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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.349 by root, Fri Aug 31 04:10:43 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
92our %PLAYER; # all users
52our %MAP; # all maps 93our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 95
55our $RANDOM_MAPS = cf::localdir . "/random"; 96# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
77 119
78############################################################################# 120#############################################################################
79 121
80=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
81 123
88=item $cf::RUNTIME 130=item $cf::RUNTIME
89 131
90The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 133every server tick.
92 134
93=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 138
95The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
97 143
98=item $cf::NOW 144=item $cf::NOW
99 145
100The time of the last (current) server tick. 146The time of the last (current) server tick.
101 147
102=item $cf::TICK 148=item $cf::TICK
103 149
104The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
105 161
106=item %cf::CFG 162=item %cf::CFG
107 163
108Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
110 178
111=back 179=back
112 180
113=cut 181=cut
114 182
115BEGIN { 183BEGIN {
116 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 185 my $msg = join "", @_;
118 utf8::encode $msg;
119 186
120 $msg .= "\n" 187 $msg .= "\n"
121 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
122 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
124 }; 194 };
125} 195}
126 196
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 204
134# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 206# within the Safe compartment.
136for my $pkg (qw( 207for my $pkg (qw(
137 cf::global cf::attachable 208 cf::global cf::attachable
146 217
147$Event::DIED = sub { 218$Event::DIED = sub {
148 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
149}; 220};
150 221
151my %ext_pkg; 222#############################################################################
152my @exts;
153my @hook;
154 223
155=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
156 225
157=over 4 226=over 4
158 227
159=cut 228=item dumpval $ref
160 229
161use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
162 250
163=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
164 252
165Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
166 254
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
175 256
176Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
177 258
178=cut 259=cut
179 260
180sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 262
185=item my $guard = cf::guard { BLOCK } 263sub to_json ($) { $json_coder->encode ($_[0]) }
186 264sub from_json ($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 265
207=item cf::lock_wait $string 266=item cf::lock_wait $string
208 267
209Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
210 269
211=item my $lock = cf::lock_acquire $string 270=item my $lock = cf::lock_acquire $string
212 271
213Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
216returned. 275returned.
217 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
218Lock names should begin with a unique identifier (for example, find_map 280Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
220 286
221=cut 287=cut
222 288
223our %LOCK; 289our %LOCK;
224 290
238 # wait, to be sure we are not locked 304 # wait, to be sure we are not locked
239 lock_wait $key; 305 lock_wait $key;
240 306
241 $LOCK{$key} = []; 307 $LOCK{$key} = [];
242 308
243 cf::guard { 309 Coro::guard {
244 # wake up all waiters, to be on the safe side 310 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 311 $_->ready for @{ delete $LOCK{$key} };
246 } 312 }
247} 313}
248 314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
249=item cf::async { BLOCK } 387=item cf::async { BLOCK }
250 388
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 389Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
253 392
254=cut 393=cut
255 394
256sub async(&) { 395BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 396
265=item cf::sync_job { BLOCK } 397=item cf::sync_job { BLOCK }
266 398
267The design of crossfire+ requires that the main coro ($Coro::main) is 399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 400is always able to handle events or runnable, as Crossfire TRT is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
270 403
271If it must be done, put the blocking parts into C<sync_job>. This will run 404If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 405the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 406server will be frozen during this time, so the block should either finish
274fast or be very important. 407fast or be very important.
277 410
278sub sync_job(&) { 411sub sync_job(&) {
279 my ($job) = @_; 412 my ($job) = @_;
280 413
281 if ($Coro::current == $Coro::main) { 414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
282 # this is the main coro, too bad, we have to block 417 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 418 # till the operation succeeds, freezing the server :/
284 419
285 # TODO: use suspend/resume instead 420 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 421 # (but this is cancel-safe)
287 local $FREEZE = 1; 422 my $freeze_guard = freeze_mainloop;
288 423
289 my $busy = 1; 424 my $busy = 1;
290 my @res; 425 my @res;
291 426
292 (Coro::async { 427 (async {
293 @res = eval { $job->() }; 428 @res = eval { $job->() };
294 warn $@ if $@; 429 warn $@ if $@;
295 undef $busy; 430 undef $busy;
296 })->prio (Coro::PRIO_MAX); 431 })->prio (Coro::PRIO_MAX);
297 432
298 while ($busy) { 433 while ($busy) {
299 Coro::cede_notself; 434 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
302 443
303 wantarray ? @res : $res[0] 444 wantarray ? @res : $res[0]
304 } else { 445 } else {
305 # we are in another coroutine, how wonderful, everything just works 446 # we are in another coroutine, how wonderful, everything just works
306 447
307 $job->() 448 $job->()
308 } 449 }
309} 450}
310 451
311=item $coro = cf::coro { BLOCK } 452=item $coro = cf::async_ext { BLOCK }
312 453
313Creates and returns a new coro. This coro is automcatially being canceled 454Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 455extension calling this is being unloaded.
315 456
316=cut 457=cut
317 458
318sub coro(&) { 459sub async_ext(&) {
319 my $cb = shift; 460 my $cb = shift;
320 461
321 my $coro = &cf::async ($cb); 462 my $coro = &Coro::async ($cb);
322 463
323 $coro->on_destroy (sub { 464 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 465 delete $EXT_CORO{$coro+0};
325 }); 466 });
326 $EXT_CORO{$coro+0} = $coro; 467 $EXT_CORO{$coro+0} = $coro;
327 468
328 $coro 469 $coro
329} 470}
330 471
331sub write_runtime { 472=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 473
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 474Executes the given code block with the given arguments in a seperate
335 or return; 475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
336 478
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 479=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 480
341 aio_fsync $fh 481sub fork_call(&@) {
342 and return; 482 my ($cb, @args) = @_;
343 483
344 close $fh 484 # we seemingly have to make a local copy of the whole thing,
345 or return; 485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
346 487
347 aio_rename "$runtime~", $runtime 488 my @res = Coro::Util::fork_eval {
348 and return; 489 reset_signals;
490 &$cb
491 }, @args;
349 492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
350 1 523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 621}
352 622
353=back 623=back
354 624
355=cut 625=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 626
477############################################################################# 627#############################################################################
478 628
479=head2 ATTACHABLE OBJECTS 629=head2 ATTACHABLE OBJECTS
480 630
482attach callbacks/event handlers (a collection of which is called an "attachment") 632attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 633to it. All such attachable objects support the following methods.
484 634
485In the following description, CLASS can be any of C<global>, C<object> 635In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 636C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 637Crossfire TRT).
