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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
183 230
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 231=item cf::lock_wait $string
207 232
208Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
209 234
210=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
211 236
212Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
215returned. 240returned.
216 241
217Lock names should begin with a unique identifier (for example, cf::map::find 242Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 243uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
238 lock_wait $key; 263 lock_wait $key;
239 264
240 $LOCK{$key} = []; 265 $LOCK{$key} = [];
241 266
242 cf::guard { 267 Coro::guard {
243 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
245 } 270 }
246} 271}
247 272
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 273sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
266 275
267 my $guard = guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 281 $TICK_WATCHER->stop;
269 $guard 282 $guard
270} 283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
271 294
272=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
273 296
274The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 317 my $freeze_guard = freeze_mainloop;
295 318
296 my $busy = 1; 319 my $busy = 1;
297 my @res; 320 my @res;
298 321
299 (Coro::async { 322 (async {
300 @res = eval { $job->() }; 323 @res = eval { $job->() };
301 warn $@ if $@; 324 warn $@ if $@;
302 undef $busy; 325 undef $busy;
303 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
304 327
305 while ($busy) { 328 while ($busy) {
306 Coro::cede_notself; 329 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 330 }
309 331
310 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
311 } else { 333 } else {
312 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
313 335
314 $job->() 336 $job->()
315 } 337 }
316} 338}
317 339
318=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
319 341
320Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 343extension calling this is being unloaded.
322 344
323=cut 345=cut
324 346
325sub coro(&) { 347sub async_ext(&) {
326 my $cb = shift; 348 my $cb = shift;
327 349
328 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
329 351
330 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
332 }); 354 });
333 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
334 356
335 $coro 357 $coro
336} 358}
337 359
338sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
339 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
340 364
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 366 or return;
343 367
368 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 373 and return;
347 374
375 # always fsync - this file is important
348 aio_fsync $fh 376 aio_fsync $fh
349 and return; 377 and return;
350 378
351 close $fh 379 close $fh
352 or return; 380 or return;
358} 386}
359 387
360=back 388=back
361 389
362=cut 390=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 391
484############################################################################# 392#############################################################################
485 393
486=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
487 395
613our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 522our @CB_MAP = ();
615 523
616my %attachment; 524my %attachment;
617 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
618sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
620 534
621 use sort 'stable'; 535 use sort 'stable';
622 536
793# object support 707# object support
794 708
795sub reattach { 709sub reattach {
796 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 714
799 my $registry = $obj->registry; 715 my $registry = $obj->registry;
800 716
801 @$registry = (); 717 @$registry = ();
802 718
849 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
850 766
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 771 close $fh;
856 772
857 if (@$objs) { 773 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 779 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
865 } 781 }
866 } else { 782 } else {
867 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
873 } 789 }
874 } else { 790 } else {
875 aio_unlink $filename; 791 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
877 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
878 } 800 }
879} 801}
880 802
881sub object_freezer_as_string { 803sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
888 810
889sub object_thawer_load { 811sub object_thawer_load {
890 my ($filename) = @_; 812 my ($filename) = @_;
891 813
892 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
893 818
894 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
895 or return; 820 or return;
896 821
897 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
934=cut 859=cut
935 860
936sub register_extcmd { 861sub register_extcmd {
937 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
938 863
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 864 $EXTCMD{$name} = $cb;
943} 865}
944 866
945cf::player->attach ( 867cf::player->attach (
946 on_command => sub { 868 on_command => sub {
947 my ($pl, $name, $params) = @_; 869 my ($pl, $name, $params) = @_;
960 882
961 my $msg = eval { from_json $buf }; 883 my $msg = eval { from_json $buf };
962 884
963 if (ref $msg) { 885 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 887 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 888 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 889 }
968 } 890 }
969 } else { 891 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 894
973 cf::override; 895 cf::override;
974 }, 896 },
975); 897);
976 898
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 899sub load_extension {
984 my ($path) = @_; 900 my ($path) = @_;
985 901
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 903 my $base = $1;
988 my $pkg = $1; 904 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
991 907
992 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
993 909
994 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 911 or die "$path: $!";
996 912
997 my $source = 913 my $source =
998 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 917 . "\n};\n1";
1002 918
1003 eval $source 919 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 921 : "extension disabled.\n";
1006 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 923 warn $@;
1008 $ext_pkg{$base} = $pkg; 924 warn "mandatory extension failed to load, exiting.\n";
1009 925 exit 1;
1010# no strict 'refs'; 926 }
1011# @{"$pkg\::ISA"} = ext::; 927 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 928 }
1026 929
1027 # remove commands 930 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 931}
1052 932
1053sub load_extensions { 933sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 935 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1060 } 940 }
1061} 941}
1062 942
1063############################################################################# 943#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 944
1101=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1102 946
1103Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1104 948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
1105=head3 cf::player 955=head3 cf::player
1106 956
1107=over 4 957=over 4
1108 958
1109=item cf::player::exists $login 959=item cf::player::find $login
1110 960
1111Returns true when the given account exists. 961Returns the given player object, loading it if necessary (might block).
