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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.171 by root, Sun Jan 14 12:24:48 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
273 warn $@ if $@; 312 warn $@ if $@;
274 undef $busy; 313 undef $busy;
275 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
276 315
277 while ($busy) { 316 while ($busy) {
278 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 318 }
283 319
284 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
285 } else { 321 } else {
286 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
289 } 325 }
290} 326}
291 327
292=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
293 329
294Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 331extension calling this is being unloaded.
296 332
297=cut 333=cut
298 334
299sub async_ext(&) { 335sub async_ext(&) {
332} 368}
333 369
334=back 370=back
335 371
336=cut 372=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 373
458############################################################################# 374#############################################################################
459 375
460=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
461 377
587our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 504our @CB_MAP = ();
589 505
590my %attachment; 506my %attachment;
591 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
592sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
594 516
595 use sort 'stable'; 517 use sort 'stable';
596 518
767# object support 689# object support
768 690
769sub reattach { 691sub reattach {
770 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 696
773 my $registry = $obj->registry; 697 my $registry = $obj->registry;
774 698
775 @$registry = (); 699 @$registry = ();
776 700
908=cut 832=cut
909 833
910sub register_extcmd { 834sub register_extcmd {
911 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
912 836
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
917} 838}
918 839
919cf::player->attach ( 840cf::player->attach (
920 on_command => sub { 841 on_command => sub {
921 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
934 855
935 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
936 857
937 if (ref $msg) { 858 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 862 }
942 } 863 }
943 } else { 864 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 867
947 cf::override; 868 cf::override;
948 }, 869 },
949); 870);
950 871
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 872sub load_extension {
958 my ($path) = @_; 873 my ($path) = @_;
959 874
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 876 my $base = $1;
962 my $pkg = $1; 877 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
965 880
966 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
967 882
968 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 884 or die "$path: $!";
970 885
971 my $source = 886 my $source =
972 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
975 . "\n};\n1"; 890 . "\n};\n1";
976 891
977 eval $source 892 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 894 : "extension disabled.\n";
980 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 896 warn $@;
982 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
983 898 exit 1;
984# no strict 'refs'; 899 }
985# @{"$pkg\::ISA"} = ext::; 900 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 901 }
1000 902
1001 # remove commands 903 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 904}
1026 905
1027sub load_extensions { 906sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 908 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1034 } 913 }
1035} 914}
1036 915
1037############################################################################# 916#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 917
1075=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1076 919
1077Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1078 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1079=head3 cf::player 928=head3 cf::player
1080 929
1081=over 4 930=over 4
1082 931
1083=item cf::player::exists $login 932=item cf::player::find $login
1084 933
1085Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1086 935
1087=cut 936=cut
1088 937
1089sub cf::player::exists($) { 938sub playerdir($) {
1090 cf::player::find $_[0] 939 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1092} 1085}
1093 1086
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1088
1096Sends an ext reply to the player. 1089Sends an ext reply to the player.
1097 1090
1098=cut 1091=cut
1099 1092
1100sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1102 1095
1103 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1104 1097
1105 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1106} 1099}
1100
1101package cf;
1107 1102
1108=back 1103=back
1109 1104
1110 1105
1111=head3 cf::map 1106=head3 cf::map
1117package cf::map; 1112package cf::map;
1118 1113
1119use Fcntl; 1114use Fcntl;
1120use Coro::AIO; 1115use Coro::AIO;
1121 1116
1117use overload
1118 '""' => \&as_string;
1119
1122our $MAX_RESET = 3600; 1120our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1121our $DEFAULT_RESET = 3000;
1124 1122
1125sub generate_random_map { 1123sub generate_random_map {
1126 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1127 1125
1128 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1127 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1254}
1143 1255
1144# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1145# all maps in C++... 1257# all maps in C++...
1146sub change_all_map_light { 1258sub change_all_map_light {
1148 1260
1149 $_->change_map_light ($change) 1261 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1262 for grep $_->outdoor, values %cf::MAP;
1151} 1263}
1152 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1153sub try_load_header($) { 1273sub load_header_from($) {
1154 my ($path) = @_; 1274 my ($self, $path) = @_;
1155 1275
1156 utf8::encode $path; 1276 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1158 or return; 1278 or return;
1159 1279
1160 my $map = cf::map::new 1280 $self->_load_header ($path)
1161 or return; 1281 or return;
1162 1282
1163 # for better error messages only, will be overwritten 1283 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1284
1166 $map->load_header ($path) 1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1167 or return; 1311 or return;
1168 1312
1169 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1170 1318
1171 $map 1319 1
1172} 1320}
1173 1321
1174sub find; 1322sub find;
1175sub find { 1323sub find {
1176 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1177 1325
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1327
1183 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1184 1329
1185 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1187 1332 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1333 or return;
1207 1334
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1220 1336
1221 Coro::cede; 1337 $map->load_header
1338 or return;
1222 1339
1223 if ($map->should_reset) { 1340 if ($map->should_reset) {
1341 $cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1342 $map->reset;
1225 undef $guard; 1343 undef $guard;
1226 $map = find $path 1344 $map = find $path
1227 or return; 1345 or return;
1228 } 1346 }
1229 1347
1230 $cf::MAP{$key} = $map 1348 $cf::MAP{$path} = $map
1231 } 1349 }
1232} 1350}
1233 1351
1234sub load { 1352sub load {
1235 my ($self) = @_; 1353 my ($self) = @_;
1236 1354
1237 my $path = $self->{path}; 1355 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1356 my $guard = cf::lock_acquire "map_load:$path";
1239 1357
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1358 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1359
1242 $self->in_memory (cf::MAP_LOADING); 1360 $self->in_memory (cf::MAP_LOADING);
1243 1361
1244 $self->alloc; 1362 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1363 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1364 or return;
1247 1365
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1366 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1367 if delete $self->{load_original};
1250 1368
1251 if (my $uniq = $path->uniq_path) { 1369 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1370 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1371 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1372 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1373 $self->_load_objects ($uniq, 0);
1256 } 1374 }
1257 } 1375 }
1258 1376
1259 Coro::cede; 1377 Coro::cede;
1260 1378
1261 # now do the right thing for maps 1379 # now do the right thing for maps
1262 $self->link_multipart_objects; 1380 $self->link_multipart_objects;
1263 1381
1264 if ($self->{path}->is_style_map) { 1382 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1383 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1384 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1385 $self->update_buttons;
1386 Coro::cede;
1271 $self->set_darkness_map; 1387 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1388 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1389 unless $self->difficulty;
1390 Coro::cede;
1274 $self->activate; 1391 $self->activate;
1275 } 1392 }
1276 1393
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1394 $self->in_memory (cf::MAP_IN_MEMORY);
1395}
1396
1397sub customise_for {
1398 my ($self, $ob) = @_;
1399
1400 return find "~" . $ob->name . "/" . $self->{path}
1401 if $self->per_player;
1402
1403 $self
1404}
1405
1406# find and load all maps in the 3x3 area around a map
1407sub load_diag {
1408 my ($map) = @_;
1409
1410 my @diag; # diagonal neighbours
1411
1412 for (0 .. 3) {
1413 my $neigh = $map->tile_path ($_)
1414 or next;
1415 $neigh = find $neigh, $map
1416 or next;
1417 $neigh->load;
1418
1419 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1420 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1421 }
1422
1423 for (@diag) {
1424 my $neigh = find @$_
1425 or next;
1426 $neigh->load;
1427 }
1280} 1428}
1281 1429
1282sub find_sync { 1430sub find_sync {
1283 my ($path, $origin) = @_; 1431 my ($path, $origin) = @_;
1284 1432
1285 cf::sync_job { cf::map::find $path, $origin } 1433 cf::sync_job { find $path, $origin }
1286} 1434}
1287 1435
1288sub do_load_sync { 1436sub do_load_sync {
1289 my ($map) = @_; 1437 my ($map) = @_;
1290 1438
1291 cf::sync_job { $map->load }; 1439 cf::sync_job { $map->load };
1292} 1440}
1293 1441
1442our %MAP_PREFETCH;
1443our $MAP_PREFETCHER = Coro::async {
1444 while () {
1445 for my $path (keys %MAP_PREFETCH) {
1446 my $map = find $path
1447 or next;
1448 $map->load;
1449
1450 delete $MAP_PREFETCH{$path};
1451 }
1452 Coro::schedule;
1453 }
1454};
1455
1456sub find_async {
1457 my ($path, $origin) = @_;
1458
1459 $path = normalise $path, $origin && $origin->{path};
1460
1461 if (my $map = $cf::MAP{$path}) {
1462 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1463 }
1464
1465 $MAP_PREFETCH{$path} = 0;
1466 $MAP_PREFETCHER->ready;
1467
1468 ()
1469}
1470
1294sub save { 1471sub save {
1295 my ($self) = @_; 1472 my ($self) = @_;
1296 1473
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1474 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1475
1299 $self->{last_save} = $cf::RUNTIME; 1476 $self->{last_save} = $cf::RUNTIME;
1300 1477
1301 return unless $self->dirty; 1478 return unless $self->dirty;
1302 1479
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1480 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1481 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1482
1306 $self->{load_path} = $save; 1483 $self->{load_path} = $save;
1307 1484
1308 return if $self->{deny_save}; 1485 return if $self->{deny_save};
1309 1486
1310 local $self->{last_access} = $self->last_access;#d# 1487 local $self->{last_access} = $self->last_access;#d#
1311 1488
1489 cf::async {
1490 $_->contr->save for $self->players;
1491 };
1492
1312 if ($uniq) { 1493 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1494 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1495 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1496 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1498 }
1318} 1499}
1319 1500
1320sub swap_out { 1501sub swap_out {
1321 my ($self) = @_; 1502 my ($self) = @_;
1335 1516
1336sub reset_at { 1517sub reset_at {
1337 my ($self) = @_; 1518 my ($self) = @_;
1338 1519
1339 # TODO: safety, remove and allow resettable per-player maps 1520 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1521 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1522 return 1e99 if $self->{deny_reset};
1342 1523
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1524 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1525 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1526
1350 my ($self) = @_; 1531 my ($self) = @_;
1351 1532
1352 $self->reset_at <= $cf::RUNTIME 1533 $self->reset_at <= $cf::RUNTIME
1353} 1534}
1354 1535
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename { 1536sub rename {
1364 my ($self, $new_path) = @_; 1537 my ($self, $new_path) = @_;
1365 1538
1539 normalise $new_path;
1540
1366 $self->unlink_save; 1541 $self->unlink_save;
1367 1542
1368 delete $cf::MAP{$self->path}; 1543 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path; 1544 $self->{path} = $new_path; $self->path ($self->{path});
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self; 1545 $cf::MAP{$self->path} = $self;
1372 1546
1373 $self->save; 1547 $self->save;
1374} 1548}
1375 1549
1376sub reset { 1550sub reset {
1377 my ($self) = @_; 1551 my ($self) = @_;
1378 1552
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1553 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1554
1381 return if $self->players; 1555 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1556 return if $self->isa ("ext::map_per_player");#d#
1383 1557
1384 warn "resetting map ", $self->path;#d# 1558 warn "resetting map ", $self->path;#d#
1385 1559
1386 delete $cf::MAP{$self->path}; 1560 delete $cf::MAP{$self->path};
1561
1562 $self->in_memory (cf::MAP_SWAPPED);
1563 $self->clear;
1387 1564
1388 $_->clear_links_to ($self) for values %cf::MAP; 1565 $_->clear_links_to ($self) for values %cf::MAP;
1389 1566
1390 $self->unlink_save; 1567 $self->unlink_save;
1391 $self->destroy; 1568 $self->destroy;
1400 $self->reset_timeout (1); 1577 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1578 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen 1579 $self->reset; # polite request, might not happen
1403} 1580}
1404 1581
1405sub customise_for { 1582=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1583
1408 if ($map->per_player) { 1584Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1585instantiated unique items. May block.
1410 }
1411 1586
1412 $map 1587=cut
1413}
1414 1588
1415sub emergency_save { 1589sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1590 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1591 or return;
1417 1592
1418 warn "enter emergency map save\n"; 1593 my @paths;
1419 1594
1420 cf::sync_job { 1595 for (@$files) {
1421 warn "begin emergency map save\n"; 1596 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1597 next if /\.pst$/;
1598 next unless /^$PATH_SEP/o;
1599
1600 s/\.map$//;
1601 push @paths, $_;
1423 }; 1602 }
1424 1603
1425 warn "end emergency map save\n"; 1604 \@paths
1426} 1605}
1427 1606
1428package cf; 1607package cf;
1429 1608
1430=back 1609=back
1431 1610
1611=head3 cf::object
1612
1613=cut
1614
1615package cf::object;
1616
1617=over 4
1618
1619=item $ob->inv_recursive
1620
1621Returns the inventory of the object _and_ their inventories, recursively.
1622
1623=cut
1624
1625sub inv_recursive_;
1626sub inv_recursive_ {
1627 map { $_, inv_recursive_ $_->inv } @_
1628}
1629
1630sub inv_recursive {
1631 inv_recursive_ inv $_[0]
1632}
1633
1634package cf;
1635
1636=back
1432 1637
1433=head3 cf::object::player 1638=head3 cf::object::player
1434 1639
1435=over 4 1640=over 4
1436 1641
1476 1681
1477=item $player_object->enter_link 1682=item $player_object->enter_link
1478 1683
1479Freezes the player and moves him/her to a special map (C<{link}>). 1684Freezes the player and moves him/her to a special map (C<{link}>).
1480 1685
1481The player should be reaosnably safe there for short amounts of time. You 1686The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1687I<MUST> call C<leave_link> as soon as possible, though.
1483 1688
1689Will never block.
1690
1484=item $player_object->leave_link ($map, $x, $y) 1691=item $player_object->leave_link ($map, $x, $y)
1485 1692
1486Moves the player out of the specila link map onto the given map. If the 1693Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1694map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1695to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1696fails, to the emergency map position.
1490 1697
1491Might block. 1698Might block.
1492 1699
1493=cut 1700=cut
1701
1702sub link_map {
1703 unless ($LINK_MAP) {
1704 $LINK_MAP = cf::map::find "{link}"
1705 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1706 $LINK_MAP->load;
1707 }
1708
1709 $LINK_MAP
1710}
1494 1711
1495sub cf::object::player::enter_link { 1712sub cf::object::player::enter_link {
1496 my ($self) = @_; 1713 my ($self) = @_;
1497 1714
1498 $self->deactivate_recursive; 1715 $self->deactivate_recursive;
1499 1716
1500 return if $self->map == $LINK_MAP; 1717 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1718
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1719 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1720 if $self->map;
1504 1721
1505 $self->enter_map ($LINK_MAP, 20, 20); 1722 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1506} 1723}
1507 1724
1508sub cf::object::player::leave_link { 1725sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1726 my ($self, $map, $x, $y) = @_;
1510 1727
1528 # use -1 or undef as default coordinates, not 0, 0 1745 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1746 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1747 if $x <=0 && $y <= 0;
1531 1748
1532 $map->load; 1749 $map->load;
1750 $map->load_diag;
1533 1751
1752 return unless $self->contr->active;
1534 $self->activate_recursive; 1753 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1754 $self->enter_map ($map, $x, $y);
1536} 1755}
1537 1756
1538cf::player->attach ( 1757cf::player->attach (
1550 my ($pl) = @_; 1769 my ($pl) = @_;
1551 1770
1552 # try to abort aborted map switching on player login :) 1771 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1772 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1773 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1774 $pl->ob->enter_link;
1557 (async { 1775 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1776 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1777 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1778 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1794 my ($self, $path, $x, $y) = @_;
1577 1795
1578 $self->enter_link; 1796 $self->enter_link;
1579 1797
1580 (async { 1798 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1799 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1800 $map = $map->customise_for ($self) if $map;
1585 1801
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1802# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1803# if $map;
1588 1804
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1805 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1806
1591 $self->leave_link ($map, $x, $y); 1807 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1808 })->prio (1);
1593} 1809}
1594 1810
1653 $self->deactivate_recursive; # just to be sure 1869 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1870 unless (eval {
1655 prepare_random_map $exit 1871 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 1872 if $exit->slaying eq "/!";
1657 1873
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1874 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1875 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1876
1661 1; 1877 1;
1662 }) { 1878 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1879 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1880 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1881 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1882 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1883
1668 warn "ERROR in enter_exit: $@"; 1884 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1885 $self->leave_link;
1670 } 1886 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2218 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2219 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2220
2005 if (exists $CFG{mlockall}) { 2221 if (exists $CFG{mlockall}) {
2006 eval { 2222 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2223 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2224 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2225 };
2010 warn $@ if $@; 2226 warn $@ if $@;
2011 } 2227 }
2012} 2228}
2023 load_extensions; 2239 load_extensions;
2024 Event::loop; 2240 Event::loop;
2025} 2241}
2026 2242
2027############################################################################# 2243#############################################################################
2028# initialisation 2244# initialisation and cleanup
2245
2246# install some emergency cleanup handlers
2247BEGIN {
2248 for my $signal (qw(INT HUP TERM)) {
2249 Event->signal (
2250 data => WF_AUTOCANCEL,
2251 signal => $signal,
2252 cb => sub {
2253 cf::cleanup "SIG$signal";
2254 },
2255 );
2256 }
2257}
2258
2259sub emergency_save() {
2260 my $freeze_guard = cf::freeze_mainloop;
2261
2262 warn "enter emergency perl save\n";
2263
2264 cf::sync_job {
2265 # use a peculiar iteration method to avoid tripping on perl
2266 # refcount bugs in for. also avoids problems with players
2267 # and maps saved/destroyed asynchronously.
2268 warn "begin emergency player save\n";
2269 for my $login (keys %cf::PLAYER) {
2270 my $pl = $cf::PLAYER{$login} or next;
2271 $pl->valid or next;
2272 $pl->save;
2273 }
2274 warn "end emergency player save\n";
2275
2276 warn "begin emergency map save\n";
2277 for my $path (keys %cf::MAP) {
2278 my $map = $cf::MAP{$path} or next;
2279 $map->valid or next;
2280 $map->save;
2281 }
2282 warn "end emergency map save\n";
2283 };
2284
2285 warn "leave emergency perl save\n";
2286}
2029 2287
2030sub reload() { 2288sub reload() {
2031 # can/must only be called in main 2289 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2290 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2291 warn "can only reload from main coroutine\n";
2034 return; 2292 return;
2035 } 2293 }
2036 2294
2037 warn "reloading..."; 2295 warn "reloading...";
2038 2296
2297 warn "freezing server";
2039 my $guard = freeze_mainloop; 2298 my $guard = freeze_mainloop;
2040 cf::emergency_save; 2299 cf::emergency_save;
2041 2300
2301 warn "sync database to disk";
2302 cf::db_sync;
2303 IO::AIO::flush;
2304
2042 eval { 2305 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2306 # if anything goes wrong in here, we should simply crash as we already saved
2044 2307
2045 # cancel all watchers 2308 warn "cancel all watchers";
2046 for (Event::all_watchers) { 2309 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2310 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2311 }
2049 2312
2050 # cancel all extension coros 2313 warn "cancel all extension coros";
2051 $_->cancel for values %EXT_CORO; 2314 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2315 %EXT_CORO = ();
2053 2316
2317 warn "remove commands";
2318 %COMMAND = ();
2319
2320 warn "remove ext commands";
2321 %EXTCMD = ();
2322
2054 # unload all extensions 2323 warn "unload/nuke all extensions";
2055 for (@exts) { 2324 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2325 warn "... unloading $pkg";
2057 unload_extension $_; 2326
2327 if (my $cb = $pkg->can ("unload")) {
2328 eval {
2329 $cb->($pkg);
2330 1
2331 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2332 }
2059 2333
2334 warn "... nuking $pkg";
2335 Symbol::delete_package $pkg;
2336 }
2337
2060 # unload all modules loaded from $LIBDIR 2338 warn "unload all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2339 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2340 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2341
2064 warn "removing <$k>"; 2342 warn "removing <$k>";
2065 delete $INC{$k}; 2343 delete $INC{$k};
2072 } 2350 }
2073 2351
2074 Symbol::delete_package $k; 2352 Symbol::delete_package $k;
2075 } 2353 }
2076 2354
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2355 warn "get rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2356 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2357 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2358
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2359 warn "unload cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2360 delete $INC{"cf.pm"};
2090 2361
2091 # don't, removes xs symbols, too, 2362 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2363 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2364 #Symbol::delete_package __PACKAGE__;
2094 2365
2095 # reload cf.pm
2096 warn "reloading cf.pm"; 2366 warn "reloading cf.pm";
2097 require cf; 2367 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2368 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2369
2100 # load config and database again 2370 warn "load config and database again";
2101 cf::cfg_load; 2371 cf::cfg_load;
2102 cf::db_load; 2372 cf::db_load;
2103 2373
2104 # load extensions
2105 warn "load extensions"; 2374 warn "load extensions";
2106 cf::load_extensions; 2375 cf::load_extensions;
2107 2376
2108 # reattach attachments to objects 2377 warn "reattach attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2378 _global_reattach;
2379 warn "reattach attachments to maps";
2380 reattach $_ for values %MAP;
2111 }; 2381 };
2112 2382
2113 if ($@) { 2383 if ($@) {
2114 warn $@; 2384 warn $@;
2115 warn "error while reloading, exiting."; 2385 warn "error while reloading, exiting.";
2116 exit 1; 2386 exit 1;
2117 } 2387 }
2118 2388
2119 warn "reloaded successfully"; 2389 warn "reloaded";
2120}; 2390};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2391
2167register_command "reload" => sub { 2392register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2393 my ($who, $arg) = @_;
2169 2394
2170 if ($who->flag (FLAG_WIZ)) { 2395 if ($who->flag (FLAG_WIZ)) {
2180 reentrant => 0, 2405 reentrant => 0,
2181 prio => 0, 2406 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2407 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2408 data => WF_AUTOCANCEL,
2184 cb => sub { 2409 cb => sub {
2410 $NOW = Event::time;
2411
2185 cf::server_tick; # one server iteration 2412 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2413 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2414 $NEXT_TICK += $TICK;
2415
2416 $WAIT_FOR_TICK->broadcast;
2417 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2418
2189 # if we are delayed by four ticks or more, skip them all 2419 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2420 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2421
2192 $TICK_WATCHER->at ($NEXT_TICK); 2422 $TICK_WATCHER->at ($NEXT_TICK);
2194 }, 2424 },
2195); 2425);
2196 2426
2197IO::AIO::max_poll_time $TICK * 0.2; 2427IO::AIO::max_poll_time $TICK * 0.2;
2198 2428
2199Event->io ( 2429$AIO_POLL_WATCHER = Event->io (
2200 fd => IO::AIO::poll_fileno, 2430 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2431 poll => 'r',
2202 prio => 5, 2432 prio => 5,
2203 data => WF_AUTOCANCEL, 2433 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2434 cb => \&IO::AIO::poll_cb,
2205); 2435);
2206 2436
2207Event->timer ( 2437$WRITE_RUNTIME_WATCHER = Event->timer (
2208 data => WF_AUTOCANCEL, 2438 data => WF_AUTOCANCEL,
2209 after => 0, 2439 after => 0,
2210 interval => 10, 2440 interval => 10,
2211 cb => sub { 2441 cb => sub {
2212 (Coro::unblock_sub { 2442 (Coro::unblock_sub {

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