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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
37 77
38############################################################################# 78#############################################################################
39 79
40=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
41 81
42=over 4 82=over 4
43 83
44=item $cf::UPTIME 84=item $cf::UPTIME
45 85
46The timestamp of the server start (so not actually an uptime). 86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
47 92
48=item $cf::LIBDIR 93=item $cf::LIBDIR
49 94
50The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
52 101
53=item $cf::TICK 102=item $cf::TICK
54 103
55The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
56 105
64=cut 113=cut
65 114
66BEGIN { 115BEGIN {
67 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
69 $msg .= "\n" 120 $msg .= "\n"
70 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
71 122
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
74 }; 124 };
75} 125}
76 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 133
79# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 135# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
82 no strict 'refs'; 143 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 145}
85 146
86$Event::DIED = sub { 147$Event::DIED = sub {
88}; 149};
89 150
90my %ext_pkg; 151my %ext_pkg;
91my @exts; 152my @exts;
92my @hook; 153my @hook;
93my %command;
94my %extcmd;
95 154
96=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
97 156
98=over 4 157=over 4
99 158
121sub to_json($) { 180sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
124} 183}
125 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
126=back 353=back
127 354
128=cut 355=cut
129 356
130############################################################################# 357#############################################################################
131 358
132=head2 EVENTS AND OBJECT ATTACHMENTS 359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS
480
481Many objects in crossfire are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods.
484
485In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+).
133 488
134=over 4 489=over 4
135 490
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 491=item $attachable->attach ($attachment, key => $value...)
149 492
150=item $map->detach ($attachment) 493=item $attachable->detach ($attachment)
151 494
152Attach/detach a pre-registered attachment to a map. 495Attach/detach a pre-registered attachment to a specific object and give it
496the specified key/value pairs as arguments.
153 497
154=item $bool = $object->attached ($name) 498Example, attach a minesweeper attachment to the given object, making it a
49910x10 minesweeper game:
155 500
156=item $bool = $player->attached ($name) 501 $obj->attach (minesweeper => width => 10, height => 10);
157 502
158=item $bool = $map->attached ($name) 503=item $bool = $attachable->attached ($name)
159 504
160Checks wether the named attachment is currently attached to the object. 505Checks wether the named attachment is currently attached to the object.
161 506
162=item cf::attach_global ... 507=item cf::CLASS->attach ...
163 508
164Attach handlers for global events. 509=item cf::CLASS->detach ...
165 510
166This and all following C<attach_*>-functions expect any number of the 511Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 512CLASS. See the next function for an explanation of its arguments.
513
514You can attach to global events by using the C<cf::global> class.
515
516Example, log all player logins:
517
518 cf::player->attach (
519 on_login => sub {
520 my ($pl) = @_;
521 ...
522 },
523 );
524
525Example, attach to the jeweler skill:
526
527 cf::object->attach (
528 type => cf::SKILL,
529 subtype => cf::SK_JEWELER,
530 on_use_skill => sub {
531 my ($sk, $ob, $part, $dir, $msg) = @_;
532 ...
533 },
534 );
535
536=item cf::CLASS::attachment $name, ...
537
538Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment.
540
541Some classes such as crossfire maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name.
543
544These calls expect any number of the following handler/hook descriptions:
168 545
169=over 4 546=over 4
170 547
171=item prio => $number 548=item prio => $number
172 549
174by another C<prio> setting). Lower priority handlers get executed 551by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 552earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 553registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 554unless you know what you are doing.
178 555
556=item type => $type
557
558(Only for C<< cf::object->attach >> calls), limits the attachment to the
559given type of objects only (the additional parameter C<subtype> can be
560used to further limit to the given subtype).
561
179=item on_I<event> => \&cb 562=item on_I<event> => \&cb
180 563
181Call the given code reference whenever the named event happens (event is 564Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 565something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 566handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 575package and register them. Only handlers for eevents supported by the
193object/class are recognised. 576object/class are recognised.
