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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
358} 368}
359 369
360=back 370=back
361 371
362=cut 372=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 373
484############################################################################# 374#############################################################################
485 375
486=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
487 377
793# object support 683# object support
794 684
795sub reattach { 685sub reattach {
796 # basically do the same as instantiate, without calling instantiate 686 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 690
799 my $registry = $obj->registry; 691 my $registry = $obj->registry;
800 692
801 @$registry = (); 693 @$registry = ();
802 694
934=cut 826=cut
935 827
936sub register_extcmd { 828sub register_extcmd {
937 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
938 830
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 831 $EXTCMD{$name} = $cb;
943} 832}
944 833
945cf::player->attach ( 834cf::player->attach (
946 on_command => sub { 835 on_command => sub {
947 my ($pl, $name, $params) = @_; 836 my ($pl, $name, $params) = @_;
960 849
961 my $msg = eval { from_json $buf }; 850 my $msg = eval { from_json $buf };
962 851
963 if (ref $msg) { 852 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 854 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 855 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 856 }
968 } 857 }
969 } else { 858 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 861
973 cf::override; 862 cf::override;
974 }, 863 },
975); 864);
976 865
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 866sub load_extension {
984 my ($path) = @_; 867 my ($path) = @_;
985 868
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 870 my $base = $1;
988 my $pkg = $1; 871 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
991 874
992 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
993 876
994 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 878 or die "$path: $!";
996 879
997 my $source = 880 my $source =
998 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 884 . "\n};\n1";
1002 885
1003 eval $source 886 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 888 : "extension disabled.\n";
1006 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 890 warn $@;
1008 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
1009 892 exit 1;
1010# no strict 'refs'; 893 }
1011# @{"$pkg\::ISA"} = ext::; 894 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 895 }
1026 896
1027 # remove commands 897 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 898}
1052 899
1053sub load_extensions { 900sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 902 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
1060 } 907 }
1061} 908}
1062 909
1063############################################################################# 910#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 911
1101=head2 CORE EXTENSIONS 912=head2 CORE EXTENSIONS
1102 913
1103Functions and methods that extend core crossfire objects. 914Functions and methods that extend core crossfire objects.
1104 915
916=cut
917
918package cf::player;
919
920use Coro::AIO;
921
1105=head3 cf::player 922=head3 cf::player
1106 923
1107=over 4 924=over 4
1108 925
1109=item cf::player::exists $login 926=item cf::player::find $login
1110 927
1111Returns true when the given account exists. 928Returns the given player object, loading it if necessary (might block).
1112 929
1113=cut 930=cut
1114 931
1115sub cf::player::exists($) { 932sub playerdir($) {
1116 cf::player::find $_[0] 933 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
969 }
970 }
971}
972
973sub save($) {
974 my ($pl) = @_;
975
976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1118} 1079}
1119 1080
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1082
1122Sends an ext reply to the player. 1083Sends an ext reply to the player.
1123 1084
1124=cut 1085=cut
1125 1086
1126sub cf::player::ext_reply($$$%) { 1087sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1088 my ($self, $id, %msg) = @_;
1128 1089
1129 $msg{msgid} = $id; 1090 $msg{msgid} = $id;
1130 1091
1131 $self->send ("ext " . to_json \%msg); 1092 $self->send ("ext " . cf::to_json \%msg);
1132} 1093}
1094
1095package cf;
1133 1096
1134=back 1097=back
1135 1098
1136 1099
1137=head3 cf::map 1100=head3 cf::map
1143package cf::map; 1106package cf::map;
1144 1107
1145use Fcntl; 1108use Fcntl;
1146use Coro::AIO; 1109use Coro::AIO;
1147 1110
1111use overload
1112 '""' => \&as_string;
1113
1148our $MAX_RESET = 3600; 1114our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1115our $DEFAULT_RESET = 3000;
1150 1116
1151sub generate_random_map { 1117sub generate_random_map {
1152 my ($path, $rmp) = @_; 1118 my ($self, $rmp) = @_;
1153 1119
1154 # mit "rum" bekleckern, nicht 1120 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1121 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1125 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1126 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1239}
1169 1240
1170# and all this just because we cannot iterate over 1241# and all this just because we cannot iterate over
1171# all maps in C++... 1242# all maps in C++...
