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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 225=item cf::lock_wait $string
209 226
210Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
211 228
212=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
213 230
214Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
217returned. 234returned.
218 235
219Lock names should begin with a unique identifier (for example, find_map 236Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 237uses map_find and cf::map::load uses map_load).
221 238
222=cut 239=cut
223 240
224our %LOCK; 241our %LOCK;
225 242
239 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
240 lock_wait $key; 257 lock_wait $key;
241 258
242 $LOCK{$key} = []; 259 $LOCK{$key} = [];
243 260
244 cf::guard { 261 Coro::guard {
245 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
247 } 264 }
248} 265}
249 266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
250=item cf::async { BLOCK } 277=item cf::async { BLOCK }
251 278
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 279Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
254 282
255=cut 283=cut
256 284
257sub async(&) { 285BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 286
266=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
267 288
268The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
285 306
286 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 308 # (but this is cancel-safe)
288 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
289 310
290 my $busy = 1; 311 my $busy = 1;
291 my @res; 312 my @res;
292 313
293 (Coro::async { 314 (async {
294 @res = eval { $job->() }; 315 @res = eval { $job->() };
295 warn $@ if $@; 316 warn $@ if $@;
296 undef $busy; 317 undef $busy;
297 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
298 319
299 while ($busy) { 320 while ($busy) {
300 Coro::cede_notself; 321 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 322 }
303 323
304 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
305 } else { 325 } else {
306 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
307 327
308 $job->() 328 $job->()
309 } 329 }
310} 330}
311 331
312=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
313 333
314Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 335extension calling this is being unloaded.
316 336
317=cut 337=cut
318 338
319sub coro(&) { 339sub async_ext(&) {
320 my $cb = shift; 340 my $cb = shift;
321 341
322 my $coro = &cf::async ($cb); 342 my $coro = &Coro::async ($cb);
323 343
324 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
326 }); 346 });
327 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
328 348
329 $coro 349 $coro
330} 350}
331 351
332sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
333 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
334 356
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 358 or return;
337 359
360 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 365 and return;
341 366
367 # always fsync - this file is important
342 aio_fsync $fh 368 aio_fsync $fh
343 and return; 369 and return;
344 370
345 close $fh 371 close $fh
346 or return; 372 or return;
349 and return; 375 and return;
350 376
351 1 377 1
352} 378}
353 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
354=back 391=back
355 392
356=cut 393=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 394
478############################################################################# 395#############################################################################
479 396
480=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
481 398
607our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 525our @CB_MAP = ();
609 526
610my %attachment; 527my %attachment;
611 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
612sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
614 537
615 use sort 'stable'; 538 use sort 'stable';
616 539
787# object support 710# object support
788 711
789sub reattach { 712sub reattach {
790 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 717
793 my $registry = $obj->registry; 718 my $registry = $obj->registry;
794 719
795 @$registry = (); 720 @$registry = ();
796 721
843 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
844 769
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 774 close $fh;
850 775
851 if (@$objs) { 776 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 782 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
859 } 784 }
860 } else { 785 } else {
861 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
928=cut 853=cut
929 854
930sub register_extcmd { 855sub register_extcmd {
931 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
932 857
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
937} 859}
938 860
939cf::player->attach ( 861cf::player->attach (
940 on_command => sub { 862 on_command => sub {
941 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
954 876
955 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
956 878
957 if (ref $msg) { 879 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 883 }
962 } 884 }
963 } else { 885 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 888
967 cf::override; 889 cf::override;
968 }, 890 },
969); 891);
970 892
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 893sub load_extension {
978 my ($path) = @_; 894 my ($path) = @_;
979 895
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 897 my $base = $1;
982 my $pkg = $1; 898 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
985 901
986 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
987 903
988 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 905 or die "$path: $!";
990 906
991 my $source = 907 my $source =
992 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
995 . "\n};\n1"; 911 . "\n};\n1";
996 912
997 eval $source 913 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 915 : "extension disabled.\n";
1000 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 917 warn $@;
1002 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1003 919 exit 1;
1004# no strict 'refs'; 920 }
1005# @{"$pkg\::ISA"} = ext::; 921 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 922 }
1020 923
1021 # remove commands 924 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 925}
1046 926
1047sub load_extensions { 927sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 929 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1054 } 934 }
1055} 935}
1056 936
1057############################################################################# 937#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 938
1095=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1096 940
1097Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1098 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1099=head3 cf::player 949=head3 cf::player
1100 950
1101=over 4 951=over 4
1102 952
1103=item cf::player::exists $login 953=item cf::player::find $login
1104 954
1105Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1106 956
1107=cut 957=cut
1108 958
1109sub cf::player::exists($) { 959sub playerdir($) {
1110 cf::player::find $_[0] 960 cf::localdir
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 965}
1113 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1115 1139
1116Sends an ext reply to the player. 1140Sends an ext reply to the player.
