ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
286 } 327 }
287} 328}
288 329
289=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
290 331
291Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 333extension calling this is being unloaded.
293 334
294=cut 335=cut
295 336
296sub async_ext(&) { 337sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
311 352
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 354 or return;
314 355
356 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 361 and return;
318 362
319 aio_fsync $fh 363 aio_fsync $fh
320 and return; 364 and return;
329} 373}
330 374
331=back 375=back
332 376
333=cut 377=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 378
455############################################################################# 379#############################################################################
456 380
457=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
458 382
584our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 509our @CB_MAP = ();
586 510
587my %attachment; 511my %attachment;
588 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
589sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
591 521
592 use sort 'stable'; 522 use sort 'stable';
593 523
764# object support 694# object support
765 695
766sub reattach { 696sub reattach {
767 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 701
770 my $registry = $obj->registry; 702 my $registry = $obj->registry;
771 703
772 @$registry = (); 704 @$registry = ();
773 705
905=cut 837=cut
906 838
907sub register_extcmd { 839sub register_extcmd {
908 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
909 841
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
914} 843}
915 844
916cf::player->attach ( 845cf::player->attach (
917 on_command => sub { 846 on_command => sub {
918 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
931 860
932 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
933 862
934 if (ref $msg) { 863 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 867 }
939 } 868 }
940 } else { 869 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 872
944 cf::override; 873 cf::override;
945 }, 874 },
946); 875);
947 876
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 877sub load_extension {
955 my ($path) = @_; 878 my ($path) = @_;
956 879
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 881 my $base = $1;
959 my $pkg = $1; 882 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
962 885
963 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
964 887
965 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 889 or die "$path: $!";
967 890
968 my $source = 891 my $source =
969 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
972 . "\n};\n1"; 895 . "\n};\n1";
973 896
974 eval $source 897 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 899 : "extension disabled.\n";
977 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 901 warn $@;
979 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
980 903 exit 1;
981# no strict 'refs'; 904 }
982# @{"$pkg\::ISA"} = ext::; 905 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 906 }
997 907
998 # remove commands 908 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 909}
1023 910
1024sub load_extensions { 911sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 913 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1031 } 918 }
1032} 919}
1033 920
1034############################################################################# 921#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 922
1072=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1073 924
1074Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1075 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1076=head3 cf::player 933=head3 cf::player
1077 934
1078=over 4 935=over 4
1079 936
1080=item cf::player::exists $login 937=item cf::player::find $login
1081 938
1082Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1083 940
1084=cut 941=cut
1085 942
1086sub cf::player::exists($) { 943sub playerdir($) {
1087 cf::player::find $_[0] 944 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1089} 1089}
1090 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1092
1093Sends an ext reply to the player. 1093Sends an ext reply to the player.
1094 1094
1095=cut 1095=cut
1096 1096
1097sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1099 1099
1100 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1101 1101
1102 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1103} 1103}
1104
1105package cf;
1104 1106
1105=back 1107=back
1106 1108
1107 1109
1108=head3 cf::map 1110=head3 cf::map
1114package cf::map; 1116package cf::map;
1115 1117
1116use Fcntl; 1118use Fcntl;
1117use Coro::AIO; 1119use Coro::AIO;
1118 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1119our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1121 1127
1122sub generate_random_map { 1128sub generate_random_map {
1123 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1131 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1273}
1140 1274
1141# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1142# all maps in C++... 1276# all maps in C++...
1143sub change_all_map_light { 1277sub change_all_map_light {
1145 1279
1146 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1148} 1282}
1149 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1150sub try_load_header($) { 1292sub load_header_from($) {
1151 my ($path) = @_; 1293 my ($self, $path) = @_;
1152 1294
1153 utf8::encode $path; 1295 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1155 or return; 1297 or return;
1156 1298
1157 my $map = cf::map::new 1299 $self->_load_header ($path)
1158 or return; 1300 or return;
1159 1301
1160 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1303
1163 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1164 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1165 1348
1166 $map->{load_path} = $path; 1349 1
1167
1168 $map
1169} 1350}
1170 1351
1171sub find; 1352sub find;
1172sub find { 1353sub find {
1173 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1174 1355
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1357
1180 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1181 1359
1182 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1184 1362 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1363 or return;
1204 1364
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1217 1366
1218 Coro::cede; 1367 $map->load_header
1368 or return;
1219 1369
1220 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1373 $map->reset;
1222 undef $guard; 1374 undef $guard;
1223 $map = find $path 1375 return find $path;
1224 or return;
1225 } 1376 }
1226 1377
1227 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1228 } 1379 }
1229} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1230 1384
1231sub load { 1385sub load {
1232 my ($self) = @_; 1386 my ($self) = @_;
1233 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1234 my $path = $self->{path}; 1390 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1236 1392
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1394
1239 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1240 1396
1241 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1242 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1402 or return;
1244 1403
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1247 1406
1248 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1408 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1410 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1253 } 1412 }
1254 } 1413 }
1255 1414
1256 Coro::cede; 1415 Coro::cede;
1257 1416
1258 # now do the right thing for maps 1417 # now do the right thing for maps
1259 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1260 1419
1261 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1421 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1268 $self->set_darkness_map; 1425 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1271 $self->activate; 1429 $self->activate;
1272 } 1430 }
1273 1431
1274 Coro::cede; 1432 $self->post_load;
1275 1433
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1277} 1468}
1278 1469
1279sub find_sync { 1470sub find_sync {
1280 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1281 1472
1282 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1283} 1474}
1284 1475
1285sub do_load_sync { 1476sub do_load_sync {
1286 my ($map) = @_; 1477 my ($map) = @_;
1287 1478
1288 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1289} 1480}
1290 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1291sub save { 1512sub save {
1292 my ($self) = @_; 1513 my ($self) = @_;
1293 1514
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1516
1296 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1297 1518
1298 return unless $self->dirty; 1519 return unless $self->dirty;
1299 1520
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1523
1303 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1304 1525
1305 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1306 1527
1307 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1308 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1309 if ($uniq) { 1534 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1537 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1539 }
1315} 1540}
1316 1541
1317sub swap_out { 1542sub swap_out {
1318 my ($self) = @_; 1543 my ($self) = @_;
1332 1557
1333sub reset_at { 1558sub reset_at {
1334 my ($self) = @_; 1559 my ($self) = @_;
1335 1560
1336 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1339 1564
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1567
1347 my ($self) = @_; 1572 my ($self) = @_;
1348 1573
1349 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1350} 1575}
1351 1576
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1577sub reset {
1374 my ($self) = @_; 1578 my ($self) = @_;
1375 1579
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1581
1378 return if $self->players; 1582 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1380 1584
1381 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1382 1586
1383 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1384 1591
1385 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1386 1593
1387 $self->unlink_save; 1594 $self->unlink_save;
1388 $self->destroy; 1595 $self->destroy;
1391my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1392 1599
1393sub nuke { 1600sub nuke {
1394 my ($self) = @_; 1601 my ($self) = @_;
1395 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1399 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1400} 1616}
1401 1617
1402sub customise_for { 1618=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1619
1405 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1407 }
1408 1622
1409 $map 1623=cut
1410}
1411 1624
1412sub emergency_save { 1625sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1414 1628
1415 warn "enter emergency map save\n"; 1629 my @paths;
1416 1630
1417 cf::sync_job { 1631 for (@$files) {
1418 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1420 }; 1637 }
1421 1638
1422 warn "end emergency map save\n"; 1639 \@paths
1423} 1640}
1424 1641
1425package cf; 1642package cf;
1426 1643
1427=back 1644=back
1428 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1429 1672
1430=head3 cf::object::player 1673=head3 cf::object::player
1431 1674
1432=over 4 1675=over 4
1433 1676
1473 1716
1474=item $player_object->enter_link 1717=item $player_object->enter_link
1475 1718
1476Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1477 1720
1478The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1480 1723
1724Will never block.
1725
1481=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1482 1727
1483Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1731fails, to the emergency map position.
1487 1732
1488Might block. 1733Might block.
1489 1734
1490=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1491 1746
1492sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1493 my ($self) = @_; 1748 my ($self) = @_;
1494 1749
1495 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1496 1751
1497 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1753
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1755 if $self->map;
1501 1756
1502 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1758}
1504 1759
1505sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1507 1762
1525 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1528 1783
1529 $map->load; 1784 $map->load;
1785 $map->load_diag;
1530 1786
1787 return unless $self->contr->active;
1531 $self->activate_recursive; 1788 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1533} 1790}
1534 1791
1535cf::player->attach ( 1792cf::player->attach (
1547 my ($pl) = @_; 1804 my ($pl) = @_;
1548 1805
1549 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1807 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1554 (async { 1810 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1813 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1574 1830
1575 $self->enter_link; 1831 $self->enter_link;
1576 1832
1577 (async { 1833 (async {
1578 $path = new cf::path $path; 1834 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1582 1837 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1840
1588 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1842 })->prio (1);
1590} 1843}
1591 1844
1595 1848
1596sub parse_random_map_params { 1849sub parse_random_map_params {
1597 my ($spec) = @_; 1850 my ($spec) = @_;
1598 1851
1599 my $rmp = { # defaults 1852 my $rmp = { # defaults
1600 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1602 }; 1857 };
1603 1858
1604 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1606 1861
1610 $rmp 1865 $rmp
1611} 1866}
1612 1867
1613sub prepare_random_map { 1868sub prepare_random_map {
1614 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1872
1616 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1875 # that depends on the exit object
1619 1876
1620 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1621 1878
1622 if ($exit->map) { 1879 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1627 } 1884 }
1628 1885
1629 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1630 1887
1631 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1891
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1636 1896
1637 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1898 $exit->msg (undef);
1639 } 1899 }
1640} 1900}
1641 1901
1642sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1644 1904
1645 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1646 1915
1647 $self->enter_link; 1916 $self->enter_link;
1648 1917
1649 (async { 1918 (async {
1650 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1920 unless (eval {
1652 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1922
1658 1; 1923 1;
1659 }) { 1924 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1929
1665 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1931 $self->leave_link;
1667 } 1932 }
1950 sub db_sync() { 2215 sub db_sync() {
1951 db_save if $dirty; 2216 db_save if $dirty;
1952 undef $dirty; 2217 undef $dirty;
1953 } 2218 }
1954 2219
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1956 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1957 }); 2227 );
1958 2228
1959 sub db_dirty() { 2229 sub db_dirty() {
1960 $dirty = 1; 2230 $dirty = 1;
1961 $idle->start; 2231 $idle->start;
1962 } 2232 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2271
2002 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
2003 eval { 2273 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2276 };
2007 warn $@ if $@; 2277 warn $@ if $@;
2008 } 2278 }
2009} 2279}
2010 2280
2011sub main { 2281sub main {
2012 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2285 (async {
2015 async { Event::one_event }; 2286 Event::one_event;
2287 })->prio (Coro::PRIO_MAX);
2016 }; 2288 };
2017 2289
2018 cfg_load; 2290 cfg_load;
2019 db_load; 2291 db_load;
2020 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2021 Event::loop; 2295 Event::loop;
2022} 2296}
2023 2297
2024############################################################################# 2298#############################################################################
2025# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2026 2344
2027sub reload() { 2345sub reload() {
2028 # can/must only be called in main 2346 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2031 return; 2349 return;
2032 } 2350 }
2033 2351
2034 warn "reloading..."; 2352 warn "reloading...";
2035 2353
2036 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2037 cf::emergency_save; 2357 cf::emergency_save;
2038 2358
2039 eval { 2359 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2041 2361
2042 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2368 }
2046 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2047 # cancel all extension coros 2378 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2380 %EXT_CORO = ();
2050 2381
2051 # unload all extensions 2382 warn "removing commands";
2052 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2054 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2397 }
2056 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2057 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2406
2061 warn "removing <$k>"; 2407 warn "... unloading $k";
2062 delete $INC{$k}; 2408 delete $INC{$k};
2063 2409
2064 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2066 2412
2069 } 2415 }
2070 2416
2071 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2072 } 2418 }
2073 2419
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2423
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2087 2426
2088 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2428 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2091 2430
2092 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2093 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2094 require cf; 2434 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2436
2097 # load config and database again 2437 warn "loading config and database again";
2098 cf::cfg_load; 2438 cf::cfg_load;
2099 cf::db_load; 2439 cf::db_load;
2100 2440
2101 # load extensions
2102 warn "load extensions"; 2441 warn "loading extensions";
2103 cf::load_extensions; 2442 cf::load_extensions;
2104 2443
2105 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2108 }; 2452 };
2109 2453
2110 if ($@) { 2454 if ($@) {
2111 warn $@; 2455 warn $@;
2112 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2113 exit 1; 2457 exit 1;
2114 } 2458 }
2115 2459
2116 warn "reloaded successfully"; 2460 warn "reloaded";
2117}; 2461};
2118 2462
2119############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2464
2164register_command "reload" => sub { 2465register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2166 2467
2167 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2169 reload; 2479 reload;
2170 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2171 } 2483 }
2172}; 2484};
2173 2485
2174unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2175 2489
2176$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2178 prio => 0, 2493 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2181 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2182 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2185 2517
2186 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2520
2189 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2191 }, 2523 },
2192); 2524);
2193 2525
2194IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2195 2527
2196Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2532 poll => 'r',
2199 prio => 5, 2533 prio => 6,
2200 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2202); 2536);
2203 2537
2204Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2206 after => 0, 2541 after => 1,
2207 interval => 10, 2542 interval => 10,
2208 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2210 write_runtime 2545 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2547 },
2214); 2548);
2215 2549
2216END { cf::emergency_save } 2550END { cf::emergency_save }
2217 2551

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines