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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.47 by root, Sun Aug 27 13:02:04 2006 UTC vs.
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
354=back
355
356=cut
357
107############################################################################# 358#############################################################################
108# "new" plug-in system
109 359
110=item $object->attach ($attachment, ...) 360package cf::path;
111 361
112Attach a pre-registered attachment to an object. 362sub new {
363 my ($class, $path, $base) = @_;
113 364
114=item $player->attach ($attachment, ...) 365 $path = $path->as_string if ref $path;
115 366
116Attach a pre-registered attachment to a player. 367 my $self = bless { }, $class;
117 368
118=item $map->attach ($attachment, ...) # not yet persistent 369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
119 376
120Attach a pre-registered attachment to a map. 377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
121 385
122=item cf::attach_global ... 386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
123 399
124Attach handlers for global events. 400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
125 405
126This and all following C<attach_*>-functions expect any number of the 406 $self->{path} = $path;
127following handler/hook descriptions: 407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
489
490=over 4
491
492=item $attachable->attach ($attachment, key => $value...)
493
494=item $attachable->detach ($attachment)
495
496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
498
499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
501
502 $obj->attach (minesweeper => width => 10, height => 10);
503
504=item $bool = $attachable->attached ($name)
505
506Checks wether the named attachment is currently attached to the object.
507
508=item cf::CLASS->attach ...
509
510=item cf::CLASS->detach ...
511
512Define an anonymous attachment and attach it to all objects of the given
513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
128 546
129=over 4 547=over 4
130 548
131=item prio => $number 549=item prio => $number
132 550
134by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 555unless you know what you are doing.
138 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
139=item on_I<event> => \&cb 563=item on_I<event> => \&cb
140 564
141Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
153object/class are recognised. 577object/class are recognised.
154 578
155=back 579=back
156 580
157=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
158 583
159Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
161type. 586 my ($self, $victim) = @_;
587 ...
588 }
589 }
162 590
163=item cf::attach_to_objects ... 591=item $attachable->valid
164 592
165Attach handlers to all objects. Do not use this except for debugging or 593Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 594C-level object still exists. If you try to access an object that has no
167the game. 595valid C counterpart anymore you get an exception at runtime. This method
168 596can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 597exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 598
179=cut 599=cut
180 600
181# the following variables are defined in .xs and must not be re-created 601# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 607our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 608our @CB_MAP = ();
187 609
188my %attachment; 610my %attachment;
189 611
190sub _attach_cb($\%$$$) { 612sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 613 my ($registry, $event, $prio, $cb) = @_;
192 614
193 use sort 'stable'; 615 use sort 'stable';
194 616
195 $cb = [$prio, $cb]; 617 $cb = [$prio, $cb];
196 618
197 @{$registry->[$event]} = sort 619 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 620 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 621 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 626
204# attach handles attaching event callbacks 627# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 628# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 629# registry (== where the callback attaches to).
207sub _attach(\@$@) { 630sub _attach {
208 my ($registry, $klass, @arg) = @_; 631 my ($registry, $klass, @arg) = @_;
209 632
633 my $object_type;
210 my $prio = 0; 634 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
218 641
219 while (@arg) { 642 while (@arg) {
220 my $type = shift @arg; 643 my $type = shift @arg;
221 644
222 if ($type eq "prio") { 645 if ($type eq "prio") {
223 $prio = shift @arg; 646 $prio = shift @arg;
224 647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
225 } elsif ($type eq "package") { 657 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 658 my $pkg = shift @arg;
227 659
228 while (my ($name, $id) = each %cb_id) { 660 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 661 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 662 _attach_cb $registry, $id, $prio, $cb;
231 } 663 }
232 } 664 }
233 665
234 } elsif (exists $cb_id{$type}) { 666 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 668
237 } elsif (ref $type) { 669 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 670 warn "attaching objects not supported, ignoring.\n";
239 671
240 } else { 672 } else {
241 shift @arg; 673 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 674 warn "attach argument '$type' not supported, ignoring.\n";
243 } 675 }
244 } 676 }
245
246 \%undo
247} 677}
248 678
249sub _attach_attachment { 679sub _object_attach {
250 my ($obj, $name, @args) = @_; 680 my ($obj, $name, %arg) = @_;
251 681
252 my $res; 682 return if exists $obj->{_attachment}{$name};
253 683
254 if (my $attach = $attachment{$name}) { 684 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 685 my $registry = $obj->registry;
256 686
257 for (@$attach) { 687 for (@$attach) {
258 my ($klass, @attach) = @$_; 688 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 689 _attach $registry, $klass, @attach;
260 }
261
262 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
263 for (@$cb) {
264 eval { $_->[1]->($obj, @args); };
265 if ($@) {
266 warn "$@";
267 warn "... while processing '$name' instantiate with args <@args>.\n";
268 }
269 } 690 }
270 } 691
692 $obj->{$name} = \%arg;
271 } else { 693 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 694 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 695 }
274 696
275 push @{$obj->{_attachment}}, $name; 697 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 698}
280 699
281sub cf::object::attach { 700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
282 my ($obj, $name, @args) = @_; 710 my ($obj, $name) = @_;
283 711
284 _attach_attachment $obj, $name, @args; 712 if (ref $obj) {
285} 713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
286 719
287sub cf::player::attach { 720sub cf::attachable::attached {
288 my ($obj, $name, @args) = @_; 721 my ($obj, $name) = @_;
289 722
290 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 723 exists $obj->{_attachment}{$name}
291} 724}
292 725
293sub cf::map::attach { 726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, @args) = @_; 727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
295 731
296 _attach_attachment KLASS_MAP, $obj, $name, @args; 732 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 733 my \$name = shift;
324 734
325 $attachment{$name} = [[KLASS_OBJECT, @_]]; 735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
326} 739}
327 740
328our $override; 741our $override;
329our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
330 743
344 for (@$callbacks) { 757 for (@$callbacks) {
345 eval { &{$_->[1]} }; 758 eval { &{$_->[1]} };
346 759
347 if ($@) { 760 if ($@) {
348 warn "$@"; 761 warn "$@";
349 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
350 override; 763 override;
351 } 764 }
352 765
353 return 1 if $override; 766 return 1 if $override;
354 } 767 }
355 768
356 0 769 0
357} 770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
782=back
783
784=cut
358 785
359############################################################################# 786#############################################################################
360# object support 787# object support
361 788
362sub instantiate {
363 my ($obj, $data) = @_;
364
365 $data = from_json $data;
366
367 for (@$data) {
368 my ($name, $args) = @$_;
369 attach $obj, $name, @{$args || [] };
370 }
371}
372
373# basically do the same as instantiate, without calling instantiate
374sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
375 my ($obj) = @_; 791 my ($obj) = @_;
792
376 my $registry = $obj->registry; 793 my $registry = $obj->registry;
377 794
378 @$registry = (); 795 @$registry = ();
379 796
797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
798
380 for my $name (@{ $obj->{_attachment} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
381 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
382 for (@$attach) { 801 for (@$attach) {
383 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
384 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
385 } 804 }
386 } else { 805 } else {
387 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
388 } 807 }
389 } 808 }
390} 809}
391 810
811cf::attachable->attach (
812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
825 on_clone => sub {
826 my ($src, $dst) = @_;
827
828 @{$dst->registry} = @{$src->registry};
829
830 %$dst = %$src;
831
832 %{$dst->{_attachment}} = %{$src->{_attachment}}
833 if exists $src->{_attachment};
834 },
835);
836
392sub object_freezer_save { 837sub object_freezer_save {
393 my ($filename, $objs) = @_; 838 my ($filename, $rdata, $objs) = @_;
394 839
395 $filename .= ".pst"; 840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
396 844
397 if (@$objs) { 845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
398 open my $fh, ">:raw", "$filename~"; 846 chmod SAVE_MODE, $fh;
399 chmod $fh, SAVE_MODE; 847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
400 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 848 aio_fsync $fh;
401 close $fh; 849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
402 rename "$filename~", $filename; 864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
403 } else { 868 } else {
404 unlink $filename; 869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
405 } 872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
406} 881}
407 882
408sub object_thawer_load { 883sub object_thawer_load {
409 my ($filename) = @_; 884 my ($filename) = @_;
410 885
411 open my $fh, "<:raw:perlio", "$filename.pst" 886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
412 or return; 889 or return;
413 890
414 eval { local $/; (Storable::thaw <$fh>)->{objs} } 891 unless (aio_stat "$filename.pst") {
415} 892 (aio_load "$filename.pst", $av) >= 0
416 893 or return;
417attach_to_objects 894 $av = eval { (Storable::thaw $av)->{objs} };
418 prio => -1000000,
419 on_clone => sub {
420 my ($src, $dst) = @_;
421
422 @{$dst->registry} = @{$src->registry};
423
424 %$dst = %$src;
425
426 $dst->{_attachment} = [@{ $src->{_attachment} }]
427 if exists $src->{_attachment};
428 }, 895 }
429; 896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
430 901
431############################################################################# 902#############################################################################
432# old plug-in events 903# command handling &c
433 904
434sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
435 my $extension = shift;
436 my $event_code = shift;
437 906
438 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
439 or return; 908$name.
440 909
441 &$cb 910=cut
442}
443
444sub inject_global_event {
445 my $event = shift;
446
447 my $cb = $hook[$event]
448 or return;
449
450 List::Util::max map &$_, values %$cb
451}
452
453sub inject_command {
454 my ($name, $obj, $params) = @_;
455
456 for my $cmd (@{ $command{$name} }) {
457 $cmd->[1]->($obj, $params);
458 }
459
460 -1
461}
462 911
463sub register_command { 912sub register_command {
464 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
465 914
466 my $caller = caller; 915 my $caller = caller;
467 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
468 917
469 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
470 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
471} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
472 929
473sub register_extcmd { 930sub register_extcmd {
474 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
475 932
476 my $caller = caller; 933 my $caller = caller;
477 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
478 935
479 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
480} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
481 970
482sub register { 971sub register {
483 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
484 973
485 #TODO 974 #TODO
504 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
505 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
506 . "\n};\n1"; 995 . "\n};\n1";
507 996
508 eval $source 997 eval $source
509 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
510 1000
511 push @exts, $pkg; 1001 push @exts, $pkg;
512 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
513 1003
514# no strict 'refs'; 1004# no strict 'refs';
527# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
528# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
529# } 1019# }
530 1020
531 # remove commands 1021 # remove commands
532 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
533 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
534 1024
535 if (@cb) { 1025 if (@cb) {
536 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
537 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
538 } else { 1027 } else {
539 delete $command{$name};
540 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
541 } 1029 }
542 } 1030 }
543 1031
544 # remove extcmds 1032 # remove extcmds
545 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
546 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
547 } 1035 }
548 1036
549 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
550 eval { 1038 eval {
551 $cb->($pkg); 1039 $cb->($pkg);
555 1043
556 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
557} 1045}
558 1046
559sub load_extensions { 1047sub load_extensions {
560 my $LIBDIR = maps_directory "perl";
561
562 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
563 next unless -r $ext; 1049 next unless -r $ext;
564 eval { 1050 eval {
565 load_extension $ext; 1051 load_extension $ext;
566 1 1052 1
567 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
568 } 1054 }
569} 1055}
570 1056
571sub _perl_reload(&) {
572 my ($msg) = @_;
573
574 $msg->("reloading...");
575
576 eval {
577 # 1. cancel all watchers
578 $_->cancel for Event::all_watchers;
579
580 # 2. unload all extensions
581 for (@exts) {
582 $msg->("unloading <$_>");
583 unload_extension $_;
584 }
585
586 # 3. unload all modules loaded from $LIBDIR
587 while (my ($k, $v) = each %INC) {
588 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
589
590 $msg->("removing <$k>");
591 delete $INC{$k};
592
593 $k =~ s/\.pm$//;
594 $k =~ s/\//::/g;
595
596 if (my $cb = $k->can ("unload_module")) {
597 $cb->();
598 }
599
600 Symbol::delete_package $k;
601 }
602
603 # 4. get rid of safe::, as good as possible
604 Symbol::delete_package "safe::$_"
605 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
606
607 # 5. remove register_script_function callbacks
608 # TODO
609
610 # 6. unload cf.pm "a bit"
611 delete $INC{"cf.pm"};
612
613 # don't, removes xs symbols, too,
614 # and global variables created in xs
615 #Symbol::delete_package __PACKAGE__;
616
617 # 7. reload cf.pm
618 $msg->("reloading cf.pm");
619 require cf;
620 };
621 $msg->($@) if $@;
622
623 $msg->("reloaded");
624};
625
626sub perl_reload() {
627 _perl_reload {
628 warn $_[0];
629 print "$_[0]\n";
630 };
631}
632
633register_command "perl-reload", 0, sub {
634 my ($who, $arg) = @_;
635
636 if ($who->flag (FLAG_WIZ)) {
637 _perl_reload {
638 warn $_[0];
639 $who->message ($_[0]);
640 };
641 }
642};
643
644#############################################################################
645# extcmd framework, basically convert ext <msg>
646# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
647
648attach_to_players
649 on_extcmd => sub {
650 my ($pl, $buf) = @_;
651
652 my $msg = eval { from_json $buf };
653
654 if (ref $msg) {
655 if (my $cb = $extcmd{$msg->{msgtype}}) {
656 if (my %reply = $cb->[0]->($pl, $msg)) {
657 $pl->ext_reply ($msg->{msgid}, %reply);
658 }
659 }
660 } else {
661 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
662 }
663
664 cf::override;
665 },
666;
667
668############################################################################# 1057#############################################################################
669# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
670 1059
671*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
672 my ($map) = @_; 1061 my ($map) = @_;
673 1062
674 my $path = $map->tmpname; 1063 my $path = $map->tmpname;
675 defined $path or return; 1064 defined $path or return;
676 1065
677 unlink "$path.cfperl";
678 unlink "$path.pst"; 1066 unlink "$path.pst";
679}; 1067};
680 1068
681*cf::mapsupport::on_swapin =
682*cf::mapsupport::on_load = sub {
683 my ($map) = @_;
684
685 my $path = $map->tmpname;
686 $path = $map->path unless defined $path;
687
688 open my $fh, "<:raw", "$path.cfperl"
689 or return; # no perl data
690
691 my $data = Storable::thaw do { local $/; <$fh> };
692
693 $data->{version} <= 1
694 or return; # too new
695
696 $map->_set_obs ($data->{obs});
697};
698
699attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
700 1070
701############################################################################# 1071#############################################################################
702# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
703 1073
704sub all_objects(@) { 1074sub all_objects(@) {
705 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
706} 1076}
707 1077
708attach_to_players 1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
709 on_load => sub { 1080 on_load => sub {
710 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
711 1082
712 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
713 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
715 1086
716 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
717 } 1088 }
718 } 1089 }
719 }, 1090 },
720; 1091);
721 1092
722############################################################################# 1093#############################################################################
723# core extensions - in perl 1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
724 1102
725=item cf::player::exists $login 1103=item cf::player::exists $login
726 1104
727Returns true when the given account exists. 1105Returns true when the given account exists.
