ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 Coro::cede_notself;
269 Event::one_event unless Coro::nready;
270 }
271
272 wantarray ? @res : $res[0]
273 } else {
274 # we are in another coroutine, how wonderful, everything just works
275
276 $job->()
277 }
278}
279
280=item $coro = cf::coro { BLOCK }
281
282Creates (and readies) and returns a new coro. This coro is automcatially
283being canceled when the extension calling this is being unloaded.
284
285=cut
286
287sub coro(&) {
288 my $cb = shift;
289
290 my $coro = &Coro::async_pool ($cb);
291
292 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0};
294 });
295 $EXT_CORO{$coro+0} = $coro;
296
297 $coro
298}
299
300sub write_runtime {
301 my $runtime = cf::localdir . "/runtime";
302
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return;
305
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309
310 aio_fsync $fh
311 and return;
312
313 close $fh
314 or return;
315
316 aio_rename "$runtime~", $runtime
317 and return;
318
319 1
320}
321
322=back
323
324=cut
325
107############################################################################# 326#############################################################################
108# "new" plug-in system
109 327
110=item $object->attach ($attachment, key => $value...) 328package cf::path;
111 329
112=item $object->detach ($attachment) 330sub new {
331 my ($class, $path, $base) = @_;
113 332
114Attach/detach a pre-registered attachment to an object. 333 $path = $path->as_string if ref $path;
115 334
116=item $player->attach ($attachment, key => $value...) 335 my $self = bless { }, $class;
117 336
118=item $player->detach ($attachment) 337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
119 344
120Attach/detach a pre-registered attachment to a player. 345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
121 353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS
449
450Many objects in crossfire are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods.
453
454In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+).
457
458=over 4
459
122=item $map->attach ($attachment, key => $value...) 460=item $attachable->attach ($attachment, key => $value...)
123 461
124=item $map->detach ($attachment) 462=item $attachable->detach ($attachment)
125 463
126Attach/detach a pre-registered attachment to a map. 464Attach/detach a pre-registered attachment to a specific object and give it
465the specified key/value pairs as arguments.
127 466
128=item cf::attach_global ... 467Example, attach a minesweeper attachment to the given object, making it a
46810x10 minesweeper game:
129 469
130Attach handlers for global events. 470 $obj->attach (minesweeper => width => 10, height => 10);
131 471
132This and all following C<attach_*>-functions expect any number of the 472=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 473
474Checks wether the named attachment is currently attached to the object.
475
476=item cf::CLASS->attach ...
477
478=item cf::CLASS->detach ...
479
480Define an anonymous attachment and attach it to all objects of the given
481CLASS. See the next function for an explanation of its arguments.
482
483You can attach to global events by using the C<cf::global> class.
484
485Example, log all player logins:
486
487 cf::player->attach (
488 on_login => sub {
489 my ($pl) = @_;
490 ...
491 },
492 );
493
494Example, attach to the jeweler skill:
495
496 cf::object->attach (
497 type => cf::SKILL,
498 subtype => cf::SK_JEWELER,
499 on_use_skill => sub {
500 my ($sk, $ob, $part, $dir, $msg) = @_;
501 ...
502 },
503 );
504
505=item cf::CLASS::attachment $name, ...
506
507Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment.
509
510Some classes such as crossfire maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name.
512
513These calls expect any number of the following handler/hook descriptions:
134 514
135=over 4 515=over 4
136 516
137=item prio => $number 517=item prio => $number
138 518
140by another C<prio> setting). Lower priority handlers get executed 520by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 521earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 522registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 523unless you know what you are doing.
144 524
525=item type => $type
526
527(Only for C<< cf::object->attach >> calls), limits the attachment to the
528given type of objects only (the additional parameter C<subtype> can be
529used to further limit to the given subtype).
530
145=item on_I<event> => \&cb 531=item on_I<event> => \&cb
146 532
147Call the given code reference whenever the named event happens (event is 533Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 534something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 535handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 544package and register them. Only handlers for eevents supported by the
159object/class are recognised. 545object/class are recognised.
