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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.265 by root, Fri May 11 08:00:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
61 98
62binmode STDOUT; 99binmode STDOUT;
63binmode STDERR; 100binmode STDERR;
64 101
65# read virtual server time, if available 102# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
70} 107}
71 108
72mkdir cf::localdir; 109mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 111
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
81 115
82############################################################################# 116#############################################################################
83 117
84=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
85 119
92=item $cf::RUNTIME 126=item $cf::RUNTIME
93 127
94The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 129every server tick.
96 130
97=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 134
99The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
101 139
102=item $cf::NOW 140=item $cf::NOW
103 141
104The time of the last (current) server tick. 142The time of the last (current) server tick.
105 143
106=item $cf::TICK 144=item $cf::TICK
107 145
108The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
109 157
110=item %cf::CFG 158=item %cf::CFG
111 159
112Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 161from wherever your confdir points to.
114 162
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
116 164
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 168
122=back 169=back
123 170
124=cut 171=cut
125 172
126BEGIN { 173BEGIN {
127 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 175 my $msg = join "", @_;
129 utf8::encode $msg;
130 176
131 $msg .= "\n" 177 $msg .= "\n"
132 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
133 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
134 LOG llevError, $msg; 183 LOG llevError, $msg;
135 }; 184 };
136} 185}
137 186
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 205}
157 206
158$Event::DIED = sub { 207$Event::DIED = sub {
159 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
160}; 209};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 210
166=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
167 212
168=over 4 213=over 4
169 214
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 234 $d
190 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
191} 236}
192 237
193use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 239
195=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
196 241
197Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
198 243
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
207 245
208Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 247
217=item cf::lock_wait $string 248=item cf::lock_wait $string
218 249
219Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
220 251
226returned. 257returned.
227 258
228Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
230 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
231=cut 266=cut
232 267
233our %LOCK; 268our %LOCK;
234 269
235sub lock_wait($) { 270sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
256 } 291 }
257} 292}
258 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
259sub freeze_mainloop { 300sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
261 302
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
263 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
264 $guard 307 $guard
265} 308}
266 309
267=item cf::async { BLOCK } 310=item cf::async { BLOCK }
289 332
290sub sync_job(&) { 333sub sync_job(&) {
291 my ($job) = @_; 334 my ($job) = @_;
292 335
293 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
294 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
296 341
297 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 343 # (but this is cancel-safe)
309 354
310 while ($busy) { 355 while ($busy) {
311 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
312 } 357 }
313 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, "long sync job\n"
362 if $time > $TICK * 0.5;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
314 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
315 } else { 367 } else {
316 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
317 369
318 $job->() 370 $job->()
319 } 371 }
320} 372}
321 373
322=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
323 375
324Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 377extension calling this is being unloaded.
326 378
327=cut 379=cut
328 380
329sub async_ext(&) { 381sub async_ext(&) {
338 390
339 $coro 391 $coro
340} 392}
341 393
342sub write_runtime { 394sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
344 405
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 407 or return;
347 408
409 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 414 and return;
351 415
416 # always fsync - this file is important
352 aio_fsync $fh 417 aio_fsync $fh
353 and return; 418 and return;
354 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
355 close $fh 423 close $fh
356 or return; 424 or return;
357 425
358 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
359 and return; 427 and return;
360 428
429 warn "runtime file written.\n";#d#
430
361 1 431 1
362} 432}
363 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
364=back 445=back
365 446
366=cut 447=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 448
495############################################################################# 449#############################################################################
496 450
497=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
498 452
624our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 579our @CB_MAP = ();
626 580
627my %attachment; 581my %attachment;
628 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
629sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
631 591
632 use sort 'stable'; 592 use sort 'stable';
633 593
804# object support 764# object support
805 765
806sub reattach { 766sub reattach {
807 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 771
810 my $registry = $obj->registry; 772 my $registry = $obj->registry;
811 773
812 @$registry = (); 774 @$registry = ();
813 775
860 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
861 823
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 828 close $fh;
867 829
868 if (@$objs) { 830 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 836 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
876 } 838 }
877 } else { 839 } else {
878 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
945=cut 907=cut
946 908
947sub register_extcmd { 909sub register_extcmd {
948 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
949 911
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
954} 913}
955 914
956cf::player->attach ( 915cf::player->attach (
957 on_command => sub { 916 on_command => sub {
958 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
971 930
972 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
973 932
974 if (ref $msg) { 933 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 937 }
979 } 938 }
980 } else { 939 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 942
984 cf::override; 943 cf::override;
985 }, 944 },
986); 945);
987 946
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 947sub load_extension {
995 my ($path) = @_; 948 my ($path) = @_;
996 949
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 951 my $base = $1;
999 my $pkg = $1; 952 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
1002 955
1003 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
1004 957
1005 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 959 or die "$path: $!";
1007 960
1008 my $source = 961 my $source =
1009 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 965 . "\n};\n1";
1013 966
1014 eval $source 967 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 969 : "extension disabled.\n";
1017 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 971 warn $@;
1019 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
1020 973 exit 1;
1021# no strict 'refs'; 974 }
1022# @{"$pkg\::ISA"} = ext::; 975 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 976 }
1037 977
1038 # remove commands 978 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 979}
1063 980
1064sub load_extensions { 981sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 983 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1071 } 988 }
1072} 989}
1073 990
1074############################################################################# 991#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 992
1090=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1091 994
1092Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1093 996
1106Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1107 1010
1108=cut 1011=cut
1109 1012
1110sub playerdir($) { 1013sub playerdir($) {
1111 cf::localdir 1014 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1016}
1117 1017
1118sub path($) { 1018sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1020
1121 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1122} 1022}
1123 1023
1124sub find_active($) { 1024sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1129 1029
1130sub exists($) { 1030sub exists($) {
1131 my ($login) = @_; 1031 my ($login) = @_;
1132 1032
1133 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1135} 1035}
1136 1036
1137sub find($) { 1037sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1039 my $login = $_[0];
1140 1040
1141 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1142 1042
1143 $cf::PLAYER{$_[0]} || do { 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1144 my $pl = load_pl path $login 1051 my $pl = load_pl path $login
1145 or return; 1052 or return;
1146 $cf::PLAYER{$login} = $pl 1053 $cf::PLAYER{$login} = $pl
1147 } 1054 }
1148 } 1055 }
1185 1092
1186=cut 1093=cut
1187 1094
1188sub quit_character { 1095sub quit_character {
1189 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1190 1099
1191 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1102
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1204 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1205} 1134}
1206 1135
1207=item cf::player::list_logins 1136=item cf::player::list_logins
1208 1137
1209Returns am arrayref of all valid playernames in the system, can take a 1138Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1211 1140
1212=cut 1141=cut
1213 1142
1214sub list_logins { 1143sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1145 or return [];
1217 1146
1218 my @logins; 1147 my @logins;
1219 1148
1220 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1229 \@logins 1158 \@logins
1230} 1159}
1231 1160
1232=item $player->maps 1161=item $player->maps
1233 1162
1234Returns an arrayref of cf::path's of all maps that are private for this 1163Returns an arrayref of map paths that are private for this
1235player. May block. 1164player. May block.
1236 1165
1237=cut 1166=cut
1238 1167
1239sub maps($) { 1168sub maps($) {
1240 my ($pl) = @_; 1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1172
1242 my $files = aio_readdir playerdir $pl 1173 my $files = aio_readdir playerdir $pl
1243 or return; 1174 or return;
1244 1175
1245 my @paths; 1176 my @paths;
1247 for (@$files) { 1178 for (@$files) {
1248 utf8::decode $_; 1179 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1180 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1181 next unless /^$PATH_SEP/o;
1251 1182
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1183 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1184 }
1254 1185
1255 \@paths 1186 \@paths
1256} 1187}
1257 1188
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1259 1190
1260Sends an ext reply to the player. 1191Sends an ext reply to the player.
1261 1192
1262=cut 1193=cut
1263 1194
1264sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1266 1197
1267 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1268 1199
1269 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1270} 1201}
1271 1202
1272package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1273 1243
1274=back 1244=back
1275
1276 1245
1277=head3 cf::map 1246=head3 cf::map
1278 1247
1279=over 4 1248=over 4
1280 1249
1283package cf::map; 1252package cf::map;
1284 1253
1285use Fcntl; 1254use Fcntl;
1286use Coro::AIO; 1255use Coro::AIO;
1287 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1288our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1290 1263
1291sub generate_random_map { 1264sub generate_random_map {
1292 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1267 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1308} 1409}
1309 1410
1310# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1311# all maps in C++... 1412# all maps in C++...
1312sub change_all_map_light { 1413sub change_all_map_light {
1314 1415
1315 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1317} 1418}
1318 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1319sub try_load_header($) { 1428sub load_header_from($) {
1320 my ($path) = @_; 1429 my ($self, $path) = @_;
1321 1430
1322 utf8::encode $path; 1431 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1324 or return; 1436 or return;
1325 1437
1326 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1327 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1328 1484
1329 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1330 $map->path ($path); 1486 unless $self->default_region;
1331 1487
1332 $map->load_header ($path) 1488 1
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1489}
1339 1490
1340sub find; 1491sub find;
1341sub find { 1492sub find {
1342 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1343 1494
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1496
1349 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1350 1498
1351 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1353 1501 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1502 or return;
1373 1503
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1386 1505
1387 Coro::cede; 1506 $map->load_header
1507 or return;
1388 1508
1389 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1512 $map->reset;
1391 undef $guard; 1513 undef $guard;
1392 $map = find $path 1514 return find $path;
1393 or return;
1394 } 1515 }
1395 1516
1396 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1397 } 1518 }
1398} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1399 1523
1400sub load { 1524sub load {
1401 my ($self) = @_; 1525 my ($self) = @_;
1402 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1403 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1405 1533
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1535
1408 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1409 1537
1410 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1411 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1544 or return;
1413 1545
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1416 1548
1417 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1550 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1552 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1422 } 1554 }
1423 } 1555 }
1424 1556
1425 Coro::cede; 1557 Coro::cede;
1426
1427 # now do the right thing for maps 1558 # now do the right thing for maps
1428 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1440 $self->activate; 1571 $self->activate;
1441 } 1572 }
1442 1573
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1446} 1587}
1447 1588
1448# find and load all maps in the 3x3 area around a map 1589# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1590sub load_diag {
1450 my ($map) = @_; 1591 my ($map) = @_;
1480 1621
1481 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1482} 1623}
1483 1624
1484our %MAP_PREFETCH; 1625our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1626our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1627
1500sub find_async { 1628sub find_async {
1501 my ($path, $origin) = @_; 1629 my ($path, $origin) = @_;
1502 1630
1503 $path = new cf::path $path, $origin && $origin->path; 1631 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1632
1506 if (my $map = $cf::MAP{$key}) { 1633 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1635 }
1509 1636
1510 $MAP_PREFETCH{$key} = $path; 1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1511 $MAP_PREFETCHER->ready; 1650 $MAP_PREFETCHER->prio (6);
1512 1651
1513 () 1652 ()
1514} 1653}
1515 1654
1516sub save { 1655sub save {
1520 1659
1521 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1522 1661
1523 return unless $self->dirty; 1662 return unless $self->dirty;
1524 1663
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1666
1528 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1529 1668
1530 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1531 1670
1534 cf::async { 1673 cf::async {
1535 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1536 }; 1675 };
1537 1676
1538 if ($uniq) { 1677 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1680 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1682 }
1544} 1683}
1545 1684
1546sub swap_out { 1685sub swap_out {
1547 my ($self) = @_; 1686 my ($self) = @_;
1561 1700
1562sub reset_at { 1701sub reset_at {
1563 my ($self) = @_; 1702 my ($self) = @_;
1564 1703
1565 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1568 1707
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1710
1576 my ($self) = @_; 1715 my ($self) = @_;
1577 1716
1578 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1579} 1718}
1580 1719
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1720sub reset {
1603 my ($self) = @_; 1721 my ($self) = @_;
1604 1722
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1724
1607 return if $self->players; 1725 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1609 1727
1610 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1611 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1612 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1613 1743
1614 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1615 1745
1616 $self->unlink_save; 1746 $self->unlink_save;
1617 $self->destroy; 1747 $self->destroy;
1620my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1621 1751
1622sub nuke { 1752sub nuke {
1623 my ($self) = @_; 1753 my ($self) = @_;
1624 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1628 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1629} 1768}
1630 1769
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1770=item cf::map::unique_maps
1642 1771
1643Returns an arrayref of cf::path's of all shared maps that have 1772Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1773instantiated unique items. May block.
1645 1774
1646=cut 1775=cut
1647 1776
1648sub unique_maps() { 1777sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1650 or return; 1779 or return;
1651 1780
1652 my @paths; 1781 my @paths;
1653 1782
1654 for (@$files) { 1783 for (@$files) {
1655 utf8::decode $_; 1784 utf8::decode $_;
1656 next if /\.pst$/; 1785 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1786 next unless /^$PATH_SEP/o;
1658 1787
1659 push @paths, new cf::path $_; 1788 push @paths, cf::map::normalise $_;
1660 } 1789 }
1661 1790
1662 \@paths 1791 \@paths
1663} 1792}
1664 1793
1739 1868
1740=item $player_object->enter_link 1869=item $player_object->enter_link
1741 1870
1742Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1743 1872
1744The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1746 1875
1876Will never block.
1877
1747=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1748 1879
1749Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1883fails, to the emergency map position.
1753 1884
1754Might block. 1885Might block.
1755 1886
1756=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1757 1898
1758sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1759 my ($self) = @_; 1900 my ($self) = @_;
1760 1901
1761 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1762 1903
1763 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1905
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1907 if $self->map;
1767 1908
1768 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1910}
1770 1911
1771sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1773 1914
1795 $map->load; 1936 $map->load;
1796 $map->load_diag; 1937 $map->load_diag;
1797 1938
1798 return unless $self->contr->active; 1939 return unless $self->contr->active;
1799 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1801} 1944}
1802 1945
1803cf::player->attach ( 1946cf::player->attach (
1804 on_logout => sub { 1947 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1961 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1821 (async { 1964 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1965 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1966 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1967 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1830 })->prio (2); 1973 })->prio (2);
1831 } 1974 }
1832 }, 1975 },
1837=cut 1980=cut
1838 1981
1839sub cf::object::player::goto { 1982sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1841 1984
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1985 $self->enter_link;
1845 1986
1846 (async { 1987 (async {
1988 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1989 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1849 1991 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1994
1855 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1996 })->prio (1);
1857} 1997}
1858 1998
1862 2002
1863sub parse_random_map_params { 2003sub parse_random_map_params {
1864 my ($spec) = @_; 2004 my ($spec) = @_;
1865 2005
1866 my $rmp = { # defaults 2006 my $rmp = { # defaults
1867 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1869 }; 2011 };
1870 2012
1871 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1873 2015
1877 $rmp 2019 $rmp
1878} 2020}
1879 2021
1880sub prepare_random_map { 2022sub prepare_random_map {
1881 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2026
1883 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2029 # that depends on the exit object
1886 2030
1887 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1888 2032
1889 if ($exit->map) { 2033 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1894 } 2038 }
1895 2039
1896 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1897 2041
1898 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1900 2045
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1903 2050
1904 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2052 $exit->msg (undef);
1906 } 2053 }
1907} 2054}
1908 2055
1909sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1911 2058
1912 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
1913 2071
1914 $self->enter_link; 2072 $self->enter_link;
1915 2073
1916 (async { 2074 (async {
1917 $self->deactivate_recursive; # just to be sure 2075 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2076 unless (eval {
1919 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2078
1925 1; 2079 1;
1926 }) { 2080 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2083 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2085
1932 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2087 $self->leave_link;
1934 } 2088 }
1935 })->prio (1); 2089 })->prio (1);
1948 2102
1949sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1951 2105
1952 utf8::encode $text; 2106 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2108}
1955 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1956 2122
1957=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1958 2124
1959Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2155 # get handled first
1990 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2158
1993 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2161
1995 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1996 2163
1997 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2165 if (@$queue) {
2056 2223
2057# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
2058 2225
2059=pod 2226=pod
2060 2227
2061The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
2062 2229
2063 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2231 cf::object::player player
2065 cf::player peaceful 2232 cf::player peaceful
2066 cf::map trigger 2233 cf::map trigger
2151############################################################################# 2318#############################################################################
2152 2319
2153=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
2154 2321
2155Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2157excludes objects. 2324convert to/from binary).
2158 2325
2159The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2327using it, it should be unique.
2161 2328
2162=over 4 2329=over 4
2163 2330
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
2171 2332
2172Returns a single value from the database 2333Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2334
2179=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
2180 2336
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2338
2192=cut 2339=cut
2193 2340
2194our $DB; 2341our $DB;
2195 2342
2196{ 2343sub db_init {
2197 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2198 2346
2199 sub db_load() { 2347 cf::sync_job {
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
2201 } 2349 $DB->set_flags (BDB::CHKSUM);
2202 2350
2203 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2204 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2205 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
2206 waitpid $pid, 0 if $pid; 2354 };
2207 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2356 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2357 }
2358}
2225 2359
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2360sub db_get($$) {
2232 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2237 sub db_put($$;$) { 2371sub db_put($$$) {
2238 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2240 } else { 2374}
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 2375
2246 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
2247 prio => 10000, 2377
2248 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
2249 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2250 }, 2408 }
2251 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2252} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2253 2491
2254############################################################################# 2492#############################################################################
2255# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2256 2581
2257sub cfg_load { 2582sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2584 or return;
2260 2585
2261 local $/; 2586 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2263 2588
2277 2602
2278sub main { 2603sub main {
2279 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2282 async { Event::one_event }; 2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2283 }; 2610 };
2284 2611
2285 cfg_load; 2612 cfg_load;
2286 db_load; 2613 db_init;
2287 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2288 Event::loop; 2617 Event::loop;
2289} 2618}
2290 2619
2291############################################################################# 2620#############################################################################
2292# initialisation and cleanup 2621# initialisation and cleanup
2293 2622
2294# install some emergency cleanup handlers 2623# install some emergency cleanup handlers
2295BEGIN { 2624BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2625 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2626 Event->signal (
2627 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2628 data => WF_AUTOCANCEL,
2299 signal => $signal, 2629 signal => $signal,
2630 prio => 0,
2300 cb => sub { 2631 cb => sub {
2301 cf::cleanup "SIG$signal"; 2632 cf::cleanup "SIG$signal";
2302 }, 2633 },
2303 ); 2634 );
2304 } 2635 }
2305} 2636}
2310 warn "enter emergency perl save\n"; 2641 warn "enter emergency perl save\n";
2311 2642
2312 cf::sync_job { 2643 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2644 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2645 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2646 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2647 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2648 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2649 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2650 $pl->valid or next;
2320 $pl->save; 2651 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2657 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2658 $map->valid or next;
2328 $map->save; 2659 $map->save;
2329 } 2660 }
2330 warn "end emergency map save\n"; 2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2331 }; 2666 };
2332 2667
2333 warn "leave emergency perl save\n"; 2668 warn "leave emergency perl save\n";
2334} 2669}
2335 2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2336sub reload() { 2678sub do_reload_perl() {
2337 # can/must only be called in main 2679 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2340 return; 2682 return;
2341 } 2683 }
2342 2684
2343 warn "reloading..."; 2685 warn "reloading...";
2344 2686
2345 my $guard = freeze_mainloop; 2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2347 2693
2348 eval { 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2349 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2350 2698
2351 # cancel all watchers 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2702 }
2355 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2356 # cancel all extension coros 2715 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2717 %EXT_CORO = ();
2359 2718
2360 # unload all extensions 2719 warn "removing commands";
2361 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
2363 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2734 }
2365 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2366 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2743
2370 warn "removing <$k>"; 2744 warn "... unloading $k";
2371 delete $INC{$k}; 2745 delete $INC{$k};
2372 2746
2373 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2375 2749
2378 } 2752 }
2379 2753
2380 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2381 } 2755 }
2382 2756
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2760
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2396 2764
2397 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2766 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2400 2768
2401 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
2402 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2403 require cf; 2772 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2774
2406 # load config and database again 2775 warn "loading config and database again";
2407 cf::cfg_load; 2776 cf::cfg_load;
2408 cf::db_load;
2409 2777
2410 # load extensions
2411 warn "load extensions"; 2778 warn "loading extensions";
2412 cf::load_extensions; 2779 cf::load_extensions;
2413 2780
2414 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2782 _global_reattach; # objects, sockets
2416 _global_reattach; 2783 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2784 reattach $_ for values %MAP;
2418 }; 2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2419 2787
2420 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2421 warn $@; 2792 warn $@;
2422 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2423 exit 1; 2794 exit 1;
2424 } 2795 };
2425 2796
2426 warn "reloaded successfully"; 2797 warn "reloaded";
2427}; 2798};
2428 2799
2429############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2430 2801
2431unless ($LINK_MAP) { 2802sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2433 2805
2434 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 2807 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2444 cb => sub { 2810 cb => sub {
2445 $_[0]->w->cancel; 2811 do_reload_perl;
2446 2812 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 2813 },
2465 2814 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 2815}
2471
2472register "<global>", __PACKAGE__;
2473 2816
2474register_command "reload" => sub { 2817register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2476 2819
2477 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2481 } 2823 }
2482}; 2824};
2483 2825
2484unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2485 2850
2486$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2488 prio => 0, 2854 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2491 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2492 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2493 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2495 2870
2496 $WAIT_FOR_TICK->broadcast; 2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2498 2890
2499 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 2893
2502 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2504 }, 2903 },
2505); 2904);
2506 2905
2906{
2507IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2508 2908 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2909 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2511 poll => 'r', 2911 poll => 'r',
2512 prio => 5, 2912 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2519 after => 0, 2914 cb => \&BDB::poll_cb,
2520 interval => 10, 2915 );
2521 cb => sub { 2916 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2917
2523 write_runtime 2918 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2952 };
2526 }, 2953 }
2527); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2528 3011
2529END { cf::emergency_save } 3012END { cf::emergency_save }
2530 3013
25311 30141
2532 3015

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