1172sub change_all_map_light { 1243sub change_all_map_light {
1174 1245
1175 $_->change_map_light ($change) 1246 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1247 for grep $_->outdoor, values %cf::MAP;
1177} 1248}
1178 1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1179sub try_load_header($) { 1258sub load_header_from($) {
1180 my ($path) = @_; 1259 my ($self, $path) = @_;
1181 1260
1182 utf8::encode $path; 1261 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1262 aio_open $path, O_RDONLY, 0
1184 or return; 1263 or return;
1185 1264
1186 my $map = cf::map::new 1265 $self->_load_header ($path)
1187 or return; 1266 or return;
1188 1267
1189 $map->load_header ($path) 1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1190 or return; 1296 or return;
1191 1297
1192 $map->{load_path} = $path; 1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1193 1303
1194 $map 1304 1
1195} 1305}
1196 1306
1197sub find; 1307sub find;
1198sub find { 1308sub find {
1199 my ($path, $origin) = @_; 1309 my ($path, $origin) = @_;
1200 1310
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1311 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1312
1206 cf::lock_wait "map_find:$key"; 1313 cf::lock_wait "map_find:$path";
1207 1314
1208 $cf::MAP{$key} || do { 1315 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1316 my $guard = cf::lock_acquire "map_find:$path";
1210 1317 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1318 or return;
1228 1319
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1241 1324
1242 if ($map->should_reset) { 1325 if ($map->should_reset) {
1243 $map->reset; 1326 $map->reset;
1244 undef $guard; 1327 undef $guard;
1245 $map = find $path 1328 $map = find $path
1246 or return; 1329 or return;
1247 } 1330 }
1248 1331
1249 $cf::MAP{$key} = $map 1332 $cf::MAP{$path} = $map
1250 } 1333 }
1251} 1334}
1252 1335
1253sub load { 1336sub load {
1254 my ($self) = @_; 1337 my ($self) = @_;
1255 1338
1256 my $path = $self->{path}; 1339 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1340 my $guard = cf::lock_acquire "map_load:$path";
1258 1341
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1342 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1343
1261 $self->in_memory (cf::MAP_LOADING); 1344 $self->in_memory (cf::MAP_LOADING);
1262 1345
1263 $self->alloc; 1346 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 1347 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1348 or return;
1266 1349
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1351 if delete $self->{load_original};
1269 1352
1270 if (my $uniq = $path->uniq_path) { 1353 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1354 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1355 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1356 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1357 $self->_load_objects ($uniq, 0);
1275 } 1358 }
1276 } 1359 }
1360
1361 Coro::cede;
1277 1362
1278 # now do the right thing for maps 1363 # now do the right thing for maps
1279 $self->link_multipart_objects; 1364 $self->link_multipart_objects;
1280 1365
1281 if ($self->{path}->is_style_map) { 1366 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1367 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1368 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1369 $self->update_buttons;
1370 Coro::cede;
1288 $self->set_darkness_map; 1371 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1372 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1373 unless $self->difficulty;
1374 Coro::cede;
1291 $self->activate; 1375 $self->activate;
1292 } 1376 }
1293 1377
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
1392 my ($map) = @_;
1393
1394 my @diag; # diagonal neighbours
1395
1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1295} 1412}
1296 1413
1297sub find_sync { 1414sub find_sync {
1298 my ($path, $origin) = @_; 1415 my ($path, $origin) = @_;
1299 1416
1300 cf::sync_job { cf::map::find $path, $origin } 1417 cf::sync_job { find $path, $origin }
1301} 1418}
1302 1419
1303sub do_load_sync { 1420sub do_load_sync {
1304 my ($map) = @_; 1421 my ($map) = @_;
1305 1422
1306 cf::sync_job { $map->load }; 1423 cf::sync_job { $map->load };
1307} 1424}
1308 1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
1438};
1439
1440sub find_async {
1441 my ($path, $origin) = @_;
1442
1443 $path = normalise $path, $origin && $origin->{path};
1444
1445 if (my $map = $cf::MAP{$path}) {
1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1447 }
1448
1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
1451
1452 ()
1453}
1454
1309sub save { 1455sub save {
1310 my ($self) = @_; 1456 my ($self) = @_;
1311 1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1312 $self->{last_save} = $cf::RUNTIME; 1460 $self->{last_save} = $cf::RUNTIME;
