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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.188 by root, Sat Jan 20 23:30:16 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
180 213
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
258 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
259 350
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 352 or return;
262 353
354 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 359 and return;
266 360
267 aio_fsync $fh 361 aio_fsync $fh
268 and return; 362 and return;
277} 371}
278 372
279=back 373=back
280 374
281=cut 375=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 376
403############################################################################# 377#############################################################################
404 378
405=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
406 380
532our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 507our @CB_MAP = ();
534 508
535my %attachment; 509my %attachment;
536 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
537sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
539 519
540 use sort 'stable'; 520 use sort 'stable';
541 521
712# object support 692# object support
713 693
714sub reattach { 694sub reattach {
715 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 699
718 my $registry = $obj->registry; 700 my $registry = $obj->registry;
719 701
720 @$registry = (); 702 @$registry = ();
721 703
817 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
818 or return; 800 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
820 } 802 }
821 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 806 return ($data, $av);
823} 807}
824 808
825############################################################################# 809#############################################################################
826# command handling &c 810# command handling &c
851=cut 835=cut
852 836
853sub register_extcmd { 837sub register_extcmd {
854 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
855 839
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
860} 841}
861 842
862cf::player->attach ( 843cf::player->attach (
863 on_command => sub { 844 on_command => sub {
864 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
877 858
878 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
879 860
880 if (ref $msg) { 861 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 865 }
885 } 866 }
886 } else { 867 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 870
890 cf::override; 871 cf::override;
891 }, 872 },
892); 873);
893 874
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 875sub load_extension {
901 my ($path) = @_; 876 my ($path) = @_;
902 877
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 879 my $base = $1;
905 my $pkg = $1; 880 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
908 883
909 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
910 885
911 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 887 or die "$path: $!";
913 888
914 my $source = 889 my $source =
915 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
918 . "\n};\n1"; 893 . "\n};\n1";
919 894
920 eval $source 895 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 897 : "extension disabled.\n";
923 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 899 warn $@;
925 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
926 901 exit 1;
927# no strict 'refs'; 902 }
928# @{"$pkg\::ISA"} = ext::; 903 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 904 }
943 905
944 # remove commands 906 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 907}
969 908
970sub load_extensions { 909sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 911 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
977 } 916 }
978} 917}
979 918
980############################################################################# 919#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 920
1018=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1019 922
1020Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1021 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1022=head3 cf::player 931=head3 cf::player
1023 932
1024=over 4 933=over 4
1025 934
1026=item cf::player::exists $login 935=item cf::player::find $login
1027 936
1028Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1029 938
1030=cut 939=cut
1031 940
1032sub cf::player::exists($) { 941sub playerdir($) {
1033 cf::player::find $_[0] 942 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1035} 1088}
1036 1089
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1091
1039Sends an ext reply to the player. 1092Sends an ext reply to the player.
1040 1093
1041=cut 1094=cut
1042 1095
1043sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1045 1098
1046 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1047 1100
1048 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1049} 1102}
1103
1104package cf;
1050 1105
1051=back 1106=back
1052 1107
1053 1108
1054=head3 cf::map 1109=head3 cf::map
1060package cf::map; 1115package cf::map;
1061 1116
1062use Fcntl; 1117use Fcntl;
1063use Coro::AIO; 1118use Coro::AIO;
1064 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1065our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1067 1126
1068sub generate_random_map { 1127sub generate_random_map {
1069 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1130 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1268}
1086 1269
1087# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1088# all maps in C++... 1271# all maps in C++...