1112 962
1113=cut 963=cut
1114 964
1115sub cf::player::exists($) { 965sub playerdir($) {
1116 cf::player::find $_[0] 966 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1118} 1113}
1119 1114
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1116
1122Sends an ext reply to the player. 1117Sends an ext reply to the player.
1123 1118
1124=cut 1119=cut
1125 1120
1126sub cf::player::ext_reply($$$%) { 1121sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1122 my ($self, $id, %msg) = @_;
1128 1123
1129 $msg{msgid} = $id; 1124 $msg{msgid} = $id;
1130 1125
1131 $self->send ("ext " . to_json \%msg); 1126 $self->send ("ext " . cf::to_json \%msg);
1132} 1127}
1128
1129package cf;
1133 1130
1134=back 1131=back
1135 1132
1136 1133
1137=head3 cf::map 1134=head3 cf::map
1143package cf::map; 1140package cf::map;
1144 1141
1145use Fcntl; 1142use Fcntl;
1146use Coro::AIO; 1143use Coro::AIO;
1147 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1148our $MAX_RESET = 3600; 1149our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1150our $DEFAULT_RESET = 3000;
1150 1151
1151sub generate_random_map { 1152sub generate_random_map {
1152 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1155 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1297}
1169 1298
1170# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1171# all maps in C++... 1300# all maps in C++...
1172sub change_all_map_light { 1301sub change_all_map_light {
1174 1303
1175 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1177} 1306}
1178 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1179sub try_load_header($) { 1321sub load_header_from($) {
1180 my ($path) = @_; 1322 my ($self, $path) = @_;
1181 1323
1182 utf8::encode $path; 1324 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1184 or return; 1329 or return;
1185 1330
1186 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1187 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1188 1377
1189 $map->load_header ($path) 1378 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1379}
1196 1380
1197sub find; 1381sub find;
1198sub find { 1382sub find {
1199 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1200 1384
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1386
1206 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1207 1388
1208 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1210 1391 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1392 or return;
1230 1393
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1243 1395
1244 Coro::cede; 1396 $map->load_header
1397 or return;
1245 1398
1246 if ($map->should_reset) { 1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1402 $map->reset;
1248 undef $guard; 1403 undef $guard;
1249 $map = find $path 1404 return find $path;
1250 or return;
1251 } 1405 }
1252 1406
1253 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1254 } 1408 }
1255} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1256 1413
1257sub load { 1414sub load {
1258 my ($self) = @_; 1415 my ($self) = @_;
1259 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1260 my $path = $self->{path}; 1419 my $path = $self->{path};
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1262 1421
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1423
1265 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1266 1425
1267 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1268 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1431 or return;
1270 1432
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1273 1435
1274 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1437 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1439 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1279 } 1441 }
1280 } 1442 }
1281 1443
1282 Coro::cede; 1444 Coro::cede;
1283 1445
1284 # now do the right thing for maps 1446 # now do the right thing for maps
1285 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1286 1448
1287 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1288 $self->{deny_save} = 1; 1450 $self->decay_objects;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1294 $self->set_darkness_map; 1454 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1297 $self->activate; 1458 $self->activate;
1298 } 1459 }
1299 1460
1300 Coro::cede; 1461 $self->post_load;
1301 1462
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1303} 1497}
1304 1498
1305sub find_sync { 1499sub find_sync {
1306 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1307 1501
1308 cf::sync_job { cf::map::find $path, $origin } 1502 cf::sync_job { find $path, $origin }
1309} 1503}
1310 1504
1311sub do_load_sync { 1505sub do_load_sync {
1312 my ($map) = @_; 1506 my ($map) = @_;
1313 1507
1314 cf::sync_job { $map->load }; 1508 cf::sync_job { $map->load };
1315} 1509}
1316 1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1539}
1540
1317sub save { 1541sub save {
1318 my ($self) = @_; 1542 my ($self) = @_;
1319 1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1320 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1321 1547
1322 return unless $self->dirty; 1548 return unless $self->dirty;
1323 1549
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1552
1327 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1328 1554
1329 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1330 1556
1331 local $self->{last_access} = $self->last_access;#d# 1557 local $self->{last_access} = $self->last_access;#d#
1332 1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1333 if ($uniq) { 1563 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1566 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1568 }
1339} 1569}
1340 1570
1341sub swap_out { 1571sub swap_out {
1342 my ($self) = @_; 1572 my ($self) = @_;
1343 1573
1344 # save first because save cedes 1574 # save first because save cedes
1345 $self->save; 1575 $self->save;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1578
1347 return if $self->players; 1579 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1581 return if $self->{deny_save};
1350 1582
1354 1586
1355sub reset_at { 1587sub reset_at {
1356 my ($self) = @_; 1588 my ($self) = @_;
1357 1589
1358 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1361 1593
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1596
1369 my ($self) = @_; 1601 my ($self) = @_;
1370 1602
1371 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1372} 1604}
1373 1605
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1606sub reset {
1396 my ($self) = @_; 1607 my ($self) = @_;
1397 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1398 return if $self->players; 1611 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1400 1613
1401 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1402 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1403 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1404 1629
1405 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1406 1631
1407 $self->unlink_save; 1632 $self->unlink_save;
1408 $self->destroy; 1633 $self->destroy;
1411my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1412 1637
1413sub nuke { 1638sub nuke {
1414 my ($self) = @_; 1639 my ($self) = @_;
1415 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1419 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1420} 1654}
1421 1655
1422sub customise_for { 1656=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1657
1425 if ($map->per_player) { 1658Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1659instantiated unique items. May block.
1427 }
1428 1660
1429 $map 1661=cut
1430}
1431 1662
1432sub emergency_save { 1663sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1434 1666
1435 warn "enter emergency map save\n"; 1667 my @paths;
1436 1668
1437 cf::sync_job { 1669 for (@$files) {
1438 warn "begin emergency map save\n"; 1670 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1440 }; 1675 }
1441 1676
1442 warn "end emergency map save\n"; 1677 \@paths
1443} 1678}
1444 1679
1445package cf; 1680package cf;
1446 1681
1447=back 1682=back
1448 1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1449 1710
1450=head3 cf::object::player 1711=head3 cf::object::player
1451 1712
1452=over 4 1713=over 4
1453 1714
1493 1754
1494=item $player_object->enter_link 1755=item $player_object->enter_link
1495 1756
1496Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1497 1758
1498The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1500 1761
1762Will never block.
1763
1501=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1502 1765
1503Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1769fails, to the emergency map position.
1507 1770
1508Might block. 1771Might block.