488 638
489=over 4 639=over 4
490 640
491=item $attachable->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
492 642
606our @CB_TYPE = (); # registry for type (cf-object class) based events 756our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 757our @CB_MAP = ();
608 758
609my %attachment; 759my %attachment;
610 760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
611sub _attach_cb($$$$) { 767sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 768 my ($registry, $event, $prio, $cb) = @_;
613 769
614 use sort 'stable'; 770 use sort 'stable';
615 771
649 $registry = $CB_TYPE[$object_type] ||= []; 805 $registry = $CB_TYPE[$object_type] ||= [];
650 806
651 } elsif ($type eq "subtype") { 807 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 808 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 809 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 811
656 } elsif ($type eq "package") { 812 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 813 my $pkg = shift @arg;
658 814
659 while (my ($name, $id) = each %cb_id) { 815 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 844 _attach $registry, $klass, @attach;
689 } 845 }
690 846
691 $obj->{$name} = \%arg; 847 $obj->{$name} = \%arg;
692 } else { 848 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 849 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 850 }
695 851
696 $obj->{_attachment}{$name} = undef; 852 $obj->{_attachment}{$name} = undef;
697} 853}
698 854
700 if (ref $_[0]) { 856 if (ref $_[0]) {
701 _object_attach @_; 857 _object_attach @_;
702 } else { 858 } else {
703 _attach shift->_attach_registry, @_; 859 _attach shift->_attach_registry, @_;
704 } 860 }
861 _recalc_want;
705}; 862};
706 863
707# all those should be optimised 864# all those should be optimised
708sub cf::attachable::detach { 865sub cf::attachable::detach {
709 my ($obj, $name) = @_; 866 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 869 delete $obj->{_attachment}{$name};
713 reattach ($obj); 870 reattach ($obj);
714 } else { 871 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 872 Carp::croak "cannot, currently, detach class attachments";
716 } 873 }
874 _recalc_want;
717}; 875};
718 876
719sub cf::attachable::attached { 877sub cf::attachable::attached {
720 my ($obj, $name) = @_; 878 my ($obj, $name) = @_;
721 879
736 "; 894 ";
737 die if $@; 895 die if $@;
738} 896}
739 897
740our $override; 898our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 900
743sub override { 901sub override {
744 $override = 1; 902 $override = 1;
745 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
746} 904}
747 905
748sub do_invoke { 906sub do_invoke {
749 my $event = shift; 907 my $event = shift;
750 my $callbacks = shift; 908 my $callbacks = shift;
751 909
752 @invoke_results = (); 910 @INVOKE_RESULTS = ();
753 911
754 local $override; 912 local $override;
755 913
756 for (@$callbacks) { 914 for (@$callbacks) {
757 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
774 932
775Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
776 934
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 938
781=back 939=back
782 940
783=cut 941=cut
784 942
785############################################################################# 943#############################################################################
786# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
787 956
788sub reattach { 957sub reattach {
789 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 962
792 my $registry = $obj->registry; 963 my $registry = $obj->registry;
793 964
794 @$registry = (); 965 @$registry = ();
795 966
842 $filename, length $$rdata, scalar @$objs; 1013 $filename, length $$rdata, scalar @$objs;
843 1014
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1016 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1018 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1019 close $fh;
849 1020
850 if (@$objs) { 1021 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1023 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1025 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1026 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1027 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1028 aio_rename "$filename.pst~", "$filename.pst";
858 } 1029 }
859 } else { 1030 } else {
860 aio_unlink "$filename.pst"; 1031 aio_unlink "$filename.pst";
892 or return; 1063 or return;
893 $av = eval { (Storable::thaw $av)->{objs} }; 1064 $av = eval { (Storable::thaw $av)->{objs} };
894 } 1065 }
895 1066
896 warn sprintf "loading %s (%d)\n", 1067 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1068 $filename, length $data, scalar @{$av || []};
898 return ($data, $av); 1069 return ($data, $av);
899} 1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
900 1077
901############################################################################# 1078#############################################################################
902# command handling &c 1079# command handling &c
903 1080
904=item cf::register_command $name => \&callback($ob,$args); 1081=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1095}
919 1096
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1097=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1098
922Register a callbackf ro execution when the client sends an extcmd packet. 1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
923 1104
924If the callback returns something, it is sent back as if reply was being 1105If the callback returns something, it is sent back as if reply was being
925called. 1106called.
926 1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
927=cut 1119=cut
928 1120
929sub register_extcmd { 1121sub register_extcmd {
930 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
931 1123
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1124 $EXTCMD{$name} = $cb;
1125}
1126
1127sub register_exticmd {
1128 my ($name, $cb) = @_;
1129
1130 $EXTICMD{$name} = $cb;
936} 1131}
937 1132
938cf::player->attach ( 1133cf::player->attach (
939 on_command => sub { 1134 on_command => sub {
940 my ($pl, $name, $params) = @_; 1135 my ($pl, $name, $params) = @_;
949 cf::override; 1144 cf::override;
950 }, 1145 },
951 on_extcmd => sub { 1146 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
953 1148
954 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1150
956 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
962 } else { 1166 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1168 }
965 1169
966 cf::override; 1170 cf::override;
967 }, 1171 },
968); 1172);
969 1173
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
1246
1247#############################################################################
1248
1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag
1421
1422 utf8::decode $login;
1423 push @logins, $login;
1424 }
1425
1426 \@logins
1427}
1428
1429=item $player->maps
1430
1431Returns an arrayref of map paths that are private for this
1432player. May block.
1433
1434=cut
1435
1436sub maps($) {
1437 my ($pl) = @_;
1438
1439 $pl = ref $pl ? $pl->ob->name : $pl;
1440
1441 my $files = aio_readdir playerdir $pl
1442 or return;
1443
1444 my @paths;
1445
1446 for (@$files) {
1447 utf8::decode $_;
1448 next if /\.(?:pl|pst)$/;
1449 next unless /^$PATH_SEP/o;
1450
1451 push @paths, cf::map::normalise "~$pl/$_";
1452 }
1453
1454 \@paths
1455}
1456
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1458
1459Expand crossfire pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506
1507=item $player->ext_reply ($msgid, @msg)
1508
1509Sends an ext reply to the player.
1510
1511=cut
1512
1513sub ext_reply($$@) {
1514 my ($self, $id, @msg) = @_;
1515
1516 $self->ns->ext_reply ($id, @msg)
1517}
1518
1519=item $player->ext_msg ($type, @msg)
1520
1521Sends an ext event to the client.
1522
1523=cut
1524
1525sub ext_msg($$@) {
1526 my ($self, $type, @msg) = @_;
1527
1528 $self->ns->ext_msg ($type, @msg);
1529}
1530
1531=head3 cf::region
1532
1533=over 4
1534
1535=cut
1536
1537package cf::region;
1538
1539=item cf::region::find_by_path $path
1540
1541Tries to decuce the likely region for a map knowing only its path.
1542
1543=cut
1544
1545sub find_by_path($) {
977 my ($path) = @_; 1546 my ($path) = @_;
978 1547
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1548 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1549
985 warn "loading '$path' into '$pkg'\n"; 1550 for my $region (list) {
986 1551 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1552 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1553 if $region->specificity > $specificity;
989 1554 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1555 }
1019 1556
1020 # remove commands 1557 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1558}
1126 1559
1127=back 1560=back
1128
1129 1561
1130=head3 cf::map 1562=head3 cf::map
1131 1563
1132=over 4 1564=over 4
1133 1565
1136package cf::map; 1568package cf::map;
1137 1569
1138use Fcntl; 1570use Fcntl;
1139use Coro::AIO; 1571use Coro::AIO;
1140 1572
1573use overload
1574 '""' => \&as_string,
1575 fallback => 1;
1576
1141our $MAX_RESET = 7200; 1577our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1578our $DEFAULT_RESET = 3000;
1143 1579
1144sub generate_random_map { 1580sub generate_random_map {
1145 my ($path, $rmp) = @_; 1581 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1582 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1583 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1587 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1588 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1589 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1590 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1591 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1592 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1593 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1594 (cf::region::find $rmp->{region}), $rmp->{custom}
1595 )
1596}
1597
1598=item cf::map->register ($regex, $prio)
1599
1600Register a handler for the map path matching the given regex at the
1601givne priority (higher is better, built-in handlers have priority 0, the
1602default).
1603
1604=cut
1605
1606sub register {
1607 my (undef, $regex, $prio) = @_;
1608 my $pkg = caller;
1609
1610 no strict;
1611 push @{"$pkg\::ISA"}, __PACKAGE__;
1612
1613 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1614}
1615
1616# also paths starting with '/'
1617$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1618
1619sub thawer_merge {
1620 my ($self, $merge) = @_;
1621
1622 # we have to keep some variables in memory intact
1623 local $self->{path};
1624 local $self->{load_path};
1625
1626 $self->SUPER::thawer_merge ($merge);
1627}
1628
1629sub normalise {
1630 my ($path, $base) = @_;
1631
1632 $path = "$path"; # make sure its a string
1633
1634 $path =~ s/\.map$//;
1635
1636 # map plan:
1637 #
1638 # /! non-realised random map exit (special hack!)
1639 # {... are special paths that are not being touched
1640 # ?xxx/... are special absolute paths
1641 # ?random/... random maps
1642 # /... normal maps
1643 # ~user/... per-player map of a specific user
1644
1645 $path =~ s/$PATH_SEP/\//go;
1646
1647 # treat it as relative path if it starts with
1648 # something that looks reasonable
1649 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1650 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1651
1652 $base =~ s{[^/]+/?$}{};
1653 $path = "$base/$path";
1654 }
1655
1656 for ($path) {
1657 redo if s{//}{/};
1658 redo if s{/\.?/}{/};
1659 redo if s{/[^/]+/\.\./}{/};
1660 }
1661
1662 $path
1663}
1664
1665sub new_from_path {
1666 my (undef, $path, $base) = @_;
1667
1668 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1669
1670 $path = normalise $path, $base;
1671
1672 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1673 if ($path =~ $EXT_MAP{$pkg}[1]) {
1674 my $self = bless cf::map::new, $pkg;
1675 $self->{path} = $path; $self->path ($path);
1676 $self->init; # pass $1 etc.
