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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
71mkdir cf::localdir . "/" . cf::uniquedir; 71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 72mkdir $RANDOM_MAPS;
73 73
74# a special map that is always available 74# a special map that is always available
75our $LINK_MAP; 75our $LINK_MAP;
76 76our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 77
79############################################################################# 78#############################################################################
80 79
81=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
82 81
181sub to_json($) { 180sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
184} 183}
185 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
186=item cf::sync_job { BLOCK } 265=item cf::sync_job { BLOCK }
187 266
188The design of crossfire+ requires that the main coro ($Coro::main) is 267The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 268always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
237=cut 316=cut
238 317
239sub coro(&) { 318sub coro(&) {
240 my $cb = shift; 319 my $cb = shift;
241 320
242 my $coro; $coro = async { 321 my $coro = &cf::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 322
249 $coro->on_destroy (sub { 323 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 324 delete $EXT_CORO{$coro+0};
251 }); 325 });
252 $EXT_CORO{$coro+0} = $coro; 326 $EXT_CORO{$coro+0} = $coro;
817 (aio_load "$filename.pst", $av) >= 0 891 (aio_load "$filename.pst", $av) >= 0
818 or return; 892 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 893 $av = eval { (Storable::thaw $av)->{objs} };
820 } 894 }
821 895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 898 return ($data, $av);
823} 899}
824 900
825############################################################################# 901#############################################################################
826# command handling &c 902# command handling &c
1087# and all this just because we cannot iterate over 1163# and all this just because we cannot iterate over
1088# all maps in C++... 1164# all maps in C++...
1089sub change_all_map_light { 1165sub change_all_map_light {
1090 my ($change) = @_; 1166 my ($change) = @_;
1091 1167
1092 $_->change_map_light ($change) for values %cf::MAP; 1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1093} 1170}
1094 1171
1095sub try_load_header($) { 1172sub try_load_header($) {
1096 my ($path) = @_; 1173 my ($path) = @_;
1097 1174
1108 $map->{load_path} = $path; 1185 $map->{load_path} = $path;
1109 1186
1110 $map 1187 $map
1111} 1188}
1112 1189
1190sub find_map;
1113sub find_map { 1191sub find_map {
1114 my ($path, $origin) = @_; 1192 my ($path, $origin) = @_;
1115 1193
1116 #warn "find_map<$path,$origin>\n";#d# 1194 #warn "find_map<$path,$origin>\n";#d#
1117 1195
1118 $path = new cf::path $path, $origin && $origin->path; 1196 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string; 1197 my $key = $path->as_string;
1120 1198
1199 cf::lock_wait "map_find:$key";
1200
1121 $cf::MAP{$key} || do { 1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1122 # do it the slow way 1204 # do it the slow way
1123 my $map = try_load_header $path->save_path; 1205 my $map = try_load_header $path->save_path;
1124 1206
1125 if ($map) { 1207 if ($map) {
1126 # safety 1208 # safety
1143 $map->per_player (0) if $path->{user_rel}; 1225 $map->per_player (0) if $path->{user_rel};
1144 } 1226 }
1145 1227
1146 $map->path ($key); 1228 $map->path ($key);
1147 $map->{path} = $path; 1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME;
1148 $map->last_access ($cf::RUNTIME); 1231 $map->last_access ($cf::RUNTIME);
1149 1232
1150 if ($map->should_reset) { 1233 if ($map->should_reset) {
1151 $map->reset; 1234 $map->reset;
1235 undef $guard;
1152 $map = find_map $path; 1236 $map = find_map $path
1237 or return;
1153 } 1238 }
1154 1239
1155 $cf::MAP{$key} = $map 1240 $cf::MAP{$key} = $map
1156 } 1241 }
1157} 1242}
1158 1243
1159sub load { 1244sub load {
1160 my ($self) = @_; 1245 my ($self) = @_;
1161 1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1250 return if $self->in_memory != cf::MAP_SWAPPED;
1163 1251
1164 $self->in_memory (cf::MAP_LOADING); 1252 $self->in_memory (cf::MAP_LOADING);
1165
1166 my $path = $self->{path};
1167 1253
1168 $self->alloc; 1254 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1) 1255 $self->load_objects ($self->{load_path}, 1)
1170 or return; 1256 or return;
1171 1257
1213} 1299}
1214 1300
1215sub save { 1301sub save {
1216 my ($self) = @_; 1302 my ($self) = @_;
1217 1303
1304 $self->{last_save} = $cf::RUNTIME;
1305
1306 return unless $self->dirty;
1307
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1308 my $save = $self->{path}->save_path; utf8::encode $save;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220
1221 $self->{last_save} = $cf::RUNTIME;
1222
1223 return unless $self->dirty;
1224 1310
1225 $self->{load_path} = $save; 1311 $self->{load_path} = $save;
1226 1312
1227 return if $self->{deny_save}; 1313 return if $self->{deny_save};
1228 1314
1235} 1321}
1236 1322
1237sub swap_out { 1323sub swap_out {
1238 my ($self) = @_; 1324 my ($self) = @_;
1239 1325
1326 # save first because save cedes
1327 $self->save;
1328
1240 return if $self->players; 1329 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1331 return if $self->{deny_save};
1243 1332
1244 $self->save;
1245 $self->clear; 1333 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1334 $self->in_memory (cf::MAP_SWAPPED);
1247} 1335}
1248 1336
1249sub reset_at { 1337sub reset_at {
1404=cut 1492=cut
1405 1493
1406sub cf::object::player::enter_link { 1494sub cf::object::player::enter_link {
1407 my ($self) = @_; 1495 my ($self) = @_;
1408 1496
1497 $self->deactivate_recursive;
1498
1409 return if $self->map == $LINK_MAP; 1499 return if $self->map == $LINK_MAP;
1410 1500
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1412 if $self->map; 1502 if $self->map;
1413 1503
1414 $self->enter_map ($LINK_MAP, 20, 20); 1504 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive;
1416} 1505}
1417 1506
1418sub cf::object::player::leave_link { 1507sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1508 my ($self, $map, $x, $y) = @_;
1420 1509
1443 1532
1444 $self->activate_recursive; 1533 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y); 1534 $self->enter_map ($map, $x, $y);
1446} 1535}
1447 1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1448=item $player_object->goto_map ($map, $x, $y) 1565=item $player_object->goto_map ($path, $x, $y)
1449 1566
1450=cut 1567=cut
1451 1568
1452sub cf::object::player::goto_map { 1569sub cf::object::player::goto_map {
1453 my ($self, $path, $x, $y) = @_; 1570 my ($self, $path, $x, $y) = @_;
1454 1571
1455 $self->enter_link; 1572 $self->enter_link;
1456 1573
1457 (Coro::async { 1574 (cf::async {
1458 $path = new cf::path $path; 1575 $path = new cf::path $path;
1459 1576
1460 my $map = cf::map::find_map $path->as_string; 1577 my $map = cf::map::find_map $path->as_string;
1461 $map = $map->customise_for ($self) if $map; 1578 $map = $map->customise_for ($self) if $map;
1462 1579
1463 warn "entering ", $map->path, " at ($x, $y)\n" 1580# warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1581# if $map;
1465 1582
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467 1584
1468 $self->leave_link ($map, $x, $y); 1585 $self->leave_link ($map, $x, $y);
1469 })->prio (1); 1586 })->prio (1);
1524 1641
1525 return unless $self->type == cf::PLAYER; 1642 return unless $self->type == cf::PLAYER;
1526 1643
1527 $self->enter_link; 1644 $self->enter_link;
1528 1645
1529 (Coro::async { 1646 (cf::async {
1530 unless (eval { 1647 unless (eval {
1531
1532 prepare_random_map $exit 1648 prepare_random_map $exit
1533 if $exit->slaying eq "/!"; 1649 if $exit->slaying eq "/!";
1534 1650
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1598 on_reply => sub { 1714 on_reply => sub {
1599 my ($ns, $msg) = @_; 1715 my ($ns, $msg) = @_;
1600 1716
1601 # this weird shuffling is so that direct followup queries 1717 # this weird shuffling is so that direct followup queries
1602 # get handled first 1718 # get handled first
1603 my $queue = delete $ns->{query_queue}; 1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 1721
1605 (shift @$queue)->[1]->($msg); 1722 (shift @$queue)->[1]->($msg);
1606 1723
1607 push @{ $ns->{query_queue} }, @$queue; 1724 push @{ $ns->{query_queue} }, @$queue;
1608 1725
1625=cut 1742=cut
1626 1743
1627sub cf::client::coro { 1744sub cf::client::coro {
1628 my ($self, $cb) = @_; 1745 my ($self, $cb) = @_;
1629 1746
1630 my $coro; $coro = async { 1747 my $coro = &cf::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 1748
1637 $coro->on_destroy (sub { 1749 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 1750 delete $self->{_coro}{$coro+0};
1639 }); 1751 });
1640 1752
1812 1924
1813{ 1925{
1814 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
1815 1927
1816 sub db_load() { 1928 sub db_load() {
1817 warn "loading database $path\n";#d# remove later
1818 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
1819 } 1930 }
1820 1931
1821 my $pid; 1932 my $pid;
1822 1933
1823 sub db_save() { 1934 sub db_save() {
1824 warn "saving database $path\n";#d# remove later
1825 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1826 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path; 1939 rename "$path~", $path;
1877 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1878 or return; 1988 or return;
1879 1989
1880 local $/; 1990 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1882} 2002}
1883 2003
1884sub main { 2004sub main {
1885 # we must not ever block the main coroutine 2005 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2006 local $Coro::idle = sub {
2089 or warn "ERROR: unable to write runtime file: $!"; 2209 or warn "ERROR: unable to write runtime file: $!";
2090 })->(); 2210 })->();
2091 }, 2211 },
2092); 2212);
2093 2213
2214END { cf::emergency_save }
2215
20941 22161
2095 2217

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