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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
245 # wake up all waiters, to be on the safe side 245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 246 $_->ready for @{ delete $LOCK{$key} };
247 } 247 }
248} 248}
249 249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
250=item cf::sync_job { BLOCK } 266=item cf::sync_job { BLOCK }
251 267
252The design of crossfire+ requires that the main coro ($Coro::main) is 268The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 269always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301=cut 317=cut
302 318
303sub coro(&) { 319sub coro(&) {
304 my $cb = shift; 320 my $cb = shift;
305 321
306 my $coro; $coro = async { 322 my $coro = &cf::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 323
313 $coro->on_destroy (sub { 324 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 325 delete $EXT_CORO{$coro+0};
315 }); 326 });
316 $EXT_CORO{$coro+0} = $coro; 327 $EXT_CORO{$coro+0} = $coro;
1175 $map->{load_path} = $path; 1186 $map->{load_path} = $path;
1176 1187
1177 $map 1188 $map
1178} 1189}
1179 1190
1191sub find_map;
1180sub find_map { 1192sub find_map {
1181 my ($path, $origin) = @_; 1193 my ($path, $origin) = @_;
1182 1194
1183 #warn "find_map<$path,$origin>\n";#d# 1195 #warn "find_map<$path,$origin>\n";#d#
1184 1196
1220 $map->last_access ($cf::RUNTIME); 1232 $map->last_access ($cf::RUNTIME);
1221 1233
1222 if ($map->should_reset) { 1234 if ($map->should_reset) {
1223 $map->reset; 1235 $map->reset;
1224 undef $guard; 1236 undef $guard;
1225 $map = cf::map::find_map ($path) 1237 $map = find_map $path
1226 or return; 1238 or return;
1227 } 1239 }
1228 1240
1229 $cf::MAP{$key} = $map 1241 $cf::MAP{$key} = $map
1230 } 1242 }
1537 1549
1538 # try to abort aborted map switching on player login :) 1550 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1551 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1552 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1553 $pl->ob->enter_link;
1542 Coro::async { 1554 cf::async {
1543 # we need this sleep as the login has a concurrent enter_exit running 1555 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1556 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1557 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1558 $pl->ob->leave_link;
1547 }; 1559 };
1556sub cf::object::player::goto_map { 1568sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_; 1569 my ($self, $path, $x, $y) = @_;
1558 1570
1559 $self->enter_link; 1571 $self->enter_link;
1560 1572
1561 (Coro::async { 1573 (cf::async {
1562 $path = new cf::path $path; 1574 $path = new cf::path $path;
1563 1575
1564 my $map = cf::map::find_map $path->as_string; 1576 my $map = cf::map::find_map $path->as_string;
1565 $map = $map->customise_for ($self) if $map; 1577 $map = $map->customise_for ($self) if $map;
1566 1578
1628 1640
1629 return unless $self->type == cf::PLAYER; 1641 return unless $self->type == cf::PLAYER;
1630 1642
1631 $self->enter_link; 1643 $self->enter_link;
1632 1644
1633 (Coro::async { 1645 (cf::async {
1634 unless (eval { 1646 unless (eval {
1635
1636 prepare_random_map $exit 1647 prepare_random_map $exit
1637 if $exit->slaying eq "/!"; 1648 if $exit->slaying eq "/!";
1638 1649
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1702 on_reply => sub { 1713 on_reply => sub {
1703 my ($ns, $msg) = @_; 1714 my ($ns, $msg) = @_;
1704 1715
1705 # this weird shuffling is so that direct followup queries 1716 # this weird shuffling is so that direct followup queries
1706 # get handled first 1717 # get handled first
1707 my $queue = delete $ns->{query_queue}; 1718 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here
1708 1720
1709 (shift @$queue)->[1]->($msg); 1721 (shift @$queue)->[1]->($msg);
1710 1722
1711 push @{ $ns->{query_queue} }, @$queue; 1723 push @{ $ns->{query_queue} }, @$queue;
1712 1724
1729=cut 1741=cut
1730 1742
1731sub cf::client::coro { 1743sub cf::client::coro {
1732 my ($self, $cb) = @_; 1744 my ($self, $cb) = @_;
1733 1745
1734 my $coro; $coro = async { 1746 my $coro = &cf::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 1747
1741 $coro->on_destroy (sub { 1748 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 1749 delete $self->{_coro}{$coro+0};
1743 }); 1750 });
1744 1751

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