ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
37our %EXTCMD = (); 38our %EXTCMD = ();
38 39
47our %CFG; 48our %CFG;
48 49
49our $UPTIME; $UPTIME ||= time; 50our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 51our $RUNTIME;
51 52
53our %PLAYER; # all users
52our %MAP; # all maps 54our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 55our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 56our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 57our %EXT_CORO; # coroutines bound to extensions
58
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 61
57binmode STDOUT; 62binmode STDOUT;
58binmode STDERR; 63binmode STDERR;
59 64
60# read virtual server time, if available 65# read virtual server time, if available
105=item %cf::CFG 110=item %cf::CFG
106 111
107Configuration for the server, loaded from C</etc/crossfire/config>, or 112Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 113from wherever your confdir points to.
109 114
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
116
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
119processing has been done. Call C<< ->wait >> on them to maximise the
120window of cpu time available, or simply to synchronise to the server tick.
121
110=back 122=back
111 123
112=cut 124=cut
113 125
114BEGIN { 126BEGIN {
117 utf8::encode $msg; 129 utf8::encode $msg;
118 130
119 $msg .= "\n" 131 $msg .= "\n"
120 unless $msg =~ /\n$/; 132 unless $msg =~ /\n$/;
121 133
122 LOG llevError, "cfperl: $msg"; 134 LOG llevError, $msg;
123 }; 135 };
124} 136}
125 137
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
153 165
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
273 warn $@ if $@; 306 warn $@ if $@;
274 undef $busy; 307 undef $busy;
275 })->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
276 309
277 while ($busy) { 310 while ($busy) {
278 unless (Coro::cede) { 311 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 312 }
283 313
284 wantarray ? @res : $res[0] 314 wantarray ? @res : $res[0]
285 } else { 315 } else {
286 # we are in another coroutine, how wonderful, everything just works 316 # we are in another coroutine, how wonderful, everything just works
336=cut 366=cut
337 367
338############################################################################# 368#############################################################################
339 369
340package cf::path; 370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
341 377
342sub new { 378sub new {
343 my ($class, $path, $base) = @_; 379 my ($class, $path, $base) = @_;
344 380
345 $path = $path->as_string if ref $path; 381 $path = $path->as_string if ref $path;
351 # ?random/... random maps 387 # ?random/... random maps
352 # /! non-realised random map exit 388 # /! non-realised random map exit
353 # /... normal maps 389 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE) 390 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user 391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
356 394
357 if ($path =~ /^{/) { 395 if ($path =~ /^{/) {
358 # fine as it is 396 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) { 397 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
409# } 447# }
410} 448}
411 449
412# escape the /'s in the path 450# escape the /'s in the path
413sub _escaped_path { 451sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\///g; 452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
416 $path 453 $path
417} 454}
418 455
419# the original (read-only) location 456# the original (read-only) location
420sub load_path { 457sub load_path {
1047}; 1084};
1048 1085
1049cf::map->attach (prio => -10000, package => cf::mapsupport::); 1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050 1087
1051############################################################################# 1088#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 1089
1075=head2 CORE EXTENSIONS 1090=head2 CORE EXTENSIONS
1076 1091
1077Functions and methods that extend core crossfire objects. 1092Functions and methods that extend core crossfire objects.
1078 1093
1094=cut
1095
1096package cf::player;
1097
1098use Coro::AIO;
1099
1079=head3 cf::player 1100=head3 cf::player
1080 1101
1081=over 4 1102=over 4
1082 1103
1083=item cf::player::exists $login 1104=item cf::player::find $login
1084 1105
1085Returns true when the given account exists. 1106Returns the given player object, loading it if necessary (might block).
1086 1107
1087=cut 1108=cut
1088 1109
1089sub cf::player::exists($) { 1110sub playerdir($) {
1090 cf::player::find $_[0] 1111 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116}
1117
1118sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120
1121 (playerdir $login) . "/$login.pl"
1122}
1123
1124sub find_active($) {
1125 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active
1127 and $cf::PLAYER{$_[0]}
1128}
1129
1130sub exists($) {
1131 my ($login) = @_;
1132
1133 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login }
1135}
1136
1137sub find($) {
1138 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0];
1140
1141 my $guard = cf::lock_acquire "user_find:$login";
1142
1143 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login
1145 or return;
1146 $cf::PLAYER{$login} = $pl
1147 }
1148 }
1149}
1150
1151sub save($) {
1152 my ($pl) = @_;
1153
1154 return if $pl->{deny_save};
1155
1156 my $path = path $pl;
1157 my $guard = cf::lock_acquire "user_save:$path";
1158
1159 return if $pl->{deny_save};
1160
1161 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME;
1163
1164 $pl->save_pl ($path);
1165 Coro::cede;
1166}
1167
1168sub new($) {
1169 my ($login) = @_;
1170
1171 my $self = create;
1172
1173 $self->ob->name ($login);
1174 $self->{deny_save} = 1;
1175
1176 $cf::PLAYER{$login} = $self;
1177
1178 $self
1179}
1180
1181=item $pl->quit_character
1182
1183Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time.
1185
1186=cut
1187
1188sub quit_character {
1189 my ($pl) = @_;
1190
1191 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns;
1198
1199 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy;
1204 IO::AIO::aio_rmtree $temp;
1205}
1206
1207=item cf::player::list_logins
1208
1209Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever.
1211
1212=cut
1213
1214sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1216 or return [];
1217
1218 my @logins;
1219
1220 for my $login (@$dirs) {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag
1224
1225 utf8::decode $login;
1226 push @logins, $login;
1227 }
1228
1229 \@logins
1230}
1231
1232=item $player->maps
1233
1234Returns an arrayref of cf::path's of all maps that are private for this
1235player. May block.
1236
1237=cut
1238
1239sub maps($) {
1240 my ($pl) = @_;
1241
1242 my $files = aio_readdir playerdir $pl
1243 or return;
1244
1245 my @paths;
1246
1247 for (@$files) {
1248 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o;
1251
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1253 }
1254
1255 \@paths
1092} 1256}
1093 1257
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1258=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1259
1096Sends an ext reply to the player. 1260Sends an ext reply to the player.
1097 1261
1098=cut 1262=cut
1099 1263
1100sub cf::player::ext_reply($$$%) { 1264sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1265 my ($self, $id, %msg) = @_;
1102 1266
1103 $msg{msgid} = $id; 1267 $msg{msgid} = $id;
1104 1268
1105 $self->send ("ext " . to_json \%msg); 1269 $self->send ("ext " . cf::to_json \%msg);
1106} 1270}
1271
1272package cf;
1107 1273
1108=back 1274=back
1109 1275
1110 1276
1111=head3 cf::map 1277=head3 cf::map
1277 Coro::cede; 1443 Coro::cede;
1278 1444
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1280} 1446}
1281 1447
1448# find and load all maps in the 3x3 area around a map
1449sub load_diag {
1450 my ($map) = @_;
1451
1452 my @diag; # diagonal neighbours
1453
1454 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_)
1456 or next;
1457 $neigh = find $neigh, $map
1458 or next;
1459 $neigh->load;
1460
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 }
1464
1465 for (@diag) {
1466 my $neigh = find @$_
1467 or next;
1468 $neigh->load;
1469 }
1470}
1471
1282sub find_sync { 1472sub find_sync {
1283 my ($path, $origin) = @_; 1473 my ($path, $origin) = @_;
1284 1474
1285 cf::sync_job { cf::map::find $path, $origin } 1475 cf::sync_job { find $path, $origin }
1286} 1476}
1287 1477
1288sub do_load_sync { 1478sub do_load_sync {
1289 my ($map) = @_; 1479 my ($map) = @_;
1290 1480
1291 cf::sync_job { $map->load }; 1481 cf::sync_job { $map->load };
1292} 1482}
1293 1483
1484our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async {
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready;
1512
1513 ()
1514}
1515
1294sub save { 1516sub save {
1295 my ($self) = @_; 1517 my ($self) = @_;
1296 1518
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1519 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1520
1306 $self->{load_path} = $save; 1528 $self->{load_path} = $save;
1307 1529
1308 return if $self->{deny_save}; 1530 return if $self->{deny_save};
1309 1531
1310 local $self->{last_access} = $self->last_access;#d# 1532 local $self->{last_access} = $self->last_access;#d#
1533
1534 cf::async {
1535 $_->contr->save for $self->players;
1536 };
1311 1537
1312 if ($uniq) { 1538 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1540 $self->save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1541 } else {
1410 } 1636 }
1411 1637
1412 $map 1638 $map
1413} 1639}
1414 1640
1415sub emergency_save { 1641=item cf::map::unique_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 1642
1418 warn "enter emergency map save\n"; 1643Returns an arrayref of cf::path's of all shared maps that have
1644instantiated unique items. May block.
1419 1645
1420 cf::sync_job { 1646=cut
1421 warn "begin emergency map save\n"; 1647
1422 $_->save for values %cf::MAP; 1648sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1650 or return;
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_;
1656 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o;
1658
1659 push @paths, new cf::path $_;
1423 }; 1660 }
1424 1661
1425 warn "end emergency map save\n"; 1662 \@paths
1426} 1663}
1427 1664
1428package cf; 1665package cf;
1429 1666
1430=back 1667=back
1431 1668
1669=head3 cf::object
1670
1671=cut
1672
1673package cf::object;
1674
1675=over 4
1676
1677=item $ob->inv_recursive
1678
1679Returns the inventory of the object _and_ their inventories, recursively.
