ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176 222
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 223=item cf::lock_wait $string
207 224
208Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
209 226
210=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
211 228
212Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
215returned. 232returned.
216 233
217Lock names should begin with a unique identifier (for example, cf::map::find 234Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 235uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
238 lock_wait $key; 255 lock_wait $key;
239 256
240 $LOCK{$key} = []; 257 $LOCK{$key} = [];
241 258
242 cf::guard { 259 Coro::guard {
243 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
245 } 262 }
246} 263}
247 264
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 265sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
266 267
267 my $guard = guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
334 346
335 $coro 347 $coro
336} 348}
337 349
338sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
339 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
340 354
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 356 or return;
343 357
358 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 363 and return;
347 364
365 # always fsync - this file is important
348 aio_fsync $fh 366 aio_fsync $fh
349 and return; 367 and return;
350 368
351 close $fh 369 close $fh
352 or return; 370 or return;
355 and return; 373 and return;
356 374
357 1 375 1
358} 376}
359 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
360=back 389=back
361 390
362=cut 391=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 392
484############################################################################# 393#############################################################################
485 394
486=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
487 396
613our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 523our @CB_MAP = ();
615 524
616my %attachment; 525my %attachment;
617 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
618sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
620 535
621 use sort 'stable'; 536 use sort 'stable';
622 537
793# object support 708# object support
794 709
795sub reattach { 710sub reattach {
796 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 715
799 my $registry = $obj->registry; 716 my $registry = $obj->registry;
800 717
801 @$registry = (); 718 @$registry = ();
802 719
849 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
850 767
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 772 close $fh;
856 773
857 if (@$objs) { 774 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 780 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
865 } 782 }
866 } else { 783 } else {
867 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
934=cut 851=cut
935 852
936sub register_extcmd { 853sub register_extcmd {
937 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
938 855
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
943} 857}
944 858
945cf::player->attach ( 859cf::player->attach (
946 on_command => sub { 860 on_command => sub {
947 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
960 874
961 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
962 876
963 if (ref $msg) { 877 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 881 }
968 } 882 }
969 } else { 883 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 886
973 cf::override; 887 cf::override;
974 }, 888 },
975); 889);
976 890
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 891sub load_extension {
984 my ($path) = @_; 892 my ($path) = @_;
985 893
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 895 my $base = $1;
988 my $pkg = $1; 896 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
991 899
992 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
993 901
994 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 903 or die "$path: $!";
996 904
997 my $source = 905 my $source =
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
1006 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 915 warn $@;
1008 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1009 917 exit 1;
1010# no strict 'refs'; 918 }
1011# @{"$pkg\::ISA"} = ext::; 919 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 920 }
1026 921
1027 # remove commands 922 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 923}
1052 924
1053sub load_extensions { 925sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 927 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1060 } 932 }
1061} 933}
1062 934
1063############################################################################# 935#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 936
1101=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1102 938
1103Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1104 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1105=head3 cf::player 947=head3 cf::player
1106 948
1107=over 4 949=over 4
1108 950
1109=item cf::player::exists $login 951=item cf::player::find $login
1110 952
1111Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1112 954
1113=cut 955=cut
1114 956
1115sub cf::player::exists($) { 957sub playerdir($) {
1116 cf::player::find $_[0] 958 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1118} 1127}
1119 1128
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1130
1122Sends an ext reply to the player. 1131Sends an ext reply to the player.
1123 1132
1124=cut 1133=cut
1125 1134
1126sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1128 1137
1129 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1130 1139
1131 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1132} 1141}
1142
1143package cf;
1133 1144
1134=back 1145=back
1135 1146
1136 1147
1137=head3 cf::map 1148=head3 cf::map
1143package cf::map; 1154package cf::map;
1144 1155
1145use Fcntl; 1156use Fcntl;
1146use Coro::AIO; 1157use Coro::AIO;
1147 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1148our $MAX_RESET = 3600; 1163our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1164our $DEFAULT_RESET = 3000;
1150 1165
1151sub generate_random_map { 1166sub generate_random_map {
1152 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1169 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1311}
1169 1312
1170# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1171# all maps in C++... 1314# all maps in C++...
1172sub change_all_map_light { 1315sub change_all_map_light {
1174 1317
1175 $_->change_map_light ($change) 1318 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1319 for grep $_->outdoor, values %cf::MAP;
1177} 1320}
1178 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1179sub try_load_header($) { 1330sub load_header_from($) {
1180 my ($path) = @_; 1331 my ($self, $path) = @_;
1181 1332
1182 utf8::encode $path; 1333 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1184 or return; 1338 or return;
1185 1339
1186 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1187 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1188 1386
1189 $map->load_header ($path) 1387 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1388}
1196 1389
1197sub find; 1390sub find;
1198sub find { 1391sub find {
1199 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1200 1393
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1395
1206 cf::lock_wait "map_find:$key"; 1396 cf::lock_wait "map_find:$path";
1207 1397
1208 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1399 my $guard = cf::lock_acquire "map_find:$path";
1210 1400 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1401 or return;
1228 1402
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1241 1404
1242 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1411 $map->reset;
1244 undef $guard; 1412 undef $guard;
1245 $map = find $path 1413 return find $path;
1246 or return;
1247 } 1414 }
1248 1415
1249 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1250 } 1417 }
1251} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1252 1422
1253sub load { 1423sub load {
1254 my ($self) = @_; 1424 my ($self) = @_;
1255 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1256 my $path = $self->{path}; 1428 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1429 my $guard = cf::lock_acquire "map_load:$path";
1258 1430
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1432
1261 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1262 1434
1263 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1264 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1440 or return;
1266 1441
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1269 1444
1270 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1446 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1448 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1275 } 1450 }
1276 } 1451 }
1452
1453 Coro::cede;
1277 1454
1278 # now do the right thing for maps 1455 # now do the right thing for maps
1279 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1280 1457
1281 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1459 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1288 $self->set_darkness_map; 1463 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1291 $self->activate; 1467 $self->activate;
1292 } 1468 }
1293 1469
1470 $self->post_load;
1471
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1295} 1506}
1296 1507
1297sub find_sync { 1508sub find_sync {
1298 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1299 1510
1300 cf::sync_job { cf::map::find $path, $origin } 1511 cf::sync_job { find $path, $origin }
1301} 1512}
1302 1513
1303sub do_load_sync { 1514sub do_load_sync {
1304 my ($map) = @_; 1515 my ($map) = @_;
1305 1516
1306 cf::sync_job { $map->load }; 1517 cf::sync_job { $map->load };
1307} 1518}
1308 1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1309sub save { 1550sub save {
1310 my ($self) = @_; 1551 my ($self) = @_;
1311 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1312 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1313 1556
1314 return unless $self->dirty; 1557 return unless $self->dirty;
1315 1558
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1561
1319 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1320 1563
1321 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1322 1565
1323 local $self->{last_access} = $self->last_access;#d# 1566 local $self->{last_access} = $self->last_access;#d#
1324 1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1325 if ($uniq) { 1572 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1575 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1577 }
1331} 1578}
1332 1579
1333sub swap_out { 1580sub swap_out {
1334 my ($self) = @_; 1581 my ($self) = @_;
1335 1582
1336 # save first because save cedes 1583 # save first because save cedes
1337 $self->save; 1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1587
1339 return if $self->players; 1588 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1342 1591
1346 1595
1347sub reset_at { 1596sub reset_at {
1348 my ($self) = @_; 1597 my ($self) = @_;
1349 1598
1350 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1353 1602
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1605
1361 my ($self) = @_; 1610 my ($self) = @_;
1362 1611
1363 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1364} 1613}
1365 1614
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1615sub reset {
1388 my ($self) = @_; 1616 my ($self) = @_;
1389 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1390 return if $self->players; 1620 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1392 1622
1393 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1394 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1395 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1396 1638
1397 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1398 1640
1399 $self->unlink_save; 1641 $self->unlink_save;
1400 $self->destroy; 1642 $self->destroy;
1403my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1404 1646
1405sub nuke { 1647sub nuke {
1406 my ($self) = @_; 1648 my ($self) = @_;
1407 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1411 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1412} 1663}
1413 1664
1414sub customise_for { 1665=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1666
1417 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1419 }
1420 1669
1421 $map 1670=cut
1422}
1423 1671
1424sub emergency_save { 1672sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1426 1675
1427 warn "enter emergency map save\n"; 1676 my @paths;
1428 1677
1429 cf::sync_job { 1678 for (@$files) {
1430 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1432 }; 1684 }
1433 1685
1434 warn "end emergency map save\n"; 1686 \@paths
1435} 1687}
1436 1688
1437package cf; 1689package cf;
1438 1690
1439=back 1691=back
1440 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1441 1719
1442=head3 cf::object::player 1720=head3 cf::object::player
1443 1721
1444=over 4 1722=over 4
1445 1723
1485 1763
1486=item $player_object->enter_link 1764=item $player_object->enter_link
1487 1765
1488Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1489 1767
1490The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1492 1770
1771Will never block.
