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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
49our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 50our $RUNTIME;
51 51
52our %MAP; # all maps 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 54our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 55our %EXT_CORO;
57 56
58binmode STDOUT; 57binmode STDOUT;
59binmode STDERR; 58binmode STDERR;
71mkdir cf::localdir . "/" . cf::uniquedir; 70mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 71mkdir $RANDOM_MAPS;
73 72
74# a special map that is always available 73# a special map that is always available
75our $LINK_MAP; 74our $LINK_MAP;
76 75our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 76
79############################################################################# 77#############################################################################
80 78
81=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
82 80
214Wait until the given lock is available and then acquires it and returns 212Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 213a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 214for example when the coroutine gets canceled), the lock is automatically
217returned. 215returned.
218 216
219Lock names should begin with a unique identifier (for example, find_map 217Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 218uses map_find and cf::map::load uses map_load).
221 219
222=cut 220=cut
223 221
224our %LOCK; 222our %LOCK;
225 223
243 241
244 cf::guard { 242 cf::guard {
245 # wake up all waiters, to be on the safe side 243 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 244 $_->ready for @{ delete $LOCK{$key} };
247 } 245 }
246}
247
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
248} 270}
249 271
250=item cf::sync_job { BLOCK } 272=item cf::sync_job { BLOCK }
251 273
252The design of crossfire+ requires that the main coro ($Coro::main) is 274The design of crossfire+ requires that the main coro ($Coro::main) is
267 # this is the main coro, too bad, we have to block 289 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 290 # till the operation succeeds, freezing the server :/
269 291
270 # TODO: use suspend/resume instead 292 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 293 # (but this is cancel-safe)
272 local $FREEZE = 1; 294 my $freeze_guard = freeze_mainloop;
273 295
274 my $busy = 1; 296 my $busy = 1;
275 my @res; 297 my @res;
276 298
277 (Coro::async { 299 (Coro::async {
301=cut 323=cut
302 324
303sub coro(&) { 325sub coro(&) {
304 my $cb = shift; 326 my $cb = shift;
305 327
306 my $coro; $coro = async { 328 my $coro = &cf::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 329
313 $coro->on_destroy (sub { 330 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 331 delete $EXT_CORO{$coro+0};
315 }); 332 });
316 $EXT_CORO{$coro+0} = $coro; 333 $EXT_CORO{$coro+0} = $coro;
1126package cf::map; 1143package cf::map;
1127 1144
1128use Fcntl; 1145use Fcntl;
1129use Coro::AIO; 1146use Coro::AIO;
1130 1147
1131our $MAX_RESET = 7200; 1148our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1149our $DEFAULT_RESET = 3000;
1133 1150
1134sub generate_random_map { 1151sub generate_random_map {
1135 my ($path, $rmp) = @_; 1152 my ($path, $rmp) = @_;
1136 1153
1137 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1175 $map->{load_path} = $path; 1192 $map->{load_path} = $path;
1176 1193
1177 $map 1194 $map
1178} 1195}
1179 1196
1197sub find;
1180sub find_map { 1198sub find {
1181 my ($path, $origin) = @_; 1199 my ($path, $origin) = @_;
1182 1200
1183 #warn "find_map<$path,$origin>\n";#d# 1201 #warn "find<$path,$origin>\n";#d#
1184 1202
1185 $path = new cf::path $path, $origin && $origin->path; 1203 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string; 1204 my $key = $path->as_string;
1187 1205
1188 cf::lock_wait "map_find:$key"; 1206 cf::lock_wait "map_find:$key";
1192 1210
1193 # do it the slow way 1211 # do it the slow way
1194 my $map = try_load_header $path->save_path; 1212 my $map = try_load_header $path->save_path;
1195 1213
1196 if ($map) { 1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1197 # safety 1217 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME 1218 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME; 1219 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else { 1220 } else {
1201 if (my $rmp = $path->random_map_params) { 1221 if (my $rmp = $path->random_map_params) {
1206 1226
1207 $map or return; 1227 $map or return;
1208 1228
1209 $map->{load_original} = 1; 1229 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME; 1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate; 1232 $map->instantiate;
1212 1233
1213 # per-player maps become, after loading, normal maps 1234 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel}; 1235 $map->per_player (0) if $path->{user_rel};
1215 } 1236 }
1216 1237
1217 $map->path ($key); 1238 $map->path ($key);
1218 $map->{path} = $path; 1239 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1240 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1241
1222 if ($map->should_reset) { 1242 if ($map->should_reset) {
1223 $map->reset; 1243 $map->reset;
1224 undef $guard; 1244 undef $guard;
1225 $map = cf::map::find_map ($path) 1245 $map = find $path
1226 or return; 1246 or return;
1227 } 1247 }
1228 1248
1229 $cf::MAP{$key} = $map 1249 $cf::MAP{$key} = $map
1230 } 1250 }
1272 } 1292 }
1273 1293
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1294 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1295}
1276 1296
1277sub load_map_sync { 1297sub find_sync {
1278 my ($path, $origin) = @_; 1298 my ($path, $origin) = @_;
1279 1299
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1300 cf::sync_job { cf::map::find $path, $origin }
1301}
1281 1302
1282 cf::sync_job { 1303sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1304 my ($map) = @_;
1284 or return; 1305
1285 $map->load; 1306 cf::sync_job { $map->load };
1286 $map
1287 }
1288} 1307}
1289 1308
1290sub save { 1309sub save {
1291 my ($self) = @_; 1310 my ($self) = @_;
1292 1311
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299 1318
1300 $self->{load_path} = $save; 1319 $self->{load_path} = $save;
1301 1320
1302 return if $self->{deny_save}; 1321 return if $self->{deny_save};
1322
1323 local $self->{last_access} = $self->last_access;#d#
1303 1324
1304 if ($uniq) { 1325 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1327 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1328 } else {
1310} 1331}
1311 1332
1312sub swap_out { 1333sub swap_out {
1313 my ($self) = @_; 1334 my ($self) = @_;
1314 1335
1336 # save first because save cedes
1337 $self->save;
1338
1315 return if $self->players; 1339 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1340 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1341 return if $self->{deny_save};
1318 1342
1319 $self->save;
1320 $self->clear; 1343 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1344 $self->in_memory (cf::MAP_SWAPPED);
1322} 1345}
1323 1346
1324sub reset_at { 1347sub reset_at {
1390 1413
1391sub customise_for { 1414sub customise_for {
1392 my ($map, $ob) = @_; 1415 my ($map, $ob) = @_;
1393 1416
1394 if ($map->per_player) { 1417 if ($map->per_player) {
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1396 } 1419 }
1397 1420
1398 $map 1421 $map
1399} 1422}
1400 1423
1401sub emergency_save { 1424sub emergency_save {
1402 local $cf::FREEZE = 1; 1425 my $freeze_guard = cf::freeze_mainloop;
1403 1426
1404 warn "enter emergency map save\n"; 1427 warn "enter emergency map save\n";
1405 1428
1406 cf::sync_job { 1429 cf::sync_job {
1407 warn "begin emergency map save\n"; 1430 warn "begin emergency map save\n";
1497 my $link_pos = delete $self->{_link_pos}; 1520 my $link_pos = delete $self->{_link_pos};
1498 1521
1499 unless ($map) { 1522 unless ($map) {
1500 # restore original map position 1523 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1524 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1525 $map = cf::map::find $map;
1503 1526
1504 unless ($map) { 1527 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1528 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1529 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1530 or die "FATAL: cannot load emergency map\n";
1508 } 1531 }
1509 } 1532 }
1510 1533
1511 ($x, $y) = (-1, -1) 1534 ($x, $y) = (-1, -1)
1537 1560
1538 # try to abort aborted map switching on player login :) 1561 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1562 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1563 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1564 $pl->ob->enter_link;
1542 Coro::async { 1565 cf::async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1566 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1567 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1568 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1569 $pl->ob->leave_link;
1547 }; 1570 };
1556sub cf::object::player::goto_map { 1579sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_; 1580 my ($self, $path, $x, $y) = @_;
1558 1581
1559 $self->enter_link; 1582 $self->enter_link;
1560 1583
1561 (Coro::async { 1584 (cf::async {
1562 $path = new cf::path $path; 1585 $path = new cf::path $path;
1563 1586
1564 my $map = cf::map::find_map $path->as_string; 1587 my $map = cf::map::find $path->as_string;
1565 $map = $map->customise_for ($self) if $map; 1588 $map = $map->customise_for ($self) if $map;
1566 1589
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1590# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map; 1591# if $map;
1569 1592
1628 1651
1629 return unless $self->type == cf::PLAYER; 1652 return unless $self->type == cf::PLAYER;
1630 1653
1631 $self->enter_link; 1654 $self->enter_link;
1632 1655
1633 (Coro::async { 1656 (cf::async {
1657 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 1658 unless (eval {
1635
1636 prepare_random_map $exit 1659 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 1660 if $exit->slaying eq "/!";
1638 1661
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1702 on_reply => sub { 1725 on_reply => sub {
1703 my ($ns, $msg) = @_; 1726 my ($ns, $msg) = @_;
1704 1727
1705 # this weird shuffling is so that direct followup queries 1728 # this weird shuffling is so that direct followup queries
1706 # get handled first 1729 # get handled first
1707 my $queue = delete $ns->{query_queue}; 1730 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 1732
1709 (shift @$queue)->[1]->($msg); 1733 (shift @$queue)->[1]->($msg);
1710 1734
1711 push @{ $ns->{query_queue} }, @$queue; 1735 push @{ $ns->{query_queue} }, @$queue;
1712 1736
1729=cut 1753=cut
1730 1754
1731sub cf::client::coro { 1755sub cf::client::coro {
1732 my ($self, $cb) = @_; 1756 my ($self, $cb) = @_;
1733 1757
1734 my $coro; $coro = async { 1758 my $coro = &cf::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 1759
1741 $coro->on_destroy (sub { 1760 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 1761 delete $self->{_coro}{$coro+0};
1743 }); 1762 });
1744 1763
1979 open my $fh, "<:utf8", cf::confdir . "/config" 1998 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 1999 or return;
1981 2000
1982 local $/; 2001 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2002 *CFG = YAML::Syck::Load <$fh>;
2003
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005
2006 if (exists $CFG{mlockall}) {
2007 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall
2009 and die "WARNING: m(un)lockall failed: $!\n";
2010 };
2011 warn $@ if $@;
2012 }
1984} 2013}
1985 2014
1986sub main { 2015sub main {
1987 # we must not ever block the main coroutine 2016 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2017 local $Coro::idle = sub {
2008 return; 2037 return;
2009 } 2038 }
2010 2039
2011 warn "reloading..."; 2040 warn "reloading...";
2012 2041
2013 local $FREEZE = 1; 2042 my $guard = freeze_mainloop;
2014 cf::emergency_save; 2043 cf::emergency_save;
2015 2044
2016 eval { 2045 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved 2046 # if anything goes wrong in here, we should simply crash as we already saved
2018 2047
2154 reentrant => 0, 2183 reentrant => 0,
2155 prio => 0, 2184 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2185 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2186 data => WF_AUTOCANCEL,
2158 cb => sub { 2187 cb => sub {
2159 unless ($FREEZE) {
2160 cf::server_tick; # one server iteration 2188 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK; 2189 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2190 $NEXT_TICK += $TICK;
2165 2191
2166 # if we are delayed by four ticks or more, skip them all 2192 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2194
2191 or warn "ERROR: unable to write runtime file: $!"; 2217 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 2218 })->();
2193 }, 2219 },
2194); 2220);
2195 2221
2222END { cf::emergency_save }
2223
21961 22241
2197 2225

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