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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.183 by root, Fri Jan 19 19:42:37 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 87
79############################################################################# 88#############################################################################
80 89
81=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
82 91
106 115
107=item %cf::CFG 116=item %cf::CFG
108 117
109Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
111 127
112=back 128=back
113 129
114=cut 130=cut
115 131
119 utf8::encode $msg; 135 utf8::encode $msg;
120 136
121 $msg .= "\n" 137 $msg .= "\n"
122 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
123 139
124 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
125 }; 141 };
126} 142}
127 143
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 163
148$Event::DIED = sub { 164$Event::DIED = sub {
149 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
150}; 166};
151 167
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
157 169
158=over 4 170=over 4
159 171
172=item dumpval $ref
173
160=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
161 194
162use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
163 196
164=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
165 198
181sub to_json($) { 214sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
184} 217}
185 218
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 219=item cf::lock_wait $string
209 220
210Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
211 222
212=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
213 224
214Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
217returned. 228returned.
218 229
219Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
221 232
222=cut 233=cut
223 234
224our %LOCK; 235our %LOCK;
225 236
239 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
240 lock_wait $key; 251 lock_wait $key;
241 252
242 $LOCK{$key} = []; 253 $LOCK{$key} = [];
243 254
244 cf::guard { 255 Coro::guard {
245 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
247 } 258 }
248} 259}
249 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
250=item cf::async { BLOCK } 273=item cf::async { BLOCK }
251 274
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
254 278
255=cut 279=cut
256 280
257sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 282
266=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
267 284
268The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
285 302
286 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 304 # (but this is cancel-safe)
288 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
289 306
290 my $busy = 1; 307 my $busy = 1;
291 my @res; 308 my @res;
292 309
293 (Coro::async { 310 (async {
294 @res = eval { $job->() }; 311 @res = eval { $job->() };
295 warn $@ if $@; 312 warn $@ if $@;
296 undef $busy; 313 undef $busy;
297 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
298 315
299 while ($busy) { 316 while ($busy) {
300 Coro::cede_notself; 317 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 318 }
303 319
304 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
305 } else { 321 } else {
306 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
307 323
308 $job->() 324 $job->()
309 } 325 }
310} 326}
311 327
312=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
313 329
314Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 331extension calling this is being unloaded.
316 332
317=cut 333=cut
318 334
319sub coro(&) { 335sub async_ext(&) {
320 my $cb = shift; 336 my $cb = shift;
321 337
322 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
323 339
324 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
326 }); 342 });
327 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
352} 368}
353 369
354=back 370=back
355 371
356=cut 372=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 373
478############################################################################# 374#############################################################################
479 375
480=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
481 377
607our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 504our @CB_MAP = ();
609 505
610my %attachment; 506my %attachment;
611 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
612sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
614 516
615 use sort 'stable'; 517 use sort 'stable';
616 518
787# object support 689# object support
788 690
789sub reattach { 691sub reattach {
790 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 696
793 my $registry = $obj->registry; 697 my $registry = $obj->registry;
794 698
795 @$registry = (); 699 @$registry = ();
796 700
928=cut 832=cut
929 833
930sub register_extcmd { 834sub register_extcmd {
931 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
932 836
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
937} 838}
938 839
939cf::player->attach ( 840cf::player->attach (
940 on_command => sub { 841 on_command => sub {
941 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
954 855
955 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
956 857
957 if (ref $msg) { 858 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 862 }
962 } 863 }
963 } else { 864 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 867
967 cf::override; 868 cf::override;
968 }, 869 },
969); 870);
970 871
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 872sub load_extension {
978 my ($path) = @_; 873 my ($path) = @_;
979 874
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 876 my $base = $1;
982 my $pkg = $1; 877 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
985 880
986 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
987 882
988 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 884 or die "$path: $!";
990 885
991 my $source = 886 my $source =
992 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
995 . "\n};\n1"; 890 . "\n};\n1";
996 891
997 eval $source 892 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 894 : "extension disabled.\n";
1000 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 896 warn $@;
1002 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1003 898 exit 1;
1004# no strict 'refs'; 899 }
1005# @{"$pkg\::ISA"} = ext::; 900 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 901 }
1020 902
1021 # remove commands 903 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 904}
1046 905
1047sub load_extensions { 906sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 908 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1054 } 913 }
1055} 914}
1056 915
1057############################################################################# 916#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 917
1095=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1096 919
1097Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1098 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1099=head3 cf::player 928=head3 cf::player
1100 929
1101=over 4 930=over 4
1102 931
1103=item cf::player::exists $login 932=item cf::player::find $login
1104 933
1105Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1106 935
1107=cut 936=cut
1108 937
1109sub cf::player::exists($) { 938sub playerdir($) {
1110 cf::player::find $_[0] 939 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat path $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1112} 1085}
1113 1086
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1115 1088
1116Sends an ext reply to the player. 1089Sends an ext reply to the player.