1772
1493=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1494 1774
1495Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1778fails, to the emergency map position.
1499 1779
1500Might block. 1780Might block.
1501 1781
1502=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1503 1793
1504sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1505 my ($self) = @_; 1795 my ($self) = @_;
1506 1796
1507 $self->deactivate_recursive; 1797 $self->deactivate_recursive;
1508 1798
1509 return if $self->map == $LINK_MAP; 1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1800
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1802 if $self->map;
1513 1803
1514 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1805}
1516 1806
1517sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1519 1809
1537 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1540 1830
1541 $map->load; 1831 $map->load;
1832 $map->load_diag;
1542 1833
1834 return unless $self->contr->active;
1543 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1545} 1839}
1546 1840
1547cf::player->attach ( 1841cf::player->attach (
1548 on_logout => sub { 1842 on_logout => sub {
1560 1854
1561 # try to abort aborted map switching on player login :) 1855 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1856 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1857 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1858 $pl->ob->enter_link;
1565 cf::async { 1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1864 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1865 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1866 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1867 $pl->ob->leave_link;
1570 }; 1868 })->prio (2);
1571 } 1869 }
1572 }, 1870 },
1573); 1871);
1574 1872
1575=item $player_object->goto_map ($path, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1576 1874
1577=cut 1875=cut
1578 1876
1579sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1581 1879
1582 $self->enter_link; 1880 $self->enter_link;
1583 1881
1584 (cf::async { 1882 (async {
1585 $path = new cf::path $path; 1883 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1884 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1589 1886 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1887 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1889
1595 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1891 })->prio (1);
1597} 1892}
1598 1893
1602 1897
1603sub parse_random_map_params { 1898sub parse_random_map_params {
1604 my ($spec) = @_; 1899 my ($spec) = @_;
1605 1900
1606 my $rmp = { # defaults 1901 my $rmp = { # defaults
1607 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1609 }; 1906 };
1610 1907
1611 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1613 1910
1617 $rmp 1914 $rmp
1618} 1915}
1619 1916
1620sub prepare_random_map { 1917sub prepare_random_map {
1621 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1921
1623 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1924 # that depends on the exit object
1626 1925
1627 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1628 1927
1629 if ($exit->map) { 1928 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1634 } 1933 }
1635 1934
1636 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1637 1936
1638 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1940
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1643 1945
1644 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1947 $exit->msg (undef);
1646 } 1948 }
1647} 1949}
1649sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1651 1953
1652 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1653 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1654 $self->enter_link; 1965 $self->enter_link;
1655 1966
1656 (cf::async { 1967 (async {
1657 $self->deactivate_recursive; # just to be sure 1968 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1969 unless (eval {
1659 prepare_random_map $exit 1970 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1971
1665 1; 1972 1;
1666 }) { 1973 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1978
1672 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1980 $self->leave_link;
1674 } 1981 }
1688 1995
1689sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1691 1998
1692 utf8::encode $text; 1999 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2001}
1695 2002
1696 2003
1697=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1698 2005
1729 # get handled first 2036 # get handled first
1730 my $queue = delete $ns->{query_queue} 2037 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2039
1733 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2042
1735 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1736 2044
1737 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2046 if (@$queue) {
1742 } 2050 }
1743 } 2051 }
1744 }, 2052 },
1745); 2053);
1746 2054
1747=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1748 2056
1749Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2059or loss of connection).
1752 2060
1753=cut 2061=cut
1754 2062
1755sub cf::client::coro { 2063sub cf::client::async {
1756 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1757 2065
1758 my $coro = &cf::async ($cb); 2066 my $coro = &Coro::async ($cb);
1759 2067
1760 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1762 }); 2070 });
1763 2071
1796 2104
1797# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1798 2106
1799=pod 2107=pod
1800 2108
1801The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1802 2110
1803 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2112 cf::object::player player
1805 cf::player peaceful 2113 cf::player peaceful
1806 cf::map trigger 2114 cf::map trigger
1899The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2208using it, it should be unique.
1901 2209
1902=over 4 2210=over 4
1903 2211
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1911 2213
1912Returns a single value from the database 2214Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2215
1919=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1920 2217
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2219
1932=cut 2220=cut
1933 2221
1934our $DB; 2222our $DB;
1935 2223
1936{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1937 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1938 2243
1939 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
2247 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2248
1943 my $pid; 2249 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2250 };
1953 } 2251 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2252 }
2253}
1965 2254
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2255sub db_get($$) {
1972 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1977 sub db_put($$;$) { 2266sub db_put($$$) {
1978 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
1980 } else { 2305 } else {
1981 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2307 }
1991 ); 2308 Coro::cede;
1992} 2309 }
1993 2310
1994############################################################################# 2311 1
1995# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
1996 2324
1997sub cfg_load { 2325sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2327 or return;
2000 2328
2001 local $/; 2329 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2330 *CFG = YAML::Syck::Load <$fh>;
2003 2331
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2333
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2336
2006 if (exists $CFG{mlockall}) { 2337 if (exists $CFG{mlockall}) {
2007 eval { 2338 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2340 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2341 };
2011 warn $@ if $@; 2342 warn $@ if $@;
2012 } 2343 }
2013} 2344}
2014 2345
2015sub main { 2346sub main {
2016 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2350 (async {
2020 Event::one_event; 2351 Event::one_event;
2021 })->(); 2352 })->prio (Coro::PRIO_MAX);
2022 }; 2353 };
2023 2354
2024 cfg_load; 2355 cfg_load;
2025 db_load; 2356 db_init;
2026 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
2027 Event::loop; 2360 Event::loop;
2028} 2361}
2029 2362
2030############################################################################# 2363#############################################################################
2031# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
2032 2420
2033sub reload() { 2421sub reload() {
2034 # can/must only be called in main 2422 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
2037 return; 2425 return;
2038 } 2426 }
2039 2427
2040 warn "reloading..."; 2428 warn "reloading...";
2041 2429
2042 my $guard = freeze_mainloop; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
2044 2436
2045 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
2046 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
2047 2441
2048 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2445 }
2052 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
2053 # cancel all extension coros 2458 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2460 %EXT_CORO = ();
2056 2461
2057 # unload all extensions 2462 warn "removing commands";
2058 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
2060 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2477 }
2062 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
2063 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2486
2067 warn "removing <$k>"; 2487 warn "... unloading $k";
2068 delete $INC{$k}; 2488 delete $INC{$k};
2069 2489
2070 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
2072 2492
2075 } 2495 }
2076 2496
2077 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
2078 } 2498 }
2079 2499
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2503
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
2093 2506
2094 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2508 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
2097 2510
2098 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
2099 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
2100 require cf; 2514 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2516
2103 # load config and database again 2517 warn "loading config and database again";
2104 cf::cfg_load; 2518 cf::cfg_load;
2105 cf::db_load;
2106 2519
2107 # load extensions
2108 warn "load extensions"; 2520 warn "loading extensions";
2109 cf::load_extensions; 2521 cf::load_extensions;
2110 2522
2111 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2524 _global_reattach; # objects, sockets
2113 _global_reattach; 2525 warn "reattaching attachments to maps";
2114 }; 2526 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
2115 2529
2116 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
2117 warn $@; 2537 warn $@;
2118 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
2119 exit 1; 2539 exit 1;
2120 } 2540 };
2121 2541
2122 warn "reloaded successfully"; 2542 warn "reloaded";
2123}; 2543};
2124 2544
2125############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2546
2170register_command "reload" => sub { 2547register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2172 2549
2173 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2175 reload; 2561 reload;
2176 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2177 } 2565 }
2178}; 2566};
2179 2567
2180unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2181 2571
2182$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2184 prio => 0, 2575 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2187 cb => sub { 2578 cb => sub {
2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2188 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2191 2604
2192 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2607
2195 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2197 }, 2610 },
2198); 2611);
2199 2612
2613{
2200IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2201 2615 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2616 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2204 poll => 'r', 2618 poll => 'r',
2205 prio => 5, 2619 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2212 after => 0, 2621 cb => \&BDB::poll_cb,
2213 interval => 10, 2622 );
2214 cb => sub { 2623 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2624
2216 write_runtime 2625 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2659 };
2219 }, 2660 }
2220); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2221 2677
2222END { cf::emergency_save } 2678END { cf::emergency_save }
2223 2679
22241 26801
2225 2681

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines