2561 },
2052); 2562);
2053 2563
2564{
2054IO::AIO::max_poll_time $TICK * 0.2; 2565 BDB::max_poll_time $TICK * 0.1;
2055 2566 $BDB_POLL_WATCHER = Event->io (
2056Event->io ( 2567 reentrant => 0,
2057 fd => IO::AIO::poll_fileno, 2568 fd => BDB::poll_fileno,
2058 poll => 'r', 2569 poll => 'r',
2059 prio => 5, 2570 prio => 0,
2060 data => WF_AUTOCANCEL,
2061 cb => \&IO::AIO::poll_cb,
2062);
2063
2064Event->timer (
2065 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2066 after => 0, 2572 cb => \&BDB::poll_cb,
2067 interval => 10, 2573 );
2068 cb => sub { 2574 BDB::min_parallel 8;
2069 (Coro::unblock_sub { 2575
2070 write_runtime 2576 BDB::set_sync_prepare {
2071 or warn "ERROR: unable to write runtime file: $!"; 2577 my $status;
2578 my $current = $Coro::current;
2579 (
2580 sub {
2581 $status = $!;
2582 $current->ready; undef $current;
2583 },
2584 sub {
2585 Coro::schedule while defined $current;
2586 $! = $status;
2587 },
2588 )
2589 };
2590
2591 unless ($DB_ENV) {
2592 $DB_ENV = BDB::db_env_create;
2593
2594 cf::sync_job {
2595 eval {
2596 BDB::db_env_open
2597 $DB_ENV,
2598 $BDB_ENV_DIR,
2599 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2600 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2601 0666;
2602
2603 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2604
2605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2606 $DB_ENV->set_lk_detect;
2607 };
2608
2609 cf::cleanup "db_env_open(db): $@" if $@;
2072 })->(); 2610 };
2073 }, 2611 }
2074); 2612}
2613
2614{
2615 IO::AIO::min_parallel 8;
2616
2617 undef $Coro::AIO::WATCHER;
2618 IO::AIO::max_poll_time $TICK * 0.1;
2619 $AIO_POLL_WATCHER = Event->io (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 fd => IO::AIO::poll_fileno,
2623 poll => 'r',
2624 prio => 6,
2625 cb => \&IO::AIO::poll_cb,
2626 );
2627}
2628
2629END { cf::emergency_save }
2075 2630
20761 26311
2077 2632

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