160 546
161=back 547=back
162 548
163=item cf::attach_to_type $object_type, $subtype, ... 549Example, define an attachment called "sockpuppet" that calls the given
550event handler when a monster attacks:
164 551
165Attach handlers for a specific object type (e.g. TRANSPORT) and 552 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 553 on_skill_attack => sub {
167type. 554 my ($self, $victim) = @_;
555 ...
556 }
557 }
168 558
169=item cf::attach_to_objects ... 559=item $attachable->valid
170 560
171Attach handlers to all objects. Do not use this except for debugging or 561Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 562C-level object still exists. If you try to access an object that has no
173the game. 563valid C counterpart anymore you get an exception at runtime. This method
174 564can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 565exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 566
193=cut 567=cut
194 568
195# the following variables are defined in .xs and must not be re-created 569# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 570our @CB_GLOBAL = (); # registry for all global events
571our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 572our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 573our @CB_PLAYER = ();
574our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 575our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 576our @CB_MAP = ();
201 577
202my %attachment; 578my %attachment;
203 579
204sub _attach_cb($\%$$$) { 580sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 581 my ($registry, $event, $prio, $cb) = @_;
206 582
207 use sort 'stable'; 583 use sort 'stable';
208 584
209 $cb = [$prio, $cb]; 585 $cb = [$prio, $cb];
210 586
211 @{$registry->[$event]} = sort 587 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 588 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 589 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 590}
591
592# hack
593my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 594
218# attach handles attaching event callbacks 595# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 596# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 597# registry (== where the callback attaches to).
221sub _attach(\@$@) { 598sub _attach {
222 my ($registry, $klass, @arg) = @_; 599 my ($registry, $klass, @arg) = @_;
223 600
601 my $object_type;
224 my $prio = 0; 602 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 603 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
604
605 #TODO: get rid of this hack
606 if ($attachable_klass{$klass}) {
607 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
608 }
232 609
233 while (@arg) { 610 while (@arg) {
234 my $type = shift @arg; 611 my $type = shift @arg;
235 612
236 if ($type eq "prio") { 613 if ($type eq "prio") {
237 $prio = shift @arg; 614 $prio = shift @arg;
238 615
616 } elsif ($type eq "type") {
617 $object_type = shift @arg;
618 $registry = $CB_TYPE[$object_type] ||= [];
619
620 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
624
239 } elsif ($type eq "package") { 625 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 626 my $pkg = shift @arg;
241 627
242 while (my ($name, $id) = each %cb_id) { 628 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 629 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 630 _attach_cb $registry, $id, $prio, $cb;
245 } 631 }
246 } 632 }
247 633
248 } elsif (exists $cb_id{$type}) { 634 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 635 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 636
251 } elsif (ref $type) { 637 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 638 warn "attaching objects not supported, ignoring.\n";
253 639
254 } else { 640 } else {
255 shift @arg; 641 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 642 warn "attach argument '$type' not supported, ignoring.\n";
257 } 643 }
258 } 644 }
259
260 \%undo
261} 645}
262 646
263sub _attach_attachment { 647sub _object_attach {
264 my ($obj, $name, %arg) = @_; 648 my ($obj, $name, %arg) = @_;
265 649
266 my $res; 650 return if exists $obj->{_attachment}{$name};
267 651
268 if (my $attach = $attachment{$name}) { 652 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 653 my $registry = $obj->registry;
270 654
271 for (@$attach) { 655 for (@$attach) {
272 my ($klass, @attach) = @$_; 656 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 657 _attach $registry, $klass, @attach;
274 } 658 }
275 659
276 $obj->{$name} = \%arg; 660 $obj->{$name} = \%arg;
277 } else { 661 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 662 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 663 }
280 664
281 $obj->{_attachment}{$name} = undef; 665 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 666}
286 667
287sub cf::object::attach { 668sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 669 if (ref $_[0]) {
670 _object_attach @_;
671 } else {
672 _attach shift->_attach_registry, @_;
673 }
674};
289 675
290 _attach_attachment $obj, $name, %arg; 676# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 677sub cf::attachable::detach {
306 my ($obj, $name) = @_; 678 my ($obj, $name) = @_;
307 die;#d# 679
308} 680 if (ref $obj) {
309sub cf::player::detach { 681 delete $obj->{_attachment}{$name};
682 reattach ($obj);
683 } else {
684 Carp::croak "cannot, currently, detach class attachments";
685 }
686};
687
688sub cf::attachable::attached {
310 my ($obj, $name) = @_; 689 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 690
318sub attach_global { 691 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 692}
321 693
322sub attach_to_type { 694for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 695 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 696 sub cf::\L$klass\E::_attach_registry {
697 (\\\@CB_$klass, KLASS_$klass)
698 }
325 699
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 700 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 701 my \$name = shift;
343 702
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 703 \$attachment{\$name} = [[KLASS_$klass, \@_]];
704 }
705 ";
706 die if $@;
351} 707}
352 708
353our $override; 709our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 711
369 for (@$callbacks) { 725 for (@$callbacks) {
370 eval { &{$_->[1]} }; 726 eval { &{$_->[1]} };
371 727
372 if ($@) { 728 if ($@) {
373 warn "$@"; 729 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 730 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 731 override;
376 } 732 }
377 733
378 return 1 if $override; 734 return 1 if $override;
379 } 735 }
380 736
381 0 737 0
382} 738}
739
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
741
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743
744Generate an object-specific event with the given arguments.
745
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly).
749
750=back
751
752=cut
383 753
384############################################################################# 754#############################################################################
385# object support 755# object support
386 756
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 757sub reattach {
758 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 759 my ($obj) = @_;
760
402 my $registry = $obj->registry; 761 my $registry = $obj->registry;
403 762
404 @$registry = (); 763 @$registry = ();
405 764
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 765 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 766
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 767 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 768 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 769 for (@$attach) {
411 my ($klass, @attach) = @$_; 770 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 771 _attach $registry, $klass, @attach;
413 } 772 }
414 } else { 773 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 774 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 775 }
417 } 776 }
418} 777}
419 778
420sub object_freezer_save { 779cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 780 prio => -1000000,
781 on_instantiate => sub {
782 my ($obj, $data) = @_;
783
784 $data = from_json $data;
785
786 for (@$data) {
787 my ($name, $args) = @$_;
788
789 $obj->attach ($name, %{$args || {} });
790 }
791 },
792 on_reattach => \&reattach,
448 on_clone => sub { 793 on_clone => sub {
449 my ($src, $dst) = @_; 794 my ($src, $dst) = @_;
450 795
451 @{$dst->registry} = @{$src->registry}; 796 @{$dst->registry} = @{$src->registry};
452 797
453 %$dst = %$src; 798 %$dst = %$src;
454 799
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 800 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 801 if exists $src->{_attachment};
457 }, 802 },
458; 803);
804
805sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_;
807
808 sync_job {
809 if (length $$rdata) {
810 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs;
812
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh;
817 close $fh;
818
819 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh;
825 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst";
827 }
828 } else {
829 aio_unlink "$filename.pst";
830 }
831
832 aio_rename "$filename~", $filename;
833 } else {
834 warn "FATAL: $filename~: $!\n";
835 }
836 } else {
837 aio_unlink $filename;
838 aio_unlink "$filename.pst";
839 }
840 }
841}
842
843sub object_freezer_as_string {
844 my ($rdata, $objs) = @_;
845
846 use Data::Dumper;
847
848 $$rdata . Dumper $objs
849}
850
851sub object_thawer_load {
852 my ($filename) = @_;
853
854 my ($data, $av);
855
856 (aio_load $filename, $data) >= 0
857 or return;
858
859 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0
861 or return;
862 $av = eval { (Storable::thaw $av)->{objs} };
863 }
864
865 warn sprintf "loading %s (%d)\n",
866 $filename, length $data, scalar @{$av || []};#d#
867 return ($data, $av);
868}
459 869
460############################################################################# 870#############################################################################
461# old plug-in events 871# command handling &c
462 872
463sub inject_event { 873=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 874
467 my $cb = $hook[$event_code]{$extension} 875Register a callback for execution when the client sends the user command
468 or return; 876$name.
469 877
470 &$cb 878=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 879
492sub register_command { 880sub register_command {
493 my ($name, $time, $cb) = @_; 881 my ($name, $cb) = @_;
494 882
495 my $caller = caller; 883 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 884 #warn "registering command '$name/$time' to '$caller'";
497 885
498 push @{ $command{$name} }, [$time, $cb, $caller]; 886 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 887}
888
889=item cf::register_extcmd $name => \&callback($pl,$packet);
890
891Register a callbackf ro execution when the client sends an extcmd packet.
892
893If the callback returns something, it is sent back as if reply was being
894called.
895
896=cut
501 897
502sub register_extcmd { 898sub register_extcmd {
503 my ($name, $cb) = @_; 899 my ($name, $cb) = @_;
504 900
505 my $caller = caller; 901 my $caller = caller;
506 #warn "registering extcmd '$name' to '$caller'"; 902 #warn "registering extcmd '$name' to '$caller'";
507 903
508 $extcmd{$name} = [$cb, $caller]; 904 $EXTCMD{$name} = [$cb, $caller];
509} 905}
906
907cf::player->attach (
908 on_command => sub {
909 my ($pl, $name, $params) = @_;
910
911 my $cb = $COMMAND{$name}
912 or return;
913
914 for my $cmd (@$cb) {
915 $cmd->[1]->($pl->ob, $params);
916 }
917
918 cf::override;
919 },
920 on_extcmd => sub {
921 my ($pl, $buf) = @_;
922
923 my $msg = eval { from_json $buf };
924
925 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 }
931 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 }
934
935 cf::override;
936 },
937);
510 938
511sub register { 939sub register {
512 my ($base, $pkg) = @_; 940 my ($base, $pkg) = @_;
513 941
514 #TODO 942 #TODO
533 . "#line 1 \"$path\"\n{\n" 961 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 962 . (do { local $/; <$fh> })
535 . "\n};\n1"; 963 . "\n};\n1";
536 964
537 eval $source 965 eval $source
538 or die "$path: $@"; 966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
539 968
540 push @exts, $pkg; 969 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg; 970 $ext_pkg{$base} = $pkg;
542 971
543# no strict 'refs'; 972# no strict 'refs';
556# for my $idx (0 .. $#PLUGIN_EVENT) { 985# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg}; 986# delete $hook[$idx]{$pkg};
558# } 987# }
559 988
560 # remove commands 989 # remove commands
561 for my $name (keys %command) { 990 for my $name (keys %COMMAND) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
563 992
564 if (@cb) { 993 if (@cb) {
565 $command{$name} = \@cb; 994 $COMMAND{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else { 995 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"}; 996 delete $COMMAND{$name};
570 } 997 }
571 } 998 }
572 999
573 # remove extcmds 1000 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
575 delete $extcmd{$name}; 1002 delete $EXTCMD{$name};
576 } 1003 }
577 1004
578 if (my $cb = $pkg->can ("unload")) { 1005 if (my $cb = $pkg->can ("unload")) {
579 eval { 1006 eval {
580 $cb->($pkg); 1007 $cb->($pkg);
584 1011
585 Symbol::delete_package $pkg; 1012 Symbol::delete_package $pkg;
586} 1013}
587 1014
588sub load_extensions { 1015sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 1016 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 1017 next unless -r $ext;
593 eval { 1018 eval {
594 load_extension $ext; 1019 load_extension $ext;
595 1 1020 1
596 } or warn "$ext not loaded: $@"; 1021 } or warn "$ext not loaded: $@";
597 } 1022 }
598} 1023}
599 1024
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 }
692
693 cf::override;
694 },
695;
696
697############################################################################# 1025#############################################################################
698# load/save/clean perl data associated with a map 1026# load/save/clean perl data associated with a map
699 1027
700*cf::mapsupport::on_clean = sub { 1028*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1029 my ($map) = @_;
704 defined $path or return; 1032 defined $path or return;
705 1033
706 unlink "$path.pst"; 1034 unlink "$path.pst";
707}; 1035};
708 1036
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::; 1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
730 1038
731############################################################################# 1039#############################################################################
732# load/save perl data associated with player->ob objects 1040# load/save perl data associated with player->ob objects
733 1041
734sub all_objects(@) { 1042sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_ 1043 @_, map all_objects ($_->inv), @_
736} 1044}
737 1045
738attach_to_players 1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
739 on_load => sub { 1048 on_load => sub {
740 my ($pl, $path) = @_; 1049 my ($pl, $path) = @_;
741 1050
742 for my $o (all_objects $pl->ob) { 1051 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1054
746 %$o = %{ Storable::thaw pack "H*", $value }; 1055 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1056 }
748 } 1057 }
749 }, 1058 },
750; 1059);
751 1060
752############################################################################# 1061#############################################################################
753# core extensions - in perl 1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
754 1070
755=item cf::player::exists $login 1071=item cf::player::exists $login
756 1072
757Returns true when the given account exists. 1073Returns true when the given account exists.
758 1074
761sub cf::player::exists($) { 1077sub cf::player::exists($) {
762 cf::player::find $_[0] 1078 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1080}
765 1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094}
1095
1096=back
1097
1098
1099=head3 cf::map
1100
1101=over 4
1102
1103=cut
1104
1105package cf::map;
1106
1107use Fcntl;
1108use Coro::AIO;
1109
1110our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000;
1112
1113sub generate_random_map {
1114 my ($path, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region})
1130}
1131
1132# and all this just because we cannot iterate over
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136
1137 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP;
1139}
1140
1141sub try_load_header($) {
1142 my ($path) = @_;
1143
1144 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0
1146 or return;
1147
1148 my $map = cf::map::new
1149 or return;
1150
1151 # for better error messages only, will be overwritten
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160}
1161
1162sub find;
1163sub find {
1164 my ($path, $origin) = @_;
1165
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170
1171 cf::lock_wait "map_find:$key";
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key";
1175
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return;
1195
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME;
1208
1209 Coro::cede;
1210
1211 if ($map->should_reset) {
1212 $map->reset;
1213 undef $guard;
1214 $map = find $path
1215 or return;
1216 }
1217
1218 $cf::MAP{$key} = $map
1219 }
1220}
1221
1222sub load {
1223 my ($self) = @_;
1224
1225 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1227
1228 return if $self->in_memory != cf::MAP_SWAPPED;
1229
1230 $self->in_memory (cf::MAP_LOADING);
1231
1232 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1)
1234 or return;
1235
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original};
1238
1239 if (my $uniq = $path->uniq_path) {
1240 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0);
1244 }
1245 }
1246
1247 Coro::cede;
1248
1249 # now do the right thing for maps
1250 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty;
1262 $self->activate;
1263 }
1264
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY);
1268}
1269
1270sub find_sync {
1271 my ($path, $origin) = @_;
1272
1273 cf::sync_job { cf::map::find $path, $origin }
1274}
1275
1276sub do_load_sync {
1277 my ($map) = @_;
1278
1279 cf::sync_job { $map->load };
1280}
1281
1282sub save {
1283 my ($self) = @_;
1284
1285 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286
1287 $self->{last_save} = $cf::RUNTIME;
1288
1289 return unless $self->dirty;
1290
1291 my $save = $self->{path}->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1293
1294 $self->{load_path} = $save;
1295
1296 return if $self->{deny_save};
1297
1298 local $self->{last_access} = $self->last_access;#d#
1299
1300 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES);
1303 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 }
1306}
1307
1308sub swap_out {
1309 my ($self) = @_;
1310
1311 # save first because save cedes
1312 $self->save;
1313
1314 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315
1316 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 my $lock = cf::lock_acquire "map_data:" . $self->path;
1368
1369 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371
1372 warn "resetting map ", $self->path;#d#
1373
1374 delete $cf::MAP{$self->path};
1375
1376 $_->clear_links_to ($self) for values %cf::MAP;
1377
1378 $self->unlink_save;
1379 $self->destroy;
1380}
1381
1382my $nuke_counter = "aaaa";
1383
1384sub nuke {
1385 my ($self) = @_;
1386
1387 $self->{deny_save} = 1;
1388 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++));
1390 $self->reset; # polite request, might not happen
1391}
1392
1393sub customise_for {
1394 my ($map, $ob) = @_;
1395
1396 if ($map->per_player) {
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1398 }
1399
1400 $map
1401}
1402
1403sub emergency_save {
1404 my $freeze_guard = cf::freeze_mainloop;
1405
1406 warn "enter emergency map save\n";
1407
1408 cf::sync_job {
1409 warn "begin emergency map save\n";
1410 $_->save for values %cf::MAP;
1411 };
1412
1413 warn "end emergency map save\n";
1414}
1415
1416package cf;
1417
1418=back
1419
1420
1421=head3 cf::object::player
1422
1423=over 4
1424
766=item $player->reply ($npc, $msg[, $flags]) 1425=item $player_object->reply ($npc, $msg[, $flags])
767 1426
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1428can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1429dialogue with the given NPC character.
771 1430
772=cut 1431=cut
773 1432
774# rough implementation of a future "reply" method that works 1433# rough implementation of a future "reply" method that works
775# with dialog boxes. 1434# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1436sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1437 my ($self, $npc, $msg, $flags) = @_;
778 1438
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1440
784 $msg = $npc->name . " says: $msg" if $npc; 1444 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1445 $self->message ($msg, $flags);
786 } 1446 }
787} 1447}
788 1448
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1449=item $player_object->may ("access")
790 1450
791Sends an ext reply to the player. 1451Returns wether the given player is authorized to access resource "access"
1452(e.g. "command_wizcast").
792 1453
793=cut 1454=cut
794 1455
795sub cf::player::ext_reply($$$%) { 1456sub cf::object::player::may {
1457 my ($self, $access) = @_;
1458
1459 $self->flag (cf::FLAG_WIZ) ||
1460 (ref $cf::CFG{"may_$access"}
1461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1462 : $cf::CFG{"may_$access"})
1463}
1464
1465=item $player_object->enter_link
1466
1467Freezes the player and moves him/her to a special map (C<{link}>).
1468
1469The player should be reaosnably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though.
1471
1472=item $player_object->leave_link ($map, $x, $y)
1473
1474Moves the player out of the specila link map onto the given map. If the
1475map is not valid (or omitted), the player will be moved back to the
1476location he/she was before the call to C<enter_link>, or, if that fails,
1477to the emergency map position.
1478
1479Might block.
1480
1481=cut
1482
1483sub cf::object::player::enter_link {
1484 my ($self) = @_;
1485
1486 $self->deactivate_recursive;
1487
1488 return if $self->map == $LINK_MAP;
1489
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map;
1492
1493 $self->enter_map ($LINK_MAP, 20, 20);
1494}
1495
1496sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_;
1498
1499 my $link_pos = delete $self->{_link_pos};
1500
1501 unless ($map) {
1502 # restore original map position
1503 ($map, $x, $y) = @{ $link_pos || [] };
1504 $map = cf::map::find $map;
1505
1506 unless ($map) {
1507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1508 $map = cf::map::find $map
1509 or die "FATAL: cannot load emergency map\n";
1510 }
1511 }
1512
1513 ($x, $y) = (-1, -1)
1514 unless (defined $x) && (defined $y);
1515
1516 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0;
1519
1520 $map->load;
1521
1522 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524}
1525
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut
1557
1558sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_;
1560
1561 $self->enter_link;
1562
1563 (Coro::async_pool {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string;
1567 $map = $map->customise_for ($self) if $map;
1568
1569# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573
1574 $self->leave_link ($map, $x, $y);
1575 })->prio (1);
1576}
1577
1578=item $player_object->enter_exit ($exit_object)
1579
1580=cut
1581
1582sub parse_random_map_params {
1583 my ($spec) = @_;
1584
1585 my $rmp = { # defaults
1586 xsize => 10,
1587 ysize => 10,
1588 };
1589
1590 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2;
1592
1593 $rmp->{lc $k} = $v if (length $k) && (length $v);
1594 }
1595
1596 $rmp
1597}
1598
1599sub prepare_random_map {
1600 my ($exit) = @_;
1601
1602 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object
1605
1606 my $rmp = parse_random_map_params $exit->msg;
1607
1608 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name;
1610 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y;
1613 }
1614
1615 $rmp->{random_seed} ||= $exit->random_seed;
1616
1617 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data;
1619
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0;
1622
1623 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef);
1625 }
1626}
1627
1628sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1629 my ($self, $exit) = @_;
797 1630
798 $msg{msgid} = $id; 1631 return unless $self->type == cf::PLAYER;
799 1632
800 $self->send ("ext " . to_json \%msg); 1633 $self->enter_link;
801}
802 1634
803############################################################################# 1635 (Coro::async_pool {
804# map scripting support 1636 $self->deactivate_recursive; # just to be sure
1637 unless (eval {
1638 prepare_random_map $exit
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643
1644 1;
1645 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master",
1649 cf::NDI_UNIQUE | cf::NDI_RED);
1650
1651 warn "ERROR in enter_exit: $@";
1652 $self->leave_link;
1653 }
1654 })->prio (1);
1655}
1656
1657=head3 cf::client
1658
1659=over 4
1660
1661=item $client->send_drawinfo ($text, $flags)
1662
1663Sends a drawinfo packet to the client. Circumvents output buffering so
1664should not be used under normal circumstances.
1665
1666=cut
1667
1668sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_;
1670
1671 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1673}
1674
1675
1676=item $success = $client->query ($flags, "text", \&cb)
1677
1678Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681
1682Queries can fail, so check the return code. Or don't, as queries will become
1683reliable at some point in the future.
1684
1685=cut
1686
1687sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_;
1689
1690 return unless $self->state == ST_PLAYING
1691 || $self->state == ST_SETUP
1692 || $self->state == ST_CUSTOM;
1693
1694 $self->state (ST_CUSTOM);
1695
1696 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698
1699 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1;
1701}
1702
1703cf::client->attach (
1704 on_reply => sub {
1705 my ($ns, $msg) = @_;
1706
1707 # this weird shuffling is so that direct followup queries
1708 # get handled first
1709 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711
1712 (shift @$queue)->[1]->($msg);
1713
1714 push @{ $ns->{query_queue} }, @$queue;
1715
1716 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) {
1718 $ns->send_packet ($ns->{query_queue}[0][0]);
1719 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 }
1722 }
1723 },
1724);
1725
1726=item $client->coro (\&cb)
1727
1728Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection).
1731
1732=cut
1733
1734sub cf::client::coro {
1735 my ($self, $cb) = @_;
1736
1737 my $coro = &Coro::async_pool ($cb);
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
1758
1759=head2 SAFE SCRIPTING
1760
1761Functions that provide a safe environment to compile and execute
1762snippets of perl code without them endangering the safety of the server
1763itself. Looping constructs, I/O operators and other built-in functionality
1764is not available in the safe scripting environment, and the number of
1765functions and methods that can be called is greatly reduced.
1766
1767=cut
805 1768
806our $safe = new Safe "safe"; 1769our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 1770our $safe_hole = new Safe::Hole;
808 1771
809$SIG{FPE} = 'IGNORE'; 1772$SIG{FPE} = 'IGNORE';
810 1773
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 1775
813# here we export the classes and methods available to script code 1776# here we export the classes and methods available to script code
814 1777
1778=pod
1779
1780The following fucntions and emthods are available within a safe environment:
1781
1782 cf::object contr pay_amount pay_player map
1783 cf::object::player player
1784 cf::player peaceful
1785 cf::map trigger
1786
1787=cut
1788
815for ( 1789for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 1790 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 1791 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 1792 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)],
819) { 1794) {
820 no strict 'refs'; 1795 no strict 'refs';
821 my ($pkg, @funs) = @$_; 1796 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 1798 for @funs;
824} 1799}
1800
1801=over 4
1802
1803=item @retval = safe_eval $code, [var => value, ...]
1804
1805Compiled and executes the given perl code snippet. additional var/value
1806pairs result in temporary local (my) scalar variables of the given name
1807that are available in the code snippet. Example:
1808
1809 my $five = safe_eval '$first + $second', first => 1, second => 4;
1810
1811=cut
825 1812
826sub safe_eval($;@) { 1813sub safe_eval($;@) {
827 my ($code, %vars) = @_; 1814 my ($code, %vars) = @_;
828 1815
829 my $qcode = $code; 1816 my $qcode = $code;
852 } 1839 }
853 1840
854 wantarray ? @res : $res[0] 1841 wantarray ? @res : $res[0]
855} 1842}
856 1843
1844=item cf::register_script_function $function => $cb
1845
1846Register a function that can be called from within map/npc scripts. The
1847function should be reasonably secure and should be put into a package name
1848like the extension.
1849
1850Example: register a function that gets called whenever a map script calls
1851C<rent::overview>, as used by the C<rent> extension.
1852
1853 cf::register_script_function "rent::overview" => sub {
1854 ...
1855 };
1856
1857=cut
1858
857sub register_script_function { 1859sub register_script_function {
858 my ($fun, $cb) = @_; 1860 my ($fun, $cb) = @_;
859 1861
860 no strict 'refs'; 1862 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1863 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 1864}
863 1865
1866=back
1867
1868=cut
1869
1870#############################################################################
1871
1872=head2 EXTENSION DATABASE SUPPORT
1873
1874Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which
1876excludes objects.
1877
1878The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique.
1880
1881=over 4
1882
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else {
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 },
1970 );
1971}
1972
864############################################################################# 1973#############################################################################
865# the server's main() 1974# the server's main()
866 1975
1976sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return;
1979
1980 local $/;
1981 *CFG = YAML::Syck::Load <$fh>;
1982
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984
1985 if (exists $CFG{mlockall}) {
1986 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall
1988 and die "WARNING: m(un)lockall failed: $!\n";
1989 };
1990 warn $@ if $@;
1991 }
1992}
1993
867sub main { 1994sub main {
1995 # we must not ever block the main coroutine
1996 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub {
1999 Event::one_event;
2000 })->();
2001 };
2002
2003 cfg_load;
2004 db_load;
2005 load_extensions;
868 Event::loop; 2006 Event::loop;
869} 2007}
870 2008
871############################################################################# 2009#############################################################################
872# initialisation 2010# initialisation
873 2011
2012sub reload() {
2013 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n";
2016 return;
2017 }
2018
2019 warn "reloading...";
2020
2021 my $guard = freeze_mainloop;
2022 cf::emergency_save;
2023
2024 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved
2026
2027 # cancel all watchers
2028 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 }
2055
2056 Symbol::delete_package $k;
2057 }
2058
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible
2064 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"};
2072
2073 # don't, removes xs symbols, too,
2074 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__;
2076
2077 # reload cf.pm
2078 warn "reloading cf.pm";
2079 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081
2082 # load config and database again
2083 cf::cfg_load;
2084 cf::db_load;
2085
2086 # load extensions
2087 warn "load extensions";
2088 cf::load_extensions;
2089
2090 # reattach attachments to objects
2091 warn "reattach";
2092 _global_reattach;
2093 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
874register "<global>", __PACKAGE__; 2147register "<global>", __PACKAGE__;
875 2148
2149register_command "reload" => sub {
2150 my ($who, $arg) = @_;
2151
2152 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload.");
2156 }
2157};
2158
876unshift @INC, $LIBDIR; 2159unshift @INC, $LIBDIR;
877 2160
878load_extensions;
879
880$TICK_WATCHER = Event->timer ( 2161$TICK_WATCHER = Event->timer (
2162 reentrant => 0,
881 prio => 1, 2163 prio => 0,
882 at => $NEXT_TICK || 1, 2164 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL,
883 cb => sub { 2166 cb => sub {
884 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
885 2168 $RUNTIME += $TICK;
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2169 $NEXT_TICK += $TICK;
888 2170
889 # if we are delayed by four ticks, skip them all 2171 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2173
892 $TICK_WATCHER->at ($NEXT_TICK); 2174 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2175 $TICK_WATCHER->start;
894 }, 2176 },
895); 2177);
896 2178
897_reload_2; 2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 },
2199);
2200
2201END { cf::emergency_save }
898 2202
8991 22031
900 2204

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines