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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
32############################################################################# 78#############################################################################
33 79
34=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
35 81
36=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
37 92
38=item $cf::LIBDIR 93=item $cf::LIBDIR
39 94
40The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
42 101
43=item $cf::TICK 102=item $cf::TICK
44 103
45The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
46 105
54=cut 113=cut
55 114
56BEGIN { 115BEGIN {
57 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
59 $msg .= "\n" 120 $msg .= "\n"
60 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
61 122
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
64 }; 124 };
65} 125}
66 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 133
69# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 135# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
72 no strict 'refs'; 143 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 145}
75 146
76$Event::DIED = sub { 147$Event::DIED = sub {
78}; 149};
79 150
80my %ext_pkg; 151my %ext_pkg;
81my @exts; 152my @exts;
82my @hook; 153my @hook;
83my %command;
84my %extcmd;
85 154
86=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
87 156
88=over 4 157=over 4
89 158
111sub to_json($) { 180sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
114} 183}
115 184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string
208
209Wait until the given lock is available. See cf::lock_acquire.
210
211=item my $lock = cf::lock_acquire $string
212
213Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically
216returned.
217
218Lock names should begin with a unique identifier (for example, find_map
219uses map_find and load_map uses map_load).
220
221=cut
222
223our %LOCK;
224
225sub lock_wait($) {
226 my ($key) = @_;
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233}
234
235sub lock_acquire($) {
236 my ($key) = @_;
237
238 # wait, to be sure we are not locked
239 lock_wait $key;
240
241 $LOCK{$key} = [];
242
243 cf::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247}
248
249=item cf::async { BLOCK }
250
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
252error instead of exiting the server in case of a problem.
253
254=cut
255
256sub async(&) {
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264
265=item cf::sync_job { BLOCK }
266
267The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
270
271If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish
274fast or be very important.
275
276=cut
277
278sub sync_job(&) {
279 my ($job) = @_;
280
281 if ($Coro::current == $Coro::main) {
282 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/
284
285 # TODO: use suspend/resume instead
286 # (but this is cancel-safe)
287 local $FREEZE = 1;
288
289 my $busy = 1;
290 my @res;
291
292 (Coro::async {
293 @res = eval { $job->() };
294 warn $@ if $@;
295 undef $busy;
296 })->prio (Coro::PRIO_MAX);
297
298 while ($busy) {
299 Coro::cede_notself;
300 Event::one_event unless Coro::nready;
301 }
302
303 wantarray ? @res : $res[0]
304 } else {
305 # we are in another coroutine, how wonderful, everything just works
306
307 $job->()
308 }
309}
310
311=item $coro = cf::coro { BLOCK }
312
313Creates and returns a new coro. This coro is automcatially being canceled
314when the extension calling this is being unloaded.
315
316=cut
317
318sub coro(&) {
319 my $cb = shift;
320
321 my $coro = &cf::async ($cb);
322
323 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0};
325 });
326 $EXT_CORO{$coro+0} = $coro;
327
328 $coro
329}
330
331sub write_runtime {
332 my $runtime = cf::localdir . "/runtime";
333
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return;
336
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340
341 aio_fsync $fh
342 and return;
343
344 close $fh
345 or return;
346
347 aio_rename "$runtime~", $runtime
348 and return;
349
350 1
351}
352
116=back 353=back
117 354
118=cut 355=cut
119 356
120############################################################################# 357#############################################################################
121 358
122=head2 EVENTS AND OBJECT ATTACHMENTS 359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS
480
481Many objects in crossfire are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods.
484
485In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+).
123 488
124=over 4 489=over 4
125 490
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 491=item $attachable->attach ($attachment, key => $value...)
139 492
140=item $map->detach ($attachment) 493=item $attachable->detach ($attachment)
141 494
142Attach/detach a pre-registered attachment to a map. 495Attach/detach a pre-registered attachment to a specific object and give it
496the specified key/value pairs as arguments.
143 497
144=item $bool = $object->attached ($name) 498Example, attach a minesweeper attachment to the given object, making it a
49910x10 minesweeper game:
145 500
146=item $bool = $player->attached ($name) 501 $obj->attach (minesweeper => width => 10, height => 10);
147 502
148=item $bool = $map->attached ($name) 503=item $bool = $attachable->attached ($name)
149 504
150Checks wether the named attachment is currently attached to the object. 505Checks wether the named attachment is currently attached to the object.
151 506
152=item cf::attach_global ... 507=item cf::CLASS->attach ...
153 508
154Attach handlers for global events. 509=item cf::CLASS->detach ...
155 510
156This and all following C<attach_*>-functions expect any number of the 511Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 512CLASS. See the next function for an explanation of its arguments.
513
514You can attach to global events by using the C<cf::global> class.
515
516Example, log all player logins:
517
518 cf::player->attach (
519 on_login => sub {
520 my ($pl) = @_;
521 ...
522 },
523 );
524
525Example, attach to the jeweler skill:
526
527 cf::object->attach (
528 type => cf::SKILL,
529 subtype => cf::SK_JEWELER,
530 on_use_skill => sub {
531 my ($sk, $ob, $part, $dir, $msg) = @_;
532 ...
533 },
534 );
535
536=item cf::CLASS::attachment $name, ...
537
538Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment.
540
541Some classes such as crossfire maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name.
543
544These calls expect any number of the following handler/hook descriptions:
158 545
159=over 4 546=over 4
160 547
161=item prio => $number 548=item prio => $number
162 549
164by another C<prio> setting). Lower priority handlers get executed 551by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 552earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 553registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 554unless you know what you are doing.
168 555
556=item type => $type
557
558(Only for C<< cf::object->attach >> calls), limits the attachment to the
559given type of objects only (the additional parameter C<subtype> can be
560used to further limit to the given subtype).
561
169=item on_I<event> => \&cb 562=item on_I<event> => \&cb
170 563
171Call the given code reference whenever the named event happens (event is 564Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 565something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 566handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 575package and register them. Only handlers for eevents supported by the
183object/class are recognised. 576object/class are recognised.
184 577
185=back 578=back
186 579
187=item cf::attach_to_type $object_type, $subtype, ... 580Example, define an attachment called "sockpuppet" that calls the given
581event handler when a monster attacks:
188 582
189Attach handlers for a specific object type (e.g. TRANSPORT) and 583 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 584 on_skill_attack => sub {
191type. 585 my ($self, $victim) = @_;
192 586 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 587 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 588 }
414}
415 589
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 590=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 591
442Just because you have a perl object does not mean that the corresponding 592Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 593C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 594valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 595can be used to test for existence of the C object part without causing an
446exception. 596exception.
447 597
598=cut
599
600# the following variables are defined in .xs and must not be re-created
601our @CB_GLOBAL = (); # registry for all global events
602our @CB_ATTACHABLE = (); # registry for all attachables
603our @CB_OBJECT = (); # all objects (should not be used except in emergency)
604our @CB_PLAYER = ();
605our @CB_CLIENT = ();
606our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = ();
608
609my %attachment;
610
611sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_;
613
614 use sort 'stable';
615
616 $cb = [$prio, $cb];
617
618 @{$registry->[$event]} = sort
619 { $a->[0] cmp $b->[0] }
620 @{$registry->[$event] || []}, $cb;
621}
622
623# hack
624my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
625
626# attach handles attaching event callbacks
627# the only thing the caller has to do is pass the correct
628# registry (== where the callback attaches to).
629sub _attach {
630 my ($registry, $klass, @arg) = @_;
631
632 my $object_type;
633 my $prio = 0;
634 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
635
636 #TODO: get rid of this hack
637 if ($attachable_klass{$klass}) {
638 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
639 }
640
641 while (@arg) {
642 my $type = shift @arg;
643
644 if ($type eq "prio") {
645 $prio = shift @arg;
646
647 } elsif ($type eq "type") {
648 $object_type = shift @arg;
649 $registry = $CB_TYPE[$object_type] ||= [];
650
651 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
655
656 } elsif ($type eq "package") {
657 my $pkg = shift @arg;
658
659 while (my ($name, $id) = each %cb_id) {
660 if (my $cb = $pkg->can ($name)) {
661 _attach_cb $registry, $id, $prio, $cb;
662 }
663 }
664
665 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667
668 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n";
670
671 } else {
672 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n";
674 }
675 }
676}
677
678sub _object_attach {
679 my ($obj, $name, %arg) = @_;
680
681 return if exists $obj->{_attachment}{$name};
682
683 if (my $attach = $attachment{$name}) {
684 my $registry = $obj->registry;
685
686 for (@$attach) {
687 my ($klass, @attach) = @$_;
688 _attach $registry, $klass, @attach;
689 }
690
691 $obj->{$name} = \%arg;
692 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n";
694 }
695
696 $obj->{_attachment}{$name} = undef;
697}
698
699sub cf::attachable::attach {
700 if (ref $_[0]) {
701 _object_attach @_;
702 } else {
703 _attach shift->_attach_registry, @_;
704 }
705};
706
707# all those should be optimised
708sub cf::attachable::detach {
709 my ($obj, $name) = @_;
710
711 if (ref $obj) {
712 delete $obj->{_attachment}{$name};
713 reattach ($obj);
714 } else {
715 Carp::croak "cannot, currently, detach class attachments";
716 }
717};
718
719sub cf::attachable::attached {
720 my ($obj, $name) = @_;
721
722 exists $obj->{_attachment}{$name}
723}
724
725for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
726 eval "#line " . __LINE__ . " 'cf.pm'
727 sub cf::\L$klass\E::_attach_registry {
728 (\\\@CB_$klass, KLASS_$klass)
729 }
730
731 sub cf::\L$klass\E::attachment {
732 my \$name = shift;
733
734 \$attachment{\$name} = [[KLASS_$klass, \@_]];
735 }
736 ";
737 die if $@;
738}
739
740our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742
743sub override {
744 $override = 1;
745 @invoke_results = ();
746}
747
748sub do_invoke {
749 my $event = shift;
750 my $callbacks = shift;
751
752 @invoke_results = ();
753
754 local $override;
755
756 for (@$callbacks) {
757 eval { &{$_->[1]} };
758
759 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override;
763 }
764
765 return 1 if $override;
766 }
767
768 0
769}
770
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
772
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774
775Generate an object-specific event with the given arguments.
776
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly).
780
448=back 781=back
449 782
450=cut 783=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 784
456############################################################################# 785#############################################################################
457# object support 786# object support
458 787
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 788sub reattach {
789 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 790 my ($obj) = @_;
791
474 my $registry = $obj->registry; 792 my $registry = $obj->registry;
475 793
476 @$registry = (); 794 @$registry = ();
477 795
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 796 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 797
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 798 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 799 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 800 for (@$attach) {
483 my ($klass, @attach) = @$_; 801 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 802 _attach $registry, $klass, @attach;
485 } 803 }
486 } else { 804 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 805 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 806 }
489 } 807 }
490} 808}
491 809
492sub object_freezer_save { 810cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 811 prio => -1000000,
812 on_instantiate => sub {
813 my ($obj, $data) = @_;
814
815 $data = from_json $data;
816
817 for (@$data) {
818 my ($name, $args) = @$_;
819
820 $obj->attach ($name, %{$args || {} });
821 }
822 },
823 on_reattach => \&reattach,
544 on_clone => sub { 824 on_clone => sub {
545 my ($src, $dst) = @_; 825 my ($src, $dst) = @_;
546 826
547 @{$dst->registry} = @{$src->registry}; 827 @{$dst->registry} = @{$src->registry};
548 828
549 %$dst = %$src; 829 %$dst = %$src;
550 830
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 831 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 832 if exists $src->{_attachment};
553 }, 833 },
554; 834);
835
836sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_;
838
839 sync_job {
840 if (length $$rdata) {
841 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs;
843
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh;
848 close $fh;
849
850 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh;
856 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst";
858 }
859 } else {
860 aio_unlink "$filename.pst";
861 }
862
863 aio_rename "$filename~", $filename;
864 } else {
865 warn "FATAL: $filename~: $!\n";
866 }
867 } else {
868 aio_unlink $filename;
869 aio_unlink "$filename.pst";
870 }
871 }
872}
873
874sub object_freezer_as_string {
875 my ($rdata, $objs) = @_;
876
877 use Data::Dumper;
878
879 $$rdata . Dumper $objs
880}
881
882sub object_thawer_load {
883 my ($filename) = @_;
884
885 my ($data, $av);
886
887 (aio_load $filename, $data) >= 0
888 or return;
889
890 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0
892 or return;
893 $av = eval { (Storable::thaw $av)->{objs} };
894 }
895
896 warn sprintf "loading %s (%d)\n",
897 $filename, length $data, scalar @{$av || []};#d#
898 return ($data, $av);
899}
555 900
556############################################################################# 901#############################################################################
557# old plug-in events 902# command handling &c
558 903
559sub inject_event { 904=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 905
563 my $cb = $hook[$event_code]{$extension} 906Register a callback for execution when the client sends the user command
564 or return; 907$name.
565 908
566 &$cb 909=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 910
588sub register_command { 911sub register_command {
589 my ($name, $time, $cb) = @_; 912 my ($name, $cb) = @_;
590 913
591 my $caller = caller; 914 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 915 #warn "registering command '$name/$time' to '$caller'";
593 916
594 push @{ $command{$name} }, [$time, $cb, $caller]; 917 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 918}
919
920=item cf::register_extcmd $name => \&callback($pl,$packet);
921
922Register a callbackf ro execution when the client sends an extcmd packet.
923
924If the callback returns something, it is sent back as if reply was being
925called.
926
927=cut
597 928
598sub register_extcmd { 929sub register_extcmd {
599 my ($name, $cb) = @_; 930 my ($name, $cb) = @_;
600 931
601 my $caller = caller; 932 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 933 #warn "registering extcmd '$name' to '$caller'";
603 934
604 $extcmd{$name} = [$cb, $caller]; 935 $EXTCMD{$name} = [$cb, $caller];
605} 936}
937
938cf::player->attach (
939 on_command => sub {
940 my ($pl, $name, $params) = @_;
941
942 my $cb = $COMMAND{$name}
943 or return;
944
945 for my $cmd (@$cb) {
946 $cmd->[1]->($pl->ob, $params);
947 }
948
949 cf::override;
950 },
951 on_extcmd => sub {
952 my ($pl, $buf) = @_;
953
954 my $msg = eval { from_json $buf };
955
956 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 }
962 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 }
965
966 cf::override;
967 },
968);
606 969
607sub register { 970sub register {
608 my ($base, $pkg) = @_; 971 my ($base, $pkg) = @_;
609 972
610 #TODO 973 #TODO
629 . "#line 1 \"$path\"\n{\n" 992 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 993 . (do { local $/; <$fh> })
631 . "\n};\n1"; 994 . "\n};\n1";
632 995
633 eval $source 996 eval $source
634 or die "$path: $@"; 997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
635 999
636 push @exts, $pkg; 1000 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 1001 $ext_pkg{$base} = $pkg;
638 1002
639# no strict 'refs'; 1003# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 1016# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 1017# delete $hook[$idx]{$pkg};
654# } 1018# }
655 1019
656 # remove commands 1020 # remove commands
657 for my $name (keys %command) { 1021 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1023
660 if (@cb) { 1024 if (@cb) {
661 $command{$name} = \@cb; 1025 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1026 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1027 delete $COMMAND{$name};
666 } 1028 }
667 } 1029 }
668 1030
669 # remove extcmds 1031 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1033 delete $EXTCMD{$name};
672 } 1034 }
673 1035
674 if (my $cb = $pkg->can ("unload")) { 1036 if (my $cb = $pkg->can ("unload")) {
675 eval { 1037 eval {
676 $cb->($pkg); 1038 $cb->($pkg);
680 1042
681 Symbol::delete_package $pkg; 1043 Symbol::delete_package $pkg;
682} 1044}
683 1045
684sub load_extensions { 1046sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1047 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1048 next unless -r $ext;
689 eval { 1049 eval {
690 load_extension $ext; 1050 load_extension $ext;
691 1 1051 1
692 } or warn "$ext not loaded: $@"; 1052 } or warn "$ext not loaded: $@";
693 } 1053 }
694} 1054}
695 1055
696############################################################################# 1056#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1057# load/save/clean perl data associated with a map
722 1058
723*cf::mapsupport::on_clean = sub { 1059*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1060 my ($map) = @_;
725 1061
727 defined $path or return; 1063 defined $path or return;
728 1064
729 unlink "$path.pst"; 1065 unlink "$path.pst";
730}; 1066};
731 1067
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1069
734############################################################################# 1070#############################################################################
735# load/save perl data associated with player->ob objects 1071# load/save perl data associated with player->ob objects
736 1072
737sub all_objects(@) { 1073sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1074 @_, map all_objects ($_->inv), @_
739} 1075}
740 1076
741# TODO: compatibility cruft, remove when no longer needed 1077# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1078cf::player->attach (
743 on_load => sub { 1079 on_load => sub {
744 my ($pl, $path) = @_; 1080 my ($pl, $path) = @_;
745 1081
746 for my $o (all_objects $pl->ob) { 1082 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1085
750 %$o = %{ Storable::thaw pack "H*", $value }; 1086 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1087 }
752 } 1088 }
753 }, 1089 },
754; 1090);
755 1091
756############################################################################# 1092#############################################################################
757 1093
758=head2 CORE EXTENSIONS 1094=head2 CORE EXTENSIONS
759 1095
760Functions and methods that extend core crossfire objects. 1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
761 1099
762=over 4 1100=over 4
763 1101
764=item cf::player::exists $login 1102=item cf::player::exists $login
765 1103
770sub cf::player::exists($) { 1108sub cf::player::exists($) {
771 cf::player::find $_[0] 1109 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1111}
774 1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125}
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141our $MAX_RESET = 7200;
1142our $DEFAULT_RESET = 3600;
1143
1144sub generate_random_map {
1145 my ($path, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161}
1162
1163# and all this just because we cannot iterate over
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167
1168 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP;
1170}
1171
1172sub try_load_header($) {
1173 my ($path) = @_;
1174
1175 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0
1177 or return;
1178
1179 my $map = cf::map::new
1180 or return;
1181
1182 $map->load_header ($path)
1183 or return;
1184
1185 $map->{load_path} = $path;
1186
1187 $map
1188}
1189
1190sub find_map;
1191sub find_map {
1192 my ($path, $origin) = @_;
1193
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198
1199 cf::lock_wait "map_find:$key";
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key";
1203
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return;
1221
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME;
1234
1235 if ($map->should_reset) {
1236 $map->reset;
1237 undef $guard;
1238 $map = find_map $path
1239 or return;
1240 }
1241
1242 $cf::MAP{$key} = $map
1243 }
1244}
1245
1246sub load {
1247 my ($self) = @_;
1248
1249 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1251
1252 return if $self->in_memory != cf::MAP_SWAPPED;
1253
1254 $self->in_memory (cf::MAP_LOADING);
1255
1256 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1)
1258 or return;
1259
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original};
1262
1263 if (my $uniq = $path->uniq_path) {
1264 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0);
1268 }
1269 }
1270
1271 # now do the right thing for maps
1272 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty;
1284 $self->activate;
1285 }
1286
1287 $self->in_memory (cf::MAP_IN_MEMORY);
1288}
1289
1290sub load_map_sync {
1291 my ($path, $origin) = @_;
1292
1293 #warn "load_map_sync<$path, $origin>\n";#d#
1294
1295 cf::sync_job {
1296 my $map = cf::map::find_map $path, $origin
1297 or return;
1298 $map->load;
1299 $map
1300 }
1301}
1302
1303sub save {
1304 my ($self) = @_;
1305
1306 $self->{last_save} = $cf::RUNTIME;
1307
1308 return unless $self->dirty;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325}
1326
1327sub swap_out {
1328 my ($self) = @_;
1329
1330 # save first because save cedes
1331 $self->save;
1332
1333 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336
1337 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339}
1340
1341sub reset_at {
1342 my ($self) = @_;
1343
1344 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset};
1347
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350
1351 $time + $to
1352}
1353
1354sub should_reset {
1355 my ($self) = @_;
1356
1357 $self->reset_at <= $cf::RUNTIME
1358}
1359
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset {
1382 my ($self) = @_;
1383
1384 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386
1387 warn "resetting map ", $self->path;#d#
1388
1389 delete $cf::MAP{$self->path};
1390
1391 $_->clear_links_to ($self) for values %cf::MAP;
1392
1393 $self->unlink_save;
1394 $self->destroy;
1395}
1396
1397my $nuke_counter = "aaaa";
1398
1399sub nuke {
1400 my ($self) = @_;
1401
1402 $self->{deny_save} = 1;
1403 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++));
1405 $self->reset; # polite request, might not happen
1406}
1407
1408sub customise_for {
1409 my ($map, $ob) = @_;
1410
1411 if ($map->per_player) {
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1413 }
1414
1415 $map
1416}
1417
1418sub emergency_save {
1419 local $cf::FREEZE = 1;
1420
1421 warn "enter emergency map save\n";
1422
1423 cf::sync_job {
1424 warn "begin emergency map save\n";
1425 $_->save for values %cf::MAP;
1426 };
1427
1428 warn "end emergency map save\n";
1429}
1430
1431package cf;
1432
1433=back
1434
1435
1436=head3 cf::object::player
1437
1438=over 4
1439
775=item $player->reply ($npc, $msg[, $flags]) 1440=item $player_object->reply ($npc, $msg[, $flags])
776 1441
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1443can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1444dialogue with the given NPC character.
