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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
269 312
270 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 314 # (but this is cancel-safe)
272 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 349
313 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
315 }); 352 });
316 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
323 360
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 362 or return;
326 363
364 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 369 and return;
330 370
371 # always fsync - this file is important
331 aio_fsync $fh 372 aio_fsync $fh
332 and return; 373 and return;
333 374
334 close $fh 375 close $fh
335 or return; 376 or return;
341} 382}
342 383
343=back 384=back
344 385
345=cut 386=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 387
467############################################################################# 388#############################################################################
468 389
469=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
470 391
596our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 518our @CB_MAP = ();
598 519
599my %attachment; 520my %attachment;
600 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
601sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
603 530
604 use sort 'stable'; 531 use sort 'stable';
605 532
776# object support 703# object support
777 704
778sub reattach { 705sub reattach {
779 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 710
782 my $registry = $obj->registry; 711 my $registry = $obj->registry;
783 712
784 @$registry = (); 713 @$registry = ();
785 714
832 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
833 762
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 767 close $fh;
839 768
840 if (@$objs) { 769 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 775 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
848 } 777 }
849 } else { 778 } else {
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
856 } 785 }
857 } else { 786 } else {
858 aio_unlink $filename; 787 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
860 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
861 } 796 }
862} 797}
863 798
864sub object_freezer_as_string { 799sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
871 806
872sub object_thawer_load { 807sub object_thawer_load {
873 my ($filename) = @_; 808 my ($filename) = @_;
874 809
875 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
876 814
877 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
878 or return; 816 or return;
879 817
880 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
917=cut 855=cut
918 856
919sub register_extcmd { 857sub register_extcmd {
920 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
921 859
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
926} 861}
927 862
928cf::player->attach ( 863cf::player->attach (
929 on_command => sub { 864 on_command => sub {
930 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
943 878
944 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
945 880
946 if (ref $msg) { 881 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 885 }
951 } 886 }
952 } else { 887 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 890
956 cf::override; 891 cf::override;
957 }, 892 },
958); 893);
959 894
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 895sub load_extension {
967 my ($path) = @_; 896 my ($path) = @_;
968 897
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 899 my $base = $1;
971 my $pkg = $1; 900 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
974 903
975 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
976 905
977 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 907 or die "$path: $!";
979 908
980 my $source = 909 my $source =
981 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
984 . "\n};\n1"; 913 . "\n};\n1";
985 914
986 eval $source 915 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 917 : "extension disabled.\n";
989 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 919 warn $@;
991 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
992 921 exit 1;
993# no strict 'refs'; 922 }
994# @{"$pkg\::ISA"} = ext::; 923 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 924 }
1009 925
1010 # remove commands 926 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 927}
1035 928
1036sub load_extensions { 929sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 931 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
1043 } 936 }
1044} 937}
1045 938
1046############################################################################# 939#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 940
1084=head2 CORE EXTENSIONS 941=head2 CORE EXTENSIONS
1085 942
1086Functions and methods that extend core crossfire objects. 943Functions and methods that extend core crossfire objects.
1087 944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
1088=head3 cf::player 951=head3 cf::player
1089 952
1090=over 4 953=over 4
1091 954
1092=item cf::player::exists $login 955=item cf::player::find $login
1093 956
1094Returns true when the given account exists. 957Returns the given player object, loading it if necessary (might block).
1095 958
1096=cut 959=cut
1097 960
1098sub cf::player::exists($) { 961sub playerdir($) {
1099 cf::player::find $_[0] 962 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1101} 1109}
1102 1110
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1112
1105Sends an ext reply to the player. 1113Sends an ext reply to the player.
1106 1114
1107=cut 1115=cut
1108 1116
1109sub cf::player::ext_reply($$$%) { 1117sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1118 my ($self, $id, %msg) = @_;
1111 1119
1112 $msg{msgid} = $id; 1120 $msg{msgid} = $id;
1113 1121
1114 $self->send ("ext " . to_json \%msg); 1122 $self->send ("ext " . cf::to_json \%msg);
1115} 1123}
1124
1125package cf;
1116 1126
1117=back 1127=back
1118 1128
1119 1129
1120=head3 cf::map 1130=head3 cf::map
1126package cf::map; 1136package cf::map;
1127 1137
1128use Fcntl; 1138use Fcntl;
1129use Coro::AIO; 1139use Coro::AIO;
1130 1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1131our $MAX_RESET = 7200; 1145our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1146our $DEFAULT_RESET = 3000;
1133 1147
1134sub generate_random_map { 1148sub generate_random_map {
1135 my ($path, $rmp) = @_; 1149 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1150 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1151 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1155 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1156 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1293}
1152 1294
1153# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1154# all maps in C++... 1296# all maps in C++...
1155sub change_all_map_light { 1297sub change_all_map_light {
1156 my ($change) = @_; 1298 my ($change) = @_;
1157 1299
1158 $_->change_map_light ($change) for values %cf::MAP; 1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1159} 1302}
1160 1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1161sub try_load_header($) { 1317sub load_header_from($) {
1162 my ($path) = @_; 1318 my ($self, $path) = @_;
1163 1319
1164 utf8::encode $path; 1320 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1166 or return; 1325 or return;
1167 1326
1168 my $map = cf::map::new 1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1169 or return; 1370 or return;
1371 $self->prepare_orig;
1372 }
1170 1373
1171 $map->load_header ($path) 1374 1
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177} 1375}
1178 1376
1377sub find;
1179sub find_map { 1378sub find {
1180 my ($path, $origin) = @_; 1379 my ($path, $origin) = @_;
1181 1380
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1381 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1382
1187 cf::lock_wait "map_find:$key"; 1383 cf::lock_wait "map_find:$path";
1188 1384
1189 $cf::MAP{$key} || do { 1385 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1386 my $guard = cf::lock_acquire "map_find:$path";
1191 1387 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1388 or return;
1207 1389
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1390 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1391
1221 if ($map->should_reset) { 1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1398 $map->reset;
1223 $map = find_map $path; 1399 undef $guard;
1400 return find $path;
1224 } 1401 }
1225 1402
1226 $cf::MAP{$key} = $map 1403 $cf::MAP{$path} = $map
1227 } 1404 }
1228} 1405}
1406
1407sub pre_load { }
1408sub post_load { }
1229 1409
1230sub load { 1410sub load {
1231 my ($self) = @_; 1411 my ($self) = @_;
1232 1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1233 my $path = $self->{path}; 1415 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1416 my $guard = cf::lock_acquire "map_load:$path";
1235 1417
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1418 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1419
1238 $self->in_memory (cf::MAP_LOADING); 1420 $self->in_memory (cf::MAP_LOADING);
1239 1421
1240 $self->alloc; 1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1241 $self->load_objects ($self->{load_path}, 1) 1426 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1427 or return;
1243 1428
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1430 if delete $self->{load_original};
1246 1431
1247 if (my $uniq = $path->uniq_path) { 1432 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1433 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1434 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1435 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1436 $self->_load_objects ($uniq, 0);
1252 } 1437 }
1253 } 1438 }
1439
1440 Coro::cede;
1254 1441
1255 # now do the right thing for maps 1442 # now do the right thing for maps
1256 $self->link_multipart_objects; 1443 $self->link_multipart_objects;
1257 1444
1258 if ($self->{path}->is_style_map) { 1445 unless ($self->{deny_activate}) {
1259 $self->{deny_save} = 1; 1446 $self->decay_objects;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply; 1447 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons; 1448 $self->update_buttons;
1449 Coro::cede;
1265 $self->set_darkness_map; 1450 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1451 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1452 unless $self->difficulty;
1453 Coro::cede;
1268 $self->activate; 1454 $self->activate;
1269 } 1455 }
1270 1456
1457 $self->post_load;
1458
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1459 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1460}
1273 1461
1274sub load_map_sync { 1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
1473 my ($map) = @_;
1474
1475 my @diag; # diagonal neighbours
1476
1477 for (0 .. 3) {
1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
1483
1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
1487
1488 for (@diag) {
1489 my $neigh = find @$_
1490 or next;
1491 $neigh->load;
1492 }
1493}
1494
1495sub find_sync {
1275 my ($path, $origin) = @_; 1496 my ($path, $origin) = @_;
1276 1497
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1498 cf::sync_job { find $path, $origin }
1499}
1278 1500
1279 cf::sync_job { 1501sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1502 my ($map) = @_;
1281 or return; 1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1282 $map->load; 1525 $map->load;
1283 $map 1526
1527 delete $MAP_PREFETCH{$path};
1528 }
1529 }
1530 undef $MAP_PREFETCHER;
1284 } 1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1285} 1535}
1286 1536
1287sub save { 1537sub save {
1288 my ($self) = @_; 1538 my ($self) = @_;
1289 1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1290 $self->{last_save} = $cf::RUNTIME; 1542 $self->{last_save} = $cf::RUNTIME;
1291 1543
1292 return unless $self->dirty; 1544 return unless $self->dirty;
1293 1545
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1546 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1548
1297 $self->{load_path} = $save; 1549 $self->{load_path} = $save;
1298 1550
1299 return if $self->{deny_save}; 1551 return if $self->{deny_save};
1300 1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1301 if ($uniq) { 1559 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1562 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1564 }
1307} 1565}
1308 1566
1309sub swap_out { 1567sub swap_out {
1310 my ($self) = @_; 1568 my ($self) = @_;
1569
1570 # save first because save cedes
1571 $self->save;
1572
1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1574
1312 return if $self->players; 1575 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1577 return if $self->{deny_save};
1315 1578
1316 $self->save;
1317 $self->clear; 1579 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1580 $self->in_memory (cf::MAP_SWAPPED);
1319} 1581}
1320 1582
1321sub reset_at { 1583sub reset_at {
1322 my ($self) = @_; 1584 my ($self) = @_;
1323 1585
1324 # TODO: safety, remove and allow resettable per-player maps 1586 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1588 return 1e99 if $self->{deny_reset};
1327 1589
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1592
1335 my ($self) = @_; 1597 my ($self) = @_;
1336 1598
1337 $self->reset_at <= $cf::RUNTIME 1599 $self->reset_at <= $cf::RUNTIME
1338} 1600}
1339 1601
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1602sub reset {
1362 my ($self) = @_; 1603 my ($self) = @_;
1363 1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1364 return if $self->players; 1607 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1608 return if $self->isa ("ext::map_per_player");#d#
1366 1609
1367 warn "resetting map ", $self->path;#d# 1610 warn "resetting map ", $self->path;#d#
1368 1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1369 delete $cf::MAP{$self->path}; 1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1370 1625
1371 $_->clear_links_to ($self) for values %cf::MAP; 1626 $_->clear_links_to ($self) for values %cf::MAP;
1372 1627
1373 $self->unlink_save; 1628 $self->unlink_save;
1374 $self->destroy; 1629 $self->destroy;
1377my $nuke_counter = "aaaa"; 1632my $nuke_counter = "aaaa";
1378 1633
1379sub nuke { 1634sub nuke {
1380 my ($self) = @_; 1635 my ($self) = @_;
1381 1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1643 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1644 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1385 $self->reset; # polite request, might not happen 1649 $self->reset; # polite request, might not happen
1386} 1650}
1387 1651
1388sub customise_for { 1652=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1653
1391 if ($map->per_player) { 1654Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1655instantiated unique items. May block.
1393 }
1394 1656
1395 $map 1657=cut
1396}
1397 1658
1398sub emergency_save { 1659sub unique_maps() {
1399 local $cf::FREEZE = 1; 1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1400 1662
1401 warn "enter emergency map save\n"; 1663 my @paths;
1402 1664
1403 cf::sync_job { 1665 for (@$files) {
1404 warn "begin emergency map save\n"; 1666 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1406 }; 1671 }
1407 1672
1408 warn "end emergency map save\n"; 1673 \@paths
1409} 1674}
1410 1675
1411package cf; 1676package cf;
1412 1677
1413=back 1678=back
1414 1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1415 1706
1416=head3 cf::object::player 1707=head3 cf::object::player
1417 1708
1418=over 4 1709=over 4
1419 1710
1459 1750
1460=item $player_object->enter_link 1751=item $player_object->enter_link
1461 1752
1462Freezes the player and moves him/her to a special map (C<{link}>). 1753Freezes the player and moves him/her to a special map (C<{link}>).
1463 1754
1464The player should be reaosnably safe there for short amounts of time. You 1755The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1756I<MUST> call C<leave_link> as soon as possible, though.
1466 1757
1758Will never block.
1759
1467=item $player_object->leave_link ($map, $x, $y) 1760=item $player_object->leave_link ($map, $x, $y)
1468 1761
1469Moves the player out of the specila link map onto the given map. If the 1762Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1763map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1764to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1765fails, to the emergency map position.
1473 1766
1474Might block. 1767Might block.
1475 1768
1476=cut 1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1477 1780
1478sub cf::object::player::enter_link { 1781sub cf::object::player::enter_link {
1479 my ($self) = @_; 1782 my ($self) = @_;
1480 1783
1481 $self->deactivate_recursive; 1784 $self->deactivate_recursive;
1482 1785
1483 return if $self->map == $LINK_MAP; 1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1787
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1789 if $self->map;
1487 1790
1488 $self->enter_map ($LINK_MAP, 20, 20); 1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1792}
1490 1793
1491sub cf::object::player::leave_link { 1794sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1795 my ($self, $map, $x, $y) = @_;
1493 1796
1494 my $link_pos = delete $self->{_link_pos}; 1797 my $link_pos = delete $self->{_link_pos};
1495 1798
1496 unless ($map) { 1799 unless ($map) {
1497 # restore original map position 1800 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1801 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1802 $map = cf::map::find $map;
1500 1803
1501 unless ($map) { 1804 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1806 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1807 or die "FATAL: cannot load emergency map\n";
1505 } 1808 }
1506 } 1809 }
1507 1810
1508 ($x, $y) = (-1, -1) 1811 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1814 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1816 if $x <=0 && $y <= 0;
1514 1817
1515 $map->load; 1818 $map->load;
1819 $map->load_diag;
1516 1820
1821 return unless $self->contr->active;
1517 $self->activate_recursive; 1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 1825 $self->enter_map ($map, $x, $y);
1519} 1826}
1520 1827
1521cf::player->attach ( 1828cf::player->attach (
1522 on_logout => sub { 1829 on_logout => sub {
1534 1841
1535 # try to abort aborted map switching on player login :) 1842 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1843 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1844 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1845 $pl->ob->enter_link;
1539 Coro::async { 1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1540 # we need this sleep as the login has a concurrent enter_exit running 1851 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1852 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1; 1853 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1854 $pl->ob->leave_link;
1544 }; 1855 })->prio (2);
1545 } 1856 }
1546 }, 1857 },
1547); 1858);
1548 1859
1549=item $player_object->goto_map ($path, $x, $y) 1860=item $player_object->goto ($path, $x, $y)
1550 1861
1551=cut 1862=cut
1552 1863
1553sub cf::object::player::goto_map { 1864sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1865 my ($self, $path, $x, $y) = @_;
1555 1866
1556 $self->enter_link; 1867 $self->enter_link;
1557 1868
1558 (Coro::async { 1869 (async {
1559 $path = new cf::path $path; 1870 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1871 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1872 $map = $map->customise_for ($self) if $map;
1563 1873 $map
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1874 } or
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1876
1569 $self->leave_link ($map, $x, $y); 1877 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1878 })->prio (1);
1571} 1879}
1572 1880
1576 1884
1577sub parse_random_map_params { 1885sub parse_random_map_params {
1578 my ($spec) = @_; 1886 my ($spec) = @_;
1579 1887
1580 my $rmp = { # defaults 1888 my $rmp = { # defaults
1581 xsize => 10, 1889 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1583 }; 1893 };
1584 1894
1585 for (split /\n/, $spec) { 1895 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 1896 my ($k, $v) = split /\s+/, $_, 2;
1587 1897
1591 $rmp 1901 $rmp
1592} 1902}
1593 1903
1594sub prepare_random_map { 1904sub prepare_random_map {
1595 my ($exit) = @_; 1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 1908
1597 # all this does is basically replace the /! path by 1909 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 1910 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 1911 # that depends on the exit object
1600 1912
1601 my $rmp = parse_random_map_params $exit->msg; 1913 my $rmp = parse_random_map_params $exit->msg;
1602 1914
1603 if ($exit->map) { 1915 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 1916 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 1917 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 1918 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 1919 $rmp->{origin_y} = $exit->y;
1608 } 1920 }
1609 1921
1610 $rmp->{random_seed} ||= $exit->random_seed; 1922 $rmp->{random_seed} ||= $exit->random_seed;
1611 1923
1612 my $data = cf::to_json $rmp; 1924 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1614 1927
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1617 1932
1618 $exit->slaying ("?random/$md5"); 1933 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 1934 $exit->msg (undef);
1620 } 1935 }
1621} 1936}
1623sub cf::object::player::enter_exit { 1938sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 1939 my ($self, $exit) = @_;
1625 1940
1626 return unless $self->type == cf::PLAYER; 1941 return unless $self->type == cf::PLAYER;
1627 1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1628 $self->enter_link; 1952 $self->enter_link;
1629 1953
1630 (Coro::async { 1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 1956 unless (eval {
1632 1957 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 1958
1639 1; 1959 1;
1640 }) { 1960 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 1961 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 1962 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 1963 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 1964 cf::NDI_UNIQUE | cf::NDI_RED);
1645 1965
1646 warn "ERROR in enter_exit: $@"; 1966 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 1967 $self->leave_link;
1648 } 1968 }
1699 on_reply => sub { 2019 on_reply => sub {
1700 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1701 2021
1702 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1703 # get handled first 2023 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2026
1706 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2029
1708 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1709 2031
1710 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2033 if (@$queue) {
1715 } 2037 }
1716 } 2038 }
1717 }, 2039 },
1718); 2040);
1719 2041
1720=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1721 2043
1722Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2046or loss of connection).
1725 2047
1726=cut 2048=cut
1727 2049
1728sub cf::client::coro { 2050sub cf::client::async {
1729 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1730 2052
1731 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2054
1738 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1740 }); 2057 });
1741 2058
1877The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique. 2195using it, it should be unique.
1879 2196
1880=over 4 2197=over 4
1881 2198
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1889 2200
1890Returns a single value from the database 2201Returns a single value from the database.
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896 2202
1897=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1898 2204
1899Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909 2206
1910=cut 2207=cut
1911 2208
1912our $DB; 2209our $DB;
1913 2210
1914{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1915 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1916 2230
1917 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1918 $DB = stat $path ? Storable::retrieve $path : { }; 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1919 } 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
1920 2235
1921 my $pid; 2236 unlink $path;
1922
1923 sub db_save() {
1924 waitpid $pid, 0 if $pid;
1925 if (0 == ($pid = fork)) {
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 } 2237 };
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 });
1943
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) {
1950 @_ >= 2
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954
1955 sub db_put($$;$) {
1956 if (@_ >= 3) {
1957 $DB->{$_[0]}{$_[1]} = $_[2];
1958 } else {
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963
1964 cf::global->attach (
1965 prio => 10000,
1966 on_cleanup => sub {
1967 db_sync;
1968 }, 2238 }
1969 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1970} 2256}
1971 2257
1972############################################################################# 2258#############################################################################
1973# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1974 2265
1975sub cfg_load { 2266sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return; 2268 or return;
1978 2269
1979 local $/; 2270 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1981} 2289}
1982 2290
1983sub main { 2291sub main {
1984 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2295 (async {
1988 Event::one_event; 2296 Event::one_event;
1989 })->(); 2297 })->prio (Coro::PRIO_MAX);
1990 }; 2298 };
1991 2299
1992 cfg_load; 2300 cfg_load;
1993 db_load; 2301 db_init;
1994 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1995 Event::loop; 2305 Event::loop;
1996} 2306}
1997 2307
1998############################################################################# 2308#############################################################################
1999# initialisation 2309# initialisation and cleanup
2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2000 2365
2001sub reload() { 2366sub reload() {
2002 # can/must only be called in main 2367 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
2005 return; 2370 return;
2006 } 2371 }
2007 2372
2008 warn "reloading..."; 2373 warn "reloading...";
2009 2374
2010 local $FREEZE = 1; 2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2012 2381
2013 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2014 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
2015 2386
2016 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2390 }
2020 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2021 # cancel all extension coros 2401 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2403 %EXT_CORO = ();
2024 2404
2025 # unload all extensions 2405 warn "removing commands";
2026 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
2028 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2420 }
2030 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
2031 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2429
2035 warn "removing <$k>"; 2430 warn "... unloading $k";
2036 delete $INC{$k}; 2431 delete $INC{$k};
2037 2432
2038 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
2040 2435
2043 } 2438 }
2044 2439
2045 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
2046 } 2441 }
2047 2442
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2446
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
2061 2449
2062 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2451 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
2065 2453
2066 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
2067 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
2068 require cf; 2457 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2459
2071 # load config and database again 2460 warn "loading config and database again";
2072 cf::cfg_load; 2461 cf::cfg_load;
2073 cf::db_load;
2074 2462
2075 # load extensions
2076 warn "load extensions"; 2463 warn "loading extensions";
2077 cf::load_extensions; 2464 cf::load_extensions;
2078 2465
2079 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
2080 warn "reattach";
2081 _global_reattach; 2467 _global_reattach;
2082 }; 2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
2083 2470
2084 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2085 warn $@; 2478 warn $@;
2086 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
2087 exit 1; 2480 exit 1;
2088 } 2481 };
2089 2482
2090 warn "reloaded successfully"; 2483 warn "reloaded";
2091}; 2484};
2092 2485
2093############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137 2487
2138register_command "reload" => sub { 2488register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
2140 2490
2141 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2143 reload; 2502 reload;
2144 $who->message ("end of reload."); 2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2145 } 2506 }
2146}; 2507};
2147 2508
2148unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
2149 2512
2150$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
2152 prio => 0, 2516 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2155 cb => sub { 2519 cb => sub {
2156 unless ($FREEZE) { 2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
2157 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2162 2546
2163 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2549
2166 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
2168 }, 2552 },
2169); 2553);
2170 2554
2555{
2171IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
2172 2557 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 2558 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
2175 poll => 'r', 2560 poll => 'r',
2176 prio => 5, 2561 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
2183 after => 0, 2563 cb => \&BDB::poll_cb,
2184 interval => 10, 2564 );
2185 cb => sub { 2565 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 2566
2187 write_runtime 2567 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 2601 };
2190 }, 2602 }
2191); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
2192 2621
21931 26221
2194 2623

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