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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
249 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
250=item cf::async { BLOCK } 296=item cf::async { BLOCK }
251 297
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 298Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
254 301
255=cut 302=cut
256 303
257sub async(&) { 304BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 305
266=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
267 307
268The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
285 325
286 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 327 # (but this is cancel-safe)
288 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
289 329
290 my $busy = 1; 330 my $busy = 1;
291 my @res; 331 my @res;
292 332
293 (Coro::async { 333 (async {
294 @res = eval { $job->() }; 334 @res = eval { $job->() };
295 warn $@ if $@; 335 warn $@ if $@;
296 undef $busy; 336 undef $busy;
297 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
298 338
299 while ($busy) { 339 while ($busy) {
300 Coro::cede_notself; 340 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 341 }
303 342
304 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
305 } else { 344 } else {
306 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
307 346
308 $job->() 347 $job->()
309 } 348 }
310} 349}
311 350
312=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
313 352
314Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 354extension calling this is being unloaded.
316 355
317=cut 356=cut
318 357
319sub coro(&) { 358sub async_ext(&) {
320 my $cb = shift; 359 my $cb = shift;
321 360
322 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
323 362
324 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
326 }); 365 });
327 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
328 367
329 $coro 368 $coro
330} 369}
331 370
332sub write_runtime { 371sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
334 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 386 or return;
337 387
388 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 393 and return;
341 394
395 # always fsync - this file is important
342 aio_fsync $fh 396 aio_fsync $fh
343 and return; 397 and return;
344 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
345 close $fh 402 close $fh
346 or return; 403 or return;
347 404
348 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
349 and return; 406 and return;
350 407
408 warn "... done writing runtime.\n";#d#
409
351 1 410 1
352} 411}
353 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
354=back 424=back
355 425
356=cut 426=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 427
478############################################################################# 428#############################################################################
479 429
480=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
481 431
607our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 558our @CB_MAP = ();
609 559
610my %attachment; 560my %attachment;
611 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
612sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
614 570
615 use sort 'stable'; 571 use sort 'stable';
616 572
787# object support 743# object support
788 744
789sub reattach { 745sub reattach {
790 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 750
793 my $registry = $obj->registry; 751 my $registry = $obj->registry;
794 752
795 @$registry = (); 753 @$registry = ();
796 754
843 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
844 802
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 807 close $fh;
850 808
851 if (@$objs) { 809 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 815 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
859 } 817 }
860 } else { 818 } else {
861 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
928=cut 886=cut
929 887
930sub register_extcmd { 888sub register_extcmd {
931 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
932 890
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
937} 892}
938 893
939cf::player->attach ( 894cf::player->attach (
940 on_command => sub { 895 on_command => sub {
941 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
954 909
955 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
956 911
957 if (ref $msg) { 912 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 916 }
962 } 917 }
963 } else { 918 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 921
967 cf::override; 922 cf::override;
968 }, 923 },
969); 924);
970 925
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 926sub load_extension {
978 my ($path) = @_; 927 my ($path) = @_;
979 928
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 930 my $base = $1;
982 my $pkg = $1; 931 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
985 934
986 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
987 936
988 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 938 or die "$path: $!";
990 939
991 my $source = 940 my $source =
992 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
995 . "\n};\n1"; 944 . "\n};\n1";
996 945
997 eval $source 946 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 948 : "extension disabled.\n";
1000 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 950 warn $@;
1002 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
1003 952 exit 1;
1004# no strict 'refs'; 953 }
1005# @{"$pkg\::ISA"} = ext::; 954 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 955 }
1020 956
1021 # remove commands 957 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 958}
1046 959
1047sub load_extensions { 960sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 962 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1054 } 967 }
1055} 968}
1056 969
1057############################################################################# 970#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 971
1095=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1096 973
1097Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1098 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1099=head3 cf::player 982=head3 cf::player
1100 983
1101=over 4 984=over 4
1102 985
1103=item cf::player::exists $login 986=item cf::player::find $login
1104 987
1105Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1106 989
1107=cut 990=cut
1108 991
1109sub cf::player::exists($) { 992sub playerdir($) {
1110 cf::player::find $_[0] 993 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 995}
1113 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1115 1169
1116Sends an ext reply to the player. 1170Sends an ext reply to the player.
1117 1171
1118=cut 1172=cut
1119 1173
1120sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1122 1176
1123 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1124 1178
1125 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1126} 1221}
1127 1222
1128=back 1223=back
1129
1130 1224
1131=head3 cf::map 1225=head3 cf::map
1132 1226
1133=over 4 1227=over 4
1134 1228
1137package cf::map; 1231package cf::map;
1138 1232
1139use Fcntl; 1233use Fcntl;
1140use Coro::AIO; 1234use Coro::AIO;
1141 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1142our $MAX_RESET = 7200; 1240our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1241our $DEFAULT_RESET = 3000;
1144 1242
1145sub generate_random_map { 1243sub generate_random_map {
1146 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1246 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1162} 1388}
1163 1389
1164# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1165# all maps in C++... 1391# all maps in C++...
1166sub change_all_map_light { 1392sub change_all_map_light {
1168 1394
1169 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1171} 1397}
1172 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1173sub try_load_header($) { 1407sub load_header_from($) {
1174 my ($path) = @_; 1408 my ($self, $path) = @_;
1175 1409
1176 utf8::encode $path; 1410 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1178 or return; 1415 or return;
1179 1416
1180 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1181 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1182 1463
1183 $map->load_header ($path) 1464 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1465 unless $self->default_region;
1185 1466
1186 $map->{load_path} = $path; 1467 1
1187
1188 $map
1189} 1468}
1190 1469
1191sub find_map; 1470sub find;
1192sub find_map { 1471sub find {
1193 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1194 1473
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1475
1200 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1201 1477
1202 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1204 1480 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1481 or return;
1220 1482
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1484
1234 if ($map->should_reset) { 1485 $map->load_header
1486 or return;
1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1491 $map->reset;
1236 undef $guard; 1492 undef $guard;
1237 $map = find_map $path 1493 return find $path;
1238 or return;
1239 } 1494 }
1240 1495
1241 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1242 } 1497 }
1243} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1244 1502
1245sub load { 1503sub load {
1246 my ($self) = @_; 1504 my ($self) = @_;
1247 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1248 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1250 1512
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1514
1253 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1254 1516
1255 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1256 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1523 or return;
1258 1524
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1261 1527
1262 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1529 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1531 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1267 } 1533 }
1268 } 1534 }
1269 1535
1536 Coro::cede;
1270 # now do the right thing for maps 1537 # now do the right thing for maps
1271 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1283 $self->activate; 1550 $self->activate;
1284 } 1551 }
1285 1552
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1554 }
1288 1555
1289sub load_map_sync { 1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1590}
1591
1592sub find_sync {
1290 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1291 1594
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1595 cf::sync_job { find $path, $origin }
1596}
1293 1597
1294 cf::sync_job { 1598sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1599 my ($map) = @_;
1296 or return; 1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1297 $map->load; 1622 $map->load;
1298 $map 1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1299 } 1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1300} 1632}
1301 1633
1302sub save { 1634sub save {
1303 my ($self) = @_; 1635 my ($self) = @_;
1304 1636
1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1638
1305 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1306 1640
1307 return unless $self->dirty; 1641 return unless $self->dirty;
1308 1642
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1645
1312 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1313 1647
1314 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1315 1649
1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1316 if ($uniq) { 1656 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1659 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1661 }
1322} 1662}
1323 1663
1324sub swap_out { 1664sub swap_out {
1325 my ($self) = @_; 1665 my ($self) = @_;
1326 1666
1327 # save first because save cedes 1667 # save first because save cedes
1328 $self->save; 1668 $self->save;
1669
1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1671
1330 return if $self->players; 1672 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1674 return if $self->{deny_save};
1333 1675
1337 1679
1338sub reset_at { 1680sub reset_at {
1339 my ($self) = @_; 1681 my ($self) = @_;
1340 1682
1341 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1344 1686
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1689
1352 my ($self) = @_; 1694 my ($self) = @_;
1353 1695
1354 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1355} 1697}
1356 1698
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1699sub reset {
1379 my ($self) = @_; 1700 my ($self) = @_;
1380 1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1381 return if $self->players; 1704 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1383 1706
1384 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1385 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1386 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1387 1722
1388 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1389 1724
1390 $self->unlink_save; 1725 $self->unlink_save;
1391 $self->destroy; 1726 $self->destroy;
1394my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1395 1730
1396sub nuke { 1731sub nuke {
1397 my ($self) = @_; 1732 my ($self) = @_;
1398 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1402 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1403} 1747}
1404 1748
1405sub customise_for { 1749=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1750
1408 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1410 }
1411 1753
1412 $map 1754=cut
1413}
1414 1755
1415sub emergency_save { 1756sub unique_maps() {
1416 local $cf::FREEZE = 1; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1417 1759
1418 warn "enter emergency map save\n"; 1760 my @paths;
1419 1761
1420 cf::sync_job { 1762 for (@$files) {
1421 warn "begin emergency map save\n"; 1763 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1423 }; 1768 }
1424 1769
1425 warn "end emergency map save\n"; 1770 \@paths
1426} 1771}
1427 1772
1428package cf; 1773package cf;
1429 1774
1430=back 1775=back
1431 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1432 1803
1433=head3 cf::object::player 1804=head3 cf::object::player
1434 1805
1435=over 4 1806=over 4
1436 1807
1476 1847
1477=item $player_object->enter_link 1848=item $player_object->enter_link
1478 1849
1479Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1480 1851
1481The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1483 1854
1855Will never block.
1856
1484=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1485 1858
1486Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1862fails, to the emergency map position.
1490 1863
1491Might block. 1864Might block.
1492 1865
1493=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1494 1877
1495sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1496 my ($self) = @_; 1879 my ($self) = @_;
1497 1880
1498 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1499 1882
1500 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1884
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1886 if $self->map;
1504 1887
1505 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1889}
1507 1890
1508sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1510 1893
1511 my $link_pos = delete $self->{_link_pos}; 1894 my $link_pos = delete $self->{_link_pos};
1512 1895
1513 unless ($map) { 1896 unless ($map) {
1514 # restore original map position 1897 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1898 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1899 $map = cf::map::find $map;
1517 1900
1518 unless ($map) { 1901 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1903 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1904 or die "FATAL: cannot load emergency map\n";
1522 } 1905 }
1523 } 1906 }
1524 1907
1525 ($x, $y) = (-1, -1) 1908 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1531 1914
1532 $map->load; 1915 $map->load;
1916 $map->load_diag;
1533 1917
1918 return unless $self->contr->active;
1534 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1536} 1923}
1537 1924
1538cf::player->attach ( 1925cf::player->attach (
1539 on_logout => sub { 1926 on_logout => sub {
1551 1938
1552 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1940 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1556 cf::async { 1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1557 # we need this sleep as the login has a concurrent enter_exit running 1948 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn 1949 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1561 }; 1952 })->prio (2);
1562 } 1953 }
1563 }, 1954 },
1564); 1955);
1565 1956
1566=item $player_object->goto_map ($path, $x, $y) 1957=item $player_object->goto ($path, $x, $y)
1567 1958
1568=cut 1959=cut
1569 1960
1570sub cf::object::player::goto_map { 1961sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1572 1963
1573 $self->enter_link; 1964 $self->enter_link;
1574 1965
1575 (cf::async { 1966 (async {
1576 $path = new cf::path $path; 1967 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1968 my $map = cf::map::find $path;
1579 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1580 1970 $map
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585 1973
1586 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1587 })->prio (1); 1975 })->prio (1);
1588} 1976}
1589 1977
1593 1981
1594sub parse_random_map_params { 1982sub parse_random_map_params {
1595 my ($spec) = @_; 1983 my ($spec) = @_;
1596 1984
1597 my $rmp = { # defaults 1985 my $rmp = { # defaults
1598 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1600 }; 1990 };
1601 1991
1602 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1604 1994
1608 $rmp 1998 $rmp
1609} 1999}
1610 2000
1611sub prepare_random_map { 2001sub prepare_random_map {
1612 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 2005
1614 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 2008 # that depends on the exit object
1617 2009
1618 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1619 2011
1620 if ($exit->map) { 2012 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1625 } 2017 }
1626 2018
1627 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1628 2020
1629 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1631 2024
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1634 2029
1635 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2031 $exit->msg (undef);
1637 } 2032 }
1638} 2033}
1640sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1642 2037
1643 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1644 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1645 $self->enter_link; 2051 $self->enter_link;
1646 2052
1647 (cf::async { 2053 (async {
2054 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2055 unless (eval {
1649 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2057
1655 1; 2058 1;
1656 }) { 2059 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2064
1662 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2066 $self->leave_link;
1664 } 2067 }
1665 })->prio (1); 2068 })->prio (1);
1678 2081
1679sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1681 2084
1682 utf8::encode $text; 2085 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2087}
1685 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1686 2101
1687=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1688 2103
1689Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1719 # get handled first 2134 # get handled first
1720 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2137
1723 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2140
1725 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1726 2142
1727 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2144 if (@$queue) {
1732 } 2148 }
1733 } 2149 }
1734 }, 2150 },
1735); 2151);
1736 2152
1737=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1738 2154
1739Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2157or loss of connection).
1742 2158
1743=cut 2159=cut
1744 2160
1745sub cf::client::coro { 2161sub cf::client::async {
1746 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1747 2163
1748 my $coro = &cf::async ($cb); 2164 my $coro = &Coro::async ($cb);
1749 2165
1750 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1752 }); 2168 });
1753 2169
1786 2202
1787# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1788 2204
1789=pod 2205=pod
1790 2206
1791The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1792 2208
1793 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2210 cf::object::player player
1795 cf::player peaceful 2211 cf::player peaceful
1796 cf::map trigger 2212 cf::map trigger
1881############################################################################# 2297#############################################################################
1882 2298
1883=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1884 2300
1885Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1887excludes objects. 2303convert to/from binary).
1888 2304
1889The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2306using it, it should be unique.
1891 2307
1892=over 4 2308=over 4
1893 2309
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1901 2311
1902Returns a single value from the database 2312Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2313
1909=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1910 2315
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2317
1922=cut 2318=cut
1923 2319
1924our $DB; 2320our $DB;
1925 2321
1926{ 2322sub db_init {
1927 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1928 2325
1929 sub db_load() { 2326 cf::sync_job {
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
1931 } 2328 $DB->set_flags (BDB::CHKSUM);
1932 2329
1933 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1934 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1935 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1936 waitpid $pid, 0 if $pid; 2333 };
1937 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2335 };
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2336 }
2337}
1955 2338
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) { 2339sub db_get($$) {
1962 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1967 sub db_put($$;$) { 2350sub db_put($$$) {
1968 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1970 } else { 2353}
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 2354
1976 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1977 prio => 10000, 2356
1978 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1979 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1980 }, 2387 }
1981 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1982} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1983 2470
1984############################################################################# 2471#############################################################################
1985# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1986 2560
1987sub cfg_load { 2561sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 2563 or return;
1990 2564
1991 local $/; 2565 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
1993} 2580}
1994 2581
1995sub main { 2582sub main {
1996 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2586 (async {
2000 Event::one_event; 2587 Event::one_event;
2001 })->(); 2588 })->prio (Coro::PRIO_MAX);
2002 }; 2589 };
2003 2590
2004 cfg_load; 2591 cfg_load;
2005 db_load; 2592 db_init;
2006 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2007 Event::loop; 2596 Event::loop;
2008} 2597}
2009 2598
2010############################################################################# 2599#############################################################################
2011# initialisation 2600# initialisation and cleanup
2012 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2013sub reload() { 2657sub do_reload_perl() {
2014 # can/must only be called in main 2658 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2017 return; 2661 return;
2018 } 2662 }
2019 2663
2020 warn "reloading..."; 2664 warn "reloading...";
2021 2665
2022 local $FREEZE = 1; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2024 2672
2025 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2026 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2027 2677
2028 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2681 }
2032 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2033 # cancel all extension coros 2694 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2696 %EXT_CORO = ();
2036 2697
2037 # unload all extensions 2698 warn "removing commands";
2038 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2040 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2713 }
2042 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2043 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2722
2047 warn "removing <$k>"; 2723 warn "... unloading $k";
2048 delete $INC{$k}; 2724 delete $INC{$k};
2049 2725
2050 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2052 2728
2055 } 2731 }
2056 2732
2057 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2058 } 2734 }
2059 2735
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2739
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2073 2743
2074 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2745 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2077 2747
2078 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2079 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2080 require cf; 2751 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2753
2083 # load config and database again 2754 warn "loading config and database again";
2084 cf::cfg_load; 2755 cf::cfg_load;
2085 cf::db_load;
2086 2756
2087 # load extensions
2088 warn "load extensions"; 2757 warn "loading extensions";
2089 cf::load_extensions; 2758 cf::load_extensions;
2090 2759
2091 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2761 _global_reattach; # objects, sockets
2093 _global_reattach; 2762 warn "reattaching attachments to maps";
2094 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2095 2766
2096 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2097 warn $@; 2771 warn $@;
2098 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2099 exit 1; 2773 exit 1;
2100 } 2774 };
2101 2775
2102 warn "reloaded successfully"; 2776 warn "reloaded";
2103}; 2777};
2104 2778
2105############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2106 2780
2107unless ($LINK_MAP) { 2781sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2109 2784
2110 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 2786 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2120 cb => sub { 2789 cb => sub {
2121 $_[0]->w->cancel; 2790 do_reload_perl;
2122 2791 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 2792 },
2141 2793 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 2794}
2147
2148register "<global>", __PACKAGE__;
2149 2795
2150register_command "reload" => sub { 2796register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2152 2798
2153 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2157 } 2802 }
2158}; 2803};
2159 2804
2160unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2161 2829
2162$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2164 prio => 0, 2833 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2167 cb => sub { 2836 cb => sub {
2168 unless ($FREEZE) { 2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2169 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2170 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2171 }
2172
2173 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2174 2860
2175 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2177 2863
2178 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2180 }, 2875 },
2181); 2876);
2182 2877
2878{
2183IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2184 2880 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2881 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2187 poll => 'r', 2883 poll => 'r',
2188 prio => 5, 2884 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2195 after => 0, 2886 cb => \&BDB::poll_cb,
2196 interval => 10, 2887 );
2197 cb => sub { 2888 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2889
2199 write_runtime 2890 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2924 };
2202 }, 2925 }
2203); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2204 2983
2205END { cf::emergency_save } 2984END { cf::emergency_save }
2206 2985
22071 29861
2208 2987

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