1089sub change_all_map_light { 1272sub change_all_map_light {
1090 my ($change) = @_; 1273 my ($change) = @_;
1091 1274
1092 $_->change_map_light ($change) for values %cf::MAP; 1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1093} 1277}
1094 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1095sub try_load_header($) { 1287sub load_header_from($) {
1096 my ($path) = @_; 1288 my ($self, $path) = @_;
1097 1289
1098 utf8::encode $path; 1290 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1100 or return; 1292 or return;
1101 1293
1102 my $map = cf::map::new 1294 $self->_load_header ($path)
1103 or return; 1295 or return;
1104 1296
1105 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1106 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1107 1343
1108 $map->{load_path} = $path; 1344 1
1109
1110 $map
1111} 1345}
1112 1346
1347sub find;
1113sub find_map { 1348sub find {
1114 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1115 1350
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1352
1353 cf::lock_wait "map_find:$path";
1354
1121 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1122 # do it the slow way 1356 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1357 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1358 or return;
1137 1359
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME); 1361
1362 $map->load_header
1363 or return;
1150 1364
1151 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1368 $map->reset;
1369 undef $guard;
1153 $map = find_map $path; 1370 $map = find $path
1371 or return;
1154 } 1372 }
1155 1373
1156 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1157 } 1375 }
1158} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1159 1380
1160sub load { 1381sub load {
1161 my ($self) = @_; 1382 my ($self) = @_;
1162 1383
1384 my $path = $self->{path};
1385 my $guard = cf::lock_acquire "map_load:$path";
1386
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1388
1165 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1166 1390
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1170 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1396 or return;
1172 1397
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1175 1400
1176 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1402 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1404 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1181 } 1406 }
1182 } 1407 }
1408
1409 Coro::cede;
1183 1410
1184 # now do the right thing for maps 1411 # now do the right thing for maps
1185 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1186 1413
1187 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1415 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1194 $self->set_darkness_map; 1419 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1197 $self->activate; 1423 $self->activate;
1198 } 1424 }
1199 1425
1426 $self->post_load;
1427
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1429}
1202 1430
1203sub load_map_sync { 1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1204 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1205 1466
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1207 1469
1208 cf::sync_job { 1470sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1210 or return; 1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1211 $map->load; 1494 $map->load;
1212 $map 1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1213 } 1500 };
1501
1502 ()
1214} 1503}
1215 1504
1216sub save { 1505sub save {
1217 my ($self) = @_; 1506 my ($self) = @_;
1218 1507
1219 my $save = $self->{path}->save_path; utf8::encode $save; 1508 my $lock = cf::lock_acquire "map_data:" . $self->path;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221 1509
1222 $self->{last_save} = $cf::RUNTIME; 1510 $self->{last_save} = $cf::RUNTIME;
1223 1511
1224 return unless $self->dirty; 1512 return unless $self->dirty;
1225 1513
1514 my $save = $self->save_path; utf8::encode $save;
1515 my $uniq = $self->uniq_path; utf8::encode $uniq;
1516
1226 $self->{load_path} = $save; 1517 $self->{load_path} = $save;
1227 1518
1228 return if $self->{deny_save}; 1519 return if $self->{deny_save};
1229 1520
1521 local $self->{last_access} = $self->last_access;#d#
1522
1523 cf::async {
1524 $_->contr->save for $self->players;
1525 };
1526
1230 if ($uniq) { 1527 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1528 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1529 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1530 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1531 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1532 }
1236} 1533}
1237 1534
1238sub swap_out { 1535sub swap_out {
1239 my ($self) = @_; 1536 my ($self) = @_;
1537
1538 # save first because save cedes
1539 $self->save;