194 577
195=back 578=back
196 579
197=item cf::attach_to_type $object_type, $subtype, ... 580Example, define an attachment called "sockpuppet" that calls the given
581event handler when a monster attacks:
198 582
199Attach handlers for a specific object type (e.g. TRANSPORT) and 583 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 584 on_skill_attack => sub {
201type. 585 my ($self, $victim) = @_;
202 586 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 587 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 588 }
424}
425 589
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 590=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 591
452Just because you have a perl object does not mean that the corresponding 592Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 593C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 594valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 595can be used to test for existence of the C object part without causing an
456exception. 596exception.
457 597
598=cut
599
600# the following variables are defined in .xs and must not be re-created
601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
604our @CB_PLAYER = ();
605our @CB_CLIENT = ();
606our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = ();
608
609my %attachment;
610
611sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_;
613
614 use sort 'stable';
615
616 $cb = [$prio, $cb];
617
618 @{$registry->[$event]} = sort
619 { $a->[0] cmp $b->[0] }
620 @{$registry->[$event] || []}, $cb;
621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
625
626# attach handles attaching event callbacks
627# the only thing the caller has to do is pass the correct
628# registry (== where the callback attaches to).
629sub _attach {
630 my ($registry, $klass, @arg) = @_;
631
632 my $object_type;
633 my $prio = 0;
634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
641 while (@arg) {
642 my $type = shift @arg;
643
644 if ($type eq "prio") {
645 $prio = shift @arg;
646
647 } elsif ($type eq "type") {
648 $object_type = shift @arg;
649 $registry = $CB_TYPE[$object_type] ||= [];
650
651 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
655
656 } elsif ($type eq "package") {
657 my $pkg = shift @arg;
658
659 while (my ($name, $id) = each %cb_id) {
660 if (my $cb = $pkg->can ($name)) {
661 _attach_cb $registry, $id, $prio, $cb;
662 }
663 }
664
665 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667
668 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n";
670
671 } else {
672 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n";
674 }
675 }
676}
677
678sub _object_attach {
679 my ($obj, $name, %arg) = @_;
680
681 return if exists $obj->{_attachment}{$name};
682
683 if (my $attach = $attachment{$name}) {
684 my $registry = $obj->registry;
685
686 for (@$attach) {
687 my ($klass, @attach) = @$_;
688 _attach $registry, $klass, @attach;
689 }
690
691 $obj->{$name} = \%arg;
692 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n";
694 }
695
696 $obj->{_attachment}{$name} = undef;
697}
698
699sub cf::attachable::attach {
700 if (ref $_[0]) {
701 _object_attach @_;
702 } else {
703 _attach shift->_attach_registry, @_;
704 }
705};
706
707# all those should be optimised
708sub cf::attachable::detach {
709 my ($obj, $name) = @_;
710
711 if (ref $obj) {
712 delete $obj->{_attachment}{$name};
713 reattach ($obj);
714 } else {
715 Carp::croak "cannot, currently, detach class attachments";
716 }
717};
718
719sub cf::attachable::attached {
720 my ($obj, $name) = @_;
721
722 exists $obj->{_attachment}{$name}
723}
724
725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
726 eval "#line " . __LINE__ . " 'cf.pm'
727 sub cf::\L$klass\E::_attach_registry {
728 (\\\@CB_$klass, KLASS_$klass)
729 }
730
731 sub cf::\L$klass\E::attachment {
732 my \$name = shift;
733
734 \$attachment{\$name} = [[KLASS_$klass, \@_]];
735 }
736 ";
737 die if $@;
738}
739
740our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742
743sub override {
744 $override = 1;
745 @invoke_results = ();
746}
747
748sub do_invoke {
749 my $event = shift;
750 my $callbacks = shift;
751
752 @invoke_results = ();
753
754 local $override;
755
756 for (@$callbacks) {
757 eval { &{$_->[1]} };
758
759 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override;
763 }
764
765 return 1 if $override;
766 }
767
768 0
769}
770
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
772
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774
775Generate an object-specific event with the given arguments.
776
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly).
780
458=back 781=back
459 782
460=cut 783=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 784
466############################################################################# 785#############################################################################
467# object support 786# object support
468 787
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 790 my ($obj) = @_;
791
484 my $registry = $obj->registry; 792 my $registry = $obj->registry;
485 793
486 @$registry = (); 794 @$registry = ();
487 795
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 797
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 798 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 799 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 800 for (@$attach) {
493 my ($klass, @attach) = @$_; 801 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 802 _attach $registry, $klass, @attach;
495 } 803 }
496 } else { 804 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 806 }
499 } 807 }
500} 808}
501 809
502sub object_freezer_save { 810cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
562 on_clone => sub { 824 on_clone => sub {
563 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
564 826
565 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
566 828
567 %$dst = %$src; 829 %$dst = %$src;
568 830
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
571 }, 833 },
572; 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
573 900
574############################################################################# 901#############################################################################
575# old plug-in events 902# command handling &c
576 903
577sub inject_event { 904=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 905
581 my $cb = $hook[$event_code]{$extension} 906Register a callback for execution when the client sends the user command
582 or return; 907$name.
583 908
584 &$cb 909=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 910
606sub register_command { 911sub register_command {
607 my ($name, $time, $cb) = @_; 912 my ($name, $cb) = @_;
608 913
609 my $caller = caller; 914 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 915 #warn "registering command '$name/$time' to '$caller'";
611 916
612 push @{ $command{$name} }, [$time, $cb, $caller]; 917 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 918}
919
920=item cf::register_extcmd $name => \&callback($pl,$packet);
921
922Register a callbackf ro execution when the client sends an extcmd packet.
923
924If the callback returns something, it is sent back as if reply was being
925called.
926
927=cut
615 928
616sub register_extcmd { 929sub register_extcmd {
617 my ($name, $cb) = @_; 930 my ($name, $cb) = @_;
618 931
619 my $caller = caller; 932 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 933 #warn "registering extcmd '$name' to '$caller'";
621 934
622 $extcmd{$name} = [$cb, $caller]; 935 $EXTCMD{$name} = [$cb, $caller];
623} 936}
937
938cf::player->attach (
939 on_command => sub {
940 my ($pl, $name, $params) = @_;
941
942 my $cb = $COMMAND{$name}
943 or return;
944
945 for my $cmd (@$cb) {
946 $cmd->[1]->($pl->ob, $params);
947 }
948
949 cf::override;
950 },
951 on_extcmd => sub {
952 my ($pl, $buf) = @_;
953
954 my $msg = eval { from_json $buf };
955
956 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 }
962 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 }
965
966 cf::override;
967 },
968);
624 969
625sub register { 970sub register {
626 my ($base, $pkg) = @_; 971 my ($base, $pkg) = @_;
627 972
628 #TODO 973 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 1016# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 1017# delete $hook[$idx]{$pkg};
673# } 1018# }
674 1019
675 # remove commands 1020 # remove commands
676 for my $name (keys %command) { 1021 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 1023
679 if (@cb) { 1024 if (@cb) {
680 $command{$name} = \@cb; 1025 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 1026 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 1027 delete $COMMAND{$name};
685 } 1028 }
686 } 1029 }
687 1030
688 # remove extcmds 1031 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 1033 delete $EXTCMD{$name};
691 } 1034 }
692 1035
693 if (my $cb = $pkg->can ("unload")) { 1036 if (my $cb = $pkg->can ("unload")) {
694 eval { 1037 eval {
695 $cb->($pkg); 1038 $cb->($pkg);
699 1042
700 Symbol::delete_package $pkg; 1043 Symbol::delete_package $pkg;
701} 1044}
702 1045
703sub load_extensions { 1046sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 1047 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 1048 next unless -r $ext;
708 eval { 1049 eval {
709 load_extension $ext; 1050 load_extension $ext;
710 1 1051 1
711 } or warn "$ext not loaded: $@"; 1052 } or warn "$ext not loaded: $@";
712 } 1053 }
713} 1054}
714 1055
715############################################################################# 1056#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 1057# load/save/clean perl data associated with a map
741 1058
742*cf::mapsupport::on_clean = sub { 1059*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 1060 my ($map) = @_;
744 1061
746 defined $path or return; 1063 defined $path or return;
747 1064
748 unlink "$path.pst"; 1065 unlink "$path.pst";
749}; 1066};
750 1067
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 1069
753############################################################################# 1070#############################################################################
754# load/save perl data associated with player->ob objects 1071# load/save perl data associated with player->ob objects
755 1072
756sub all_objects(@) { 1073sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1074 @_, map all_objects ($_->inv), @_
758} 1075}
759 1076
760# TODO: compatibility cruft, remove when no longer needed 1077# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1078cf::player->attach (
762 on_load => sub { 1079 on_load => sub {
763 my ($pl, $path) = @_; 1080 my ($pl, $path) = @_;
764 1081
765 for my $o (all_objects $pl->ob) { 1082 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1085
769 %$o = %{ Storable::thaw pack "H*", $value }; 1086 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1087 }
771 } 1088 }
772 }, 1089 },
773; 1090);
774 1091
775############################################################################# 1092#############################################################################
776 1093
777=head2 CORE EXTENSIONS 1094=head2 CORE EXTENSIONS
778 1095
779Functions and methods that extend core crossfire objects. 1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
780 1099
781=over 4 1100=over 4
782 1101
783=item cf::player::exists $login 1102=item cf::player::exists $login
784 1103
789sub cf::player::exists($) { 1108sub cf::player::exists($) {
790 cf::player::find $_[0] 1109 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1111}
793 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return;
1219
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232
1233 if ($map->should_reset) {
1234 $map->reset;
1235 undef $guard;
1236 $map = find_map $path
1237 or return;
1238 }
1239
1240 $cf::MAP{$key} = $map
1241 }
1242}
1243
1244sub load {
1245 my ($self) = @_;
1246
1247 my $path = $self->{path};
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1249
1250 return if $self->in_memory != cf::MAP_SWAPPED;
1251
1252 $self->in_memory (cf::MAP_LOADING);
1253
1254 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1)
1256 or return;
1257
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original};
1260
1261 if (my $uniq = $path->uniq_path) {
1262 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0);
1266 }
1267 }
1268
1269 # now do the right thing for maps
1270 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty;
1282 $self->activate;
1283 }
1284
1285 $self->in_memory (cf::MAP_IN_MEMORY);
1286}
1287
1288sub load_map_sync {
1289 my ($path, $origin) = @_;
1290
1291 #warn "load_map_sync<$path, $origin>\n";#d#
1292
1293 cf::sync_job {
1294 my $map = cf::map::find_map $path, $origin
1295 or return;
1296 $map->load;
1297 $map
1298 }
1299}
1300
1301sub save {
1302 my ($self) = @_;
1303
1304 $self->{last_save} = $cf::RUNTIME;
1305
1306 return unless $self->dirty;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321}
1322
1323sub swap_out {
1324 my ($self) = @_;
1325
1326 # save first because save cedes
1327 $self->save;
1328
1329 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332
1333 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335}
1336
1337sub reset_at {
1338 my ($self) = @_;
1339
1340 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset};
1343
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346
1347 $time + $to
1348}
1349
1350sub should_reset {
1351 my ($self) = @_;
1352
1353 $self->reset_at <= $cf::RUNTIME
1354}
1355
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset {
1378 my ($self) = @_;
1379
1380 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382
1383 warn "resetting map ", $self->path;#d#
1384
1385 delete $cf::MAP{$self->path};
1386
1387 $_->clear_links_to ($self) for values %cf::MAP;
1388
1389 $self->unlink_save;
1390 $self->destroy;
1391}
1392
1393my $nuke_counter = "aaaa";
1394
1395sub nuke {
1396 my ($self) = @_;
1397
1398 $self->{deny_save} = 1;
1399 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++));
1401 $self->reset; # polite request, might not happen
1402}
1403
1404sub customise_for {
1405 my ($map, $ob) = @_;
1406
1407 if ($map->per_player) {
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1409 }
1410
1411 $map
1412}
1413
1414sub emergency_save {
1415 local $cf::FREEZE = 1;
1416
1417 warn "enter emergency map save\n";
1418
1419 cf::sync_job {
1420 warn "begin emergency map save\n";
1421 $_->save for values %cf::MAP;
1422 };
1423
1424 warn "end emergency map save\n";
1425}
1426
1427package cf;
1428
1429=back
1430
1431
1432=head3 cf::object::player
1433
1434=over 4
1435
794=item $player_object->reply ($npc, $msg[, $flags]) 1436=item $player_object->reply ($npc, $msg[, $flags])
795 1437
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1439can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1440dialogue with the given NPC character.
799 1441
800=cut 1442=cut
801 1443
802# rough implementation of a future "reply" method that works 1444# rough implementation of a future "reply" method that works
803# with dialog boxes. 1445# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1447sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1448 my ($self, $npc, $msg, $flags) = @_;
806 1449
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1451
812 $msg = $npc->name . " says: $msg" if $npc; 1455 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1456 $self->message ($msg, $flags);
814 } 1457 }
815} 1458}
816 1459
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1460=item $player_object->may ("access")
832 1461
833Returns wether the given player is authorized to access resource "access" 1462Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1463(e.g. "command_wizcast").
835 1464
842 (ref $cf::CFG{"may_$access"} 1471 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1472 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1473 : $cf::CFG{"may_$access"})
845} 1474}
846 1475
847=cut 1476=item $player_object->enter_link
848 1477
849############################################################################# 1478Freezes the player and moves him/her to a special map (C<{link}>).
1479
1480The player should be reaosnably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though.
1482
1483=item $player_object->leave_link ($map, $x, $y)
1484
1485Moves the player out of the specila link map onto the given map. If the
1486map is not valid (or omitted), the player will be moved back to the
1487location he/she was before the call to C<enter_link>, or, if that fails,
1488to the emergency map position.
1489
1490Might block.
1491
1492=cut
1493
1494sub cf::object::player::enter_link {
1495 my ($self) = @_;
1496
1497 $self->deactivate_recursive;
1498
1499 return if $self->map == $LINK_MAP;
1500
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map;
1503
1504 $self->enter_map ($LINK_MAP, 20, 20);
1505}
1506
1507sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_;
1509
1510 my $link_pos = delete $self->{_link_pos};
1511
1512 unless ($map) {
1513 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map;
1516
1517 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map
1520 or die "FATAL: cannot load emergency map\n";
1521 }
1522 }
1523
1524 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y);
1526
1527 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0;
1530
1531 $map->load;
1532
1533 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 },
1548 on_login => sub {
1549 my ($pl) = @_;
1550
1551 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564
1565=item $player_object->goto_map ($path, $x, $y)
1566
1567=cut
1568
1569sub cf::object::player::goto_map {
1570 my ($self, $path, $x, $y) = @_;
1571
1572 $self->enter_link;
1573
1574 (cf::async {
1575 $path = new cf::path $path;
1576
1577 my $map = cf::map::find_map $path->as_string;
1578 $map = $map->customise_for ($self) if $map;
1579
1580# warn "entering ", $map->path, " at ($x, $y)\n"
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584
1585 $self->leave_link ($map, $x, $y);
1586 })->prio (1);
1587}
1588
1589=item $player_object->enter_exit ($exit_object)
1590
1591=cut
1592
1593sub parse_random_map_params {
1594 my ($spec) = @_;
1595
1596 my $rmp = { # defaults
1597 xsize => 10,
1598 ysize => 10,
1599 };
1600
1601 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2;
1603
1604 $rmp->{lc $k} = $v if (length $k) && (length $v);
1605 }
1606
1607 $rmp
1608}
1609
1610sub prepare_random_map {
1611 my ($exit) = @_;
1612
1613 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object
1616
1617 my $rmp = parse_random_map_params $exit->msg;
1618
1619 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name;
1621 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y;
1624 }
1625
1626 $rmp->{random_seed} ||= $exit->random_seed;
1627
1628 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data;
1630
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0;
1633
1634 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef);
1636 }
1637}
1638
1639sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_;
1641
1642 return unless $self->type == cf::PLAYER;
1643
1644 $self->enter_link;
1645
1646 (cf::async {
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
1765
1766=back
1767
850 1768
851=head2 SAFE SCRIPTING 1769=head2 SAFE SCRIPTING
852 1770
853Functions that provide a safe environment to compile and execute 1771Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1772snippets of perl code without them endangering the safety of the server
869 1787
870=pod 1788=pod
871 1789
872The following fucntions and emthods are available within a safe environment: 1790The following fucntions and emthods are available within a safe environment:
873 1791
874 cf::object contr pay_amount pay_player 1792 cf::object contr pay_amount pay_player map
875 cf::object::player player 1793 cf::object::player player
876 cf::player peaceful 1794 cf::player peaceful
1795 cf::map trigger
877 1796
878=cut 1797=cut
879 1798
880for ( 1799for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1800 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1801 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1802 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)],
884) { 1804) {
885 no strict 'refs'; 1805 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1806 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1808 for @funs;
1004 1924
1005{ 1925{
1006 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
1007 1927
1008 sub db_load() { 1928 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 1930 }
1012 1931
1013 my $pid; 1932 my $pid;
1014 1933
1015 sub db_save() { 1934 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 1938 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 1939 rename "$path~", $path;
1028 sub db_sync() { 1946 sub db_sync() {
1029 db_save if $dirty; 1947 db_save if $dirty;
1030 undef $dirty; 1948 undef $dirty;
1031 } 1949 }
1032 1950
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1952 db_sync;
1035 }); 1953 });
1036 1954
1037 sub db_dirty() { 1955 sub db_dirty() {
1038 $dirty = 1; 1956 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1970 $DB->{$_[0]} = $_[1];
1053 } 1971 }
1054 db_dirty; 1972 db_dirty;
1055 } 1973 }
1056 1974
1057 attach_global 1975 cf::global->attach (
1058 prio => 10000, 1976 prio => 10000,
1059 on_cleanup => sub { 1977 on_cleanup => sub {
1060 db_sync; 1978 db_sync;
1061 }, 1979 },
1062 ; 1980 );
1063} 1981}
1064 1982
1065############################################################################# 1983#############################################################################
1066# the server's main() 1984# the server's main()
1067 1985
1069 open my $fh, "<:utf8", cf::confdir . "/config" 1987 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return; 1988 or return;
1071 1989
1072 local $/; 1990 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1992
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1074} 2002}
1075 2003
1076sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
1077 cfg_load; 2013 cfg_load;
1078 db_load; 2014 db_load;
1079 load_extensions; 2015 load_extensions;
1080 Event::loop; 2016 Event::loop;
1081} 2017}
1082 2018
1083############################################################################# 2019#############################################################################
1084# initialisation 2020# initialisation
1085 2021
1086sub _perl_reload(&) { 2022sub reload() {
1087 my ($msg) = @_; 2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
1088 2028
1089 $msg->("reloading..."); 2029 warn "reloading...";
2030
2031 local $FREEZE = 1;
2032 cf::emergency_save;
1090 2033
1091 eval { 2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
1092 # cancel all watchers 2037 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
1094 2045
1095 # unload all extensions 2046 # unload all extensions
1096 for (@exts) { 2047 for (@exts) {
1097 $msg->("unloading <$_>"); 2048 warn "unloading <$_>";
1098 unload_extension $_; 2049 unload_extension $_;
1099 } 2050 }
1100 2051
1101 # unload all modules loaded from $LIBDIR 2052 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 2053 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2055
1105 $msg->("removing <$k>"); 2056 warn "removing <$k>";
1106 delete $INC{$k}; 2057 delete $INC{$k};
1107 2058
1108 $k =~ s/\.pm$//; 2059 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2060 $k =~ s/\//::/g;
1110 2061
1115 Symbol::delete_package $k; 2066 Symbol::delete_package $k;
1116 } 2067 }
1117 2068
1118 # sync database to disk 2069 # sync database to disk
1119 cf::db_sync; 2070 cf::db_sync;
2071 IO::AIO::flush;
1120 2072
1121 # get rid of safe::, as good as possible 2073 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 2074 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2076
1125 # remove register_script_function callbacks 2077 # remove register_script_function callbacks
1126 # TODO 2078 # TODO
1127 2079
1128 # unload cf.pm "a bit" 2080 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 2083 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2084 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2085 #Symbol::delete_package __PACKAGE__;
1134 2086
1135 # reload cf.pm 2087 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2088 warn "reloading cf.pm";
1137 require cf; 2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2091
1139 # load config and database again 2092 # load config and database again
1140 cf::cfg_load; 2093 cf::cfg_load;
1141 cf::db_load; 2094 cf::db_load;
1142 2095
1143 # load extensions 2096 # load extensions
1144 $msg->("load extensions"); 2097 warn "load extensions";
1145 cf::load_extensions; 2098 cf::load_extensions;
1146 2099
1147 # reattach attachments to objects 2100 # reattach attachments to objects
1148 $msg->("reattach"); 2101 warn "reattach";
1149 _global_reattach; 2102 _global_reattach;
1150 }; 2103 };
1151 $msg->($@) if $@;
1152 2104
1153 $msg->("reloaded"); 2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
1154}; 2112};
1155 2113
1156sub perl_reload() { 2114#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158
1163register_command "perl-reload", 0, sub { 2159register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2160 my ($who, $arg) = @_;
1165 2161
1166 if ($who->flag (FLAG_WIZ)) { 2162 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2163 $who->message ("start of reload.");
1168 warn $_[0]; 2164 reload;
1169 $who->message ($_[0]); 2165 $who->message ("end of reload.");
1170 };
1171 } 2166 }
1172}; 2167};
1173 2168
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
1177 2170
1178$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
1179 prio => 1, 2173 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
1182 cb => sub { 2176 cb => sub {
2177 unless ($FREEZE) {
1183 cf::server_tick; # one server iteration 2178 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
1184 2181
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2182 $NEXT_TICK += $TICK;
1187 2183
1188 # if we are delayed by four ticks or more, skip them all 2184 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2186
1191 $TICK_WATCHER->at ($NEXT_TICK); 2187 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2188 $TICK_WATCHER->start;
1193 }, 2189 },
1194); 2190);
1195 2191
1196IO::AIO::max_poll_time $TICK * 0.2; 2192IO::AIO::max_poll_time $TICK * 0.2;
1197 2193
2194Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2195 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2196 poll => 'r',
1200 prio => 5, 2197 prio => 5,
2198 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime
2209 or warn "ERROR: unable to write runtime file: $!";
2210 })->();
2211 },
2212);
2213
2214END { cf::emergency_save }
1202 2215
12031 22161
1204 2217

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