1117 1141
1118=cut 1142=cut
1119 1143
1120sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1122 1146
1123 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1124 1148
1125 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1126} 1191}
1127 1192
1128=back 1193=back
1129
1130 1194
1131=head3 cf::map 1195=head3 cf::map
1132 1196
1133=over 4 1197=over 4
1134 1198
1137package cf::map; 1201package cf::map;
1138 1202
1139use Fcntl; 1203use Fcntl;
1140use Coro::AIO; 1204use Coro::AIO;
1141 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1142our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1144 1212
1145sub generate_random_map { 1213sub generate_random_map {
1146 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1216 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1162} 1358}
1163 1359
1164# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1165# all maps in C++... 1361# all maps in C++...
1166sub change_all_map_light { 1362sub change_all_map_light {
1168 1364
1169 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1171} 1367}
1172 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1173sub try_load_header($) { 1377sub load_header_from($) {
1174 my ($path) = @_; 1378 my ($self, $path) = @_;
1175 1379
1176 utf8::encode $path; 1380 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1178 or return; 1385 or return;
1179 1386
1180 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1181 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1182 1433
1183 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1435 unless $self->default_region;
1185 1436
1186 $map->{load_path} = $path; 1437 1
1187
1188 $map
1189} 1438}
1190 1439
1191sub find_map; 1440sub find;
1192sub find_map { 1441sub find {
1193 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1194 1443
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1445
1200 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1201 1447
1202 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1204 1450 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1451 or return;
1220 1452
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1454
1234 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1461 $map->reset;
1236 undef $guard; 1462 undef $guard;
1237 $map = find_map $path 1463 return find $path;
1238 or return;
1239 } 1464 }
1240 1465
1241 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1242 } 1467 }
1243} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1244 1472
1245sub load { 1473sub load {
1246 my ($self) = @_; 1474 my ($self) = @_;
1247 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1248 my $path = $self->{path}; 1478 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1250 1480
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1482
1253 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1254 1484
1255 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1256 $self->load_objects ($self->{load_path}, 1) 1489 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1490 or return;
1258 1491
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1493 if delete $self->{load_original};
1261 1494
1262 if (my $uniq = $path->uniq_path) { 1495 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1496 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1497 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1498 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1499 $self->_load_objects ($uniq, 0);
1267 } 1500 }
1268 } 1501 }
1502
1503 Coro::cede;
1269 1504
1270 # now do the right thing for maps 1505 # now do the right thing for maps
1271 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1272 1507
1273 if ($self->{path}->is_style_map) { 1508 unless ($self->{deny_activate}) {
1274 $self->{deny_save} = 1; 1509 $self->decay_objects;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply; 1510 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons; 1511 $self->update_buttons;
1512 Coro::cede;
1280 $self->set_darkness_map; 1513 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1514 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1515 unless $self->difficulty;
1516 Coro::cede;
1283 $self->activate; 1517 $self->activate;
1284 } 1518 }
1285 1519
1520 $self->post_load;
1521
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1522 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1523}
1288 1524
1289sub load_map_sync { 1525sub customise_for {
1526 my ($self, $ob) = @_;
1527
1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
1530
1531 $self
1532}
1533
1534# find and load all maps in the 3x3 area around a map
1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1290 my ($path, $origin) = @_; 1559 my ($path, $origin) = @_;
1291 1560
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1561 cf::sync_job { find $path, $origin }
1562}
1293 1563
1294 cf::sync_job { 1564sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1565 my ($map) = @_;
1296 or return; 1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1297 $map->load; 1588 $map->load;
1298 $map 1589
1590 delete $MAP_PREFETCH{$path};
1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1299 } 1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1300} 1598}
1301 1599
1302sub save { 1600sub save {
1303 my ($self) = @_; 1601 my ($self) = @_;
1304 1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1305 $self->{last_save} = $cf::RUNTIME; 1605 $self->{last_save} = $cf::RUNTIME;
1306 1606
1307 return unless $self->dirty; 1607 return unless $self->dirty;
1308 1608
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1609 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1611
1312 $self->{load_path} = $save; 1612 $self->{load_path} = $save;
1313 1613
1314 return if $self->{deny_save}; 1614 return if $self->{deny_save};
1315 1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1316 if ($uniq) { 1622 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1625 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1627 }
1322} 1628}
1323 1629
1324sub swap_out { 1630sub swap_out {
1325 my ($self) = @_; 1631 my ($self) = @_;
1326 1632
1327 # save first because save cedes 1633 # save first because save cedes
1328 $self->save; 1634 $self->save;
1635
1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1637
1330 return if $self->players; 1638 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1640 return if $self->{deny_save};
1333 1641
1337 1645
1338sub reset_at { 1646sub reset_at {
1339 my ($self) = @_; 1647 my ($self) = @_;
1340 1648
1341 # TODO: safety, remove and allow resettable per-player maps 1649 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1651 return 1e99 if $self->{deny_reset};
1344 1652
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1655
1352 my ($self) = @_; 1660 my ($self) = @_;
1353 1661
1354 $self->reset_at <= $cf::RUNTIME 1662 $self->reset_at <= $cf::RUNTIME
1355} 1663}
1356 1664
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1665sub reset {
1379 my ($self) = @_; 1666 my ($self) = @_;
1380 1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1381 return if $self->players; 1670 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1671 return if $self->isa ("ext::map_per_player");#d#
1383 1672
1384 warn "resetting map ", $self->path;#d# 1673 warn "resetting map ", $self->path;#d#
1385 1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
1683 }
1684
1386 delete $cf::MAP{$self->path}; 1685 delete $cf::MAP{$self->path};
1686
1687 $self->clear;
1387 1688
1388 $_->clear_links_to ($self) for values %cf::MAP; 1689 $_->clear_links_to ($self) for values %cf::MAP;
1389 1690
1390 $self->unlink_save; 1691 $self->unlink_save;
1391 $self->destroy; 1692 $self->destroy;
1394my $nuke_counter = "aaaa"; 1695my $nuke_counter = "aaaa";
1395 1696
1396sub nuke { 1697sub nuke {
1397 my ($self) = @_; 1698 my ($self) = @_;
1398 1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1706 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1707 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1402 $self->reset; # polite request, might not happen 1712 $self->reset; # polite request, might not happen
1403} 1713}
1404 1714
1405sub customise_for { 1715=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1716
1408 if ($map->per_player) { 1717Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1718instantiated unique items. May block.
1410 }
1411 1719
1412 $map 1720=cut
1413}
1414 1721
1415sub emergency_save { 1722sub unique_maps() {
1416 local $cf::FREEZE = 1; 1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1417 1725
1418 warn "enter emergency map save\n"; 1726 my @paths;
1419 1727
1420 cf::sync_job { 1728 for (@$files) {
1421 warn "begin emergency map save\n"; 1729 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1423 }; 1734 }
1424 1735
1425 warn "end emergency map save\n"; 1736 \@paths
1426} 1737}
1427 1738
1428package cf; 1739package cf;
1429 1740
1430=back 1741=back
1431 1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
1748
1749=over 4
1750
1751=item $ob->inv_recursive
1752
1753Returns the inventory of the object _and_ their inventories, recursively.
1754
1755=cut
1756
1757sub inv_recursive_;
1758sub inv_recursive_ {
1759 map { $_, inv_recursive_ $_->inv } @_
1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1432 1769
1433=head3 cf::object::player 1770=head3 cf::object::player
1434 1771
1435=over 4 1772=over 4
1436 1773
1476 1813
1477=item $player_object->enter_link 1814=item $player_object->enter_link
1478 1815
1479Freezes the player and moves him/her to a special map (C<{link}>). 1816Freezes the player and moves him/her to a special map (C<{link}>).
1480 1817
1481The player should be reaosnably safe there for short amounts of time. You 1818The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1819I<MUST> call C<leave_link> as soon as possible, though.
1483 1820
1821Will never block.
1822
1484=item $player_object->leave_link ($map, $x, $y) 1823=item $player_object->leave_link ($map, $x, $y)
1485 1824
1486Moves the player out of the specila link map onto the given map. If the 1825Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1826map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1827to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1828fails, to the emergency map position.
1490 1829
1491Might block. 1830Might block.
1492 1831
1493=cut 1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1494 1843
1495sub cf::object::player::enter_link { 1844sub cf::object::player::enter_link {
1496 my ($self) = @_; 1845 my ($self) = @_;
1497 1846
1498 $self->deactivate_recursive; 1847 $self->deactivate_recursive;
1499 1848
1500 return if $self->map == $LINK_MAP; 1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1850
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1852 if $self->map;
1504 1853
1505 $self->enter_map ($LINK_MAP, 20, 20); 1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1855}
1507 1856
1508sub cf::object::player::leave_link { 1857sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1858 my ($self, $map, $x, $y) = @_;
1510 1859
1511 my $link_pos = delete $self->{_link_pos}; 1860 my $link_pos = delete $self->{_link_pos};
1512 1861
1513 unless ($map) { 1862 unless ($map) {
1514 # restore original map position 1863 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1864 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1865 $map = cf::map::find $map;
1517 1866
1518 unless ($map) { 1867 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1869 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1870 or die "FATAL: cannot load emergency map\n";
1522 } 1871 }
1523 } 1872 }
1524 1873
1525 ($x, $y) = (-1, -1) 1874 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1877 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1879 if $x <=0 && $y <= 0;
1531 1880
1532 $map->load; 1881 $map->load;
1882 $map->load_diag;
1533 1883
1884 return unless $self->contr->active;
1534 $self->activate_recursive; 1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1888 $self->enter_map ($map, $x, $y);
1536} 1889}
1537 1890
1538cf::player->attach ( 1891cf::player->attach (
1539 on_logout => sub { 1892 on_logout => sub {
1551 1904
1552 # try to abort aborted map switching on player login :) 1905 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1906 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1907 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1908 $pl->ob->enter_link;
1556 cf::async { 1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1557 # we need this sleep as the login has a concurrent enter_exit running 1914 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1915 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1; 1916 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1917 $pl->ob->leave_link;
1561 }; 1918 })->prio (2);
1562 } 1919 }
1563 }, 1920 },
1564); 1921);
1565 1922
1566=item $player_object->goto_map ($path, $x, $y) 1923=item $player_object->goto ($path, $x, $y)
1567 1924
1568=cut 1925=cut
1569 1926
1570sub cf::object::player::goto_map { 1927sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1928 my ($self, $path, $x, $y) = @_;
1572 1929
1573 $self->enter_link; 1930 $self->enter_link;
1574 1931
1575 (cf::async { 1932 (async {
1576 $path = new cf::path $path; 1933 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1934 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1935 $map = $map->customise_for ($self) if $map;
1580 1936 $map
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1937 } or
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1939
1586 $self->leave_link ($map, $x, $y); 1940 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1941 })->prio (1);
1588} 1942}
1589 1943
1593 1947
1594sub parse_random_map_params { 1948sub parse_random_map_params {
1595 my ($spec) = @_; 1949 my ($spec) = @_;
1596 1950
1597 my $rmp = { # defaults 1951 my $rmp = { # defaults
1598 xsize => 10, 1952 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1600 }; 1956 };
1601 1957
1602 for (split /\n/, $spec) { 1958 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1959 my ($k, $v) = split /\s+/, $_, 2;
1604 1960
1608 $rmp 1964 $rmp
1609} 1965}
1610 1966
1611sub prepare_random_map { 1967sub prepare_random_map {
1612 my ($exit) = @_; 1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 1971
1614 # all this does is basically replace the /! path by 1972 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 1973 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 1974 # that depends on the exit object
1617 1975
1618 my $rmp = parse_random_map_params $exit->msg; 1976 my $rmp = parse_random_map_params $exit->msg;
1619 1977
1620 if ($exit->map) { 1978 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 1979 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 1980 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 1981 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 1982 $rmp->{origin_y} = $exit->y;
1625 } 1983 }
1626 1984
1627 $rmp->{random_seed} ||= $exit->random_seed; 1985 $rmp->{random_seed} ||= $exit->random_seed;
1628 1986
1629 my $data = cf::to_json $rmp; 1987 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1631 1990
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1634 1995
1635 $exit->slaying ("?random/$md5"); 1996 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 1997 $exit->msg (undef);
1637 } 1998 }
1638} 1999}
1640sub cf::object::player::enter_exit { 2001sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2002 my ($self, $exit) = @_;
1642 2003
1643 return unless $self->type == cf::PLAYER; 2004 return unless $self->type == cf::PLAYER;
1644 2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
1645 $self->enter_link; 2017 $self->enter_link;
1646 2018
1647 (cf::async { 2019 (async {
2020 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2021 unless (eval {
1649 prepare_random_map $exit 2022 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2023
1655 1; 2024 1;
1656 }) { 2025 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2026 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2027 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2028 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2029 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2030
1662 warn "ERROR in enter_exit: $@"; 2031 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2032 $self->leave_link;
1664 } 2033 }
1665 })->prio (1); 2034 })->prio (1);
1678 2047
1679sub cf::client::send_drawinfo { 2048sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2049 my ($self, $text, $flags) = @_;
1681 2050
1682 utf8::encode $text; 2051 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2053}
1685 2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
1686 2067
1687=item $success = $client->query ($flags, "text", \&cb) 2068=item $success = $client->query ($flags, "text", \&cb)
1688 2069
1689Queues a query to the client, calling the given callback with 2070Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1719 # get handled first 2100 # get handled first
1720 my $queue = delete $ns->{query_queue} 2101 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2103
1723 (shift @$queue)->[1]->($msg); 2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2106
1725 push @{ $ns->{query_queue} }, @$queue; 2107 push @{ $ns->{query_queue} }, @$queue;
1726 2108
1727 if (@{ $ns->{query_queue} } == @$queue) { 2109 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2110 if (@$queue) {
1732 } 2114 }
1733 } 2115 }
1734 }, 2116 },
1735); 2117);
1736 2118
1737=item $client->coro (\&cb) 2119=item $client->async (\&cb)
1738 2120
1739Create a new coroutine, running the specified callback. The coroutine will 2121Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2122be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2123or loss of connection).
1742 2124
1743=cut 2125=cut
1744 2126
1745sub cf::client::coro { 2127sub cf::client::async {
1746 my ($self, $cb) = @_; 2128 my ($self, $cb) = @_;
1747 2129
1748 my $coro = &cf::async ($cb); 2130 my $coro = &Coro::async ($cb);
1749 2131
1750 $coro->on_destroy (sub { 2132 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2133 delete $self->{_coro}{$coro+0};
1752 }); 2134 });
1753 2135
1786 2168
1787# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
1788 2170
1789=pod 2171=pod
1790 2172
1791The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
1792 2174
1793 cf::object contr pay_amount pay_player map 2175 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2176 cf::object::player player
1795 cf::player peaceful 2177 cf::player peaceful
1796 cf::map trigger 2178 cf::map trigger
1889The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2272using it, it should be unique.
1891 2273
1892=over 4 2274=over 4
1893 2275
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
1901 2277
1902Returns a single value from the database 2278Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2279
1909=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
1910 2281
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2283
1922=cut 2284=cut
1923 2285
1924our $DB; 2286our $DB;
1925 2287
1926{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1927 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1928 2307
1929 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1931 } 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
2311 BDB::db_env_txn_checkpoint $DB_ENV;
1932 2312
1933 my $pid; 2313 unlink $path;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2314 };
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 });
1955
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) {
1962 @_ >= 2
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966
1967 sub db_put($$;$) {
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 2315 }
1981 ); 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1982} 2333}
1983 2334
1984############################################################################# 2335#############################################################################
1985# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1986 2400
1987sub cfg_load { 2401sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return; 2403 or return;
1990 2404
1991 local $/; 2405 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1993} 2420}
1994 2421
1995sub main { 2422sub main {
1996 # we must not ever block the main coroutine 2423 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2424 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2426 (async {
2000 Event::one_event; 2427 Event::one_event;
2001 })->(); 2428 })->prio (Coro::PRIO_MAX);
2002 }; 2429 };
2003 2430
2004 cfg_load; 2431 cfg_load;
2005 db_load; 2432 db_init;
2006 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
2007 Event::loop; 2436 Event::loop;
2008} 2437}
2009 2438
2010############################################################################# 2439#############################################################################
2011# initialisation 2440# initialisation and cleanup
2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2012 2496
2013sub reload() { 2497sub reload() {
2014 # can/must only be called in main 2498 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2499 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2500 warn "can only reload from main coroutine";
2017 return; 2501 return;
2018 } 2502 }
2019 2503
2020 warn "reloading..."; 2504 warn "reloading...";
2021 2505
2022 local $FREEZE = 1; 2506 warn "entering sync_job";
2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2024 2512
2025 eval { 2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2026 # if anything goes wrong in here, we should simply crash as we already saved 2516 # if anything goes wrong in here, we should simply crash as we already saved
2027 2517
2028 # cancel all watchers 2518 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2519 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2521 }
2032 2522
2523 warn "flushing outstanding aio requests";
2524 for (;;) {
2525 BDB::flush;
2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2033 # cancel all extension coros 2534 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2535 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2536 %EXT_CORO = ();
2036 2537
2037 # unload all extensions 2538 warn "removing commands";
2038 for (@exts) { 2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2546 warn "... unloading $pkg";
2040 unload_extension $_; 2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2553 }
2042 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
2043 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2562
2047 warn "removing <$k>"; 2563 warn "... unloading $k";
2048 delete $INC{$k}; 2564 delete $INC{$k};
2049 2565
2050 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
2052 2568
2055 } 2571 }
2056 2572
2057 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
2058 } 2574 }
2059 2575
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2579
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
2073 2582
2074 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2584 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
2077 2586
2078 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
2079 warn "reloading cf.pm"; 2589 warn "reloading cf.pm";
2080 require cf; 2590 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2592
2083 # load config and database again 2593 warn "loading config and database again";
2084 cf::cfg_load; 2594 cf::cfg_load;
2085 cf::db_load;
2086 2595
2087 # load extensions
2088 warn "load extensions"; 2596 warn "loading extensions";
2089 cf::load_extensions; 2597 cf::load_extensions;
2090 2598
2091 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2600 _global_reattach; # objects, sockets
2093 _global_reattach; 2601 warn "reattaching attachments to maps";
2094 }; 2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2095 2605
2096 if ($@) { 2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2097 warn $@; 2613 warn $@;
2098 warn "error while reloading, exiting."; 2614 warn "error while reloading, exiting.";
2099 exit 1; 2615 exit 1;
2100 } 2616 };
2101 2617
2102 warn "reloaded successfully"; 2618 warn "reloaded";
2103}; 2619};
2104 2620
2105############################################################################# 2621our $RELOAD_WATCHER; # used only during reload
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149 2622
2150register_command "reload" => sub { 2623register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
2152 2625
2153 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload."); 2627 $who->message ("reloading server.");
2628
2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2155 reload; 2637 reload;
2156 $who->message ("end of reload."); 2638 undef $RELOAD_WATCHER;
2639 },
2640 );
2157 } 2641 }
2158}; 2642};
2159 2643
2160unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
2645
2646my $bug_warning = 0;
2161 2647
2162$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2649 reentrant => 0,
2650 parked => 1,
2164 prio => 0, 2651 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2652 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2167 cb => sub { 2654 cb => sub {
2168 unless ($FREEZE) { 2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
2169 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2664 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2174 2680
2175 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2683
2178 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
2180 }, 2686 },
2181); 2687);
2182 2688
2689{
2183IO::AIO::max_poll_time $TICK * 0.2; 2690 BDB::max_poll_time $TICK * 0.1;
2184 2691 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2692 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2693 fd => BDB::poll_fileno,
2187 poll => 'r', 2694 poll => 'r',
2188 prio => 5, 2695 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2696 data => WF_AUTOCANCEL,
2195 after => 0, 2697 cb => \&BDB::poll_cb,
2196 interval => 10, 2698 );
2197 cb => sub { 2699 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2700
2199 write_runtime 2701 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2735 };
2202 }, 2736 }
2203); 2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
2743 IO::AIO::max_poll_time $TICK * 0.1;
2744 $AIO_POLL_WATCHER = Event->io (
2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
2748 poll => 'r',
2749 prio => 6,
2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2204 2753
2205END { cf::emergency_save } 2754END { cf::emergency_save }
2206 2755
22071 27561
2208 2757

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