1509 1772
1510=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1511 1784
1512sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1513 my ($self) = @_; 1786 my ($self) = @_;
1514 1787
1515 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1516 1789
1517 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1791
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1793 if $self->map;
1521 1794
1522 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1796}
1524 1797
1525sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1527 1800
1545 # use -1 or undef as default coordinates, not 0, 0 1818 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1820 if $x <=0 && $y <= 0;
1548 1821
1549 $map->load; 1822 $map->load;
1823 $map->load_diag;
1550 1824
1825 return unless $self->contr->active;
1551 $self->activate_recursive; 1826 $self->activate_recursive;
1552 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1553} 1828}
1554 1829
1555cf::player->attach ( 1830cf::player->attach (
1568 1843
1569 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes 1845 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1573 cf::async { 1848 (async {
1574 # we need this sleep as the login has a concurrent enter_exit running 1849 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn 1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1576 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1578 }; 1857 })->prio (2);
1579 } 1858 }
1580 }, 1859 },
1581); 1860);
1582 1861
1583=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1584 1863
1585=cut 1864=cut
1586 1865
1587sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1589 1868
1590 $self->enter_link; 1869 $self->enter_link;
1591 1870
1592 (cf::async { 1871 (async {
1593 $path = new cf::path $path; 1872 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1596 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1597 1875 $map
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1602 1878
1603 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1604 })->prio (1); 1880 })->prio (1);
1605} 1881}
1606 1882
1610 1886
1611sub parse_random_map_params { 1887sub parse_random_map_params {
1612 my ($spec) = @_; 1888 my ($spec) = @_;
1613 1889
1614 my $rmp = { # defaults 1890 my $rmp = { # defaults
1615 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1617 }; 1895 };
1618 1896
1619 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1621 1899
1625 $rmp 1903 $rmp
1626} 1904}
1627 1905
1628sub prepare_random_map { 1906sub prepare_random_map {
1629 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 1910
1631 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 1913 # that depends on the exit object
1634 1914
1635 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1636 1916
1637 if ($exit->map) { 1917 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1642 } 1922 }
1643 1923
1644 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1645 1925
1646 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1648 1929
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1651 1934
1652 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 1936 $exit->msg (undef);
1654 } 1937 }
1655} 1938}
1657sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1659 1942
1660 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1661 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1662 $self->enter_link; 1954 $self->enter_link;
1663 1955
1664 (cf::async { 1956 (async {
1665 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 1958 unless (eval {
1667 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 1960
1673 1; 1961 1;
1674 }) { 1962 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1679 1967
1680 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 1969 $self->leave_link;
1682 } 1970 }
1737 # get handled first 2025 # get handled first
1738 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2028
1741 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2031
1743 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1744 2033
1745 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2035 if (@$queue) {
1750 } 2039 }
1751 } 2040 }
1752 }, 2041 },
1753); 2042);
1754 2043
1755=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1756 2045
1757Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2048or loss of connection).
1760 2049
1761=cut 2050=cut
1762 2051
1763sub cf::client::coro { 2052sub cf::client::async {
1764 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1765 2054
1766 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1767 2056
1768 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1770 }); 2059 });
1771 2060
1907The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique. 2197using it, it should be unique.
1909 2198
1910=over 4 2199=over 4
1911 2200
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1919 2202
1920Returns a single value from the database 2203Returns a single value from the database.
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926 2204
1927=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1928 2206
1929Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939 2208
1940=cut 2209=cut
1941 2210
1942our $DB; 2211our $DB;
1943 2212
1944{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1945 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1946 2232
1947 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1948 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1949 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1950 2237
1951 my $pid; 2238 unlink $path;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 } 2239 };
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 });
1973
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) {
1980 @_ >= 2
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984
1985 sub db_put($$;$) {
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 2240 }
1999 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2000} 2258}
2001 2259
2002############################################################################# 2260#############################################################################
2003# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
2004 2267
2005sub cfg_load { 2268sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
2007 or return; 2270 or return;
2008 2271
2009 local $/; 2272 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2273 *CFG = YAML::Syck::Load <$fh>;
2011 2274
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
2014 if (exists $CFG{mlockall}) { 2280 if (exists $CFG{mlockall}) {
2015 eval { 2281 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2283 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2284 };
2019 warn $@ if $@; 2285 warn $@ if $@;
2020 } 2286 }
2287}
2288
2289sub init {
2290 load_resources;
2021} 2291}
2022 2292
2023sub main { 2293sub main {
2024 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2297 (async {
2028 Event::one_event; 2298 Event::one_event;
2029 })->(); 2299 })->prio (Coro::PRIO_MAX);
2030 }; 2300 };
2031 2301
2032 cfg_load; 2302 cfg_load;
2033 db_load; 2303 db_init;
2034 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
2035 Event::loop; 2307 Event::loop;
2036} 2308}
2037 2309
2038############################################################################# 2310#############################################################################
2039# initialisation 2311# initialisation and cleanup
2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2040 2367
2041sub reload() { 2368sub reload() {
2042 # can/must only be called in main 2369 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2045 return; 2372 return;
2046 } 2373 }
2047 2374
2048 warn "reloading..."; 2375 warn "reloading...";
2049 2376
2050 my $guard = freeze_mainloop; 2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2051 cf::emergency_save; 2380 cf::emergency_save;
2052 2381
2053 eval { 2382 eval {
2054 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2055 2384
2056 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2388 }
2060 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2061 # cancel all extension coros 2402 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2404 %EXT_CORO = ();
2064 2405
2065 # unload all extensions 2406 warn "removing commands";
2066 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2068 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2421 }
2070 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2071 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2430
2075 warn "removing <$k>"; 2431 warn "... unloading $k";
2076 delete $INC{$k}; 2432 delete $INC{$k};
2077 2433
2078 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2080 2436
2083 } 2439 }
2084 2440
2085 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2086 } 2442 }
2087 2443
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2447
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2101 2450
2102 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2452 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2105 2454
2106 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2107 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2108 require cf; 2458 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2460
2111 # load config and database again 2461 warn "loading config and database again";
2112 cf::cfg_load; 2462 cf::cfg_load;
2113 cf::db_load;
2114 2463
2115 # load extensions
2116 warn "load extensions"; 2464 warn "loading extensions";
2117 cf::load_extensions; 2465 cf::load_extensions;
2118 2466
2119 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2120 warn "reattach";
2121 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2122 }; 2478 };
2123 2479
2124 if ($@) { 2480 if ($@) {
2125 warn $@; 2481 warn $@;
2126 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2127 exit 1; 2483 exit 1;
2128 } 2484 }
2129 2485
2130 warn "reloaded successfully"; 2486 warn "reloaded";
2131}; 2487};
2132 2488
2133############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2134
2135unless ($LINK_MAP) {
2136 $LINK_MAP = cf::map::new;
2137
2138 $LINK_MAP->width (41);
2139 $LINK_MAP->height (41);
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2,
2148 cb => sub {
2149 $_[0]->w->cancel;
2150
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 });
2169
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174}
2175
2176register "<global>", __PACKAGE__;
2177 2490
2178register_command "reload" => sub { 2491register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2180 2493
2181 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2183 reload; 2505 reload;
2184 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2185 } 2509 }
2186}; 2510};
2187 2511
2188unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2189 2515
2190$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2192 prio => 0, 2519 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2195 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2196 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2197 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2199 2543
2200 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2202 2546
2203 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2205 }, 2549 },
2206); 2550);
2207 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2208IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2209 2607 $AIO_POLL_WATCHER = Event->io (
2210Event->io ( 2608 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2212 poll => 'r', 2610 poll => 'r',
2213 prio => 5, 2611 prio => 6,
2214 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2216); 2614 );
2615}
2217 2616
2218Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2219 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2220 after => 0, 2620 after => 1,
2221 interval => 10, 2621 interval => 10,
2222 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2223 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2224 write_runtime 2624 write_runtime
2225 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2226 })->();
2227 }, 2626 },
2228); 2627);
2229 2628
2230END { cf::emergency_save } 2629END { cf::emergency_save }
2231 2630

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