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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.281 by root, Sat Jun 16 23:22:59 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg; 212#############################################################################
151my @exts;
152my @hook;
153 213
154=head2 UTILITY FUNCTIONS 214=head2 UTILITY FUNCTIONS
155 215
156=over 4 216=over 4
157 217
158=cut 218=item dumpval $ref
159 219
220=cut
221
222sub dumpval {
223 eval {
224 local $SIG{__DIE__};
225 my $d;
226 if (1) {
227 $d = new Data::Dumper([$_[0]], ["*var"]);
228 $d->Terse(1);
229 $d->Indent(2);
230 $d->Quotekeys(0);
231 $d->Useqq(1);
232 #$d->Bless(...);
233 $d->Seen($_[1]) if @_ > 1;
234 $d = $d->Dump();
235 }
236 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
237 $d
238 } || "[unable to dump $_[0]: '$@']";
239}
240
160use JSON::Syck (); # TODO# replace by JSON::PC once working 241use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 250
184=item cf::lock_wait $string 251=item cf::lock_wait $string
185 252
186Wait until the given lock is available. See cf::lock_acquire. 253Wait until the given lock is available. See cf::lock_acquire.
187 254
193returned. 260returned.
194 261
195Lock names should begin with a unique identifier (for example, cf::map::find 262Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 263uses map_find and cf::map::load uses map_load).
197 264
265=item $locked = cf::lock_active $string
266
267Return true if the lock is currently active, i.e. somebody has locked it.
268
198=cut 269=cut
199 270
200our %LOCK; 271our %LOCK;
201 272
202sub lock_wait($) { 273sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 292 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 293 $_->ready for @{ delete $LOCK{$key} };
223 } 294 }
224} 295}
225 296
297sub lock_active($) {
298 my ($key) = @_;
299
300 ! ! $LOCK{$key}
301}
302
226sub freeze_mainloop { 303sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 304 return unless $TICK_WATCHER->is_active;
228 305
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 306 my $guard = Coro::guard {
307 $TICK_WATCHER->start;
308 };
230 $TICK_WATCHER->stop; 309 $TICK_WATCHER->stop;
231 $guard 310 $guard
232} 311}
233 312
234=item cf::async { BLOCK } 313=item cf::async { BLOCK }
241 320
242BEGIN { *async = \&Coro::async_pool } 321BEGIN { *async = \&Coro::async_pool }
243 322
244=item cf::sync_job { BLOCK } 323=item cf::sync_job { BLOCK }
245 324
246The design of crossfire+ requires that the main coro ($Coro::main) is 325The design of Crossfire TRT requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 326is always able to handle events or runnable, as Crossfire TRT is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 327partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
328acceptable.
249 329
250If it must be done, put the blocking parts into C<sync_job>. This will run 330If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 331the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 332server will be frozen during this time, so the block should either finish
253fast or be very important. 333fast or be very important.
256 336
257sub sync_job(&) { 337sub sync_job(&) {
258 my ($job) = @_; 338 my ($job) = @_;
259 339
260 if ($Coro::current == $Coro::main) { 340 if ($Coro::current == $Coro::main) {
341 my $time = Event::time;
342
261 # this is the main coro, too bad, we have to block 343 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 344 # till the operation succeeds, freezing the server :/
263 345
264 # TODO: use suspend/resume instead 346 # TODO: use suspend/resume instead
265 # (but this is cancel-safe) 347 # (but this is cancel-safe)
276 358
277 while ($busy) { 359 while ($busy) {
278 Coro::cede or Event::one_event; 360 Coro::cede or Event::one_event;
279 } 361 }
280 362
363 $time = Event::time - $time;
364
365 LOG llevError | logBacktrace, Carp::longmess "long sync job"
366 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
367
368 $tick_start += $time; # do not account sync jobs to server load
369
281 wantarray ? @res : $res[0] 370 wantarray ? @res : $res[0]
282 } else { 371 } else {
283 # we are in another coroutine, how wonderful, everything just works 372 # we are in another coroutine, how wonderful, everything just works
284 373
285 $job->() 374 $job->()
286 } 375 }
287} 376}
288 377
289=item $coro = cf::async_ext { BLOCK } 378=item $coro = cf::async_ext { BLOCK }
290 379
291Like async, but this coro is automcatially being canceled when the 380Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 381extension calling this is being unloaded.
293 382
294=cut 383=cut
295 384
296sub async_ext(&) { 385sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 393 $EXT_CORO{$coro+0} = $coro;
305 394
306 $coro 395 $coro
307} 396}
308 397
309sub write_runtime { 398=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 399
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 400Executes the given code block with the given arguments in a seperate
313 or return; 401process, returning the results. Everything must be serialisable with
402Coro::Storable. May, of course, block. Note that the executed sub may
403never block itself or use any form of Event handling.
314 404
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 405=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 406
319 aio_fsync $fh 407sub fork_call(&@) {
320 and return; 408 my ($cb, @args) = @_;
321 409
410# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
411# or die "socketpair: $!";
412 pipe my $fh1, my $fh2
413 or die "pipe: $!";
414
415 if (my $pid = fork) {
322 close $fh 416 close $fh2;
323 or return;
324 417
325 aio_rename "$runtime~", $runtime 418 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
326 and return; 419 $res = Coro::Storable::thaw $res;
327 420
421 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
422
423 die $$res unless "ARRAY" eq ref $res;
424
425 return wantarray ? @$res : $res->[-1];
426 } else {
427 reset_signals;
428 local $SIG{__WARN__};
429 local $SIG{__DIE__};
430 eval {
431 close $fh1;
432
433 my @res = eval { $cb->(@args) };
434 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
435 };
436
437 warn $@ if $@;
438 _exit 0;
328 1 439 }
440}
441
442=item $value = cf::db_get $family => $key
443
444Returns a single value from the environment database.
445
446=item cf::db_put $family => $key => $value
447
448Stores the given C<$value> in the family. It can currently store binary
449data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
450
451=cut
452
453our $DB;
454
455sub db_init {
456 unless ($DB) {
457 $DB = BDB::db_create $DB_ENV;
458
459 cf::sync_job {
460 eval {
461 $DB->set_flags (BDB::CHKSUM);
462
463 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
464 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
465 cf::cleanup "db_open(db): $!" if $!;
466 };
467 cf::cleanup "db_open(db): $@" if $@;
468 };
469 }
470}
471
472sub db_get($$) {
473 my $key = "$_[0]/$_[1]";
474
475 cf::sync_job {
476 BDB::db_get $DB, undef, $key, my $data;
477
478 $! ? ()
479 : $data
480 }
481}
482
483sub db_put($$$) {
484 BDB::dbreq_pri 4;
485 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
486}
487
488=item cf::cache $id => [$paths...], $processversion => $process
489
490Generic caching function that returns the value of the resource $id,
491caching and regenerating as required.
492
493This function can block.
494
495=cut
496
497sub cache {
498 my ($id, $src, $processversion, $process) = @_;
499
500 my $meta =
501 join "\x00",
502 $processversion,
503 map {
504 aio_stat $_
505 and Carp::croak "$_: $!";
506
507 ($_, (stat _)[7,9])
508 } @$src;
509
510 my $dbmeta = db_get cache => "$id/meta";
511 if ($dbmeta ne $meta) {
512 # changed, we may need to process
513
514 my @data;
515 my $md5;
516
517 for (0 .. $#$src) {
518 0 <= aio_load $src->[$_], $data[$_]
519 or Carp::croak "$src->[$_]: $!";
520 }
521
522 # if processing is expensive, check
523 # checksum first
524 if (1) {
525 $md5 =
526 join "\x00",
527 $processversion,
528 map {
529 Coro::cede;
530 ($src->[$_], Digest::MD5::md5_hex $data[$_])
531 } 0.. $#$src;
532
533
534 my $dbmd5 = db_get cache => "$id/md5";
535 if ($dbmd5 eq $md5) {
536 db_put cache => "$id/meta", $meta;
537
538 return db_get cache => "$id/data";
539 }
540 }
541
542 my $t1 = Time::HiRes::time;
543 my $data = $process->(\@data);
544 my $t2 = Time::HiRes::time;
545
546 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
547
548 db_put cache => "$id/data", $data;
549 db_put cache => "$id/md5" , $md5;
550 db_put cache => "$id/meta", $meta;
551
552 return $data;
553 }
554
555 db_get cache => "$id/data"
556}
557
558=item cf::datalog type => key => value, ...