1540
1541 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1542
1241 return if $self->players; 1543 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1544 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1545 return if $self->{deny_save};
1244 1546
1245 $self->save;
1246 $self->clear; 1547 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1548 $self->in_memory (cf::MAP_SWAPPED);
1248} 1549}
1249 1550
1250sub reset_at { 1551sub reset_at {
1251 my ($self) = @_; 1552 my ($self) = @_;
1252 1553
1253 # TODO: safety, remove and allow resettable per-player maps 1554 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1555 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1556 return 1e99 if $self->{deny_reset};
1256 1557
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1558 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1559 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1560
1264 my ($self) = @_; 1565 my ($self) = @_;
1265 1566
1266 $self->reset_at <= $cf::RUNTIME 1567 $self->reset_at <= $cf::RUNTIME
1267} 1568}
1268 1569
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1570sub reset {
1291 my ($self) = @_; 1571 my ($self) = @_;
1292 1572
1573 my $lock = cf::lock_acquire "map_data:$self->{path}";
1574
1293 return if $self->players; 1575 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1576 return if $self->isa ("ext::map_per_player");#d#
1295 1577
1296 warn "resetting map ", $self->path;#d# 1578 warn "resetting map ", $self->path;#d#
1297 1579
1298 delete $cf::MAP{$self->path}; 1580 delete $cf::MAP{$self->path};
1581
1582 $self->in_memory (cf::MAP_SWAPPED);
1583 $self->clear;
1299 1584
1300 $_->clear_links_to ($self) for values %cf::MAP; 1585 $_->clear_links_to ($self) for values %cf::MAP;
1301 1586
1302 $self->unlink_save; 1587 $self->unlink_save;
1303 $self->destroy; 1588 $self->destroy;
1306my $nuke_counter = "aaaa"; 1591my $nuke_counter = "aaaa";
1307 1592
1308sub nuke { 1593sub nuke {
1309 my ($self) = @_; 1594 my ($self) = @_;
1310 1595
1596 delete $cf::MAP{$self->path};
1597
1598 $self->unlink_save;
1599
1600 bless $self, "cf::map";
1601 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1602 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1603 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1604 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1605
1606 $cf::MAP{$self->path} = $self;
1607
1314 $self->reset; # polite request, might not happen 1608 $self->reset; # polite request, might not happen
1315} 1609}
1316 1610
1317sub customise_for { 1611=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1612
1320 if ($map->per_player) { 1613Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1614instantiated unique items. May block.
1322 }
1323 1615
1324 $map 1616=cut
1325}
1326 1617
1327sub emergency_save { 1618sub unique_maps() {
1328 local $cf::FREEZE = 1; 1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1329 1621
1330 warn "enter emergency map save\n"; 1622 my @paths;
1331 1623
1332 cf::sync_job { 1624 for (@$files) {
1333 warn "begin emergency map save\n"; 1625 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 s/\.map$//;
1630 push @paths, $_;
1335 }; 1631 }
1336 1632
1337 warn "end emergency map save\n"; 1633 \@paths
1338} 1634}
1339 1635
1340package cf; 1636package cf;
1341 1637
1342=back 1638=back
1343 1639
1640=head3 cf::object
1641
1642=cut
1643
1644package cf::object;
1645
1646=over 4
1647
1648=item $ob->inv_recursive
1649
1650Returns the inventory of the object _and_ their inventories, recursively.
1651
1652=cut
1653
1654sub inv_recursive_;
1655sub inv_recursive_ {
1656 map { $_, inv_recursive_ $_->inv } @_
1657}
1658
1659sub inv_recursive {
1660 inv_recursive_ inv $_[0]
1661}
1662
1663package cf;
1664
1665=back
1344 1666
1345=head3 cf::object::player 1667=head3 cf::object::player
1346 1668
1347=over 4 1669=over 4
1348 1670
1388 1710
1389=item $player_object->enter_link 1711=item $player_object->enter_link
1390 1712
1391Freezes the player and moves him/her to a special map (C<{link}>). 1713Freezes the player and moves him/her to a special map (C<{link}>).
1392 1714
1393The player should be reaosnably safe there for short amounts of time. You 1715The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1716I<MUST> call C<leave_link> as soon as possible, though.
1395 1717
1718Will never block.
1719
1396=item $player_object->leave_link ($map, $x, $y) 1720=item $player_object->leave_link ($map, $x, $y)
1397 1721
1398Moves the player out of the specila link map onto the given map. If the 1722Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1723map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1724to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1725fails, to the emergency map position.
1402 1726
1403Might block. 1727Might block.
1404 1728
1405=cut 1729=cut
1730
1731sub link_map {
1732 unless ($LINK_MAP) {
1733 $LINK_MAP = cf::map::find "{link}"
1734 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1735 $LINK_MAP->load;
1736 }
1737
1738 $LINK_MAP
1739}
1406 1740
1407sub cf::object::player::enter_link { 1741sub cf::object::player::enter_link {
1408 my ($self) = @_; 1742 my ($self) = @_;
1409 1743
1410 return if $self->map == $LINK_MAP; 1744 $self->deactivate_recursive;
1411 1745
1746 return if UNIVERSAL::isa $self->map, "ext::map_link";
1747
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1748 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1749 if $self->map;
1414 1750
1415 $self->enter_map ($LINK_MAP, 20, 20); 1751 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1416 $self->deactivate_recursive;
1417} 1752}
1418 1753
1419sub cf::object::player::leave_link { 1754sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1755 my ($self, $map, $x, $y) = @_;
1421 1756
1422 my $link_pos = delete $self->{_link_pos}; 1757 my $link_pos = delete $self->{_link_pos};
1423 1758
1424 unless ($map) { 1759 unless ($map) {
1425 # restore original map position 1760 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1761 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1762 $map = cf::map::find $map;
1428 1763
1429 unless ($map) { 1764 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1765 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1766 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1767 or die "FATAL: cannot load emergency map\n";
1433 } 1768 }
1434 } 1769 }
1435 1770
1436 ($x, $y) = (-1, -1) 1771 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1774 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1775 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1776 if $x <=0 && $y <= 0;
1442 1777
1443 $map->load; 1778 $map->load;
1779 $map->load_diag;
1444 1780
1781 return unless $self->contr->active;
1445 $self->activate_recursive; 1782 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y); 1783 $self->enter_map ($map, $x, $y);
1447} 1784}
1448 1785
1786cf::player->attach (
1787 on_logout => sub {
1788 my ($pl) = @_;
1789
1790 # abort map switching before logout
1791 if ($pl->ob->{_link_pos}) {
1792 cf::sync_job {
1793 $pl->ob->leave_link
1794 };
1795 }
1796 },
1797 on_login => sub {
1798 my ($pl) = @_;
1799
1800 # try to abort aborted map switching on player login :)
1801 # should happen only on crashes
1802 if ($pl->ob->{_link_pos}) {
1803 $pl->ob->enter_link;
1804 (async {
1805 # we need this sleep as the login has a concurrent enter_exit running
1806 # and this sleep increases chances of the player not ending up in scorn
1807 $pl->ob->reply (undef,
1808 "There was an internal problem at your last logout, "
1809 . "the server will try to bring you to your intended destination in a second.",
1810 cf::NDI_RED);
1811 Coro::Timer::sleep 1;
1812 $pl->ob->leave_link;
1813 })->prio (2);
1814 }
1815 },
1816);
1817
1449=item $player_object->goto_map ($map, $x, $y) 1818=item $player_object->goto ($path, $x, $y)
1450 1819
1451=cut 1820=cut
1452 1821
1453sub cf::object::player::goto_map { 1822sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1823 my ($self, $path, $x, $y) = @_;
1455 1824
1456 $self->enter_link; 1825 $self->enter_link;
1457 1826
1458 (Coro::async { 1827 (async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string; 1828 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1829 $map = $map->customise_for ($self) if $map;
1463 1830
1464 warn "entering ", $map->path, " at ($x, $y)\n" 1831# warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1832# if $map;
1466 1833
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1834 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1835
1469 $self->leave_link ($map, $x, $y); 1836 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1837 })->prio (1);
1471} 1838}
1472 1839
1476 1843
1477sub parse_random_map_params { 1844sub parse_random_map_params {
1478 my ($spec) = @_; 1845 my ($spec) = @_;
1479 1846
1480 my $rmp = { # defaults 1847 my $rmp = { # defaults
1481 xsize => 10, 1848 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1849 ysize => (cf::rndm 15, 40),
1850 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1851 #layout => string,
1483 }; 1852 };
1484 1853
1485 for (split /\n/, $spec) { 1854 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1855 my ($k, $v) = split /\s+/, $_, 2;
1487 1856
1491 $rmp 1860 $rmp
1492} 1861}
1493 1862
1494sub prepare_random_map { 1863sub prepare_random_map {
1495 my ($exit) = @_; 1864 my ($exit) = @_;
1865
1866 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1867
1497 # all this does is basically replace the /! path by 1868 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1869 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1870 # that depends on the exit object
1500 1871
1509 1880
1510 $rmp->{random_seed} ||= $exit->random_seed; 1881 $rmp->{random_seed} ||= $exit->random_seed;
1511 1882
1512 my $data = cf::to_json $rmp; 1883 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1884 my $md5 = Digest::MD5::md5_hex $data;
1885 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1886
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1887 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1888 aio_write $fh, 0, (length $data), $data, 0;
1889 undef $fh;
1890 aio_rename "$meta~", $meta;
1517 1891
1518 $exit->slaying ("?random/$md5"); 1892 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1893 $exit->msg (undef);
1520 } 1894 }
1521} 1895}
1525 1899
1526 return unless $self->type == cf::PLAYER; 1900 return unless $self->type == cf::PLAYER;
1527 1901
1528 $self->enter_link; 1902 $self->enter_link;
1529 1903
1530 (Coro::async { 1904 (async {
1905 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1906 unless (eval {
1532
1533 prepare_random_map $exit 1907 prepare_random_map $exit
1534 if $exit->slaying eq "/!"; 1908 if $exit->slaying eq "/!";
1535 1909
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1910 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1911 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1538 1912
1539 1; 1913 1;
1540 }) { 1914 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1915 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1916 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1917 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1918 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1919
1546 warn "ERROR in enter_exit: $@"; 1920 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1921 $self->leave_link;
1548 } 1922 }
1599 on_reply => sub { 1973 on_reply => sub {
1600 my ($ns, $msg) = @_; 1974 my ($ns, $msg) = @_;
1601 1975
1602 # this weird shuffling is so that direct followup queries 1976 # this weird shuffling is so that direct followup queries
1603 # get handled first 1977 # get handled first
1604 my $queue = delete $ns->{query_queue}; 1978 my $queue = delete $ns->{query_queue}
1979 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 1980
1606 (shift @$queue)->[1]->($msg); 1981 (shift @$queue)->[1]->($msg);
1607 1982
1608 push @{ $ns->{query_queue} }, @$queue; 1983 push @{ $ns->{query_queue} }, @$queue;
1609 1984
1615 } 1990 }
1616 } 1991 }
1617 }, 1992 },
1618); 1993);
1619 1994
1620=item $client->coro (\&cb) 1995=item $client->async (\&cb)
1621 1996
1622Create a new coroutine, running the specified callback. The coroutine will 1997Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 1998be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 1999or loss of connection).
1625 2000
1626=cut 2001=cut
1627 2002
1628sub cf::client::coro { 2003sub cf::client::async {
1629 my ($self, $cb) = @_; 2004 my ($self, $cb) = @_;
1630 2005
1631 my $coro; $coro = async { 2006 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2007
1638 $coro->on_destroy (sub { 2008 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2009 delete $self->{_coro}{$coro+0};
1640 }); 2010 });
1641 2011
1813 2183
1814{ 2184{
1815 my $path = cf::localdir . "/database.pst"; 2185 my $path = cf::localdir . "/database.pst";
1816 2186
1817 sub db_load() { 2187 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2188 $DB = stat $path ? Storable::retrieve $path : { };
1820 } 2189 }
1821 2190
1822 my $pid; 2191 my $pid;
1823 2192
1824 sub db_save() { 2193 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid; 2194 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) { 2195 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1; 2196 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~"; 2197 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path; 2198 rename "$path~", $path;
1837 sub db_sync() { 2205 sub db_sync() {
1838 db_save if $dirty; 2206 db_save if $dirty;
1839 undef $dirty; 2207 undef $dirty;
1840 } 2208 }
1841 2209
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2210 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync; 2211 db_sync;
1844 }); 2212 });
1845 2213
1846 sub db_dirty() { 2214 sub db_dirty() {
1847 $dirty = 1; 2215 $dirty = 1;
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2246 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2247 or return;
1880 2248
1881 local $/; 2249 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2250 *CFG = YAML::Syck::Load <$fh>;
2251
2252 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2253
2254 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2255 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2256
2257 if (exists $CFG{mlockall}) {
2258 eval {
2259 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2260 and die "WARNING: m(un)lockall failed: $!\n";
2261 };
2262 warn $@ if $@;
2263 }
1883} 2264}
1884 2265
1885sub main { 2266sub main {
1886 # we must not ever block the main coroutine 2267 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2268 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2269 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2270 (async {
1890 Event::one_event; 2271 Event::one_event;
1891 })->(); 2272 })->prio (Coro::PRIO_MAX);
1892 }; 2273 };
1893 2274
1894 cfg_load; 2275 cfg_load;
1895 db_load; 2276 db_load;
1896 load_extensions; 2277 load_extensions;
2278
2279 $TICK_WATCHER->start;
1897 Event::loop; 2280 Event::loop;
1898} 2281}
1899 2282
1900############################################################################# 2283#############################################################################
1901# initialisation 2284# initialisation and cleanup
2285
2286# install some emergency cleanup handlers
2287BEGIN {
2288 for my $signal (qw(INT HUP TERM)) {
2289 Event->signal (
2290 data => WF_AUTOCANCEL,
2291 signal => $signal,
2292 cb => sub {
2293 cf::cleanup "SIG$signal";
2294 },
2295 );
2296 }
2297}
2298
2299sub emergency_save() {
2300 my $freeze_guard = cf::freeze_mainloop;
2301
2302 warn "enter emergency perl save\n";
2303
2304 cf::sync_job {
2305 # use a peculiar iteration method to avoid tripping on perl
2306 # refcount bugs in for. also avoids problems with players
2307 # and maps saved/destroyed asynchronously.
2308 warn "begin emergency player save\n";
2309 for my $login (keys %cf::PLAYER) {
2310 my $pl = $cf::PLAYER{$login} or next;
2311 $pl->valid or next;
2312 $pl->save;
2313 }
2314 warn "end emergency player save\n";
2315
2316 warn "begin emergency map save\n";
2317 for my $path (keys %cf::MAP) {
2318 my $map = $cf::MAP{$path} or next;
2319 $map->valid or next;
2320 $map->save;
2321 }
2322 warn "end emergency map save\n";
2323 };
2324
2325 warn "leave emergency perl save\n";
2326}
1902 2327
1903sub reload() { 2328sub reload() {
1904 # can/must only be called in main 2329 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2330 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2331 warn "can only reload from main coroutine";
1907 return; 2332 return;
1908 } 2333 }
1909 2334
1910 warn "reloading..."; 2335 warn "reloading...";
1911 2336
1912 local $FREEZE = 1; 2337 warn "cancelling server ticker";
2338 $TICK_WATCHER->cancel;
2339
1913 cf::emergency_save; 2340 cf::emergency_save;
1914 2341
1915 eval { 2342 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved 2343 # if anything goes wrong in here, we should simply crash as we already saved
1917 2344
1918 # cancel all watchers 2345 warn "syncing database to disk";
2346 cf::db_sync;
2347
2348 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2349 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2350 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2351 }
1922 2352
2353 warn "flushing outstanding aio requests";
2354 for (;;) {
2355 IO::AIO::flush;
2356 Coro::cede;
2357 last unless IO::AIO::nreqs;
2358 warn "iterate...";
2359 }
2360
1923 # cancel all extension coros 2361 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2362 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2363 %EXT_CORO = ();
1926 2364
1927 # unload all extensions 2365 warn "removing commands";
1928 for (@exts) { 2366 %COMMAND = ();
2367
2368 warn "removing ext commands";
2369 %EXTCMD = ();
2370
2371 warn "unloading/nuking all extensions";
2372 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2373 warn "... unloading $pkg";
1930 unload_extension $_; 2374
2375 if (my $cb = $pkg->can ("unload")) {
2376 eval {
2377 $cb->($pkg);
2378 1
2379 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2380 }
1932 2381
2382 warn "... nuking $pkg";
2383 Symbol::delete_package $pkg;
2384 }
2385
1933 # unload all modules loaded from $LIBDIR 2386 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2387 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2388 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2389
1937 warn "removing <$k>"; 2390 warn "... unloading $k";
1938 delete $INC{$k}; 2391 delete $INC{$k};
1939 2392
1940 $k =~ s/\.pm$//; 2393 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2394 $k =~ s/\//::/g;
1942 2395
1945 } 2398 }
1946 2399
1947 Symbol::delete_package $k; 2400 Symbol::delete_package $k;
1948 } 2401 }
1949 2402
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2403 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2404 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2405 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2406
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2407 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2408 delete $INC{"cf.pm"};
1963 2409
1964 # don't, removes xs symbols, too, 2410 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2411 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2412 #Symbol::delete_package __PACKAGE__;
1967 2413
1968 # reload cf.pm 2414 warn "unload completed, starting to reload now";
2415
1969 warn "reloading cf.pm"; 2416 warn "reloading cf.pm";
1970 require cf; 2417 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2418 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2419
1973 # load config and database again 2420 warn "loading config and database again";
1974 cf::cfg_load; 2421 cf::cfg_load;
1975 cf::db_load; 2422 cf::db_load;
1976 2423
1977 # load extensions
1978 warn "load extensions"; 2424 warn "loading extensions";
1979 cf::load_extensions; 2425 cf::load_extensions;
1980 2426
1981 # reattach attachments to objects 2427 warn "reattaching attachments to objects/players";
1982 warn "reattach";
1983 _global_reattach; 2428 _global_reattach;
2429 warn "reattaching attachments to maps";
2430 reattach $_ for values %MAP;
2431
2432 warn "restarting server ticker";
2433
2434 $TICK_WATCHER->start;
1984 }; 2435 };
1985 2436
1986 if ($@) { 2437 if ($@) {
1987 warn $@; 2438 warn $@;
1988 warn "error while reloading, exiting."; 2439 warn "error while reloading, exiting.";
1989 exit 1; 2440 exit 1;
1990 } 2441 }
1991 2442
1992 warn "reloaded successfully"; 2443 warn "reloaded";
1993}; 2444};
1994 2445
1995############################################################################# 2446our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2447
2040register_command "reload" => sub { 2448register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2449 my ($who, $arg) = @_;
2042 2450
2043 if ($who->flag (FLAG_WIZ)) { 2451 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2452 $who->message ("reloading server.");
2453
2454 # doing reload synchronously and two reloads happen back-to-back,
2455 # coro crashes during coro_state_free->destroy here.
2456
2457 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2045 reload; 2458 reload;
2046 $who->message ("end of reload."); 2459 undef $RELOAD_WATCHER;
2460 });
2047 } 2461 }
2048}; 2462};
2049 2463
2050unshift @INC, $LIBDIR; 2464unshift @INC, $LIBDIR;
2465
2466my $bug_warning = 0;
2051 2467
2052$TICK_WATCHER = Event->timer ( 2468$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2469 reentrant => 0,
2470 parked => 1,
2054 prio => 0, 2471 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2057 cb => sub { 2474 cb => sub {
2058 unless ($FREEZE) { 2475 if ($Coro::current != $Coro::main) {
2476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2477 unless ++$bug_warning > 10;
2478 return;
2479 }
2480
2481 $NOW = Event::time;
2482
2059 cf::server_tick; # one server iteration 2483 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2484 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2485 $NEXT_TICK += $TICK;
2486
2487 $WAIT_FOR_TICK->broadcast;
2488 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2064 2489
2065 # if we are delayed by four ticks or more, skip them all 2490 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2491 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2492
2068 $TICK_WATCHER->at ($NEXT_TICK); 2493 $TICK_WATCHER->at ($NEXT_TICK);
2070 }, 2495 },
2071); 2496);
2072 2497
2073IO::AIO::max_poll_time $TICK * 0.2; 2498IO::AIO::max_poll_time $TICK * 0.2;
2074 2499
2075Event->io ( 2500$AIO_POLL_WATCHER = Event->io (
2076 fd => IO::AIO::poll_fileno, 2501 fd => IO::AIO::poll_fileno,
2077 poll => 'r', 2502 poll => 'r',
2078 prio => 5, 2503 prio => 5,
2079 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb, 2505 cb => \&IO::AIO::poll_cb,
2081); 2506);
2082 2507
2083Event->timer ( 2508$WRITE_RUNTIME_WATCHER = Event->timer (
2084 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2085 after => 0, 2510 after => 1,
2086 interval => 10, 2511 interval => 10,
2087 cb => sub { 2512 prio => 6, # keep it lowest so it acts like a watchdog
2088 (Coro::unblock_sub { 2513 cb => Coro::unblock_sub {
2089 write_runtime 2514 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 2515 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 }, 2516 },
2093); 2517);
2094 2518
2519END { cf::emergency_save }
2520
20951 25211
2096 2522

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