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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.190 by root, Mon Jan 22 03:44:41 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
183 218
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 219=item cf::lock_wait $string
207 220
208Wait until the given lock is available. See cf::lock_acquire. 221Wait until the given lock is available. See cf::lock_acquire.
209 222
210=item my $lock = cf::lock_acquire $string 223=item my $lock = cf::lock_acquire $string
211 224
212Wait until the given lock is available and then acquires it and returns 225Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 227for example when the coroutine gets canceled), the lock is automatically
215returned. 228returned.
216 229
217Lock names should begin with a unique identifier (for example, cf::map::find 230Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 231uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 250 # wait, to be sure we are not locked
238 lock_wait $key; 251 lock_wait $key;
239 252
240 $LOCK{$key} = []; 253 $LOCK{$key} = [];
241 254
242 cf::guard { 255 Coro::guard {
243 # wake up all waiters, to be on the safe side 256 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 257 $_->ready for @{ delete $LOCK{$key} };
245 } 258 }
246} 259}
247 260
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 261sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
266 263
267 my $guard = guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
269 $guard 270 $guard
270} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
271 282
272=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
273 284
274The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
295 306
296 my $busy = 1; 307 my $busy = 1;
297 my @res; 308 my @res;
298 309
299 (Coro::async { 310 (async {
300 @res = eval { $job->() }; 311 @res = eval { $job->() };
301 warn $@ if $@; 312 warn $@ if $@;
302 undef $busy; 313 undef $busy;
303 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
304 315
305 while ($busy) { 316 while ($busy) {
306 Coro::cede_notself; 317 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 318 }
309 319
310 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
311 } else { 321 } else {
312 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
313 323
314 $job->() 324 $job->()
315 } 325 }
316} 326}
317 327
318=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
319 329
320Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 331extension calling this is being unloaded.
322 332
323=cut 333=cut
324 334
325sub coro(&) { 335sub async_ext(&) {
326 my $cb = shift; 336 my $cb = shift;
327 337
328 my $coro = &cf::async ($cb); 338 my $coro = &Coro::async ($cb);
329 339
330 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
332 }); 342 });
333 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
339 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
340 350
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 352 or return;
343 353
354 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 359 and return;
347 360
348 aio_fsync $fh 361 aio_fsync $fh
349 and return; 362 and return;
358} 371}
359 372
360=back 373=back
361 374
362=cut 375=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 376
484############################################################################# 377#############################################################################
485 378
486=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
487 380
613our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 507our @CB_MAP = ();
615 508
616my %attachment; 509my %attachment;
617 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
618sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
620 519
621 use sort 'stable'; 520 use sort 'stable';
622 521
793# object support 692# object support
794 693
795sub reattach { 694sub reattach {
796 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 699
799 my $registry = $obj->registry; 700 my $registry = $obj->registry;
800 701
801 @$registry = (); 702 @$registry = ();
802 703
934=cut 835=cut
935 836
936sub register_extcmd { 837sub register_extcmd {
937 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
938 839
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
943} 841}
944 842
945cf::player->attach ( 843cf::player->attach (
946 on_command => sub { 844 on_command => sub {
947 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
960 858
961 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
962 860
963 if (ref $msg) { 861 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 865 }
968 } 866 }
969 } else { 867 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 870
973 cf::override; 871 cf::override;
974 }, 872 },
975); 873);
976 874
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 875sub load_extension {
984 my ($path) = @_; 876 my ($path) = @_;
985 877
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 879 my $base = $1;
988 my $pkg = $1; 880 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
991 883
992 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
993 885
994 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 887 or die "$path: $!";
996 888
997 my $source = 889 my $source =
998 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 893 . "\n};\n1";
1002 894
1003 eval $source 895 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 897 : "extension disabled.\n";
1006 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 899 warn $@;
1008 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
1009 901 exit 1;
1010# no strict 'refs'; 902 }
1011# @{"$pkg\::ISA"} = ext::; 903 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 904 }
1026 905
1027 # remove commands 906 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 907}
1052 908
1053sub load_extensions { 909sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 911 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1060 } 916 }
1061} 917}
1062 918
1063############################################################################# 919#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 920
1101=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1102 922
1103Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1104 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1105=head3 cf::player 931=head3 cf::player
1106 932
1107=over 4 933=over 4
1108 934
1109=item cf::player::exists $login 935=item cf::player::find $login
1110 936
1111Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1112 938
1113=cut 939=cut
1114 940
1115sub cf::player::exists($) { 941sub playerdir($) {
1116 cf::player::find $_[0] 942 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1118} 1088}
1119 1089
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1091
1122Sends an ext reply to the player. 1092Sends an ext reply to the player.
1123 1093
1124=cut 1094=cut
1125 1095
1126sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1128 1098
1129 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1130 1100
1131 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1132} 1102}
1103
1104package cf;
1133 1105
1134=back 1106=back
1135 1107
1136 1108
1137=head3 cf::map 1109=head3 cf::map
1143package cf::map; 1115package cf::map;
1144 1116
1145use Fcntl; 1117use Fcntl;
1146use Coro::AIO; 1118use Coro::AIO;
1147 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1148our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1150 1126
1151sub generate_random_map { 1127sub generate_random_map {
1152 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1130 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1268}
1169 1269
1170# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1171# all maps in C++... 1271# all maps in C++...
1172sub change_all_map_light { 1272sub change_all_map_light {
1174 1274
1175 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1177} 1277}
1178 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1179sub try_load_header($) { 1287sub load_header_from($) {
1180 my ($path) = @_; 1288 my ($self, $path) = @_;
1181 1289
1182 utf8::encode $path; 1290 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1184 or return; 1292 or return;
1185 1293
1186 my $map = cf::map::new 1294 $self->_load_header ($path)
1187 or return; 1295 or return;
1188 1296
1189 $map->load_header ($path) 1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1190 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1191 1343
1192 $map->{load_path} = $path; 1344 1
1193
1194 $map
1195} 1345}
1196 1346
1197sub find; 1347sub find;
1198sub find { 1348sub find {
1199 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1200 1350
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1352
1206 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1207 1354
1208 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1210 1357 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1358 or return;
1230 1359
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1243 1361
1244 Coro::cede; 1362 $map->load_header
1363 or return;
1245 1364
1246 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1368 $map->reset;
1248 undef $guard; 1369 undef $guard;
1249 $map = find $path 1370 $map = find $path
1250 or return; 1371 or return;
1251 } 1372 }
1252 1373
1253 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1254 } 1375 }
1255} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1256 1380
1257sub load { 1381sub load {
1258 my ($self) = @_; 1382 my ($self) = @_;
1259 1383
1260 my $path = $self->{path}; 1384 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1262 1386
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1388
1265 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1266 1390
1267 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1268 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1396 or return;
1270 1397
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1273 1400
1274 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1402 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1404 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1279 } 1406 }
1280 } 1407 }
1281 1408
1282 Coro::cede; 1409 Coro::cede;
1283 1410
1284 # now do the right thing for maps 1411 # now do the right thing for maps
1285 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1286 1413
1287 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1415 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1294 $self->set_darkness_map; 1419 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1297 $self->activate; 1423 $self->activate;
1298 } 1424 }
1299 1425
1300 Coro::cede; 1426 $self->post_load;
1301 1427
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1303} 1462}
1304 1463
1305sub find_sync { 1464sub find_sync {
1306 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1307 1466
1308 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1309} 1468}
1310 1469
1311sub do_load_sync { 1470sub do_load_sync {
1312 my ($map) = @_; 1471 my ($map) = @_;
1313 1472
1314 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1315} 1474}
1316 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1317sub save { 1506sub save {
1318 my ($self) = @_; 1507 my ($self) = @_;
1319 1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1320 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1321 1512
1322 return unless $self->dirty; 1513 return unless $self->dirty;
1323 1514
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1517
1327 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1328 1519
1329 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1330 1521
1331 local $self->{last_access} = $self->last_access;#d# 1522 local $self->{last_access} = $self->last_access;#d#
1332 1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1333 if ($uniq) { 1528 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1531 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1533 }
1339} 1534}
1340 1535
1341sub swap_out { 1536sub swap_out {
1342 my ($self) = @_; 1537 my ($self) = @_;
1343 1538
1344 # save first because save cedes 1539 # save first because save cedes
1345 $self->save; 1540 $self->save;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1543
1347 return if $self->players; 1544 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1546 return if $self->{deny_save};
1350 1547
1354 1551
1355sub reset_at { 1552sub reset_at {
1356 my ($self) = @_; 1553 my ($self) = @_;
1357 1554
1358 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1361 1558
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1561
1369 my ($self) = @_; 1566 my ($self) = @_;
1370 1567
1371 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1372} 1569}
1373 1570
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1571sub reset {
1396 my ($self) = @_; 1572 my ($self) = @_;
1397 1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1398 return if $self->players; 1576 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1400 1578
1401 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1402 1580
1403 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1404 1585
1405 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1406 1587
1407 $self->unlink_save; 1588 $self->unlink_save;
1408 $self->destroy; 1589 $self->destroy;
1411my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1412 1593
1413sub nuke { 1594sub nuke {
1414 my ($self) = @_; 1595 my ($self) = @_;
1415 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1419 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1420} 1610}
1421 1611
1422sub customise_for { 1612=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1613
1425 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1427 }
1428 1616
1429 $map 1617=cut
1430}
1431 1618
1432sub emergency_save { 1619sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1434 1622
1435 warn "enter emergency map save\n"; 1623 my @paths;
1436 1624
1437 cf::sync_job { 1625 for (@$files) {
1438 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1440 }; 1632 }
1441 1633
1442 warn "end emergency map save\n"; 1634 \@paths
1443} 1635}
1444 1636
1445package cf; 1637package cf;
1446 1638
1447=back 1639=back
1448 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1449 1667
1450=head3 cf::object::player 1668=head3 cf::object::player
1451 1669
1452=over 4 1670=over 4
1453 1671
1493 1711
1494=item $player_object->enter_link 1712=item $player_object->enter_link
1495 1713
1496Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1497 1715
1498The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1500 1718
1719Will never block.