780 1445
781=cut 1446=cut
782 1447
783# rough implementation of a future "reply" method that works 1448# rough implementation of a future "reply" method that works
784# with dialog boxes. 1449# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1451sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1452 my ($self, $npc, $msg, $flags) = @_;
787 1453
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1455
793 $msg = $npc->name . " says: $msg" if $npc; 1459 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1460 $self->message ($msg, $flags);
795 } 1461 }
796} 1462}
797 1463
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1464=item $player_object->may ("access")
799 1465
800Sends an ext reply to the player. 1466Returns wether the given player is authorized to access resource "access"
1467(e.g. "command_wizcast").
801 1468
802=cut 1469=cut
803 1470
804sub cf::player::ext_reply($$$%) { 1471sub cf::object::player::may {
1472 my ($self, $access) = @_;
1473
1474 $self->flag (cf::FLAG_WIZ) ||
1475 (ref $cf::CFG{"may_$access"}
1476 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1477 : $cf::CFG{"may_$access"})
1478}
1479
1480=item $player_object->enter_link
1481
1482Freezes the player and moves him/her to a special map (C<{link}>).
1483
1484The player should be reaosnably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though.
1486
1487=item $player_object->leave_link ($map, $x, $y)
1488
1489Moves the player out of the specila link map onto the given map. If the
1490map is not valid (or omitted), the player will be moved back to the
1491location he/she was before the call to C<enter_link>, or, if that fails,
1492to the emergency map position.
1493
1494Might block.
1495
1496=cut
1497
1498sub cf::object::player::enter_link {
1499 my ($self) = @_;
1500
1501 $self->deactivate_recursive;
1502
1503 return if $self->map == $LINK_MAP;
1504
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map;
1507
1508 $self->enter_map ($LINK_MAP, 20, 20);
1509}
1510
1511sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_;
1513
1514 my $link_pos = delete $self->{_link_pos};
1515
1516 unless ($map) {
1517 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map;
1520
1521 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map
1524 or die "FATAL: cannot load emergency map\n";
1525 }
1526 }
1527
1528 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y);
1530
1531 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0;
1534
1535 $map->load;
1536
1537 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut
1572
1573sub cf::object::player::goto_map {
1574 my ($self, $path, $x, $y) = @_;
1575
1576 $self->enter_link;
1577
1578 (cf::async {
1579 $path = new cf::path $path;
1580
1581 my $map = cf::map::find_map $path->as_string;
1582 $map = $map->customise_for ($self) if $map;
1583
1584# warn "entering ", $map->path, " at ($x, $y)\n"
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588
1589 $self->leave_link ($map, $x, $y);
1590 })->prio (1);
1591}
1592
1593=item $player_object->enter_exit ($exit_object)
1594
1595=cut
1596
1597sub parse_random_map_params {
1598 my ($spec) = @_;
1599
1600 my $rmp = { # defaults
1601 xsize => 10,
1602 ysize => 10,
1603 };
1604
1605 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2;
1607
1608 $rmp->{lc $k} = $v if (length $k) && (length $v);
1609 }
1610
1611 $rmp
1612}
1613
1614sub prepare_random_map {
1615 my ($exit) = @_;
1616
1617 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object
1620
1621 my $rmp = parse_random_map_params $exit->msg;
1622
1623 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name;
1625 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y;
1628 }
1629
1630 $rmp->{random_seed} ||= $exit->random_seed;
1631
1632 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data;
1634
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0;
1637
1638 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef);
1640 }
1641}
1642
1643sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1644 my ($self, $exit) = @_;
806 1645
807 $msg{msgid} = $id; 1646 return unless $self->type == cf::PLAYER;
808 1647
809 $self->send ("ext " . to_json \%msg); 1648 $self->enter_link;
1649
1650 (cf::async {
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
810} 1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->coro (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::coro {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &cf::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
811 1769
812=back 1770=back
813 1771
814=cut
815
816#############################################################################
817 1772
818=head2 SAFE SCRIPTING 1773=head2 SAFE SCRIPTING
819 1774
820Functions that provide a safe environment to compile and execute 1775Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1776snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1777itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1778is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1779functions and methods that can be called is greatly reduced.
825 1780
826=cut 1781=cut
827 1782
828our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
836 1791
837=pod 1792=pod
838 1793
839The following fucntions and emthods are available within a safe environment: 1794The following fucntions and emthods are available within a safe environment:
840 1795
841 cf::object contr pay_amount pay_player 1796 cf::object contr pay_amount pay_player map
842 cf::object::player player 1797 cf::object::player player
843 cf::player peaceful 1798 cf::player peaceful
1799 cf::map trigger
844 1800
845=cut 1801=cut
846 1802
847for ( 1803for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
851) { 1808) {
852 no strict 'refs'; 1809 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1812 for @funs;
965 1922
966Immediately write the database to disk I<if it is dirty>. 1923Immediately write the database to disk I<if it is dirty>.
967 1924
968=cut 1925=cut
969 1926
1927our $DB;
1928
970{ 1929{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1930 my $path = cf::localdir . "/database.pst";
973 1931
974 sub db_load() { 1932 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1933 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1934 }
978 1935
979 my $pid; 1936 my $pid;
980 1937
981 sub db_save() { 1938 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1939 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1940 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1941 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1942 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1943 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1944 cf::_exit 0 if defined $pid;
989 } 1945 }
990 } 1946 }
991 1947
994 sub db_sync() { 1950 sub db_sync() {
995 db_save if $dirty; 1951 db_save if $dirty;
996 undef $dirty; 1952 undef $dirty;
997 } 1953 }
998 1954
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1956 db_sync;
1001 }); 1957 });
1002 1958
1003 sub db_dirty() { 1959 sub db_dirty() {
1004 $dirty = 1; 1960 $dirty = 1;
1005 $idle->start; 1961 $idle->start;
1006 } 1962 }
1007 1963
1008 sub db_get($;$) { 1964 sub db_get($;$) {
1009 @_ >= 2 1965 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1966 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1967 : ($DB->{$_[0]} ||= { })
1012 } 1968 }
1013 1969
1014 sub db_put($$;$) { 1970 sub db_put($$;$) {
1015 if (@_ >= 3) { 1971 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1972 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1973 } else {
1018 $db->{$_[0]} = $_[1]; 1974 $DB->{$_[0]} = $_[1];
1019 } 1975 }
1020 db_dirty; 1976 db_dirty;
1021 } 1977 }
1022 1978
1023 attach_global 1979 cf::global->attach (
1024 prio => 10000, 1980 prio => 10000,
1025 on_cleanup => sub { 1981 on_cleanup => sub {
1026 db_sync; 1982 db_sync;
1027 }, 1983 },
1028 ; 1984 );
1029} 1985}
1030 1986
1031############################################################################# 1987#############################################################################
1032# the server's main() 1988# the server's main()
1033 1989
1036 or return; 1992 or return;
1037 1993
1038 local $/; 1994 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1995 *CFG = YAML::Syck::Load <$fh>;
1040 1996
1041 use Data::Dumper; warn Dumper \%CFG; 1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 if (exists $CFG{mlockall}) {
2000 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall
2002 and die "WARNING: m(un)lockall failed: $!\n";
2003 };
2004 warn $@ if $@;
2005 }
1042} 2006}
1043 2007
1044sub main { 2008sub main {
2009 # we must not ever block the main coroutine
2010 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub {
2013 Event::one_event;
2014 })->();
2015 };
2016
1045 cfg_load; 2017 cfg_load;
1046 db_load; 2018 db_load;
1047 load_extensions; 2019 load_extensions;
1048 Event::loop; 2020 Event::loop;
1049} 2021}
1050 2022
1051############################################################################# 2023#############################################################################
1052# initialisation 2024# initialisation
1053 2025
1054sub _perl_reload(&) { 2026sub reload() {
1055 my ($msg) = @_; 2027 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n";
2030 return;
2031 }
1056 2032
1057 $msg->("reloading..."); 2033 warn "reloading...";
2034
2035 local $FREEZE = 1;
2036 cf::emergency_save;
1058 2037
1059 eval { 2038 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
1060 # cancel all watchers 2041 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 2042 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
1062 2049
1063 # unload all extensions 2050 # unload all extensions
1064 for (@exts) { 2051 for (@exts) {
1065 $msg->("unloading <$_>"); 2052 warn "unloading <$_>";
1066 unload_extension $_; 2053 unload_extension $_;
1067 } 2054 }
1068 2055
1069 # unload all modules loaded from $LIBDIR 2056 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 2057 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2059
1073 $msg->("removing <$k>"); 2060 warn "removing <$k>";
1074 delete $INC{$k}; 2061 delete $INC{$k};
1075 2062
1076 $k =~ s/\.pm$//; 2063 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2064 $k =~ s/\//::/g;
1078 2065
1083 Symbol::delete_package $k; 2070 Symbol::delete_package $k;
1084 } 2071 }
1085 2072
1086 # sync database to disk 2073 # sync database to disk
1087 cf::db_sync; 2074 cf::db_sync;
2075 IO::AIO::flush;
1088 2076
1089 # get rid of safe::, as good as possible 2077 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 2078 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2080
1093 # remove register_script_function callbacks 2081 # remove register_script_function callbacks
1094 # TODO 2082 # TODO
1095 2083
1096 # unload cf.pm "a bit" 2084 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 2087 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2088 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2089 #Symbol::delete_package __PACKAGE__;
1102 2090
1103 # reload cf.pm 2091 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2092 warn "reloading cf.pm";
1105 require cf; 2093 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2095
1107 # load config and database again 2096 # load config and database again
1108 cf::cfg_load; 2097 cf::cfg_load;
1109 cf::db_load; 2098 cf::db_load;
1110 2099
1111 # load extensions 2100 # load extensions
1112 $msg->("load extensions"); 2101 warn "load extensions";
1113 cf::load_extensions; 2102 cf::load_extensions;
1114 2103
1115 # reattach attachments to objects 2104 # reattach attachments to objects
1116 $msg->("reattach"); 2105 warn "reattach";
1117 _global_reattach; 2106 _global_reattach;
1118 }; 2107 };
1119 $msg->($@) if $@;
1120 2108
1121 $msg->("reloaded"); 2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
1122}; 2116};
1123 2117
1124sub perl_reload() { 2118#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162
1131register_command "perl-reload", 0, sub { 2163register_command "reload" => sub {
1132 my ($who, $arg) = @_; 2164 my ($who, $arg) = @_;
1133 2165
1134 if ($who->flag (FLAG_WIZ)) { 2166 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 2167 $who->message ("start of reload.");
1136 warn $_[0]; 2168 reload;
1137 $who->message ($_[0]); 2169 $who->message ("end of reload.");
1138 };
1139 } 2170 }
1140}; 2171};
1141 2172
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 2173unshift @INC, $LIBDIR;
1145 2174
1146$TICK_WATCHER = Event->timer ( 2175$TICK_WATCHER = Event->timer (
2176 reentrant => 0,
1147 prio => 1, 2177 prio => 0,
1148 at => $NEXT_TICK || 1, 2178 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL,
1149 cb => sub { 2180 cb => sub {
2181 unless ($FREEZE) {
1150 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
1151 2185
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 2186 $NEXT_TICK += $TICK;
1154 2187
1155 # if we are delayed by four ticks, skip them all 2188 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 2190
1158 $TICK_WATCHER->at ($NEXT_TICK); 2191 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 2192 $TICK_WATCHER->start;
1160 }, 2193 },
1161); 2194);
1162 2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 },
2216);
2217
2218END { cf::emergency_save }
2219
11631 22201
1164 2221

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