1680
1681=cut
1682
1683sub inv_recursive_;
1684sub inv_recursive_ {
1685 map { $_, inv_recursive_ $_->inv } @_
1686}
1687
1688sub inv_recursive {
1689 inv_recursive_ inv $_[0]
1690}
1691
1692package cf;
1693
1694=back
1432 1695
1433=head3 cf::object::player 1696=head3 cf::object::player
1434 1697
1435=over 4 1698=over 4
1436 1699
1528 # use -1 or undef as default coordinates, not 0, 0 1791 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1792 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1793 if $x <=0 && $y <= 0;
1531 1794
1532 $map->load; 1795 $map->load;
1796 $map->load_diag;
1533 1797
1798 return unless $self->contr->active;
1534 $self->activate_recursive; 1799 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1800 $self->enter_map ($map, $x, $y);
1536} 1801}
1537 1802
1538cf::player->attach ( 1803cf::player->attach (
1550 my ($pl) = @_; 1815 my ($pl) = @_;
1551 1816
1552 # try to abort aborted map switching on player login :) 1817 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1818 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1819 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1820 $pl->ob->enter_link;
1557 (async { 1821 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1822 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1823 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1824 $pl->ob->reply (undef,
1573=cut 1837=cut
1574 1838
1575sub cf::object::player::goto { 1839sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 1840 my ($self, $path, $x, $y) = @_;
1577 1841
1842 $path = new cf::path $path;
1843
1578 $self->enter_link; 1844 $self->enter_link;
1579 1845
1580 (async { 1846 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string; 1847 my $map = cf::map::find $path->as_string;
1584 $map = $map->customise_for ($self) if $map; 1848 $map = $map->customise_for ($self) if $map;
1585 1849
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1850# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map; 1851# if $map;
1588 1852
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1854
1591 $self->leave_link ($map, $x, $y); 1855 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1856 })->prio (1);
1593} 1857}
1594 1858
1660 1924
1661 1; 1925 1;
1662 }) { 1926 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1927 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1928 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1929 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1930 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1931
1668 warn "ERROR in enter_exit: $@"; 1932 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1933 $self->leave_link;
1670 } 1934 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2268
2005 if (exists $CFG{mlockall}) { 2269 if (exists $CFG{mlockall}) {
2006 eval { 2270 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2272 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2273 };
2010 warn $@ if $@; 2274 warn $@ if $@;
2011 } 2275 }
2012} 2276}
2023 load_extensions; 2287 load_extensions;
2024 Event::loop; 2288 Event::loop;
2025} 2289}
2026 2290
2027############################################################################# 2291#############################################################################
2028# initialisation 2292# initialisation and cleanup
2293
2294# install some emergency cleanup handlers
2295BEGIN {
2296 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal (
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal";
2302 },
2303 );
2304 }
2305}
2306
2307sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop;
2309
2310 warn "enter emergency perl save\n";
2311
2312 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously.
2316 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next;
2320 $pl->save;
2321 }
2322 warn "end emergency player save\n";
2323
2324 warn "begin emergency map save\n";
2325 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next;
2328 $map->save;
2329 }
2330 warn "end emergency map save\n";
2331 };
2332
2333 warn "leave emergency perl save\n";
2334}
2029 2335
2030sub reload() { 2336sub reload() {
2031 # can/must only be called in main 2337 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2338 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2339 warn "can only reload from main coroutine\n";
2106 cf::load_extensions; 2412 cf::load_extensions;
2107 2413
2108 # reattach attachments to objects 2414 # reattach attachments to objects
2109 warn "reattach"; 2415 warn "reattach";
2110 _global_reattach; 2416 _global_reattach;
2417 reattach $_ for values %MAP;
2111 }; 2418 };
2112 2419
2113 if ($@) { 2420 if ($@) {
2114 warn $@; 2421 warn $@;
2115 warn "error while reloading, exiting."; 2422 warn "error while reloading, exiting.";
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133 2440
2134 # dirty hack because... archetypes are not yet loaded 2441 # dirty hack because... archetypes are not yet loaded
2135 Event->timer ( 2442 Event->timer (
2136 after => 2, 2443 after => 10,
2137 cb => sub { 2444 cb => sub {
2138 $_[0]->w->cancel; 2445 $_[0]->w->cancel;
2139 2446
2140 # provide some exits "home" 2447 # provide some exits "home"
2141 my $exit = cf::object::new "exit"; 2448 my $exit = cf::object::new "exit";
2183 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2184 cb => sub { 2491 cb => sub {
2185 cf::server_tick; # one server iteration 2492 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2493 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2494 $NEXT_TICK += $TICK;
2495
2496 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2188 2498
2189 # if we are delayed by four ticks or more, skip them all 2499 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2501
2192 $TICK_WATCHER->at ($NEXT_TICK); 2502 $TICK_WATCHER->at ($NEXT_TICK);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines