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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
25 46
26our %CFG; 47our %CFG;
27 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
28############################################################################# 79#############################################################################
29 80
30=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
31 82
32=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
33 93
34=item $cf::LIBDIR 94=item $cf::LIBDIR
35 95
36The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
38 102
39=item $cf::TICK 103=item $cf::TICK
40 104
41The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
42 106
50=cut 114=cut
51 115
52BEGIN { 116BEGIN {
53 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
55 $msg .= "\n" 121 $msg .= "\n"
56 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
57 123
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
60 }; 125 };
61} 126}
62 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 134
65# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 136# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
68 no strict 'refs'; 144 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 146}
71 147
72$Event::DIED = sub { 148$Event::DIED = sub {
74}; 150};
75 151
76my %ext_pkg; 152my %ext_pkg;
77my @exts; 153my @exts;
78my @hook; 154my @hook;
79my %command;
80my %extcmd;
81 155
82=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
83 157
84=over 4 158=over 4
85 159
107sub to_json($) { 181sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
110} 184}
111 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::async { BLOCK }
251
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
253error instead of exiting the server in case of a problem.
254
255=cut
256
257sub async(&) {
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265
266=item cf::sync_job { BLOCK }
267
268The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
271
272If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish
275fast or be very important.
276
277=cut
278
279sub sync_job(&) {
280 my ($job) = @_;
281
282 if ($Coro::current == $Coro::main) {
283 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/
285
286 # TODO: use suspend/resume instead
287 # (but this is cancel-safe)
288 local $FREEZE = 1;
289
290 my $busy = 1;
291 my @res;
292
293 (Coro::async {
294 @res = eval { $job->() };
295 warn $@ if $@;
296 undef $busy;
297 })->prio (Coro::PRIO_MAX);
298
299 while ($busy) {
300 Coro::cede_notself;
301 Event::one_event unless Coro::nready;
302 }
303
304 wantarray ? @res : $res[0]
305 } else {
306 # we are in another coroutine, how wonderful, everything just works
307
308 $job->()
309 }
310}
311
312=item $coro = cf::coro { BLOCK }
313
314Creates and returns a new coro. This coro is automcatially being canceled
315when the extension calling this is being unloaded.
316
317=cut
318
319sub coro(&) {
320 my $cb = shift;
321
322 my $coro = &cf::async ($cb);
323
324 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0};
326 });
327 $EXT_CORO{$coro+0} = $coro;
328
329 $coro
330}
331
332sub write_runtime {
333 my $runtime = cf::localdir . "/runtime";
334
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return;
337
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341
342 aio_fsync $fh
343 and return;
344
345 close $fh
346 or return;
347
348 aio_rename "$runtime~", $runtime
349 and return;
350
351 1
352}
353
112=back 354=back
113 355
114=cut 356=cut
115 357
116############################################################################# 358#############################################################################
117 359
118=head2 EVENTS AND OBJECT ATTACHMENTS 360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS
481
482Many objects in crossfire are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods.
485
486In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+).
119 489
120=over 4 490=over 4
121 491
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 492=item $attachable->attach ($attachment, key => $value...)
135 493
136=item $map->detach ($attachment) 494=item $attachable->detach ($attachment)
137 495
138Attach/detach a pre-registered attachment to a map. 496Attach/detach a pre-registered attachment to a specific object and give it
497the specified key/value pairs as arguments.
139 498
140=item $bool = $object->attached ($name) 499Example, attach a minesweeper attachment to the given object, making it a
50010x10 minesweeper game:
141 501
142=item $bool = $player->attached ($name) 502 $obj->attach (minesweeper => width => 10, height => 10);
143 503
144=item $bool = $map->attached ($name) 504=item $bool = $attachable->attached ($name)
145 505
146Checks wether the named attachment is currently attached to the object. 506Checks wether the named attachment is currently attached to the object.
147 507
148=item cf::attach_global ... 508=item cf::CLASS->attach ...
149 509
150Attach handlers for global events. 510=item cf::CLASS->detach ...
151 511
152This and all following C<attach_*>-functions expect any number of the 512Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 513CLASS. See the next function for an explanation of its arguments.
514
515You can attach to global events by using the C<cf::global> class.
516
517Example, log all player logins:
518
519 cf::player->attach (
520 on_login => sub {
521 my ($pl) = @_;
522 ...
523 },
524 );
525
526Example, attach to the jeweler skill:
527
528 cf::object->attach (
529 type => cf::SKILL,
530 subtype => cf::SK_JEWELER,
531 on_use_skill => sub {
532 my ($sk, $ob, $part, $dir, $msg) = @_;
533 ...
534 },
535 );
536
537=item cf::CLASS::attachment $name, ...
538
539Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment.
541
542Some classes such as crossfire maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name.
544
545These calls expect any number of the following handler/hook descriptions:
154 546
155=over 4 547=over 4
156 548
157=item prio => $number 549=item prio => $number
158 550
160by another C<prio> setting). Lower priority handlers get executed 552by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 553earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 554registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 555unless you know what you are doing.
164 556
557=item type => $type
558
559(Only for C<< cf::object->attach >> calls), limits the attachment to the
560given type of objects only (the additional parameter C<subtype> can be
561used to further limit to the given subtype).
562
165=item on_I<event> => \&cb 563=item on_I<event> => \&cb
166 564
167Call the given code reference whenever the named event happens (event is 565Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 566something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 567handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 576package and register them. Only handlers for eevents supported by the
179object/class are recognised. 577object/class are recognised.
180 578
181=back 579=back
182 580
183=item cf::attach_to_type $object_type, $subtype, ... 581Example, define an attachment called "sockpuppet" that calls the given
582event handler when a monster attacks:
184 583
185Attach handlers for a specific object type (e.g. TRANSPORT) and 584 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 585 on_skill_attack => sub {
187type. 586 my ($self, $victim) = @_;
188 587 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 588 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 589 }
410}
411 590
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 591=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 592
438Just because you have a perl object does not mean that the corresponding 593Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 594C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 595valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 596can be used to test for existence of the C object part without causing an
442exception. 597exception.
443 598
599=cut
600
601# the following variables are defined in .xs and must not be re-created
602our @CB_GLOBAL = (); # registry for all global events
603our @CB_ATTACHABLE = (); # registry for all attachables
604our @CB_OBJECT = (); # all objects (should not be used except in emergency)
605our @CB_PLAYER = ();
606our @CB_CLIENT = ();
607our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = ();
609
610my %attachment;
611
612sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_;
614
615 use sort 'stable';
616
617 $cb = [$prio, $cb];
618
619 @{$registry->[$event]} = sort
620 { $a->[0] cmp $b->[0] }
621 @{$registry->[$event] || []}, $cb;
622}
623
624# hack
625my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
626
627# attach handles attaching event callbacks
628# the only thing the caller has to do is pass the correct
629# registry (== where the callback attaches to).
630sub _attach {
631 my ($registry, $klass, @arg) = @_;
632
633 my $object_type;
634 my $prio = 0;
635 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
636
637 #TODO: get rid of this hack
638 if ($attachable_klass{$klass}) {
639 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
640 }
641
642 while (@arg) {
643 my $type = shift @arg;
644
645 if ($type eq "prio") {
646 $prio = shift @arg;
647
648 } elsif ($type eq "type") {
649 $object_type = shift @arg;
650 $registry = $CB_TYPE[$object_type] ||= [];
651
652 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
656
657 } elsif ($type eq "package") {
658 my $pkg = shift @arg;
659
660 while (my ($name, $id) = each %cb_id) {
661 if (my $cb = $pkg->can ($name)) {
662 _attach_cb $registry, $id, $prio, $cb;
663 }
664 }
665
666 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668
669 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n";
671
672 } else {
673 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n";
675 }
676 }
677}
678
679sub _object_attach {
680 my ($obj, $name, %arg) = @_;
681
682 return if exists $obj->{_attachment}{$name};
683
684 if (my $attach = $attachment{$name}) {
685 my $registry = $obj->registry;
686
687 for (@$attach) {
688 my ($klass, @attach) = @$_;
689 _attach $registry, $klass, @attach;
690 }
691
692 $obj->{$name} = \%arg;
693 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n";
695 }
696
697 $obj->{_attachment}{$name} = undef;
698}
699
700sub cf::attachable::attach {
701 if (ref $_[0]) {
702 _object_attach @_;
703 } else {
704 _attach shift->_attach_registry, @_;
705 }
706};
707
708# all those should be optimised
709sub cf::attachable::detach {
710 my ($obj, $name) = @_;
711
712 if (ref $obj) {
713 delete $obj->{_attachment}{$name};
714 reattach ($obj);
715 } else {
716 Carp::croak "cannot, currently, detach class attachments";
717 }
718};
719
720sub cf::attachable::attached {
721 my ($obj, $name) = @_;
722
723 exists $obj->{_attachment}{$name}
724}
725
726for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
727 eval "#line " . __LINE__ . " 'cf.pm'
728 sub cf::\L$klass\E::_attach_registry {
729 (\\\@CB_$klass, KLASS_$klass)
730 }
731
732 sub cf::\L$klass\E::attachment {
733 my \$name = shift;
734
735 \$attachment{\$name} = [[KLASS_$klass, \@_]];
736 }
737 ";
738 die if $@;
739}
740
741our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743
744sub override {
745 $override = 1;
746 @invoke_results = ();
747}
748
749sub do_invoke {
750 my $event = shift;
751 my $callbacks = shift;
752
753 @invoke_results = ();
754
755 local $override;
756
757 for (@$callbacks) {
758 eval { &{$_->[1]} };
759
760 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override;
764 }
765
766 return 1 if $override;
767 }
768
769 0
770}
771
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
773
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775
776Generate an object-specific event with the given arguments.
777
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly).
781
444=back 782=back
445 783
446=cut 784=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 785
452############################################################################# 786#############################################################################
453# object support 787# object support
454 788
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 789sub reattach {
790 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 791 my ($obj) = @_;
792
470 my $registry = $obj->registry; 793 my $registry = $obj->registry;
471 794
472 @$registry = (); 795 @$registry = ();
473 796
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 797 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 798
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 799 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 800 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 801 for (@$attach) {
479 my ($klass, @attach) = @$_; 802 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 803 _attach $registry, $klass, @attach;
481 } 804 }
482 } else { 805 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 806 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 807 }
485 } 808 }
486} 809}
487 810
488sub object_freezer_save { 811cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 812 prio => -1000000,
813 on_instantiate => sub {
814 my ($obj, $data) = @_;
815
816 $data = from_json $data;
817
818 for (@$data) {
819 my ($name, $args) = @$_;
820
821 $obj->attach ($name, %{$args || {} });
822 }
823 },
824 on_reattach => \&reattach,
540 on_clone => sub { 825 on_clone => sub {
541 my ($src, $dst) = @_; 826 my ($src, $dst) = @_;
542 827
543 @{$dst->registry} = @{$src->registry}; 828 @{$dst->registry} = @{$src->registry};
544 829
545 %$dst = %$src; 830 %$dst = %$src;
546 831
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 832 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 833 if exists $src->{_attachment};
549 }, 834 },
550; 835);
836
837sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_;
839
840 sync_job {
841 if (length $$rdata) {
842 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs;
844
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh;
849 close $fh;
850
851 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh;
857 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst";
859 }
860 } else {
861 aio_unlink "$filename.pst";
862 }
863
864 aio_rename "$filename~", $filename;
865 } else {
866 warn "FATAL: $filename~: $!\n";
867 }
868 } else {
869 aio_unlink $filename;
870 aio_unlink "$filename.pst";
871 }
872 }
873}
874
875sub object_freezer_as_string {
876 my ($rdata, $objs) = @_;
877
878 use Data::Dumper;
879
880 $$rdata . Dumper $objs
881}
882
883sub object_thawer_load {
884 my ($filename) = @_;
885
886 my ($data, $av);
887
888 (aio_load $filename, $data) >= 0
889 or return;
890
891 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0
893 or return;
894 $av = eval { (Storable::thaw $av)->{objs} };
895 }
896
897 warn sprintf "loading %s (%d)\n",
898 $filename, length $data, scalar @{$av || []};#d#
899 return ($data, $av);
900}
551 901
552############################################################################# 902#############################################################################
553# old plug-in events 903# command handling &c
554 904
555sub inject_event { 905=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 906
559 my $cb = $hook[$event_code]{$extension} 907Register a callback for execution when the client sends the user command
560 or return; 908$name.
561 909
562 &$cb 910=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 911
584sub register_command { 912sub register_command {
585 my ($name, $time, $cb) = @_; 913 my ($name, $cb) = @_;
586 914
587 my $caller = caller; 915 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 916 #warn "registering command '$name/$time' to '$caller'";
589 917
590 push @{ $command{$name} }, [$time, $cb, $caller]; 918 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 919}
920
921=item cf::register_extcmd $name => \&callback($pl,$packet);
922
923Register a callbackf ro execution when the client sends an extcmd packet.
924
925If the callback returns something, it is sent back as if reply was being
926called.
927
928=cut
593 929
594sub register_extcmd { 930sub register_extcmd {
595 my ($name, $cb) = @_; 931 my ($name, $cb) = @_;
596 932
597 my $caller = caller; 933 my $caller = caller;
598 #warn "registering extcmd '$name' to '$caller'"; 934 #warn "registering extcmd '$name' to '$caller'";
599 935
600 $extcmd{$name} = [$cb, $caller]; 936 $EXTCMD{$name} = [$cb, $caller];
601} 937}
938
939cf::player->attach (
940 on_command => sub {
941 my ($pl, $name, $params) = @_;
942
943 my $cb = $COMMAND{$name}
944 or return;
945
946 for my $cmd (@$cb) {
947 $cmd->[1]->($pl->ob, $params);
948 }
949
950 cf::override;
951 },
952 on_extcmd => sub {
953 my ($pl, $buf) = @_;
954
955 my $msg = eval { from_json $buf };
956
957 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 }
963 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 }
966
967 cf::override;
968 },
969);
602 970
603sub register { 971sub register {
604 my ($base, $pkg) = @_; 972 my ($base, $pkg) = @_;
605 973
606 #TODO 974 #TODO
625 . "#line 1 \"$path\"\n{\n" 993 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 994 . (do { local $/; <$fh> })
627 . "\n};\n1"; 995 . "\n};\n1";
628 996
629 eval $source 997 eval $source
630 or die "$path: $@"; 998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
631 1000
632 push @exts, $pkg; 1001 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg; 1002 $ext_pkg{$base} = $pkg;
634 1003
635# no strict 'refs'; 1004# no strict 'refs';
648# for my $idx (0 .. $#PLUGIN_EVENT) { 1017# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg}; 1018# delete $hook[$idx]{$pkg};
650# } 1019# }
651 1020
652 # remove commands 1021 # remove commands
653 for my $name (keys %command) { 1022 for my $name (keys %COMMAND) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
655 1024
656 if (@cb) { 1025 if (@cb) {
657 $command{$name} = \@cb; 1026 $COMMAND{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else { 1027 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"}; 1028 delete $COMMAND{$name};
662 } 1029 }
663 } 1030 }
664 1031
665 # remove extcmds 1032 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
667 delete $extcmd{$name}; 1034 delete $EXTCMD{$name};
668 } 1035 }
669 1036
670 if (my $cb = $pkg->can ("unload")) { 1037 if (my $cb = $pkg->can ("unload")) {
671 eval { 1038 eval {
672 $cb->($pkg); 1039 $cb->($pkg);
676 1043
677 Symbol::delete_package $pkg; 1044 Symbol::delete_package $pkg;
678} 1045}
679 1046
680sub load_extensions { 1047sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 1048 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 1049 next unless -r $ext;
685 eval { 1050 eval {
686 load_extension $ext; 1051 load_extension $ext;
687 1 1052 1
688 } or warn "$ext not loaded: $@"; 1053 } or warn "$ext not loaded: $@";
689 } 1054 }
690} 1055}
691 1056
692############################################################################# 1057#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub {
698 my ($pl, $buf) = @_;
699
700 my $msg = eval { from_json $buf };
701
702 if (ref $msg) {
703 if (my $cb = $extcmd{$msg->{msgtype}}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) {
705 $pl->ext_reply ($msg->{msgid}, %reply);
706 }
707 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 }
711
712 cf::override;
713 },
714;
715
716#############################################################################
717# load/save/clean perl data associated with a map 1058# load/save/clean perl data associated with a map
718 1059
719*cf::mapsupport::on_clean = sub { 1060*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 1061 my ($map) = @_;
721 1062
723 defined $path or return; 1064 defined $path or return;
724 1065
725 unlink "$path.pst"; 1066 unlink "$path.pst";
726}; 1067};
727 1068
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
729 1070
730############################################################################# 1071#############################################################################
731# load/save perl data associated with player->ob objects 1072# load/save perl data associated with player->ob objects
732 1073
733sub all_objects(@) { 1074sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_ 1075 @_, map all_objects ($_->inv), @_
735} 1076}
736 1077
737# TODO: compatibility cruft, remove when no longer needed 1078# TODO: compatibility cruft, remove when no longer needed
738attach_to_players 1079cf::player->attach (
739 on_load => sub { 1080 on_load => sub {
740 my ($pl, $path) = @_; 1081 my ($pl, $path) = @_;
741 1082
742 for my $o (all_objects $pl->ob) { 1083 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1086
746 %$o = %{ Storable::thaw pack "H*", $value }; 1087 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1088 }
748 } 1089 }
749 }, 1090 },
750; 1091);
751 1092
752############################################################################# 1093#############################################################################
753 1094
754=head2 CORE EXTENSIONS 1095=head2 CORE EXTENSIONS
755 1096
756Functions and methods that extend core crossfire objects. 1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
757 1100
758=over 4 1101=over 4
759 1102
760=item cf::player::exists $login 1103=item cf::player::exists $login
761 1104
766sub cf::player::exists($) { 1109sub cf::player::exists($) {
767 cf::player::find $_[0] 1110 cf::player::find $_[0]
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
769} 1112}
770 1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126}
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142our $MAX_RESET = 7200;
1143our $DEFAULT_RESET = 3600;
1144
1145sub generate_random_map {
1146 my ($path, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162}
1163
1164# and all this just because we cannot iterate over
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168
1169 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP;
1171}
1172
1173sub try_load_header($) {
1174 my ($path) = @_;
1175
1176 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0
1178 or return;
1179
1180 my $map = cf::map::new
1181 or return;
1182
1183 $map->load_header ($path)
1184 or return;
1185
1186 $map->{load_path} = $path;
1187
1188 $map
1189}
1190
1191sub find_map;
1192sub find_map {
1193 my ($path, $origin) = @_;
1194
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199
1200 cf::lock_wait "map_find:$key";
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key";
1204
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return;
1220
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233
1234 if ($map->should_reset) {
1235 $map->reset;
1236 undef $guard;
1237 $map = find_map $path
1238 or return;
1239 }
1240
1241 $cf::MAP{$key} = $map
1242 }
1243}
1244
1245sub load {
1246 my ($self) = @_;
1247
1248 my $path = $self->{path};
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1250
1251 return if $self->in_memory != cf::MAP_SWAPPED;
1252
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1)
1257 or return;
1258
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original};
1261
1262 if (my $uniq = $path->uniq_path) {
1263 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0);
1267 }
1268 }
1269
1270 # now do the right thing for maps
1271 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty;
1283 $self->activate;
1284 }
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287}
1288
1289sub load_map_sync {
1290 my ($path, $origin) = @_;
1291
1292 #warn "load_map_sync<$path, $origin>\n";#d#
1293
1294 cf::sync_job {
1295 my $map = cf::map::find_map $path, $origin
1296 or return;
1297 $map->load;
1298 $map
1299 }
1300}
1301
1302sub save {
1303 my ($self) = @_;
1304
1305 $self->{last_save} = $cf::RUNTIME;
1306
1307 return unless $self->dirty;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333
1334 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336}
1337
1338sub reset_at {
1339 my ($self) = @_;
1340
1341 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset};
1344
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347
1348 $time + $to
1349}
1350
1351sub should_reset {
1352 my ($self) = @_;
1353
1354 $self->reset_at <= $cf::RUNTIME
1355}
1356
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset {
1379 my ($self) = @_;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 local $cf::FREEZE = 1;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
771=item $player->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
772 1438
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1441dialogue with the given NPC character.
776 1442
777=cut 1443=cut
778 1444
779# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
780# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
783 1450
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1452
789 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
791 } 1458 }
792} 1459}
793 1460
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1461=item $player_object->may ("access")
795 1462
796Sends an ext reply to the player. 1463Returns wether the given player is authorized to access resource "access"
1464(e.g. "command_wizcast").
797 1465
798=cut 1466=cut
799 1467
800sub cf::player::ext_reply($$$%) { 1468sub cf::object::player::may {
1469 my ($self, $access) = @_;
1470
1471 $self->flag (cf::FLAG_WIZ) ||
1472 (ref $cf::CFG{"may_$access"}
1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1474 : $cf::CFG{"may_$access"})
1475}
1476
1477=item $player_object->enter_link
1478
1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y)
1567
1568=cut
1569
1570sub cf::object::player::goto_map {
1571 my ($self, $path, $x, $y) = @_;
1572
1573 $self->enter_link;
1574
1575 (cf::async {
1576 $path = new cf::path $path;
1577
1578 my $map = cf::map::find_map $path->as_string;
1579 $map = $map->customise_for ($self) if $map;
1580
1581# warn "entering ", $map->path, " at ($x, $y)\n"
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1585
1586 $self->leave_link ($map, $x, $y);
1587 })->prio (1);
1588}
1589
1590=item $player_object->enter_exit ($exit_object)
1591
1592=cut
1593
1594sub parse_random_map_params {
1595 my ($spec) = @_;
1596
1597 my $rmp = { # defaults
1598 xsize => 10,
1599 ysize => 10,
1600 };
1601
1602 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2;
1604
1605 $rmp->{lc $k} = $v if (length $k) && (length $v);
1606 }
1607
1608 $rmp
1609}
1610
1611sub prepare_random_map {
1612 my ($exit) = @_;
1613
1614 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object
1617
1618 my $rmp = parse_random_map_params $exit->msg;
1619
1620 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name;
1622 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y;
1625 }
1626
1627 $rmp->{random_seed} ||= $exit->random_seed;
1628
1629 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data;
1631
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0;
1634
1635 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef);
1637 }
1638}
1639
1640sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1641 my ($self, $exit) = @_;
802 1642
803 $msg{msgid} = $id; 1643 return unless $self->type == cf::PLAYER;
804 1644
805 $self->send ("ext " . to_json \%msg); 1645 $self->enter_link;
1646
1647 (cf::async {
1648 unless (eval {
1649 prepare_random_map $exit
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654
1655 1;
1656 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master",
1660 cf::NDI_UNIQUE | cf::NDI_RED);
1661
1662 warn "ERROR in enter_exit: $@";
1663 $self->leave_link;
1664 }
1665 })->prio (1);
806} 1666}
1667
1668=head3 cf::client
1669
1670=over 4
1671
1672=item $client->send_drawinfo ($text, $flags)
1673
1674Sends a drawinfo packet to the client. Circumvents output buffering so
1675should not be used under normal circumstances.
1676
1677=cut
1678
1679sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_;
1681
1682 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1684}
1685
1686
1687=item $success = $client->query ($flags, "text", \&cb)
1688
1689Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692
1693Queries can fail, so check the return code. Or don't, as queries will become
1694reliable at some point in the future.
1695
1696=cut
1697
1698sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_;
1700
1701 return unless $self->state == ST_PLAYING
1702 || $self->state == ST_SETUP
1703 || $self->state == ST_CUSTOM;
1704
1705 $self->state (ST_CUSTOM);
1706
1707 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709
1710 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1;
1712}
1713
1714cf::client->attach (
1715 on_reply => sub {
1716 my ($ns, $msg) = @_;
1717
1718 # this weird shuffling is so that direct followup queries
1719 # get handled first
1720 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722
1723 (shift @$queue)->[1]->($msg);
1724
1725 push @{ $ns->{query_queue} }, @$queue;
1726
1727 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) {
1729 $ns->send_packet ($ns->{query_queue}[0][0]);
1730 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 }
1733 }
1734 },
1735);
1736
1737=item $client->coro (\&cb)
1738
1739Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection).
1742
1743=cut
1744
1745sub cf::client::coro {
1746 my ($self, $cb) = @_;
1747
1748 my $coro = &cf::async ($cb);
1749
1750 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0};
1752 });
1753
1754 $self->{_coro}{$coro+0} = $coro;
1755
1756 $coro
1757}
1758
1759cf::client->attach (
1760 on_destroy => sub {
1761 my ($ns) = @_;
1762
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 },
1765);
807 1766
808=back 1767=back
809 1768
810=cut
811
812#############################################################################
813 1769
814=head2 SAFE SCRIPTING 1770=head2 SAFE SCRIPTING
815 1771
816Functions that provide a safe environment to compile and execute 1772Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 1773snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 1774itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 1775is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 1776functions and methods that can be called is greatly reduced.
821 1777
822=cut 1778=cut
823 1779
824our $safe = new Safe "safe"; 1780our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 1781our $safe_hole = new Safe::Hole;
832 1788
833=pod 1789=pod
834 1790
835The following fucntions and emthods are available within a safe environment: 1791The following fucntions and emthods are available within a safe environment:
836 1792
837 cf::object contr pay_amount pay_player 1793 cf::object contr pay_amount pay_player map
838 cf::object::player player 1794 cf::object::player player
839 cf::player peaceful 1795 cf::player peaceful
1796 cf::map trigger
840 1797
841=cut 1798=cut
842 1799
843for ( 1800for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 1801 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 1802 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 1803 ["cf::player" => qw(peaceful)],
1804 ["cf::map" => qw(trigger)],
847) { 1805) {
848 no strict 'refs'; 1806 no strict 'refs';
849 my ($pkg, @funs) = @$_; 1807 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 1809 for @funs;
961 1919
962Immediately write the database to disk I<if it is dirty>. 1920Immediately write the database to disk I<if it is dirty>.
963 1921
964=cut 1922=cut
965 1923
1924our $DB;
1925
966{ 1926{
967 my $db;
968 my $path = cf::localdir . "/database.pst"; 1927 my $path = cf::localdir . "/database.pst";
969 1928
970 sub db_load() { 1929 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { }; 1930 $DB = stat $path ? Storable::retrieve $path : { };
973 } 1931 }
974 1932
975 my $pid; 1933 my $pid;
976 1934
977 sub db_save() { 1935 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid; 1936 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) { 1937 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1; 1938 $DB->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~"; 1939 Storable::nstore $DB, "$path~";
983 rename "$path~", $path; 1940 rename "$path~", $path;
984 cf::_exit 0 if defined $pid; 1941 cf::_exit 0 if defined $pid;
985 } 1942 }
986 } 1943 }
987 1944
990 sub db_sync() { 1947 sub db_sync() {
991 db_save if $dirty; 1948 db_save if $dirty;
992 undef $dirty; 1949 undef $dirty;
993 } 1950 }
994 1951
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
996 db_sync; 1953 db_sync;
997 }); 1954 });
998 1955
999 sub db_dirty() { 1956 sub db_dirty() {
1000 $dirty = 1; 1957 $dirty = 1;
1001 $idle->start; 1958 $idle->start;
1002 } 1959 }
1003 1960
1004 sub db_get($;$) { 1961 sub db_get($;$) {
1005 @_ >= 2 1962 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]} 1963 ? $DB->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { }) 1964 : ($DB->{$_[0]} ||= { })
1008 } 1965 }
1009 1966
1010 sub db_put($$;$) { 1967 sub db_put($$;$) {
1011 if (@_ >= 3) { 1968 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2]; 1969 $DB->{$_[0]}{$_[1]} = $_[2];
1013 } else { 1970 } else {
1014 $db->{$_[0]} = $_[1]; 1971 $DB->{$_[0]} = $_[1];
1015 } 1972 }
1016 db_dirty; 1973 db_dirty;
1017 } 1974 }
1018 1975
1019 attach_global 1976 cf::global->attach (
1020 prio => 10000, 1977 prio => 10000,
1021 on_cleanup => sub { 1978 on_cleanup => sub {
1022 db_sync; 1979 db_sync;
1023 }, 1980 },
1024 ; 1981 );
1025} 1982}
1026 1983
1027############################################################################# 1984#############################################################################
1028# the server's main() 1985# the server's main()
1029 1986
1987sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config"
1989 or return;
1990
1991 local $/;
1992 *CFG = YAML::Syck::Load <$fh>;
1993}
1994
1030sub main { 1995sub main {
1996 # we must not ever block the main coroutine
1997 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub {
2000 Event::one_event;
2001 })->();
2002 };
2003
2004 cfg_load;
1031 db_load; 2005 db_load;
1032 load_extensions; 2006 load_extensions;
1033 Event::loop; 2007 Event::loop;
1034} 2008}
1035 2009
1036############################################################################# 2010#############################################################################
1037# initialisation 2011# initialisation
1038 2012
1039sub _perl_reload(&) { 2013sub reload() {
1040 my ($msg) = @_; 2014 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n";
2017 return;
2018 }
1041 2019
1042 $msg->("reloading..."); 2020 warn "reloading...";
2021
2022 local $FREEZE = 1;
2023 cf::emergency_save;
1043 2024
1044 eval { 2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
1045 # cancel all watchers 2028 # cancel all watchers
1046 $_->cancel for Event::all_watchers; 2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros
2034 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = ();
1047 2036
1048 # unload all extensions 2037 # unload all extensions
1049 for (@exts) { 2038 for (@exts) {
1050 $msg->("unloading <$_>"); 2039 warn "unloading <$_>";
1051 unload_extension $_; 2040 unload_extension $_;
1052 } 2041 }
1053 2042
1054 # unload all modules loaded from $LIBDIR 2043 # unload all modules loaded from $LIBDIR
1055 while (my ($k, $v) = each %INC) { 2044 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 2046
1058 $msg->("removing <$k>"); 2047 warn "removing <$k>";
1059 delete $INC{$k}; 2048 delete $INC{$k};
1060 2049
1061 $k =~ s/\.pm$//; 2050 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 2051 $k =~ s/\//::/g;
1063 2052
1068 Symbol::delete_package $k; 2057 Symbol::delete_package $k;
1069 } 2058 }
1070 2059
1071 # sync database to disk 2060 # sync database to disk
1072 cf::db_sync; 2061 cf::db_sync;
2062 IO::AIO::flush;
1073 2063
1074 # get rid of safe::, as good as possible 2064 # get rid of safe::, as good as possible
1075 Symbol::delete_package "safe::$_" 2065 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 2067
1078 # remove register_script_function callbacks 2068 # remove register_script_function callbacks
1079 # TODO 2069 # TODO
1080 2070
1081 # unload cf.pm "a bit" 2071 # unload cf.pm "a bit"
1084 # don't, removes xs symbols, too, 2074 # don't, removes xs symbols, too,
1085 # and global variables created in xs 2075 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 2076 #Symbol::delete_package __PACKAGE__;
1087 2077
1088 # reload cf.pm 2078 # reload cf.pm
1089 $msg->("reloading cf.pm"); 2079 warn "reloading cf.pm";
1090 require cf; 2080 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 2082
1092 # load database again 2083 # load config and database again
2084 cf::cfg_load;
1093 cf::db_load; 2085 cf::db_load;
1094 2086
1095 # load extensions 2087 # load extensions
1096 $msg->("load extensions"); 2088 warn "load extensions";
1097 cf::load_extensions; 2089 cf::load_extensions;
1098 2090
1099 # reattach attachments to objects 2091 # reattach attachments to objects
1100 $msg->("reattach"); 2092 warn "reattach";
1101 _global_reattach; 2093 _global_reattach;
1102 }; 2094 };
1103 $msg->($@) if $@;
1104 2095
1105 $msg->("reloaded"); 2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
1106}; 2103};
1107 2104
1108sub perl_reload() { 2105#############################################################################
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146}
2147
2148register "<global>", __PACKAGE__;
2149
1115register_command "perl-reload", 0, sub { 2150register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2151 my ($who, $arg) = @_;
1117 2152
1118 if ($who->flag (FLAG_WIZ)) { 2153 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2154 $who->message ("start of reload.");
1120 warn $_[0]; 2155 reload;
1121 $who->message ($_[0]); 2156 $who->message ("end of reload.");
1122 };
1123 } 2157 }
1124}; 2158};
1125 2159
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2160unshift @INC, $LIBDIR;
1129 2161
1130$TICK_WATCHER = Event->timer ( 2162$TICK_WATCHER = Event->timer (
2163 reentrant => 0,
1131 prio => 1, 2164 prio => 0,
1132 at => $NEXT_TICK || 1, 2165 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL,
1133 cb => sub { 2167 cb => sub {
2168 unless ($FREEZE) {
1134 cf::server_tick; # one server iteration 2169 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
1135 2172
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2173 $NEXT_TICK += $TICK;
1138 2174
1139 # if we are delayed by four ticks, skip them all 2175 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2177
1142 $TICK_WATCHER->at ($NEXT_TICK); 2178 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2179 $TICK_WATCHER->start;
1144 }, 2180 },
1145); 2181);
1146 2182
2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime
2200 or warn "ERROR: unable to write runtime file: $!";
2201 })->();
2202 },
2203);
2204
2205END { cf::emergency_save }
2206
11471 22071
1148 2208

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