1313 1461
1314 return unless $self->dirty; 1462 return unless $self->dirty;
1315 1463
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1464 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1466
1319 $self->{load_path} = $save; 1467 $self->{load_path} = $save;
1320 1468
1321 return if $self->{deny_save}; 1469 return if $self->{deny_save};
1322 1470
1323 local $self->{last_access} = $self->last_access;#d# 1471 local $self->{last_access} = $self->last_access;#d#
1324 1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1325 if ($uniq) { 1477 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1480 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1482 }
1331} 1483}
1332 1484
1333sub swap_out { 1485sub swap_out {
1334 my ($self) = @_; 1486 my ($self) = @_;
1335 1487
1336 # save first because save cedes 1488 # save first because save cedes
1337 $self->save; 1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1492
1339 return if $self->players; 1493 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1495 return if $self->{deny_save};
1342 1496
1346 1500
1347sub reset_at { 1501sub reset_at {
1348 my ($self) = @_; 1502 my ($self) = @_;
1349 1503
1350 # TODO: safety, remove and allow resettable per-player maps 1504 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1506 return 1e99 if $self->{deny_reset};
1353 1507
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1510
1361 my ($self) = @_; 1515 my ($self) = @_;
1362 1516
1363 $self->reset_at <= $cf::RUNTIME 1517 $self->reset_at <= $cf::RUNTIME
1364} 1518}
1365 1519
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename { 1520sub rename {
1375 my ($self, $new_path) = @_; 1521 my ($self, $new_path) = @_;
1376 1522
1523 normalise $new_path;
1524
1377 $self->unlink_save; 1525 $self->unlink_save;
1378 1526
1379 delete $cf::MAP{$self->path}; 1527 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path; 1528 $self->{path} = $new_path; $self->path ($self->{path});
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self; 1529 $cf::MAP{$self->path} = $self;
1383 1530
1384 $self->save; 1531 $self->save;
1385} 1532}
1386 1533
1387sub reset { 1534sub reset {
1388 my ($self) = @_; 1535 my ($self) = @_;
1389 1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1390 return if $self->players; 1539 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1540 return if $self->isa ("ext::map_per_player");#d#
1392 1541
1393 warn "resetting map ", $self->path;#d# 1542 warn "resetting map ", $self->path;#d#
1394 1543
1395 delete $cf::MAP{$self->path}; 1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1396 1548
1397 $_->clear_links_to ($self) for values %cf::MAP; 1549 $_->clear_links_to ($self) for values %cf::MAP;
1398 1550
1399 $self->unlink_save; 1551 $self->unlink_save;
1400 $self->destroy; 1552 $self->destroy;
1409 $self->reset_timeout (1); 1561 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1411 $self->reset; # polite request, might not happen 1563 $self->reset; # polite request, might not happen
1412} 1564}
1413 1565
1414sub customise_for { 1566=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1567
1417 if ($map->per_player) { 1568Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1569instantiated unique items. May block.
1419 }
1420 1570
1421 $map 1571=cut
1422}
1423 1572
1424sub emergency_save { 1573sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1426 1576
1427 warn "enter emergency map save\n"; 1577 my @paths;
1428 1578
1429 cf::sync_job { 1579 for (@$files) {
1430 warn "begin emergency map save\n"; 1580 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1432 }; 1586 }
1433 1587
1434 warn "end emergency map save\n"; 1588 \@paths
1435} 1589}
1436 1590
1437package cf; 1591package cf;
1438 1592
1439=back 1593=back
1440 1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
1600
1601=over 4
1602
1603=item $ob->inv_recursive
1604
1605Returns the inventory of the object _and_ their inventories, recursively.
1606
1607=cut
1608
1609sub inv_recursive_;
1610sub inv_recursive_ {
1611 map { $_, inv_recursive_ $_->inv } @_
1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1441 1621
1442=head3 cf::object::player 1622=head3 cf::object::player
1443 1623
1444=over 4 1624=over 4
1445 1625
1485 1665
1486=item $player_object->enter_link 1666=item $player_object->enter_link
1487 1667
1488Freezes the player and moves him/her to a special map (C<{link}>). 1668Freezes the player and moves him/her to a special map (C<{link}>).
1489 1669
1490The player should be reaosnably safe there for short amounts of time. You 1670The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1671I<MUST> call C<leave_link> as soon as possible, though.
1492 1672
1673Will never block.
1674
1493=item $player_object->leave_link ($map, $x, $y) 1675=item $player_object->leave_link ($map, $x, $y)
1494 1676
1495Moves the player out of the specila link map onto the given map. If the 1677Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1678map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1679to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1680fails, to the emergency map position.
1499 1681
1500Might block. 1682Might block.
1501 1683
1502=cut 1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1503 1695
1504sub cf::object::player::enter_link { 1696sub cf::object::player::enter_link {
1505 my ($self) = @_; 1697 my ($self) = @_;
1506 1698
1507 $self->deactivate_recursive; 1699 $self->deactivate_recursive;
1508 1700
1509 return if $self->map == $LINK_MAP; 1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1702
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1704 if $self->map;
1513 1705
1514 $self->enter_map ($LINK_MAP, 20, 20); 1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1515} 1707}
1516 1708
1517sub cf::object::player::leave_link { 1709sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1710 my ($self, $map, $x, $y) = @_;
1519 1711
1537 # use -1 or undef as default coordinates, not 0, 0 1729 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1731 if $x <=0 && $y <= 0;
1540 1732
1541 $map->load; 1733 $map->load;
1734 $map->load_diag;
1542 1735
1736 return unless $self->contr->active;
1543 $self->activate_recursive; 1737 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1738 $self->enter_map ($map, $x, $y);
1545} 1739}
1546 1740
1547cf::player->attach ( 1741cf::player->attach (
1560 1754
1561 # try to abort aborted map switching on player login :) 1755 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1756 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1757 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1758 $pl->ob->enter_link;
1565 cf::async { 1759 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1760 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1766 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1767 $pl->ob->leave_link;
1570 }; 1768 })->prio (2);
1571 } 1769 }
1572 }, 1770 },
1573); 1771);
1574 1772
1575=item $player_object->goto_map ($path, $x, $y) 1773=item $player_object->goto ($path, $x, $y)
1576 1774
1577=cut 1775=cut
1578 1776
1579sub cf::object::player::goto_map { 1777sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1778 my ($self, $path, $x, $y) = @_;
1581 1779
1582 $self->enter_link; 1780 $self->enter_link;
1583 1781
1584 (cf::async { 1782 (async {
1585 $path = new cf::path $path;
1586
1587 my $map = cf::map::find $path->as_string; 1783 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1784 $map = $map->customise_for ($self) if $map;
1589 1785
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1786# warn "entering ", $map->path, " at ($x, $y)\n"
1591# if $map; 1787# if $map;
1592 1788
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1790
1595 $self->leave_link ($map, $x, $y); 1791 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1792 })->prio (1);
1597} 1793}
1598 1794
1651 1847
1652 return unless $self->type == cf::PLAYER; 1848 return unless $self->type == cf::PLAYER;
1653 1849
1654 $self->enter_link; 1850 $self->enter_link;
1655 1851
1656 (cf::async { 1852 (async {
1657 $self->deactivate_recursive; # just to be sure 1853 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1854 unless (eval {
1659 prepare_random_map $exit 1855 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 1856 if $exit->slaying eq "/!";
1661 1857
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1664 1860
1665 1; 1861 1;
1666 }) { 1862 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1863 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1864 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1865 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1866 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1867
1672 warn "ERROR in enter_exit: $@"; 1868 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1869 $self->leave_link;
1674 } 1870 }
1742 } 1938 }
1743 } 1939 }
1744 }, 1940 },
1745); 1941);
1746 1942
1747=item $client->coro (\&cb) 1943=item $client->async (\&cb)
1748 1944
1749Create a new coroutine, running the specified callback. The coroutine will 1945Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 1947or loss of connection).