1677 return $self;
1678 }
1679 }
1680
1681 Carp::cluck "unable to resolve path '$path' (base '$base').";
1682 ()
1683}
1684
1685sub init {
1686 my ($self) = @_;
1687
1688 $self
1689}
1690
1691sub as_string {
1692 my ($self) = @_;
1693
1694 "$self->{path}"
1695}
1696
1697# the displayed name, this is a one way mapping
1698sub visible_name {
1699 &as_string
1700}
1701
1702# the original (read-only) location
1703sub load_path {
1704 my ($self) = @_;
1705
1706 "$MAPDIR/$self->{path}.map"
1707}
1708
1709# the temporary/swap location
1710sub save_path {
1711 my ($self) = @_;
1712
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1714 "$TMPDIR/$path.map"
1715}
1716
1717# the unique path, undef == no special unique path
1718sub uniq_path {
1719 my ($self) = @_;
1720
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1722 "$UNIQUEDIR/$path"
1161} 1723}
1162 1724
1163# and all this just because we cannot iterate over 1725# and all this just because we cannot iterate over
1164# all maps in C++... 1726# all maps in C++...
1165sub change_all_map_light { 1727sub change_all_map_light {
1167 1729
1168 $_->change_map_light ($change) 1730 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1731 for grep $_->outdoor, values %cf::MAP;
1170} 1732}
1171 1733
1734sub decay_objects {
1735 my ($self) = @_;
1736
1737 return if $self->{deny_reset};
1738
1739 $self->do_decay_objects;
1740}
1741
1742sub unlink_save {
1743 my ($self) = @_;
1744
1745 utf8::encode (my $save = $self->save_path);
1746 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1747 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1748}
1749
1172sub try_load_header($) { 1750sub load_header_from($) {
1173 my ($path) = @_; 1751 my ($self, $path) = @_;
1174 1752
1175 utf8::encode $path; 1753 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1754 #aio_open $path, O_RDONLY, 0
1755 # or return;
1756
1757 $self->_load_header ($path)
1177 or return; 1758 or return;
1178 1759
1179 my $map = cf::map::new 1760 $self->{load_path} = $path;
1761
1762 1
1763}
1764
1765sub load_header_orig {
1766 my ($self) = @_;
1767
1768 $self->load_header_from ($self->load_path)
1769}
1770
1771sub load_header_temp {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->save_path)
1775}
1776
1777sub prepare_temp {
1778 my ($self) = @_;
1779
1780 $self->last_access ((delete $self->{last_access})
1781 || $cf::RUNTIME); #d#
1782 # safety
1783 $self->{instantiate_time} = $cf::RUNTIME
1784 if $self->{instantiate_time} > $cf::RUNTIME;
1785}
1786
1787sub prepare_orig {
1788 my ($self) = @_;
1789
1790 $self->{load_original} = 1;
1791 $self->{instantiate_time} = $cf::RUNTIME;
1792 $self->last_access ($cf::RUNTIME);
1793 $self->instantiate;
1794}
1795
1796sub load_header {
1797 my ($self) = @_;
1798
1799 if ($self->load_header_temp) {
1800 $self->prepare_temp;
1801 } else {
1802 $self->load_header_orig
1180 or return; 1803 or return;
1804 $self->prepare_orig;
1805 }
1181 1806
1182 $map->load_header ($path) 1807 $self->{deny_reset} = 1
1183 or return; 1808 if $self->no_reset;
1184 1809
1185 $map->{load_path} = $path; 1810 $self->default_region (cf::region::find_by_path $self->{path})
1811 unless $self->default_region;
1186 1812
1187 $map 1813 1
1188} 1814}
1189 1815
1190sub find_map; 1816sub find;
1191sub find_map { 1817sub find {
1192 my ($path, $origin) = @_; 1818 my ($path, $origin) = @_;
1193 1819
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1820 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1821
1199 cf::lock_wait "map_find:$key"; 1822 cf::lock_wait "map_find:$path";
1200 1823
1201 $cf::MAP{$key} || do { 1824 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1825 my $guard = cf::lock_acquire "map_find:$path";
1203 1826 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1827 or return;
1221 1828
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1829 $map->{last_save} = $cf::RUNTIME;
1234 1830
1235 if ($map->should_reset) { 1831 $map->load_header
1832 or return;
1833
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1837 $map->reset;
1237 undef $guard; 1838 undef $guard;
1238 $map = find_map $path 1839 return find $path;
1239 or return;
1240 } 1840 }
1241 1841
1242 $cf::MAP{$key} = $map 1842 $cf::MAP{$path} = $map
1243 } 1843 }
1244} 1844}
1845
1846sub pre_load { }
1847sub post_load { }
1245 1848
1246sub load { 1849sub load {
1247 my ($self) = @_; 1850 my ($self) = @_;
1248 1851
1852 local $self->{deny_reset} = 1; # loading can take a long time
1853
1249 my $path = $self->{path}; 1854 my $path = $self->{path};
1855
1856 {
1857 my $guard1 = cf::lock_acquire "map_data:$path";
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1858 my $guard2 = cf::lock_acquire "map_load:$path";
1251 1859
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1860 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1861
1254 $self->in_memory (cf::MAP_LOADING); 1862 $self->in_memory (cf::MAP_LOADING);
1255 1863
1256 $self->alloc; 1864 $self->alloc;
1865
1866 $self->pre_load;
1867 cf::cede_to_tick;
1868
1257 $self->load_objects ($self->{load_path}, 1) 1869 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1870 or return;
1259 1871
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1873 if delete $self->{load_original};
1262 1874
1263 if (my $uniq = $path->uniq_path) { 1875 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1876 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1877 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1878 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1879 $self->_load_objects ($uniq, 0);
1268 } 1880 }
1269 } 1881 }
1270 1882
1883 cf::cede_to_tick;
1271 # now do the right thing for maps 1884 # now do the right thing for maps
1272 $self->link_multipart_objects; 1885 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1886 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1887 unless $self->difficulty;
1888 cf::cede_to_tick;
1889
1890 unless ($self->{deny_activate}) {
1891 $self->decay_objects;
1892 $self->fix_auto_apply;
1893 $self->update_buttons;
1894 cf::cede_to_tick;
1895 $self->set_darkness_map;
1896 cf::cede_to_tick;
1284 $self->activate; 1897 $self->activate;
1285 } 1898 }
1286 1899
1900 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME);
1902
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1903 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1904 }
1289 1905
1290sub load_map_sync { 1906 $self->post_load;
1907}
1908
1909sub customise_for {
1910 my ($self, $ob) = @_;
1911
1912 return find "~" . $ob->name . "/" . $self->{path}
1913 if $self->per_player;
1914
1915# return find "?party/" . $ob->name . "/" . $self->{path}
1916# if $self->per_party;
1917
1918 $self
1919}
1920
1921# find and load all maps in the 3x3 area around a map
1922sub load_neighbours {
1923 my ($map) = @_;
1924
1925 my @neigh; # diagonal neighbours
1926
1927 for (0 .. 3) {
1928 my $neigh = $map->tile_path ($_)
1929 or next;
1930 $neigh = find $neigh, $map
1931 or next;
1932 $neigh->load;
1933
1934 push @neigh,
1935 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1936 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1937 }
1938
1939 for (grep defined $_->[0], @neigh) {
1940 my ($path, $origin) = @$_;
1941 my $neigh = find $path, $origin
1942 or next;
1943 $neigh->load;
1944 }
1945}
1946
1947sub find_sync {
1291 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1292 1949
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1950 cf::sync_job { find $path, $origin }
1951}
1294 1952
1295 cf::sync_job { 1953sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1954 my ($map) = @_;
1297 or return; 1955
1298 $map->load; 1956 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 1957 if $Coro::current == $Coro::main;
1958
1959 cf::sync_job { $map->load };
1960}
1961
1962our %MAP_PREFETCH;
1963our $MAP_PREFETCHER = undef;
1964
1965sub find_async {
1966 my ($path, $origin, $load) = @_;
1967
1968 $path = normalise $path, $origin && $origin->{path};
1969
1970 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1972 }
1973
1974 $MAP_PREFETCH{$path} |= $load;
1975
1976 $MAP_PREFETCHER ||= cf::async {
1977 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) {
1980 $map->load if $v;
1981 }
1982
1983 delete $MAP_PREFETCH{$k};
1984 }
1985 }
1986 undef $MAP_PREFETCHER;
1300 } 1987 };
1988 $MAP_PREFETCHER->prio (6);
1989
1990 ()
1301} 1991}
1302 1992
1303sub save { 1993sub save {
1304 my ($self) = @_; 1994 my ($self) = @_;
1305 1995
1996 my $lock = cf::lock_acquire "map_data:$self->{path}";
1997
1306 $self->{last_save} = $cf::RUNTIME; 1998 $self->{last_save} = $cf::RUNTIME;
1307 1999
1308 return unless $self->dirty; 2000 return unless $self->dirty;
1309 2001
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2002 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2004
1313 $self->{load_path} = $save; 2005 $self->{load_path} = $save;
1314 2006
1315 return if $self->{deny_save}; 2007 return if $self->{deny_save};
1316 2008
1317 local $self->{last_access} = $self->last_access;#d# 2009 local $self->{last_access} = $self->last_access;#d#
1318 2010
2011 cf::async {
2012 $_->contr->save for $self->players;
2013 };
2014
1319 if ($uniq) { 2015 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2017 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2018 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2019 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2020 }
1325} 2021}
1326 2022
1327sub swap_out { 2023sub swap_out {
1328 my ($self) = @_; 2024 my ($self) = @_;
1329 2025
1330 # save first because save cedes 2026 # save first because save cedes
1331 $self->save; 2027 $self->save;
2028
2029 my $lock = cf::lock_acquire "map_data:$self->{path}";
1332 2030
1333 return if $self->players; 2031 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2032 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 2033 return if $self->{deny_save};
1336 2034
1340 2038
1341sub reset_at { 2039sub reset_at {
1342 my ($self) = @_; 2040 my ($self) = @_;
1343 2041
1344 # TODO: safety, remove and allow resettable per-player maps 2042 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2043 return 1e99 if $self->{deny_reset};
1347 2044
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2045 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2046 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2047
1355 my ($self) = @_; 2052 my ($self) = @_;
1356 2053
1357 $self->reset_at <= $cf::RUNTIME 2054 $self->reset_at <= $cf::RUNTIME
1358} 2055}
1359 2056
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2057sub reset {
1382 my ($self) = @_; 2058 my ($self) = @_;
1383 2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
1384 return if $self->players; 2062 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2063
1387 warn "resetting map ", $self->path;#d# 2064 warn "resetting map ", $self->path;
2065
2066 $self->in_memory (cf::MAP_SWAPPED);
2067
2068 # need to save uniques path
2069 unless ($self->{deny_save}) {
2070 my $uniq = $self->uniq_path; utf8::encode $uniq;
2071
2072 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2073 if $uniq;
2074 }
1388 2075
1389 delete $cf::MAP{$self->path}; 2076 delete $cf::MAP{$self->path};
2077
2078 $self->clear;
1390 2079
1391 $_->clear_links_to ($self) for values %cf::MAP; 2080 $_->clear_links_to ($self) for values %cf::MAP;
1392 2081
1393 $self->unlink_save; 2082 $self->unlink_save;
1394 $self->destroy; 2083 $self->destroy;
1397my $nuke_counter = "aaaa"; 2086my $nuke_counter = "aaaa";
1398 2087
1399sub nuke { 2088sub nuke {
1400 my ($self) = @_; 2089 my ($self) = @_;
1401 2090
2091 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093
2094 delete $cf::MAP{$self->path};
2095
2096 bless $self, "cf::map";
2097 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2098 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2099 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2100 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2101
2102 $self->unlink_save;
2103
2104 $cf::MAP{$self->path} = $self;
2105 }
2106
1405 $self->reset; # polite request, might not happen 2107 $self->reset; # polite request, might not happen
1406} 2108}
1407 2109
1408sub customise_for { 2110=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2111
1411 if ($map->per_player) { 2112Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2113maps. May block.
2114
2115=cut
2116
2117sub tmp_maps() {
1413 } 2118 [
1414 2119 map {
1415 $map 2120 utf8::decode $_;
2121 /\.map$/
2122 ? normalise $_
2123 : ()
2124 } @{ aio_readdir $TMPDIR or [] }
2125 ]
1416} 2126}
1417 2127
1418sub emergency_save { 2128=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2129
1421 warn "enter emergency map save\n"; 2130Returns an arrayref with all map paths of currently instantiated and saved
2131random maps. May block.
1422 2132
1423 cf::sync_job { 2133=cut
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427 2134
1428 warn "end emergency map save\n"; 2135sub random_maps() {
2136 [
2137 map {
2138 utf8::decode $_;
2139 /\.map$/
2140 ? normalise "?random/$_"
2141 : ()
2142 } @{ aio_readdir $RANDOMDIR or [] }
2143 ]
2144}
2145
2146=item cf::map::unique_maps
2147
2148Returns an arrayref of paths of all shared maps that have
2149instantiated unique items. May block.
2150
2151=cut
2152
2153sub unique_maps() {
2154 [
2155 map {
2156 utf8::decode $_;
2157 /\.map$/
2158 ? normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ]
1429} 2162}
1430 2163
1431package cf; 2164package cf;
1432 2165
1433=back 2166=back
1434 2167
2168=head3 cf::object
2169
2170=cut
2171
2172package cf::object;
2173
2174=over 4
2175
2176=item $ob->inv_recursive
2177
2178Returns the inventory of the object _and_ their inventories, recursively.
2179
2180=cut
2181
2182sub inv_recursive_;
2183sub inv_recursive_ {
2184 map { $_, inv_recursive_ $_->inv } @_
2185}
2186
2187sub inv_recursive {
2188 inv_recursive_ inv $_[0]
2189}
2190
2191package cf;
2192
2193=back
1435 2194
1436=head3 cf::object::player 2195=head3 cf::object::player
1437 2196
1438=over 4 2197=over 4
1439 2198
1453 2212
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2213 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2214
1456 if ($self->{record_replies}) { 2215 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2216 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2217
1458 } else { 2218 } else {
2219 my $pl = $self->contr;
2220
2221 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2222 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224
2225 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2226 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2227 $self->message ($msg, $flags);
2228 }
1461 } 2229 }
2230}
2231
2232=item $object->send_msg ($channel, $msg, $color, [extra...])
2233
2234=cut
2235
2236sub cf::object::send_msg {
2237 my $pl = shift->contr
2238 or return;
2239 $pl->send_msg (@_);
1462} 2240}
1463 2241
1464=item $player_object->may ("access") 2242=item $player_object->may ("access")
1465 2243
1466Returns wether the given player is authorized to access resource "access" 2244Returns wether the given player is authorized to access resource "access"
1479 2257
1480=item $player_object->enter_link 2258=item $player_object->enter_link
1481 2259
1482Freezes the player and moves him/her to a special map (C<{link}>). 2260Freezes the player and moves him/her to a special map (C<{link}>).
1483 2261
1484The player should be reaosnably safe there for short amounts of time. You 2262The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 2263I<MUST> call C<leave_link> as soon as possible, though.
1486 2264
2265Will never block.
2266
1487=item $player_object->leave_link ($map, $x, $y) 2267=item $player_object->leave_link ($map, $x, $y)
1488 2268
1489Moves the player out of the specila link map onto the given map. If the 2269Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2270map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2271to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2272fails, to the emergency map position.
1493 2273
1494Might block. 2274Might block.