559
560Log a datalog packet of the given type with the given key-value pairs.
561
562=cut
563
564sub datalog($@) {
565 my ($type, %kv) = @_;
566 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 567}
330 568
331=back 569=back
332 570
333=cut 571=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 572
455############################################################################# 573#############################################################################
456 574
457=head2 ATTACHABLE OBJECTS 575=head2 ATTACHABLE OBJECTS
458 576
460attach callbacks/event handlers (a collection of which is called an "attachment") 578attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 579to it. All such attachable objects support the following methods.
462 580
463In the following description, CLASS can be any of C<global>, C<object> 581In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 582C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 583Crossfire TRT).
466 584
467=over 4 585=over 4
468 586
469=item $attachable->attach ($attachment, key => $value...) 587=item $attachable->attach ($attachment, key => $value...)
470 588
584our @CB_TYPE = (); # registry for type (cf-object class) based events 702our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 703our @CB_MAP = ();
586 704
587my %attachment; 705my %attachment;
588 706
707sub cf::attachable::thawer_merge {
708 # simply override everything except _meta
709 local $_[0]{_meta};
710 %{$_[0]} = %{$_[1]};
711}
712
589sub _attach_cb($$$$) { 713sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 714 my ($registry, $event, $prio, $cb) = @_;
591 715
592 use sort 'stable'; 716 use sort 'stable';
593 717
627 $registry = $CB_TYPE[$object_type] ||= []; 751 $registry = $CB_TYPE[$object_type] ||= [];
628 752
629 } elsif ($type eq "subtype") { 753 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 754 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 755 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 756 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 757
634 } elsif ($type eq "package") { 758 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 759 my $pkg = shift @arg;
636 760
637 while (my ($name, $id) = each %cb_id) { 761 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 790 _attach $registry, $klass, @attach;
667 } 791 }
668 792
669 $obj->{$name} = \%arg; 793 $obj->{$name} = \%arg;
670 } else { 794 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 796 }
673 797
674 $obj->{_attachment}{$name} = undef; 798 $obj->{_attachment}{$name} = undef;
675} 799}
676 800
678 if (ref $_[0]) { 802 if (ref $_[0]) {
679 _object_attach @_; 803 _object_attach @_;
680 } else { 804 } else {
681 _attach shift->_attach_registry, @_; 805 _attach shift->_attach_registry, @_;
682 } 806 }
807 _recalc_want;
683}; 808};
684 809
685# all those should be optimised 810# all those should be optimised
686sub cf::attachable::detach { 811sub cf::attachable::detach {
687 my ($obj, $name) = @_; 812 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 815 delete $obj->{_attachment}{$name};
691 reattach ($obj); 816 reattach ($obj);
692 } else { 817 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 818 Carp::croak "cannot, currently, detach class attachments";
694 } 819 }
820 _recalc_want;
695}; 821};
696 822
697sub cf::attachable::attached { 823sub cf::attachable::attached {
698 my ($obj, $name) = @_; 824 my ($obj, $name) = @_;
699 825
764# object support 890# object support
765 891
766sub reattach { 892sub reattach {
767 # basically do the same as instantiate, without calling instantiate 893 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 894 my ($obj) = @_;
895
896 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 897
770 my $registry = $obj->registry; 898 my $registry = $obj->registry;
771 899
772 @$registry = (); 900 @$registry = ();
773 901
820 $filename, length $$rdata, scalar @$objs; 948 $filename, length $$rdata, scalar @$objs;
821 949
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 950 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 951 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 952 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 953 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 954 close $fh;
827 955
828 if (@$objs) { 956 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 959 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 960 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 961 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 962 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 963 aio_rename "$filename.pst~", "$filename.pst";
836 } 964 }
837 } else { 965 } else {
838 aio_unlink "$filename.pst"; 966 aio_unlink "$filename.pst";
870 or return; 998 or return;
871 $av = eval { (Storable::thaw $av)->{objs} }; 999 $av = eval { (Storable::thaw $av)->{objs} };
872 } 1000 }
873 1001
874 warn sprintf "loading %s (%d)\n", 1002 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1003 $filename, length $data, scalar @{$av || []};
876 return ($data, $av); 1004 return ($data, $av);
877} 1005}
1006
1007=head2 COMMAND CALLBACKS
1008
1009=over 4
1010
1011=cut
878 1012
879############################################################################# 1013#############################################################################
880# command handling &c 1014# command handling &c
881 1015
882=item cf::register_command $name => \&callback($ob,$args); 1016=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1029 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1030}
897 1031
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1032=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1033
900Register a callbackf ro execution when the client sends an extcmd packet. 1034Register a callback fro execution when the client sends an extcmd packet.
901 1035
902If the callback returns something, it is sent back as if reply was being 1036If the callback returns something, it is sent back as if reply was being
903called. 1037called.
904 1038
905=cut 1039=cut
906 1040
907sub register_extcmd { 1041sub register_extcmd {
908 my ($name, $cb) = @_; 1042 my ($name, $cb) = @_;
909 1043
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1044 $EXTCMD{$name} = $cb;
914} 1045}
915 1046
916cf::player->attach ( 1047cf::player->attach (
917 on_command => sub { 1048 on_command => sub {
918 my ($pl, $name, $params) = @_; 1049 my ($pl, $name, $params) = @_;
931 1062
932 my $msg = eval { from_json $buf }; 1063 my $msg = eval { from_json $buf };
933 1064
934 if (ref $msg) { 1065 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1066 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1067 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 1068 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 1069 }
939 } 1070 }
940 } else { 1071 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1072 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 1074
944 cf::override; 1075 cf::override;
945 }, 1076 },
946); 1077);
947 1078
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1079sub load_extensions {
1080 cf::sync_job {
1081 my %todo;
1082
1083 for my $path (<$LIBDIR/*.ext>) {
1084 next unless -r $path;
1085
1086 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1087 my $base = $1;
1088 my $pkg = $1;
1089 $pkg =~ s/[^[:word:]]/_/g;
1090 $pkg = "ext::$pkg";
1091
1092 open my $fh, "<:utf8", $path
1093 or die "$path: $!";
1094
1095 my $source = do { local $/; <$fh> };
1096
1097 my %ext = (
1098 path => $path,
1099 base => $base,
1100 pkg => $pkg,
1101 );
1102
1103 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1104 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1105
1106 $ext{source} =
1107 "package $pkg; use strict; use utf8;\n"
1108 . "#line 1 \"$path\"\n{\n"
1109 . $source
1110 . "\n};\n1";
1111
1112 $todo{$base} = \%ext;
1113 }
1114
1115 my %done;
1116 while (%todo) {
1117 my $progress;
1118
1119 while (my ($k, $v) = each %todo) {
1120 for (split /,\s*/, $v->{meta}{depends}) {
1121 goto skip
1122 unless exists $done{$_};
1123 }
1124
1125 warn "... loading '$k' into '$v->{pkg}'\n";
1126
1127 unless (eval $v->{source}) {
1128 my $msg = $@ ? "$v->{path}: $@\n"
1129 : "$v->{base}: extension inactive.\n";
1130
1131 if (exists $v->{meta}{mandatory}) {
1132 warn $msg;
1133 warn "mandatory extension failed to load, exiting.\n";
1134 exit 1;
1135 }
1136
1137 warn $msg;
1138 }
1139
1140 $done{$k} = delete $todo{$k};
1141 push @EXTS, $v->{pkg};
1142 $progress = 1;
1143 }
1144
1145 skip:
1146 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1147 unless $progress;
1148 }
1149 };
1150}
1151
1152#############################################################################
1153
1154=back
1155
1156=head2 CORE EXTENSIONS
1157
1158Functions and methods that extend core crossfire objects.
1159
1160=cut
1161
1162package cf::player;
1163
1164use Coro::AIO;
1165
1166=head3 cf::player
1167
1168=over 4
1169
1170=item cf::player::find $login
1171
1172Returns the given player object, loading it if necessary (might block).
1173
1174=cut
1175
1176sub playerdir($) {
1177 "$PLAYERDIR/"
1178 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1179}
1180
1181sub path($) {
1182 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1183
1184 (playerdir $login) . "/playerdata"
1185}
1186
1187sub find_active($) {
1188 $cf::PLAYER{$_[0]}
1189 and $cf::PLAYER{$_[0]}->active
1190 and $cf::PLAYER{$_[0]}
1191}
1192
1193sub exists($) {
1194 my ($login) = @_;
1195
1196 $cf::PLAYER{$login}
1197 or cf::sync_job { !aio_stat path $login }
1198}
1199
1200sub find($) {
1201 return $cf::PLAYER{$_[0]} || do {
1202 my $login = $_[0];
1203
1204 my $guard = cf::lock_acquire "user_find:$login";
1205
1206 $cf::PLAYER{$_[0]} || do {
1207 # rename old playerfiles to new ones
1208 #TODO: remove when no longer required
1209 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1210 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1211 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1212 aio_unlink +(playerdir $login) . "/$login.pl";
1213
1214 my $pl = load_pl path $login
1215 or return;
1216 $cf::PLAYER{$login} = $pl
1217 }
1218 }
1219}
1220
1221sub save($) {
1222 my ($pl) = @_;
1223
1224 return if $pl->{deny_save};
1225
1226 my $path = path $pl;
1227 my $guard = cf::lock_acquire "user_save:$path";
1228
1229 return if $pl->{deny_save};
1230
1231 aio_mkdir playerdir $pl, 0770;
1232 $pl->{last_save} = $cf::RUNTIME;
1233
1234 $pl->save_pl ($path);
1235 Coro::cede;
1236}
1237
1238sub new($) {
1239 my ($login) = @_;
1240
1241 my $self = create;
1242
1243 $self->ob->name ($login);
1244 $self->{deny_save} = 1;
1245
1246 $cf::PLAYER{$login} = $self;
1247
1248 $self
1249}
1250
1251=item $pl->quit_character
1252
1253Nukes the player without looking back. If logged in, the connection will
1254be destroyed. May block for a long time.
1255
1256=cut
1257
1258sub quit_character {
1259 my ($pl) = @_;
1260
1261 my $name = $pl->ob->name;
1262
1263 $pl->{deny_save} = 1;
1264 $pl->password ("*"); # this should lock out the player until we nuked the dir
1265
1266 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1267 $pl->deactivate;
1268 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1269 $pl->ns->destroy if $pl->ns;
1270
1271 my $path = playerdir $pl;
1272 my $temp = "$path~$cf::RUNTIME~deleting~";
1273 aio_rename $path, $temp;
1274 delete $cf::PLAYER{$pl->ob->name};
1275 $pl->destroy;
1276
1277 my $prefix = qr<^~\Q$name\E/>;
1278
1279 # nuke player maps
1280 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1281
1282 IO::AIO::aio_rmtree $temp;
1283}
1284
1285=item $pl->kick
1286
1287Kicks a player out of the game. This destroys the connection.
1288
1289=cut
1290
1291sub kick {
1292 my ($pl, $kicker) = @_;
1293
1294 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1295 $pl->killer ("kicked");
1296 $pl->ns->destroy;
1297}
1298
1299=item cf::player::list_logins
1300
1301Returns am arrayref of all valid playernames in the system, can take a
1302while and may block, so not sync_job-capable, ever.
1303
1304=cut
1305
1306sub list_logins {
1307 my $dirs = aio_readdir $PLAYERDIR
1308 or return [];
1309
1310 my @logins;
1311
1312 for my $login (@$dirs) {
1313 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1314 aio_read $fh, 0, 512, my $buf, 0 or next;
1315 $buf !~ /^password -------------$/m or next; # official not-valid tag
1316
1317 utf8::decode $login;
1318 push @logins, $login;
1319 }
1320
1321 \@logins
1322}
1323
1324=item $player->maps
1325
1326Returns an arrayref of map paths that are private for this
1327player. May block.
1328
1329=cut
1330
1331sub maps($) {
1332 my ($pl) = @_;
1333
1334 $pl = ref $pl ? $pl->ob->name : $pl;
1335
1336 my $files = aio_readdir playerdir $pl
1337 or return;
1338
1339 my @paths;
1340
1341 for (@$files) {
1342 utf8::decode $_;
1343 next if /\.(?:pl|pst)$/;
1344 next unless /^$PATH_SEP/o;
1345
1346 push @paths, cf::map::normalise "~$pl/$_";
1347 }
1348
1349 \@paths
1350}
1351
1352=item $player->ext_reply ($msgid, %msg)
1353
1354Sends an ext reply to the player.
1355
1356=cut
1357
1358sub ext_reply($$%) {
1359 my ($self, $id, %msg) = @_;
1360
1361 $msg{msgid} = $id;
1362
1363 $self->send ("ext " . cf::to_json \%msg);
1364}
1365
1366=item $player->ext_event ($type, %msg)
1367
1368Sends an ext event to the client.
1369
1370=cut
1371
1372sub ext_event($$%) {
1373 my ($self, $type, %msg) = @_;
1374
1375 $self->ns->ext_event ($type, %msg);
1376}
1377
1378=head3 cf::region
1379
1380=over 4
1381
1382=cut
1383
1384package cf::region;
1385
1386=item cf::region::find_by_path $path
1387
1388Tries to decuce the likely region for a map knowing only its path.
1389
1390=cut
1391
1392sub find_by_path($) {
955 my ($path) = @_; 1393 my ($path) = @_;
956 1394
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1395 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1396
963 warn "loading '$path' into '$pkg'\n"; 1397 for my $region (list) {
964 1398 if ($region->match && $path =~ $region->match) {
965 open my $fh, "<:utf8", $path 1399 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1400 if $region->specificity > $specificity;
967 1401 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1402 }
997 1403
998 # remove commands 1404 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1405}
1104 1406
1105=back 1407=back
1106
1107 1408
1108=head3 cf::map 1409=head3 cf::map
1109 1410
1110=over 4 1411=over 4
1111 1412
1114package cf::map; 1415package cf::map;
1115 1416
1116use Fcntl; 1417use Fcntl;
1117use Coro::AIO; 1418use Coro::AIO;
1118 1419
1420use overload
1421 '""' => \&as_string,
1422 fallback => 1;
1423
1119our $MAX_RESET = 3600; 1424our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1425our $DEFAULT_RESET = 3000;
1121 1426
1122sub generate_random_map { 1427sub generate_random_map {
1123 my ($path, $rmp) = @_; 1428 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1429 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1430 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1431 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1432 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1433 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1434 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1435 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1436 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1437 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1438 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1439 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1440 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1441 (cf::region::find $rmp->{region}), $rmp->{custom}
1442 )
1443}
1444
1445=item cf::map->register ($regex, $prio)
1446
1447Register a handler for the map path matching the given regex at the
1448givne priority (higher is better, built-in handlers have priority 0, the
1449default).
1450
1451=cut
1452
1453sub register {
1454 my (undef, $regex, $prio) = @_;
1455 my $pkg = caller;
1456
1457 no strict;
1458 push @{"$pkg\::ISA"}, __PACKAGE__;
1459
1460 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1461}
1462
1463# also paths starting with '/'
1464$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1465
1466sub thawer_merge {
1467 my ($self, $merge) = @_;
1468
1469 # we have to keep some variables in memory intact
1470 local $self->{path};
1471 local $self->{load_path};
1472
1473 $self->SUPER::thawer_merge ($merge);
1474}
1475
1476sub normalise {
1477 my ($path, $base) = @_;
1478
1479 $path = "$path"; # make sure its a string
1480
1481 $path =~ s/\.map$//;
1482
1483 # map plan:
1484 #
1485 # /! non-realised random map exit (special hack!)
1486 # {... are special paths that are not being touched
1487 # ?xxx/... are special absolute paths
1488 # ?random/... random maps
1489 # /... normal maps
1490 # ~user/... per-player map of a specific user
1491
1492 $path =~ s/$PATH_SEP/\//go;
1493
1494 # treat it as relative path if it starts with
1495 # something that looks reasonable
1496 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1497 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1498
1499 $base =~ s{[^/]+/?$}{};
1500 $path = "$base/$path";
1501 }
1502
1503 for ($path) {
1504 redo if s{//}{/};
1505 redo if s{/\.?/}{/};
1506 redo if s{/[^/]+/\.\./}{/};
1507 }
1508
1509 $path
1510}
1511
1512sub new_from_path {
1513 my (undef, $path, $base) = @_;
1514
1515 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1516
1517 $path = normalise $path, $base;
1518
1519 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1520 if ($path =~ $EXT_MAP{$pkg}[1]) {
1521 my $self = bless cf::map::new, $pkg;
1522 $self->{path} = $path; $self->path ($path);
1523 $self->init; # pass $1 etc.
1524 return $self;
1525 }
1526 }
1527
1528 Carp::carp "unable to resolve path '$path' (base '$base').";
1529 ()
1530}
1531
1532sub init {
1533 my ($self) = @_;
1534
1535 $self
1536}
1537
1538sub as_string {
1539 my ($self) = @_;
1540
1541 "$self->{path}"
1542}
1543
1544# the displayed name, this is a one way mapping
1545sub visible_name {
1546 &as_string
1547}
1548
1549# the original (read-only) location
1550sub load_path {
1551 my ($self) = @_;
1552
1553 "$MAPDIR/$self->{path}.map"
1554}
1555
1556# the temporary/swap location
1557sub save_path {
1558 my ($self) = @_;
1559
1560 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1561 "$TMPDIR/$path.map"
1562}
1563
1564# the unique path, undef == no special unique path
1565sub uniq_path {
1566 my ($self) = @_;
1567
1568 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1569 "$UNIQUEDIR/$path"
1139} 1570}
1140 1571
1141# and all this just because we cannot iterate over 1572# and all this just because we cannot iterate over
1142# all maps in C++... 1573# all maps in C++...
1143sub change_all_map_light { 1574sub change_all_map_light {
1145 1576
1146 $_->change_map_light ($change) 1577 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1578 for grep $_->outdoor, values %cf::MAP;
1148} 1579}
1149 1580
1581sub decay_objects {
1582 my ($self) = @_;
1583
1584 return if $self->{deny_reset};
1585
1586 $self->do_decay_objects;
1587}
1588
1589sub unlink_save {
1590 my ($self) = @_;
1591
1592 utf8::encode (my $save = $self->save_path);
1593 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1594 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1595}
1596
1150sub try_load_header($) { 1597sub load_header_from($) {
1151 my ($path) = @_; 1598 my ($self, $path) = @_;
1152 1599
1153 utf8::encode $path; 1600 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1601 #aio_open $path, O_RDONLY, 0
1602 # or return;
1603
1604 $self->_load_header ($path)
1155 or return; 1605 or return;
1156 1606
1157 my $map = cf::map::new 1607 $self->{load_path} = $path;
1608
1609 1
1610}
1611
1612sub load_header_orig {
1613 my ($self) = @_;
1614
1615 $self->load_header_from ($self->load_path)
1616}
1617
1618sub load_header_temp {
1619 my ($self) = @_;
1620
1621 $self->load_header_from ($self->save_path)
1622}
1623
1624sub prepare_temp {
1625 my ($self) = @_;
1626
1627 $self->last_access ((delete $self->{last_access})
1628 || $cf::RUNTIME); #d#
1629 # safety
1630 $self->{instantiate_time} = $cf::RUNTIME
1631 if $self->{instantiate_time} > $cf::RUNTIME;
1632}
1633
1634sub prepare_orig {
1635 my ($self) = @_;
1636
1637 $self->{load_original} = 1;
1638 $self->{instantiate_time} = $cf::RUNTIME;
1639 $self->last_access ($cf::RUNTIME);
1640 $self->instantiate;
1641}
1642
1643sub load_header {
1644 my ($self) = @_;
1645
1646 if ($self->load_header_temp) {
1647 $self->prepare_temp;
1648 } else {
1649 $self->load_header_orig
1158 or return; 1650 or return;
1651 $self->prepare_orig;
1652 }
1159 1653
1160 # for better error messages only, will be overwritten 1654 $self->{deny_reset} = 1
1161 $map->path ($path); 1655 if $self->no_reset;
1162 1656
1163 $map->load_header ($path) 1657 $self->default_region (cf::region::find_by_path $self->{path})
1164 or return; 1658 unless $self->default_region;
1165 1659
1166 $map->{load_path} = $path; 1660 1
1167
1168 $map
1169} 1661}
1170 1662
1171sub find; 1663sub find;
1172sub find { 1664sub find {
1173 my ($path, $origin) = @_; 1665 my ($path, $origin) = @_;
1174 1666
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1667 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1668
1180 cf::lock_wait "map_find:$key"; 1669 cf::lock_wait "map_find:$path";
1181 1670
1182 $cf::MAP{$key} || do { 1671 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1672 my $guard = cf::lock_acquire "map_find:$path";
1184 1673 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1674 or return;
1204 1675
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1676 $map->{last_save} = $cf::RUNTIME;
1217 1677
1218 Coro::cede; 1678 $map->load_header
1679 or return;
1219 1680
1220 if ($map->should_reset) { 1681 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1682 # doing this can freeze the server in a sync job, obviously
1683 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1684 $map->reset;
1222 undef $guard; 1685 undef $guard;
1223 $map = find $path 1686 return find $path;
1224 or return;
1225 } 1687 }
1226 1688
1227 $cf::MAP{$key} = $map 1689 $cf::MAP{$path} = $map
1228 } 1690 }
1229} 1691}
1692
1693sub pre_load { }
1694sub post_load { }
1230 1695
1231sub load { 1696sub load {
1232 my ($self) = @_; 1697 my ($self) = @_;
1233 1698
1699 local $self->{deny_reset} = 1; # loading can take a long time
1700
1234 my $path = $self->{path}; 1701 my $path = $self->{path};
1702
1703 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1704 my $guard = cf::lock_acquire "map_load:$path";
1236 1705
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1706 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1707
1239 $self->in_memory (cf::MAP_LOADING); 1708 $self->in_memory (cf::MAP_LOADING);
1240 1709
1241 $self->alloc; 1710 $self->alloc;
1711
1712 $self->pre_load;
1713 Coro::cede;
1714
1242 $self->load_objects ($self->{load_path}, 1) 1715 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1716 or return;
1244 1717
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1718 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1719 if delete $self->{load_original};
1247 1720
1248 if (my $uniq = $path->uniq_path) { 1721 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1722 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1723 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1724 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1725 $self->_load_objects ($uniq, 0);
1253 } 1726 }
1254 } 1727 }
1255 1728
1256 Coro::cede; 1729 Coro::cede;
1257
1258 # now do the right thing for maps 1730 # now do the right thing for maps
1259 $self->link_multipart_objects; 1731 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1732 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1733 unless $self->difficulty;
1734 Coro::cede;
1735
1736 unless ($self->{deny_activate}) {
1737 $self->decay_objects;
1738 $self->fix_auto_apply;
1739 $self->update_buttons;
1740 Coro::cede;
1741 $self->set_darkness_map;
1742 Coro::cede;
1271 $self->activate; 1743 $self->activate;
1272 } 1744 }
1273 1745
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1746 $self->in_memory (cf::MAP_IN_MEMORY);
1747 }
1748
1749 $self->post_load;
1750}
1751
1752sub customise_for {
1753 my ($self, $ob) = @_;
1754
1755 return find "~" . $ob->name . "/" . $self->{path}
1756 if $self->per_player;
1757
1758# return find "?party/" . $ob->name . "/" . $self->{path}
1759# if $self->per_party;
1760
1761 $self
1762}
1763
1764# find and load all maps in the 3x3 area around a map
1765sub load_diag {
1766 my ($map) = @_;
1767
1768 my @diag; # diagonal neighbours
1769
1770 for (0 .. 3) {
1771 my $neigh = $map->tile_path ($_)
1772 or next;
1773 $neigh = find $neigh, $map
1774 or next;
1775 $neigh->load;
1776
1777 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1778 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1779 }
1780
1781 for (@diag) {
1782 my $neigh = find @$_
1783 or next;
1784 $neigh->load;
1785 }
1277} 1786}
1278 1787
1279sub find_sync { 1788sub find_sync {
1280 my ($path, $origin) = @_; 1789 my ($path, $origin) = @_;
1281 1790
1282 cf::sync_job { cf::map::find $path, $origin } 1791 cf::sync_job { find $path, $origin }
1283} 1792}
1284 1793
1285sub do_load_sync { 1794sub do_load_sync {
1286 my ($map) = @_; 1795 my ($map) = @_;
1287 1796
1288 cf::sync_job { $map->load }; 1797 cf::sync_job { $map->load };
1289} 1798}
1290 1799
1800our %MAP_PREFETCH;
1801our $MAP_PREFETCHER = undef;
1802
1803sub find_async {
1804 my ($path, $origin) = @_;
1805
1806 $path = normalise $path, $origin && $origin->{path};
1807
1808 if (my $map = $cf::MAP{$path}) {
1809 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1810 }
1811
1812 undef $MAP_PREFETCH{$path};
1813 $MAP_PREFETCHER ||= cf::async {
1814 while (%MAP_PREFETCH) {
1815 for my $path (keys %MAP_PREFETCH) {
1816 my $map = find $path
1817 or next;
1818 $map->load;
1819
1820 delete $MAP_PREFETCH{$path};
1821 }
1822 }
1823 undef $MAP_PREFETCHER;
1824 };
1825 $MAP_PREFETCHER->prio (6);
1826
1827 ()
1828}
1829
1291sub save { 1830sub save {
1292 my ($self) = @_; 1831 my ($self) = @_;
1293 1832
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1833 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1834
1296 $self->{last_save} = $cf::RUNTIME; 1835 $self->{last_save} = $cf::RUNTIME;
1297 1836
1298 return unless $self->dirty; 1837 return unless $self->dirty;
1299 1838
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1839 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1840 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1841
1303 $self->{load_path} = $save; 1842 $self->{load_path} = $save;
1304 1843
1305 return if $self->{deny_save}; 1844 return if $self->{deny_save};
1306 1845
1307 local $self->{last_access} = $self->last_access;#d# 1846 local $self->{last_access} = $self->last_access;#d#
1308 1847
1848 cf::async {
1849 $_->contr->save for $self->players;
1850 };
1851
1309 if ($uniq) { 1852 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1853 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1854 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1855 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1856 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1857 }
1315} 1858}
1316 1859
1317sub swap_out { 1860sub swap_out {
1318 my ($self) = @_; 1861 my ($self) = @_;
1332 1875
1333sub reset_at { 1876sub reset_at {
1334 my ($self) = @_; 1877 my ($self) = @_;
1335 1878
1336 # TODO: safety, remove and allow resettable per-player maps 1879 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 1880 return 1e99 if $self->{deny_reset};
1339 1881
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1882 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1883 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1884
1347 my ($self) = @_; 1889 my ($self) = @_;
1348 1890
1349 $self->reset_at <= $cf::RUNTIME 1891 $self->reset_at <= $cf::RUNTIME
1350} 1892}
1351 1893
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1894sub reset {
1374 my ($self) = @_; 1895 my ($self) = @_;
1375 1896
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1897 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1898
1378 return if $self->players; 1899 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 1900
1381 warn "resetting map ", $self->path;#d# 1901 warn "resetting map ", $self->path;
1902
1903 $self->in_memory (cf::MAP_SWAPPED);
1904
1905 # need to save uniques path
1906 unless ($self->{deny_save}) {
1907 my $uniq = $self->uniq_path; utf8::encode $uniq;
1908
1909 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1910 if $uniq;
1911 }
1382 1912
1383 delete $cf::MAP{$self->path}; 1913 delete $cf::MAP{$self->path};
1914
1915 $self->clear;
1384 1916
1385 $_->clear_links_to ($self) for values %cf::MAP; 1917 $_->clear_links_to ($self) for values %cf::MAP;
1386 1918
1387 $self->unlink_save; 1919 $self->unlink_save;
1388 $self->destroy; 1920 $self->destroy;
1391my $nuke_counter = "aaaa"; 1923my $nuke_counter = "aaaa";
1392 1924
1393sub nuke { 1925sub nuke {
1394 my ($self) = @_; 1926 my ($self) = @_;
1395 1927
1928 delete $cf::MAP{$self->path};
1929
1930 $self->unlink_save;
1931
1932 bless $self, "cf::map";
1933 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1934 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1935 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1936 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1937
1938 $cf::MAP{$self->path} = $self;
1939
1399 $self->reset; # polite request, might not happen 1940 $self->reset; # polite request, might not happen
1400} 1941}
1401 1942
1402sub customise_for { 1943=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 1944
1405 if ($map->per_player) { 1945Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1946maps. May block.
1947
1948=cut
1949
1950sub tmp_maps() {
1407 } 1951 [
1408 1952 map {
1409 $map 1953 utf8::decode $_;
1954 /\.map$/
1955 ? normalise $_
1956 : ()
1957 } @{ aio_readdir $TMPDIR or [] }
1958 ]
1410} 1959}
1411 1960
1412sub emergency_save { 1961=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 1962
1415 warn "enter emergency map save\n"; 1963Returns an arrayref with all map paths of currently instantiated and saved
1964random maps. May block.
1416 1965
1417 cf::sync_job { 1966=cut
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421 1967
1422 warn "end emergency map save\n"; 1968sub random_maps() {
1969 [
1970 map {
1971 utf8::decode $_;
1972 /\.map$/
1973 ? normalise "?random/$_"
1974 : ()
1975 } @{ aio_readdir $RANDOMDIR or [] }
1976 ]
1977}
1978
1979=item cf::map::unique_maps
1980
1981Returns an arrayref of paths of all shared maps that have
1982instantiated unique items. May block.
1983
1984=cut
1985
1986sub unique_maps() {
1987 [
1988 map {
1989 utf8::decode $_;
1990 /\.map$/
1991 ? normalise $_
1992 : ()
1993 } @{ aio_readdir $UNIQUEDIR or [] }
1994 ]
1423} 1995}
1424 1996
1425package cf; 1997package cf;
1426 1998
1427=back 1999=back
1428 2000
2001=head3 cf::object
2002
2003=cut
2004
2005package cf::object;
2006
2007=over 4
2008
2009=item $ob->inv_recursive
2010
2011Returns the inventory of the object _and_ their inventories, recursively.
2012
2013=cut
2014
2015sub inv_recursive_;
2016sub inv_recursive_ {
2017 map { $_, inv_recursive_ $_->inv } @_
2018}
2019
2020sub inv_recursive {
2021 inv_recursive_ inv $_[0]
2022}
2023
2024package cf;
2025
2026=back
1429 2027
1430=head3 cf::object::player 2028=head3 cf::object::player
1431 2029
1432=over 4 2030=over 4
1433 2031
1473 2071
1474=item $player_object->enter_link 2072=item $player_object->enter_link
1475 2073
1476Freezes the player and moves him/her to a special map (C<{link}>). 2074Freezes the player and moves him/her to a special map (C<{link}>).
1477 2075
1478The player should be reaosnably safe there for short amounts of time. You 2076The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 2077I<MUST> call C<leave_link> as soon as possible, though.
1480 2078
2079Will never block.
2080
1481=item $player_object->leave_link ($map, $x, $y) 2081=item $player_object->leave_link ($map, $x, $y)
1482 2082
1483Moves the player out of the specila link map onto the given map. If the 2083Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2084map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2085to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2086fails, to the emergency map position.
1487 2087
1488Might block. 2088Might block.
1489 2089
1490=cut 2090=cut
2091
2092sub link_map {
2093 unless ($LINK_MAP) {
2094 $LINK_MAP = cf::map::find "{link}"
2095 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2096 $LINK_MAP->load;
2097 }
2098
2099 $LINK_MAP
2100}
1491 2101
1492sub cf::object::player::enter_link { 2102sub cf::object::player::enter_link {
1493 my ($self) = @_; 2103 my ($self) = @_;
1494 2104
1495 $self->deactivate_recursive; 2105 $self->deactivate_recursive;
1496 2106
1497 return if $self->map == $LINK_MAP; 2107 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2108
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2109 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2110 if $self->map && $self->map->{path} ne "{link}";
1501 2111
1502 $self->enter_map ($LINK_MAP, 20, 20); 2112 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2113}
1504 2114
1505sub cf::object::player::leave_link { 2115sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2116 my ($self, $map, $x, $y) = @_;
2117
2118 return unless $self->contr->active;
1507 2119
1508 my $link_pos = delete $self->{_link_pos}; 2120 my $link_pos = delete $self->{_link_pos};
1509 2121
1510 unless ($map) { 2122 unless ($map) {
1511 # restore original map position 2123 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2137 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2138 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2139 if $x <=0 && $y <= 0;
1528 2140
1529 $map->load; 2141 $map->load;
2142 $map->load_diag;
1530 2143
2144 return unless $self->contr->active;
1531 $self->activate_recursive; 2145 $self->activate_recursive;
2146
2147 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2148 $self->enter_map ($map, $x, $y);
1533} 2149}
1534 2150
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y) 2151=item $player_object->goto ($path, $x, $y[, $check->($map)])
1569 2152
2153Moves the player to the given map-path and coordinates by first freezing
2154her, loading and preparing them map, calling the provided $check callback
2155that has to return the map if sucecssful, and then unfreezes the player on
2156the new (success) or old (failed) map position.
2157
1570=cut 2158=cut
2159
2160our $GOTOGEN;
1571 2161
1572sub cf::object::player::goto { 2162sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2163 my ($self, $path, $x, $y, $check) = @_;
2164
2165 # do generation counting so two concurrent goto's will be executed in-order
2166 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2167
1575 $self->enter_link; 2168 $self->enter_link;
1576 2169
1577 (async { 2170 (async {
1578 $path = new cf::path $path; 2171 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 2172 my $map = cf::map::find $path;
2173
2174 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2175 $map = $map->customise_for ($self);
1582 2176 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2177 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2178 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2179 }
1587 2180
2181 $map
2182 };
2183
2184 if ($@) {
2185 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2186 LOG llevError | logBacktrace, Carp::longmess $@;
2187 }
2188
2189 if ($gen == $self->{_goto_generation}) {
2190 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2191 $self->leave_link ($map, $x, $y);
2192 }
1589 })->prio (1); 2193 })->prio (1);
1590} 2194}
1591 2195
1592=item $player_object->enter_exit ($exit_object) 2196=item $player_object->enter_exit ($exit_object)
1593 2197
1595 2199
1596sub parse_random_map_params { 2200sub parse_random_map_params {
1597 my ($spec) = @_; 2201 my ($spec) = @_;
1598 2202
1599 my $rmp = { # defaults 2203 my $rmp = { # defaults
1600 xsize => 10, 2204 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2205 ysize => (cf::rndm 15, 40),
2206 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2207 #layout => string,
1602 }; 2208 };
1603 2209
1604 for (split /\n/, $spec) { 2210 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2211 my ($k, $v) = split /\s+/, $_, 2;
1606 2212
1610 $rmp 2216 $rmp
1611} 2217}
1612 2218
1613sub prepare_random_map { 2219sub prepare_random_map {
1614 my ($exit) = @_; 2220 my ($exit) = @_;
2221
2222 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 2223
1616 # all this does is basically replace the /! path by 2224 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 2225 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 2226 # that depends on the exit object
1619 2227
1620 my $rmp = parse_random_map_params $exit->msg; 2228 my $rmp = parse_random_map_params $exit->msg;
1621 2229
1622 if ($exit->map) { 2230 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2231 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2232 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2233 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2234 $rmp->{origin_y} = $exit->y;
1627 } 2235 }
1628 2236
1629 $rmp->{random_seed} ||= $exit->random_seed; 2237 $rmp->{random_seed} ||= $exit->random_seed;
1630 2238
1631 my $data = cf::to_json $rmp; 2239 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 2240 my $md5 = Digest::MD5::md5_hex $data;
2241 my $meta = "$RANDOMDIR/$md5.meta";
1633 2242
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2243 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2244 aio_write $fh, 0, (length $data), $data, 0;
2245 undef $fh;
2246 aio_rename "$meta~", $meta;
1636 2247
1637 $exit->slaying ("?random/$md5"); 2248 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2249 $exit->msg (undef);
1639 } 2250 }
1640} 2251}
1641 2252
1642sub cf::object::player::enter_exit { 2253sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2254 my ($self, $exit) = @_;
1644 2255
1645 return unless $self->type == cf::PLAYER; 2256 return unless $self->type == cf::PLAYER;
2257
2258 if ($exit->slaying eq "/!") {
2259 #TODO: this should de-fi-ni-te-ly not be a sync-job
2260 # the problem is that $exit might not survive long enough
2261 # so it needs to be done right now, right here
2262 cf::sync_job { prepare_random_map $exit };
2263 }
2264
2265 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2266 my $hp = $exit->stats->hp;
2267 my $sp = $exit->stats->sp;
1646 2268
1647 $self->enter_link; 2269 $self->enter_link;
1648 2270
1649 (async { 2271 (async {
1650 $self->deactivate_recursive; # just to be sure 2272 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2273 unless (eval {
1652 prepare_random_map $exit 2274 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 2275
1658 1; 2276 1;
1659 }) { 2277 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2278 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2279 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2280 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2281 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2282
1665 warn "ERROR in enter_exit: $@"; 2283 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2284 $self->leave_link;
1667 } 2285 }
1668 })->prio (1); 2286 })->prio (1);
1681 2299
1682sub cf::client::send_drawinfo { 2300sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2301 my ($self, $text, $flags) = @_;
1684 2302
1685 utf8::encode $text; 2303 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2304 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2305}
1688 2306
2307=item $client->ext_event ($type, %msg)
2308
2309Sends an exti event to the client.
2310
2311=cut
2312
2313sub cf::client::ext_event($$%) {
2314 my ($self, $type, %msg) = @_;
2315
2316 $msg{msgtype} = "event_$type";
2317 $self->send_packet ("ext " . cf::to_json \%msg);
2318}
1689 2319
1690=item $success = $client->query ($flags, "text", \&cb) 2320=item $success = $client->query ($flags, "text", \&cb)
1691 2321
1692Queues a query to the client, calling the given callback with 2322Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2323the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1722 # get handled first 2352 # get handled first
1723 my $queue = delete $ns->{query_queue} 2353 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2354 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2355
1726 (shift @$queue)->[1]->($msg); 2356 (shift @$queue)->[1]->($msg);
2357 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2358
1728 push @{ $ns->{query_queue} }, @$queue; 2359 push @{ $ns->{query_queue} }, @$queue;
1729 2360
1730 if (@{ $ns->{query_queue} } == @$queue) { 2361 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2362 if (@$queue) {
1789 2420
1790# here we export the classes and methods available to script code 2421# here we export the classes and methods available to script code
1791 2422
1792=pod 2423=pod
1793 2424
1794The following fucntions and emthods are available within a safe environment: 2425The following functions and methods are available within a safe environment:
1795 2426
1796 cf::object contr pay_amount pay_player map 2427 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2428 cf::object::player player
1798 cf::player peaceful 2429 cf::player peaceful
1799 cf::map trigger 2430 cf::map trigger
1880=back 2511=back
1881 2512
1882=cut 2513=cut
1883 2514
1884############################################################################# 2515#############################################################################
2516# the server's init and main functions
1885 2517
1886=head2 EXTENSION DATABASE SUPPORT 2518sub load_facedata($) {
2519 my ($path) = @_;
1887 2520
1888Crossfire maintains a very simple database for extension use. It can 2521 warn "loading facedata from $path\n";
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891 2522
1892The parameter C<$family> should best start with the name of the extension 2523 my $facedata;
1893using it, it should be unique. 2524 0 < aio_load $path, $facedata
2525 or die "$path: $!";
1894 2526
1895=over 4 2527 $facedata = Coro::Storable::thaw $facedata;
1896 2528
1897=item $hashref = cf::db_get $family 2529 $facedata->{version} == 2
2530 or cf::cleanup "$path: version mismatch, cannot proceed.";
1898 2531
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 } 2532 {
2533 my $faces = $facedata->{faceinfo};
1935 2534
1936 my $pid; 2535 while (my ($face, $info) = each %$faces) {
1937 2536 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1938 sub db_save() { 2537 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1939 waitpid $pid, 0 if $pid; 2538 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1940 if (0 == ($pid = fork)) { 2539 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1941 $DB->{_meta}{version} = 1; 2540 Coro::cede;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 2541 }
1984 );
1985}
1986 2542
1987############################################################################# 2543 while (my ($face, $info) = each %$faces) {
1988# the server's main() 2544 next unless $info->{smooth};
2545 my $idx = cf::face::find $face
2546 or next;
2547 if (my $smooth = cf::face::find $info->{smooth}) {
2548 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2549 } else {
2550 warn "smooth face '$info->{smooth}' not found for face '$face'";
2551 }
2552 Coro::cede;
2553 }
2554 }
2555
2556 {
2557 my $anims = $facedata->{animinfo};
2558
2559 while (my ($anim, $info) = each %$anims) {
2560 cf::anim::set $anim, $info->{frames}, $info->{facings};
2561 Coro::cede;
2562 }
2563
2564 cf::anim::invalidate_all; # d'oh
2565 }
2566
2567 1
2568}
2569
2570sub reload_regions {
2571 load_resource_file "$MAPDIR/regions"
2572 or die "unable to load regions file\n";
2573}
2574
2575sub reload_facedata {
2576 load_facedata "$DATADIR/facedata"
2577 or die "unable to load facedata\n";
2578}
2579
2580sub reload_archetypes {
2581 load_resource_file "$DATADIR/archetypes"
2582 or die "unable to load archetypes\n";
2583}
2584
2585sub reload_treasures {
2586 load_resource_file "$DATADIR/treasures"
2587 or die "unable to load treasurelists\n";
2588}
2589
2590sub reload_resources {
2591 warn "reloading resource files...\n";
2592
2593 reload_regions;
2594 reload_facedata;
2595 #reload_archetypes;#d#
2596 reload_archetypes;
2597 reload_treasures;
2598
2599 warn "finished reloading resource files\n";
2600}
2601
2602sub init {
2603 reload_resources;
2604}
1989 2605
1990sub cfg_load { 2606sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2607 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 2608 or return;
1993 2609
1994 local $/; 2610 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2611 *CFG = YAML::Syck::Load <$fh>;
1996 2612
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2615 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2616 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2617
2002 if (exists $CFG{mlockall}) { 2618 if (exists $CFG{mlockall}) {
2003 eval { 2619 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2620 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2621 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2622 };
2007 warn $@ if $@; 2623 warn $@ if $@;
2008 } 2624 }
2009} 2625}
2010 2626
2011sub main { 2627sub main {
2012 # we must not ever block the main coroutine 2628 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2629 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async {
2015 async { Event::one_event }; 2632 Event::one_event;
2633 })->prio (Coro::PRIO_MAX);
2016 }; 2634 };
2017 2635
2018 cfg_load; 2636 cfg_load;
2019 db_load; 2637 db_init;
2020 load_extensions; 2638 load_extensions;
2639
2640 $TICK_WATCHER->start;
2021 Event::loop; 2641 Event::loop;
2022} 2642}
2023 2643
2024############################################################################# 2644#############################################################################
2025# initialisation 2645# initialisation and cleanup
2026 2646
2647# install some emergency cleanup handlers
2648BEGIN {
2649 for my $signal (qw(INT HUP TERM)) {
2650 Event->signal (
2651 reentrant => 0,
2652 data => WF_AUTOCANCEL,
2653 signal => $signal,
2654 prio => 0,
2655 cb => sub {
2656 cf::cleanup "SIG$signal";
2657 },
2658 );
2659 }
2660}
2661
2662sub write_runtime {
2663 my $runtime = "$LOCALDIR/runtime";
2664
2665 # first touch the runtime file to show we are still running:
2666 # the fsync below can take a very very long time.
2667
2668 IO::AIO::aio_utime $runtime, undef, undef;
2669
2670 my $guard = cf::lock_acquire "write_runtime";
2671
2672 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2673 or return;
2674
2675 my $value = $cf::RUNTIME + 90 + 10;
2676 # 10 is the runtime save interval, for a monotonic clock
2677 # 60 allows for the watchdog to kill the server.
2678
2679 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2680 and return;
2681
2682 # always fsync - this file is important
2683 aio_fsync $fh
2684 and return;
2685
2686 # touch it again to show we are up-to-date
2687 aio_utime $fh, undef, undef;
2688
2689 close $fh
2690 or return;
2691
2692 aio_rename "$runtime~", $runtime
2693 and return;
2694
2695 warn "runtime file written.\n";
2696
2697 1
2698}
2699
2700sub emergency_save() {
2701 my $freeze_guard = cf::freeze_mainloop;
2702
2703 warn "enter emergency perl save\n";
2704
2705 cf::sync_job {
2706 # use a peculiar iteration method to avoid tripping on perl
2707 # refcount bugs in for. also avoids problems with players
2708 # and maps saved/destroyed asynchronously.
2709 warn "begin emergency player save\n";
2710 for my $login (keys %cf::PLAYER) {
2711 my $pl = $cf::PLAYER{$login} or next;
2712 $pl->valid or next;
2713 $pl->save;
2714 }
2715 warn "end emergency player save\n";
2716
2717 warn "begin emergency map save\n";
2718 for my $path (keys %cf::MAP) {
2719 my $map = $cf::MAP{$path} or next;
2720 $map->valid or next;
2721 $map->save;
2722 }
2723 warn "end emergency map save\n";
2724
2725 warn "begin emergency database checkpoint\n";
2726 BDB::db_env_txn_checkpoint $DB_ENV;
2727 warn "end emergency database checkpoint\n";
2728 };
2729
2730 warn "leave emergency perl save\n";
2731}
2732
2733sub post_cleanup {
2734 my ($make_core) = @_;
2735
2736 warn Carp::longmess "post_cleanup backtrace"
2737 if $make_core;
2738}
2739
2027sub reload() { 2740sub do_reload_perl() {
2028 # can/must only be called in main 2741 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2742 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2743 warn "can only reload from main coroutine";
2031 return; 2744 return;
2032 } 2745 }
2033 2746
2034 warn "reloading..."; 2747 warn "reloading...";
2035 2748
2036 my $guard = freeze_mainloop; 2749 warn "entering sync_job";
2750
2751 cf::sync_job {
2752 cf::write_runtime; # external watchdog should not bark
2037 cf::emergency_save; 2753 cf::emergency_save;
2754 cf::write_runtime; # external watchdog should not bark
2038 2755
2039 eval { 2756 warn "syncing database to disk";
2757 BDB::db_env_txn_checkpoint $DB_ENV;
2758
2040 # if anything goes wrong in here, we should simply crash as we already saved 2759 # if anything goes wrong in here, we should simply crash as we already saved
2041 2760
2042 # cancel all watchers 2761 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2762 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2763 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2764 }
2046 2765
2766 warn "flushing outstanding aio requests";
2767 for (;;) {
2768 BDB::flush;
2769 IO::AIO::flush;
2770 Coro::cede;
2771 last unless IO::AIO::nreqs || BDB::nreqs;
2772 warn "iterate...";
2773 }
2774
2775 ++$RELOAD;
2776
2047 # cancel all extension coros 2777 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2778 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2779 %EXT_CORO = ();
2050 2780
2051 # unload all extensions 2781 warn "removing commands";
2052 for (@exts) { 2782 %COMMAND = ();
2783
2784 warn "removing ext commands";
2785 %EXTCMD = ();
2786
2787 warn "unloading/nuking all extensions";
2788 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2789 warn "... unloading $pkg";
2054 unload_extension $_; 2790
2791 if (my $cb = $pkg->can ("unload")) {
2792 eval {
2793 $cb->($pkg);
2794 1
2795 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2796 }
2056 2797
2798 warn "... nuking $pkg";
2799 Symbol::delete_package $pkg;
2800 }
2801
2057 # unload all modules loaded from $LIBDIR 2802 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2803 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2804 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2805
2061 warn "removing <$k>"; 2806 warn "... unloading $k";
2062 delete $INC{$k}; 2807 delete $INC{$k};
2063 2808
2064 $k =~ s/\.pm$//; 2809 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2810 $k =~ s/\//::/g;
2066 2811
2069 } 2814 }
2070 2815
2071 Symbol::delete_package $k; 2816 Symbol::delete_package $k;
2072 } 2817 }
2073 2818
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2819 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2820 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2821 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2822
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2823 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2824 delete $INC{"cf.pm"};
2825 delete $INC{"cf/pod.pm"};
2087 2826
2088 # don't, removes xs symbols, too, 2827 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2828 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2829 #Symbol::delete_package __PACKAGE__;
2091 2830
2092 # reload cf.pm 2831 warn "unload completed, starting to reload now";
2832
2093 warn "reloading cf.pm"; 2833 warn "reloading cf.pm";
2094 require cf; 2834 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2835 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2836
2097 # load config and database again 2837 warn "loading config and database again";
2098 cf::cfg_load; 2838 cf::cfg_load;
2099 cf::db_load;
2100 2839
2101 # load extensions
2102 warn "load extensions"; 2840 warn "loading extensions";
2103 cf::load_extensions; 2841 cf::load_extensions;
2104 2842
2105 # reattach attachments to objects 2843 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 2844 _global_reattach; # objects, sockets
2107 _global_reattach; 2845 warn "reattaching attachments to maps";
2108 }; 2846 reattach $_ for values %MAP;
2847 warn "reattaching attachments to players";
2848 reattach $_ for values %PLAYER;
2109 2849
2110 if ($@) { 2850 warn "leaving sync_job";
2851
2852 1
2853 } or do {
2111 warn $@; 2854 warn $@;
2112 warn "error while reloading, exiting."; 2855 warn "error while reloading, exiting.";
2113 exit 1; 2856 exit 1;
2114 } 2857 };
2115 2858
2116 warn "reloaded successfully"; 2859 warn "reloaded";
2117}; 2860};
2118 2861
2119############################################################################# 2862our $RELOAD_WATCHER; # used only during reload
2120 2863
2121unless ($LINK_MAP) { 2864sub reload_perl() {
2122 $LINK_MAP = cf::map::new; 2865 # doing reload synchronously and two reloads happen back-to-back,
2866 # coro crashes during coro_state_free->destroy here.
2123 2867
2124 $LINK_MAP->width (41); 2868 $RELOAD_WATCHER ||= Event->timer (
2125 $LINK_MAP->height (41); 2869 reentrant => 0,
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2, 2870 after => 0,
2871 data => WF_AUTOCANCEL,
2134 cb => sub { 2872 cb => sub {
2135 $_[0]->w->cancel; 2873 do_reload_perl;
2136 2874 undef $RELOAD_WATCHER;
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 }); 2875 },
2155 2876 );
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 2877}
2161
2162register "<global>", __PACKAGE__;
2163 2878
2164register_command "reload" => sub { 2879register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2880 my ($who, $arg) = @_;
2166 2881
2167 if ($who->flag (FLAG_WIZ)) { 2882 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 2883 $who->message ("reloading server.");
2884 async { reload_perl };
2171 } 2885 }
2172}; 2886};
2173 2887
2174unshift @INC, $LIBDIR; 2888unshift @INC, $LIBDIR;
2175 2889
2890my $bug_warning = 0;
2891
2892our @WAIT_FOR_TICK;
2893our @WAIT_FOR_TICK_BEGIN;
2894
2895sub wait_for_tick {
2896 return unless $TICK_WATCHER->is_active;
2897 return if $Coro::current == $Coro::main;
2898
2899 my $signal = new Coro::Signal;
2900 push @WAIT_FOR_TICK, $signal;
2901 $signal->wait;
2902}
2903
2904sub wait_for_tick_begin {
2905 return unless $TICK_WATCHER->is_active;
2906 return if $Coro::current == $Coro::main;
2907
2908 my $signal = new Coro::Signal;
2909 push @WAIT_FOR_TICK_BEGIN, $signal;
2910 $signal->wait;
2911}
2912
2913 my $min = 1e6;#d#
2914 my $avg = 10;
2176$TICK_WATCHER = Event->timer ( 2915$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2916 reentrant => 0,
2917 parked => 1,
2178 prio => 0, 2918 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2919 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2920 data => WF_AUTOCANCEL,
2181 cb => sub { 2921 cb => sub {
2922 if ($Coro::current != $Coro::main) {
2923 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2924 unless ++$bug_warning > 10;
2925 return;
2926 }
2927
2928 $NOW = $tick_start = Event::time;
2929
2182 cf::server_tick; # one server iteration 2930 cf::server_tick; # one server iteration
2931
2932 0 && sync_job {#d#
2933 for(1..10) {
2934 my $t = Event::time;
2935 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2936 or die;
2937
2938 $map->width (50);
2939 $map->height (50);
2940 $map->alloc;
2941 $map->_load_objects ("/tmp/x.map", 1);
2942 my $t = Event::time - $t;
2943
2944 #next unless $t < 0.0013;#d#
2945 if ($t < $min) {
2946 $min = $t;
2947 }
2948 $avg = $avg * 0.99 + $t * 0.01;
2949 }
2950 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2951 exit 0;
2952 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2953 };
2954
2183 $RUNTIME += $TICK; 2955 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2956 $NEXT_TICK += $TICK;
2185 2957
2958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2959 $NEXT_RUNTIME_WRITE = $NOW + 10;
2960 Coro::async_pool {
2961 write_runtime
2962 or warn "ERROR: unable to write runtime file: $!";
2963 };
2964 }
2965
2966# my $AFTER = Event::time;
2967# warn $AFTER - $NOW;#d#
2968
2969 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2970 $sig->send;
2971 }
2972 while (my $sig = shift @WAIT_FOR_TICK) {
2973 $sig->send;
2974 }
2975
2976 $NOW = Event::time;
2977
2186 # if we are delayed by four ticks or more, skip them all 2978 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2979 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2188 2980
2189 $TICK_WATCHER->at ($NEXT_TICK); 2981 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2982 $TICK_WATCHER->start;
2983
2984 $LOAD = ($NOW - $tick_start) / $TICK;
2985 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2986
2987 _post_tick;
2988
2989
2191 }, 2990 },
2192); 2991);
2193 2992
2993{
2194IO::AIO::max_poll_time $TICK * 0.2; 2994 BDB::max_poll_time $TICK * 0.1;
2195 2995 $BDB_POLL_WATCHER = Event->io (
2196Event->io ( 2996 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2997 fd => BDB::poll_fileno,
2198 poll => 'r', 2998 poll => 'r',
2199 prio => 5, 2999 prio => 0,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL, 3000 data => WF_AUTOCANCEL,
2206 after => 0, 3001 cb => \&BDB::poll_cb,
2207 interval => 10, 3002 );
2208 cb => sub { 3003 BDB::min_parallel 8;
2209 (Coro::unblock_sub { 3004
2210 write_runtime 3005 BDB::set_sync_prepare {
2211 or warn "ERROR: unable to write runtime file: $!"; 3006 my $status;
3007 my $current = $Coro::current;
3008 (
3009 sub {
3010 $status = $!;
3011 $current->ready; undef $current;
3012 },
3013 sub {
3014 Coro::schedule while defined $current;
3015 $! = $status;
3016 },
3017 )
3018 };
3019
3020 unless ($DB_ENV) {
3021 $DB_ENV = BDB::db_env_create;
3022
3023 cf::sync_job {
3024 eval {
3025 BDB::db_env_open
3026 $DB_ENV,
3027 $BDBDIR,
3028 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3029 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3030 0666;
3031
3032 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3033
3034 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3035 $DB_ENV->set_lk_detect;
3036 };
3037
3038 cf::cleanup "db_env_open(db): $@" if $@;
2212 })->(); 3039 };
2213 }, 3040 }
2214); 3041}
3042
3043{
3044 IO::AIO::min_parallel 8;
3045
3046 undef $Coro::AIO::WATCHER;
3047 IO::AIO::max_poll_time $TICK * 0.1;
3048 $AIO_POLL_WATCHER = Event->io (
3049 reentrant => 0,
3050 data => WF_AUTOCANCEL,
3051 fd => IO::AIO::poll_fileno,
3052 poll => 'r',
3053 prio => 6,
3054 cb => \&IO::AIO::poll_cb,
3055 );
3056}
3057
3058my $_log_backtrace;
3059
3060sub _log_backtrace {
3061 my ($msg, @addr) = @_;
3062
3063 $msg =~ s/\n//;
3064
3065 # limit the # of concurrent backtraces
3066 if ($_log_backtrace < 2) {
3067 ++$_log_backtrace;
3068 async {
3069 my @bt = fork_call {
3070 @addr = map { sprintf "%x", $_ } @addr;
3071 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3072 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3073 or die "addr2line: $!";
3074
3075 my @funcs;
3076 my @res = <$fh>;
3077 chomp for @res;
3078 while (@res) {
3079 my ($func, $line) = splice @res, 0, 2, ();
3080 push @funcs, "[$func] $line";
3081 }
3082
3083 @funcs
3084 };
3085
3086 LOG llevInfo, "[ABT] $msg\n";
3087 LOG llevInfo, "[ABT] $_\n" for @bt;
3088 --$_log_backtrace;
3089 };
3090 } else {
3091 LOG llevInfo, "[ABT] $msg\n";
3092 LOG llevInfo, "[ABT] [suppressed]\n";
3093 }
3094}
3095
3096# load additional modules
3097use cf::pod;
2215 3098
2216END { cf::emergency_save } 3099END { cf::emergency_save }
2217 3100
22181 31011
2219 3102

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