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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
180sub to_json($) { 214sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
183} 217}
184 218
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 219=item cf::lock_wait $string
208 220
209Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
210 222
211=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
212 224
213Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
216returned. 228returned.
217 229
218Lock names should begin with a unique identifier (for example, find_map 230Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 231uses map_find and cf::map::load uses map_load).
220 232
221=cut 233=cut
222 234
223our %LOCK; 235our %LOCK;
224 236
238 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
239 lock_wait $key; 251 lock_wait $key;
240 252
241 $LOCK{$key} = []; 253 $LOCK{$key} = [];
242 254
243 cf::guard { 255 Coro::guard {
244 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
246 } 258 }
247} 259}
248 260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
249=item cf::async { BLOCK } 273=item cf::async { BLOCK }
250 274
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 275Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
253 278
254=cut 279=cut
255 280
256sub async(&) { 281BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 282
265=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
266 284
267The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
284 302
285 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 304 # (but this is cancel-safe)
287 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
288 306
289 my $busy = 1; 307 my $busy = 1;
290 my @res; 308 my @res;
291 309
292 (Coro::async { 310 (async {
293 @res = eval { $job->() }; 311 @res = eval { $job->() };
294 warn $@ if $@; 312 warn $@ if $@;
295 undef $busy; 313 undef $busy;
296 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
297 315
298 while ($busy) { 316 while ($busy) {
299 Coro::cede_notself; 317 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 318 }
302 319
303 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
304 } else { 321 } else {
305 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
306 323
307 $job->() 324 $job->()
308 } 325 }
309} 326}
310 327
311=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
312 329
313Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 331extension calling this is being unloaded.
315 332
316=cut 333=cut
317 334
318sub coro(&) { 335sub async_ext(&) {
319 my $cb = shift; 336 my $cb = shift;
320 337
321 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
322 339
323 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
325 }); 342 });
326 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
333 350
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 352 or return;
336 353
354 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 359 and return;
340 360
341 aio_fsync $fh 361 aio_fsync $fh
342 and return; 362 and return;
351} 371}
352 372
353=back 373=back
354 374
355=cut 375=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 376
477############################################################################# 377#############################################################################
478 378
479=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
480 380
606our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 507our @CB_MAP = ();
608 508
609my %attachment; 509my %attachment;
610 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
611sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
613 519
614 use sort 'stable'; 520 use sort 'stable';
615 521
786# object support 692# object support
787 693
788sub reattach { 694sub reattach {
789 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 699
792 my $registry = $obj->registry; 700 my $registry = $obj->registry;
793 701
794 @$registry = (); 702 @$registry = ();
795 703
927=cut 835=cut
928 836
929sub register_extcmd { 837sub register_extcmd {
930 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
931 839
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
936} 841}
937 842
938cf::player->attach ( 843cf::player->attach (
939 on_command => sub { 844 on_command => sub {
940 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
953 858
954 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
955 860
956 if (ref $msg) { 861 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 865 }
961 } 866 }
962 } else { 867 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 870
966 cf::override; 871 cf::override;
967 }, 872 },
968); 873);
969 874
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 875sub load_extension {
977 my ($path) = @_; 876 my ($path) = @_;
978 877
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 879 my $base = $1;
981 my $pkg = $1; 880 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
984 883
985 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
986 885
987 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 887 or die "$path: $!";
989 888
990 my $source = 889 my $source =
991 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
994 . "\n};\n1"; 893 . "\n};\n1";
995 894
996 eval $source 895 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 897 : "extension disabled.\n";
999 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 899 warn $@;
1001 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1002 901 exit 1;
1003# no strict 'refs'; 902 }
1004# @{"$pkg\::ISA"} = ext::; 903 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 904 }
1019 905
1020 # remove commands 906 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 907}
1045 908
1046sub load_extensions { 909sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 911 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1053 } 916 }
1054} 917}
1055 918
1056############################################################################# 919#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 920
1094=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1095 922
1096Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1097 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1098=head3 cf::player 931=head3 cf::player
1099 932
1100=over 4 933=over 4
1101 934
1102=item cf::player::exists $login 935=item cf::player::find $login
1103 936
1104Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1105 938
1106=cut 939=cut
1107 940
1108sub cf::player::exists($) { 941sub playerdir($) {
1109 cf::player::find $_[0] 942 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1111} 1088}
1112 1089
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1091
1115Sends an ext reply to the player. 1092Sends an ext reply to the player.
1116 1093
1117=cut 1094=cut
1118 1095
1119sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1121 1098
1122 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1123 1100
1124 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1125} 1102}
1103
1104package cf;
1126 1105
1127=back 1106=back
1128 1107
1129 1108
1130=head3 cf::map 1109=head3 cf::map
1136package cf::map; 1115package cf::map;
1137 1116
1138use Fcntl; 1117use Fcntl;
1139use Coro::AIO; 1118use Coro::AIO;
1140 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1141our $MAX_RESET = 7200; 1124our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1125our $DEFAULT_RESET = 3000;
1143 1126
1144sub generate_random_map { 1127sub generate_random_map {
1145 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1130 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1268}
1162 1269
1163# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1164# all maps in C++... 1271# all maps in C++...
1165sub change_all_map_light { 1272sub change_all_map_light {
1167 1274
1168 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1170} 1277}
1171 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1172sub try_load_header($) { 1287sub load_header_from($) {
1173 my ($path) = @_; 1288 my ($self, $path) = @_;
1174 1289
1175 utf8::encode $path; 1290 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1177 or return; 1292 or return;
1178 1293
1179 my $map = cf::map::new 1294 $self->_load_header ($path)
1180 or return; 1295 or return;
1181 1296
1182 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1183 or return; 1325 or return;
1184 1326
1185 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1186 1332
1187 $map 1333 1
1188} 1334}
1189 1335
1190sub find_map; 1336sub find;
1191sub find_map { 1337sub find {
1192 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1193 1339
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1341
1199 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1200 1343
1201 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1203 1346 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1347 or return;
1219 1348
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME); 1350
1351 $map->load_header
1352 or return;
1232 1353
1233 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1357 $map->reset;
1235 undef $guard; 1358 undef $guard;
1236 $map = find_map $path 1359 $map = find $path
1237 or return; 1360 or return;
1238 } 1361 }
1239 1362
1240 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1241 } 1364 }
1242} 1365}
1243 1366
1244sub load { 1367sub load {
1245 my ($self) = @_; 1368 my ($self) = @_;
1246 1369
1247 my $path = $self->{path}; 1370 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1249 1372
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1374
1252 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1253 1376
1254 $self->alloc; 1377 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1379 or return;
1257 1380
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1260 1383
1261 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1385 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1387 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1266 } 1389 }
1267 } 1390 }
1391
1392 Coro::cede;
1268 1393
1269 # now do the right thing for maps 1394 # now do the right thing for maps
1270 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1271 1396
1272 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1273 $self->{deny_save} = 1; 1398 $self->decay_objects;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1279 $self->set_darkness_map; 1402 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1282 $self->activate; 1406 $self->activate;
1283 } 1407 }
1284 1408
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1410}
1287 1411
1288sub load_map_sync { 1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1419}
1420
1421# find and load all maps in the 3x3 area around a map
1422sub load_diag {
1423 my ($map) = @_;
1424
1425 my @diag; # diagonal neighbours
1426
1427 for (0 .. 3) {
1428 my $neigh = $map->tile_path ($_)
1429 or next;
1430 $neigh = find $neigh, $map
1431 or next;
1432 $neigh->load;
1433
1434 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1435 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1436 }
1437
1438 for (@diag) {
1439 my $neigh = find @$_
1440 or next;
1441 $neigh->load;
1442 }
1443}
1444
1445sub find_sync {
1289 my ($path, $origin) = @_; 1446 my ($path, $origin) = @_;
1290 1447
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1448 cf::sync_job { find $path, $origin }
1449}
1292 1450
1293 cf::sync_job { 1451sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1452 my ($map) = @_;
1295 or return; 1453
1454 cf::sync_job { $map->load };
1455}
1456
1457our %MAP_PREFETCH;
1458our $MAP_PREFETCHER = undef;
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 undef $MAP_PREFETCH{$path};
1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1296 $map->load; 1475 $map->load;
1297 $map 1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1298 } 1481 };
1482
1483 ()
1299} 1484}
1300 1485
1301sub save { 1486sub save {
1302 my ($self) = @_; 1487 my ($self) = @_;
1303 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1304 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1305 1492
1306 return unless $self->dirty; 1493 return unless $self->dirty;
1307 1494
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1497
1311 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1312 1499
1313 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1314 1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1315 if ($uniq) { 1508 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1511 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1513 }
1321} 1514}
1322 1515
1323sub swap_out { 1516sub swap_out {
1324 my ($self) = @_; 1517 my ($self) = @_;
1325 1518
1326 # save first because save cedes 1519 # save first because save cedes
1327 $self->save; 1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1523
1329 return if $self->players; 1524 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1332 1527
1336 1531
1337sub reset_at { 1532sub reset_at {
1338 my ($self) = @_; 1533 my ($self) = @_;
1339 1534
1340 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1343 1538
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1541
1351 my ($self) = @_; 1546 my ($self) = @_;
1352 1547
1353 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1354} 1549}
1355 1550
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1551sub reset {
1378 my ($self) = @_; 1552 my ($self) = @_;
1379 1553
1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1555
1380 return if $self->players; 1556 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1382 1558
1383 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1384 1560
1385 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1386 1565
1387 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1388 1567
1389 $self->unlink_save; 1568 $self->unlink_save;
1390 $self->destroy; 1569 $self->destroy;
1393my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1394 1573
1395sub nuke { 1574sub nuke {
1396 my ($self) = @_; 1575 my ($self) = @_;
1397 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1401 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1402} 1590}
1403 1591
1404sub customise_for { 1592=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1593
1407 if ($map->per_player) { 1594Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1595instantiated unique items. May block.
1409 }
1410 1596
1411 $map 1597=cut
1412}
1413 1598
1414sub emergency_save { 1599sub unique_maps() {
1415 local $cf::FREEZE = 1; 1600 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1601 or return;
1416 1602
1417 warn "enter emergency map save\n"; 1603 my @paths;
1418 1604
1419 cf::sync_job { 1605 for (@$files) {
1420 warn "begin emergency map save\n"; 1606 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1607 next if /\.pst$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 s/\.map$//;
1611 push @paths, $_;
1422 }; 1612 }
1423 1613
1424 warn "end emergency map save\n"; 1614 \@paths
1425} 1615}
1426 1616
1427package cf; 1617package cf;
1428 1618
1429=back 1619=back
1430 1620
1621=head3 cf::object
1622
1623=cut
1624
1625package cf::object;
1626
1627=over 4
1628
1629=item $ob->inv_recursive
1630
1631Returns the inventory of the object _and_ their inventories, recursively.
1632
1633=cut
1634
1635sub inv_recursive_;
1636sub inv_recursive_ {
1637 map { $_, inv_recursive_ $_->inv } @_
1638}
1639
1640sub inv_recursive {
1641 inv_recursive_ inv $_[0]
1642}
1643
1644package cf;
1645
1646=back
1431 1647
1432=head3 cf::object::player 1648=head3 cf::object::player
1433 1649
1434=over 4 1650=over 4
1435 1651
1475 1691
1476=item $player_object->enter_link 1692=item $player_object->enter_link
1477 1693
1478Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1479 1695
1480The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1482 1698
1699Will never block.
1700
1483=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1484 1702
1485Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1706fails, to the emergency map position.
1489 1707
1490Might block. 1708Might block.
1491 1709
1492=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1493 1721
1494sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1495 my ($self) = @_; 1723 my ($self) = @_;
1496 1724
1497 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1498 1726
1499 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1728
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1730 if $self->map;
1503 1731
1504 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1505} 1733}
1506 1734
1507sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1509 1737
1510 my $link_pos = delete $self->{_link_pos}; 1738 my $link_pos = delete $self->{_link_pos};
1511 1739
1512 unless ($map) { 1740 unless ($map) {
1513 # restore original map position 1741 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1742 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1743 $map = cf::map::find $map;
1516 1744
1517 unless ($map) { 1745 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1746 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1747 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1748 or die "FATAL: cannot load emergency map\n";
1521 } 1749 }
1522 } 1750 }
1523 1751
1524 ($x, $y) = (-1, -1) 1752 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1755 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1756 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1757 if $x <=0 && $y <= 0;
1530 1758
1531 $map->load; 1759 $map->load;
1760 $map->load_diag;
1532 1761
1762 return unless $self->contr->active;
1533 $self->activate_recursive; 1763 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y); 1764 $self->enter_map ($map, $x, $y);
1535} 1765}
1536 1766
1537cf::player->attach ( 1767cf::player->attach (
1550 1780
1551 # try to abort aborted map switching on player login :) 1781 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1782 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1783 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1784 $pl->ob->enter_link;
1555 cf::async { 1785 (async {
1556 # we need this sleep as the login has a concurrent enter_exit running 1786 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1787 # and this sleep increases chances of the player not ending up in scorn
1788 $pl->ob->reply (undef,
1789 "There was an internal problem at your last logout, "
1790 . "the server will try to bring you to your intended destination in a second.",
1791 cf::NDI_RED);
1558 Coro::Timer::sleep 1; 1792 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1793 $pl->ob->leave_link;
1560 }; 1794 })->prio (2);
1561 } 1795 }
1562 }, 1796 },
1563); 1797);
1564 1798
1565=item $player_object->goto_map ($path, $x, $y) 1799=item $player_object->goto ($path, $x, $y)
1566 1800
1567=cut 1801=cut
1568 1802
1569sub cf::object::player::goto_map { 1803sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1571 1805
1572 $self->enter_link; 1806 $self->enter_link;
1573 1807
1574 (cf::async { 1808 (async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string; 1809 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1579 1811
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map; 1813# if $map;
1582 1814
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1816
1585 $self->leave_link ($map, $x, $y); 1817 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1818 })->prio (1);
1587} 1819}
1588 1820
1592 1824
1593sub parse_random_map_params { 1825sub parse_random_map_params {
1594 my ($spec) = @_; 1826 my ($spec) = @_;
1595 1827
1596 my $rmp = { # defaults 1828 my $rmp = { # defaults
1597 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1599 }; 1833 };
1600 1834
1601 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1603 1837
1607 $rmp 1841 $rmp
1608} 1842}
1609 1843
1610sub prepare_random_map { 1844sub prepare_random_map {
1611 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 1848
1613 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 1851 # that depends on the exit object
1616 1852
1625 1861
1626 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1627 1863
1628 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1630 1867
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1633 1872
1634 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 1874 $exit->msg (undef);
1636 } 1875 }
1637} 1876}
1641 1880
1642 return unless $self->type == cf::PLAYER; 1881 return unless $self->type == cf::PLAYER;
1643 1882
1644 $self->enter_link; 1883 $self->enter_link;
1645 1884
1646 (cf::async { 1885 (async {
1886 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1887 unless (eval {
1648 prepare_random_map $exit 1888 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1650 1890
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1893
1654 1; 1894 1;
1655 }) { 1895 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1897 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1898 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1899 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1900
1661 warn "ERROR in enter_exit: $@"; 1901 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1902 $self->leave_link;
1663 } 1903 }
1731 } 1971 }
1732 } 1972 }
1733 }, 1973 },
1734); 1974);
1735 1975
1736=item $client->coro (\&cb) 1976=item $client->async (\&cb)
1737 1977
1738Create a new coroutine, running the specified callback. The coroutine will 1978Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 1979be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 1980or loss of connection).
1741 1981
1742=cut 1982=cut
1743 1983
1744sub cf::client::coro { 1984sub cf::client::async {
1745 my ($self, $cb) = @_; 1985 my ($self, $cb) = @_;
1746 1986
1747 my $coro = &cf::async ($cb); 1987 my $coro = &Coro::async ($cb);
1748 1988
1749 $coro->on_destroy (sub { 1989 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 1990 delete $self->{_coro}{$coro+0};
1751 }); 1991 });
1752 1992
1946 sub db_sync() { 2186 sub db_sync() {
1947 db_save if $dirty; 2187 db_save if $dirty;
1948 undef $dirty; 2188 undef $dirty;
1949 } 2189 }
1950 2190
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync; 2192 db_sync;
1953 }); 2193 });
1954 2194
1955 sub db_dirty() { 2195 sub db_dirty() {
1956 $dirty = 1; 2196 $dirty = 1;
1990 local $/; 2230 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2231 *CFG = YAML::Syck::Load <$fh>;
1992 2232
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2233 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2234
2235 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2236 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2237
1995 if (exists $CFG{mlockall}) { 2238 if (exists $CFG{mlockall}) {
1996 eval { 2239 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2240 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2241 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2242 };
2000 warn $@ if $@; 2243 warn $@ if $@;
2001 } 2244 }
2002} 2245}
2003 2246
2004sub main { 2247sub main {
2005 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2251 (async {
2009 Event::one_event; 2252 Event::one_event;
2010 })->(); 2253 })->prio (Coro::PRIO_MAX);
2011 }; 2254 };
2012 2255
2013 cfg_load; 2256 cfg_load;
2014 db_load; 2257 db_load;
2015 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
2016 Event::loop; 2261 Event::loop;
2017} 2262}
2018 2263
2019############################################################################# 2264#############################################################################
2020# initialisation 2265# initialisation and cleanup
2266
2267# install some emergency cleanup handlers
2268BEGIN {
2269 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal (
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal";
2275 },
2276 );
2277 }
2278}
2279
2280sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop;
2282
2283 warn "enter emergency perl save\n";
2284
2285 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next;
2293 $pl->save;
2294 }
2295 warn "end emergency player save\n";
2296
2297 warn "begin emergency map save\n";
2298 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next;
2301 $map->save;
2302 }
2303 warn "end emergency map save\n";
2304 };
2305
2306 warn "leave emergency perl save\n";
2307}
2021 2308
2022sub reload() { 2309sub reload() {
2023 # can/must only be called in main 2310 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2026 return; 2313 return;
2027 } 2314 }
2028 2315
2029 warn "reloading..."; 2316 warn "reloading...";
2030 2317
2031 local $FREEZE = 1; 2318 warn "cancelling server ticker";
2319 $TICK_WATCHER->cancel;
2320
2032 cf::emergency_save; 2321 cf::emergency_save;
2033 2322
2034 eval { 2323 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2036 2325
2037 # cancel all watchers 2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2329 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2332 }
2041 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2042 # cancel all extension coros 2342 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2344 %EXT_CORO = ();
2045 2345
2046 # unload all extensions 2346 warn "removing commands";
2047 for (@exts) { 2347 %COMMAND = ();
2348
2349 warn "removing ext commands";
2350 %EXTCMD = ();
2351
2352 warn "unloading/nuking all extensions";
2353 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2354 warn "... unloading $pkg";
2049 unload_extension $_; 2355
2356 if (my $cb = $pkg->can ("unload")) {
2357 eval {
2358 $cb->($pkg);
2359 1
2360 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2361 }
2051 2362
2363 warn "... nuking $pkg";
2364 Symbol::delete_package $pkg;
2365 }
2366
2052 # unload all modules loaded from $LIBDIR 2367 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2370
2056 warn "removing <$k>"; 2371 warn "... unloading $k";
2057 delete $INC{$k}; 2372 delete $INC{$k};
2058 2373
2059 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2061 2376
2064 } 2379 }
2065 2380
2066 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2067 } 2382 }
2068 2383
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2384 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2387
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2388 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2082 2390
2083 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2392 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2086 2394
2087 # reload cf.pm 2395 warn "unload completed, starting to reload now";
2396
2088 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2089 require cf; 2398 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2400
2092 # load config and database again 2401 warn "loading config and database again";
2093 cf::cfg_load; 2402 cf::cfg_load;
2094 cf::db_load; 2403 cf::db_load;
2095 2404
2096 # load extensions
2097 warn "load extensions"; 2405 warn "loading extensions";
2098 cf::load_extensions; 2406 cf::load_extensions;
2099 2407
2100 # reattach attachments to objects 2408 warn "reattaching attachments to objects/players";
2101 warn "reattach";
2102 _global_reattach; 2409 _global_reattach;
2410 warn "reattaching attachments to maps";
2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2103 }; 2416 };
2104 2417
2105 if ($@) { 2418 if ($@) {
2106 warn $@; 2419 warn $@;
2107 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2108 exit 1; 2421 exit 1;
2109 } 2422 }
2110 2423
2111 warn "reloaded successfully"; 2424 warn "reloaded";
2112}; 2425};
2113 2426
2114############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2428
2159register_command "reload" => sub { 2429register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2161 2431
2162 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2164 reload; 2439 reload;
2165 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2166 } 2442 }
2167}; 2443};
2168 2444
2169unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2170 2448
2171$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2173 prio => 0, 2452 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2176 cb => sub { 2455 cb => sub {
2177 unless ($FREEZE) { 2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2462 $NOW = Event::time;
2463
2178 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2467
2468 $WAIT_FOR_TICK->broadcast;
2469 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2183 2470
2184 # if we are delayed by four ticks or more, skip them all 2471 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2472 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2186 2473
2187 $TICK_WATCHER->at ($NEXT_TICK); 2474 $TICK_WATCHER->at ($NEXT_TICK);
2189 }, 2476 },
2190); 2477);
2191 2478
2192IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2193 2480
2194Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2195 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2196 poll => 'r', 2483 poll => 'r',
2197 prio => 5, 2484 prio => 5,
2198 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2200); 2487);
2201 2488
2202Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2203 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2204 after => 0, 2491 after => 1,
2205 interval => 10, 2492 interval => 10,
2206 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2207 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2208 write_runtime 2495 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 }, 2497 },
2212); 2498);
2213 2499
2214END { cf::emergency_save } 2500END { cf::emergency_save }
2215 2501

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