1495 2275
1496=cut 2276=cut
2277
2278sub link_map {
2279 unless ($LINK_MAP) {
2280 $LINK_MAP = cf::map::find "{link}"
2281 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2282 $LINK_MAP->load;
2283 }
2284
2285 $LINK_MAP
2286}
1497 2287
1498sub cf::object::player::enter_link { 2288sub cf::object::player::enter_link {
1499 my ($self) = @_; 2289 my ($self) = @_;
1500 2290
1501 $self->deactivate_recursive; 2291 $self->deactivate_recursive;
1502 2292
1503 return if $self->map == $LINK_MAP; 2293 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2294
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2295 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2296 if $self->map && $self->map->{path} ne "{link}";
1507 2297
1508 $self->enter_map ($LINK_MAP, 20, 20); 2298 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2299}
1510 2300
1511sub cf::object::player::leave_link { 2301sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2302 my ($self, $map, $x, $y) = @_;
2303
2304 return unless $self->contr->active;
1513 2305
1514 my $link_pos = delete $self->{_link_pos}; 2306 my $link_pos = delete $self->{_link_pos};
1515 2307
1516 unless ($map) { 2308 unless ($map) {
1517 # restore original map position 2309 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2310 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2311 $map = cf::map::find $map;
1520 2312
1521 unless ($map) { 2313 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2314 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2315 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2316 or die "FATAL: cannot load emergency map\n";
1525 } 2317 }
1526 } 2318 }
1527 2319
1528 ($x, $y) = (-1, -1) 2320 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2323 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2324 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2325 if $x <=0 && $y <= 0;
1534 2326
1535 $map->load; 2327 $map->load;
2328 $map->load_neighbours;
1536 2329
2330 return unless $self->contr->active;
1537 $self->activate_recursive; 2331 $self->activate_recursive;
2332
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2334 $self->enter_map ($map, $x, $y);
1539} 2335}
1540 2336
1541cf::player->attach ( 2337=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2338
1545 # abort map switching before logout 2339Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2340her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2341that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2342the new (success) or old (failed) map position. In either case, $done will
1549 }; 2343be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2344
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2345=cut
1572 2346
2347our $GOTOGEN;
2348
1573sub cf::object::player::goto_map { 2349sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2350 my ($self, $path, $x, $y, $check, $done) = @_;
2351
2352 # do generation counting so two concurrent goto's will be executed in-order
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2354
1576 $self->enter_link; 2355 $self->enter_link;
1577 2356
1578 (cf::async { 2357 (async {
1579 $path = new cf::path $path; 2358 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 2359 my $map = cf::map::find $path;
2360
2361 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2362 $map = $map->customise_for ($self);
1583 2363 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2364 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2366 }
1588 2367
2368 $map
2369 };
2370
2371 if ($@) {
2372 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2373 LOG llevError | logBacktrace, Carp::longmess $@;
2374 }
2375
2376 if ($gen == $self->{_goto_generation}) {
2377 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2378 $self->leave_link ($map, $x, $y);
2379 }
2380
2381 $done->() if $done;
1590 })->prio (1); 2382 })->prio (1);
1591} 2383}
1592 2384
1593=item $player_object->enter_exit ($exit_object) 2385=item $player_object->enter_exit ($exit_object)
1594 2386
1596 2388
1597sub parse_random_map_params { 2389sub parse_random_map_params {
1598 my ($spec) = @_; 2390 my ($spec) = @_;
1599 2391
1600 my $rmp = { # defaults 2392 my $rmp = { # defaults
1601 xsize => 10, 2393 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2394 ysize => (cf::rndm 15, 40),
2395 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2396 #layout => string,
1603 }; 2397 };
1604 2398
1605 for (split /\n/, $spec) { 2399 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2400 my ($k, $v) = split /\s+/, $_, 2;
1607 2401
1611 $rmp 2405 $rmp
1612} 2406}
1613 2407
1614sub prepare_random_map { 2408sub prepare_random_map {
1615 my ($exit) = @_; 2409 my ($exit) = @_;
2410
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 2412
1617 # all this does is basically replace the /! path by 2413 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 2414 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 2415 # that depends on the exit object
1620 2416
1621 my $rmp = parse_random_map_params $exit->msg; 2417 my $rmp = parse_random_map_params $exit->msg;
1622 2418
1623 if ($exit->map) { 2419 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2420 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2421 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2422 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2423 $rmp->{origin_y} = $exit->y;
1628 } 2424 }
1629 2425
1630 $rmp->{random_seed} ||= $exit->random_seed; 2426 $rmp->{random_seed} ||= $exit->random_seed;
1631 2427
1632 my $data = cf::to_json $rmp; 2428 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 2429 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta";
1634 2431
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2433 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh;
2435 aio_rename "$meta~", $meta;
1637 2436
1638 $exit->slaying ("?random/$md5"); 2437 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2438 $exit->msg (undef);
1640 } 2439 }
1641} 2440}
1643sub cf::object::player::enter_exit { 2442sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2443 my ($self, $exit) = @_;
1645 2444
1646 return unless $self->type == cf::PLAYER; 2445 return unless $self->type == cf::PLAYER;
1647 2446
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
1648 $self->enter_link; 2458 $self->enter_link;
1649 2459
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
1650 (cf::async { 2464 (async {
2465 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2466 unless (eval {
1652 prepare_random_map $exit 2467 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2468
1658 1; 2469 1;
1659 }) { 2470 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2471 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2472 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2473 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2474 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2475
1665 warn "ERROR in enter_exit: $@"; 2476 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2477 $self->leave_link;
1667 } 2478 }
1668 })->prio (1); 2479 })->prio (1);
1681 2492
1682sub cf::client::send_drawinfo { 2493sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2494 my ($self, $text, $flags) = @_;
1684 2495
1685 utf8::encode $text; 2496 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2497 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2498}
1688 2499
2500=item $client->send_msg ($channel, $msg, $color, [extra...])
2501
2502Send a drawinfo or msg packet to the client, formatting the msg for the
2503client if neccessary. C<$type> should be a string identifying the type of
2504the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet.
2506
2507=cut
2508
2509sub cf::client::send_msg {
2510 my ($self, $channel, $msg, $color, @extra) = @_;
2511
2512 $msg = $self->pl->expand_cfpod ($msg);
2513
2514 $color &= cf::NDI_CLIENT_MASK; # just in case...
2515
2516 if (ref $channel) {
2517 # send meta info to client, if not yet sent
2518 unless (exists $self->{channel}{$channel->{id}}) {
2519 $self->{channel}{$channel->{id}} = $channel;
2520 $self->ext_msg (channel_info => $channel);
2521 }
2522
2523 $channel = $channel->{id};
2524 }
2525
2526 return unless @extra || length $msg;
2527
2528 if ($self->can_msg) {
2529 # default colour, mask it out
2530 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2531 if $color & cf::NDI_DEF;
2532
2533 $self->send_packet ("msg " . $self->{json_coder}->encode (
2534 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2535 } else {
2536 if ($color >= 0) {
2537 # replace some tags by gcfclient-compatible ones
2538 for ($msg) {
2539 1 while
2540 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2541 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2542 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2543 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2544 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2545 }
2546
2547 $color &= cf::NDI_COLOR_MASK;
2548
2549 utf8::encode $msg;
2550
2551 if (0 && $msg =~ /\[/) {
2552 # COMMAND/INFO
2553 $self->send_packet ("drawextinfo $color 10 8 $msg")
2554 } else {
2555 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2556 $self->send_packet ("drawinfo $color $msg")
2557 }
2558 }
2559 }
2560}
2561
2562=item $client->ext_msg ($type, @msg)
2563
2564Sends an ext event to the client.
2565
2566=cut
2567
2568sub cf::client::ext_msg($$@) {
2569 my ($self, $type, @msg) = @_;
2570
2571 if ($self->extcmd == 2) {
2572 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2573 } elsif ($self->extcmd == 1) { # TODO: remove
2574 push @msg, msgtype => "event_$type";
2575 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2576 }
2577}
2578
2579=item $client->ext_reply ($msgid, @msg)
2580
2581Sends an ext reply to the client.
2582
2583=cut
2584
2585sub cf::client::ext_reply($$@) {
2586 my ($self, $id, @msg) = @_;
2587
2588 if ($self->extcmd == 2) {
2589 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2590 } elsif ($self->extcmd == 1) {
2591 #TODO: version 1, remove
2592 unshift @msg, msgtype => "reply", msgid => $id;
2593 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2594 }
2595}
1689 2596
1690=item $success = $client->query ($flags, "text", \&cb) 2597=item $success = $client->query ($flags, "text", \&cb)
1691 2598
1692Queues a query to the client, calling the given callback with 2599Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2600the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2601C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2602
1696Queries can fail, so check the return code. Or don't, as queries will become 2603Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2604become reliable at some point in the future.
1698 2605
1699=cut 2606=cut
1700 2607
1701sub cf::client::query { 2608sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2609 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2617 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2618 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2619
1713 $self->send_packet ($self->{query_queue}[0][0]) 2620 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2621 if @{ $self->{query_queue} } == 1;
2622
2623 1
1715} 2624}
1716 2625
1717cf::client->attach ( 2626cf::client->attach (
2627 on_connect => sub {
2628 my ($ns) = @_;
2629
2630 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2631 },
1718 on_reply => sub { 2632 on_reply => sub {
1719 my ($ns, $msg) = @_; 2633 my ($ns, $msg) = @_;
1720 2634
1721 # this weird shuffling is so that direct followup queries 2635 # this weird shuffling is so that direct followup queries
1722 # get handled first 2636 # get handled first
1723 my $queue = delete $ns->{query_queue} 2637 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2638 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2639
1726 (shift @$queue)->[1]->($msg); 2640 (shift @$queue)->[1]->($msg);
2641 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2642
1728 push @{ $ns->{query_queue} }, @$queue; 2643 push @{ $ns->{query_queue} }, @$queue;
1729 2644
1730 if (@{ $ns->{query_queue} } == @$queue) { 2645 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2646 if (@$queue) {
1733 } else { 2648 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2649 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2650 }
1736 } 2651 }
1737 }, 2652 },
2653 on_exticmd => sub {
2654 my ($ns, $buf) = @_;
2655
2656 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2657
2658 if (ref $msg) {
2659 my ($type, $reply, @payload) =
2660 "ARRAY" eq ref $msg
2661 ? @$msg
2662 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2663
2664 my @reply;
2665
2666 if (my $cb = $EXTICMD{$type}) {
2667 @reply = $cb->($ns, @payload);
2668 }
2669
2670 $ns->ext_reply ($reply, @reply)
2671 if $reply;
2672
2673 } else {
2674 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2675 }
2676
2677 cf::override;
2678 },
1738); 2679);
1739 2680
1740=item $client->coro (\&cb) 2681=item $client->async (\&cb)
1741 2682
1742Create a new coroutine, running the specified callback. The coroutine will 2683Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2684be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2685or loss of connection).
1745 2686
1746=cut 2687=cut
1747 2688
1748sub cf::client::coro { 2689sub cf::client::async {
1749 my ($self, $cb) = @_; 2690 my ($self, $cb) = @_;
1750 2691
1751 my $coro = &cf::async ($cb); 2692 my $coro = &Coro::async ($cb);
1752 2693
1753 $coro->on_destroy (sub { 2694 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2695 delete $self->{_coro}{$coro+0};
1755 }); 2696 });
1756 2697
1783our $safe = new Safe "safe"; 2724our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 2725our $safe_hole = new Safe::Hole;
1785 2726
1786$SIG{FPE} = 'IGNORE'; 2727$SIG{FPE} = 'IGNORE';
1787 2728
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2729$safe->permit_only (Opcode::opset qw(
2730 :base_core :base_mem :base_orig :base_math
2731 grepstart grepwhile mapstart mapwhile
2732 sort time
2733));
1789 2734
1790# here we export the classes and methods available to script code 2735# here we export the classes and methods available to script code
1791 2736
1792=pod 2737=pod
1793 2738
1794The following fucntions and emthods are available within a safe environment: 2739The following functions and methods are available within a safe environment:
1795 2740
1796 cf::object contr pay_amount pay_player map 2741 cf::object
2742 contr pay_amount pay_player map x y force_find force_add
2743 insert remove name archname title slaying race decrease_ob_nr
2744
1797 cf::object::player player 2745 cf::object::player
1798 cf::player peaceful 2746 player
1799 cf::map trigger 2747
2748 cf::player
2749 peaceful
2750
2751 cf::map
2752 trigger
1800 2753
1801=cut 2754=cut
1802 2755
1803for ( 2756for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 2757 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2758 insert remove inv name archname title slaying race
2759 decrease_ob_nr)],
1805 ["cf::object::player" => qw(player)], 2760 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 2761 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 2762 ["cf::map" => qw(trigger)],
1808) { 2763) {
1809 no strict 'refs'; 2764 no strict 'refs';
1880=back 2835=back
1881 2836
1882=cut 2837=cut
1883 2838
1884############################################################################# 2839#############################################################################
2840# the server's init and main functions
1885 2841
1886=head2 EXTENSION DATABASE SUPPORT 2842sub load_facedata($) {
2843 my ($path) = @_;
1887 2844
1888Crossfire maintains a very simple database for extension use. It can 2845 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 2846 # for this (global event?)
1890excludes objects. 2847 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 2848
1892The parameter C<$family> should best start with the name of the extension 2849 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 2850
1895=over 4 2851 warn "loading facedata from $path\n";
1896 2852
1897=item $hashref = cf::db_get $family 2853 my $facedata;
2854 0 < aio_load $path, $facedata
2855 or die "$path: $!";
1898 2856
1899Return a hashref for use by the extension C<$family>, which can be 2857 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 2858
1903=item $value = cf::db_get $family => $key 2859 $facedata->{version} == 2
2860 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 2861
1905Returns a single value from the database 2862 # patch in the exptable
1906 2863 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 2864 type => FT_RSRC,
1908 2865 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 2866 };
2867 cf::cede_to_tick;
1958 2868
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 2869 {
2870 my $faces = $facedata->{faceinfo};
1963 2871
1964 sub db_get($;$) { 2872 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 2873 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]} 2874 cf::face::set_visibility $idx, $info->{visibility};
1967 : ($DB->{$_[0]} ||= { }) 2875 cf::face::set_magicmap $idx, $info->{magicmap};
1968 } 2876 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2877 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1969 2878
1970 sub db_put($$;$) { 2879 cf::cede_to_tick;
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2880 }
1984 );
1985}
1986 2881
1987############################################################################# 2882 while (my ($face, $info) = each %$faces) {
1988# the server's main() 2883 next unless $info->{smooth};
2884 my $idx = cf::face::find $face
2885 or next;
2886 if (my $smooth = cf::face::find $info->{smooth}) {
2887 cf::face::set_smooth $idx, $smooth;
2888 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2889 } else {
2890 warn "smooth face '$info->{smooth}' not found for face '$face'";
2891 }
1989 2892
1990sub cfg_load { 2893 cf::cede_to_tick;
2894 }
2895 }
2896
2897 {
2898 my $anims = $facedata->{animinfo};
2899
2900 while (my ($anim, $info) = each %$anims) {
2901 cf::anim::set $anim, $info->{frames}, $info->{facings};
2902 cf::cede_to_tick;
2903 }
2904
2905 cf::anim::invalidate_all; # d'oh
2906 }
2907
2908 {
2909 # TODO: for gcfclient pleasure, we should give resources
2910 # that gcfclient doesn't grok a >10000 face index.
2911 my $res = $facedata->{resource};
2912
2913 my $soundconf = delete $res->{"res/sound.conf"};
2914
2915 while (my ($name, $info) = each %$res) {
2916 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2917 my $data;
2918
2919 if ($info->{type} & 1) {
2920 # prepend meta info
2921
2922 my $meta = $enc->encode ({
2923 name => $name,
2924 %{ $info->{meta} || {} },
2925 });
2926
2927 $data = pack "(w/a*)*", $meta, $info->{data};
2928 } else {
2929 $data = $info->{data};
2930 }
2931
2932 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2933 cf::face::set_type $idx, $info->{type};
2934
2935 cf::cede_to_tick;
2936 }
2937
2938 if ($soundconf) {
2939 $soundconf = $enc->decode (delete $soundconf->{data});
2940
2941 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2942 my $sound = $soundconf->{compat}[$_]
2943 or next;
2944
2945 my $face = cf::face::find "sound/$sound->[1]";
2946 cf::sound::set $sound->[0] => $face;
2947 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2948 }
2949
2950 while (my ($k, $v) = each %{$soundconf->{event}}) {
2951 my $face = cf::face::find "sound/$v";
2952 cf::sound::set $k => $face;
2953 }
2954 }
2955 }
2956
2957 1
2958}
2959
2960register_exticmd fx_want => sub {
2961 my ($ns, $want) = @_;
2962
2963 while (my ($k, $v) = each %$want) {
2964 $ns->fx_want ($k, $v);
2965 }
2966};
2967
2968sub reload_regions {
2969 # HACK to clear player env face cache, we need some signal framework
2970 # for this (global event?)
2971 %ext::player_env::MUSIC_FACE_CACHE = ();
2972
2973 load_resource_file "$MAPDIR/regions"
2974 or die "unable to load regions file\n";
2975
2976 for (cf::region::list) {
2977 $_->{match} = qr/$_->{match}/
2978 if exists $_->{match};
2979 }
2980}
2981
2982sub reload_facedata {
2983 load_facedata "$DATADIR/facedata"
2984 or die "unable to load facedata\n";
2985}
2986
2987sub reload_archetypes {
2988 load_resource_file "$DATADIR/archetypes"
2989 or die "unable to load archetypes\n";
2990 #d# NEED to laod twice to resolve forward references
2991 # this really needs to be done in an extra post-pass
2992 # (which needs to be synchronous, so solve it differently)
2993 load_resource_file "$DATADIR/archetypes"
2994 or die "unable to load archetypes\n";
2995}
2996
2997sub reload_treasures {
2998 load_resource_file "$DATADIR/treasures"
2999 or die "unable to load treasurelists\n";
3000}
3001
3002sub reload_resources {
3003 warn "reloading resource files...\n";
3004
3005 reload_regions;
3006 reload_facedata;
3007 #reload_archetypes;#d#
3008 reload_archetypes;
3009 reload_treasures;
3010
3011 warn "finished reloading resource files\n";
3012}
3013
3014sub init {
3015 reload_resources;
3016}
3017
3018sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3019 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3020 or return;
1993 3021
1994 local $/; 3022 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3023 *CFG = YAML::Syck::Load <$fh>;
1996 3024
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3025 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3026
3027 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3028 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3029
1999 if (exists $CFG{mlockall}) { 3030 if (exists $CFG{mlockall}) {
2000 eval { 3031 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3032 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3033 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3034 };
2004 warn $@ if $@; 3035 warn $@ if $@;
2005 } 3036 }
2006} 3037}
2007 3038
2008sub main { 3039sub main {
2009 # we must not ever block the main coroutine 3040 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3041 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3042 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3043 (async {
2013 Event::one_event; 3044 Event::one_event;
2014 })->(); 3045 })->prio (Coro::PRIO_MAX);
2015 }; 3046 };
2016 3047
2017 cfg_load; 3048 reload_config;
2018 db_load; 3049 db_init;
2019 load_extensions; 3050 load_extensions;
3051
3052 $TICK_WATCHER->start;
2020 Event::loop; 3053 Event::loop;
2021} 3054}
2022 3055
2023############################################################################# 3056#############################################################################
2024# initialisation 3057# initialisation and cleanup
2025 3058
3059# install some emergency cleanup handlers
3060BEGIN {
3061 for my $signal (qw(INT HUP TERM)) {
3062 Event->signal (
3063 reentrant => 0,
3064 data => WF_AUTOCANCEL,
3065 signal => $signal,
3066 prio => 0,
3067 cb => sub {
3068 cf::cleanup "SIG$signal";
3069 },
3070 );
3071 }
3072}
3073
3074sub write_runtime {
3075 my $runtime = "$LOCALDIR/runtime";
3076
3077 # first touch the runtime file to show we are still running:
3078 # the fsync below can take a very very long time.
3079
3080 IO::AIO::aio_utime $runtime, undef, undef;
3081
3082 my $guard = cf::lock_acquire "write_runtime";
3083
3084 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3085 or return;
3086
3087 my $value = $cf::RUNTIME + 90 + 10;
3088 # 10 is the runtime save interval, for a monotonic clock
3089 # 60 allows for the watchdog to kill the server.
3090
3091 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3092 and return;
3093
3094 # always fsync - this file is important
3095 aio_fsync $fh
3096 and return;
3097
3098 # touch it again to show we are up-to-date
3099 aio_utime $fh, undef, undef;
3100
3101 close $fh
3102 or return;
3103
3104 aio_rename "$runtime~", $runtime
3105 and return;
3106
3107 warn "runtime file written.\n";
3108
3109 1
3110}
3111
3112sub emergency_save() {
3113 my $freeze_guard = cf::freeze_mainloop;
3114
3115 warn "enter emergency perl save\n";
3116
3117 cf::sync_job {
3118 # use a peculiar iteration method to avoid tripping on perl
3119 # refcount bugs in for. also avoids problems with players
3120 # and maps saved/destroyed asynchronously.
3121 warn "begin emergency player save\n";
3122 for my $login (keys %cf::PLAYER) {
3123 my $pl = $cf::PLAYER{$login} or next;
3124 $pl->valid or next;
3125 $pl->save;
3126 }
3127 warn "end emergency player save\n";
3128
3129 warn "begin emergency map save\n";
3130 for my $path (keys %cf::MAP) {
3131 my $map = $cf::MAP{$path} or next;
3132 $map->valid or next;
3133 $map->save;
3134 }
3135 warn "end emergency map save\n";
3136
3137 warn "begin emergency database checkpoint\n";
3138 BDB::db_env_txn_checkpoint $DB_ENV;
3139 warn "end emergency database checkpoint\n";
3140 };
3141
3142 warn "leave emergency perl save\n";
3143}
3144
3145sub post_cleanup {
3146 my ($make_core) = @_;
3147
3148 warn Carp::longmess "post_cleanup backtrace"
3149 if $make_core;
3150}
3151
2026sub reload() { 3152sub do_reload_perl() {
2027 # can/must only be called in main 3153 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3154 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3155 warn "can only reload from main coroutine";
2030 return; 3156 return;
2031 } 3157 }
2032 3158
2033 warn "reloading..."; 3159 warn "reloading...";
2034 3160
2035 local $FREEZE = 1; 3161 warn "entering sync_job";
3162
3163 cf::sync_job {
3164 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 3165 cf::emergency_save;
3166 cf::write_runtime; # external watchdog should not bark
2037 3167
2038 eval { 3168 warn "syncing database to disk";
3169 BDB::db_env_txn_checkpoint $DB_ENV;
3170
2039 # if anything goes wrong in here, we should simply crash as we already saved 3171 # if anything goes wrong in here, we should simply crash as we already saved
2040 3172
2041 # cancel all watchers 3173 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 3174 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3175 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 3176 }
2045 3177
3178 warn "flushing outstanding aio requests";
3179 for (;;) {
3180 BDB::flush;
3181 IO::AIO::flush;
3182 Coro::cede;
3183 last unless IO::AIO::nreqs || BDB::nreqs;
3184 warn "iterate...";
3185 }
3186
3187 ++$RELOAD;
3188
2046 # cancel all extension coros 3189 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 3190 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3191 %EXT_CORO = ();
2049 3192
2050 # unload all extensions 3193 warn "removing commands";
2051 for (@exts) { 3194 %COMMAND = ();
3195
3196 warn "removing ext/exti commands";
3197 %EXTCMD = ();
3198 %EXTICMD = ();
3199
3200 warn "unloading/nuking all extensions";
3201 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 3202 warn "... unloading $pkg";
2053 unload_extension $_; 3203
3204 if (my $cb = $pkg->can ("unload")) {
3205 eval {
3206 $cb->($pkg);
3207 1
3208 } or warn "$pkg unloaded, but with errors: $@";
2054 } 3209 }
2055 3210
3211 warn "... nuking $pkg";
3212 Symbol::delete_package $pkg;
3213 }
3214
2056 # unload all modules loaded from $LIBDIR 3215 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 3216 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3217 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 3218
2060 warn "removing <$k>"; 3219 warn "... unloading $k";
2061 delete $INC{$k}; 3220 delete $INC{$k};
2062 3221
2063 $k =~ s/\.pm$//; 3222 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 3223 $k =~ s/\//::/g;
2065 3224
2068 } 3227 }
2069 3228
2070 Symbol::delete_package $k; 3229 Symbol::delete_package $k;
2071 } 3230 }
2072 3231
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 3232 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3233 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3234 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3235
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 3236 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 3237 delete $INC{"cf.pm"};
3238 delete $INC{"cf/pod.pm"};
2086 3239
2087 # don't, removes xs symbols, too, 3240 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3241 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3242 #Symbol::delete_package __PACKAGE__;
2090 3243
2091 # reload cf.pm 3244 warn "unload completed, starting to reload now";
3245
2092 warn "reloading cf.pm"; 3246 warn "reloading cf.pm";
2093 require cf; 3247 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3248 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3249
2096 # load config and database again 3250 warn "loading config and database again";
2097 cf::cfg_load; 3251 cf::reload_config;
2098 cf::db_load;
2099 3252
2100 # load extensions
2101 warn "load extensions"; 3253 warn "loading extensions";
2102 cf::load_extensions; 3254 cf::load_extensions;
2103 3255
2104 # reattach attachments to objects 3256 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 3257 _global_reattach; # objects, sockets
2106 _global_reattach; 3258 warn "reattaching attachments to maps";
2107 }; 3259 reattach $_ for values %MAP;
3260 warn "reattaching attachments to players";
3261 reattach $_ for values %PLAYER;
2108 3262
2109 if ($@) { 3263 warn "leaving sync_job";
3264
3265 1
3266 } or do {
2110 warn $@; 3267 warn $@;
2111 warn "error while reloading, exiting."; 3268 warn "error while reloading, exiting.";
2112 exit 1; 3269 exit 1;
2113 } 3270 };
2114 3271
2115 warn "reloaded successfully"; 3272 warn "reloaded";
2116}; 3273};
2117 3274
2118############################################################################# 3275our $RELOAD_WATCHER; # used only during reload
2119 3276
2120unless ($LINK_MAP) { 3277sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 3278 # doing reload synchronously and two reloads happen back-to-back,
3279 # coro crashes during coro_state_free->destroy here.
2122 3280
2123 $LINK_MAP->width (41); 3281 $RELOAD_WATCHER ||= Event->timer (
2124 $LINK_MAP->height (41); 3282 reentrant => 0,
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2, 3283 after => 0,
3284 data => WF_AUTOCANCEL,
2133 cb => sub { 3285 cb => sub {
2134 $_[0]->w->cancel; 3286 do_reload_perl;
2135 3287 undef $RELOAD_WATCHER;
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 }); 3288 },
2154 3289 );
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3290}
2160
2161register "<global>", __PACKAGE__;
2162 3291
2163register_command "reload" => sub { 3292register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3293 my ($who, $arg) = @_;
2165 3294
2166 if ($who->flag (FLAG_WIZ)) { 3295 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3296 $who->message ("reloading server.");
3297 async { reload_perl };
2170 } 3298 }
2171}; 3299};
2172 3300
2173unshift @INC, $LIBDIR; 3301unshift @INC, $LIBDIR;
2174 3302
3303my $bug_warning = 0;
3304
3305our @WAIT_FOR_TICK;
3306our @WAIT_FOR_TICK_BEGIN;
3307
3308sub wait_for_tick {
3309 return unless $TICK_WATCHER->is_active;
3310 return if $Coro::current == $Coro::main;
3311
3312 my $signal = new Coro::Signal;
3313 push @WAIT_FOR_TICK, $signal;
3314 $signal->wait;
3315}
3316
3317sub wait_for_tick_begin {
3318 return unless $TICK_WATCHER->is_active;
3319 return if $Coro::current == $Coro::main;
3320
3321 my $signal = new Coro::Signal;
3322 push @WAIT_FOR_TICK_BEGIN, $signal;
3323 $signal->wait;
3324}
3325
3326 my $min = 1e6;#d#
3327 my $avg = 10;
2175$TICK_WATCHER = Event->timer ( 3328$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 3329 reentrant => 0,
3330 parked => 1,
2177 prio => 0, 3331 prio => 0,
2178 at => $NEXT_TICK || $TICK, 3332 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 3333 data => WF_AUTOCANCEL,
2180 cb => sub { 3334 cb => sub {
2181 unless ($FREEZE) { 3335 if ($Coro::current != $Coro::main) {
3336 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3337 unless ++$bug_warning > 10;
3338 return;
3339 }
3340
3341 $NOW = $tick_start = Event::time;
3342
2182 cf::server_tick; # one server iteration 3343 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 3344
3345 0 && sync_job {#d#
3346 for(1..10) {
3347 my $t = Event::time;
3348 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3349 or die;
3350
3351 $map->width (50);
3352 $map->height (50);
3353 $map->alloc;
3354 $map->_load_objects ("/tmp/x.map", 1);
3355 my $t = Event::time - $t;
3356
3357 #next unless $t < 0.0013;#d#
3358 if ($t < $min) {
3359 $min = $t;
3360 }
3361 $avg = $avg * 0.99 + $t * 0.01;
3362 }
3363 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3364 exit 0;
3365 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2184 } 3366 };
2185 3367
3368 $RUNTIME += $TICK;
2186 $NEXT_TICK += $TICK; 3369 $NEXT_TICK += $TICK;
2187 3370
3371 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3372 $NEXT_RUNTIME_WRITE = $NOW + 10;
3373 Coro::async_pool {
3374 write_runtime
3375 or warn "ERROR: unable to write runtime file: $!";
3376 };
3377 }
3378
3379# my $AFTER = Event::time;
3380# warn $AFTER - $NOW;#d#
3381
3382 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3383 $sig->send;
3384 }
3385 while (my $sig = shift @WAIT_FOR_TICK) {
3386 $sig->send;
3387 }
3388
3389 $NOW = Event::time;
3390
2188 # if we are delayed by four ticks or more, skip them all 3391 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3392 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2190 3393
2191 $TICK_WATCHER->at ($NEXT_TICK); 3394 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 3395 $TICK_WATCHER->start;
3396
3397 $LOAD = ($NOW - $tick_start) / $TICK;
3398 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3399
3400 _post_tick;
3401
3402
2193 }, 3403 },
2194); 3404);
2195 3405
3406{
2196IO::AIO::max_poll_time $TICK * 0.2; 3407 BDB::max_poll_time $TICK * 0.1;
2197 3408 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 3409 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 3410 fd => BDB::poll_fileno,
2200 poll => 'r', 3411 poll => 'r',
2201 prio => 5, 3412 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 3413 data => WF_AUTOCANCEL,
2208 after => 0, 3414 cb => \&BDB::poll_cb,
2209 interval => 10, 3415 );
2210 cb => sub { 3416 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 3417
2212 write_runtime 3418 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 3419 my $status;
3420 my $current = $Coro::current;
3421 (
3422 sub {
3423 $status = $!;
3424 $current->ready; undef $current;
3425 },
3426 sub {
3427 Coro::schedule while defined $current;
3428 $! = $status;
3429 },
3430 )
3431 };
3432
3433 unless ($DB_ENV) {
3434 $DB_ENV = BDB::db_env_create;
3435
3436 cf::sync_job {
3437 eval {
3438 BDB::db_env_open
3439 $DB_ENV,
3440 $BDBDIR,
3441 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3442 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3443 0666;
3444
3445 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3446
3447 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3448 $DB_ENV->set_lk_detect;
3449 };
3450
3451 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 3452 };
2215 }, 3453 }
2216); 3454}
3455
3456{
3457 IO::AIO::min_parallel 8;
3458
3459 undef $Coro::AIO::WATCHER;
3460 IO::AIO::max_poll_time $TICK * 0.1;
3461 $AIO_POLL_WATCHER = Event->io (
3462 reentrant => 0,
3463 data => WF_AUTOCANCEL,
3464 fd => IO::AIO::poll_fileno,
3465 poll => 'r',
3466 prio => 6,
3467 cb => \&IO::AIO::poll_cb,
3468 );
3469}
3470
3471my $_log_backtrace;
3472
3473sub _log_backtrace {
3474 my ($msg, @addr) = @_;
3475
3476 $msg =~ s/\n//;
3477
3478 # limit the # of concurrent backtraces
3479 if ($_log_backtrace < 2) {
3480 ++$_log_backtrace;
3481 async {
3482 my @bt = fork_call {
3483 @addr = map { sprintf "%x", $_ } @addr;
3484 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3485 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3486 or die "addr2line: $!";
3487
3488 my @funcs;
3489 my @res = <$fh>;
3490 chomp for @res;
3491 while (@res) {
3492 my ($func, $line) = splice @res, 0, 2, ();
3493 push @funcs, "[$func] $line";
3494 }
3495
3496 @funcs
3497 };
3498
3499 LOG llevInfo, "[ABT] $msg\n";
3500 LOG llevInfo, "[ABT] $_\n" for @bt;
3501 --$_log_backtrace;
3502 };
3503 } else {
3504 LOG llevInfo, "[ABT] $msg\n";
3505 LOG llevInfo, "[ABT] [suppressed]\n";
3506 }
3507}
3508
3509# load additional modules
3510use cf::pod;
2217 3511
2218END { cf::emergency_save } 3512END { cf::emergency_save }
2219 3513
22201 35141
2221 3515

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