--- deliantra/server/lib/cf.pm 2007/01/09 15:36:19 1.154 +++ deliantra/server/lib/cf.pm 2007/01/09 21:32:42 1.155 @@ -26,13 +26,13 @@ use Event; $Event::Eval = 1; # no idea why this is required, but it is +sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload + # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? $YAML::Syck::ImplicitUnicode = 1; $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority -sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload - our %COMMAND = (); our %COMMAND_TIME = (); our %EXTCMD = (); @@ -56,6 +56,9 @@ our $RANDOM_MAPS = cf::localdir . "/random"; our %EXT_CORO; # coroutines bound to extensions +our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; +our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; + binmode STDOUT; binmode STDERR; @@ -109,6 +112,13 @@ Configuration for the server, loaded from C, or from wherever your confdir points to. +=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE + +These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) +or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick +processing has been done. Call C<< ->wait >> on them to maximise the +window of cpu time available, or simply to synchronise to the server tick. + =back =cut @@ -1071,28 +1081,6 @@ cf::map->attach (prio => -10000, package => cf::mapsupport::); ############################################################################# -# load/save perl data associated with player->ob objects - -sub all_objects(@) { - @_, map all_objects ($_->inv), @_ -} - -# TODO: compatibility cruft, remove when no longer needed -cf::player->attach ( - on_load => sub { - my ($pl, $path) = @_; - - for my $o (all_objects $pl->ob) { - if (my $value = $o->get_ob_key_value ("_perl_data")) { - $o->set_ob_key_value ("_perl_data"); - - %$o = %{ Storable::thaw pack "H*", $value }; - } - } - }, -); - -############################################################################# =head2 CORE EXTENSIONS @@ -1227,7 +1215,7 @@ for my $login (@$dirs) { my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; aio_read $fh, 0, 512, my $buf, 0 or next; - $buf !~ /^password -------------$/ or next; # official not-valid tag + $buf !~ /^password -------------$/m or next; # official not-valid tag utf8::decode $login; push @logins, $login; @@ -1590,29 +1578,37 @@ $map } -sub emergency_save { - my $freeze_guard = cf::freeze_mainloop; +package cf; - warn "enter emergency perl save\n"; +=back - cf::sync_job { - warn "begin emergency player save\n"; - $_->save for values %cf::PLAYER; - warn "end emergency player save\n"; +=head3 cf::object - warn "begin emergency map save\n"; - $_->save for values %cf::MAP; - warn "end emergency map save\n"; - }; +=cut - warn "leave emergency perl save\n"; +package cf::object; + +=over 4 + +=item $ob->inv_recursive + +Returns the inventory of the object _and_ their inventories, recursively. + +=cut + +sub inv_recursive_; +sub inv_recursive_ { + map { $_, inv_recursive_ $_->inv } @_ +} + +sub inv_recursive { + inv_recursive_ inv $_[0] } package cf; =back - =head3 cf::object::player =over 4 @@ -2209,7 +2205,49 @@ } ############################################################################# -# initialisation +# initialisation and cleanup + +# install some emergency cleanup handlers +BEGIN { + for my $signal (qw(INT HUP TERM)) { + Event->signal ( + data => WF_AUTOCANCEL, + signal => $signal, + cb => sub { + cf::cleanup "SIG$signal"; + }, + ); + } +} + +sub emergency_save { + my $freeze_guard = cf::freeze_mainloop; + + warn "enter emergency perl save\n"; + + cf::sync_job { + # use a peculiar iteration method to avoid tripping on perl + # refcount bugs in for. also avoids problems with players + # and maps saved/Destroyed asynchronously. + warn "begin emergency player save\n"; + for my $login (keys %cf::PLAYER) { + my $pl = $cf::PLAYER{$login} or next; + $pl->valid or next; + $pl->save; + } + warn "end emergency player save\n"; + + warn "begin emergency map save\n"; + for my $path (keys %cf::MAP) { + my $map = $cf::MAP{$path} or next; + $map->valid or next; + $map->save; + } + warn "end emergency map save\n"; + }; + + warn "leave emergency perl save\n"; +} sub reload() { # can/must only be called in main @@ -2371,6 +2409,9 @@ $RUNTIME += $TICK; $NEXT_TICK += $TICK; + $WAIT_FOR_TICK->broadcast; + $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; + # if we are delayed by four ticks or more, skip them all $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;