ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
61 98
62binmode STDOUT; 99binmode STDOUT;
63binmode STDERR; 100binmode STDERR;
64 101
65# read virtual server time, if available 102# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
70} 107}
71 108
72mkdir cf::localdir; 109mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 111
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
81 115
82############################################################################# 116#############################################################################
83 117
84=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
85 119
92=item $cf::RUNTIME 126=item $cf::RUNTIME
93 127
94The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 129every server tick.
96 130
97=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 134
99The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
101 139
102=item $cf::NOW 140=item $cf::NOW
103 141
104The time of the last (current) server tick. 142The time of the last (current) server tick.
105 143
106=item $cf::TICK 144=item $cf::TICK
107 145
108The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
109 157
110=item %cf::CFG 158=item %cf::CFG
111 159
112Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 161from wherever your confdir points to.
114 162
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
116 164
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 168
122=back 169=back
123 170
124=cut 171=cut
125 172
126BEGIN { 173BEGIN {
127 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 175 my $msg = join "", @_;
129 utf8::encode $msg;
130 176
131 $msg .= "\n" 177 $msg .= "\n"
132 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
133 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
134 LOG llevError, $msg; 183 LOG llevError, $msg;
135 }; 184 };
136} 185}
137 186
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 205}
157 206
158$Event::DIED = sub { 207$Event::DIED = sub {
159 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
160}; 209};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 210
166=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
167 212
168=over 4 213=over 4
169 214
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 234 $d
190 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
191} 236}
192 237
193use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 239
195=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
196 241
197Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
198 243
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
207 245
208Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 247
217=item cf::lock_wait $string 248=item cf::lock_wait $string
218 249
219Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
220 251
226returned. 257returned.
227 258
228Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
230 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
231=cut 266=cut
232 267
233our %LOCK; 268our %LOCK;
234 269
235sub lock_wait($) { 270sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
256 } 291 }
257} 292}
258 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
259sub freeze_mainloop { 300sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
261 302
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
263 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
264 $guard 307 $guard
265} 308}
266 309
267=item cf::async { BLOCK } 310=item cf::async { BLOCK }
289 332
290sub sync_job(&) { 333sub sync_job(&) {
291 my ($job) = @_; 334 my ($job) = @_;
292 335
293 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
294 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
296 341
297 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 343 # (but this is cancel-safe)
309 354
310 while ($busy) { 355 while ($busy) {
311 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
312 } 357 }
313 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
314 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
315 } else { 367 } else {
316 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
317 369
318 $job->() 370 $job->()
319 } 371 }
320} 372}
321 373
322=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
323 375
324Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 377extension calling this is being unloaded.
326 378
327=cut 379=cut
328 380
329sub async_ext(&) { 381sub async_ext(&) {
338 390
339 $coro 391 $coro
340} 392}
341 393
342sub write_runtime { 394sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
344 405
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 407 or return;
347 408
409 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 414 and return;
351 415
416 # always fsync - this file is important
352 aio_fsync $fh 417 aio_fsync $fh
353 and return; 418 and return;
354 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
355 close $fh 423 close $fh
356 or return; 424 or return;
357 425
358 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
359 and return; 427 and return;
360 428
429 warn "runtime file written.\n";#d#
430
361 1 431 1
362} 432}
363 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
364=back 445=back
365 446
366=cut 447=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 448
495############################################################################# 449#############################################################################
496 450
497=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
498 452
624our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 579our @CB_MAP = ();
626 580
627my %attachment; 581my %attachment;
628 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
629sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
631 591
632 use sort 'stable'; 592 use sort 'stable';
633 593
667 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
668 628
669 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 633
674 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 635 my $pkg = shift @arg;
676 636
677 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
718 if (ref $_[0]) { 678 if (ref $_[0]) {
719 _object_attach @_; 679 _object_attach @_;
720 } else { 680 } else {
721 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
722 } 682 }
683 _recalc_want;
723}; 684};
724 685
725# all those should be optimised 686# all those should be optimised
726sub cf::attachable::detach { 687sub cf::attachable::detach {
727 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
731 reattach ($obj); 692 reattach ($obj);
732 } else { 693 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
734 } 695 }
696 _recalc_want;
735}; 697};
736 698
737sub cf::attachable::attached { 699sub cf::attachable::attached {
738 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
739 701
804# object support 766# object support
805 767
806sub reattach { 768sub reattach {
807 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 773
810 my $registry = $obj->registry; 774 my $registry = $obj->registry;
811 775
812 @$registry = (); 776 @$registry = ();
813 777
860 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
861 825
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 830 close $fh;
867 831
868 if (@$objs) { 832 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 838 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
876 } 840 }
877 } else { 841 } else {
878 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
945=cut 909=cut
946 910
947sub register_extcmd { 911sub register_extcmd {
948 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
949 913
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
954} 915}
955 916
956cf::player->attach ( 917cf::player->attach (
957 on_command => sub { 918 on_command => sub {
958 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
971 932
972 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
973 934
974 if (ref $msg) { 935 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 939 }
979 } 940 }
980 } else { 941 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 944
984 cf::override; 945 cf::override;
985 }, 946 },
986); 947);
987 948
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 949sub load_extension {
995 my ($path) = @_; 950 my ($path) = @_;
996 951
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 953 my $base = $1;
999 my $pkg = $1; 954 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
1002 957
1003 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
1004 959
1005 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 961 or die "$path: $!";
1007 962
1008 my $source = 963 my $source =
1009 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 967 . "\n};\n1";
1013 968
1014 eval $source 969 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 971 : "extension disabled.\n";
1017 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 973 warn $@;
1019 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
1020 975 exit 1;
1021# no strict 'refs'; 976 }
1022# @{"$pkg\::ISA"} = ext::; 977 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 978 }
1037 979
1038 # remove commands 980 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 981}
1063 982
1064sub load_extensions { 983sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 985 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1071 } 990 }
1072} 991}
1073 992
1074############################################################################# 993#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 994
1090=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1091 996
1092Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1093 998
1106Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1107 1012
1108=cut 1013=cut
1109 1014
1110sub playerdir($) { 1015sub playerdir($) {
1111 cf::localdir 1016 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1018}
1117 1019
1118sub path($) { 1020sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1022
1121 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1122} 1024}
1123 1025
1124sub find_active($) { 1026sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1129 1031
1130sub exists($) { 1032sub exists($) {
1131 my ($login) = @_; 1033 my ($login) = @_;
1132 1034
1133 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1135} 1037}
1136 1038
1137sub find($) { 1039sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1041 my $login = $_[0];
1140 1042
1141 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1142 1044
1143 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1144 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1145 or return; 1054 or return;
1146 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1147 } 1056 }
1148 } 1057 }
1185 1094
1186=cut 1095=cut
1187 1096
1188sub quit_character { 1097sub quit_character {
1189 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1190 1101
1191 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1104
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1204 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1205} 1136}
1206 1137
1207=item cf::player::list_logins 1138=item cf::player::list_logins
1208 1139
1209Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1211 1142
1212=cut 1143=cut
1213 1144
1214sub list_logins { 1145sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1147 or return [];
1217 1148
1218 my @logins; 1149 my @logins;
1219 1150
1220 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1229 \@logins 1160 \@logins
1230} 1161}
1231 1162
1232=item $player->maps 1163=item $player->maps
1233 1164
1234Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1235player. May block. 1166player. May block.
1236 1167
1237=cut 1168=cut
1238 1169
1239sub maps($) { 1170sub maps($) {
1240 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1174
1242 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1243 or return; 1176 or return;
1244 1177
1245 my @paths; 1178 my @paths;
1247 for (@$files) { 1180 for (@$files) {
1248 utf8::decode $_; 1181 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1251 1184
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1186 }
1254 1187
1255 \@paths 1188 \@paths
1256} 1189}
1257 1190
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1259 1192
1260Sends an ext reply to the player. 1193Sends an ext reply to the player.
1261 1194
1262=cut 1195=cut
1263 1196
1264sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1266 1199
1267 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1268 1201
1269 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1270} 1203}
1271 1204
1272package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1273 1245
1274=back 1246=back
1275
1276 1247
1277=head3 cf::map 1248=head3 cf::map
1278 1249
1279=over 4 1250=over 4
1280 1251
1283package cf::map; 1254package cf::map;
1284 1255
1285use Fcntl; 1256use Fcntl;
1286use Coro::AIO; 1257use Coro::AIO;
1287 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1288our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1290 1265
1291sub generate_random_map { 1266sub generate_random_map {
1292 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1269 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1308} 1411}
1309 1412
1310# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1311# all maps in C++... 1414# all maps in C++...
1312sub change_all_map_light { 1415sub change_all_map_light {
1314 1417
1315 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1317} 1420}
1318 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1319sub try_load_header($) { 1430sub load_header_from($) {
1320 my ($path) = @_; 1431 my ($self, $path) = @_;
1321 1432
1322 utf8::encode $path; 1433 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1324 or return; 1438 or return;
1325 1439
1326 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1327 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1328 1486
1329 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1330 $map->path ($path); 1488 unless $self->default_region;
1331 1489
1332 $map->load_header ($path) 1490 1
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1491}
1339 1492
1340sub find; 1493sub find;
1341sub find { 1494sub find {
1342 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1343 1496
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1498
1349 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1350 1500
1351 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1353 1503 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1504 or return;
1373 1505
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1386 1507
1387 Coro::cede; 1508 $map->load_header
1509 or return;
1388 1510
1389 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1514 $map->reset;
1391 undef $guard; 1515 undef $guard;
1392 $map = find $path 1516 return find $path;
1393 or return;
1394 } 1517 }
1395 1518
1396 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1397 } 1520 }
1398} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1399 1525
1400sub load { 1526sub load {
1401 my ($self) = @_; 1527 my ($self) = @_;
1402 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1403 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1405 1535
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1537
1408 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1409 1539
1410 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1411 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1546 or return;
1413 1547
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1416 1550
1417 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1552 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1554 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1422 } 1556 }
1423 } 1557 }
1424 1558
1425 Coro::cede; 1559 Coro::cede;
1426
1427 # now do the right thing for maps 1560 # now do the right thing for maps
1428 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1440 $self->activate; 1573 $self->activate;
1441 } 1574 }
1442 1575
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1446} 1589}
1447 1590
1448# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1592sub load_diag {
1450 my ($map) = @_; 1593 my ($map) = @_;
1480 1623
1481 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1482} 1625}
1483 1626
1484our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1629
1500sub find_async { 1630sub find_async {
1501 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1502 1632
1503 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1634
1506 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1637 }
1509 1638
1510 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1511 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1512 1653
1513 () 1654 ()
1514} 1655}
1515 1656
1516sub save { 1657sub save {
1520 1661
1521 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1522 1663
1523 return unless $self->dirty; 1664 return unless $self->dirty;
1524 1665
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1668
1528 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1529 1670
1530 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1531 1672
1534 cf::async { 1675 cf::async {
1535 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1536 }; 1677 };
1537 1678
1538 if ($uniq) { 1679 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1682 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1684 }
1544} 1685}
1545 1686
1546sub swap_out { 1687sub swap_out {
1547 my ($self) = @_; 1688 my ($self) = @_;
1561 1702
1562sub reset_at { 1703sub reset_at {
1563 my ($self) = @_; 1704 my ($self) = @_;
1564 1705
1565 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1568 1709
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1712
1576 my ($self) = @_; 1717 my ($self) = @_;
1577 1718
1578 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1579} 1720}
1580 1721
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1722sub reset {
1603 my ($self) = @_; 1723 my ($self) = @_;
1604 1724
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1726
1607 return if $self->players; 1727 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1609 1729
1610 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1611 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1612 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1613 1745
1614 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1615 1747
1616 $self->unlink_save; 1748 $self->unlink_save;
1617 $self->destroy; 1749 $self->destroy;
1620my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1621 1753
1622sub nuke { 1754sub nuke {
1623 my ($self) = @_; 1755 my ($self) = @_;
1624 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1628 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1629} 1770}
1630 1771
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1772=item cf::map::unique_maps
1642 1773
1643Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1775instantiated unique items. May block.
1645 1776
1646=cut 1777=cut
1647 1778
1648sub unique_maps() { 1779sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1650 or return; 1781 or return;
1651 1782
1652 my @paths; 1783 my @paths;
1653 1784
1654 for (@$files) { 1785 for (@$files) {
1655 utf8::decode $_; 1786 utf8::decode $_;
1656 next if /\.pst$/; 1787 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1658 1789
1659 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1660 } 1791 }
1661 1792
1662 \@paths 1793 \@paths
1663} 1794}
1664 1795
1739 1870
1740=item $player_object->enter_link 1871=item $player_object->enter_link
1741 1872
1742Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1743 1874
1744The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1746 1877
1878Will never block.
1879
1747=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1748 1881
1749Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1885fails, to the emergency map position.
1753 1886
1754Might block. 1887Might block.
1755 1888
1756=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1757 1900
1758sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1759 my ($self) = @_; 1902 my ($self) = @_;
1760 1903
1761 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1762 1905
1763 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1907
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1909 if $self->map;
1767 1910
1768 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1912}
1770 1913
1771sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1773 1916
1795 $map->load; 1938 $map->load;
1796 $map->load_diag; 1939 $map->load_diag;
1797 1940
1798 return unless $self->contr->active; 1941 return unless $self->contr->active;
1799 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1801} 1946}
1802 1947
1803cf::player->attach ( 1948cf::player->attach (
1804 on_logout => sub { 1949 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1963 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1821 (async { 1966 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1830 })->prio (2); 1975 })->prio (2);
1831 } 1976 }
1832 }, 1977 },
1833); 1978);
1834 1979
1835=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1836 1986
1837=cut 1987=cut
1838 1988
1839sub cf::object::player::goto { 1989sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1841
1842 $path = new cf::path $path;
1843 1991
1844 $self->enter_link; 1992 $self->enter_link;
1845 1993
1846 (async { 1994 (async {
1995 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1996 my $map = cf::map::find $path;
1997
1998 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 1999 $map = $map->customise_for ($self);
1849 2000 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2001 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
1854 2012
1855 $self->leave_link ($map, $x, $y); 2013 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 2014 })->prio (1);
1857} 2015}
1858 2016
1862 2020
1863sub parse_random_map_params { 2021sub parse_random_map_params {
1864 my ($spec) = @_; 2022 my ($spec) = @_;
1865 2023
1866 my $rmp = { # defaults 2024 my $rmp = { # defaults
1867 xsize => 10, 2025 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
1869 }; 2029 };
1870 2030
1871 for (split /\n/, $spec) { 2031 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2032 my ($k, $v) = split /\s+/, $_, 2;
1873 2033
1877 $rmp 2037 $rmp
1878} 2038}
1879 2039
1880sub prepare_random_map { 2040sub prepare_random_map {
1881 my ($exit) = @_; 2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2044
1883 # all this does is basically replace the /! path by 2045 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2046 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2047 # that depends on the exit object
1886 2048
1887 my $rmp = parse_random_map_params $exit->msg; 2049 my $rmp = parse_random_map_params $exit->msg;
1888 2050
1889 if ($exit->map) { 2051 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2052 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2053 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2054 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2055 $rmp->{origin_y} = $exit->y;
1894 } 2056 }
1895 2057
1896 $rmp->{random_seed} ||= $exit->random_seed; 2058 $rmp->{random_seed} ||= $exit->random_seed;
1897 2059
1898 my $data = cf::to_json $rmp; 2060 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
1900 2063
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
1903 2068
1904 $exit->slaying ("?random/$md5"); 2069 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2070 $exit->msg (undef);
1906 } 2071 }
1907} 2072}
1908 2073
1909sub cf::object::player::enter_exit { 2074sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2075 my ($self, $exit) = @_;
1911 2076
1912 return unless $self->type == cf::PLAYER; 2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
1913 2089
1914 $self->enter_link; 2090 $self->enter_link;
1915 2091
1916 (async { 2092 (async {
1917 $self->deactivate_recursive; # just to be sure 2093 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2094 unless (eval {
1919 prepare_random_map $exit 2095 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2096
1925 1; 2097 1;
1926 }) { 2098 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2099 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2100 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2101 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2102 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2103
1932 warn "ERROR in enter_exit: $@"; 2104 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2105 $self->leave_link;
1934 } 2106 }
1935 })->prio (1); 2107 })->prio (1);
1948 2120
1949sub cf::client::send_drawinfo { 2121sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2122 my ($self, $text, $flags) = @_;
1951 2123
1952 utf8::encode $text; 2124 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2126}
1955 2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
1956 2140
1957=item $success = $client->query ($flags, "text", \&cb) 2141=item $success = $client->query ($flags, "text", \&cb)
1958 2142
1959Queues a query to the client, calling the given callback with 2143Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2173 # get handled first
1990 my $queue = delete $ns->{query_queue} 2174 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2176
1993 (shift @$queue)->[1]->($msg); 2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2179
1995 push @{ $ns->{query_queue} }, @$queue; 2180 push @{ $ns->{query_queue} }, @$queue;
1996 2181
1997 if (@{ $ns->{query_queue} } == @$queue) { 2182 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2183 if (@$queue) {
2056 2241
2057# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
2058 2243
2059=pod 2244=pod
2060 2245
2061The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
2062 2247
2063 cf::object contr pay_amount pay_player map 2248 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2249 cf::object::player player
2065 cf::player peaceful 2250 cf::player peaceful
2066 cf::map trigger 2251 cf::map trigger
2151############################################################################# 2336#############################################################################
2152 2337
2153=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
2154 2339
2155Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2157excludes objects. 2342convert to/from binary).
2158 2343
2159The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2345using it, it should be unique.
2161 2346
2162=over 4 2347=over 4
2163 2348
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
2171 2350
2172Returns a single value from the database 2351Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2352
2179=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
2180 2354
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2356
2192=cut 2357=cut
2193 2358
2194our $DB; 2359our $DB;
2195 2360
2196{ 2361sub db_init {
2197 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
2198 2364
2199 sub db_load() { 2365 cf::sync_job {
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2366 eval {
2201 } 2367 $DB->set_flags (BDB::CHKSUM);
2202 2368
2203 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2204 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2205 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
2206 waitpid $pid, 0 if $pid; 2372 };
2207 if (0 == ($pid = fork)) { 2373 cf::cleanup "db_open(db): $@" if $@;
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2374 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2375 }
2376}
2225 2377
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2378sub db_get($$) {
2232 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
2237 sub db_put($$;$) { 2389sub db_put($$$) {
2238 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2240 } else { 2392}
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 2393
2246 cf::global->attach ( 2394=item cf::cache $id => [$paths...], $processversion => $process
2247 prio => 10000, 2395
2248 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
2249 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
2250 }, 2426 }
2251 ); 2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
2459 }
2460
2461 db_get cache => "$id/data"
2252} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
2253 2509
2254############################################################################# 2510#############################################################################
2255# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
2256 2599
2257sub cfg_load { 2600sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2602 or return;
2260 2603
2261 local $/; 2604 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2263 2606
2277 2620
2278sub main { 2621sub main {
2279 # we must not ever block the main coroutine 2622 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2623 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2282 async { Event::one_event }; 2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2283 }; 2628 };
2284 2629
2285 cfg_load; 2630 cfg_load;
2286 db_load; 2631 db_init;
2287 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
2288 Event::loop; 2635 Event::loop;
2289} 2636}
2290 2637
2291############################################################################# 2638#############################################################################
2292# initialisation and cleanup 2639# initialisation and cleanup
2293 2640
2294# install some emergency cleanup handlers 2641# install some emergency cleanup handlers
2295BEGIN { 2642BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2643 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2644 Event->signal (
2645 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2299 signal => $signal, 2647 signal => $signal,
2648 prio => 0,
2300 cb => sub { 2649 cb => sub {
2301 cf::cleanup "SIG$signal"; 2650 cf::cleanup "SIG$signal";
2302 }, 2651 },
2303 ); 2652 );
2304 } 2653 }
2305} 2654}
2310 warn "enter emergency perl save\n"; 2659 warn "enter emergency perl save\n";
2311 2660
2312 cf::sync_job { 2661 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2662 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2663 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2664 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2665 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2666 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2667 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2668 $pl->valid or next;
2320 $pl->save; 2669 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2675 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2676 $map->valid or next;
2328 $map->save; 2677 $map->save;
2329 } 2678 }
2330 warn "end emergency map save\n"; 2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2331 }; 2684 };
2332 2685
2333 warn "leave emergency perl save\n"; 2686 warn "leave emergency perl save\n";
2334} 2687}
2335 2688
2689sub post_cleanup {
2690 my ($make_core) = @_;
2691
2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
2695
2336sub reload() { 2696sub do_reload_perl() {
2337 # can/must only be called in main 2697 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2698 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2699 warn "can only reload from main coroutine";
2340 return; 2700 return;
2341 } 2701 }
2342 2702
2343 warn "reloading..."; 2703 warn "reloading...";
2344 2704
2345 my $guard = freeze_mainloop; 2705 warn "entering sync_job";
2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2347 2711
2348 eval { 2712 warn "syncing database to disk";
2713 BDB::db_env_txn_checkpoint $DB_ENV;
2714
2349 # if anything goes wrong in here, we should simply crash as we already saved 2715 # if anything goes wrong in here, we should simply crash as we already saved
2350 2716
2351 # cancel all watchers 2717 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2718 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2720 }
2355 2721
2722 warn "flushing outstanding aio requests";
2723 for (;;) {
2724 BDB::flush;
2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2356 # cancel all extension coros 2733 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2734 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2735 %EXT_CORO = ();
2359 2736
2360 # unload all extensions 2737 warn "removing commands";
2361 for (@exts) { 2738 %COMMAND = ();
2739
2740 warn "removing ext commands";
2741 %EXTCMD = ();
2742
2743 warn "unloading/nuking all extensions";
2744 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2745 warn "... unloading $pkg";
2363 unload_extension $_; 2746
2747 if (my $cb = $pkg->can ("unload")) {
2748 eval {
2749 $cb->($pkg);
2750 1
2751 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2752 }
2365 2753
2754 warn "... nuking $pkg";
2755 Symbol::delete_package $pkg;
2756 }
2757
2366 # unload all modules loaded from $LIBDIR 2758 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2761
2370 warn "removing <$k>"; 2762 warn "... unloading $k";
2371 delete $INC{$k}; 2763 delete $INC{$k};
2372 2764
2373 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
2375 2767
2378 } 2770 }
2379 2771
2380 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
2381 } 2773 }
2382 2774
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2775 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2778
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2779 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
2396 2782
2397 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2784 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
2400 2786
2401 # reload cf.pm 2787 warn "unload completed, starting to reload now";
2788
2402 warn "reloading cf.pm"; 2789 warn "reloading cf.pm";
2403 require cf; 2790 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2792
2406 # load config and database again 2793 warn "loading config and database again";
2407 cf::cfg_load; 2794 cf::cfg_load;
2408 cf::db_load;
2409 2795
2410 # load extensions
2411 warn "load extensions"; 2796 warn "loading extensions";
2412 cf::load_extensions; 2797 cf::load_extensions;
2413 2798
2414 # reattach attachments to objects 2799 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2800 _global_reattach; # objects, sockets
2416 _global_reattach; 2801 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2802 reattach $_ for values %MAP;
2418 }; 2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2419 2805
2420 if ($@) { 2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2421 warn $@; 2810 warn $@;
2422 warn "error while reloading, exiting."; 2811 warn "error while reloading, exiting.";
2423 exit 1; 2812 exit 1;
2424 } 2813 };
2425 2814
2426 warn "reloaded successfully"; 2815 warn "reloaded";
2427}; 2816};
2428 2817
2429############################################################################# 2818our $RELOAD_WATCHER; # used only during reload
2430 2819
2431unless ($LINK_MAP) { 2820sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2433 2823
2434 $LINK_MAP->width (41); 2824 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 2825 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 2826 after => 0,
2827 data => WF_AUTOCANCEL,
2444 cb => sub { 2828 cb => sub {
2445 $_[0]->w->cancel; 2829 do_reload_perl;
2446 2830 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 2831 },
2465 2832 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 2833}
2471
2472register "<global>", __PACKAGE__;
2473 2834
2474register_command "reload" => sub { 2835register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
2476 2837
2477 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 2839 $who->message ("reloading server.");
2840 async { reload_perl };
2481 } 2841 }
2482}; 2842};
2483 2843
2484unshift @INC, $LIBDIR; 2844unshift @INC, $LIBDIR;
2485 2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2486$TICK_WATCHER = Event->timer ( 2871$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2872 reentrant => 0,
2873 parked => 1,
2488 prio => 0, 2874 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2875 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2876 data => WF_AUTOCANCEL,
2491 cb => sub { 2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2884 $NOW = $tick_start = Event::time;
2885
2492 cf::server_tick; # one server iteration 2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2909 };
2910
2493 $RUNTIME += $TICK; 2911 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2495 2913
2496 $WAIT_FOR_TICK->broadcast; 2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
2498 2933
2499 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 2936
2502 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
2504 }, 2946 },
2505); 2947);
2506 2948
2949{
2507IO::AIO::max_poll_time $TICK * 0.2; 2950 BDB::max_poll_time $TICK * 0.1;
2508 2951 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2952 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2953 fd => BDB::poll_fileno,
2511 poll => 'r', 2954 poll => 'r',
2512 prio => 5, 2955 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2956 data => WF_AUTOCANCEL,
2519 after => 0, 2957 cb => \&BDB::poll_cb,
2520 interval => 10, 2958 );
2521 cb => sub { 2959 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2960
2523 write_runtime 2961 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2995 };
2526 }, 2996 }
2527); 2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
3003 IO::AIO::max_poll_time $TICK * 0.1;
3004 $AIO_POLL_WATCHER = Event->io (
3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
3008 poll => 'r',
3009 prio => 6,
3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
2528 3054
2529END { cf::emergency_save } 3055END { cf::emergency_save }
2530 3056
25311 30571
2532 3058

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines