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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
107############################################################################# 347#############################################################################
108# "new" plug-in system
109 348
110=item $object->attach ($attachment, key => $value...) 349package cf::path;
111 350
112=item $object->detach ($attachment) 351sub new {
352 my ($class, $path, $base) = @_;
113 353
114Attach/detach a pre-registered attachment to an object. 354 $path = $path->as_string if ref $path;
115 355
116=item $player->attach ($attachment, key => $value...) 356 my $self = bless { }, $class;
117 357
118=item $player->detach ($attachment) 358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
119 365
120Attach/detach a pre-registered attachment to a player. 366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
121 374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
478
479=over 4
480
122=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
123 482
124=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
125 484
126Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
127 487
128=item cf::attach_global ... 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
129 490
130Attach handlers for global events. 491 $obj->attach (minesweeper => width => 10, height => 10);
131 492
132This and all following C<attach_*>-functions expect any number of the 493=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 494
495Checks wether the named attachment is currently attached to the object.
496
497=item cf::CLASS->attach ...
498
499=item cf::CLASS->detach ...
500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
134 535
135=over 4 536=over 4
136 537
137=item prio => $number 538=item prio => $number
138 539
140by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 544unless you know what you are doing.
144 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
145=item on_I<event> => \&cb 552=item on_I<event> => \&cb
146 553
147Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
159object/class are recognised. 566object/class are recognised.
160 567
161=back 568=back
162 569
163=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
164 572
165Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
167type. 575 my ($self, $victim) = @_;
576 ...
577 }
578 }
168 579
169=item cf::attach_to_objects ... 580=item $attachable->valid
170 581
171Attach handlers to all objects. Do not use this except for debugging or 582Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 583C-level object still exists. If you try to access an object that has no
173the game. 584valid C counterpart anymore you get an exception at runtime. This method
174 585can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 586exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 587
193=cut 588=cut
194 589
195# the following variables are defined in .xs and must not be re-created 590# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 596our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 597our @CB_MAP = ();
201 598
202my %attachment; 599my %attachment;
203 600
204sub _attach_cb($\%$$$) { 601sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 602 my ($registry, $event, $prio, $cb) = @_;
206 603
207 use sort 'stable'; 604 use sort 'stable';
208 605
209 $cb = [$prio, $cb]; 606 $cb = [$prio, $cb];
210 607
211 @{$registry->[$event]} = sort 608 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 609 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 610 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 615
218# attach handles attaching event callbacks 616# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 617# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 618# registry (== where the callback attaches to).
221sub _attach(\@$@) { 619sub _attach {
222 my ($registry, $klass, @arg) = @_; 620 my ($registry, $klass, @arg) = @_;
223 621
622 my $object_type;
224 my $prio = 0; 623 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
232 630
233 while (@arg) { 631 while (@arg) {
234 my $type = shift @arg; 632 my $type = shift @arg;
235 633
236 if ($type eq "prio") { 634 if ($type eq "prio") {
237 $prio = shift @arg; 635 $prio = shift @arg;
238 636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
239 } elsif ($type eq "package") { 646 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 647 my $pkg = shift @arg;
241 648
242 while (my ($name, $id) = each %cb_id) { 649 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 650 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 651 _attach_cb $registry, $id, $prio, $cb;
245 } 652 }
246 } 653 }
247 654
248 } elsif (exists $cb_id{$type}) { 655 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 657
251 } elsif (ref $type) { 658 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 659 warn "attaching objects not supported, ignoring.\n";
253 660
254 } else { 661 } else {
255 shift @arg; 662 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 663 warn "attach argument '$type' not supported, ignoring.\n";
257 } 664 }
258 } 665 }
259
260 \%undo
261} 666}
262 667
263sub _attach_attachment { 668sub _object_attach {
264 my ($obj, $name, %arg) = @_; 669 my ($obj, $name, %arg) = @_;
265 670
266 my $res; 671 return if exists $obj->{_attachment}{$name};
267 672
268 if (my $attach = $attachment{$name}) { 673 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 674 my $registry = $obj->registry;
270 675
271 for (@$attach) { 676 for (@$attach) {
272 my ($klass, @attach) = @$_; 677 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 678 _attach $registry, $klass, @attach;
274 } 679 }
275 680
276 $obj->{$name} = \%arg; 681 $obj->{$name} = \%arg;
277 } else { 682 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 683 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 684 }
280 685
281 $obj->{_attachment}{$name} = undef; 686 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 687}
286 688
287sub cf::object::attach { 689sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
289 696
290 _attach_attachment $obj, $name, %arg; 697# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 698sub cf::attachable::detach {
306 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
307 die;#d# 700
308} 701 if (ref $obj) {
309sub cf::player::detach { 702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
310 my ($obj, $name) = @_; 710 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 711
318sub attach_global { 712 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 713}
321 714
322sub attach_to_type { 715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 716 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
325 720
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 721 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 722 my \$name = shift;
343 723
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
351} 728}
352 729
353our $override; 730our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 732
369 for (@$callbacks) { 746 for (@$callbacks) {
370 eval { &{$_->[1]} }; 747 eval { &{$_->[1]} };
371 748
372 if ($@) { 749 if ($@) {
373 warn "$@"; 750 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 752 override;
376 } 753 }
377 754
378 return 1 if $override; 755 return 1 if $override;
379 } 756 }
380 757
381 0 758 0
382} 759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
383 774
384############################################################################# 775#############################################################################
385# object support 776# object support
386 777
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 780 my ($obj) = @_;
781
402 my $registry = $obj->registry; 782 my $registry = $obj->registry;
403 783
404 @$registry = (); 784 @$registry = ();
405 785
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 787
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 790 for (@$attach) {
411 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
413 } 793 }
414 } else { 794 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 796 }
417 } 797 }
418} 798}
419 799
420sub object_freezer_save { 800cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
448 on_clone => sub { 814 on_clone => sub {
449 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
450 816
451 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
452 818
453 %$dst = %$src; 819 %$dst = %$src;
454 820
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
457 }, 823 },
458; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
459 890
460############################################################################# 891#############################################################################
461# old plug-in events 892# command handling &c
462 893
463sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 895
467 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
468 or return; 897$name.
469 898
470 &$cb 899=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 900
492sub register_command { 901sub register_command {
493 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
494 903
495 my $caller = caller; 904 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
497 906
498 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
501 918
502sub register_extcmd { 919sub register_extcmd {
503 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
504 921
505 my $caller = caller; 922 my $caller = caller;
506 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
507 924
508 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
509} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
510 959
511sub register { 960sub register {
512 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
513 962
514 #TODO 963 #TODO
533 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
535 . "\n};\n1"; 984 . "\n};\n1";
536 985
537 eval $source 986 eval $source
538 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
539 989
540 push @exts, $pkg; 990 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
542 992
543# no strict 'refs'; 993# no strict 'refs';
556# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
558# } 1008# }
559 1009
560 # remove commands 1010 # remove commands
561 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
563 1013
564 if (@cb) { 1014 if (@cb) {
565 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else { 1016 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
570 } 1018 }
571 } 1019 }
572 1020
573 # remove extcmds 1021 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
575 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
576 } 1024 }
577 1025
578 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
579 eval { 1027 eval {
580 $cb->($pkg); 1028 $cb->($pkg);
584 1032
585 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
586} 1034}
587 1035
588sub load_extensions { 1036sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 1038 next unless -r $ext;
593 eval { 1039 eval {
594 load_extension $ext; 1040 load_extension $ext;
595 1 1041 1
596 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
597 } 1043 }
598} 1044}
599 1045
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 }
692
693 cf::override;
694 },
695;
696
697############################################################################# 1046#############################################################################
698# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
699 1048
700*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1050 my ($map) = @_;
704 defined $path or return; 1053 defined $path or return;
705 1054
706 unlink "$path.pst"; 1055 unlink "$path.pst";
707}; 1056};
708 1057
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
730 1059
731############################################################################# 1060#############################################################################
732# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
733 1062
734sub all_objects(@) { 1063sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
736} 1065}
737 1066
738attach_to_players 1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
739 on_load => sub { 1069 on_load => sub {
740 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
741 1071
742 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1075
746 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1077 }
748 } 1078 }
749 }, 1079 },
750; 1080);
751 1081
752############################################################################# 1082#############################################################################
753# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
754 1091
755=item cf::player::exists $login 1092=item cf::player::exists $login
756 1093
757Returns true when the given account exists. 1094Returns true when the given account exists.
758 1095
761sub cf::player::exists($) { 1098sub cf::player::exists($) {
762 cf::player::find $_[0] 1099 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1101}
765 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change) for values %cf::MAP;
1159}
1160
1161sub try_load_header($) {
1162 my ($path) = @_;
1163
1164 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0
1166 or return;
1167
1168 my $map = cf::map::new
1169 or return;
1170
1171 $map->load_header ($path)
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177}
1178
1179sub find_map {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return;
1207
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220
1221 if ($map->should_reset) {
1222 $map->reset;
1223 $map = find_map $path;
1224 }
1225
1226 $cf::MAP{$key} = $map
1227 }
1228}
1229
1230sub load {
1231 my ($self) = @_;
1232
1233 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1235
1236 return if $self->in_memory != cf::MAP_SWAPPED;
1237
1238 $self->in_memory (cf::MAP_LOADING);
1239
1240 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1)
1242 or return;
1243
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original};
1246
1247 if (my $uniq = $path->uniq_path) {
1248 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0);
1252 }
1253 }
1254
1255 # now do the right thing for maps
1256 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty;
1268 $self->activate;
1269 }
1270
1271 $self->in_memory (cf::MAP_IN_MEMORY);
1272}
1273
1274sub load_map_sync {
1275 my ($path, $origin) = @_;
1276
1277 #warn "load_map_sync<$path, $origin>\n";#d#
1278
1279 cf::sync_job {
1280 my $map = cf::map::find_map $path, $origin
1281 or return;
1282 $map->load;
1283 $map
1284 }
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 $self->{last_save} = $cf::RUNTIME;
1291
1292 return unless $self->dirty;
1293
1294 my $save = $self->{path}->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1296
1297 $self->{load_path} = $save;
1298
1299 return if $self->{deny_save};
1300
1301 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES);
1304 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 }
1307}
1308
1309sub swap_out {
1310 my ($self) = @_;
1311
1312 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save};
1315
1316 $self->save;
1317 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED);
1319}
1320
1321sub reset_at {
1322 my ($self) = @_;
1323
1324 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset};
1327
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330
1331 $time + $to
1332}
1333
1334sub should_reset {
1335 my ($self) = @_;
1336
1337 $self->reset_at <= $cf::RUNTIME
1338}
1339
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset {
1362 my ($self) = @_;
1363
1364 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366
1367 warn "resetting map ", $self->path;#d#
1368
1369 delete $cf::MAP{$self->path};
1370
1371 $_->clear_links_to ($self) for values %cf::MAP;
1372
1373 $self->unlink_save;
1374 $self->destroy;
1375}
1376
1377my $nuke_counter = "aaaa";
1378
1379sub nuke {
1380 my ($self) = @_;
1381
1382 $self->{deny_save} = 1;
1383 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++));
1385 $self->reset; # polite request, might not happen
1386}
1387
1388sub customise_for {
1389 my ($map, $ob) = @_;
1390
1391 if ($map->per_player) {
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1393 }
1394
1395 $map
1396}
1397
1398sub emergency_save {
1399 local $cf::FREEZE = 1;
1400
1401 warn "enter emergency map save\n";
1402
1403 cf::sync_job {
1404 warn "begin emergency map save\n";
1405 $_->save for values %cf::MAP;
1406 };
1407
1408 warn "end emergency map save\n";
1409}
1410
1411package cf;
1412
1413=back
1414
1415
1416=head3 cf::object::player
1417
1418=over 4
1419
766=item $player->reply ($npc, $msg[, $flags]) 1420=item $player_object->reply ($npc, $msg[, $flags])
767 1421
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1422Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1423can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1424dialogue with the given NPC character.
771 1425
772=cut 1426=cut
773 1427
774# rough implementation of a future "reply" method that works 1428# rough implementation of a future "reply" method that works
775# with dialog boxes. 1429# with dialog boxes.
1430#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1431sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1432 my ($self, $npc, $msg, $flags) = @_;
778 1433
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1435
784 $msg = $npc->name . " says: $msg" if $npc; 1439 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1440 $self->message ($msg, $flags);
786 } 1441 }
787} 1442}
788 1443
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1444=item $player_object->may ("access")
790 1445
791Sends an ext reply to the player. 1446Returns wether the given player is authorized to access resource "access"
1447(e.g. "command_wizcast").
792 1448
793=cut 1449=cut
794 1450
795sub cf::player::ext_reply($$$%) { 1451sub cf::object::player::may {
1452 my ($self, $access) = @_;
1453
1454 $self->flag (cf::FLAG_WIZ) ||
1455 (ref $cf::CFG{"may_$access"}
1456 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1457 : $cf::CFG{"may_$access"})
1458}
1459
1460=item $player_object->enter_link
1461
1462Freezes the player and moves him/her to a special map (C<{link}>).
1463
1464The player should be reaosnably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though.
1466
1467=item $player_object->leave_link ($map, $x, $y)
1468
1469Moves the player out of the specila link map onto the given map. If the
1470map is not valid (or omitted), the player will be moved back to the
1471location he/she was before the call to C<enter_link>, or, if that fails,
1472to the emergency map position.
1473
1474Might block.
1475
1476=cut
1477
1478sub cf::object::player::enter_link {
1479 my ($self) = @_;
1480
1481 $self->deactivate_recursive;
1482
1483 return if $self->map == $LINK_MAP;
1484
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map;
1487
1488 $self->enter_map ($LINK_MAP, 20, 20);
1489}
1490
1491sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_;
1493
1494 my $link_pos = delete $self->{_link_pos};
1495
1496 unless ($map) {
1497 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map;
1500
1501 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map
1504 or die "FATAL: cannot load emergency map\n";
1505 }
1506 }
1507
1508 ($x, $y) = (-1, -1)
1509 unless (defined $x) && (defined $y);
1510
1511 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0;
1514
1515 $map->load;
1516
1517 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y);
1519}
1520
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y)
1550
1551=cut
1552
1553sub cf::object::player::goto_map {
1554 my ($self, $path, $x, $y) = @_;
1555
1556 $self->enter_link;
1557
1558 (Coro::async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string;
1562 $map = $map->customise_for ($self) if $map;
1563
1564# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568
1569 $self->leave_link ($map, $x, $y);
1570 })->prio (1);
1571}
1572
1573=item $player_object->enter_exit ($exit_object)
1574
1575=cut
1576
1577sub parse_random_map_params {
1578 my ($spec) = @_;
1579
1580 my $rmp = { # defaults
1581 xsize => 10,
1582 ysize => 10,
1583 };
1584
1585 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2;
1587
1588 $rmp->{lc $k} = $v if (length $k) && (length $v);
1589 }
1590
1591 $rmp
1592}
1593
1594sub prepare_random_map {
1595 my ($exit) = @_;
1596
1597 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object
1600
1601 my $rmp = parse_random_map_params $exit->msg;
1602
1603 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name;
1605 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y;
1608 }
1609
1610 $rmp->{random_seed} ||= $exit->random_seed;
1611
1612 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data;
1614
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0;
1617
1618 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef);
1620 }
1621}
1622
1623sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1624 my ($self, $exit) = @_;
797 1625
798 $msg{msgid} = $id; 1626 return unless $self->type == cf::PLAYER;
799 1627
800 $self->send ("ext " . to_json \%msg); 1628 $self->enter_link;
801}
802 1629
803############################################################################# 1630 (Coro::async {
804# map scripting support 1631 unless (eval {
1632
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638
1639 1;
1640 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master",
1644 cf::NDI_UNIQUE | cf::NDI_RED);
1645
1646 warn "ERROR in enter_exit: $@";
1647 $self->leave_link;
1648 }
1649 })->prio (1);
1650}
1651
1652=head3 cf::client
1653
1654=over 4
1655
1656=item $client->send_drawinfo ($text, $flags)
1657
1658Sends a drawinfo packet to the client. Circumvents output buffering so
1659should not be used under normal circumstances.
1660
1661=cut
1662
1663sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_;
1665
1666 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1668}
1669
1670
1671=item $success = $client->query ($flags, "text", \&cb)
1672
1673Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676
1677Queries can fail, so check the return code. Or don't, as queries will become
1678reliable at some point in the future.
1679
1680=cut
1681
1682sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_;
1684
1685 return unless $self->state == ST_PLAYING
1686 || $self->state == ST_SETUP
1687 || $self->state == ST_CUSTOM;
1688
1689 $self->state (ST_CUSTOM);
1690
1691 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693
1694 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1;
1696}
1697
1698cf::client->attach (
1699 on_reply => sub {
1700 my ($ns, $msg) = @_;
1701
1702 # this weird shuffling is so that direct followup queries
1703 # get handled first
1704 my $queue = delete $ns->{query_queue};
1705
1706 (shift @$queue)->[1]->($msg);
1707
1708 push @{ $ns->{query_queue} }, @$queue;
1709
1710 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) {
1712 $ns->send_packet ($ns->{query_queue}[0][0]);
1713 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 }
1716 }
1717 },
1718);
1719
1720=item $client->coro (\&cb)
1721
1722Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection).
1725
1726=cut
1727
1728sub cf::client::coro {
1729 my ($self, $cb) = @_;
1730
1731 my $coro; $coro = async {
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737
1738 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0};
1740 });
1741
1742 $self->{_coro}{$coro+0} = $coro;
1743
1744 $coro
1745}
1746
1747cf::client->attach (
1748 on_destroy => sub {
1749 my ($ns) = @_;
1750
1751 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1752 },
1753);
1754
1755=back
1756
1757
1758=head2 SAFE SCRIPTING
1759
1760Functions that provide a safe environment to compile and execute
1761snippets of perl code without them endangering the safety of the server
1762itself. Looping constructs, I/O operators and other built-in functionality
1763is not available in the safe scripting environment, and the number of
1764functions and methods that can be called is greatly reduced.
1765
1766=cut
805 1767
806our $safe = new Safe "safe"; 1768our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 1769our $safe_hole = new Safe::Hole;
808 1770
809$SIG{FPE} = 'IGNORE'; 1771$SIG{FPE} = 'IGNORE';
810 1772
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 1774
813# here we export the classes and methods available to script code 1775# here we export the classes and methods available to script code
814 1776
1777=pod
1778
1779The following fucntions and emthods are available within a safe environment:
1780
1781 cf::object contr pay_amount pay_player map
1782 cf::object::player player
1783 cf::player peaceful
1784 cf::map trigger
1785
1786=cut
1787
815for ( 1788for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 1789 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 1790 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 1791 ["cf::player" => qw(peaceful)],
1792 ["cf::map" => qw(trigger)],
819) { 1793) {
820 no strict 'refs'; 1794 no strict 'refs';
821 my ($pkg, @funs) = @$_; 1795 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1796 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 1797 for @funs;
824} 1798}
1799
1800=over 4
1801
1802=item @retval = safe_eval $code, [var => value, ...]
1803
1804Compiled and executes the given perl code snippet. additional var/value
1805pairs result in temporary local (my) scalar variables of the given name
1806that are available in the code snippet. Example:
1807
1808 my $five = safe_eval '$first + $second', first => 1, second => 4;
1809
1810=cut
825 1811
826sub safe_eval($;@) { 1812sub safe_eval($;@) {
827 my ($code, %vars) = @_; 1813 my ($code, %vars) = @_;
828 1814
829 my $qcode = $code; 1815 my $qcode = $code;
852 } 1838 }
853 1839
854 wantarray ? @res : $res[0] 1840 wantarray ? @res : $res[0]
855} 1841}
856 1842
1843=item cf::register_script_function $function => $cb
1844
1845Register a function that can be called from within map/npc scripts. The
1846function should be reasonably secure and should be put into a package name
1847like the extension.
1848
1849Example: register a function that gets called whenever a map script calls
1850C<rent::overview>, as used by the C<rent> extension.
1851
1852 cf::register_script_function "rent::overview" => sub {
1853 ...
1854 };
1855
1856=cut
1857
857sub register_script_function { 1858sub register_script_function {
858 my ($fun, $cb) = @_; 1859 my ($fun, $cb) = @_;
859 1860
860 no strict 'refs'; 1861 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1862 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 1863}
863 1864
1865=back
1866
1867=cut
1868
1869#############################################################################
1870
1871=head2 EXTENSION DATABASE SUPPORT
1872
1873Crossfire maintains a very simple database for extension use. It can
1874currently store anything that can be serialised using Storable, which
1875excludes objects.
1876
1877The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique.
1879
1880=over 4
1881
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key
1889
1890Returns a single value from the database
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896
1897=item cf::db_put $family => $key => $value
1898
1899Stores the given C<$value> in the family hash. Updates are delayed, if you
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909
1910=cut
1911
1912our $DB;
1913
1914{
1915 my $path = cf::localdir . "/database.pst";
1916
1917 sub db_load() {
1918 $DB = stat $path ? Storable::retrieve $path : { };
1919 }
1920
1921 my $pid;
1922
1923 sub db_save() {
1924 waitpid $pid, 0 if $pid;
1925 if (0 == ($pid = fork)) {
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 }
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 });
1943
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) {
1950 @_ >= 2
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954
1955 sub db_put($$;$) {
1956 if (@_ >= 3) {
1957 $DB->{$_[0]}{$_[1]} = $_[2];
1958 } else {
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963
1964 cf::global->attach (
1965 prio => 10000,
1966 on_cleanup => sub {
1967 db_sync;
1968 },
1969 );
1970}
1971
864############################################################################# 1972#############################################################################
865# the server's main() 1973# the server's main()
866 1974
1975sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return;
1978
1979 local $/;
1980 *CFG = YAML::Syck::Load <$fh>;
1981}
1982
867sub main { 1983sub main {
1984 # we must not ever block the main coroutine
1985 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub {
1988 Event::one_event;
1989 })->();
1990 };
1991
1992 cfg_load;
1993 db_load;
1994 load_extensions;
868 Event::loop; 1995 Event::loop;
869} 1996}
870 1997
871############################################################################# 1998#############################################################################
872# initialisation 1999# initialisation
873 2000
2001sub reload() {
2002 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n";
2005 return;
2006 }
2007
2008 warn "reloading...";
2009
2010 local $FREEZE = 1;
2011 cf::emergency_save;
2012
2013 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved
2015
2016 # cancel all watchers
2017 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 }
2020
2021 # cancel all extension coros
2022 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = ();
2024
2025 # unload all extensions
2026 for (@exts) {
2027 warn "unloading <$_>";
2028 unload_extension $_;
2029 }
2030
2031 # unload all modules loaded from $LIBDIR
2032 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034
2035 warn "removing <$k>";
2036 delete $INC{$k};
2037
2038 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g;
2040
2041 if (my $cb = $k->can ("unload_module")) {
2042 $cb->();
2043 }
2044
2045 Symbol::delete_package $k;
2046 }
2047
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible
2053 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit"
2060 delete $INC{"cf.pm"};
2061
2062 # don't, removes xs symbols, too,
2063 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__;
2065
2066 # reload cf.pm
2067 warn "reloading cf.pm";
2068 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070
2071 # load config and database again
2072 cf::cfg_load;
2073 cf::db_load;
2074
2075 # load extensions
2076 warn "load extensions";
2077 cf::load_extensions;
2078
2079 # reattach attachments to objects
2080 warn "reattach";
2081 _global_reattach;
2082 };
2083
2084 if ($@) {
2085 warn $@;
2086 warn "error while reloading, exiting.";
2087 exit 1;
2088 }
2089
2090 warn "reloaded successfully";
2091};
2092
2093#############################################################################
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
874register "<global>", __PACKAGE__; 2136register "<global>", __PACKAGE__;
875 2137
2138register_command "reload" => sub {
2139 my ($who, $arg) = @_;
2140
2141 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload.");
2145 }
2146};
2147
876unshift @INC, $LIBDIR; 2148unshift @INC, $LIBDIR;
877 2149
878load_extensions;
879
880$TICK_WATCHER = Event->timer ( 2150$TICK_WATCHER = Event->timer (
2151 reentrant => 0,
881 prio => 1, 2152 prio => 0,
882 at => $NEXT_TICK || 1, 2153 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL,
883 cb => sub { 2155 cb => sub {
2156 unless ($FREEZE) {
884 cf::server_tick; # one server iteration 2157 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK;
2159 }
885 2160
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2161 $NEXT_TICK += $TICK;
888 2162
889 # if we are delayed by four ticks, skip them all 2163 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2165
892 $TICK_WATCHER->at ($NEXT_TICK); 2166 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2167 $TICK_WATCHER->start;
894 }, 2168 },
895); 2169);
896 2170
897_reload_2; 2171IO::AIO::max_poll_time $TICK * 0.2;
2172
2173Event->io (
2174 fd => IO::AIO::poll_fileno,
2175 poll => 'r',
2176 prio => 5,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL,
2183 after => 0,
2184 interval => 10,
2185 cb => sub {
2186 (Coro::unblock_sub {
2187 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 },
2191);
898 2192
8991 21931
900 2194

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