1720
1501=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1502 1722
1503Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1726fails, to the emergency map position.
1507 1727
1508Might block. 1728Might block.
1509 1729
1510=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1511 1741
1512sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1513 my ($self) = @_; 1743 my ($self) = @_;
1514 1744
1515 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1516 1746
1517 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1748
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1750 if $self->map;
1521 1751
1522 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1523} 1753}
1524 1754
1525sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1527 1757
1545 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1548 1778
1549 $map->load; 1779 $map->load;
1780 $map->load_diag;
1550 1781
1782 return unless $self->contr->active;
1551 $self->activate_recursive; 1783 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1553} 1785}
1554 1786
1555cf::player->attach ( 1787cf::player->attach (
1568 1800
1569 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1802 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1573 cf::async { 1805 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1578 }; 1814 })->prio (2);
1579 } 1815 }
1580 }, 1816 },
1581); 1817);
1582 1818
1583=item $player_object->goto_map ($path, $x, $y) 1819=item $player_object->goto ($path, $x, $y)
1584 1820
1585=cut 1821=cut
1586 1822
1587sub cf::object::player::goto_map { 1823sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1589 1825
1590 $self->enter_link; 1826 $self->enter_link;
1591 1827
1592 (cf::async { 1828 (async {
1593 $path = new cf::path $path;
1594
1595 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1597 1831
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1599# if $map; 1833# if $map;
1600 1834
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1836
1603 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1838 })->prio (1);
1605} 1839}
1606 1840
1610 1844
1611sub parse_random_map_params { 1845sub parse_random_map_params {
1612 my ($spec) = @_; 1846 my ($spec) = @_;
1613 1847
1614 my $rmp = { # defaults 1848 my $rmp = { # defaults
1615 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1617 }; 1853 };
1618 1854
1619 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1621 1857
1625 $rmp 1861 $rmp
1626} 1862}
1627 1863
1628sub prepare_random_map { 1864sub prepare_random_map {
1629 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1868
1631 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1871 # that depends on the exit object
1634 1872
1643 1881
1644 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1645 1883
1646 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1887
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1651 1892
1652 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1894 $exit->msg (undef);
1654 } 1895 }
1655} 1896}
1659 1900
1660 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1661 1902
1662 $self->enter_link; 1903 $self->enter_link;
1663 1904
1664 (cf::async { 1905 (async {
1665 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1907 unless (eval {
1667 prepare_random_map $exit 1908 prepare_random_map $exit
1668 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1669 1910
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1672 1913
1673 1; 1914 1;
1674 }) { 1915 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1920
1680 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1922 $self->leave_link;
1682 } 1923 }
1750 } 1991 }
1751 } 1992 }
1752 }, 1993 },
1753); 1994);
1754 1995
1755=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1756 1997
1757Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2000or loss of connection).
1760 2001
1761=cut 2002=cut
1762 2003
1763sub cf::client::coro { 2004sub cf::client::async {
1764 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1765 2006
1766 my $coro = &cf::async ($cb); 2007 my $coro = &Coro::async ($cb);
1767 2008
1768 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1770 }); 2011 });
1771 2012
1965 sub db_sync() { 2206 sub db_sync() {
1966 db_save if $dirty; 2207 db_save if $dirty;
1967 undef $dirty; 2208 undef $dirty;
1968 } 2209 }
1969 2210
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1971 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1972 }); 2218 );
1973 2219
1974 sub db_dirty() { 2220 sub db_dirty() {
1975 $dirty = 1; 2221 $dirty = 1;
1976 $idle->start; 2222 $idle->start;
1977 } 2223 }
2009 local $/; 2255 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
2011 2257
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2014 if (exists $CFG{mlockall}) { 2263 if (exists $CFG{mlockall}) {
2015 eval { 2264 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2266 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2267 };
2019 warn $@ if $@; 2268 warn $@ if $@;
2020 } 2269 }
2021} 2270}
2022 2271
2023sub main { 2272sub main {
2024 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2276 (async {
2028 Event::one_event; 2277 Event::one_event;
2029 })->(); 2278 })->prio (Coro::PRIO_MAX);
2030 }; 2279 };
2031 2280
2032 cfg_load; 2281 cfg_load;
2033 db_load; 2282 db_load;
2034 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2035 Event::loop; 2286 Event::loop;
2036} 2287}
2037 2288
2038############################################################################# 2289#############################################################################
2039# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2040 2334
2041sub reload() { 2335sub reload() {
2042 # can/must only be called in main 2336 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2045 return; 2339 return;
2046 } 2340 }
2047 2341
2048 warn "reloading..."; 2342 warn "reloading...";
2049 2343
2050 my $guard = freeze_mainloop; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2051 cf::emergency_save; 2347 cf::emergency_save;
2052 2348
2053 eval { 2349 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2055 2351
2056 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2358 }
2060 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2061 # cancel all extension coros 2368 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2370 %EXT_CORO = ();
2064 2371
2065 # unload all extensions 2372 warn "removing commands";
2066 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
2068 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2387 }
2070 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
2071 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2396
2075 warn "removing <$k>"; 2397 warn "... unloading $k";
2076 delete $INC{$k}; 2398 delete $INC{$k};
2077 2399
2078 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2080 2402
2083 } 2405 }
2084 2406
2085 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2086 } 2408 }
2087 2409
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2413
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2101 2416
2102 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2418 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2105 2420
2106 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
2107 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2108 require cf; 2424 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2426
2111 # load config and database again 2427 warn "loading config and database again";
2112 cf::cfg_load; 2428 cf::cfg_load;
2113 cf::db_load; 2429 cf::db_load;
2114 2430
2115 # load extensions
2116 warn "load extensions"; 2431 warn "loading extensions";
2117 cf::load_extensions; 2432 cf::load_extensions;
2118 2433
2119 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2122 }; 2442 };
2123 2443
2124 if ($@) { 2444 if ($@) {
2125 warn $@; 2445 warn $@;
2126 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2127 exit 1; 2447 exit 1;
2128 } 2448 }
2129 2449
2130 warn "reloaded successfully"; 2450 warn "reloaded";
2131}; 2451};
2132 2452
2133############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2454
2178register_command "reload" => sub { 2455register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2180 2457
2181 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2183 reload; 2469 reload;
2184 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2185 } 2473 }
2186}; 2474};
2187 2475
2188unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2189 2479
2190$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2192 prio => 0, 2483 prio => -1,
2193 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2195 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
2196 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2501
2502 my $AFTER = Event::time;
2503 warn $AFTER - $NOW;#d#
2199 2504
2200 # if we are delayed by four ticks or more, skip them all 2505 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2506 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2507
2203 $TICK_WATCHER->at ($NEXT_TICK); 2508 $TICK_WATCHER->at ($NEXT_TICK);
2205 }, 2510 },
2206); 2511);
2207 2512
2208IO::AIO::max_poll_time $TICK * 0.2; 2513IO::AIO::max_poll_time $TICK * 0.2;
2209 2514
2210Event->io ( 2515undef $Coro::AIO::WATCHER;
2516$AIO_POLL_WATCHER = Event->io (
2517 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2518 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2519 poll => 'r',
2213 prio => 5, 2520 prio => 6,
2214 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2522 cb => \&IO::AIO::poll_cb,
2216); 2523);
2217 2524
2218Event->timer ( 2525$WRITE_RUNTIME_WATCHER = Event->timer (
2526 reentrant => 0,
2219 data => WF_AUTOCANCEL, 2527 data => WF_AUTOCANCEL,
2220 after => 0, 2528 after => 1,
2221 interval => 10, 2529 interval => 10,
2222 cb => sub { 2530 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2531 cb => Coro::unblock_sub {
2224 write_runtime 2532 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2533 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2534 },
2228); 2535);
2229 2536
2230END { cf::emergency_save } 2537END { cf::emergency_save }
2231 2538

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