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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
34 78
35############################################################################# 79#############################################################################
36 80
37=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
38 82
39=over 4 83=over 4
40 84
41=item $cf::UPTIME 85=item $cf::UPTIME
42 86
43The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
44 93
45=item $cf::LIBDIR 94=item $cf::LIBDIR
46 95
47The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
49 102
50=item $cf::TICK 103=item $cf::TICK
51 104
52The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
53 106
61=cut 114=cut
62 115
63BEGIN { 116BEGIN {
64 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
66 $msg .= "\n" 121 $msg .= "\n"
67 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
68 123
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
71 }; 125 };
72} 126}
73 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 134
76# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 136# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
79 no strict 'refs'; 144 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 146}
82 147
83$Event::DIED = sub { 148$Event::DIED = sub {
85}; 150};
86 151
87my %ext_pkg; 152my %ext_pkg;
88my @exts; 153my @exts;
89my @hook; 154my @hook;
90my %command;
91my %extcmd;
92 155
93=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
94 157
95=over 4 158=over 4
96 159
118sub to_json($) { 181sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
121} 184}
122 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
123=back 343=back
124 344
125=cut 345=cut
126 346
127############################################################################# 347#############################################################################
128 348
129=head2 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
130 478
131=over 4 479=over 4
132 480
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
146 482
147=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
148 484
149Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
150 487
151=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
152 490
153=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
154 492
155=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
156 494
157Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
158 496
159=item cf::attach_global ... 497=item cf::CLASS->attach ...
160 498
161Attach handlers for global events. 499=item cf::CLASS->detach ...
162 500
163This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
165 535
166=over 4 536=over 4
167 537
168=item prio => $number 538=item prio => $number
169 539
171by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 544unless you know what you are doing.
175 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
176=item on_I<event> => \&cb 552=item on_I<event> => \&cb
177 553
178Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
190object/class are recognised. 566object/class are recognised.
191 567
192=back 568=back
193 569
194=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
195 572
196Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
198type. 575 my ($self, $victim) = @_;
199 576 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 577 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 578 }
421}
422 579
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 581
449Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
453exception. 586exception.
454 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
455=back 771=back
456 772
457=cut 773=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 774
463############################################################################# 775#############################################################################
464# object support 776# object support
465 777
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 780 my ($obj) = @_;
781
481 my $registry = $obj->registry; 782 my $registry = $obj->registry;
482 783
483 @$registry = (); 784 @$registry = ();
484 785
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 787
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 790 for (@$attach) {
490 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
492 } 793 }
493 } else { 794 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 796 }
496 } 797 }
497} 798}
498 799
499sub object_freezer_save { 800cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
559 on_clone => sub { 814 on_clone => sub {
560 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
561 816
562 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
563 818
564 %$dst = %$src; 819 %$dst = %$src;
565 820
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
568 }, 823 },
569; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
570 890
571############################################################################# 891#############################################################################
572# old plug-in events 892# command handling &c
573 893
574sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 895
578 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
579 or return; 897$name.
580 898
581 &$cb 899=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 900
603sub register_command { 901sub register_command {
604 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
605 903
606 my $caller = caller; 904 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
608 906
609 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
612 918
613sub register_extcmd { 919sub register_extcmd {
614 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
615 921
616 my $caller = caller; 922 my $caller = caller;
617 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
618 924
619 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
620} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
621 959
622sub register { 960sub register {
623 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
624 962
625 #TODO 963 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
670# } 1008# }
671 1009
672 # remove commands 1010 # remove commands
673 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
675 1013
676 if (@cb) { 1014 if (@cb) {
677 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else { 1016 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
682 } 1018 }
683 } 1019 }
684 1020
685 # remove extcmds 1021 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
687 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
688 } 1024 }
689 1025
690 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
691 eval { 1027 eval {
692 $cb->($pkg); 1028 $cb->($pkg);
696 1032
697 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
698} 1034}
699 1035
700sub load_extensions { 1036sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 1038 next unless -r $ext;
705 eval { 1039 eval {
706 load_extension $ext; 1040 load_extension $ext;
707 1 1041 1
708 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
709 } 1043 }
710} 1044}
711 1045
712############################################################################# 1046#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719
720 my $msg = eval { from_json $buf };
721
722 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 },
734;
735
736#############################################################################
737# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
738 1048
739*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1050 my ($map) = @_;
741 1051
743 defined $path or return; 1053 defined $path or return;
744 1054
745 unlink "$path.pst"; 1055 unlink "$path.pst";
746}; 1056};
747 1057
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 1059
750############################################################################# 1060#############################################################################
751# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
752 1062
753sub all_objects(@) { 1063sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
755} 1065}
756 1066
757# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
758attach_to_players 1068cf::player->attach (
759 on_load => sub { 1069 on_load => sub {
760 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
761 1071
762 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
765 1075
766 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
767 } 1077 }
768 } 1078 }
769 }, 1079 },
770; 1080);
771 1081
772############################################################################# 1082#############################################################################
773 1083
774=head2 CORE EXTENSIONS 1084=head2 CORE EXTENSIONS
775 1085
776Functions and methods that extend core crossfire objects. 1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
777 1089
778=over 4 1090=over 4
779 1091
780=item cf::player::exists $login 1092=item cf::player::exists $login
781 1093
786sub cf::player::exists($) { 1098sub cf::player::exists($) {
787 cf::player::find $_[0] 1099 cf::player::find $_[0]
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
789} 1101}
790 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 }
1228
1229 $cf::MAP{$key} = $map
1230 }
1231}
1232
1233sub load {
1234 my ($self) = @_;
1235
1236 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1238
1239 return if $self->in_memory != cf::MAP_SWAPPED;
1240
1241 $self->in_memory (cf::MAP_LOADING);
1242
1243 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1)
1245 or return;
1246
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original};
1249
1250 if (my $uniq = $path->uniq_path) {
1251 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0);
1255 }
1256 }
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 $self->in_memory (cf::MAP_IN_MEMORY);
1275}
1276
1277sub load_map_sync {
1278 my ($path, $origin) = @_;
1279
1280 #warn "load_map_sync<$path, $origin>\n";#d#
1281
1282 cf::sync_job {
1283 my $map = cf::map::find_map $path, $origin
1284 or return;
1285 $map->load;
1286 $map
1287 }
1288}
1289
1290sub save {
1291 my ($self) = @_;
1292
1293 $self->{last_save} = $cf::RUNTIME;
1294
1295 return unless $self->dirty;
1296
1297 my $save = $self->{path}->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299
1300 $self->{load_path} = $save;
1301
1302 return if $self->{deny_save};
1303
1304 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 }
1310}
1311
1312sub swap_out {
1313 my ($self) = @_;
1314
1315 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save};
1318
1319 $self->save;
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369
1370 warn "resetting map ", $self->path;#d#
1371
1372 delete $cf::MAP{$self->path};
1373
1374 $_->clear_links_to ($self) for values %cf::MAP;
1375
1376 $self->unlink_save;
1377 $self->destroy;
1378}
1379
1380my $nuke_counter = "aaaa";
1381
1382sub nuke {
1383 my ($self) = @_;
1384
1385 $self->{deny_save} = 1;
1386 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++));
1388 $self->reset; # polite request, might not happen
1389}
1390
1391sub customise_for {
1392 my ($map, $ob) = @_;
1393
1394 if ($map->per_player) {
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1396 }
1397
1398 $map
1399}
1400
1401sub emergency_save {
1402 local $cf::FREEZE = 1;
1403
1404 warn "enter emergency map save\n";
1405
1406 cf::sync_job {
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410
1411 warn "end emergency map save\n";
1412}
1413
1414package cf;
1415
1416=back
1417
1418
1419=head3 cf::object::player
1420
1421=over 4
1422
791=item $player_object->reply ($npc, $msg[, $flags]) 1423=item $player_object->reply ($npc, $msg[, $flags])
792 1424
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1426can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 1427dialogue with the given NPC character.
796 1428
797=cut 1429=cut
798 1430
799# rough implementation of a future "reply" method that works 1431# rough implementation of a future "reply" method that works
800# with dialog boxes. 1432# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1434sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1435 my ($self, $npc, $msg, $flags) = @_;
803 1436
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1438
809 $msg = $npc->name . " says: $msg" if $npc; 1442 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1443 $self->message ($msg, $flags);
811 } 1444 }
812} 1445}
813 1446
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1447=item $player_object->may ("access")
829 1448
830Returns wether the given player is authorized to access resource "access" 1449Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1450(e.g. "command_wizcast").
832 1451
839 (ref $cf::CFG{"may_$access"} 1458 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1459 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1460 : $cf::CFG{"may_$access"})
842} 1461}
843 1462
844=cut 1463=item $player_object->enter_link
845 1464
846############################################################################# 1465Freezes the player and moves him/her to a special map (C<{link}>).
1466
1467The player should be reaosnably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though.
1469
1470=item $player_object->leave_link ($map, $x, $y)
1471
1472Moves the player out of the specila link map onto the given map. If the
1473map is not valid (or omitted), the player will be moved back to the
1474location he/she was before the call to C<enter_link>, or, if that fails,
1475to the emergency map position.
1476
1477Might block.
1478
1479=cut
1480
1481sub cf::object::player::enter_link {
1482 my ($self) = @_;
1483
1484 $self->deactivate_recursive;
1485
1486 return if $self->map == $LINK_MAP;
1487
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map;
1490
1491 $self->enter_map ($LINK_MAP, 20, 20);
1492}
1493
1494sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_;
1496
1497 my $link_pos = delete $self->{_link_pos};
1498
1499 unless ($map) {
1500 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map;
1503
1504 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map
1507 or die "FATAL: cannot load emergency map\n";
1508 }
1509 }
1510
1511 ($x, $y) = (-1, -1)
1512 unless (defined $x) && (defined $y);
1513
1514 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0;
1517
1518 $map->load;
1519
1520 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522}
1523
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut
1555
1556sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_;
1558
1559 $self->enter_link;
1560
1561 (Coro::async {
1562 $path = new cf::path $path;
1563
1564 my $map = cf::map::find_map $path->as_string;
1565 $map = $map->customise_for ($self) if $map;
1566
1567# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571
1572 $self->leave_link ($map, $x, $y);
1573 })->prio (1);
1574}
1575
1576=item $player_object->enter_exit ($exit_object)
1577
1578=cut
1579
1580sub parse_random_map_params {
1581 my ($spec) = @_;
1582
1583 my $rmp = { # defaults
1584 xsize => 10,
1585 ysize => 10,
1586 };
1587
1588 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2;
1590
1591 $rmp->{lc $k} = $v if (length $k) && (length $v);
1592 }
1593
1594 $rmp
1595}
1596
1597sub prepare_random_map {
1598 my ($exit) = @_;
1599
1600 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object
1603
1604 my $rmp = parse_random_map_params $exit->msg;
1605
1606 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name;
1608 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y;
1611 }
1612
1613 $rmp->{random_seed} ||= $exit->random_seed;
1614
1615 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data;
1617
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0;
1620
1621 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef);
1623 }
1624}
1625
1626sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_;
1628
1629 return unless $self->type == cf::PLAYER;
1630
1631 $self->enter_link;
1632
1633 (Coro::async {
1634 unless (eval {
1635
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641
1642 1;
1643 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master",
1647 cf::NDI_UNIQUE | cf::NDI_RED);
1648
1649 warn "ERROR in enter_exit: $@";
1650 $self->leave_link;
1651 }
1652 })->prio (1);
1653}
1654
1655=head3 cf::client
1656
1657=over 4
1658
1659=item $client->send_drawinfo ($text, $flags)
1660
1661Sends a drawinfo packet to the client. Circumvents output buffering so
1662should not be used under normal circumstances.
1663
1664=cut
1665
1666sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_;
1668
1669 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1671}
1672
1673
1674=item $success = $client->query ($flags, "text", \&cb)
1675
1676Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679
1680Queries can fail, so check the return code. Or don't, as queries will become
1681reliable at some point in the future.
1682
1683=cut
1684
1685sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_;
1687
1688 return unless $self->state == ST_PLAYING
1689 || $self->state == ST_SETUP
1690 || $self->state == ST_CUSTOM;
1691
1692 $self->state (ST_CUSTOM);
1693
1694 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696
1697 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1;
1699}
1700
1701cf::client->attach (
1702 on_reply => sub {
1703 my ($ns, $msg) = @_;
1704
1705 # this weird shuffling is so that direct followup queries
1706 # get handled first
1707 my $queue = delete $ns->{query_queue};
1708
1709 (shift @$queue)->[1]->($msg);
1710
1711 push @{ $ns->{query_queue} }, @$queue;
1712
1713 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) {
1715 $ns->send_packet ($ns->{query_queue}[0][0]);
1716 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 }
1719 }
1720 },
1721);
1722
1723=item $client->coro (\&cb)
1724
1725Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection).
1728
1729=cut
1730
1731sub cf::client::coro {
1732 my ($self, $cb) = @_;
1733
1734 my $coro; $coro = async {
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740
1741 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0};
1743 });
1744
1745 $self->{_coro}{$coro+0} = $coro;
1746
1747 $coro
1748}
1749
1750cf::client->attach (
1751 on_destroy => sub {
1752 my ($ns) = @_;
1753
1754 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1755 },
1756);
1757
1758=back
1759
847 1760
848=head2 SAFE SCRIPTING 1761=head2 SAFE SCRIPTING
849 1762
850Functions that provide a safe environment to compile and execute 1763Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1764snippets of perl code without them endangering the safety of the server
866 1779
867=pod 1780=pod
868 1781
869The following fucntions and emthods are available within a safe environment: 1782The following fucntions and emthods are available within a safe environment:
870 1783
871 cf::object contr pay_amount pay_player 1784 cf::object contr pay_amount pay_player map
872 cf::object::player player 1785 cf::object::player player
873 cf::player peaceful 1786 cf::player peaceful
1787 cf::map trigger
874 1788
875=cut 1789=cut
876 1790
877for ( 1791for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 1792 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 1793 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 1794 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)],
881) { 1796) {
882 no strict 'refs'; 1797 no strict 'refs';
883 my ($pkg, @funs) = @$_; 1798 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 1800 for @funs;
1001 1916
1002{ 1917{
1003 my $path = cf::localdir . "/database.pst"; 1918 my $path = cf::localdir . "/database.pst";
1004 1919
1005 sub db_load() { 1920 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 1921 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 1922 }
1009 1923
1010 my $pid; 1924 my $pid;
1011 1925
1012 sub db_save() { 1926 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 1927 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 1928 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 1929 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 1930 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 1931 rename "$path~", $path;
1025 sub db_sync() { 1938 sub db_sync() {
1026 db_save if $dirty; 1939 db_save if $dirty;
1027 undef $dirty; 1940 undef $dirty;
1028 } 1941 }
1029 1942
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 1944 db_sync;
1032 }); 1945 });
1033 1946
1034 sub db_dirty() { 1947 sub db_dirty() {
1035 $dirty = 1; 1948 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 1962 $DB->{$_[0]} = $_[1];
1050 } 1963 }
1051 db_dirty; 1964 db_dirty;
1052 } 1965 }
1053 1966
1054 attach_global 1967 cf::global->attach (
1055 prio => 10000, 1968 prio => 10000,
1056 on_cleanup => sub { 1969 on_cleanup => sub {
1057 db_sync; 1970 db_sync;
1058 }, 1971 },
1059 ; 1972 );
1060} 1973}
1061 1974
1062############################################################################# 1975#############################################################################
1063# the server's main() 1976# the server's main()
1064 1977
1069 local $/; 1982 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 1983 *CFG = YAML::Syck::Load <$fh>;
1071} 1984}
1072 1985
1073sub main { 1986sub main {
1987 # we must not ever block the main coroutine
1988 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event;
1992 })->();
1993 };
1994
1074 cfg_load; 1995 cfg_load;
1075 db_load; 1996 db_load;
1076 load_extensions; 1997 load_extensions;
1077 Event::loop; 1998 Event::loop;
1078} 1999}
1079 2000
1080############################################################################# 2001#############################################################################
1081# initialisation 2002# initialisation
1082 2003
1083sub _perl_reload(&) { 2004sub reload() {
1084 my ($msg) = @_; 2005 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n";
2008 return;
2009 }
1085 2010
1086 $msg->("reloading..."); 2011 warn "reloading...";
2012
2013 local $FREEZE = 1;
2014 cf::emergency_save;
1087 2015
1088 eval { 2016 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
1089 # cancel all watchers 2019 # cancel all watchers
1090 $_->cancel for Event::all_watchers; 2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
1091 2027
1092 # unload all extensions 2028 # unload all extensions
1093 for (@exts) { 2029 for (@exts) {
1094 $msg->("unloading <$_>"); 2030 warn "unloading <$_>";
1095 unload_extension $_; 2031 unload_extension $_;
1096 } 2032 }
1097 2033
1098 # unload all modules loaded from $LIBDIR 2034 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) { 2035 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2037
1102 $msg->("removing <$k>"); 2038 warn "removing <$k>";
1103 delete $INC{$k}; 2039 delete $INC{$k};
1104 2040
1105 $k =~ s/\.pm$//; 2041 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2042 $k =~ s/\//::/g;
1107 2043
1112 Symbol::delete_package $k; 2048 Symbol::delete_package $k;
1113 } 2049 }
1114 2050
1115 # sync database to disk 2051 # sync database to disk
1116 cf::db_sync; 2052 cf::db_sync;
2053 IO::AIO::flush;
1117 2054
1118 # get rid of safe::, as good as possible 2055 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_" 2056 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2058
1122 # remove register_script_function callbacks 2059 # remove register_script_function callbacks
1123 # TODO 2060 # TODO
1124 2061
1125 # unload cf.pm "a bit" 2062 # unload cf.pm "a bit"
1128 # don't, removes xs symbols, too, 2065 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2066 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2067 #Symbol::delete_package __PACKAGE__;
1131 2068
1132 # reload cf.pm 2069 # reload cf.pm
1133 $msg->("reloading cf.pm"); 2070 warn "reloading cf.pm";
1134 require cf; 2071 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2073
1136 # load config and database again 2074 # load config and database again
1137 cf::cfg_load; 2075 cf::cfg_load;
1138 cf::db_load; 2076 cf::db_load;
1139 2077
1140 # load extensions 2078 # load extensions
1141 $msg->("load extensions"); 2079 warn "load extensions";
1142 cf::load_extensions; 2080 cf::load_extensions;
1143 2081
1144 # reattach attachments to objects 2082 # reattach attachments to objects
1145 $msg->("reattach"); 2083 warn "reattach";
1146 _global_reattach; 2084 _global_reattach;
1147 }; 2085 };
1148 $msg->($@) if $@;
1149 2086
1150 $msg->("reloaded"); 2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
1151}; 2094};
1152 2095
1153sub perl_reload() { 2096#############################################################################
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140
1160register_command "perl-reload", 0, sub { 2141register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2142 my ($who, $arg) = @_;
1162 2143
1163 if ($who->flag (FLAG_WIZ)) { 2144 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2145 $who->message ("start of reload.");
1165 warn $_[0]; 2146 reload;
1166 $who->message ($_[0]); 2147 $who->message ("end of reload.");
1167 };
1168 } 2148 }
1169}; 2149};
1170 2150
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2151unshift @INC, $LIBDIR;
1174 2152
1175$TICK_WATCHER = Event->timer ( 2153$TICK_WATCHER = Event->timer (
2154 reentrant => 0,
1176 prio => 1, 2155 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
1179 cb => sub { 2158 cb => sub {
2159 unless ($FREEZE) {
1180 cf::server_tick; # one server iteration 2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
1181 2163
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2164 $NEXT_TICK += $TICK;
1184 2165
1185 # if we are delayed by four ticks or more, skip them all 2166 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2168
1188 $TICK_WATCHER->at ($NEXT_TICK); 2169 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2170 $TICK_WATCHER->start;
1190 }, 2171 },
1191); 2172);
1192 2173
1193IO::AIO::max_poll_time $TICK * 0.2; 2174IO::AIO::max_poll_time $TICK * 0.2;
1194 2175
2176Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2177 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2178 poll => 'r',
1197 prio => 5, 2179 prio => 5,
2180 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 },
2194);
2195
2196END { cf::emergency_save }
1199 2197
12001 21981
1201 2199

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