1117 1090
1118=cut 1091=cut
1119 1092
1120sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1122 1095
1123 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1124 1097
1125 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1126} 1099}
1100
1101package cf;
1127 1102
1128=back 1103=back
1129 1104
1130 1105
1131=head3 cf::map 1106=head3 cf::map
1137package cf::map; 1112package cf::map;
1138 1113
1139use Fcntl; 1114use Fcntl;
1140use Coro::AIO; 1115use Coro::AIO;
1141 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1142our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1144 1123
1145sub generate_random_map { 1124sub generate_random_map {
1146 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1127 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1257}
1163 1258
1164# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1165# all maps in C++... 1260# all maps in C++...
1166sub change_all_map_light { 1261sub change_all_map_light {
1168 1263
1169 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1171} 1266}
1172 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1173sub try_load_header($) { 1276sub load_header_from($) {
1174 my ($path) = @_; 1277 my ($self, $path) = @_;
1175 1278
1176 utf8::encode $path; 1279 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1178 or return; 1281 or return;
1179 1282
1180 my $map = cf::map::new 1283 $self->_load_header ($path)
1181 or return; 1284 or return;
1182 1285
1183 $map->load_header ($path) 1286 $self->{load_path} = $path;
1287
1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1184 or return; 1314 or return;
1185 1315
1186 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1187 1321
1188 $map 1322 1
1189} 1323}
1190 1324
1191sub find_map; 1325sub find;
1192sub find_map { 1326sub find {
1193 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1194 1328
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1330
1200 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1201 1332
1202 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1204 1335 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1336 or return;
1220 1337
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME); 1339
1340 $map->load_header
1341 or return;
1233 1342
1234 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1345 $map->reset;
1236 undef $guard; 1346 undef $guard;
1237 $map = find_map $path 1347 $map = find $path
1238 or return; 1348 or return;
1239 } 1349 }
1240 1350
1241 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1242 } 1352 }
1243} 1353}
1244 1354
1245sub load { 1355sub load {
1246 my ($self) = @_; 1356 my ($self) = @_;
1247 1357
1248 my $path = $self->{path}; 1358 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1250 1360
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1362
1253 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1254 1364
1255 $self->alloc; 1365 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1367 or return;
1258 1368
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1261 1371
1262 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1373 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1375 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1267 } 1377 }
1268 } 1378 }
1379
1380 Coro::cede;
1269 1381
1270 # now do the right thing for maps 1382 # now do the right thing for maps
1271 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1272 1384
1273 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1386 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1280 $self->set_darkness_map; 1390 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1283 $self->activate; 1394 $self->activate;
1284 } 1395 }
1285 1396
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1398}
1288 1399
1289sub load_map_sync { 1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1431}
1432
1433sub find_sync {
1290 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1291 1435
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1436 cf::sync_job { find $path, $origin }
1437}
1293 1438
1294 cf::sync_job { 1439sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1440 my ($map) = @_;
1296 or return; 1441
1442 cf::sync_job { $map->load };
1443}
1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = undef;
1447
1448sub find_async {
1449 my ($path, $origin) = @_;
1450
1451 $path = normalise $path, $origin && $origin->{path};
1452
1453 if (my $map = $cf::MAP{$path}) {
1454 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1455 }
1456
1457 undef $MAP_PREFETCH{$path};
1458 $MAP_PREFETCHER ||= cf::async {
1459 while (%MAP_PREFETCH) {
1460 for my $path (keys %MAP_PREFETCH) {
1461 warn "prefetching $path...\n";#d#
1462 my $map = find $path
1463 or next;
1297 $map->load; 1464 $map->load;
1298 $map 1465
1466 delete $MAP_PREFETCH{$path};
1467 }
1468 }
1469 undef $MAP_PREFETCHER;
1299 } 1470 };
1471
1472 ()
1300} 1473}
1301 1474
1302sub save { 1475sub save {
1303 my ($self) = @_; 1476 my ($self) = @_;
1304 1477
1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1479
1305 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1306 1481
1307 return unless $self->dirty; 1482 return unless $self->dirty;
1308 1483
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1486
1312 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1313 1488
1314 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1315 1490
1491 local $self->{last_access} = $self->last_access;#d#
1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1316 if ($uniq) { 1497 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1500 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1502 }
1322} 1503}
1323 1504
1324sub swap_out { 1505sub swap_out {
1325 my ($self) = @_; 1506 my ($self) = @_;
1326 1507
1327 # save first because save cedes 1508 # save first because save cedes
1328 $self->save; 1509 $self->save;
1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1512
1330 return if $self->players; 1513 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1514 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1515 return if $self->{deny_save};
1333 1516
1337 1520
1338sub reset_at { 1521sub reset_at {
1339 my ($self) = @_; 1522 my ($self) = @_;
1340 1523
1341 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1344 1527
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1530
1352 my ($self) = @_; 1535 my ($self) = @_;
1353 1536
1354 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1355} 1538}
1356 1539
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1540sub reset {
1379 my ($self) = @_; 1541 my ($self) = @_;
1380 1542
1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1544
1381 return if $self->players; 1545 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1383 1547
1384 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1385 1549
1386 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1387 1554
1388 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1389 1556
1390 $self->unlink_save; 1557 $self->unlink_save;
1391 $self->destroy; 1558 $self->destroy;
1394my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1395 1562
1396sub nuke { 1563sub nuke {
1397 my ($self) = @_; 1564 my ($self) = @_;
1398 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1402 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1403} 1579}
1404 1580
1405sub customise_for { 1581=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1582
1408 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1410 }
1411 1585
1412 $map 1586=cut
1413}
1414 1587
1415sub emergency_save { 1588sub unique_maps() {
1416 local $cf::FREEZE = 1; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1417 1591
1418 warn "enter emergency map save\n"; 1592 my @paths;
1419 1593
1420 cf::sync_job { 1594 for (@$files) {
1421 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1423 }; 1601 }
1424 1602
1425 warn "end emergency map save\n"; 1603 \@paths
1426} 1604}
1427 1605
1428package cf; 1606package cf;
1429 1607
1430=back 1608=back
1431 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1432 1636
1433=head3 cf::object::player 1637=head3 cf::object::player
1434 1638
1435=over 4 1639=over 4
1436 1640
1476 1680
1477=item $player_object->enter_link 1681=item $player_object->enter_link
1478 1682
1479Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1480 1684
1481The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1483 1687
1688Will never block.
1689
1484=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1485 1691
1486Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1695fails, to the emergency map position.
1490 1696
1491Might block. 1697Might block.
1492 1698
1493=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1494 1710
1495sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1496 my ($self) = @_; 1712 my ($self) = @_;
1497 1713
1498 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1499 1715
1500 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1717
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1719 if $self->map;
1504 1720
1505 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1722}
1507 1723
1508sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1510 1726
1511 my $link_pos = delete $self->{_link_pos}; 1727 my $link_pos = delete $self->{_link_pos};
1512 1728
1513 unless ($map) { 1729 unless ($map) {
1514 # restore original map position 1730 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1731 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1732 $map = cf::map::find $map;
1517 1733
1518 unless ($map) { 1734 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1736 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1737 or die "FATAL: cannot load emergency map\n";
1522 } 1738 }
1523 } 1739 }
1524 1740
1525 ($x, $y) = (-1, -1) 1741 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1531 1747
1532 $map->load; 1748 $map->load;
1749 $map->load_diag;
1533 1750
1751 return unless $self->contr->active;
1534 $self->activate_recursive; 1752 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1536} 1754}
1537 1755
1538cf::player->attach ( 1756cf::player->attach (
1551 1769
1552 # try to abort aborted map switching on player login :) 1770 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1771 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1772 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1773 $pl->ob->enter_link;
1556 cf::async { 1774 (async {
1557 # we need this sleep as the login has a concurrent enter_exit running 1775 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1559 Coro::Timer::sleep 1; 1781 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1782 $pl->ob->leave_link;
1561 }; 1783 })->prio (2);
1562 } 1784 }
1563 }, 1785 },
1564); 1786);
1565 1787
1566=item $player_object->goto_map ($path, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1567 1789
1568=cut 1790=cut
1569 1791
1570sub cf::object::player::goto_map { 1792sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1572 1794
1573 $self->enter_link; 1795 $self->enter_link;
1574 1796
1575 (cf::async { 1797 (async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string; 1798 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1580 1800
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map; 1802# if $map;
1583 1803
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1805
1586 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1807 })->prio (1);
1588} 1808}
1589 1809
1593 1813
1594sub parse_random_map_params { 1814sub parse_random_map_params {
1595 my ($spec) = @_; 1815 my ($spec) = @_;
1596 1816
1597 my $rmp = { # defaults 1817 my $rmp = { # defaults
1598 xsize => 10, 1818 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1819 ysize => (cf::rndm 15, 40),
1820 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1821 #layout => string,
1600 }; 1822 };
1601 1823
1602 for (split /\n/, $spec) { 1824 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1825 my ($k, $v) = split /\s+/, $_, 2;
1604 1826
1608 $rmp 1830 $rmp
1609} 1831}
1610 1832
1611sub prepare_random_map { 1833sub prepare_random_map {
1612 my ($exit) = @_; 1834 my ($exit) = @_;
1835
1836 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1837
1614 # all this does is basically replace the /! path by 1838 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1839 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1840 # that depends on the exit object
1617 1841
1626 1850
1627 $rmp->{random_seed} ||= $exit->random_seed; 1851 $rmp->{random_seed} ||= $exit->random_seed;
1628 1852
1629 my $data = cf::to_json $rmp; 1853 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 1854 my $md5 = Digest::MD5::md5_hex $data;
1855 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1631 1856
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1857 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 1858 aio_write $fh, 0, (length $data), $data, 0;
1859 undef $fh;
1860 aio_rename "$meta~", $meta;
1634 1861
1635 $exit->slaying ("?random/$md5"); 1862 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 1863 $exit->msg (undef);
1637 } 1864 }
1638} 1865}
1642 1869
1643 return unless $self->type == cf::PLAYER; 1870 return unless $self->type == cf::PLAYER;
1644 1871
1645 $self->enter_link; 1872 $self->enter_link;
1646 1873
1647 (cf::async { 1874 (async {
1875 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 1876 unless (eval {
1649 prepare_random_map $exit 1877 prepare_random_map $exit
1650 if $exit->slaying eq "/!"; 1878 if $exit->slaying eq "/!";
1651 1879
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1880 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1881 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1654 1882
1655 1; 1883 1;
1656 }) { 1884 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 1885 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 1886 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 1887 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 1888 cf::NDI_UNIQUE | cf::NDI_RED);
1661 1889
1662 warn "ERROR in enter_exit: $@"; 1890 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 1891 $self->leave_link;
1664 } 1892 }
1732 } 1960 }
1733 } 1961 }
1734 }, 1962 },
1735); 1963);
1736 1964
1737=item $client->coro (\&cb) 1965=item $client->async (\&cb)
1738 1966
1739Create a new coroutine, running the specified callback. The coroutine will 1967Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 1968be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 1969or loss of connection).
1742 1970
1743=cut 1971=cut
1744 1972
1745sub cf::client::coro { 1973sub cf::client::async {
1746 my ($self, $cb) = @_; 1974 my ($self, $cb) = @_;
1747 1975
1748 my $coro = &cf::async ($cb); 1976 my $coro = &Coro::async ($cb);
1749 1977
1750 $coro->on_destroy (sub { 1978 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 1979 delete $self->{_coro}{$coro+0};
1752 }); 1980 });
1753 1981
1947 sub db_sync() { 2175 sub db_sync() {
1948 db_save if $dirty; 2176 db_save if $dirty;
1949 undef $dirty; 2177 undef $dirty;
1950 } 2178 }
1951 2179
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2180 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync; 2181 db_sync;
1954 }); 2182 });
1955 2183
1956 sub db_dirty() { 2184 sub db_dirty() {
1957 $dirty = 1; 2185 $dirty = 1;
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2216 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return; 2217 or return;
1990 2218
1991 local $/; 2219 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2220 *CFG = YAML::Syck::Load <$fh>;
2221
2222 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2223
2224 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2225 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2226
2227 if (exists $CFG{mlockall}) {
2228 eval {
2229 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2230 and die "WARNING: m(un)lockall failed: $!\n";
2231 };
2232 warn $@ if $@;
2233 }
1993} 2234}
1994 2235
1995sub main { 2236sub main {
1996 # we must not ever block the main coroutine 2237 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2238 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2239 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2240 (async {
2000 Event::one_event; 2241 Event::one_event;
2001 })->(); 2242 })->prio (Coro::PRIO_MAX);
2002 }; 2243 };
2003 2244
2004 cfg_load; 2245 cfg_load;
2005 db_load; 2246 db_load;
2006 load_extensions; 2247 load_extensions;
2248
2249 $TICK_WATCHER->start;
2007 Event::loop; 2250 Event::loop;
2008} 2251}
2009 2252
2010############################################################################# 2253#############################################################################
2011# initialisation 2254# initialisation and cleanup
2255
2256# install some emergency cleanup handlers
2257BEGIN {
2258 for my $signal (qw(INT HUP TERM)) {
2259 Event->signal (
2260 data => WF_AUTOCANCEL,
2261 signal => $signal,
2262 cb => sub {
2263 cf::cleanup "SIG$signal";
2264 },
2265 );
2266 }
2267}
2268
2269sub emergency_save() {
2270 my $freeze_guard = cf::freeze_mainloop;
2271
2272 warn "enter emergency perl save\n";
2273
2274 cf::sync_job {
2275 # use a peculiar iteration method to avoid tripping on perl
2276 # refcount bugs in for. also avoids problems with players
2277 # and maps saved/destroyed asynchronously.
2278 warn "begin emergency player save\n";
2279 for my $login (keys %cf::PLAYER) {
2280 my $pl = $cf::PLAYER{$login} or next;
2281 $pl->valid or next;
2282 $pl->save;
2283 }
2284 warn "end emergency player save\n";
2285
2286 warn "begin emergency map save\n";
2287 for my $path (keys %cf::MAP) {
2288 my $map = $cf::MAP{$path} or next;
2289 $map->valid or next;
2290 $map->save;
2291 }
2292 warn "end emergency map save\n";
2293 };
2294
2295 warn "leave emergency perl save\n";
2296}
2012 2297
2013sub reload() { 2298sub reload() {
2014 # can/must only be called in main 2299 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2300 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2301 warn "can only reload from main coroutine";
2017 return; 2302 return;
2018 } 2303 }
2019 2304
2020 warn "reloading..."; 2305 warn "reloading...";
2021 2306
2022 local $FREEZE = 1; 2307 warn "cancelling server ticker";
2308 $TICK_WATCHER->cancel;
2309
2023 cf::emergency_save; 2310 cf::emergency_save;
2024 2311
2025 eval { 2312 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved 2313 # if anything goes wrong in here, we should simply crash as we already saved
2027 2314
2028 # cancel all watchers 2315 warn "syncing database to disk";
2316 cf::db_sync;
2317
2318 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2319 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2320 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2321 }
2032 2322
2323 warn "flushing outstanding aio requests";
2324 for (;;) {
2325 IO::AIO::flush;
2326 Coro::cede;
2327 last unless IO::AIO::nreqs;
2328 warn "iterate...";
2329 }
2330
2033 # cancel all extension coros 2331 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2333 %EXT_CORO = ();
2036 2334
2037 # unload all extensions 2335 warn "removing commands";
2038 for (@exts) { 2336 %COMMAND = ();
2337
2338 warn "removing ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
2040 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2350 }
2042 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
2043 # unload all modules loaded from $LIBDIR 2356 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2359
2047 warn "removing <$k>"; 2360 warn "... unloading $k";
2048 delete $INC{$k}; 2361 delete $INC{$k};
2049 2362
2050 $k =~ s/\.pm$//; 2363 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2364 $k =~ s/\//::/g;
2052 2365
2055 } 2368 }
2056 2369
2057 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
2058 } 2371 }
2059 2372
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2373 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2376
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2377 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
2073 2379
2074 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2381 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
2077 2383
2078 # reload cf.pm 2384 warn "unload completed, starting to reload now";
2385
2079 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2080 require cf; 2387 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2389
2083 # load config and database again 2390 warn "loading config and database again";
2084 cf::cfg_load; 2391 cf::cfg_load;
2085 cf::db_load; 2392 cf::db_load;
2086 2393
2087 # load extensions
2088 warn "load extensions"; 2394 warn "loading extensions";
2089 cf::load_extensions; 2395 cf::load_extensions;
2090 2396
2091 # reattach attachments to objects 2397 warn "reattaching attachments to objects/players";
2092 warn "reattach";
2093 _global_reattach; 2398 _global_reattach;
2399 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP;
2401
2402 warn "restarting server ticker";
2403
2404 $TICK_WATCHER->start;
2094 }; 2405 };
2095 2406
2096 if ($@) { 2407 if ($@) {
2097 warn $@; 2408 warn $@;
2098 warn "error while reloading, exiting."; 2409 warn "error while reloading, exiting.";
2099 exit 1; 2410 exit 1;
2100 } 2411 }
2101 2412
2102 warn "reloaded successfully"; 2413 warn "reloaded";
2103}; 2414};
2104 2415
2105############################################################################# 2416our $RELOAD_WATCHER; # used only during reload
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149 2417
2150register_command "reload" => sub { 2418register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2419 my ($who, $arg) = @_;
2152 2420
2153 if ($who->flag (FLAG_WIZ)) { 2421 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload."); 2422 $who->message ("reloading server.");
2423
2424 # doing reload synchronously and two reloads happen back-to-back,
2425 # coro crashes during coro_state_free->destroy here.
2426
2427 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2155 reload; 2428 reload;
2156 $who->message ("end of reload."); 2429 undef $RELOAD_WATCHER;
2430 });
2157 } 2431 }
2158}; 2432};
2159 2433
2160unshift @INC, $LIBDIR; 2434unshift @INC, $LIBDIR;
2435
2436my $bug_warning = 0;
2161 2437
2162$TICK_WATCHER = Event->timer ( 2438$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2439 reentrant => 0,
2440 parked => 1,
2164 prio => 0, 2441 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2442 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2443 data => WF_AUTOCANCEL,
2167 cb => sub { 2444 cb => sub {
2168 unless ($FREEZE) { 2445 if ($Coro::current != $Coro::main) {
2446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2447 unless ++$bug_warning > 10;
2448 return;
2449 }
2450
2451 $NOW = Event::time;
2452
2169 cf::server_tick; # one server iteration 2453 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2454 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2455 $NEXT_TICK += $TICK;
2456
2457 $WAIT_FOR_TICK->broadcast;
2458 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2174 2459
2175 # if we are delayed by four ticks or more, skip them all 2460 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2461 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2462
2178 $TICK_WATCHER->at ($NEXT_TICK); 2463 $TICK_WATCHER->at ($NEXT_TICK);
2180 }, 2465 },
2181); 2466);
2182 2467
2183IO::AIO::max_poll_time $TICK * 0.2; 2468IO::AIO::max_poll_time $TICK * 0.2;
2184 2469
2185Event->io ( 2470$AIO_POLL_WATCHER = Event->io (
2186 fd => IO::AIO::poll_fileno, 2471 fd => IO::AIO::poll_fileno,
2187 poll => 'r', 2472 poll => 'r',
2188 prio => 5, 2473 prio => 5,
2189 data => WF_AUTOCANCEL, 2474 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb, 2475 cb => \&IO::AIO::poll_cb,
2191); 2476);
2192 2477
2193Event->timer ( 2478$WRITE_RUNTIME_WATCHER = Event->timer (
2194 data => WF_AUTOCANCEL, 2479 data => WF_AUTOCANCEL,
2195 after => 0, 2480 after => 1,
2196 interval => 10, 2481 interval => 10,
2197 cb => sub { 2482 cb => Coro::unblock_sub {
2198 (Coro::unblock_sub {
2199 write_runtime 2483 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!"; 2484 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 }, 2485 },
2203); 2486);
2204 2487
2205END { cf::emergency_save } 2488END { cf::emergency_save }
2206 2489

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