728 1106
731sub cf::player::exists($) { 1109sub cf::player::exists($) {
732 cf::player::find $_[0] 1110 cf::player::find $_[0]
733 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
734} 1112}
735 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333
1334 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336}
1337
1338sub reset_at {
1339 my ($self) = @_;
1340
1341 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset};
1344
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347
1348 $time + $to
1349}
1350
1351sub should_reset {
1352 my ($self) = @_;
1353
1354 $self->reset_at <= $cf::RUNTIME
1355}
1356
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset {
1379 my ($self) = @_;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 local $cf::FREEZE = 1;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
736=item $player->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
737 1438
738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
739can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
740dialogue with the given NPC character. 1441dialogue with the given NPC character.
741 1442
742=cut 1443=cut
743 1444
744# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
745# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
746sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
747 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
748 1450
749 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
750 1452
754 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
755 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
756 } 1458 }
757} 1459}
758 1460
759=item $player->ext_reply ($msgid, $msgtype, %msg) 1461=item $player_object->may ("access")
760 1462
761Sends an ext reply to the player. 1463Returns wether the given player is authorized to access resource "access"
1464(e.g. "command_wizcast").
762 1465
763=cut 1466=cut
764 1467
765sub cf::player::ext_reply($$$%) { 1468sub cf::object::player::may {
1469 my ($self, $access) = @_;
1470
1471 $self->flag (cf::FLAG_WIZ) ||
1472 (ref $cf::CFG{"may_$access"}
1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1474 : $cf::CFG{"may_$access"})
1475}
1476
1477=item $player_object->enter_link
1478
1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut
1569
1570sub cf::object::player::goto_map {
1571 my ($self, $path, $x, $y) = @_;
1572
1573 $self->enter_link;
1574
1575 (cf::async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string;
1579 $map = $map->customise_for ($self) if $map;
1580
1581# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585
1586 $self->leave_link ($map, $x, $y);
1587 })->prio (1);
1588}
1589
1590=item $player_object->enter_exit ($exit_object)
1591
1592=cut
1593
1594sub parse_random_map_params {
1595 my ($spec) = @_;
1596
1597 my $rmp = { # defaults
1598 xsize => 10,
1599 ysize => 10,
1600 };
1601
1602 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2;
1604
1605 $rmp->{lc $k} = $v if (length $k) && (length $v);
1606 }
1607
1608 $rmp
1609}
1610
1611sub prepare_random_map {
1612 my ($exit) = @_;
1613
1614 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object
1617
1618 my $rmp = parse_random_map_params $exit->msg;
1619
1620 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name;
1622 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y;
1625 }
1626
1627 $rmp->{random_seed} ||= $exit->random_seed;
1628
1629 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data;
1631
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0;
1634
1635 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef);
1637 }
1638}
1639
1640sub cf::object::player::enter_exit {
766 my ($self, $id, %msg) = @_; 1641 my ($self, $exit) = @_;
767 1642
768 $msg{msgid} = $id; 1643 return unless $self->type == cf::PLAYER;
769 1644
770 $self->send ("ext " . to_json \%msg); 1645 $self->enter_link;
771}
772 1646
773############################################################################# 1647 (cf::async {
774# map scripting support 1648 unless (eval {
1649 prepare_random_map $exit
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654
1655 1;
1656 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master",
1660 cf::NDI_UNIQUE | cf::NDI_RED);
1661
1662 warn "ERROR in enter_exit: $@";
1663 $self->leave_link;
1664 }
1665 })->prio (1);
1666}
1667
1668=head3 cf::client
1669
1670=over 4
1671
1672=item $client->send_drawinfo ($text, $flags)
1673
1674Sends a drawinfo packet to the client. Circumvents output buffering so
1675should not be used under normal circumstances.
1676
1677=cut
1678
1679sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_;
1681
1682 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1684}
1685
1686
1687=item $success = $client->query ($flags, "text", \&cb)
1688
1689Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692
1693Queries can fail, so check the return code. Or don't, as queries will become
1694reliable at some point in the future.
1695
1696=cut
1697
1698sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_;
1700
1701 return unless $self->state == ST_PLAYING
1702 || $self->state == ST_SETUP
1703 || $self->state == ST_CUSTOM;
1704
1705 $self->state (ST_CUSTOM);
1706
1707 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709
1710 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1;
1712}
1713
1714cf::client->attach (
1715 on_reply => sub {
1716 my ($ns, $msg) = @_;
1717
1718 # this weird shuffling is so that direct followup queries
1719 # get handled first
1720 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722
1723 (shift @$queue)->[1]->($msg);
1724
1725 push @{ $ns->{query_queue} }, @$queue;
1726
1727 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) {
1729 $ns->send_packet ($ns->{query_queue}[0][0]);
1730 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 }
1733 }
1734 },
1735);
1736
1737=item $client->coro (\&cb)
1738
1739Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection).
1742
1743=cut
1744
1745sub cf::client::coro {
1746 my ($self, $cb) = @_;
1747
1748 my $coro = &cf::async ($cb);
1749
1750 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0};
1752 });
1753
1754 $self->{_coro}{$coro+0} = $coro;
1755
1756 $coro
1757}
1758
1759cf::client->attach (
1760 on_destroy => sub {
1761 my ($ns) = @_;
1762
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 },
1765);
1766
1767=back
1768
1769
1770=head2 SAFE SCRIPTING
1771
1772Functions that provide a safe environment to compile and execute
1773snippets of perl code without them endangering the safety of the server
1774itself. Looping constructs, I/O operators and other built-in functionality
1775is not available in the safe scripting environment, and the number of
1776functions and methods that can be called is greatly reduced.
1777
1778=cut
775 1779
776our $safe = new Safe "safe"; 1780our $safe = new Safe "safe";
777our $safe_hole = new Safe::Hole; 1781our $safe_hole = new Safe::Hole;
778 1782
779$SIG{FPE} = 'IGNORE'; 1783$SIG{FPE} = 'IGNORE';
780 1784
781$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
782 1786
783# here we export the classes and methods available to script code 1787# here we export the classes and methods available to script code
784 1788
1789=pod
1790
1791The following fucntions and emthods are available within a safe environment:
1792
1793 cf::object contr pay_amount pay_player map
1794 cf::object::player player
1795 cf::player peaceful
1796 cf::map trigger
1797
1798=cut
1799
785for ( 1800for (
786 ["cf::object" => qw(contr pay_amount pay_player)], 1801 ["cf::object" => qw(contr pay_amount pay_player map)],
787 ["cf::object::player" => qw(player)], 1802 ["cf::object::player" => qw(player)],
788 ["cf::player" => qw(peaceful)], 1803 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)],
789) { 1805) {
790 no strict 'refs'; 1806 no strict 'refs';
791 my ($pkg, @funs) = @$_; 1807 my ($pkg, @funs) = @$_;
792 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
793 for @funs; 1809 for @funs;
794} 1810}
1811
1812=over 4
1813
1814=item @retval = safe_eval $code, [var => value, ...]
1815
1816Compiled and executes the given perl code snippet. additional var/value
1817pairs result in temporary local (my) scalar variables of the given name
1818that are available in the code snippet. Example:
1819
1820 my $five = safe_eval '$first + $second', first => 1, second => 4;
1821
1822=cut
795 1823
796sub safe_eval($;@) { 1824sub safe_eval($;@) {
797 my ($code, %vars) = @_; 1825 my ($code, %vars) = @_;
798 1826
799 my $qcode = $code; 1827 my $qcode = $code;
822 } 1850 }
823 1851
824 wantarray ? @res : $res[0] 1852 wantarray ? @res : $res[0]
825} 1853}
826 1854
1855=item cf::register_script_function $function => $cb
1856
1857Register a function that can be called from within map/npc scripts. The
1858function should be reasonably secure and should be put into a package name
1859like the extension.
1860
1861Example: register a function that gets called whenever a map script calls
1862C<rent::overview>, as used by the C<rent> extension.
1863
1864 cf::register_script_function "rent::overview" => sub {
1865 ...
1866 };
1867
1868=cut
1869
827sub register_script_function { 1870sub register_script_function {
828 my ($fun, $cb) = @_; 1871 my ($fun, $cb) = @_;
829 1872
830 no strict 'refs'; 1873 no strict 'refs';
831 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1874 *{"safe::$fun"} = $safe_hole->wrap ($cb);
832} 1875}
833 1876
1877=back
1878
1879=cut
1880
1881#############################################################################
1882
1883=head2 EXTENSION DATABASE SUPPORT
1884
1885Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which
1887excludes objects.
1888
1889The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique.
1891
1892=over 4
1893
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key
1901
1902Returns a single value from the database
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 });
1955
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) {
1962 @_ >= 2
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966
1967 sub db_put($$;$) {
1968 if (@_ >= 3) {
1969 $DB->{$_[0]}{$_[1]} = $_[2];
1970 } else {
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975
1976 cf::global->attach (
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 },
1981 );
1982}
1983
834############################################################################# 1984#############################################################################
835# the server's main() 1985# the server's main()
836 1986
1987sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return;
1990
1991 local $/;
1992 *CFG = YAML::Syck::Load <$fh>;
1993}
1994
837sub main { 1995sub main {
1996 # we must not ever block the main coroutine
1997 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub {
2000 Event::one_event;
2001 })->();
2002 };
2003
2004 cfg_load;
2005 db_load;
2006 load_extensions;
838 Event::loop; 2007 Event::loop;
839} 2008}
840 2009
841############################################################################# 2010#############################################################################
842# initialisation 2011# initialisation
843 2012
2013sub reload() {
2014 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n";
2017 return;
2018 }
2019
2020 warn "reloading...";
2021
2022 local $FREEZE = 1;
2023 cf::emergency_save;
2024
2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
2028 # cancel all watchers
2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
2036
2037 # unload all extensions
2038 for (@exts) {
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042
2043 # unload all modules loaded from $LIBDIR
2044 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046
2047 warn "removing <$k>";
2048 delete $INC{$k};
2049
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) {
2054 $cb->();
2055 }
2056
2057 Symbol::delete_package $k;
2058 }
2059
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible
2065 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"};
2073
2074 # don't, removes xs symbols, too,
2075 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__;
2077
2078 # reload cf.pm
2079 warn "reloading cf.pm";
2080 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082
2083 # load config and database again
2084 cf::cfg_load;
2085 cf::db_load;
2086
2087 # load extensions
2088 warn "load extensions";
2089 cf::load_extensions;
2090
2091 # reattach attachments to objects
2092 warn "reattach";
2093 _global_reattach;
2094 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
844register "<global>", __PACKAGE__; 2148register "<global>", __PACKAGE__;
845 2149
2150register_command "reload" => sub {
2151 my ($who, $arg) = @_;
2152
2153 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload.");
2157 }
2158};
2159
846unshift @INC, $LIBDIR; 2160unshift @INC, $LIBDIR;
847 2161
848load_extensions;
849
850$TICK_WATCHER = Event->timer ( 2162$TICK_WATCHER = Event->timer (
2163 reentrant => 0,
851 prio => 1, 2164 prio => 0,
852 at => $NEXT_TICK || 1, 2165 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL,
853 cb => sub { 2167 cb => sub {
2168 unless ($FREEZE) {
854 cf::server_tick; # one server iteration 2169 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
855 2172
856 my $NOW = Event::time;
857 $NEXT_TICK += $TICK; 2173 $NEXT_TICK += $TICK;
858 2174
859 # if we are delayed by four ticks, skip them all 2175 # if we are delayed by four ticks or more, skip them all
860 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
861 2177
862 $TICK_WATCHER->at ($NEXT_TICK); 2178 $TICK_WATCHER->at ($NEXT_TICK);
863 $TICK_WATCHER->start; 2179 $TICK_WATCHER->start;
864 }, 2180 },
865); 2181);
866 2182
867_reload_2; 2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 },
2203);
2204
2205END { cf::emergency_save }
868 2206
8691 22071
870 2208

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