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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.265 by root, Fri May 11 08:00:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177 247
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 248=item cf::lock_wait $string
208 249
209Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
210 251
211=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
212 253
213Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
216returned. 257returned.
217 258
218Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
220 265
221=cut 266=cut
222 267
223our %LOCK; 268our %LOCK;
224 269
238 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
239 lock_wait $key; 284 lock_wait $key;
240 285
241 $LOCK{$key} = []; 286 $LOCK{$key} = [];
242 287
243 cf::guard { 288 Coro::guard {
244 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
246 } 291 }
247} 292}
248 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
249=item cf::async { BLOCK } 310=item cf::async { BLOCK }
250 311
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
253 315
254=cut 316=cut
255 317
256sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 319
265=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
266 321
267The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
277 332
278sub sync_job(&) { 333sub sync_job(&) {
279 my ($job) = @_; 334 my ($job) = @_;
280 335
281 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
282 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
284 341
285 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 343 # (but this is cancel-safe)
287 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
288 345
289 my $busy = 1; 346 my $busy = 1;
290 my @res; 347 my @res;
291 348
292 (Coro::async { 349 (async {
293 @res = eval { $job->() }; 350 @res = eval { $job->() };
294 warn $@ if $@; 351 warn $@ if $@;
295 undef $busy; 352 undef $busy;
296 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
297 354
298 while ($busy) { 355 while ($busy) {
299 Coro::cede_notself; 356 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, "long sync job\n"
362 if $time > $TICK * 0.5;
363
364 $tick_start += $time; # do not account sync jobs to server load
302 365
303 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
304 } else { 367 } else {
305 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
306 369
307 $job->() 370 $job->()
308 } 371 }
309} 372}
310 373
311=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
312 375
313Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 377extension calling this is being unloaded.
315 378
316=cut 379=cut
317 380
318sub coro(&) { 381sub async_ext(&) {
319 my $cb = shift; 382 my $cb = shift;
320 383
321 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
322 385
323 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
325 }); 388 });
326 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
327 390
328 $coro 391 $coro
329} 392}
330 393
331sub write_runtime { 394sub write_runtime {
332 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
333 405
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 407 or return;
336 408
409 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 414 and return;
340 415
416 # always fsync - this file is important
341 aio_fsync $fh 417 aio_fsync $fh
342 and return; 418 and return;
343 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
344 close $fh 423 close $fh
345 or return; 424 or return;
346 425
347 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
348 and return; 427 and return;
349 428
429 warn "runtime file written.\n";#d#
430
350 1 431 1
351} 432}
352 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
353=back 445=back
354 446
355=cut 447=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 448
477############################################################################# 449#############################################################################
478 450
479=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
480 452
606our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 579our @CB_MAP = ();
608 580
609my %attachment; 581my %attachment;
610 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
611sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
613 591
614 use sort 'stable'; 592 use sort 'stable';
615 593
786# object support 764# object support
787 765
788sub reattach { 766sub reattach {
789 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 771
792 my $registry = $obj->registry; 772 my $registry = $obj->registry;
793 773
794 @$registry = (); 774 @$registry = ();
795 775
842 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
843 823
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 828 close $fh;
849 829
850 if (@$objs) { 830 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 836 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
858 } 838 }
859 } else { 839 } else {
860 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
927=cut 907=cut
928 908
929sub register_extcmd { 909sub register_extcmd {
930 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
931 911
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
936} 913}
937 914
938cf::player->attach ( 915cf::player->attach (
939 on_command => sub { 916 on_command => sub {
940 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
953 930
954 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
955 932
956 if (ref $msg) { 933 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 937 }
961 } 938 }
962 } else { 939 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 942
966 cf::override; 943 cf::override;
967 }, 944 },
968); 945);
969 946
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 947sub load_extension {
977 my ($path) = @_; 948 my ($path) = @_;
978 949
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 951 my $base = $1;
981 my $pkg = $1; 952 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
984 955
985 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
986 957
987 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 959 or die "$path: $!";
989 960
990 my $source = 961 my $source =
991 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
994 . "\n};\n1"; 965 . "\n};\n1";
995 966
996 eval $source 967 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 969 : "extension disabled.\n";
999 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 971 warn $@;
1001 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
1002 973 exit 1;
1003# no strict 'refs'; 974 }
1004# @{"$pkg\::ISA"} = ext::; 975 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 976 }
1019 977
1020 # remove commands 978 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 979}
1045 980
1046sub load_extensions { 981sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 983 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1053 } 988 }
1054} 989}
1055 990
1056############################################################################# 991#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 992
1094=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1095 994
1096Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1097 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1098=head3 cf::player 1003=head3 cf::player
1099 1004
1100=over 4 1005=over 4
1101 1006
1102=item cf::player::exists $login 1007=item cf::player::find $login
1103 1008
1104Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1105 1010
1106=cut 1011=cut
1107 1012
1108sub cf::player::exists($) { 1013sub playerdir($) {
1109 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1016}
1112 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1114 1190
1115Sends an ext reply to the player. 1191Sends an ext reply to the player.
1116 1192
1117=cut 1193=cut
1118 1194
1119sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1120 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1121 1197
1122 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1123 1199
1124 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1125} 1242}
1126 1243
1127=back 1244=back
1128
1129 1245
1130=head3 cf::map 1246=head3 cf::map
1131 1247
1132=over 4 1248=over 4
1133 1249
1136package cf::map; 1252package cf::map;
1137 1253
1138use Fcntl; 1254use Fcntl;
1139use Coro::AIO; 1255use Coro::AIO;
1140 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1141our $MAX_RESET = 7200; 1261our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1262our $DEFAULT_RESET = 3000;
1143 1263
1144sub generate_random_map { 1264sub generate_random_map {
1145 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1267 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1161} 1409}
1162 1410
1163# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1164# all maps in C++... 1412# all maps in C++...
1165sub change_all_map_light { 1413sub change_all_map_light {
1167 1415
1168 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1170} 1418}
1171 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1172sub try_load_header($) { 1428sub load_header_from($) {
1173 my ($path) = @_; 1429 my ($self, $path) = @_;
1174 1430
1175 utf8::encode $path; 1431 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1177 or return; 1436 or return;
1178 1437
1179 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1180 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1181 1484
1182 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1183 or return; 1486 unless $self->default_region;
1184 1487
1185 $map->{load_path} = $path; 1488 1
1186
1187 $map
1188} 1489}
1189 1490
1190sub find_map; 1491sub find;
1191sub find_map { 1492sub find {
1192 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1193 1494
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1496
1199 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1200 1498
1201 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1203 1501 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1502 or return;
1221 1503
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1234 1505
1235 if ($map->should_reset) { 1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1512 $map->reset;
1237 undef $guard; 1513 undef $guard;
1238 $map = find_map $path 1514 return find $path;
1239 or return;
1240 } 1515 }
1241 1516
1242 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1243 } 1518 }
1244} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1245 1523
1246sub load { 1524sub load {
1247 my ($self) = @_; 1525 my ($self) = @_;
1248 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1249 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1251 1533
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1535
1254 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1255 1537
1256 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1257 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1544 or return;
1259 1545
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1262 1548
1263 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1550 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1552 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1268 } 1554 }
1269 } 1555 }
1270 1556
1557 Coro::cede;
1271 # now do the right thing for maps 1558 # now do the right thing for maps
1272 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1284 $self->activate; 1571 $self->activate;
1285 } 1572 }
1286 1573
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1575 }
1289 1576
1290sub load_map_sync { 1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1291 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1292 1615
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1616 cf::sync_job { find $path, $origin }
1617}
1294 1618
1295 cf::sync_job { 1619sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1620 my ($map) = @_;
1297 or return; 1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1298 $map->load; 1643 $map->load;
1299 $map 1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1300 } 1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1301} 1653}
1302 1654
1303sub save { 1655sub save {
1304 my ($self) = @_; 1656 my ($self) = @_;
1305 1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1306 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1307 1661
1308 return unless $self->dirty; 1662 return unless $self->dirty;
1309 1663
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1666
1313 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1314 1668
1315 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1316 1670
1317 local $self->{last_access} = $self->last_access;#d# 1671 local $self->{last_access} = $self->last_access;#d#
1318 1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1319 if ($uniq) { 1677 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1680 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1682 }
1325} 1683}
1326 1684
1327sub swap_out { 1685sub swap_out {
1328 my ($self) = @_; 1686 my ($self) = @_;
1329 1687
1330 # save first because save cedes 1688 # save first because save cedes
1331 $self->save; 1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1692
1333 return if $self->players; 1693 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1336 1696
1340 1700
1341sub reset_at { 1701sub reset_at {
1342 my ($self) = @_; 1702 my ($self) = @_;
1343 1703
1344 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1347 1707
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1710
1355 my ($self) = @_; 1715 my ($self) = @_;
1356 1716
1357 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1358} 1718}
1359 1719
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1720sub reset {
1382 my ($self) = @_; 1721 my ($self) = @_;
1383 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1384 return if $self->players; 1725 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1386 1727
1387 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1388 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1389 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1390 1743
1391 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1392 1745
1393 $self->unlink_save; 1746 $self->unlink_save;
1394 $self->destroy; 1747 $self->destroy;
1397my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1398 1751
1399sub nuke { 1752sub nuke {
1400 my ($self) = @_; 1753 my ($self) = @_;
1401 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1405 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1406} 1768}
1407 1769
1408sub customise_for { 1770=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1771
1411 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1413 }
1414 1774
1415 $map 1775=cut
1416}
1417 1776
1418sub emergency_save { 1777sub unique_maps() {
1419 local $cf::FREEZE = 1; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1420 1780
1421 warn "enter emergency map save\n"; 1781 my @paths;
1422 1782
1423 cf::sync_job { 1783 for (@$files) {
1424 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1426 }; 1789 }
1427 1790
1428 warn "end emergency map save\n"; 1791 \@paths
1429} 1792}
1430 1793
1431package cf; 1794package cf;
1432 1795
1433=back 1796=back
1434 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1435 1824
1436=head3 cf::object::player 1825=head3 cf::object::player
1437 1826
1438=over 4 1827=over 4
1439 1828
1479 1868
1480=item $player_object->enter_link 1869=item $player_object->enter_link
1481 1870
1482Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1483 1872
1484The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1486 1875
1876Will never block.
1877
1487=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1488 1879
1489Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1883fails, to the emergency map position.
1493 1884
1494Might block. 1885Might block.
1495 1886
1496=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1497 1898
1498sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1499 my ($self) = @_; 1900 my ($self) = @_;
1500 1901
1501 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1502 1903
1503 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1905
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1907 if $self->map;
1507 1908
1508 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1910}
1510 1911
1511sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1513 1914
1514 my $link_pos = delete $self->{_link_pos}; 1915 my $link_pos = delete $self->{_link_pos};
1515 1916
1516 unless ($map) { 1917 unless ($map) {
1517 # restore original map position 1918 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1919 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1920 $map = cf::map::find $map;
1520 1921
1521 unless ($map) { 1922 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1924 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1925 or die "FATAL: cannot load emergency map\n";
1525 } 1926 }
1526 } 1927 }
1527 1928
1528 ($x, $y) = (-1, -1) 1929 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1932 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1934 if $x <=0 && $y <= 0;
1534 1935
1535 $map->load; 1936 $map->load;
1937 $map->load_diag;
1536 1938
1939 return unless $self->contr->active;
1537 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1539} 1944}
1540 1945
1541cf::player->attach ( 1946cf::player->attach (
1542 on_logout => sub { 1947 on_logout => sub {
1554 1959
1555 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1961 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1559 cf::async { 1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1560 # we need this sleep as the login has a concurrent enter_exit running 1969 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1970 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1564 }; 1973 })->prio (2);
1565 } 1974 }
1566 }, 1975 },
1567); 1976);
1568 1977
1569=item $player_object->goto_map ($path, $x, $y) 1978=item $player_object->goto ($path, $x, $y)
1570 1979
1571=cut 1980=cut
1572 1981
1573sub cf::object::player::goto_map { 1982sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1575 1984
1576 $self->enter_link; 1985 $self->enter_link;
1577 1986
1578 (cf::async { 1987 (async {
1579 $path = new cf::path $path; 1988 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1989 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1583 1991 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1994
1589 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1996 })->prio (1);
1591} 1997}
1592 1998
1596 2002
1597sub parse_random_map_params { 2003sub parse_random_map_params {
1598 my ($spec) = @_; 2004 my ($spec) = @_;
1599 2005
1600 my $rmp = { # defaults 2006 my $rmp = { # defaults
1601 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1603 }; 2011 };
1604 2012
1605 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1607 2015
1611 $rmp 2019 $rmp
1612} 2020}
1613 2021
1614sub prepare_random_map { 2022sub prepare_random_map {
1615 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 2026
1617 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 2029 # that depends on the exit object
1620 2030
1621 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1622 2032
1623 if ($exit->map) { 2033 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1628 } 2038 }
1629 2039
1630 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1631 2041
1632 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1634 2045
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1637 2050
1638 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2052 $exit->msg (undef);
1640 } 2053 }
1641} 2054}
1643sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1645 2058
1646 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
1647 2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
1648 $self->enter_link; 2072 $self->enter_link;
1649 2073
1650 (cf::async { 2074 (async {
2075 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2076 unless (eval {
1652 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2078
1658 1; 2079 1;
1659 }) { 2080 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2083 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2085
1665 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2087 $self->leave_link;
1667 } 2088 }
1668 })->prio (1); 2089 })->prio (1);
1681 2102
1682sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1684 2105
1685 utf8::encode $text; 2106 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2108}
1688 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1689 2122
1690=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1691 2124
1692Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1722 # get handled first 2155 # get handled first
1723 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2158
1726 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2161
1728 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1729 2163
1730 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2165 if (@$queue) {
1735 } 2169 }
1736 } 2170 }
1737 }, 2171 },
1738); 2172);
1739 2173
1740=item $client->coro (\&cb) 2174=item $client->async (\&cb)
1741 2175
1742Create a new coroutine, running the specified callback. The coroutine will 2176Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2177be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2178or loss of connection).
1745 2179
1746=cut 2180=cut
1747 2181
1748sub cf::client::coro { 2182sub cf::client::async {
1749 my ($self, $cb) = @_; 2183 my ($self, $cb) = @_;
1750 2184
1751 my $coro = &cf::async ($cb); 2185 my $coro = &Coro::async ($cb);
1752 2186
1753 $coro->on_destroy (sub { 2187 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2188 delete $self->{_coro}{$coro+0};
1755 }); 2189 });
1756 2190
1789 2223
1790# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
1791 2225
1792=pod 2226=pod
1793 2227
1794The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
1795 2229
1796 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2231 cf::object::player player
1798 cf::player peaceful 2232 cf::player peaceful
1799 cf::map trigger 2233 cf::map trigger
1884############################################################################# 2318#############################################################################
1885 2319
1886=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
1887 2321
1888Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1890excludes objects. 2324convert to/from binary).
1891 2325
1892The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2327using it, it should be unique.
1894 2328
1895=over 4 2329=over 4
1896 2330
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
1904 2332
1905Returns a single value from the database 2333Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2334
1912=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
1913 2336
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2338
1925=cut 2339=cut
1926 2340
1927our $DB; 2341our $DB;
1928 2342
1929{ 2343sub db_init {
1930 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
1931 2346
1932 sub db_load() { 2347 cf::sync_job {
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
1934 } 2349 $DB->set_flags (BDB::CHKSUM);
1935 2350
1936 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1937 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1938 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
1939 waitpid $pid, 0 if $pid; 2354 };
1940 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2356 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 2357 }
2358}
1958 2359
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) { 2360sub db_get($$) {
1965 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
1970 sub db_put($$;$) { 2371sub db_put($$$) {
1971 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1973 } else { 2374}
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 2375
1979 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
1980 prio => 10000, 2377
1981 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
1982 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
1983 }, 2408 }
1984 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
1985} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
1986 2491
1987############################################################################# 2492#############################################################################
1988# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
1989 2581
1990sub cfg_load { 2582sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 2584 or return;
1993 2585
1994 local $/; 2586 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
1996 2588
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
1999 if (exists $CFG{mlockall}) { 2594 if (exists $CFG{mlockall}) {
2000 eval { 2595 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2597 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2598 };
2004 warn $@ if $@; 2599 warn $@ if $@;
2005 } 2600 }
2006} 2601}
2007 2602
2008sub main { 2603sub main {
2009 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2607 (async {
2013 Event::one_event; 2608 Event::one_event;
2014 })->(); 2609 })->prio (Coro::PRIO_MAX);
2015 }; 2610 };
2016 2611
2017 cfg_load; 2612 cfg_load;
2018 db_load; 2613 db_init;
2019 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2020 Event::loop; 2617 Event::loop;
2021} 2618}
2022 2619
2023############################################################################# 2620#############################################################################
2024# initialisation 2621# initialisation and cleanup
2025 2622
2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2026sub reload() { 2678sub do_reload_perl() {
2027 # can/must only be called in main 2679 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2030 return; 2682 return;
2031 } 2683 }
2032 2684
2033 warn "reloading..."; 2685 warn "reloading...";
2034 2686
2035 local $FREEZE = 1; 2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2037 2693
2038 eval { 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2039 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2040 2698
2041 # cancel all watchers 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2702 }
2045 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2046 # cancel all extension coros 2715 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2717 %EXT_CORO = ();
2049 2718
2050 # unload all extensions 2719 warn "removing commands";
2051 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
2053 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2734 }
2055 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2056 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2743
2060 warn "removing <$k>"; 2744 warn "... unloading $k";
2061 delete $INC{$k}; 2745 delete $INC{$k};
2062 2746
2063 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2065 2749
2068 } 2752 }
2069 2753
2070 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2071 } 2755 }
2072 2756
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2760
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2086 2764
2087 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2766 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2090 2768
2091 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
2092 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2093 require cf; 2772 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2774
2096 # load config and database again 2775 warn "loading config and database again";
2097 cf::cfg_load; 2776 cf::cfg_load;
2098 cf::db_load;
2099 2777
2100 # load extensions
2101 warn "load extensions"; 2778 warn "loading extensions";
2102 cf::load_extensions; 2779 cf::load_extensions;
2103 2780
2104 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 2782 _global_reattach; # objects, sockets
2106 _global_reattach; 2783 warn "reattaching attachments to maps";
2107 }; 2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2108 2787
2109 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2110 warn $@; 2792 warn $@;
2111 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2112 exit 1; 2794 exit 1;
2113 } 2795 };
2114 2796
2115 warn "reloaded successfully"; 2797 warn "reloaded";
2116}; 2798};
2117 2799
2118############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2119 2801
2120unless ($LINK_MAP) { 2802sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2122 2805
2123 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2124 $LINK_MAP->height (41); 2807 reentrant => 0,
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2133 cb => sub { 2810 cb => sub {
2134 $_[0]->w->cancel; 2811 do_reload_perl;
2135 2812 undef $RELOAD_WATCHER;
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 }); 2813 },
2154 2814 );
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 2815}
2160
2161register "<global>", __PACKAGE__;
2162 2816
2163register_command "reload" => sub { 2817register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2165 2819
2166 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2170 } 2823 }
2171}; 2824};
2172 2825
2173unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2174 2850
2175$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2177 prio => 0, 2854 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2180 cb => sub { 2857 cb => sub {
2181 unless ($FREEZE) { 2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2182 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2183 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2187 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
2188 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2190 2893
2191 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2193 }, 2903 },
2194); 2904);
2195 2905
2906{
2196IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2197 2908 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 2909 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2200 poll => 'r', 2911 poll => 'r',
2201 prio => 5, 2912 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2208 after => 0, 2914 cb => \&BDB::poll_cb,
2209 interval => 10, 2915 );
2210 cb => sub { 2916 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 2917
2212 write_runtime 2918 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 2952 };
2215 }, 2953 }
2216); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2217 3011
2218END { cf::emergency_save } 3012END { cf::emergency_save }
2219 3013
22201 30141
2221 3015

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