1752 1948
1753=cut 1949=cut
1754 1950
1755sub cf::client::coro { 1951sub cf::client::async {
1756 my ($self, $cb) = @_; 1952 my ($self, $cb) = @_;
1757 1953
1758 my $coro = &cf::async ($cb); 1954 my $coro = &Coro::async ($cb);
1759 1955
1760 $coro->on_destroy (sub { 1956 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 1957 delete $self->{_coro}{$coro+0};
1762 }); 1958 });
1763 1959
2001 local $/; 2197 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2003 2199
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2006 if (exists $CFG{mlockall}) { 2205 if (exists $CFG{mlockall}) {
2007 eval { 2206 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2208 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2209 };
2011 warn $@ if $@; 2210 warn $@ if $@;
2012 } 2211 }
2013} 2212}
2014 2213
2015sub main { 2214sub main {
2016 # we must not ever block the main coroutine 2215 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2216 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub {
2020 Event::one_event; 2218 async { Event::one_event };
2021 })->();
2022 }; 2219 };
2023 2220
2024 cfg_load; 2221 cfg_load;
2025 db_load; 2222 db_load;
2026 load_extensions; 2223 load_extensions;
2027 Event::loop; 2224 Event::loop;
2028} 2225}
2029 2226
2030############################################################################# 2227#############################################################################
2031# initialisation 2228# initialisation and cleanup
2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2032 2271
2033sub reload() { 2272sub reload() {
2034 # can/must only be called in main 2273 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2274 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2275 warn "can only reload from main coroutine\n";
2037 return; 2276 return;
2038 } 2277 }
2039 2278
2040 warn "reloading..."; 2279 warn "reloading...";
2041 2280
2281 warn "freezing server";
2042 my $guard = freeze_mainloop; 2282 my $guard = freeze_mainloop;
2043 cf::emergency_save; 2283 cf::emergency_save;
2044 2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
2288
2045 eval { 2289 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2290 # if anything goes wrong in here, we should simply crash as we already saved
2047 2291
2048 # cancel all watchers 2292 warn "cancel all watchers";
2049 for (Event::all_watchers) { 2293 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2294 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2295 }
2052 2296
2053 # cancel all extension coros 2297 warn "cancel all extension coros";
2054 $_->cancel for values %EXT_CORO; 2298 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2299 %EXT_CORO = ();
2056 2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
2057 # unload all extensions 2307 warn "unload/nuke all extensions";
2058 for (@exts) { 2308 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2309 warn "... unloading $pkg";
2060 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2316 }
2062 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
2063 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2325
2067 warn "removing <$k>"; 2326 warn "removing <$k>";
2068 delete $INC{$k}; 2327 delete $INC{$k};
2075 } 2334 }
2076 2335
2077 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
2078 } 2337 }
2079 2338
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2342
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
2093 2345
2094 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2347 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
2097 2349
2098 # reload cf.pm
2099 warn "reloading cf.pm"; 2350 warn "reloading cf.pm";
2100 require cf; 2351 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2353
2103 # load config and database again 2354 warn "load config and database again";
2104 cf::cfg_load; 2355 cf::cfg_load;
2105 cf::db_load; 2356 cf::db_load;
2106 2357
2107 # load extensions
2108 warn "load extensions"; 2358 warn "load extensions";
2109 cf::load_extensions; 2359 cf::load_extensions;
2110 2360
2111 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
2114 }; 2365 };
2115 2366
2116 if ($@) { 2367 if ($@) {
2117 warn $@; 2368 warn $@;
2118 warn "error while reloading, exiting."; 2369 warn "error while reloading, exiting.";
2119 exit 1; 2370 exit 1;
2120 } 2371 }
2121 2372
2122 warn "reloaded successfully"; 2373 warn "reloaded";
2123}; 2374};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2375
2170register_command "reload" => sub { 2376register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
2172 2378
2173 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
2183 reentrant => 0, 2389 reentrant => 0,
2184 prio => 0, 2390 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2391 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2392 data => WF_AUTOCANCEL,
2187 cb => sub { 2393 cb => sub {
2394 $NOW = Event::time;
2395
2188 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2397 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2191 2402
2192 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2405
2195 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
2197 }, 2408 },
2198); 2409);
2199 2410
2200IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
2201 2412
2202Event->io ( 2413$AIO_POLL_WATCHER = Event->io (
2203 fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2415 poll => 'r',
2205 prio => 5, 2416 prio => 5,
2206 data => WF_AUTOCANCEL, 2417 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2418 cb => \&IO::AIO::poll_cb,
2208); 2419);
2209 2420
2210Event->timer ( 2421$WRITE_RUNTIME_WATCHER = Event->timer (
2211 data => WF_AUTOCANCEL, 2422 data => WF_AUTOCANCEL,
2212 after => 0, 2423 after => 0,
2213 interval => 10, 2424 interval => 10,
2214 cb => sub { 2425 cb => sub {
2215 (Coro::unblock_sub { 2426 (Coro::unblock_sub {

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